Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.21 @ 08:36:30 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (151) 755 Value Destroyed (3525) 3525 Prototype IDs (113) 2260 Alien Tech Used (1) 200 Bonus (1932) 1932 TOTAL SCORE: 15372 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 664 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -36 Cogmind --------- Core Integrity 893/1000 Matter 300/300 Energy 240/240 System Corruption 2% Temperature Cool (0) Movement Flying (26) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (9) ------ Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced System Shield Improved Component Analysis Suite > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (8) ---- Impulse Thruster Array Long-range Sensor Array Experimental Targeting Computer Precision Energy Filter Advanced Weapon Cycler Dimensional Node Initializer Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield Improved Component Analysis Suite > --- WEAPON ----------- Zionite Laser-S Katana Longsword +1 > --- INVENTORY -------- Impulse Thruster Array Long-range Sensor Array Experimental Targeting Computer Precision Energy Filter Advanced Weapon Cycler Dimensional Node Initializer Mini Smartbomb Launcher [Rating: 91] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Weapon Longsword +1 Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 1 . . . . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 140 | 7 9 . 36 4 . 3 33 12 1 . 5 . 10 4 2 . . 1 7 1 5 Power 18 | 2 . . 4 . . 1 3 4 . . . . 1 . 1 . . . 2 . . Engine 9 | 2 . . 4 . . 1 . 2 . . . . . . . . . . . . . Core 9 | . . . . . . . 3 2 . . . . 1 . 1 . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 43 | 2 3 . 15 2 . . 16 2 . . . . 1 . . . . 1 1 . . Treads 6 | . . . . . . . 6 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 26 | 2 3 . 14 2 . . 5 . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . Flight 10 | . . . 1 . . . 4 2 . . . . 1 . . . . 1 1 . . Utility 39 | 1 2 . 4 . . . 4 5 1 . 4 . 7 4 1 . . . 4 1 1 Device 18 | . . . . . . . 2 1 1 . 4 . 4 4 . . . . 2 . . Storage 9 | 1 2 . 4 . . . 1 1 . . . . . . . . . . . . . Processor 4 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . Hackware 8 | . . . . . . . . 2 . . . . 2 . 1 . . . 1 1 1 Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 4 . 13 2 . 2 10 1 . . 1 . 1 . . . . . . . 4 Energy Gun 17 | . . . 12 1 . 1 2 . . . . . . . . . . . . . 1 Energy Cannon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Ballistic Gun 11 | 2 4 . . . . . 5 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 Unidentified Prototypes 8 | . . . 2 . . . 2 1 1 . 1 . . . . . . . . . 1 Parts Lost 13 | . 3 . 3 . . . 3 . . . . . . . . . . 1 . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon 10 | . 2 . 3 . . . 3 . . . . . . . . . . . . . 2 Highest Loss Streak 3 | . 3 . 2 . . . 1 . . . . . . . . . . 1 . . 3 Average Slot Usage (%) 91 | . 96 100 96 100 100 100 83 99 94 92 92 92 93 93 93 93 93 87 91 94 92 Engine 6 | . 14 14 10 11 11 11 3 1 14 14 14 14 7 6 6 6 6 6 2 . . Core 4 | . . . . . . . 5 13 . . . . 4 6 6 6 6 6 8 11 11 Treads 2 | . . . . . . . 9 . . . . . . . . . . . . . . Wheel 10 | . 25 28 32 33 33 33 13 . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 30 28 28 28 28 25 25 25 25 25 25 22 22 22 Device 4 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 6 10 11 11 Storage 18 | . 28 28 32 33 33 33 33 7 7 7 7 7 6 6 6 6 6 6 5 5 5 Processor 3 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 6 10 11 6 Hackware 10 | . . . . . . . . 14 14 14 14 14 25 25 25 25 25 18 20 22 24 Energy Gun 4 | . . . 19 21 22 21 2 . . . . . . . . . . . . . . Ballistic Gun 4 | . 27 28 . . . . 