Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.21 @ 13:11:32 Player: JustYourOrdinaryPerson Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (1232) 1232 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (685) 685 TOTAL SCORE: 6167 Bonus ------- Pacifist 200 Entered DSFs 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 83/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Magnetic Acceleration Cannon Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Recoil Nullifier Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Proton Cannon Enhanced Gauss Cannon Smartbomb Launcher > --- INVENTORY -------- Deuterium Engine Angular Momentum Engine Improved Carbon-fiber Leg Heat Sink Machine Analyzer Kinecellerator Authchip [Armor] EM Pulse Gun Magnetic Acceleration Cannon Heavy Flail Powered Hammer Power Sword [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Slots Evolved 11 | . 1 . 2 2 2 . 2 2 Power 1 | . 1 . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 5 | . . . 2 1 . . 1 1 Weapon 3 | . . . . . 1 . 1 1 Parts Attached 60 | 7 1 3 8 11 . 15 8 7 Power 10 | 1 1 . 1 2 . 2 2 1 Engine 8 | 1 1 . 1 1 . 2 1 1 Core 2 | . . . . 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . 2 2 . 4 1 1 Treads . | . . . . . . . . . Leg 12 | 2 . . 2 2 . 4 1 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 2 . 1 2 2 . 5 2 2 Device 10 | 1 . 1 1 1 . 4 1 1 Storage 1 | . . . . . . . 1 . Processor 2 | 1 . . 1 . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . Weapon 22 | 2 . 2 3 5 . 4 3 3 Energy Gun 9 | 2 . 1 1 3 . 1 . 1 Energy Cannon 4 | . . . 1 1 . 1 1 . Ballistic Gun 1 | . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . . . . . . 2 1 1 Special Weapon 2 | . . . 1 1 . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 26 | . . . 1 11 . . . 14 Power 5 | . . . 1 2 . . . 2 Propulsion 5 | . . . . 3 . . . 2 Utility 8 | . . . . 4 . . . 4 Weapon 8 | . . . . 2 . . . 6 Highest Loss Streak 8 | . . . 1 7 . . . 8 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 100 85 85 . 86 99 59 Engine 11 | . 25 25 10 7 . 12 11 4 Core 1 | . . . . 7 . . . 4 Leg 21 | . 25 25 18 23 . 23 25 16 Device 15 | . 12 12 20 10 . 18 23 4 Storage 1 | . . . . . . . 1 4 Processor 10 | . 12 12 20 15 . 7 6 4 Protection 3 | . . . . 6 . 5 6 4 Energy Gun 7 | . 25 22 6 4 . 5 6 4 Energy Cannon 6 | . . . 1 7 . 5 11 4 Launcher 2 | . . . . . . 6 6 1 Special Weapon 1 | . . . 6 1 . . . . Peak Build Rating 66 | 7 8 10 12 24 4 44 56 66 Average Rating 30 | 4 8 8 10 19 4 36 54 43 On Entrance 16 | . 7 8 10 11 4 4 44 56 Naked Turns 88 | . . . . . . . . 88 Heaviest Build 133 | 8 13 15 16 26 1 44 133 129 Greatest Support 66 | 20 20 20 23 45 3 66 66 66 Greatest Overweight (x) 32 | . . . 2 . . 1 2 32 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 5 5 25 25 Average Capacity 8 | 5 5 5 5 5 5 5 8 22 Most Carried 14 | 1 1 5 5 5 5 5 10 14 Average Carried 5 | . . 1 3 4 5 5 5 10 Final Capacity 25 | 5 5 5 5 5 5 5 25 5 Final Carried 10 | 1 1 5 5 5 5 5 10 3 Class Distribution -------------------- 42% | Hacker-Gunner 36% | Hacker-Mutant 21% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/DSF Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Matter Collected 817 | 257 23 30 60 134 . 40 81 192 Remotely . | . . . . . . . . . Salvage Created 1299 | . . . 148 328 . 394 105 324 Parts 64 | . . . 6 9 . 26 9 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 22 | . . . 5 4 . 5 2 6 Melee 1 | . . . 1 . . . . . Guns 2 | . . . 2 . . . . . Cannons 7 | . . . . 3 . 2 1 1 AOE 11 | . . . 2 . . 3 1 5 Classes Destroyed 11 | . . . 4 1 . 2 2 2 Recycler 1 | . . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . . . . . . 1 Watcher 1 | . . . . . . . 1 . Swarmer 2 | . . . 2 . . . . . Grunt 10 | . . . 1 3 . 2 . 4 Duelist 3 | . . . 1 1 . 1 . . Sentry 2 | . . . 1 . . . . 1 Hunter 2 | . . . . . . 1 . 1 Programmer 2 | . . . . . . . 2 . Heavy 1 | . . . . . . 1 . . Best Kill Streak 3 | . . . 2 3 . 3 1 3 Combat Bots Only 3 | . . . 2 2 . 3 1 3 Max Kills in Single Turn 3 | . . . 2 1 . 2 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 . . 2 1 3 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Hostile Shots Fired 554 | . . 24 37 181 . 8 12 292 Missed 160 | . . 10 10 63 . 2 3 72 Damage Taken 4672 | . . 92 453 1243 . 134 164 2586 Core 1630 | . . 32 152 370 . 66 10 1000 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 52 | . . . . . . 3 21 28 Ignored by Resistances 2691 | . . 65 257 674 . 78 97 1520 Core Remaining (%) 78 | 100 . 87 62 32 . 90 98 . Volleys Fired 60 | . . 1 17 18 . 9 5 10 Largest 4 | . . 2 2 2 . 3 4 4 Hottest 240 | . . 80 96 115 . 165 240 240 Shots Fired 127 | . . 2 27 34 . 