Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 16:48:02 Player: Evilsquid Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (132) 660 Value Destroyed (4768) 4768 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3383) 3383 TOTAL SCORE: 18871 Bonus ------- High Alert Combat Kills 587 Follower Combat Kills 578 Entered Garrisons 200 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -82 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 63/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Sentry] (32) Relay Coupler [Specialist] (31) Relay Coupler [Hunter] (25) Relay Coupler [Heavy] (22) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Active Sensor Suite Advanced Targeting Computer Advanced Targeting Computer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Graphene Brace Relay Coupler [Duelist] Improved Dynamic Insulation System > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Flexi-carbon Leg Advanced Shield Generator Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] [Rating: 168] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Combat Linear Gravjet Flight Unit Flying Fortress v7 Utility Improved Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Light Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 2 . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . Utility 13 | . . . . . . . 2 2 . . . . . . 2 2 . . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 197 | 4 14 2 23 . 3 4 4 6 3 1 2 1 7 10 14 12 10 2 8 4 3 12 30 18 Power 19 | . 2 1 2 . . . . . . . 1 . . 1 1 1 . . 1 1 . 1 3 4 Engine 8 | . 2 1 2 . . . . . . . 1 . . . 1 . . . 1 . . . . . Core 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . 1 . 1 3 4 Propulsion 38 | 3 3 1 10 . 1 . . . . . . . . . 1 . . . 2 1 . 4 9 3 Treads 17 | 3 3 1 9 . . . . . . . . . . . . . . . . . . . . 1 Leg 9 | . . . . . . . . . . . . . . . . . . . . . . 1 7 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Flight 8 | . . . 1 . 1 . . . . . . . . . 1 . . . 1 1 . . 2 1 Utility 96 | . 6 . 5 . 2 3 2 2 3 1 . 1 4 4 9 10 6 2 5 2 3 3 13 10 Device 45 | . . . 1 . . 2 1 . . 1 . . 3 2 1 7 5 2 3 . 3 2 6 6 Storage 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 Processor 10 | . 1 . . . . . . . 1 . . . . . 2 . . . 1 . . . 4 1 Hackware 9 | . . . . . . . . 2 . . . . . . 4 . . . . 2 . . 1 . Protection 28 | . 3 . 4 . 1 1 1 . 2 . . 1 1 2 2 3 1 . 1 . . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 1 3 . 6 . . 1 2 4 . . 1 . 3 5 3 1 4 . . . . 4 5 1 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Cannon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | 1 . . 4 . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 15 | . 3 . . . . . . . . . 1 . . 3 2 1 2 . . . . 1 2 . Launcher 12 | . . . . . . 1 . 2 . . . . 2 2 . . 2 . . . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . . . . . . 2 . . . . . 2 1 . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . Parts Lost 39 | . 2 . 5 . . . . . . . . . . . . . . . . . . 13 . 19 Power 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 3 Propulsion 12 | . . . 3 . . . . . . . . . . . . . . . . . . 5 . 4 Utility 19 | . 1 . . . . . . . . . . . . . . . . . . . . 8 . 10 Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 13 | . 1 . 2 . . . . . . . . . . . . . . . . . . 6 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 100 95 100 81 66 70 76 76 76 76 76 75 75 77 81 82 82 81 84 85 72 65 76 Engine 6 | . 13 14 10 11 11 11 9 7 7 7 7 7 7 3 2 . . . 3 . . . . . Core 1 | . . . . . . . . . . . . . . 3 3 4 5 5 5 4 4 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 4 3 5 6 Treads 11 | . 27 28 40 44 20 . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . 13 20 Flight 3 | . . . . . 5 11 9 7 7 7 7 7 7 7 5 5 5 5 9 14 14 10 1 . Device 8 | . . . . . . 10 17 15 7 15 15 15 15 15 7 13 16 17 15 14 17 19 14 16 Storage 7 | . 14 14 11 11 10 11 9 7 7 7 7 7 7 7 6 5 5 5 5 4 4 2 . 3 Processor 3 | . 1 . . . . . . . 1 . . . . . 6 9 5 5 5 4 4 4 8 13 Hackware 8 | . . . . . . . . 15 15 15 15 15 15 15 24 23 23 23 21 27 24 20 6 3 Protection 7 | . 9 14 10 11 11 . 8 7 13 7 7 7 6 6 4 4 5 5 4 . . . 4 5 Ballistic Gun 3 | . 8 . 6 22 22 14 . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 19 28 14 . . . . . . . 4 7 4 5 5 4 3 . . . . . 1 . Launcher 1 | . . . . . . 7 9 6 7 7 7 7 4 1 . . 