Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.20 @ 21:30:26
Player: Fleshy Vegetable Bird
Result: Destroyed by L-31 Rogue with Katana
Performance
-------------
Evolutions (2) 1000
Regions Visited (3) 600
Robots Destroyed (110) 550
Value Destroyed (2687) 2687
Prototype IDs (3) 60
Alien Tech Used (0) 0
Bonus (551) 551
TOTAL SCORE: 5448
Bonus
-------
High Alert Combat Kills 551
Cogmind
---------
Core Integrity 0/550
Matter 269/300
Energy 9/100
System Corruption 0%
Temperature Cool (0)
Movement Core (750) Ox14
Location -8/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
Improved Hover Unit
Improved Hover Unit
> --- UTILITY (4) ------
High-capacity Storage Unit
Hacking Suite
Hacking Suite
> --- WEAPON (2) -------
Maul
> --- INVENTORY (20) ---
Light Nuclear Core
Improved Hover Unit
Improved Hover Unit
Advanced Weight Redist. System
Improved Sensor Array
Improved Signal Interpreter
Improved Terrain Scan Processor
Actuator Array
Reaction Control System
Improved Weapon Shielding
Hacking Suite
System Shield
Improved Datajack
Peak State
------------
> --- POWER ------------
Light Nuclear Core
> --- PROPULSION -------
Armored Wheel
Armored Wheel
Armored Wheel
Armored Wheel
> --- UTILITY ----------
Large Storage Unit
Improved Terrain Scanner
Improved Terrain Scan Processor
Hacking Suite
> --- WEAPON -----------
Maul
Axe
> --- INVENTORY --------
Advanced Treads
Wheel
Improved Hover Unit
Improved Hover Unit
Improved Hover Unit
Improved Hover Unit
High-capacity Storage Unit
Advanced Weight Redist. System
Improved Sensor Array
Improved Light Armor Plating
Hacking Suite
System Shield
EMP Blaster
Datajack
Maul
[Rating: 29]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Power Core Light Nuclear Core
Propulsion Armored Wheel
Treads Light Treads
Wheel Armored Wheel
Hover Unit Improved Hover Unit
Utility Hacking Suite
Device Improved Terrain Scanner
Storage Large Storage Unit
Processor Improved Terrain Scan Processor
Hackware Hacking Suite
Protection Improved Light Armor Plating
Weapon Maul
Energy Gun Spread Laser
Ballistic Gun Heavy Assault Rifle
Launcher EMP Blaster
Impact Weapon Maul
Slashing Weapon Axe
Build | -11 -10 -9 -8
------- Run | Jun Mat Mat Mat
Slots Evolved 4 | . . 2 2
Power . | . . . .
Propulsion 2 | . . 1 1
Utility 2 | . . 1 1
Weapon . | . . . .
Parts Attached 70 | 9 10 26 25
Power 9 | 1 1 3 4
Engine 6 | 1 1 3 1
Core 3 | . . . 3
Reactor . | . . . .
Propulsion 21 | 4 2 7 8
Treads 3 | . . . 3
Leg . | . . . .
Wheel 16 | 4 2 7 3
Hover 2 | . . . 2
Flight . | . . . .
Utility 15 | 2 2 5 6
Device 4 | 1 . 1 2
Storage 5 | 1 2 1 1
Processor 2 | . . 1 1
Hackware 2 | . . 1 1
Protection 2 | . . 1 1
Artifact . | . . . .
Weapon 25 | 2 5 11 7
Energy Gun 7 | 1 3 3 .
Energy Cannon . | . . . .
Ballistic Gun 5 | 1 1 2 1
Ballistic Cannon . | . . . .
Launcher 7 | . . 4 3
Special Weapon . | . . . .
Impact Weapon 5 | . 1 2 2
Slashing Weapon 1 | . . . 1
Piercing Weapon . | . . . .
Special Melee Weapon . | . . . .
Unidentified Prototypes . | . . . .
Parts Lost 25 | . 2 6 17
Power 6 | . 1 1 4
Propulsion 11 | . . 3 8
Utility 3 | . 1 1 1
Weapon 5 | . . 1 4
Highest Loss Streak 5 | . 2 3 5
To Critical Strikes . | . . . .
Average Slot Usage (%) 92 | . 98 96 86
Engine 7 | . 13 9 3
Core 1 | . . . 4
Treads 5 | . . . 12
Wheel 23 | . 28 32 14
Device 8 | . 13 10 4
Storage 10 | . 14 11 9
Processor 2 | . . 2 4
Hackware 7 | . . 6 12
Protection 1 | . . . 3
Energy Gun 7 | . 26 3 .