14 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 6 5 5 5 Special Melee Weapon 3 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 6 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 11 39 39 59 57 57 57 69 24 24 24 27 24 26 26 26 26 26 26 27 25 28 Greatest Support 82 | 26 26 20 34 34 34 34 82 26 24 24 24 24 26 26 26 26 26 26 28 28 28 Greatest Overweight (x) 17 | 2 2 1 17 1 1 1 2 . . . 1 . . . . . . . . . . Average Overweight (x) . | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 16 16 22 22 22 22 26 14 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 14 | 5 15 16 21 22 22 22 24 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 26 | 4 12 14 22 22 22 22 26 11 8 7 8 8 8 8 8 8 8 8 8 8 8 Average Carried 13 | 1 5 13 18 21 21 22 23 8 7 7 7 7 7 7 8 8 8 7 7 7 7 Final Capacity 22 | 6 16 16 22 22 22 22 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 22 | . 12 14 22 21 22 22 12 8 7 7 8 8 8 8 8 8 8 7 8 8 8 Class Distribution -------------------- 42% | Hauler-Mutant 31% | Messiah-Sprinter 11% | Hacker-Sprinter 9% | Messiah-Scout 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Messiah-Sprinter | -7/Zion Messiah-Sprinter | -6/Proximity Caves Messiah-Sprinter | -6/Factory Messiah-Sprinter | -6/Waste Messiah-Sprinter | -6/Factory Messiah-Sprinter | -6/Lower Caves Messiah-Sprinter | -6/Data Miner Messiah-Sprinter | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Scout | -5/Waste Messiah-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Matter Collected 2906 | 202 239 2 364 60 . 84 1065 200 20 . 50 . 100 290 20 . . 10 70 10 120 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6063 | . 302 . 1417 42 . 27 2549 13 . . . . 360 . 156 . . 237 686 . 274 Parts 346 | . 34 . 96 12 . 6 127 . . . . . 10 . 10 . . 7 27 . 17 Haulers Intercepted 22 | . 1 . 6 . . . 6 . . . . . 2 . 1 . . . 5 . 1 Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 6 3 . 8 . . . . . 4 . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 77 | . 8 . 21 3 . 4 31 . . . . . . . . . . 4 . . 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guns 54 | . 8 . 16 . . . 29 . . . . . . . . . . . . . 1 Cannons 2 | . . . . . . . 2 . . . . . . . . . . . . . . AOE 18 | . . . 3 3 . 4 . . . . . . . . . . . 4 . . 4 Classes Destroyed 14 | . 6 . 4 1 . . 1 . . . . . . . . . . 1 . . 1 Worker 15 | . 2 . 4 . . . 6 1 . . . . 1 . . . . . . . 1 Builder 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler 22 | . 1 . 6 . . . 6 . . . . . 2 . 1 . . . 5 . 1 Recycler 6 | . . . . . . . 5 . . . . . 1 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 2 . . . Operator 7 | . . . 3 . . . 2 . . . . . . . 1 . . . 1 . . Watcher 16 | . 1 . 3 . . . 5 . . . . . . . 1 . . . 6 . . Swarmer 26 | . 6 . 5 3 . 4 4 . . . . . . . . . . . . . 4 Grunt 30 | . 2 . 8 . . . 15 . . . . . . . . . . 4 . . 1 Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Sentry 16 | . . . 6 . . . 10 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 4 . 7 4 . 4 6 1 . . . . 1 . 1 . . 2 3 . 4 Combat Bots Only 5 | . 4 . 5 4 . 4 3 . . . . . . . . . . 2 . . 4 Max Kills in Single Turn 3 | . 1 . 3 2 . 2 2 1 . . . . 1 . 1 . . 2 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 2 . 2 . . . . . . . . . . . 2 . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Damage Taken 3094 | . 475 . 680 21 . 58 1290 . . . . . 32 12 . 53 . 95 . . 378 Core 623 | . 95 . 181 . . 13 172 . . . . . . . . 35 . 20 . . 107 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 62 . . . 51 68 . . . . 100 . . . . . 93 . . . Volleys Fired 326 | . 51 . 94 3 . 6 164 . . . . . . . . . . . . . 8 Largest 2 | . 2 . 2 2 . 1 2 . . . . . . . . . . . . . 1 Hottest 91 | . 40 . 90 90 . 30 91 . . . . . . . . . . . . . 80 Shots Fired 607 | . 98 . 166 4 . 6 325 . . . . . . . . . . . . . 8 Gun 565 | . 98 . 166 2 . . 295 . . . . . . . . . . . . . 4 Cannon 30 | . . . . . . . 30 . . . . . . . . . . . . . . Launcher 12 | . . . . 2 . 6 . . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 359 | . 