Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 18:41:56 Player: furiousskeleton Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (520) 520 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1755 Bonus ------- None Cogmind --------- Core Integrity 330/400 Matter 260/300 Energy 232/240 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Structural Scanner Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (8) ---- Nuclear Core Light Treads Light Treads Heat Sink Heat Sink Signal Interpreter Heavy Particle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Terrain Scanner > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Heat Sink Heat Sink Signal Interpreter Small Laser Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 24 | 5 5 13 1 Power 2 | . 1 1 . Engine 1 | . 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 3 | . 1 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 3 9 1 Energy Gun 5 | 2 1 2 . Energy Cannon 5 | . 1 3 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 5 | . 1 4 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 98 . Engine 9 | . 10 7 . Core 1 | . . 3 . Treads 29 | . 28 32 . Device 15 | . 11 21 . Storage 12 | . 14 11 . Energy Gun 11 | . 15 7 . Energy Cannon 13 | . 12 13 . Naked Turns . | . . . . Heaviest Build 26 | 7 15 26 . Greatest Support 60 | 40 40 60 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 7 8 8 Average Carried 5 | 2 5 6 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 400 | 250 50 100 . Remotely . | . . . . Salvage Created 715 | 60 195 460 . Parts 34 | 1 13 20 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 14 | . 4 10 . Guns 3 | . 2 1 . Cannons 10 | . 2 8 . Classes Destroyed 7 | 1 5 1 . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 2 | . 1 1 . Swarmer 2 | . 2 . . Grunt 10 | . 2 8 . Sentry 2 | . . 2 . Best Kill Streak 2 | 1 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 97 | . 22 75 . Missed 19 | . 6 13 . Damage Taken 717 | . 121 596 . Core 103 | . 33 70 . Absorbed by Shields . | . . . . Ignored by Resistances 221 | . 39 182 . Regen/Repaired (Parts) 18 | . . 18 . Core Remaining (%) 93 | 100 86 . . Volleys Fired 60 | 3 26 31 . Largest 2 | 2 2 2 . Hottest 150 | 80 100 150 . Shots Fired 113 | 5 51 57 . Gun 45 | 5 25 15 . Cannon 62 | . 25 37 . Launcher . | . . . . Special 6 | . 1 5 . Kinetic . | . . . . Thermal 113 | 5 51 57 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | 5 24 10 . Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | 5 41 41 . Core Hits 29 | 2 12 15 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1322 | 54 512 756 . Guns 416 | 54 230 132 . Cannons 906 | . 282 624 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1322 | 54 512 756 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 399 | 3 324 399 . Average Temperature 123 | 2 85 154 . Received Heat Transfer 462 | . 78 384 . Effects 4 | . 2 2 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | . 4 5 . Heat Transferred 2615 | 125 1117 1373 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 168 | 5 143 168 48 Initial 48 | . 2 . 48 Average 38 | 1 33 52 48 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 8 13 . Peak Tracking Total 5 | . 3 5 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 2 5 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 9 16 . Successful 16 | . 5 11 . Failed 9 | . 4 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 6 14 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 3 9 . Record 3 | . . 3 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Patrol Status 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1556 | 114 806 634 2 Spaces Moved 779 | 58 430 291 . Core 4 | 4 . . . Treads 775 | 54 430 291 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 159 | 152 160 160 . Slowest Speed 160 | 160 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 51 32 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 1 4 . Terrain Destroyed 9 | . 1 8 . Melee . | . . . . Projectile 9 | . 1 8 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 965 | 79 495 390 1 Wait 73 | 5 24 44 . Move 776 | 57 429 290 . Hop . | . . . . Pick Up 24 | 9 8 7 . Fast Attach 2 | . . 2 . Attach 10 | 5 2 3 . Detach . | . . . . Swap 12 | . 3 8 1 Drop 8 | . 3 5 . Fire 60 | 3 26 31 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 6) 673 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1010 | -9/Materials | Repaired Imp. Terrain Scanner 1227 | -9/Materials | Discovered new exit (range 3) 1493 | -9/Materials | Discovered new exit (range 11) 1555 | -9/Materials | Entered Mines 1556 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1557 | -9/Mines | Self-destructed Last Messages --------------- EXIT=FOUND >>Layout(Zone) Retrieving Zone 2E layout... Downloaded map data. >>Alert(Check) Current Alert Level: Low Security >>Enumerate(Investigations) Retrieving latest reported positions... No active investigation squads found. G-34 Mercenary destroyed. U-05 Engineer builds a Wall. G-34 Mercenary destroyed. U-05 Engineer builds a Wall. Machine disabled. LOCATION=UNKNOWN GOAL=ESCAPE A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????? ??????????????????? | | ?????????????####??? ##??????????????????? | | ????????????######?? ##??????????????????? | | ????#???????### ### ##??????????????????? | | ????????????## ## ####?###????????????? | | ????????????## #### ###???????????? | | ????????????## @ ###??????????? | | ????????????## z ##??????????? | | ????????????## ##??????????? | | ????????????### ### ?????????? | | ????????????######### ?????????? | | ?????????????#####?## #####?????????? | | ?????????????????????? ########?????????? | | ??????????????????????#######????????????? | | ??????????????????????####???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassImpactActivator Manual? 0 Play Time 00:15:08 Cumulative 5.5 hours Start 2024.04.01 @ 14:22:31 End 2024.04.02 @ 18:41:56 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c112f18-b8cc-4f94-a54c-45e60f050d7d