1 5 5 4 4 . . . Slashing Weapon 1 | . . . . . . . . . 7 7 2 . 4 6 6 5 5 5 5 4 4 3 . . Naked Turns 72 | . . . . . . . . . . . . . . . . . . . . . . . . 72 Heaviest Build 171 | 12 54 54 61 61 61 43 44 47 49 47 49 49 49 48 46 50 50 50 56 56 56 63 82 171 Greatest Support 156 | 40 40 40 80 80 80 50 50 50 50 50 50 50 50 50 50 50 50 50 57 65 65 65 151 156 Greatest Overweight (x) 15 | . 1 1 15 . 1 . . . . . . . . . 12 . . . . . . 4 4 6 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 25 Average Capacity 15 | 8 18 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 22 Most Carried 20 | 6 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 15 15 5 13 Average Carried 13 | 5 15 19 19 19 19 15 14 14 14 15 14 14 14 14 14 14 14 14 14 13 13 11 4 7 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 20 | 2 20 20 19 20 15 15 15 15 15 15 15 15 15 14 15 14 14 14 15 13 15 4 5 4 Class Distribution -------------------- 34% | Mutant 19% | Hacker-Mutant 15% | Commander-Mutant 11% | Hacker-Ninja 9% | Scavenger-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Infiltrator-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -3/DSF Hacker-Ninja | -2/Research Commander-Mutant | -2/Garrison Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Matter Collected 3875 | 240 415 204 790 91 . 43 107 15 257 . 9 164 48 250 276 55 200 . 333 . 10 25 55 288 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4351 | . 531 129 813 83 . 23 . 15 257 . . 73 . 289 155 50 95 . 699 . . 261 42 836 Parts 224 | . 48 16 56 1 . 3 . 2 . . . 1 . 5 7 3 12 . 16 . . 19 . 35 Haulers Intercepted 8 | . 2 . 2 . . . . . . . . . . . . . . . 3 . . 1 . . Recyclers Shooed 7 | . 3 . . . . . . . . . . . . . . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 1 . 2 . . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Combat Hostiles Destroyed 89 | . 13 7 20 . . 4 . 1 1 . . 4 . 17 1 . 9 . . . . 2 . 10 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 24 | . 9 . 7 . . . . 1 . . . . . . . . . . . . . . . 7 Cannons 30 | . 4 7 12 . . . . . . . . . . 4 1 . . . . . . . . 2 AOE 32 | . . . . . . 4 . . 1 . . 4 . 12 . . 9 . . . . 2 . . Classes Destroyed 18 | . 8 . 2 . . . . 1 1 . . . . 2 2 . . . . . . . . 2 Worker 8 | . 2 . 1 1 . . . 1 . . . . . . 2 . . . . . . 1 . . Builder 12 | . 5 . 3 . . . . . . . . . . . . . . . . . . 4 . . Hauler 8 | . 2 . 2 . . . . . . . . . . . . . . . 3 . . 1 . . Recycler 4 | . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 10 | . 3 . 2 . . . . . . . . . . . 1 2 . . 2 . . . . . Swarmer 34 | . 10 3 4 . . 4 . . . . . . . 4 . . 9 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 28 | . 1 4 8 . . . . . . . . 4 . 8 . . . . . . . . . 3 Brawler 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 8 | . . . 6 . . . . . . . . . . 1 . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Programmer 6 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 6 3 5 2 . 4 . 2 1 . . 4 . 9 1 1 5 . 2 . . 4 . 4 Combat Bots Only 9 | . 5 3 3 . . 4 . 1 1 . . 4 . 9 1 . 5 . . . . 2 . 4 Max Kills in Single Turn 4 | . 2 1 2 1 . 1 . 1 1 . . 3 . 3 1 1 3 . 1 . . 4 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . 1 . . 3 . 3 . . 3 . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Hostile Shots Fired 825 | . 105 20 109 . . 4 2 6 . . . 12 . 63 6 . 27 3 . . 3 170 . 295 Missed 304 | . 23 2 27 . . 2 1 2 . . . 4 . 31 2 . 8 2 . . 2 86 . 112 Damage Taken 10348 | . 696 255 1085 . . 15 16 93 . . . 130 . 551 263 . 466 . . . 108 2055 134 4481 Core 2854 | . 100 32 62 . . . . . . . . . . 28 55 . 79 . . . 80 705 96 1617 Absorbed by Shields 575 | . . . . . . . . . . . . . . 139 . . . . . . . . 8 428 Redirected to Shielding 72 | . . . . . . . . . . . . . . 16 9 . 47 . . . . . . . Ignored by Resistances 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . Regen/Repaired (Parts) 318 | . 103 . . . . . . . . . . . . . 126 . . . 89 . . . . . Core Remaining (%) 84 | 100 . 47 . . . 84 100 . . . . . . 96 93 . . 92 100 . 93 . 44 . Volleys Fired 314 | . 70 14 82 . . 4 . 11 11 1 . 5 . 28 7 4 9 . . . . 9 10 49 Largest 2 | . 2 2 2 . . 1 . 1 1 1 . 2 . 1 1 1 1 . . . . 1 2 2 Hottest 185 | . 70 70 120 . . 30 . 33 33 33 . 86 . 53 53 53 45 . . . . 66 130 185 Shots Fired 536 | . 140 28 162 . . 4 . 11 11 1 . 6 . 31 7 4 9 . . . . 10 19 93 Gun 237 | . 90 . 52 . . . . 2 . . . . . . . . . . . . . . 