Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.28 @ 21:51:27 Player: OldPopsy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (420) 420 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1445 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (3) Small Storage Unit Transport Network Coupler Weapon (3) Inventory (6) Peak State ------------ Power Improved Ion Engine Propulsion Compact Wheel Compact Wheel Utility Small Storage Unit Transport Network Coupler Weapon Assault Rifle Heavy Assault Rifle Flail Inventory Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Flail Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 22 | 6 7 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg . | . . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 3 | 2 . 1 Energy Cannon 1 | . 1 . Ballistic Gun 5 | . 1 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 6 10 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 9 | . 3 6 Highest Loss Streak 7 | . 3 7 Average Slot Usage (%) 73 | . 79 69 Engine 7 | . 12 3 Wheel 17 | . 23 13 Storage 12 | . 14 11 Processor 8 | . 5 11 Protection 1 | . . 3 Energy Gun 3 | . 8 . Ballistic Gun 12 | . 8 16 Impact Weapon 8 | . 4 10 Naked Turns . | . . . Heaviest Build 18 | 11 13 18 Greatest Support 32 | 26 26 32 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 4 | 3 4 4 Average Carried 1 | 1 1 1 Final Capacity 6 | 6 6 6 Final Carried 2 | 1 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 531 | 190 150 191 Remotely . | . . . Salvage Created 795 | . 363 432 Parts 55 | . 30 25 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 10 8 Melee 2 | . . 2 Guns 14 | . 8 6 Cannons 2 | . 2 . Classes Destroyed 8 | . 5 3 Worker 1 | . . 1 Builder 2 | . 1 1 Hauler 2 | . 1 1 Recycler 1 | . . 1 Watcher 1 | . 1 . Swarmer 10 | . 6 4 Grunt 7 | . 4 3 Sentry 1 | . . 1 Best Kill Streak 6 | . 3 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1865 | . 470 1395 Core 483 | . 82 401 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 83 | . 46 37 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 117 | . 56 61 Gun 108 | . 50 58 Cannon 9 | . 6 3 Launcher . | . . . Special . | . . . Kinetic 87 | . 29 58 Thermal 9 | . 6 3 Explosive . | . . . Electromagnetic 21 | . 21 . Robot Hit Streak 8 | . 7 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 85 | . 40 45 Core Hits 35 | . 19 16 Critical Hits 3 | . 2 1 Critical Kills 2 | . 2 . Critical Parts Destroyed 1 | . . 1 Melee Attacks 19 | . 5 14 Impact 19 | . 5 14 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1310 | . 485 825 Guns 879 | . 374 505 Cannons 88 | . 53 35 Explosions . | . . . Melee 343 | . 58 285 Ramming . | . . . Kinetic 662 | . 157 505 Thermal 88 | . 53 35 Explosive . | . . . Electromagnetic 217 | . 217 . Impact 343 | . 58 285 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles . | . . . Explosions . | . . . Melee 36 | . . 36 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 270 | . 270 13 Average Temperature 107 | . 119 7 Received Heat Transfer 276 | . 120 156 Effects 2 | . 2 . Energy Bleed 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . 2 3 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 185 | . 111 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 348 | . 254 348 Average Influence 178 | . 112 251 Maximum Alert Level 1 | . 1 1 Low Security (%) 58 | . . . Level 1 41 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 13 20 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 6 4 Successful 6 | . 3 3 Failed 4 | . 3 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Surveillance Status 1 | . 1 . Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 16 | . . 16 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 651 | 46 262 343 Spaces Moved 395 | 39 165 191 Core 10 | 4 . 6 Treads . | . . . Legs . | . . . Wheels 385 | 35 165 185 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 90 | 85 82 98 Slowest Speed 150 | 90 90 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 34 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 547 | 51 233 263 Wait 5 | . 1 4 Move 393 | 38 164 191 Hop . | . . . Pick Up 22 | 7 8 7 Fast Attach . | . . . Attach 22 | 6 7 9 Detach . | . . . Swap . | . . . Drop 3 | . 2 1 Fire 83 | . 46 37 Melee 19 | . 5 14 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Lost 3 parts (1n2w) 304 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 320 | -9/Materials | Lost 3 parts (1p1n1w) 330 | -9/Materials | Build established: Mutant 541 | -9/Materials | Repaired Hvy. Assault Rifle? 604 | -9/Materials | Core integrity fell below 50% 640 | -9/Materials | Core integrity fell below 20% 652 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00602_ S-10 Pest knocked back. 00605_ S-10 Pest destroyed. 00606_ Hvy. Assault Rifle destroyed. 00608_ Acquired 18 matter. 00621_ Nuclear Reactor explodes. 00621_ Y-45 Defender destroyed. 00624_ S-10 Pest destroyed. 00627_ Hrd. Light Armor Plating destroyed. 00630_ Acquired Beam Rifle. 00630_ Flail destroyed. 00632_ U-05 Engineer builds a Wall. 00634_ Com. Wheel destroyed. 00639_ U-05 Engineer builds a Wall. 00639_ Beam Rifle destroyed. 00641_ U-05 Engineer lays Concrete. 00644_ The unstable cave ceiling collapses. 00644_ U-05 Engineer builds a Wall. 00649_ Assault Rifle destroyed. 00650_ The unstable cave ceiling collapses. 00652_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????# # """"""""" ??? | | ????????????????# # !"""=""" #?? | | ????????????????+ #!!!%!!! #?? | | ????????????????# ###+########### | | ???????????#+#?## ###!#?# "" # | | ??????????## ### ## ### ""S # | | ??????"" # [= # "" # | | ??????"" + / # | | ??????????# # # | | ??????????# ## #### %% # | | ??????????# ####+###### # # | | ??????????# ## # u # | | ########### ## # s # | | ## ## # # | | # # # != # | | # # # #% # | | """ """ + + # ### | | """ """ # # ## # #? | | """ """ # # ## ########? | | a ####### ## #???????? | | #?????# ## #???????? | | #+#####+##?????# ## #???????? | | # #???? #??????########## #???????? | | # #?????????????????????# #???????? | | # #?????????????????????# #???????? | | # ##### ###?????????????#@#???????? | | #?????????????# #???????? | | +?????????????# #???????? | | #?????????????# #???????? | | #########a#?????????????# #???????? | | #??????????????????????? ???????? | | #???????????????????????# ???????? | | #???????????????????????# ???????? | | #???????????????????????#ss???????? | | #????????????????????????s ???????? | | #???????????????????????? ???????? | | #???????????????????????? ???????? | | #???????????????????????? ???????? | | #????????????????????????##???????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileTrapBlade Manual? 0 Play Time 00:16:45 Cumulative 16.1 hours Start 2019.10.28 @ 21:30:26 End 2019.10.28 @ 21:51:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b495fca-9a54-4de4-a4df-e81bb7054bff