Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.19 @ 19:36:10 Player: 7604 Result: Destroyed by as-58879 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (71) 355 Value Destroyed (2056) 2056 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7431 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 501 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -900 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 4/300 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Compact Battery Structural Scanner Makeshift Hacking Suite > --- WEAPON (2) ------- Impact Mace Power Sword > --- INVENTORY (10) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Transmission Jammer Hardened Light Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite System Shield Authchip [Processor] Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Backup Power VII > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Transmission Jammer Makeshift Hacking Suite > --- WEAPON ----------- Impact Mace Power Sword > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Compact Battery Structural Scanner Hardened Light Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite System Shield Authchip [Processor] Proton Missile Launcher [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . 4 . . . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . 2 . . 1 . . . . . . Utility 2 | . . . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 115 | 7 2 . 12 25 6 36 1 14 . 1 5 6 Power 11 | 1 . . 2 2 . 4 . 2 . . . . Engine 7 | 1 . . 1 2 . 2 . 1 . . . . Core 4 | . . . 1 . . 2 . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 . . 3 4 . 15 . 6 . . 1 . Treads . | . . . . . . . . . . . . . Leg 18 | 2 . . 3 4 . 7 . 2 . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . . 8 . 4 . . 1 . Utility 32 | 1 2 . 3 3 2 11 . 3 . 1 2 4 Device 9 | . 1 . . . 1 4 . 1 . . . 2 Storage 7 | 1 . . 1 . . 2 . 1 . . 1 1 Processor 1 | . . . . . . . . . . 1 . . Hackware 5 | . . . . . . 3 . 1 . . . 1 Protection 10 | . 1 . 2 3 1 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 41 | 3 . . 4 16 4 6 1 3 . . 2 2 Energy Gun 21 | 1 . . 4 10 3 3 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . 5 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 3 . 2 . . 1 . Slashing Weapon 3 | . . . . . . . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . 1 Unidentified Prototypes 3 | . . . . . . . . 2 . . 1 . Corrupted Parts 2 | . . . . 1 . 1 . . . . . . System Corruption 5 | . . . . 3 . 2 . . . . . . Parts Lost 25 | . . . . 6 2 12 . 1 . . . 4 Power 8 | . . . . 1 . 4 . 1 . . . 2 Propulsion 10 | . . . . 2 2 5 . . . . . 1 Utility 4 | . . . . 2 . 1 . . . . . 1 Weapon 3 | . . . . 1 . 2 . . . . . . Highest Loss Streak 4 | . . . . 4 1 4 . 1 . . . 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 100 92 96 94 78 65 90 100 100 99 92 Engine 5 | . 14 14 2 4 11 5 . 5 . . . . Core 5 | . . . 8 6 . 4 . 3 15 15 15 10 Leg 23 | . 28 28 37 42 38 19 . 3 . . . . Flight 11 | . . . . . . 7 23 31 38 38 38 35 Device 2 | . 7 . . . 3 1 . . 7 5 . 4 Storage 9 | . 14 14 11 11 11 7 15 7 7 7 6 8 Hackware 7 | . . . . . . 13 15 21 15 15 15 10 Protection 5 | . 3 14 11 10 7 4 . . . . . . Energy Gun 11 | . 14 14 19 15 21 9 . . . . . . Ballistic Gun 2 | . 14 14 2 4 . . . . . . . . Impact Weapon 2 | . . . . . . 2 7 7 7 7 6 7 Slashing Weapon 1 | . . . . . . . 3 7 7 7 7 7 Peak Build Rating 60 | 6 7 7 16 18 21 40 36 57 56 58 58 60 Average Rating 27 | 4 6 7 12 15 18 28 33 47 56 56 57 53 On Entrance 27 | . 6 7 7 16 17 15 31 36 56 56 58 58 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 14 17 17 38 39 39 44 12 26 26 26 25 26 Greatest Support 67 | 20 20 20 40 46 46 67 15 35 27 27 27 32 Greatest Overweight (x) 1 | 1 . . . 