Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.09 @ 20:28:16 // AFD2020/Player2 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1260) 1260 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (763) 763 TOTAL SCORE: 5008 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 786 Friendly Fire -150 Cogmind --------- Core Integrity 564/700 Matter 168/300 Energy 13/100 System Corruption 1% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Autogun > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod (200) Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Component Analysis Suite System Backup Module Gatling Laser Heavy Assault Rifle Proton Missile Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod Improved Sensor Array Advanced Terrain Scan Processor Transmission Jammer Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Component Analysis Suite System Backup Module Gatling Laser Heavy Assault Rifle Autogun Proton Missile Launcher Katana [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 81 | . 8 3 27 22 21 Power 5 | . . 2 . 3 . Engine 4 | . . 1 . 3 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 32 | . 3 . 10 10 9 Treads 20 | . 1 . 5 8 6 Leg . | . . . . . . Wheel 12 | . 2 . 5 2 3 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | . 3 . 8 6 9 Device 10 | . . . 3 2 5 Storage 2 | . 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 13 | . 2 . 4 4 3 Artifact . | . . . . . . Weapon 18 | . 2 1 9 3 3 Energy Gun 2 | . 1 . . . 1 Energy Cannon 3 | . . . 2 1 . Ballistic Gun 10 | . 1 1 4 2 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 14 | . . . 3 8 3 Power 2 | . . . 1 1 . Propulsion 4 | . . . 1 2 1 Utility 6 | . . . 1 4 1 Weapon 2 | . . . . 1 1 Highest Loss Streak 6 | . . . 1 6 3 Average Slot Usage (%) 95 | . 92 99 94 97 93 Engine 6 | . 14 2 5 7 6 Core 1 | . . 11 . . . Treads 12 | . 2 14 11 18 14 Leg 1 | . 12 . . . . Wheel 15 | . 12 14 21 17 9 Device 5 | . . . 5 9 8 Storage 10 | . 14 14 11 9 7 Processor 1 | . . . . . 6 Protection 16 | . 8 14 16 17 21 Energy Gun 4 | . 14 14 . . . Energy Cannon 6 | . . . 10 9 7 Ballistic Gun 10 | . 14 14 10 8 6 Naked Turns . | . . . . . . Heaviest Build 105 | 13 31 31 96 102 105 Greatest Support 32 | 20 20 16 26 26 32 Greatest Overweight (x) 10 | . 10 1 4 3 6 Average Overweight (x) 2 | . . 1 3 3 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 21 | 8 13 15 24 25 25 Most Carried 25 | 8 15 15 25 25 25 Average Carried 20 | 6 10 15 23 24 24 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | 8 15 15 25 25 23 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1417 | 214 95 249 413 339 107 Remotely . | . . . . . . Salvage Created 2219 | 143 207 117 953 688 111 Parts 136 | 4 9 14 72 29 8 Haulers Intercepted 4 | . 1 . 1 2 . Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 32 | . . 5 16 8 3 Guns 15 | . . 5 5 4 1 Cannons 10 | . . . 4 4 2 AOE 7 | . . . 7 . . Classes Destroyed 13 | 2 2 3 4 1 1 Worker 5 | . . 2 1 2 . Builder 3 | . . . 2 1 . Tunneler 3 | 2 . . 1 . . Hauler 4 | . 1 . 1 2 . Recycler 8 | 1 2 . 2 3 . Operator 1 | . . . 1 . . Watcher 5 | . 1 . 3 1 . Swarmer 10 | . . 4 3 3 . Cutter 1 | . . . . . 1 Grunt 11 | . . 1 7 2 1 Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 8 | . . . 5 2 1 Best Kill Streak 7 | 2 2 2 5 7 1 Combat Bots Only 4 | . . 2 4 2 1 Max Kills in Single Turn 3 | 1 1 1 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2434 | . . 178 603 857 796 Core 153 | . . 7 43 70 33 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 97 85 84 . Volleys Fired 159 | 14 17 17 53 44 14 Largest 2 | 2 2 2 2 2 2 Hottest 91 | 70 70 70 91 91 91 Shots Fired 315 | 28 34 34 103 88 28 Gun 207 | 28 34 34 53 44 14 Cannon 105 | . . . 47 44 14 Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 156 | 14 17 17 50 44 14 Thermal 156 | 14 17 17 50 44 14 Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 6 6 5 11 5 5 Robot Miss Streak 5 | 2 5 5 2 5 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 198 | 19 21 17 71 53 17 Core Hits 88 | 4 9 11 33 23 8 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | 2 2 1 1 1 . Burn 5 | 2 2 1 . . . Meltdown 1 | . . . . 