98 . 4 . . . 257 . . . . . . . . . . . . . . Thermal 34 | . . . . . . . 30 . . . . . . . . . . . . . 4 Explosive 12 | . . . . 2 . 6 . . . . . . . . . . . . . . 4 Electromagnetic 202 | . . . 162 2 . . 38 . . . . . . . . . . . . . . Robot Hit Streak 16 | . 10 . 9 3 . 5 16 . . . . . . . . . . . . . 6 Robot Miss Streak 7 | . 4 . 4 1 . . 7 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 445 | . 57 . 98 3 . 2 222 5 . . . . 8 . 4 . . 6 28 . 12 Core Hits 207 | . 24 . 49 4 . 4 89 1 . . . . 3 . 3 . . 9 11 . 10 Critical Hits 10 | . . . . . . . 6 1 . . . . . . . . . 1 2 . . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 8 | . . . . . . . 5 1 . . . . . . . . . 1 1 . . Melee Attacks 380 | . . . . . . . 1 51 19 10 . 20 72 . 18 2 . 25 87 . 75 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 375 | . . . . . . . 1 49 19 10 . 20 70 . 18 2 . 25 86 . 75 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . 3 . . . . 6 . 2 . . 2 8 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12527 | . 392 . 1888 192 . 195 3938 263 . . . . 668 . 472 . . 1091 2211 . 1217 Guns 5374 | . 392 . 1451 34 . . 3346 . . . . . . . . . . . . . 151 Cannons 495 | . . . . . . . 495 . . . . . . . . . . . . . . Explosions 1966 | . . . 437 158 . 195 97 . . . . . . . . . . 617 . . 462 Melee 4692 | . . . . . . . . 263 . . . . 668 . 472 . . 474 2211 . 604 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3263 | . 392 . . . . . 2871 . . . . . . . . . . . . . . Thermal 1180 | . . . 437 . . . 592 . . . . . . . . . . . . . 151 Explosive 815 | . . . . 158 . 195 . . . . . . . . . . . . . . 462 Electromagnetic 2577 | . . . 1451 34 . . 475 . . . . . . . . . . 617 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4692 | . . . . . . . . 263 . . . . 668 . 472 . . 474 2211 . 604 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . 2 . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . 20 . . . . . . . . . . . . . 2 Message Errors 5 | . . . . . . . 4 . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . 2 . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . 5 . . . . . . . . . . . . . 1 Targeting Errors 8 | . . . . . . . 8 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1245 | . . . 9 17 . 2 10 102 . . . . 128 . 112 . . 230 560 . 75 Projectiles 10 | . . . . . . . 10 . . . . . . . . . . . . . . Explosions 74 | . . . 9 17 . 2 . . . . . . . . . . . . . . 46 Melee 1161 | . . . . . . . . 102 . . . . 128 . 112 . . 230 560 . 29 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . 48 1 . . 27 . . . . . . . . . . . . . . Shots 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 18 . 168 21 . . 288 2 . . . . 7 6 6 19 . 15 . . 84 Average Temperature 43 | . 10 . 55 14 . . 39 2 . . . . 4 6 6 9 . 8 . . 40 Received Heat Transfer 876 | . 114 . 192 . . . 486 . . . . . 9 . . 27 . 39 . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . 13 . . . 4 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 Heat Transferred 1636 | . . . 450 . . . 1038 . . . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 10 . . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Peak Influence 749 | . 207 7 393 185 . 190 607 749 . . . . 76 62 91 . . . 243 35 719 Average Influence 202 | . 90 7 172 179 . 62 285 371 . . . . 29 15 45 . . . 93 35 423 Maximum Alert Level 3 | . 1 . 1 . . . 2 3 . . . . . . . . . . 1 . 3 Low Security (%) 61 | 100 88 100 64 100 . 100 46 . . . . . 100 100 100 . . . 80 100 18 Level 1 22 | . 11 . 35 . . . 25 69 . . . . . . . . . . 19 . 21 Level 2 13 | . . . . . . . 27 16 . . . . . . . . . . . . 49 Level 3 1 | . . . . . . . . 13 . . . . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 1 . . . 3 3 . . . . . . 2 . . . 3 . 4 Investigation 7 | . . 1 1 . . . 2 1 . . . . . . 1 . . . . . 1 Extermination 4 | . . . . . . . . 2 . . . . . . 