18 75 Cannon 244 | . 50 28 110 . . . . . . . . 1 . 21 7 4 . . . . . 4 1 18 Launcher 55 | . . . . . . 4 . 9 11 1 . 5 . 10 . . 9 . . . . 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 353 | . 140 28 145 . . . . 2 . . . 1 . 21 7 4 . . . . . 4 1 . Thermal 128 | . . . 17 . . . . . . . . . . . . . . . . . . . 18 93 Explosive 55 | . . . . . . 4 . 9 11 1 . 5 . 10 . . 9 . . . . 6 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 6 6 15 . . 2 . 6 7 . . 2 . 4 7 1 2 . . . . 4 13 20 Robot Miss Streak 11 | . 7 2 6 . . . . . 1 . . 1 . 11 7 2 6 . . . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 371 | . 71 17 100 . . 1 . 4 8 . . 3 . 24 13 4 3 . 30 . . 8 9 76 Core Hits 288 | . 30 9 33 2 . 4 . 8 5 . . 11 . 75 8 2 14 . 11 . . 17 34 25 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 10 | . 1 . 4 . . . . . . . . . . . . . . . 3 . . 1 . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Blast 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 136 | . . . . . . . 5 9 . 2 . . 1 . 33 12 . . 55 1 . 18 . . Impact 12 | . . . . . . . 5 7 . . . . . . . . . . . . . . . . Slashing 124 | . . . . . . . . 2 . 2 . . 1 . 33 12 . . 55 1 . 18 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . . 3 . . . 6 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16267 | . 1128 348 1765 29 . 212 . 448 1406 . . 489 . 2588 526 130 772 . 1383 . . 1282 1126 2635 Guns 3434 | . 674 . 502 . . . . 19 . . . . . . . . . . . . . . 275 1964 Cannons 3323 | . 452 334 1257 . . . . . . . . . . 357 127 52 . . . . . 48 40 656 Explosions 6697 | . . . . . . 212 . 429 1406 . . 489 . 2231 . . 772 . . . . 1158 . . Melee 1936 | . . . . . . . . . . . . . . . 399 78 . . 1383 . . 76 . . Ramming 877 | . 2 14 6 29 . . . . . . . . . . . . . . . . . . 811 15 Kinetic 3614 | . 1126 334 1511 . . . . 19 . . . . . 357 127 52 . . . . . 48 40 . Thermal 3143 | . . . 248 . . . . . . . . . . . . . . . . . . . 275 2620 Explosive 6657 | . . . . . . 212 . 389 1406 . . 489 . 2231 . . 772 . . . . 1158 . . Electromagnetic 40 | . . . . . . . . 40 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1936 | . . . . . . . . . . . . . . . 399 78 . . 1383 . . 76 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 4 4 4 4 8 8 . . . . 1 . . 10 10 15 Average Corruption 7 | . . . . . . . . . 4 4 4 4 4 8 . . . . 1 . . 5 10 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Effects 130 | . . . . . . . . . 4 . 6 3 1 14 . . . . 1 . . 7 85 9 Message Errors 33 | . . . . . . . . . 2 . 1 3 1 2 . . . . 1 . . 1 21 1 Matter Fused 20 | . . . . . . . . . 1 . 4 . . 2 . . . . . . . 2 11 . Heat Flow Errors 13 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 8 2 Energy Discharges 18 | . . . . . . . . . . . 1 . . . . . . . . . . 1 15 1 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 22 | . . . . . . . . . . . . . . 3 . . . . . . . . 19 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . . 1 6 . Misfires 7 | . . . . . . . . . . . . . . 4 . . . . . . . 1 1 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 291 | . 28 . . . . . . 1 . . . . . 14 67 9 18 . 86 . . 47 21 . Projectiles 39 | . 28 . . . . . . . . . . . . 6 . . . . . . . . 5 . Explosions 74 | . . . . . . . . 1 . . . . . 8 . . 18 . . . . 47 . . Melee 178 | . . . . . . . . . . . . . . . 67 9 . . 86 . . . 16 . Knockbacks 38 | . 6 8 11 . . . . . . . . . . 8 1 . . . . . . 1 3 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 33 | . 6 5 11 . . . . . . . . . . 8 1 . . . . . . 1 1 . Secondary 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . . . . . . 33 . . . . . 61 . . 91 . . . . . 42 7 Shots 8 | . . . . . . . . 2 . . . . . 3 . . 3 . . . . . . . Rammed 45 | . 2 1 1 4 . . . . . . . . . . . . . . . . . . 33 4 Targets Rammed 145 | . 2 1 1 5 . . . . . . . . . . . . . . . . . . 132 4 Kicked 99 | . . . . . . . . . . . . . . . . . . . . . . . 99 . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 502 | . 132 153 502 . . 12 . 25 103 3 . 89 . 173 24 9 10 . . . . 272 254 138 Average Temperature 74 | . 38 61 120 . . 5 . 14 30 2 . 50 . 37 8 5 4 . . . . 89 93 53 Received Heat Transfer 1194 | . 12 111 453 . . . . . . . . 72 . 117 . . 75 . . . . 18 . 336 Effects 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 15 | . . . 1 . . . . . . . . . . . . . . . . . . . . 14 Heat Transferred 3737 | . . . 