1 1 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 8 10 10 10 10 10 Average Capacity 11 | 6 8 8 10 15 15 12 8 9 10 10 9 10 Most Carried 15 | 2 8 8 13 15 15 15 8 10 10 10 10 10 Average Carried 10 | 1 4 8 9 14 14 12 8 9 10 10 9 9 Final Capacity 15 | 8 8 8 15 15 15 8 8 10 10 10 10 10 Final Carried 15 | 2 8 8 13 15 15 8 8 10 10 10 10 9 Class Distribution -------------------- 26% | Hacker-Sprinter 26% | Mutant 20% | Hacker-Mutant 19% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Matter Collected 1608 | 171 40 136 132 372 104 250 . 234 45 . 77 47 Remotely . | . . . . . . . . . . . . . Salvage Created 2398 | . 123 60 405 913 259 468 . 170 . . . . Parts 146 | . 9 4 32 43 17 34 . 7 . . . . Haulers Intercepted 5 | . . . 1 2 . 1 . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 46 | . 5 3 5 22 5 5 . 1 . . . . Melee 1 | . . . . . . . . 1 . . . . Guns 27 | . 5 3 5 8 4 2 . . . . . . AOE 17 | . . . . 13 1 3 . . . . . . Classes Destroyed 13 | . 2 . 6 2 1 2 . . . . . . Worker 3 | . . . 1 . . 2 . . . . . . Builder 6 | . . . 1 3 . 1 . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 5 | . . . 1 2 . 1 . 1 . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 5 | . . . 1 . . 2 . 2 . . . . Swarmer 5 | . 3 2 . . . . . . . . . . Grunt 22 | . 2 1 1 14 . 3 . 1 . . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . Protector 3 | . . . . . 1 2 . . . . . . Sentry 16 | . . . 4 6 4 2 . . . . . . Demolisher 1 | . . . . . . 1 . . . . . . Best Kill Streak 16 | . 3 2 2 16 1 5 . 1 . . . . Combat Bots Only 13 | . 3 2 2 13 1 3 . 1 . . . . Max Kills in Single Turn 6 | . 1 1 2 4 1 6 . 1 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 2 . . . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Hostile Shots Fired 613 | . 14 10 32 106 16 315 . 18 15 8 . 79 Missed 294 | . 4 . 12 39 4 164 . 12 7 6 . 46 Damage Taken 3574 | . 76 77 215 757 147 1520 . 41 101 25 . 615 Core 848 | . 8 25 8 77 19 425 . 17 30 12 . 227 Absorbed by Shields 78 | . . . . . 27 51 . . . . . . Ignored by Resistances 1044 | . 26 22 60 215 46 468 . 13 29 7 . 158 Regen/Repaired (Parts) 201 | . . . . . . . . . . . 201 . Core Remaining (%) 86 | 100 . 86 . . 74 . . . . . . . Volleys Fired 136 | . 13 6 20 63 10 24 . . . . . . Largest 2 | . 2 2 2 2 2 2 . . . . . . Hottest 110 | . 70 70 101 110 90 100 . . . . . . Shots Fired 228 | . 26 12 40 90 22 38 . . . . . . Gun 218 | . 26 12 40 80 22 38 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . . 10 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 42 | . 13 6 4 19 . . . . . . . . Thermal 45 | . 13 6 11 15 . . . . . . . . Explosive 10 | . . . . 10 . . . . . . . . Electromagnetic 131 | . . . 25 46 22 38 . . . . . . Robot Hit Streak 26 | . 5 5 15 26 12 10 . . . . . . Robot Miss Streak 6 | . 2 1 6 2 2 4 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 206 | . 16 8 31 65 40 39 . 7 . . . . Core Hits 135 | . 8 4 21 53 13 31 . 5 . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 7 | . . . 1 3 1 1 . 1 . . . . Burn 4 | . . . 1 3 . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . Smash 1 | . . . . . . 1 . . . . . . Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 85 | . . . . . 23 18 . 21 1 . 3 19 Impact 23 | . . . . . . 18 . 2 . . 2 1 Slashing 38 | . . . . . . . . 19 1 . 1 17 Piercing . | . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 22 1 . 2 . . . . Combat Hostiles 13 | . . . . . 13 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5670 | . 188 100 462 2233 296 1968 . 423 . . . . Guns 2266 | . 188 100 461 833 212 472 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 2473 | . . . . 1397 84 992 . . . . . . Melee 920 | . . . . . . 497 . 423 . . . . Ramming 11 | . . . 1 3 . 7 . . . . . . Kinetic 381 | . 76 62 38 205 . . . . . . . . Thermal 1071 | . 112 38 98 203 84 536 . . . . . . Explosive 1826 | . . . . 1370 . 456 . . . . . . Electromagnetic 1461 | . . . 325 452 212 472 . . . . . . Impact 497 | . . . . . . 497 . . . . . . Slashing 423 | . . . . . . . . 