Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 12:36:43

Player: surprisinglarge

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (8)       40
Value Destroyed (197)      197
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 437

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (100) Ox1
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (8) ----
            (None)

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
   Small Storage Unit
         Seismic Detector
>        --- WEAPON -----------
         EM Pulse Gun
  Medium Laser
>        --- INVENTORY --------
             (None)
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             11   | 7   4   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 .    | .   .   
    Leg                    3    | 2   1   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 2   .   
    Device                 1    | 1   .   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   4    | 2   2   
    Energy Gun             2    | 2   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | .   1   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 10   | .   10  
  Power                    2    | .   2   
  Propulsion               3    | .   3   
  Utility                  1    | .   1   
  Weapon                   4    | .   4   
  Highest Loss Streak      8    | .   8   
  To Critical Strikes      .    | .   .   
Average Backups            .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
  Tool/Special             .    | .   .   
Unused Backups             .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
  Tool/Special             .    | .   .   
Average Slot Usage (%)     81   | .   81  
  Engine                   13   | .   13  
  Leg                      23   | .   23  
  Device                   8    | .   8   
  Storage                  14   | .   14  
  Energy Gun               15   | .   15  
  Ballistic Gun            1    | .   1   
  Launcher                 5    | .   5   
Peak Build Rating          7    | 7   7   
  Average Rating           5    | 4   5   
  On Entrance              3    | .   7   
Naked Turns                .    | .   .   
Heaviest Build             16   | 15  16  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  3    | .   3   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 7   8   
  Most Carried             5    | 5   2   
  Average Carried          .    | .   .   
  Final Capacity           8    | 8   8   
  Final Carried            .    | .   .   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           307  | 240 67  
  Remotely                 .    | .   .   
Salvage Created            209  | 21  188 
  Parts                    16   | 4   12  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  7    | .   7   
  Guns                     3    | .   3   
  AOE                      3    | .   3   
Classes Destroyed          3    | 1   2   
  Tunneler                 1    | 1   .   
  Swarmer                  2    | .   2   
  Grunt                    5    | .   5   
Best Kill Streak           3    | 1   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   3    | 1   3   
  Gunslinging              .    | .   .   
  Exploded                 3    | .   3   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        124  | .    124  
  Missed                   28   | .    28   
  Hits                     96   | .    96   
    Projectile             96   | .    96   
Damage Taken               1038 | .    1038 
  Core                     259  | .    259  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              42   | 1    41   
  Largest                  2    | 2    2    
  Hottest                  90   | 90   90   
Shots Fired                53   | 2    51   
  Gun                      51   | 2    49   
  Cannon                   .    | .    .    
  Launcher                 2    | .    2    
  Special                  .    | .    .    
  Kinetic                  8    | .    8    
  Thermal                  34   | 1    33   
  Explosive                2    | .    2    
  Electromagnetic          9    | 1    8    
  Robot Hit Streak         6    | 1    6    
  Robot Miss Streak        8    | .    8    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           26   | 1    25   
  Core Hits                17   | 1    16   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         4    | .    4    
    Burn                   4    | .    4    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           543  | 15   528  
  Guns                     362  | 15   347  
  Cannons                  .    | .    .    
  Explosions               170  | .    170  
  Melee                    .    | .    .    
  Ramming                  11   | .    11   
  Kinetic                  45   | .    45   
  Thermal                  237  | .    237  
  Explosive                170  | .    170  
  Electromagnetic          80   | 15   65   
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   3    | .    3    
Targets Rammed             8    | .    8    
  Kicked                   5    | .    5    
  Crushed                  .    | .    .    
Highest Temperature        342  | 30   342  
  Average Temperature      105  | 18   108  
  Received Heat Transfer   432  | .    432  
Siege Activations          .    | .    .    
Martial Activations        .    | .    .    
Shielding Activations      .    | .    .    
Robots Disrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              1    | .    1    
  Combat Hostiles          1    | .    1    
  Parts Melted             1    | .    1    
  Heat Transferred         999  | .    999  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Peak Influence             78   | 5   78  
  Initial                  .    | .   .   
  Average                  18   | .   22  
Influence Increases        183  | 5   178 
  Destroy 0b10 Robot/C     140  | .   140 
  Destroy 0b10 Robot/NC    5    | 5   .   
  Destroy Leader           30   | .   30  
  Destroy Structure        8    | .   8   
Influence Decreases        183  | 5   178 
  Time Decay               95   | 5   90  
  Lost Part                88   | .   88  
Squads Dispatched          2    | .   2   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              13   | .   13  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                .    | .   .   
  Successful               .    | .   .   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Active Infowar (turns)     163  | 1   162 
  Seismic                  163  | 1   162 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               332  | 61  271 
Spaces Moved               179  | 47  132 
  Core                     26   | 16  10  
  Treads                   .    | .   .   
  Legs                     153  | 31  122 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  100 
  Average Speed            115  | 96  121 
  Slowest Speed            200  | 120 200 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Potential Cave-ins       .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       11   | 4   18  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          11   | .   11  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      11   | .   11  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      250  | 60  190 
  Wait                     1    | .   1   
  Move                     178  | 46  132 
  Hop                      .    | .   .   
  Pick Up                  10   | 6   4   
  Fast Attach              1    | 1   .   
  Attach                   10   | 6   4   
  Detach                   .    | .   .   
  Swap                     .    | .   .   
  Drop                     .    | .   .   
  Fire                     42   | 1   41  
  Melee                    .    | .   .   
  Ram                      3    | .   3   
  Kick                     5    | .   5   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 15)
   62 | -11/Scrapyard | Entered Materials
  145 | -10/Materials | Discovered new exit (range 13)
  294 | -10/Materials | Core integrity fell below 50%
  319 | -10/Materials | Core integrity fell below 20%
  330 | -10/Materials | Build established: Mutant
  333 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
Ion Engine destroyed.
K-01 Serf collects debris.
S-10 Pest destroyed.
K-01 Serf collects debris. <x4>
Lgt. Assault Rifle destroyed.
Acquired Lgt. Ion Engine.
Kicked G-34 Mercenary.
Kicked G-34 Mercenary out of the way.
Acquired 17 matter.
Kicked G-34 Mercenary. <x3>
Aluminum Leg destroyed.
Slammed into G-34 Mercenary.
K-01 Serf collects debris.
G-34 Mercenary destroyed.
K-01 Serf collects debris. <x2>
Slammed into G-47 Trooper.
K-01 Serf collects debris.
Slammed into G-47 Trooper.
K-01 Serf collects debris.
Lgt. Ion Engine destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TractorMediumNetwork
  Manual?         0
Play Time         00:06:00
  Cumulative      6.6 hours
  Start           2025.05.06 @ 12:33:18
  End             2025.05.06 @ 12:36:43
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          13
  Rogue           12
  Adventurer      0
  Explorer        1
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             5
Gallery%          12
Achievement%      13
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 471dff43-28c2-43a0-b417-757110a9b14a