518 . . . . . . . . . . . . . . . . . . . 333 2886 Parts Sabotaged 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Peak Influence 1804 | . 264 135 384 143 . 129 73 226 135 100 . . . . 407 96 . . 143 18 13 412 1804 1535 Initial 1082 | . . . . 133 . . 50 32 79 94 . . . . 163 . . . . 10 13 15 132 1082 Average 322 | . 64 28 200 129 . 6 53 146 116 97 . . . . 191 35 . . 28 13 13 159 840 1444 Maximum Alert Level 5 | . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . 2 5 4 Low Security (%) 63 | 100 93 100 43 100 . 100 100 54 100 100 . . . . 62 100 . . 100 100 100 61 1 . Level 1 16 | . 6 . 56 . . . . 45 . . . . . . 25 . . . . . . 35 33 . Level 2 4 | . . . . . . . . . . . . . . . 11 . . . . . . 3 16 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 15 2 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . 17 97 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . 15 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . 4 . . . 1 4 . 1 . . . 1 2 . . . 3 . 1 4 . 10 Investigation 7 | . . . 2 . . . 1 1 . . . . . . 1 . . . 1 . . 1 . . Extermination 5 | . . . . . . . . . . . . . . . 1 . . . 2 . . 1 . 1 Reinforcement 8 | . . . 2 . . . . . . . . . . . . . . . . . 1 2 . 3 Assault 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Garrison 9 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Distress Signals 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . 4 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . 3 . . 9 . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . 3 . . 7 . . Times Spotted 195 | . 27 6 30 . . 2 1 2 5 1 . 5 . 24 3 3 11 1 4 . 5 22 . 43 Peak Tracking Total 16 | . 6 3 6 . . 2 1 1 4 1 . 4 . 9 1 2 4 1 2 . 3 16 . 13 Tactical Retreats 29 | . 7 . 4 . . . . 2 1 . . 1 . 4 . . 2 . . . 2 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Traps Triggered 7 | . 1 . 1 . . . . 1 . . . . . . . . . . 2 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Objects Rigged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Machines Disabled 20 | . 3 1 1 . . 1 . 7 . . . . . . . . . . . . . 3 4 . Max in Single Turn 4 | . 1 1 1 . . 1 . 4 . . . . . . . . . . . . . 2 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Relay 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Machines Accessed 60 | . 8 . 6 . 2 . 1 2 . . 1 . . . 7 6 . . 14 3 . 7 3 . Terminals 42 | . 7 . 5 . . . 1 1 . . . . . . 4 3 . . 10 2 . 6 3 . Fabricators 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . Recycling Units 3 | . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . Total Hacks 233 | . 21 . 22 . 2 . 6 4 . . 1 . . . 38 18 . . 46 17 . 49 9 . Successful 152 | . 11 . 10 . 2 . 4 1 . . 1 . . . 27 13 . . 31 12 . 37 3 . Failed 81 | . 10 . 12 . . . 2 3 . . . . . . 11 5 . . 15 5 . 12 6 . Catastrophic 13 | . 2 . 1 . . . 2 . . . . . . . 1 . . . 3 1 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 141 | . 18 . 15 . 1 . 6 . . . . . . . 19 8 . . 29 7 . 38 . . Terminals 187 | . 19 . 17 . . . 6 1 . . . . . . 27 10 . . 38 13 . 47 9 . Fabricators 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . Repair Stations 8 | . 2 . . . . . . . . . . . . . 4 . . . 2 . . . . . Recycling Units 12 | . . . 5 . . . . . . . . . . . . 4 . . 3 . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . 6 . . . 2 . . . . . Garrison Access 10 | . . . . . . . . 3 . . . . . . . . . . 1 4 . 2 . . Terminal Hacks 70 | . 2 . 4 . 2 . 1 1 . . 1 . . . 9 2 . . 13 10 . 22 3 . Record 8 | . . . . . 1 . . . . . . . . . 1 1 . . . 3 . 2 . . Part Schematic 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Open Door 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Open DSF 5 | . . . . . . . . 1 . . . . . . . . . . 2 1 . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . 2 . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Coupling Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . 1 1 . . 1 1 . 1 . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . . . . . . . . 4 . . . 2 . . . . . Scan Component 4 | . 1 . . . . . . . . . . . . . 2 . . . 1 . . . . . Repair 4 | . 1 . . . . . . . . . . . . . 2 . . . 1 . . . . . Recycling Unit Hacks 6 | . . . 1 . . . . . . . . . . . . 3 . . 2 . . . . . Process 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 3 | . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . 6 . . . 