20 20 24 Gun 58 | . . 2 23 15 . 5 5 8 Cannon 52 | . . . 4 16 . 9 10 13 Launcher 14 | . . . . . . 6 5 3 Special 3 | . . . . 3 . . . . Kinetic 7 | . . . 6 . . . . 1 Thermal 39 | . . . 10 11 . 5 5 8 Explosive 14 | . . . . . . 6 5 3 Electromagnetic 67 | . . 2 11 23 . 9 10 12 Robot Hit Streak 31 | . . 1 10 31 . 11 14 14 Robot Miss Streak 2 | . . 1 1 1 . 1 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 101 | . . 1 23 27 . 17 13 20 Core Hits 67 | . . 1 13 13 . 18 5 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . 2 . . . . Corrupt 2 | . . . . 2 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3307 | . . 25 456 511 . 795 289 1231 Guns 769 | . . 25 269 180 . 84 72 139 Cannons 1004 | . . . 55 302 . 257 104 286 Explosions 1417 | . . . 85 . . 454 113 765 Melee . | . . . . . . . . . Ramming 117 | . . . 47 29 . . . 41 Kinetic 108 | . . . 74 . . . . 34 Thermal 899 | . . . 217 150 . 233 72 227 Explosive 1095 | . . . . . . 305 113 677 Electromagnetic 1088 | . . 25 118 332 . 257 104 252 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 6 Average Corruption 1 | . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . 4 4 Message Errors 3 | . . . . . . . 2 1 Matter Fused 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . . . 5 . 8 . 12 Projectiles 5 | . . . . 5 . . . . Explosions 20 | . . . . . . 8 . 12 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 204 | . . . 7 . . . 77 120 Shots 7 | . . . . . . . 3 4 Rammed 14 | . . . 7 . . . . 7 Targets Rammed 45 | . . . 27 10 . . . 8 Kicked 31 | . . . 20 10 . . . 1 Crushed . | . . . . . . . . . Highest Temperature 570 | . . 33 135 570 . 130 347 258 Average Temperature 151 | . . 18 55 224 . 55 150 112 Received Heat Transfer 1392 | . . . 33 783 . 18 . 558 Effects 16 | . . . . 16 . . . . Shutdowns 3 | . . . . 3 . . . . Energy Bleed 3 | . . . . 3 . . . . Interference 2 | . . . . 2 . . . . Matter Decay 1 | . . . . 1 . . . . Short Circuit 3 | . . . . 3 . . . . Damage (minor) 2 | . . . . 2 . . . . Damage (core) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 2 | . . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . 1 2 Heat Transferred 1460 | . . . 333 222 . 398 111 396 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . 1 . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Peak Influence 234 | . 15 29 68 138 7 190 166 234 Initial 73 | . . 4 . 11 4 3 73 . Average 42 | . 5 7 22 47 5 83 31 96 Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 100 77 Level 1 3 | . . . . . . . . 22 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . . . . 3 . 2 2 6 Investigation 2 | . . . . . . . . 2 Extermination 4 | . . . . . . . 2 2 Reinforcement 4 | . . . . . . 2 . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | . 1 5 5 14 . 5 3 22 Peak Tracking Total 8 | . 1 2 2 6 . 3 1 8 Tactical Retreats 5 | . . . . 3 . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Traps Triggered 4 | . . . . . . 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 8 | . 4 . . 4 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Machines Disabled 11 | . . . . . . . 2 9 Max in Single Turn 4 | . . . . . . . 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Machines Accessed 14 | . 1 1 3 2 1 . 3 3 Terminals 10 | . 1 1 2 2 1 . 2 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 3 3 6 6 2 . 5 8 Successful 18 | . 1 1 4 2 1 . 5 4 Failed 15 | . 2 2 2 4 1 . . 4 Catastrophic 3 | . 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 3 . 2 3 . . 1 2 Terminals 25 | . 3 3 5 6 2 . 3 3 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 Scanalyzers 3 | . . . 1 . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 1 1 4 2 1 . 3 1 Record 4 | . . . . . . . 3 1 Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . Machine Index 1 | . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . Reprogram Traps 3 | . 1 . 1 1 . . . . Dispatch Records 2 | . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Process 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 1 3 2 1 . 2 3 Full Trace Events 3 | . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 40 | . . . . . . . . 40 Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 40 | . . . . . . . . 40 Retrieved Matter 40 | . . . . . . . . 40 Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Turns Passed 4643 | 66 101 489 961 643 3 341 1276 763 Spaces Moved 2428 | 49 80 394 396 336 6 232 495 440 Core 222 | 5 . . 10 20 6 18 . 163 Treads . | . . . . . . . . . Legs 2206 | 44 80 394 386 316 . 214 495 277 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 50 50 50 50 120 50 Average Speed 129 | 112 120 120 118 118 50 117 140 156 Slowest Speed 1650 | 120 120 120 150 123 50 190 260 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 14 63 20 28 . 