Ballistic Gun 3 | . 1 5 4
Launcher 2 | . . 4 .
Impact Weapon 7 | . . 7 10
Naked Turns . | . . . .
Heaviest Build 56 | 12 30 34 56
Greatest Support 62 | 32 20 36 62
Greatest Overweight (x) 3 | . 1 1 3
Average Overweight (x) . | . . . .
Largest Inventory Capacity 20 | 8 15 15 20
Average Capacity 14 | 6 11 15 16
Most Carried 18 | 7 12 15 18
Average Carried 12 | 4 9 12 15
Final Capacity 20 | 8 15 15 20
Final Carried 15 | 7 12 15 13
Class Distribution
--------------------
67% | Mutant
27% | Scavenger-Mutant
4% | Hacker-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -8/Materials
Resources | -11 -10 -9 -8
----------- Run | Jun Mat Mat Mat
Matter Collected 1365 | 235 143 748 239
Remotely . | . . . .
Salvage Created 3539 | 102 309 1395 1733
Parts 218 | 14 25 107 72
Haulers Intercepted 9 | . 2 4 3
Recyclers Shooed 2 | 1 . 1 .
Parts Field Recycled . | . . . .
Retrieved Matter . | . . . .
Parts Self-Destructed . | . . . .
Prevented . | . . . .
Kills | -11 -10 -9 -8
------- Run | Jun Mat Mat Mat
Combat Hostiles Destroyed 66 | . 7 30 29
Melee 22 | . . 7 15
Guns 15 | . 7 8 .
AOE 17 | . . 14 3
Classes Destroyed 12 | 2 5 4 1
Worker 11 | . 1 6 4
Builder 2 | . . 1 1
Tunneler 6 | 3 . 3 .
Hauler 9 | . 2 4 3
Recycler 3 | 1 . 1 1
Operator 4 | . . 2 2
Watcher 9 | . 3 4 2
Swarmer 15 | . 3 10 2
Grunt 34 | . 4 12 18
Brawler 3 | . . 2 1
Duelist 1 | . . . 1
Sentry 13 | . . 6 7
Best Kill Streak 5 | 4 5 5 5
Combat Bots Only 5 | . 3 5 3
Max Kills in Single Turn 3 | 1 1 3 1
Gunslinging 1 | . . 1 .
Exploded 3 | . . 3 1
Melee 1 | . . 1 1
Uniques/NPCs Destroyed . | . . . .
Combat | -11 -10 -9 -8
-------- Run | Jun Mat Mat Mat
Damage Taken 4207 | 1 536 1144 2526
Core 1057 | . 183 317 557
Absorbed by Shields . | . . . .
Regen/Repaired (Parts) 63 | . 63 . .
Core Remaining (%) 48 | 100 26 20 .
Volleys Fired 126 | 7 30 79 10
Largest 2 | 2 2 2 2
Hottest 130 | 60 130 130 66
Shots Fired 211 | 14 60 123 14
Gun 160 | 14 60 86 .
Cannon . | . . . .
Launcher 51 | . . 37 14
Special . | . . . .
Kinetic 62 | 7 . 55 .
Thermal 98 | 7 60 31 .
Explosive 8 | . . 8 .
Electromagnetic 43 | . . 29 14
Robot Hit Streak 14 | 3 8 14 2
Robot Miss Streak 8 | 1 6 8 3
Penetration Max . | . . . .
Secondary Targets 2 | . 1 1 .
Max Gunslinging Chain 1 | . 1 1 .
Shots Hit Robots 219 | 8 47 89 75
Core Hits 170 | 5 57 80 28
Critical Kills 7 | . . 4 3
Critical Parts Destroyed 20 | . . 5 15
Critical Strikes 27 | . . 9 18
Smash 27 | . . 9 18
Melee Attacks 139 | . 5 27 107
Impact 126 | . 5 27 94
Slashing 13 | . . . 13
Piercing . | . . . .
Sneak Attacks 18 | . . 7 11
Combat Hostiles 1 | . . . 1
Follow-up Attacks 5 | . . 3 2
Damage Inflicted 7428 | 97 498 3118 3715
Guns 1300 | 94 498 708 .
Cannons . | . . . .
Explosions 2183 | . . 1376 807
Melee 3942 | . . 1034 2908
Ramming 3 | 3 . . .
Kinetic 429 | 61 . 368 .
Thermal 1030 | 33 498 398 101
Explosive 806 | . . 772 34
Electromagnetic 1218 | . . 546 672
Impact 3523 | . . 1034 2489
Slashing 419 | . . . 419
Piercing . | . . . .
Highest Corruption 10 | . 2 10 .