1 . . . 1 . . Reinforcement 4 | . . . . . . . 1 . . . . . . . . . . . 2 . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Distress Signals 10 | . . . 1 . . . 5 1 . . . . 1 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 245 | . 14 . 45 3 . 4 45 17 . . . 5 11 7 10 5 . 11 22 . 46 Peak Tracking Total 22 | . 5 . 4 3 . 4 5 5 . . . 3 4 5 6 4 . 4 6 . 22 Tactical Retreats 39 | . 2 . 4 . . . 2 5 . . . . 3 1 . 2 . 6 2 . 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Traps Triggered 19 | . . . 6 . . . 4 1 . . . . 1 . 2 . . 3 1 . 1 Indirectly 3 | . . . . . . . . . . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . . . 6 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 15 | . . . . 2 . . . . . . . . . . . . . 13 . . . Triggered 12 | . . . . . . . 1 . 4 . . . . . . . . 7 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Machines Disabled 16 | . . . 4 . . 5 2 . 1 . . 1 . . . . . . 2 . 1 Max in Single Turn 2 | . . . 2 . . 2 1 . 1 . . 1 . . . . . . 1 . 1 Garrison Access 10 | . . . . . . . 1 1 . . . . 3 . . . . . 3 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Machines Accessed 61 | . 4 1 9 . 2 . 11 16 . . . . 7 . . . 4 . 4 . 3 Terminals 35 | . 4 . 9 . . . 10 12 . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 2 . . . . 2 . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 11 | . . . . . . . 1 2 . . . . 3 . . . . . 3 . 2 Total Hacks 160 | . 14 1 24 . 5 . 23 39 . . . . 17 . . . 26 . 7 . 4 Successful 118 | . 5 1 13 . 5 . 17 27 . . . . 14 . . . 26 . 6 . 4 Failed 42 | . 9 . 11 . . . 6 12 . . . . 3 . . . . . 1 . . Catastrophic 7 | . . . 3 . . . 1 3 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 178 | . 3 . 11 . 1 . 14 13 . . . . 49 . 18 . . . 39 . 30 Terminals 92 | . 14 . 24 . . . 22 32 . . . . . . . . . . . . . Fabricators 19 | . . . . . . . . 5 . . . . 8 . . . . . 4 . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 5 . . . . . . . . Garrison Access 12 | . . . . . . . 1 2 . . . . 4 . . . . . 3 . 2 Terminal Hacks 71 | . 4 1 9 . 5 . 9 17 . . . . . . . . 26 . . . . Record 15 | . . . . . 4 . . . . . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . 5 . . . . . . . . 5 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 2 . . . 3 2 . . . . . . . . 3 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . 1 . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Zone Layout 8 | . . . 2 . . . 3 3 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 5 . . . . 6 . . . . . 2 . 2 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . 2 . . . . 3 . . . . . 1 . 1 Build 7 | . . . . . . . . 2 . . . . 3 . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 1 . . . . 3 . . . . . 3 . 2 Seal Access 10 | . . . . . . . 1 1 . . . . 3 . . . . . 3 . 2 Unauthorized Hacks 18 | . 1 . 4 . . . 7 4 . . . . 1 . . . . . 1 . . Terminals 15 | . 1 . 4 . . . 7 3 . . . . . . . . . . . . . Track 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . 2 2 . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 7 . . . 8 10 . . . . 4 . . . . . 1 . 1 Full Trace Events 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . . . 3 . . . 7 . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 113 | . . . . . . . . 5 . . . . 34 . 9 . 5 . 49 . 11 Parts Built 7 | . . . . . . . . 3 . . . . 2 . . . . . 1 . 1 Matter 1520 | . . . . . . . . 314 . . . . 570 . . . . . 318 . 318 Time 605 | . . . . . . . . 115 . . . . 152 . . . . . 169 . 169 Total Part Build Rating 32 | . . . . . . . . 10 . . . . 10 . . . . . 6 . 6 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . Non-combat 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . 2 . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Total Allies 66 | . . 2 . . . . 1 2 . . 8 . . 19 3 . . 1 3 20 7 Largest Group 20 | . . 2 2 . . . 1 1 . . 8 8 . 19 3 . . 1 3 20 7 Highest-Rated Group 780 | . . 