2 . . . . . Insert Component 4 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . Analyze 4 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 53 | . 7 . 5 . . . 3 . . . . . . . 7 5 . . 11 1 . 14 . . Terminals 52 | . 7 . 4 . . . 3 . . . . . . . 7 5 . . 11 1 . 14 . . Track 6 | . . . . . . . 1 . . . . . . . 2 . . . . . . 3 . . Assimilate 8 | . . . . . . . . . . . . . . . 1 1 . . 3 . . 3 . . Botnet 31 | . 6 . 4 . . . 1 . . . . . . . 3 3 . . 8 1 . 5 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 6 | . 1 . . . . . 1 . . . . . . . 1 1 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 . 6 . . . 1 1 . . . . . . 6 4 . . 11 1 . 4 2 . Full Trace Events 11 | . 4 . 1 . . . 1 1 . . . . . . 1 . . . 1 . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematics Acquired 21 | . . . 2 . . . . . . . . . 14 . 3 . . . 1 . . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . . 53 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . . . . . . . 2 . . . 1 . . . . . Time 133 | . 26 . . . . . . . . . . . . . 82 . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 51 | . . . . . . . . . . . . . . . . 51 . . . . . . . . Retrieved Matter 51 | . . . . . . . . . . . . . . . . 51 . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Used RIF Installer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . Machine Destruction 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Total Allies 15 | . . . . . . . . . . . . . . . . 1 . . 2 . . 1 11 . Largest Group 11 | . . . . . . . . . . . . . . . . 1 1 . 2 . . 1 11 11 Highest-Rated Group 730 | . . . . . . . . . . . . . . . . 23 23 . 71 . . 26 730 730 Highest-Rated Ally 89 | . . . . . . . . . . . . . . . . 23 23 . 45 . . 26 89 89 Total Orders 21 | . . . . . . . . . . . . . . . 1 1 10 1 1 . . 3 3 1 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . ROAM 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . GUARD 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 EXPLORE 9 | . . . . . . . . . . . . . . . 1 1 6 1 . . . . . . Ally Attacks 69 | . . . . . . . . . . . . . . . . . . . . . . . . 69 Total Damage 2042 | . . . . . . . . . . . . . . . . . . . . . . . . 2042 Kills 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . 1 1 1 2 . . 1 . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . 1 1 9 1 . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . 4 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Turns Passed 15594 | 12 2503 1146 947 439 896 275 149 247 109 43 186 151 561 424 841 499 497 80 1301 344 48 469 2689 738 Spaces Moved 13747 | 4 980 455 376 236 598 449 202 330 160 69 359 274 1055 667 1015 409 523 27 2161 389 90 782 1753 384 Core 154 | . . . 3 . . . . . . . . . . . 6 . . . . . . 4 5 136 Treads 2309 | 2 980 455 373 236 263 . . . . . . . . . . . . . . . . . . . Legs 1393 | 2 . . . . . . . . . . . . . . . . . . . . . . 1143 248 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 595 | . . . . . . . . . . . . . . . . . . . . . . 5 590 . Flight 9296 | . . . . . 335 449 202 330 160 69 359 274 1055 667 1009 409 523 27 2161 389 90 773 15 . Fastest Speed 34 | 120 160 240 160 160 50 50 50 50 50 50 50 50 50 50 50 50 50 50 42 37 37 34 50 50 Average Speed 89 | 140 222 240 167 160 147 50 50 50 50 50 50 50 50 50 53 50 50 50 43 37 37 41 131 136 Slowest Speed 800 | 160 240 240 800 160 160 50 50 50 50 50 50 50 50 50 650 50 50 50 50 37 37 325 357 350 Overloaded Moves 54 | . . . . . . . . . . . . . . . . . . . . . . 54 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . 2 1 . . . . . . 1 1 . . 14 . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 47 | 2 90 82 37 51 78 67 17 7 81 2 61 49 84 78 21 11 88 29 34 9 81 23 97 12 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 2 2 . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . . . . . . . . . 1 . . . 1 1 . 1 . . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . . . . . . Scrap Searched 14 | . . 3 . 1 . 1 . . . . . 2 2 2 . . 3 . . . . . . . Spaces Dug 78 | . . . . . . . 5 8 . 2 . . . . 20 9 . . 17 1 . 16 . . Terrain Destroyed 601 | . . . . . . 27 5 59 65 6 . 18 . 113 20 10 145 . 17 1 . 113 . 2 Melee 77 | . . . . . . . 5 8 . 2 . . . . 19 9 . . 17 1 . 16 . . Projectile 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 AOE 520 | . . . . . . 27 . 51 65 4 . 18 . 113 . . 145 . . . . 