Average Corruption 9 | . 2 9 .
Corruption Purged . | . . . .
Corruption Blocked . | . . . .
Effects 36 | . . 36 .
Message Errors 11 | . . 11 .
Matter Fused 9 | . . 9 .
Heat Flow Errors 5 | . . 5 .
Energy Discharges 4 | . . 4 .
Parts Fused 1 | . . 1 .
Data Loss (minor) 2 | . . 2 .
Misfires 3 | . . 3 .
Weapon Failures 1 | . . 1 .
Overload Shots . | . . . .
Overflow Damage 1424 | . . 563 861
Projectiles . | . . . .
Explosions 26 | . . 26 .
Melee 1398 | . . 537 861
Knockbacks 9 | . . 3 6
Impact 9 | . . 3 6
Kinetic . | . . . .
Secondary . | . . . .
Self-Inflicted Damage 215 | 1 . 175 39
Shots 11 | . . 7 4
Rammed 1 | 1 . . .
Targets Rammed 1 | 1 . . .
Kicked . | . . . .
Crushed . | . . . .
Highest Temperature 404 | . 325 404 7
Average Temperature 117 | . 122 119 4
Received Heat Transfer 1395 | . 66 240 1089
Effects 1 | . . 1 .
Matter Decay 1 | . . 1 .
Siege Activations . | . . . .
Robots Corrupted 2 | . . 1 1
Combat Hostiles 1 | . . . 1
Parts Fried 20 | . . 7 13
Impact Corruptions 49 | . . 19 30
Robots Melted . | . . . .
Combat Hostiles . | . . . .
Parts Melted . | . . . .
Heat Transferred 1450 | 75 645 580 150
Parts Sabotaged . | . . . .
Parts Stolen . | . . . .
Parts Stripped . | . . . .
Power Chain Reactions 9 | . . 7 2
Missiles Intercepted . | . . . .
Alert | -11 -10 -9 -8
------- Run | Jun Mat Mat Mat
Peak Influence 989 | 20 168 766 989
Initial 282 | . 13 7 282
Average 431 | 7 68 377 687
Maximum Alert Level 3 | . . 3 3
Low Security (%) 33 | 100 100 25 .
Level 1 13 | . . 30 8
Level 2 29 | . . 39 38
Level 3 24 | . . 3 52
Level 4 . | . . . .
Level 5 . | . . . .
High Security . | . . . .
Max Security . | . . . .
Squads Dispatched 9 | . . 5 4
Investigation 2 | . . 1 1
Extermination . | . . . .
Reinforcement 5 | . . 3 2
Assault 2 | . . 1 1
Garrison . | . . . .
Intercept . | . . . .
Searches Triggered . | . . . .
Construction Impeded . | . . . .
Haulers Reinforced . | . . . .
Active Scanning Responses . | . . . .
Cargo Convoy Interrupts . | . . . .
Stealth | -11 -10 -9 -8
--------- Run | Jun Mat Mat Mat
Distress Signals 7 | . . 2 5
Communications Jammed . | . . . .
Distress Signals . | . . . .
Times Spotted 109 | . 11 40 58
Peak Tracking Total 6 | . 3 6 6
Tactical Retreats 11 | . . 1 10
Traps | -11 -10 -9 -8
------- Run | Jun Mat Mat Mat
Traps Triggered . | . . . .
Indirectly . | . . . .
Trap Hack Attempts . | . . . .
Triggered . | . . . .
Disarmed . | . . . .
Reprogrammed . | . . . .
Reused . | . . . .
Traps Extracted . | . . . .
Installed . | . . . .
Triggered . | . . . .
Machines | -11 -10 -9 -8
---------- Run | Jun Mat Mat Mat
Machines Disabled 5 | . 1 3 1
Max in Single Turn 2 | . 1 2 1
Machines Repaired . | . . . .
Machines Sabotaged . | . . . .
Overloaded Fab Kills . | . . . .
Hacking | -11 -10 -9 -8
--------- Run | Jun Mat Mat Mat
Machines Accessed 27 | . 8 9 10
Terminals 23 | . 7 8 8
Fabricators . | . . . .
Repair Stations 2 | . 1 . 1
Recycling Units . | . . . .
Scanalyzers 2 | . . 1 1
Garrison Access . | . . . .
Total Hacks 86 | . 35 29 22
Successful 39 | . 18 11 10
Failed 47 | . 17 18 12
Catastrophic 4 | . 2 1 1
Database Lockouts . | . . . .
Manual 58 | . 24 18 16
Terminals 72 | . 29 24 19
Fabricators . | . . . .
Repair Stations 7 | . 6 . 1
Recycling Units . | . . . .