423 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 . 3 3 3 10 10 11 11 11 1 Average Corruption 4 | . 1 1 . 3 3 2 6 10 10 11 11 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 63 | . . . . 11 14 11 . 16 4 4 3 . Message Errors 16 | . . . . 3 4 1 . 5 1 1 1 . Matter Fused 12 | . . . . 1 2 1 . 5 . 1 2 . Heat Flow Errors 6 | . . . . 1 . 2 . 2 . 1 . . Energy Discharges 5 | . . . . . 1 3 . 1 . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . 3 4 2 . 1 1 . . . Data Loss (major) 5 | . . . . . 1 1 . 1 2 . . . Misfires 3 | . . . . . 2 1 . . . . . . Misdirections 2 | . . . . . . . . 1 . 1 . . Weapon Failures 2 | . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 289 | . . . . 27 19 227 . 16 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 158 | . . . . 27 19 112 . . . . . . Melee 131 | . . . . . . 115 . 16 . . . . Knockbacks 1 | . . . . . . 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 320 | . . . . . 31 289 . . . . . . Shots 6 | . . . . . 1 5 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 1 . 1 . . . . . . Kicked 3 | . . . 1 1 . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 472 | . 144 90 153 249 113 198 . 310 138 472 2 224 Average Temperature 61 | . 50 41 38 63 38 57 . 49 78 147 1 68 Received Heat Transfer 1144 | . 42 36 87 375 65 408 . 24 9 18 . 80 Effects 6 | . . . . . . . . 3 . 3 . . Shutdowns 2 | . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . 1 . 1 . . Matter Decay 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . 2 1 1 2 . . . . . . Impact Corruptions 5 | . . . . . . 5 . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 7 | . 2 . . 5 . . . . . . . . Heat Transferred 2060 | . 333 111 333 618 89 576 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 2 3 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Peak Influence 950 | . 111 154 381 783 236 950 307 345 . . . . Initial 277 | . . 6 50 127 214 150 277 189 . . . . Average 281 | . 54 61 230 595 125 413 286 223 . . . . Maximum Alert Level 3 | . . . 1 3 1 3 1 1 . . . . Low Security (%) 33 | 100 100 100 15 5 52 12 . 23 . . . . Level 1 44 | . . . 84 3 47 47 100 76 . . . . Level 2 17 | . . . . 70 . 30 . . . . . . Level 3 5 | . . . . 20 . 10 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 3 4 . 12 . 1 . . . . Investigation 11 | . 1 1 2 . . 7 . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 9 | . . . 1 3 . 4 . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 5 | . . . . . . 4 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Distress Signals 5 | . 1 . . 1 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 211 | . 9 6 18 27 3 58 5 8 10 8 . 59 Peak Tracking Total 48 | . 4 3 5 6 1 15 5 4 7 7 . 48 Tactical Retreats 22 | . . . . . . 11 . 2 3 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Traps Triggered 8 | . 1 . 1 1 . 2 . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Machines Disabled 17 | . . . . 5 . 11 . . . . . 1 Max in Single Turn 6 | . . . . 1 . 6 . . . . . 1 Garrison Access 3 | . . . . 1 . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Machines Accessed 54 | . 7 1 6 7 8 13 . 10 1 1 . . Terminals 36 | . 6 1 5 6 5 7 . 5 . 1 . . Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 4 | . . . . . . 1 . 3 . . . . Recycling Units 5 | . 1 . . . 3 1 . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . Garrison Access 3 | . . . . 1 . . . 2 . . . . Total Hacks 154 | . 25 2 28 18 20 37 . 22 1 1 . . Successful 79 | . 16 . 16 8 6 23 . 8 1 1 . . Failed 73 | . 8 2 11 10 14 14 . 14 . . . . Catastrophic 12 | . . 1 2 3 3 1 . 2 . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . Manual 98 | . 19 1 24 15 13 16 . 5 . . 5 . Terminals 112 | . 24 2 25 17 13 19 . 11 . 1 . . Fabricators 12 | . . . . . . 12 . . . . . . Repair Stations 6 | . . . . . . 1 . 5 . . . . Recycling Units 10 | . 1 . . . 7 2 . . . . . . Scanalyzers 6 | . . . 3 . . 3 . . . . . . Garrison Access 7 | . . . . 