97 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res DSF Res Gar Acc Total 16326 | 11 1173 482 545 295 615 492 242 387 177 72 364 282 1090 715 1258 679 742 91 2423 586 103 894 2090 518 Wait 1378 | . 38 1 28 52 . 36 19 22 . . . . 4 8 157 228 198 63 161 191 6 61 59 46 Move 13687 | 3 979 454 375 235 597 448 197 328 159 68 358 273 1054 666 1012 406 522 26 2135 388 89 779 1752 384 Hop 17 | . . . . . . . 2 1 . . . . . . 1 1 . . 11 . . 1 . . Pick Up 189 | . 46 5 17 2 10 . 8 6 2 . 2 1 11 2 17 9 1 . 8 1 4 1 28 8 Fast Attach 44 | . 2 . 3 . 2 . . . . . . . 2 3 3 . . . 5 . . 5 10 9 Attach 67 | . 6 . 7 . . . 2 2 1 . . . 3 2 4 4 1 . 1 3 . 6 18 7 Detach 8 | . 1 . 2 . . . . . . . . . . . 1 1 . . . . . 3 . . Swap 86 | 4 6 2 13 . 1 4 2 4 2 1 2 1 2 5 7 8 9 2 2 1 3 1 2 2 Drop 160 | 4 23 5 17 1 5 . 7 4 2 . 2 2 13 1 16 6 2 . 9 1 1 10 20 9 Fire 314 | . 70 14 82 . . 4 . 11 11 1 . 5 . 28 7 4 9 . . . . 9 10 49 Melee 136 | . . . . . . . 5 9 . 2 . . 1 . 33 12 . . 55 1 . 18 . . Ram 37 | . . . . . . . . . . . . . . . . . . . . . . . 33 4 Kick 99 | . . . . . . . . . . . . . . . . . . . . . . . 99 . Crush 9 | . 2 1 1 5 . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . . 36 . . . . . Rewire 59 | . . . . . . . . . . . . . . . . . . . . . . . 59 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 6 exits: Res x3 / Qua x2 / DSF) -3/DSF -2/Research -2/Garrison (discovered 4 exits: *Acc x3 / [*Res]) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 13 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 12) 1255 | -10/Materials | Discovered new exit (range 7) 1471 | -10/Materials | Discovered new exit (range 10) 1500 | -10/Materials | Derelicts attacked the area 1840 | -10/Materials | Identified exit to Mines 2059 | -10/Materials | Repaired Lgt. Treads 2516 | -10/Materials | Entered Mines 2593 | -10/Mines | Learned 2 Materials zone layouts 2702 | -10/Mines | Learned location of Storage (-9) 2765 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3114 | -10/Mines | Discovered new exit (range 11) 3263 | -10/Mines | Core integrity fell below 50% 3638 | -10/Mines | Discovered new exit (range 11) 3662 | -10/Mines | Entered Materials 3662 | -9/Materials | Evolved 2 slots: Propulsion x2 3663 | -9/Materials | Identified exit to Mines 3945 | -9/Materials | Identified exit to Storage 4609 | -9/Materials | Entered Mines 4631 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4641 | -9/Mines | Discovered new exit (range 5) 4664 | -9/Mines | Build established: Scavenger-Mutant 4735 | -9/Mines | Learned Materials garrison access intel 4823 | -9/Mines | Assembled infested the area 5042 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5042 | -9/Mines | Discovered new exit (range 5) 5048 | -9/Mines | Entered Exiles 5092 | -9/Exiles | Met 8R-AWN 5112 | -9/Exiles | Met EX-HEX 5176 | -9/Exiles | Met EX-DEC 5255 | -9/Exiles | Discovered new exit (range 14) 5343 | -9/Exiles | Met EX-BIN 5365 | -9/Exiles | Aligned with FarCom system 5367 | -9/Exiles | Given EX-Vault access code 5407 | -9/Exiles | Opened EX-Vault 5471 | -9/Exiles | Found Flying Fortress v7 5503 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5621 | -9/Exiles | Visited The Gauntlet 5758 | -9/Exiles | Build established: Mutant 5944 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5944 | -9/Exiles | Entered Mines 6211 | -8/Mines | Discovered new exit (range 12) 6219 | -8/Mines | Entered Materials 6219 | -8/Materials | Evolved 2 slots: Utility x2 6220 | -8/Materials | Loaded intel: 1 garrison access location 6364 | -8/Materials | Discovered new exit (range 4) 6368 | -8/Materials | Entered Factory 6368 | -7/Factory | Evolved 2 slots: Utility x2 6436 | -7/Factory | Identified exit to DSF 6615 | -7/Factory | Sucked down chute 6615 | -7/Factory | Entered Waste 6630 | -7/Waste | EMP discharged 6635 | -7/Waste | Spotted C-40 Crusher 6635 | -7/Waste | Spotted C-40 Crusher 6635 | -7/Waste | Spotted C-40 Crusher 6664 | -7/Waste | Destroyed C-40 Crusher 6673 | -7/Waste | Build established: Hacker-Mutant 6683 | -7/Waste | Spotted C-40 Crusher 6684 | -7/Waste | Spotted C-40 Crusher 6719 | -7/Waste | Discovered new exit (range 11) 6724 | -7/Waste | Entered Factory 6764 | -7/Factory | Discovered new exit (range 7) 6767 | -7/Factory | Entered Lower Caves 6892 | -7/Lower Caves | Learned Factory trap positions 6918 | -7/Lower Caves | Discovered new exit (range 12) 6953 | -7/Lower Caves | Entered another Lower Caves area 6966 | -7/Lower Caves | Learned 4 Factory zone layouts 7098 | -7/Lower Caves | Discovered new exit (range 10) 7104 | -7/Lower Caves | Entered Zion 7150 | -7/Zion | System corruption cleaned by Quarantine Array 7156 | -7/Zion | Learned location of Armory (-4) 7200 | -7/Zion | Learned Factory terminal intel 7236 | -7/Zion | Given the Hacking Drone Bay 7236 | -7/Zion | Found Prototype Device 7237 | -7/Zion | Identified Hacking Drone Bay 7354 | -7/Zion | Rebuked by Imprinter 7475 | -7/Zion | Found Prototype Launcher 7475 | -7/Zion | Identified Rocket Array 7632 | -7/Zion | Discovered new exit (range 14) 7665 | -7/Zion | Entered Proximity Caves 7773 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7842 | -6/Proximity Caves | Destroyed 9 combat bots 7886 | -6/Proximity Caves | Learned location of Extension (-5) 8074 | -6/Proximity Caves | Discovered new exit (range 6) 8089 | -6/Proximity Caves | Entered Factory 8089 | -6/Factory | Evolved 2 slots: Utility x2 8091 | -6/Factory | Loaded intel: 110 trap records 8092 | -6/Factory | Loaded intel: 26 terminal locations 8439 | -6/Factory | Search patrols dispatched 8628 | -6/Factory | Repaired Adv. Drone Bay 8718 | -6/Factory | Repaired Propulsion Shielding 8807 | -6/Factory | Build established: Hacker-Scout 8824 | -6/Factory | Discovered new exit (range 4) 8828 | -6/Factory | Identified exit to Factory 8909 | -6/Factory | Discovered new exit (range 5) 8911 | -6/Factory | Identified exit to Lower Caves 8924 | -6/Factory | Crushed by falling debris 8930 | -6/Factory | Entered another Factory area 8930 | -5/Factory | Evolved 2 slots: Utility x2 9041 | -5/Factory | Fabricated Imp. Transmission Jammer (x1) 9366 | -5/Factory | Fabricated M-22 Extractor? 9396 | -5/Factory | Discovered new exit (range 20) 9429 | -5/Factory | Entered Upper Caves 9429 | -5/Upper Caves | Accompanied by 1 ally 9491 | -5/Upper Caves | Learned Factory terminal intel 9549 | -5/Upper Caves | Spotted B-75 Beast 9723 | -5/Upper Caves | Build established: Hacker-Mutant 9828 | -5/Upper Caves | Ambushed by wild Derelicts 9920 | -5/Upper Caves | Discovered new exit (range 10) 9926 | -5/Upper Caves | Entered another Upper Caves area 9955 | -5/Upper Caves | Discovered new exit (range 27) 10006 | -5/Upper Caves | Entered Factory 10006 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10007 | -4/Factory | Loaded intel: 26 terminal locations 10080 | -4/Factory | Identified exit to DSF 10288 | -4/Factory | Build established: Hacker-Ninja 10438 | -4/Factory | Identified exit to Upper Caves 10438 | -4/Factory | Identified exit to Armory 10468 | -4/Factory | Repaired Lyr. Medium Armor Plating 11139 | -4/Factory | Identified exit to Research 11307 | -4/Factory | Entered Research 11307 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11512 | -3/Research | Identified exit to Quarantine 11512 | -3/Research | Identified exit to Research 11522 | -3/Research | Spotted B-86 Titan 11619 | -3/Research | Build established: Wizard-Ninja 11651 | -3/Research | Identified exit to DSF 11651 | -3/Research | Entered DSF 11677 | -3/DSF | Discovered exit to Research (range 21) 11686 | -3/DSF | Additional patrols routed to DSF 11699 | -3/DSF | Entered Research 11699 | -2/Research | Evolved 2 slots: Utility x2 11941 | -2/Research | Build established: Hacker-Ninja 11999 | -2/Research | Spotted B-90 Cyclops 12109 | -2/Research | Lost 5 parts (1n4u) 12160 | -2/Research | System corruption reached 10% 12168 | -2/Research | Identified exit to Garrison 12168 | -2/Research | Entered Garrison 12168 | -2/Garrison | Discovered recently destroyed garrison 12197 | -2/Garrison | Lost 6 parts (3n3u) 12340 | -2/Garrison | Build established: Hacker-Mutant 12639 | -2/Garrison | Discovered new exit (range 21) 12782 | -2/Garrison | Discovered new exit (range 7) 12876 | -2/Garrison | Discovered new exit (range 34) 12876 | -2/Garrison | Discovered new exit (range 51) 12876 | -2/Garrison | Discovered new exit (range 60) 12876 | -2/Garrison | Discovered new exit (range 17) 12906 | -2/Garrison | Build established: Commander-Mutant 12948 | -2/Garrison | Installed Relay Interface Framework 13202 | -2/Garrison | Core integrity fell below 50% 13670 | -2/Garrison | Garrison Relay disabled 13832 | -2/Garrison | Garrison Relay disabled 13906 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 14083 | -2/Garrison | Garrison Relay disabled 14183 | -2/Garrison | Garrison Relay disabled 14857 | -2/Garrison | Entered Access 14857 | -1/Access | Accompanied by 11 allies 14857 | -1/Access | Evolved 2 slots: Utility x2 14885 | -1/Access | Garrison activated, responded to threat 14926 | -1/Access | Lost 5 allies 14986 | -1/Access | Lost 3 allies 15224 | -1/Access | Lost 3 allies 15246 | -1/Access | Build established: Mutant 15295 | -1/Access | Found Prototype Device 15295 | -1/Access | Identified Active Sensor Suite 15403 | -1/Access | First assault squad dispatched 15411 | -1/Access | Garrison activated, responded to threat 15433 | -1/Access | Lost 4 parts (3u1w) 15475 | -1/Access | System corruption reached 10% 15501 | -1/Access | Released all parts (8) 15532 | -1/Access | Lost 13 parts (2p4n6u1w) 15574 | -1/Access | Core integrity fell below 50% 15592 | -1/Access | Core integrity fell below 20% 15595 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15528_ Acquired Xenon Bombardment Thruster. 15529_ Dropped Xenon Bombardment Thruster. 15530_ Dropped Quantum Reactor. 15531_ Acquired 20 matter. 15556_ |BN,NTWD6>OGQ0|JR|:BDQZ1 15565_ Slammed into S-43 Plague. 15576_ W-44 Eye sends out distress signal. 15579_ System corrupted: Energy discharge (-1). 15579_ Adv. Shield Generator destroyed. 15584_ Penetrated by Slug. 15584_ U-05 Engineer destroyed. 15586_ Slammed into U-05 Engineer. 15587_ Slug penetrates Wall. 15587_ Penetrated by Slug. 15590_ Slug penetrates Wall. 15591_ U-05 Engineer destroyed. 15591_ Penetrated by Slug. 15593_ S-43 Plague destroyed. 15594_ Penetrated by Slug. 15595_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????+##+??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ###########???????????? | | ????????????????????# # #???????????# | | ???????????????BB???# # #???????????? | | ???????????????BB???# # " #???????????? | | ?????????h??????????# # """ #???????????# | | ????????????????????# # """ #???????????# | | ????????????????????# # " #???????????# | | ???????????########## # #???????????# | | ?????????? k h !|# #???????????# | | ?????????? =%######+################ | | ?????????? A h @* =%s t | | ?????????? h wh =g s %! s | | ?????????????############/###########+#+########## | | ??????????????????????? ???????? ???????? | | ????????????????????? ?????? ??##### | | ???????????????????? ?????# ?# ! | | ???????H???????????#[ ?????# # | | ???????????????????# ????# # | | ???????????????????# "" ????# " #" | | ???????????????????# "" ????# """ #"" | | ???????????????????# "T ????# """ #"" | | ???????????????????# ??" u ???# " #"" | | ???????????????????#???" ???# #"" = | | ??????????????????????? ???# ? #"T | | ???????????????????????? ???# ??? #"" | | ????????????????????????####????#####???######"" | | ?????????????????????????????????????????????#"" | | ?????????????????????????????????????????????#"" | | ?????????????????????????????????????????????#" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 EM Shielding 3 Corruption Block 2 Armor Coverage 1200 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 24 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 33 Relay Coupler Types 1 Relay Coupler Value 40 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Drone Bay | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Wave Gun | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Rocket Array | -6/Factory | Scanalyzed Adv. Drone Bay | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Q-thruster | -4/Factory | Scanalyzed Adv. Heavy Siege Treads | -2/Research | Hacked Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Imp. Transmission Jammer | x1 | -5/Factory | Preloaded M-22 Extractor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Denied? GoHome() Leap Before You Look Maximum Efficiency Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed LatentWardroneRay Manual? 0 Play Time 03:59:11 Cumulative 43.0 hours Start 2024.04.07 @ 12:13:28 End 2024.04.07 @ 16:48:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 110b5c78-64cf-4882-922a-855aebebb7d0