Scanalyzers 7 | . . 5 2
Garrison Access . | . . . .
Terminal Hacks 9 | . 4 3 2
Part Schematic 1 | . 1 . .
Robot Analysis 2 | . . 1 1
Prototype ID Bank 1 | . 1 . .
Terminal Index 2 | . 1 . 1
Garrison Index 1 | . . 1 .
Unreport Threat 1 | . 1 . .
Zone Layout 1 | . . 1 .
Fabricator Hacks . | . . . .
Repair Station Hacks 4 | . 4 . .
Scan Component 2 | . 2 . .
Repair 2 | . 2 . .
Recycling Unit Hacks . | . . . .
Scanalyzer 4 | . . 2 2
Insert Component 2 | . . 1 1
Analyze 2 | . . 1 1
Garrison Access Hacks . | . . . .
Unauthorized Hacks 22 | . 10 6 6
Terminals 22 | . 10 6 6
Track 3 | . 2 1 .
Assimilate 3 | . 3 . .
Botnet 14 | . 4 5 5
Disrupt 1 | . . . 1
Operators 1 | . 1 . .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Data Cores Recovered 2 | . . 1 1
Used 1 | . . 1 .
Hacking Detections 25 | . 7 8 10
Full Trace Events 2 | . 1 1 .
Feedback Events . | . . . .
Feedback Blocked . | . . . .
Robot Schematics Acquired . | . . . .
Robots Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Robot Build Rating . | . . . .
Part Schematics Acquired 3 | . 1 1 1
Parts Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Part Build Rating . | . . . .
Parts Repaired 2 | . 2 . .
Time 52 | . 52 . .
Parts Recycled . | . . . .
Recycled Matter . | . . . .
Retrieved Matter . | . . . .
Retrieved Components . | . . . .
Parts Scanalyzed 2 | . . 1 1
Part Schematics Acquired 2 | . . 1 1
Parts Damaged . | . . . .
Bothacking | -11 -10 -9 -8
------------ Run | Jun Mat Mat Mat
Used RIF Installer . | . . . .
Robots Hacked . | . . . .
Non-combat . | . . . .
Combat . | . . . .
Robot Hacks Applied . | . . . .
Relay Couplers Released . | . . . .
Fabnet Peak Effective % . | . . . .
Robots Rewired . | . . . .
Allies Hacked . | . . . .
Hacks Repelled . | . . . .
Allies | -11 -10 -9 -8
-------- Run | Jun Mat Mat Mat
Total Allies 1 | . 1 . .
Largest Group 1 | . 1 1 .
Highest-Rated Group 10 | . 10 10 .
Highest-Rated Ally 10 | . 10 10 .
Total Orders 1 | . . 1 .
STAY 1 | . . 1 .
Ally Attacks . | . . . .
Total Damage . | . . . .
Kills . | . . . .
Allies Corrupted . | . . . .
Allies Melted . | . . . .
Intel | -11 -10 -9 -8
------- Run | Jun Mat Mat Mat
Robot Analysis Total 2 | . . 1 1
Derelict Logs Recovered . | . . . .
Drone Launches . | . . . .
Drone Recoveries . | . . . .
Exploration | -11 -10 -9 -8
------------- Run | Jun Mat Mat Mat
Turns Passed 3837 | 101 867 1217 1652
Spaces Moved 2431 | 55 547 904 925
Core 7 | 7 . . .
Treads 339 | . . . 339
Legs . | . . . .
Wheels 2085 | 48 547 904 586
Hover . | . . . .
Flight . | . . . .
Fastest Speed 50 | 50 80 80 87
Average Speed 100 | 87 85 89 120
Slowest Speed 232 | 100 95 95 232
Overloaded Moves . | . . . .
Propulsion Burnouts . | . . . .
Robots Hopped . | . . . .
Cave-ins Triggered 1 | . 1 . .
Exploration Rate (%) 62 | 4 86 82 77
Regions Visited 3
Branch Regions .
Pre-discovered Areas . | . . . .
Known Exits Taken . | . . . .
Unknown Exits Taken 3 | 1 1 1 .
Scrap Searched . | . . . .
Spaces Dug 11 | . 3 . 8
Terrain Destroyed 133 | . 3 80 50
Melee 11 | . 3 . 8
Projectile . | . . . .
AOE 122 | . . 80 42
Terrain Rammed . | . . . .
Walls Destroyed . | . . . .
Machines Disabled . | . . . .
Actions | -11 -10 -9 -8
--------- Run | Jun Mat Mat Mat
Total 3356 | 94 874 1140 1248
Wait 469 | 3 258 74 134
Move 2429 | 55 546 903 925
Hop . | . . . .