96 10 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 147 | . . . 3 1 . 35 67 41 Melee . | . . . . . . . . . Projectile 1 | . . . . 1 . . . . AOE 146 | . . . 3 . . 35 67 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Total 3777 | 56 85 406 848 537 5 279 1062 499 Wait 1147 | . 4 5 398 157 . 19 546 18 Move 2420 | 48 79 393 395 335 5 231 494 440 Hop . | . . . . . . . . . Pick Up 16 | 1 1 4 2 1 . 1 5 1 Fast Attach 40 | 7 . . 5 5 . 14 3 6 Attach 4 | . 1 . 2 1 . . . . Detach 3 | . . . . . . . . 3 Swap 16 | . . 3 1 5 . 1 5 1 Drop 24 | . . . . 4 . 4 4 12 Fire 60 | . . 1 17 18 . 9 5 10 Melee . | . . . . . . . . . Ram 14 | . . . 7 . . . . 7 Kick 31 | . . . 20 10 . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 2 | . . . 1 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Power x1 68 | -10/Materials | Identified exit to Mines 68 | -10/Materials | Discovered exit to Mines (range 7) 168 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Hacker-Mutant 557 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 652 | -10/Mines | Identified exit to Materials 652 | -10/Mines | Discovered exit to Materials (range 4) 657 | -10/Mines | Entered Materials 657 | -9/Materials | Evolved 2 slots: Utility x2 1322 | -9/Materials | Build established: Hacker-Skirmisher 1586 | -9/Materials | Identified exit to Materials 1586 | -9/Materials | Discovered exit to Materials (range 16) 1618 | -9/Materials | Entered another Materials area 1618 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1973 | -8/Materials | Garrison activated, responded to threat 2237 | -8/Materials | Core integrity fell below 50% 2253 | -8/Materials | Identified exit to Factory 2253 | -8/Materials | Discovered exit to Factory (range 16) 2259 | -8/Materials | Build established: Hacker-Mutant 2261 | -8/Materials | Entered Factory 2261 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2263 | -7/Factory | Identified exit to DSF 2264 | -7/Factory | Entered DSF 2283 | -7/DSF | Lost 7 parts (2p3n1u1w) 2358 | -7/DSF | Additional patrols routed to DSF 2568 | -7/DSF | Identified exit to Factory 2568 | -7/DSF | Discovered exit to Factory (range 16) 2605 | -7/DSF | Entered Factory 2605 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2662 | -6/Factory | Build established: Hacker-Gunner 3867 | -6/Factory | Identified exit to Factory 3867 | -6/Factory | Discovered exit to Factory (range 4) 3881 | -6/Factory | Entered another Factory area 3881 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4381 | -5/Factory | Lost 4 parts (1u3w) 4557 | -5/Factory | Core integrity fell below 50% 4587 | -5/Factory | Lost 8 parts (2p1n3u2w) 4620 | -5/Factory | Core integrity fell below 20% 4634 | -5/Factory | Build established: Hacker-Mutant 4644 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- data lost. 04581_ U-05 Engineer lays Concrete. 04583_ U-05 Engineer builds a Wall. 04587_ U-05 Engineer lays Concrete. 04617_ ALERT: Cargo convoy en route, clear transfer corridor. 04621_ System corrupted: Energy discharge (-39). 04631_ ALERT: Rogue bot located, Programmers report to Factory Zone 2G. 04631_ Connecting with Fabricator... >>Build Building T-07 Excavator... 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T@ p # * | | ???????????? kpk ###### # | | ?????????????########## #????# # | | ??????????????????????##########?# # | | ??????????????????????????# # # | | ??????????????????????????#""" # # | | ??????????????????????????#""" + ######## | | ??????????????????????????#""" #+####+#+#####??? | | ??????????????????????????# # #??? | | ??????????????????????????# * ?# """ """ #??? | | ??????????????????????????######?# """ """ #??? | | ?????????????????????????????????# """ """ #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# ! #??? | | ?????????????????????????????????# ]#??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# "" "" #??? | | ?????????????????????????????????# ""F"" #??? | | ?????????????????????????????????# """ #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????##############??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 6 Particle Charging 27 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hvy. Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed SupersonicActuatorCarapace Manual? 0 Play Time 00:54:55 Cumulative 10.5 hours Start 2024.09.21 @ 12:22:04 End 2024.09.21 @ 13:11:32 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 22 Rogue 2 Adventurer 0 Explorer 20 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1214eced-d96f-4c41-b70a-b8409dc846d8