1 . . . 6 . . . . Terminal Hacks 37 | . 12 . 9 4 2 5 . 3 1 1 . . Record 1 | . . . . . . . . . . 1 . . Part Schematic 3 | . 2 . . . . 1 . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . Prototype ID Bank 7 | . 3 . 1 1 . . . 2 . . . . Open Door 2 | . . . . 1 . . . . 1 . . . Branch Access Points 4 | . 1 . 1 1 1 . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . 1 . . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . Recall Investigation 3 | . . . 1 . . 2 . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . 9 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 4 | . . . . . . 4 . . . . . . Build 4 | . . . . . . 4 . . . . . . Repair Station Hacks 3 | . . . . . . 1 . 2 . . . . Refit 3 | . . . . . . 1 . 2 . . . . Recycling Unit Hacks 3 | . . . . . 2 1 . . . . . . Retrieve Components 3 | . . . . . 2 1 . . . . . . Scanalyzer 5 | . . . 2 . . 3 . . . . . . Insert Component 3 | . . . 1 . . 2 . . . . . . Analyze 2 | . . . 1 . . 1 . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 2 . . . . Seal Access 3 | . . . . 1 . . . 2 . . . . Unauthorized Hacks 19 | . 4 . 5 3 2 4 . 1 . . . . Terminals 13 | . 3 . 4 3 . 3 . . . . . . Track 3 | . 1 . 1 1 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 6 | . 2 . 2 1 . 1 . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . Operators 2 | . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 1 . . . . . . Monitor 1 | . . . . . 1 . . . . . . . Reject 2 | . . . . . 1 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 45 | . 5 1 6 6 7 12 . 7 . 1 . . Full Trace Events 10 | . . 1 . . 3 6 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 21 | . 2 . 3 . . 2 . . . . 14 . Parts Built 3 | . . . . . . 3 . . . . . . Authchips 1 | . . . . . . 1 . . . . . . Time 268 | . . . . . . 268 . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 5 2 . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 11 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Total Allies 22 | . . 3 . . 11 1 . . . . 7 . Largest Group 11 | . . 3 2 . 11 11 . . . . 7 7 Highest-Rated Group 261 | . . 40 32 . 261 261 . . . . 174 174 Highest-Rated Ally 39 | . . 16 16 . 34 34 . . . . 39 39 Total Orders 3 | . . . . . 2 1 . . . . . . EXPLORE 2 | . . . . . 1 1 . . . . . . RETURN 1 | . . . . . 1 . . . . . . . Ally Attacks 112 | . . 16 24 . . 30 . . . . . 42 Total Damage 2582 | . . 167 285 . . 1819 . . . . . 311 Kills 30 | . . 4 9 . . 12 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Robot Analysis Total 2 | . . . 2 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 2 2 . Drone Launches 4 | . . . . . 2 2 . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Turns Passed 5364 | 68 454 98 694 604 850 1142 28 513 102 102 422 287 Spaces Moved 6443 | 52 337 67 493 333 516 1288 89 907 354 343 1083 581 Core 11 | 11 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 2378 | 41 337 67 493 333 516 454 . 137 . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4054 | . . . . . . 834 89 770 354 343 1083 581 Fastest Speed 14 | 50 120 120 120 120 120 20 29 23 23 23 23 14 Average Speed 63 | 110 120 120 120 120 136 69 29 41 23 23 23 23 Slowest Speed 200 | 120 120 120 120 190 190 195 29 200 23 23 23 26 Overloaded Moves 248 | . . . . . . 198 . . . . . 50 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . 22 . 4 . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 60 18 48 55 91 29 74 30 58 60 86 86 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . 1 . . . . . . . . . 1 . Known Exits Taken 5 | . 1 . 1 1 . . . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . . 1 . . 1 1 . . . Scrap Searched 7 | . . . . . . . . . 2 . 5 . Spaces Dug 35 | . . . . . . 8 . 10 1 . . 16 Terrain Destroyed 263 | . . . . 103 12 121 . 10 1 . . 16 Melee 35 | . . . . . . 8 . 10 1 . . 16 Projectile . | . . . . . . . . . . . . . AOE 228 | . . . . 