47 47 . . . 10 10 . . 264 264 . 696 210 . . 94 210 780 322 Highest-Rated Ally 94 | . . 31 31 . . . 10 10 . . 40 40 . 50 70 . . 94 70 50 70 Zionite Dispatches 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 2 Light 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 230 | . . . 20 . . . . . 4 . . 31 . 105 3 . . 4 34 . 29 Total Damage 9716 | . . . 273 . . . . . 214 . . 608 . 6838 70 . . 188 826 . 699 Kills 34 | . . . 4 . . . . . 4 . . 5 . 13 . . . 1 6 . 1 Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 3 1 2 . . . 2 . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 37 | . . . . . . . . . . . . . 14 . 5 . . . 11 . 7 Branch Access 4 | . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 Emergency Access 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . 1 . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Prototype Stockpiles 4 | . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . 2 . . Prototype Schematics 7 | . . . . . . . . . . . . . 3 . 1 . . . 2 . 1 Unaware Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Unaware Analyses 4 | . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 Trap Installations 3 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . Active Garrisons 4 | . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Turns Passed 12471 | 41 510 93 1439 409 218 306 2918 816 224 176 452 430 981 151 358 136 20 1045 906 99 743 Spaces Moved 19551 | 34 372 84 1040 397 222 295 1844 2469 539 538 988 636 2743 285 1033 505 76 969 2187 358 1937 Core 18 | 17 . . 1 . . . . . . . . . . . . . . . . . . Treads 297 | . . . . . . . 297 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 3972 | 17 372 84 1039 397 222 295 1546 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 15264 | . . . . . . . 1 2469 539 538 988 636 2743 285 1033 505 76 969 2187 358 1937 Fastest Speed 26 | 50 90 90 90 96 96 96 96 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Average Speed 43 | 86 95 90 94 96 96 96 117 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Slowest Speed 900 | 150 120 90 900 96 96 96 158 26 26 26 96 26 26 26 26 26 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . 5 2 . . . 9 2 8 . . . 2 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 52 18 80 53 59 49 98 69 62 70 90 74 69 94 30 60 68 69 66 94 50 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 10 | . . . . . 1 . . . . 1 1 1 4 . . 1 1 . . . . Known Exits Taken 11 | . 1 . . . . . 1 1 1 1 1 1 . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . . . 1 2 3 4 . . . 1 . . . . . Spaces Dug 302 | . . . . . . . 1 44 18 10 . 19 61 . 13 2 . 17 54 . 63 Terrain Destroyed 516 | . . . 62 19 . 31 14 44 18 10 . 19 61 . 13 2 . 75 54 . 94 Melee 302 | . . . . . . . 1 44 18 10 . 19 61 . 13 2 . 17 54 . 63 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 214 | . . . 62 19 . 31 13 . . . . . . . . . . 58 . . 31 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Total 22658 | 45 446 101 1331 422 228 311 2373 2588 601 563 1181 880 2929 358 1095 506 75 1739 2435 362 2089 Wait 2017 | . 1 16 117 10 . 7 267 46 42 16 181 223 102 68 14 . . 717 146 . 44 Move 19466 | 33 371 83 1039 396 221 294 1843 2458 534 537 987 635 2725 281 1017 504 75 968 2183 353 1929 Hop 32 | . . . . . . . . 5 2 . . . 9 1 7 . . . 2 2 4 Pick Up 107 | 4 12 2 26 2 4 . 22 5 . . 4 1 6 2 . . . 7 5 3 2 Fast Attach 42 | 2 2 . 10 . . . 12 4 2 . 1 . 2 . . . . . 4 . 3 Attach 41 | 4 2 . 11 . . . 14 4 . . . . 3 1 . . . . 1 . 1 Detach 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 Swap 58 | 1 5 . 15 4 . 3 7 4 . . 4 . 5 3 2 . . 1 2 1 1 Drop 118 | 1 2 . 18 5 3 1 42 11 2 . 4 1 5 2 1 . . 8 5 3 4 Fire 326 | . 51 . 94 3 . 6 164 . . . . . . . . . . . . . 8 Melee 379 | . . . . . . . 1 51 19 10 . 20 72 . 18 2 . 25 87 . 74 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . 36 . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 15 | . . . . 2 . . . . . . . . . . . . . 13 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Lost 3 parts (1n2w) 340 | -10/Materials | Build established: Mutant 362 | -10/Materials | Identified exit to Mines 552 | -10/Materials | Entered Mines 558 | -10/Mines | Met a Derelict shopkeep closing up shop 628 | -10/Mines | Discovered new exit (range 5) 645 | -10/Mines | Entered Materials 645 | -9/Materials | Accompanied by 2 allies 645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 980 | -9/Materials | Build established: Hauler-Mutant 1266 | -9/Materials | Discovered new exit (range 16) 1709 | -9/Materials | Discovered new exit (range 15) 1935 | -9/Materials | Discovered new exit (range 8) 2003 | -9/Materials | Discovered new exit (range 14) 2084 | -9/Materials | Entered Mines 2169 | -9/Mines | Found a hidden stash of uninstalled traps 2273 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2309 | -9/Mines | Discovered new exit (range 10) 2489 | -9/Mines | Discovered new exit (range 5) 2493 | -9/Mines | Entered Exiles 2517 | -9/Exiles | Met 8R-AWN 2534 | -9/Exiles | Met EX-HEX 2561 | -9/Exiles | Met EX-BIN 2572 | -9/Exiles | Aligned with FarCom system 2573 | -9/Exiles | Given EX-Vault access code 2596 | -9/Exiles | Opened EX-Vault 2606 | -9/Exiles | Found Longsword +1 2612 | -9/Exiles | Found Deploy-a-Sentry 2614 | -9/Exiles | Found Deploy-a-Sentry 2617 | -9/Exiles | Found Deploy-a-Sentry 2636 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2666 | -9/Exiles | Met EX-DEC 2671 | -9/Exiles | Learned location of Zion (-7) 2698 | -9/Exiles | Discovered new exit (range 14) 2711 | -9/Exiles | Stole two prototypes: Longsword +1, Deploy-a-Sentry 2711 | -9/Exiles | Entered Mines 2906 | -8/Mines | Discovered new exit (range 14) 2943 | -8/Mines | Discovered new exit (range 10) 3017 | -8/Mines | Entered Materials 3017 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4021 | -8/Materials | Discovered new exit (range 13) 4707 | -8/Materials | Discovered new exit (range 11) 5038 | -8/Materials | Discovered new exit (range 13) 5213 | -8/Materials | Discovered new exit (range 9) 5935 | -8/Materials | Identified exit to Factory 5935 | -8/Materials | Entered Factory 5935 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5937 | -7/Factory | FarCom data flow suspended 6209 | -7/Factory | Build established: Hacker-Sprinter 6214 | -7/Factory | Fabricated Lrn. Sensor Array? 6231 | -7/Factory | Fabricated Adv. Signal Interpreter? 6244 | -7/Factory | Discovered new exit (range 8) 6246 | -7/Factory | Identified exit to Factory 6326 | -7/Factory | DAS Turret deployed 6425 | -7/Factory | Identified exit to Lower Caves 6439 | -7/Factory | Discovered exit to Factory (range 16) 6594 | -7/Factory | Discovered exit to Factory (range 4) 6624 | -7/Factory | Local fabrication network quarantined 6751 | -7/Factory | Entered Lower Caves 6816 | -7/Lower Caves | Found Alien Artifact 6816 | -7/Lower Caves | Identified Core Expander 6816 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 6840 | -7/Lower Caves | Encountered a Warlord checkpoint 6867 | -7/Lower Caves | DAS Turret deployed 6949 | -7/Lower Caves | Discovered new exit (range 12) 6975 | -7/Lower Caves | Identified exit to Lower Caves 6975 | -7/Lower Caves | Entered another Lower Caves area 6977 | -7/Lower Caves | Discovered exit to Factory (range 16) 7026 | -7/Lower Caves | Learned location of 1 exit from Factory 7038 | -7/Lower Caves | Learned 4 Factory zone layouts 7105 | -7/Lower Caves | Discovered new exit (range 13) 7108 | -7/Lower Caves | Identified exit to Zion 7151 | -7/Lower Caves | Entered Zion 7162 | -7/Zion | Given the Hacking Drone Bay 7162 | -7/Zion | Found Prototype Device 7163 | -7/Zion | Identified Hacking Drone Bay 7170 | -7/Zion | Discovered new exit (range 16) 7231 | -7/Zion | Gained Derelict followers 7253 | -7/Zion | Given A8's code to call for help 7272 | -7/Zion | Found CR-A16's Pointy Stick 7366 | -7/Zion | Imprinted 7368 | -7/Zion | Declared Zion's savior 7438 | -7/Zion | Identified exit to Proximity Caves 7603 | -7/Zion | Entered Proximity Caves 7603 | -6/Proximity Caves | Accompanied by 8 allies 7663 | -6/Proximity Caves | Build established: Messiah-Sprinter 7758 | -6/Proximity Caves | Learned Factory garrison access intel 8009 | -6/Proximity Caves | Found Alien Artifact 8031 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8033 | -6/Proximity Caves | Entered Factory 8033 | -6/Factory | Evolved 2 slots: Utility x2 8034 | -6/Factory | Identified exit to Factory 8036 | -6/Factory | Loaded intel: 4 garrison access locations 8067 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8101 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8138 | -6/Factory | Found Prototype Processor 8150 | -6/Factory | Retrieved Zion intel report: Emergency Access 8151 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 8159 | -6/Factory | Retrieved Zion intel report: Trap Installations 8165 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8184 | -6/Factory | Found Prototype Launcher 8188 | -6/Factory | Identified Exp. Targeting Computer 8226 | -6/Factory | Identified Scatter Rocket Array 8295 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8347 | -6/Factory | Identified Dimensional Node Initializer 8352 | -6/Factory | Discovered new exit (range 8) 8482 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8504 | -6/Factory | Discovered new exit (range 2) 8505 | -6/Factory | Identified exit to Lower Caves 8510 | -6/Factory | Retrieved Zion intel report: Branch Access 8605 | -6/Factory | Retrieved Zion intel report: Guard Positions 8707 | -6/Factory | Fabricated Exp. Signal Interpreter (x1) 8723 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 8831 | -6/Factory | Retrieved Zion intel report: Active Terminals 8903 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8945 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 8951 | -6/Factory | Discovered exit to Factory (range 15) 8998 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9014 | -6/Factory | Manually triggered Chute Trap 9014 | -6/Factory | Sucked down chute 9014 | -6/Factory | Entered Waste 9018 | -6/Waste | Spotted C-40 Crusher 9033 | -6/Waste | Spotted C-40 Crusher 9035 | -6/Waste | Spotted C-40 Crusher 9036 | -6/Waste | Spotted C-40 Crusher 9052 | -6/Waste | Spotted C-40 Crusher 9052 | -6/Waste | Spotted C-40 Crusher 9058 | -6/Waste | Warlord forces began an assault 9067 | -6/Waste | Allies destroyed C-40 Crusher 9098 | -6/Waste | Allies destroyed C-40 Crusher 9110 | -6/Waste | Allies destroyed C-40 Crusher 9127 | -6/Waste | Discovered new exit (range 14) 9165 | -6/Waste | Identified exit to Factory 9165 | -6/Waste | Entered Factory 9333 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9339 | -6/Factory | Retrieved Zion intel report: Branch Access 9360 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9419 | -6/Factory | Discovered exit to Factory (range 13) 9456 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9494 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9495 | -6/Factory | Zion Light squad teleported in 9523 | -6/Factory | Entered Lower Caves 9564 | -6/Lower Caves | Spotted CR-7EY(f) 9572 | -6/Lower Caves | Encountered a Master Thief 9581 | -6/Lower Caves | Encountered a Warlord checkpoint 9583 | -6/Lower Caves | Learned Factory stockpile data 9625 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9628 | -6/Lower Caves | Identified exit to Data Miner 9642 | -6/Lower Caves | Discovered new exit (range 12) 9659 | -6/Lower Caves | Entered Data