Pick Up 90 | 17 16 25 32
Fast Attach . | . . . .
Attach 34 | 7 2 10 15
Detach . | . . . .
Swap 36 | 2 8 16 10
Drop 43 | 3 9 11 20
Fire 126 | 7 30 79 10
Melee 129 | . 5 22 102
Ram . | . . . .
Kick . | . . . .
Crush . | . . . .
Escape Stasis . | . . . .
Rewire . | . . . .
Trap . | . . . .
Miscellaneous . | . . . .
Route
-------
-11/Junkyard
-10/Materials (discovered 3 exits: *Mat x3)
-9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto])
-8/Materials (discovered 2 exits: [*Fac x2])
History
---------
Turn | Location | Event
26 | -11/Junkyard | Discovered new exit (range 15)
102 | -11/Junkyard | Entered Materials
295 | -10/Materials | Repaired Wheel
317 | -10/Materials | Build established: Mutant
323 | -10/Materials | Repaired Wheel
499 | -10/Materials | Discovered new exit (range 7)
662 | -10/Materials | Discovered new exit (range 9)
911 | -10/Materials | Crushed by falling debris
911 | -10/Materials | Core integrity fell below 50%
922 | -10/Materials | Discovered new exit (range 10)
969 | -10/Materials | Entered another Materials area
969 | -9/Materials | Accompanied by 1 ally
969 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1273 | -9/Materials | Build established: Scavenger-Mutant
1302 | -9/Materials | Discovered new exit (range 12)
1314 | -9/Materials | Lost 3 parts (2n1w)
1510 | -9/Materials | System corruption reached 10%
1559 | -9/Materials | Discovered new exit (range 8)
1581 | -9/Materials | Build established: Mutant
1663 | -9/Materials | Discovered new exit (range 16)
1700 | -9/Materials | Core integrity fell below 50%
1941 | -9/Materials | Discovered new exit (range 15)
2169 | -9/Materials | First assault squad dispatched
2170 | -9/Materials | Discovered new exit (range 13)
2186 | -9/Materials | Entered another Materials area
2186 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
2477 | -8/Materials | Discovered new exit (range 7)
2820 | -8/Materials | Core integrity fell below 50%
2846 | -8/Materials | Lost 5 parts (4n1w)
3006 | -8/Materials | Discovered new exit (range 13)
3539 | -8/Materials | Build established: Scavenger-Mutant
3697 | -8/Materials | Core integrity fell below 20%
3745 | -8/Materials | Lost 3 parts (1n1u1w)
3786 | -8/Materials | First assault squad dispatched
3838 | -8/Materials | Destroyed by L-31 Rogue with Katana
Last Messages
---------------
03757_ Destroyed Ion Engine.
03757_ Destroyed Transport Network Coupler.
03757_ Destroyed Weight Redist. System.
03757_ Destroyed Lgt. Treads.
03757_ A-02 Transporter system corrupted by crushing effect. <x4>
03758_ A-02 Transporter system terminally corrupted.
03783_ K-01 Serf collects debris.
03786_ ALERT: Significant disruption in Zone 6A, assault force
dispatched.
03787_ K-01 Serf collects debris.
03822_ C-30 ARC bursts open, deploying its payload.
03822_ G-50 Soldier unfolds itself.
03822_ L-31 Rogue unfolds itself. <x2>
03822_ M-28 Smith unfolds itself.
03824_ K-01 Serf collects debris. <x2>
03827_ Adv. Treads destroyed.
03829_ Lgt. Treads destroyed.
03831_ G-50 Soldier misfires.
03833_ Lgt. Nuclear Core destroyed.
03837_ EMP Blaster destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 31
Energy Generation 14
Energy Capacity 265
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 110
Armor Coverage 150
Evasion (%) 50
Recoil Reduction 3
Offensive Hacking 20
Item Schematics
-----------------
Lrg. Storage Unit | -10/Materials | Hacked
Arm. Wheel | -9/Materials | Scanalyzed
System Shield | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Batter Up
Challenges
------------
None
Game
------
Seed BoreNeutrinoCarapace
Manual? 0
Play Time 00:43:25
Cumulative 326.6 hours
Start 2023.03.20 @ 20:49:24
End 2023.03.20 @ 21:30:26
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 371
Rogue 371
Adventurer 0
Explorer 0
Win Type -
Total 6
Types 3/1/1/1/0/0/0/0/0
Lore% 64
Gallery% 79
Achievement% 67
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 16/Terminus
Map View 75x55
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: a2f963c4-0ad9-411e-88fe-41432b6121ce