103 12 113 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Total 7375 | 60 360 72 558 441 630 1457 89 1013 372 363 1252 708 Wait 443 | . 3 . 10 4 50 65 . 24 18 21 150 98 Move 6383 | 51 336 66 492 332 515 1250 88 898 353 340 1082 580 Hop 21 | . . . . . . 16 . 4 . 1 . . Pick Up 49 | 1 5 . 10 3 4 12 . 6 . . 7 1 Fast Attach 58 | 7 2 . 6 7 1 16 1 11 . . 4 3 Attach 22 | . . . 1 3 . 15 . 1 . . . 2 Detach 23 | 1 1 . . 3 1 10 . 5 . . . 2 Swap 35 | . . . 5 15 5 5 . 2 . 1 1 1 Drop 69 | . . . 13 5 6 25 . 12 . . 6 2 Fire 136 | . 13 6 20 63 10 24 . . . . . . Melee 81 | . . . . . 23 18 . 19 1 . 2 18 Ram . | . . . . . . . . . . . . . Kick 3 | . . . 1 1 . 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 37 | . . . . 5 . . . 31 . . . 1 Rewire 15 | . . . . . 15 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 441 | -10/Materials | Identified exit to Mines 505 | -10/Materials | Discovered new exit (range 14) 523 | -10/Materials | Entered Mines 544 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 564 | -10/Mines | Discovered new exit (range 15) 621 | -10/Mines | Entered Materials 621 | -9/Materials | Accompanied by 2 allies 621 | -9/Materials | Evolved 2 slots: Propulsion x2 869 | -9/Materials | Central database locked down 887 | -9/Materials | Discovered new exit (range 16) 1113 | -9/Materials | Identified exit to Mines 1113 | -9/Materials | Identified exit to Storage 1139 | -9/Materials | Discovered new exit (range 13) 1315 | -9/Materials | Entered Storage 1390 | -9/Storage | Garrison activated, responded to threat 1429 | -9/Storage | Destroyed 13 combat bots 1672 | -9/Storage | Lost 4 parts (1p2n1u) 1710 | -9/Storage | Build established: Scavenger-Mutant 1713 | -9/Storage | Identified exit to Recycling 1916 | -9/Storage | Used back door to open Recycling access 1919 | -9/Storage | Entered Recycling 2677 | -9/Recycling | Discovered new exit (range 13) 2729 | -9/Recycling | Build established: Commander-Mutant 2769 | -9/Recycling | Entered Factory 2769 | -7/Factory | Accompanied by 11 allies 2769 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2883 | -7/Factory | Lost 5 allies 3200 | -7/Factory | Build established: Hacker-Mutant 3334 | -7/Factory | Lost 3 allies 3389 | -7/Factory | Fabricated Cld. VTOL Module (x1) 3462 | -7/Factory | Fabricated Cld. VTOL Module? 3513 | -7/Factory | Lost 4 parts (2p1n1w) 3748 | -7/Factory | Cargo convoy interrupted 3823 | -7/Factory | Fabricated Cld. VTOL Module? 3860 | -7/Factory | Fabricated Cld. VTOL Module (x1) 3884 | -7/Factory | Core integrity fell below 50% 3911 | -7/Factory | Manually triggered Chute Trap 3911 | -7/Factory | Sucked down chute 3911 | -7/Factory | Entered Waste 3921 | -7/Waste | Spotted C-40 Crusher 3924 | -7/Waste | Spotted C-40 Crusher 3926 | -7/Waste | EMP discharged 3926 | -7/Waste | System corruption reached 10% 3927 | -7/Waste | Spotted C-40 Crusher 3931 | -7/Waste | Spotted C-40 Crusher 3932 | -7/Waste | Spotted C-40 Crusher 3933 | -7/Waste | Spotted C-40 Crusher 3934 | -7/Waste | Discovered new exit (range 14) 3939 | -7/Waste | Entered Factory 4422 | -7/Factory | Discovered new exit (range 12) 4452 | -7/Factory | Entered Lower Caves 4464 | -7/Lower Caves | Learned Factory emergency access door positions 4471 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4473 | -7/Lower Caves | Learned Factory garrison access intel 4477 | -7/Lower Caves | Build established: Hacker-Sprinter 4481 | -7/Lower Caves | Encountered a Warlord checkpoint 4550 | -7/Lower Caves | Discovered new exit (range 9) 4554 | -7/Lower Caves | Entered another Lower Caves area 4556 | -7/Lower Caves | Learned Factory non-interactive machine intel 4556 | -7/Lower Caves | Discovered new exit (range 11) 4594 | -7/Lower Caves | Discovered new exit (range 10) 4597 | -7/Lower Caves | Learned Factory emergency access door positions 4655 | -7/Lower Caves | Identified exit to Zion 4656 | -7/Lower Caves | Entered Zion 4669 | -7/Zion | Discovered new exit (range 13) 4707 | -7/Zion | System corruption cleaned by Quarantine Array 4747 | -7/Zion | Learned Factory garrison access intel 4816 | -7/Zion | Given the Hacking Drone Bay 4828 | -7/Zion | Learned location of 1 exit from Factory 4832 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4848 | -7/Zion | Received a hallucinogenic algorithm 4867 | -7/Zion | Gained Derelict followers 4883 | -7/Zion | Visited the Megawrench Repair Shop 4883 | -7/Zion | Megawrench repaired 8 parts 4931 | -7/Zion | Gained Derelict followers 4947 | -7/Zion | Opened final containment barrier to the Deep Caves 4951 | -7/Zion | Discovered new exit (range 3) 4951 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4952 | -7/Zion | Identified exit to Deep Caves 5078 | -7/Zion | Entered Deep Caves 5078 | -7/Deep Caves | Accompanied by 7 allies 5197 | -7/Deep Caves | Z-Facility disabled 5250 | -7/Deep Caves | Attacked by Z-Imprinter 5257 | -7/Deep Caves | Lost 6 allies 5259 | -7/Deep Caves | Spotted AG-16444 5261 | -7/Deep Caves | Triggered Deep Caves wall 5261 | -7/Deep Caves | Spotted AS-89682 5261 | -7/Deep Caves | Spotted AS-18874 5261 | -7/Deep Caves | Spotted AG-96896 5262 | -7/Deep Caves | Exposed GOLEM chamber 5266 | -7/Deep Caves | Core integrity fell below 20% 5301 | -7/Deep Caves | Crushed by falling debris 5332 | -7/Deep Caves | Lost 4 parts (2p1n1u) 5365 | -7/Deep Caves | Destroyed by as-58879 with Assembled Heavy Rifle Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05261_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 05261_ 59-79A(l) destroyed. 05262_ Wall Chamber breached. 05262_ A GOLEM Unit tumbles out of the Wall Chamber. 05263_ AG-96896: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 05265_ Lgt. Nuclear Core destroyed. 05281_ Cld. VTOL Module destroyed. 05289_ Critical hit (Destroy). 05289_ Backup Power VII destroyed. 05301_ The unstable cave ceiling collapses. 05301_ Crushed by falling debris. 05301_ Imp. Signal Interpreter destroyed. 05301_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ##### #########????## ##??### ####? | | #### ########?????## ##??### ## ###?? | | "# ###??????????## ####### # ### ##??? | | ### ##??????????## ####### ####### ##### | | ### ##??????????## ## ####### ##### | | ## ##??????????## ## ##???## ## | | ## ##??????????## ## ########??###### ## | | ## ##??????????## ########??###### ## | | ### ###?## ?? ##### # ??????## ## | | #### ####?## "" ## ??????## | | #### ###??## #### """ ### ??????##### | | #### ####?## #### " #### ###?????##### | | #### ##???????### #### ####?????#### | | ### ##??????### #### #### ###????#### | | ##### ##???????####### #### ######### | | ###### #???????###### ## ######## | | ####### ???????### ## | | ???????## ## #### | | ! ???????????## ### ##### | | ???????????### #### ###### | | ??## ###???????#### ##?##### | | ?????## ###??######## #######??#### | | ??????## ###########a ## #######????## | | ??????## ###### aaaa ######??????????? | | ??????## a #########??????????? | | ??????######### @ ######??????????????? | | ??????##########################?????????????????? | | ?????????????##################??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Extracted Propulsion Shielding | -9/Materials | Extracted Plasma Cutter | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Imp. Kinecellerator | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Energy Filter | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed InsulatedBurstDissipator Manual? 0 Play Time 01:29:25 Cumulative 98.5 hours Start 2024.10.19 @ 17:36:19 End 2024.10.19 @ 19:36:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 0 Adventurer 49 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 032d454c-4384-405d-87e8-b6528c027179