Miner 9659 | -6/Data Miner | Discovered new exit (range 7) 9664 | -6/Data Miner | Met Data Miner 9669 | -6/Data Miner | Learned location of Section 7 (-2) 9669 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9673 | -6/Data Miner | Received God Mode back door access code from Data Miner 9679 | -6/Data Miner | Identified exit to Proximity Caves 9679 | -6/Data Miner | Entered Proximity Caves 9684 | -5/Proximity Caves | Spotted B-75 Beast 10707 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10724 | -5/Proximity Caves | Entered Factory 10724 | -5/Factory | Evolved 2 slots: Utility x2 10923 | -5/Factory | Retrieved Zion intel report: Component Schematics 10976 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10982 | -5/Factory | Retrieved Zion intel report: Emergency Access 10983 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10986 | -5/Factory | Discovered new exit (range 21) 11011 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11049 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11063 | -5/Factory | Retrieved Zion intel report: Trap Installations 11084 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11114 | -5/Factory | Build established: Messiah-Scout 11131 | -5/Factory | Discovered new exit (range 4) 11132 | -5/Factory | Identified exit to Upper Caves 11163 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11172 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 11206 | -5/Factory | Discovered exit to Upper Caves (range 6) 11236 | -5/Factory | Retrieved Zion intel report: Branch Access 11237 | -5/Factory | Zion Light squad teleported in 11386 | -5/Factory | Retrieved Zion intel report: Component Schematics 11630 | -5/Factory | Manually triggered Chute Trap 11630 | -5/Factory | Sucked down chute 11630 | -5/Factory | Entered Waste 11631 | -5/Waste | Joined by Warlord forces that had cleared the area 11642 | -5/Waste | Found Prototype Device 11657 | -5/Waste | Identified Femtoactuators 11682 | -5/Waste | Discovered new exit (range 22) 11729 | -5/Waste | Identified exit to Factory 11729 | -5/Waste | Entered Factory 11897 | -5/Factory | Incoming investigation squad redirected 11995 | -5/Factory | Retrieved Zion intel report: Trap Installations 12000 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12026 | -5/Factory | Local fabrication network quarantined 12029 | -5/Factory | First assault squad dispatched 12045 | -5/Factory | Incoming assault squad redirected 12161 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12162 | -5/Factory | Zion Light squad teleported in 12170 | -5/Factory | Zion Fire squad teleported in 12187 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12194 | -5/Factory | Fabricated Prc. Energy Filter? 12236 | -5/Factory | Build established: Messiah-Sprinter 12254 | -5/Factory | Discovered new exit (range 13) 12257 | -5/Factory | Identified exit to Factory 12273 | -5/Factory | Retrieved Zion intel report: Branch Access 12314 | -5/Factory | Discovered exit to Factory (range 13) 12321 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12357 | -5/Factory | Incoming assault squad redirected 12366 | -5/Factory | Lost 3 parts (1u2w) 12375 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12472 | -5/Factory | Self-destructed Last Messages --------------- 12365_ Slug penetrates Terminal. 12370_ K-01 Serf cleans the Fusion Modulator. 12374_ Detecting system override signal. 12375_ Connecting with Terminal... >>\\ZION-REPORT [ Retrieving intel... ] [ Retrieved 4x Unaware analyses... ] [ X-72 Disruptor ] [ Q-Series ] [ G-67 Veteran ] [ A-15 Conveyor ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Depthwide Sectors/0 ] [ 2 : Prototype Schematics ] >>\\ZION-SEEK-2 [ Targeting Prototype Schematics... ] 12390_ Destroyed Imp. Hover Unit. 12411_ V&TVX MVNWF4L0L1UEPT