1 . Destroy 1 | . . . 1 . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3757 | 200 212 171 1766 1118 290 Guns 1758 | 200 212 171 589 461 125 Cannons 1498 | . . . 676 657 165 Explosions 501 | . . . 501 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1397 | 75 90 82 564 461 125 Thermal 1859 | 125 122 89 701 657 165 Explosive 501 | . . . 501 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 11 | . . . 11 . . Projectiles 11 | . . . 11 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 132 | 120 80 132 132 58 6 Average Temperature 34 | 46 27 47 35 21 4 Received Heat Transfer 669 | . . 39 225 387 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 11 | 3 3 1 1 3 . Heat Transferred 4116 | 518 518 333 1295 1156 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 851 | 15 131 161 851 641 352 Initial 248 | . 9 . 44 248 233 Average 293 | 6 51 92 451 445 262 Maximum Alert Level 3 | . . . 3 2 1 Low Security (%) 42 | 100 100 100 16 1 27 Level 1 28 | . . . 27 29 72 Level 2 23 | . . . 35 68 . Level 3 6 | . . . 20 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . 3 1 7 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 10 | . 1 . 2 1 6 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 5 8 35 27 22 Peak Tracking Total 17 | . 1 3 4 6 17 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 5 | . . 1 4 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 22 | . 4 1 6 7 4 Terminals 14 | . 3 1 2 6 2 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . . 1 . Total Hacks 71 | . 15 4 20 22 10 Successful 42 | . 9 2 13 14 4 Failed 29 | . 6 2 7 8 6 Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 37 | . 12 4 10 11 . Terminals 51 | . 12 4 8 20 7 Fabricators 1 | . . . . . 1 Repair Stations 6 | . . . 6 . . Recycling Units 7 | . 3 . 4 . . Scanalyzers 4 | . . . 2 . 2 Garrison Access 2 | . . . . 2 . Terminal Hacks 24 | . 6 2 5 9 2 Part Schematic 1 | . . . 1 . . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 5 | . 3 1 1 . . Branch Access Points 4 | . 1 . 1 1 1 Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 5 | . 1 1 1 2 . Locate Traps 3 | . 1 . . 1 1 Hauler Manifests 2 | . . . 1 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 2 . 2 Insert Component 2 | . . . 1 . 1 Analyze 2 | . . . 1 . 1 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 10 | . 3 . 3 4 . Terminals 8 | . 2 . 2 4 . Track 6 | . 2 . 1 3 . Botnet 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Reject 1 | . . . 1 . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 16 | . 2 . 4 6 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 Part Schematics Acquired 2 | . . . 1 . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 2 | . 1 1 . . . Largest Group 2 | . 1 2 2 1 1 Highest-Rated Group 96 | . 58 90 96 71 91 Highest-Rated Ally 91 | . 58 59 66 71 91 Total Orders . | . . . . . . Ally Attacks 101 | . 4 10 30 40 17 Total Damage 3351 | . 59 150 959 1400 783 Kills 49 | . 2 4 18 17 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 4392 | 80 527 765 1371 759 890 Spaces Moved 2703 | 32 340 599 789 423 520 Core 2 | . 2 . . . . Treads . | . . . . . . Legs 55 | 32 23 . . . . Wheels 2646 | . 315 599 789 423 520 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 100 115 135 135 135 Average Speed 130 | 120 115 115 136 135 145 Slowest Speed 550 | 120 550 115 140 135 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 54 97 62 50 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 12 | . . . 12 . . Terrain Destroyed 25 | . . . 25 . . Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 24 | . . . 24 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3295 | 48 447 648 991 529 632 Wait 229 | 1 63 21 83 14 47 Move 2698 | 31 339 598 788 422 520 Hop . | . . . . . . Pick Up 62 | 2 13 3 21 13 10 Fast Attach 21 | . 6 2 3 4 6 Attach 23 | . 2 . 6 9 6 Detach 2 | . 1 . 1 . . Swap 37 | . . 1 18 9 9 Drop 63 | . 6 6 17 14 20 Fire 159 | 14 17 17 53 44 14 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Discovered new exit (range 10) 519 | -10/Materials | Discovered new exit (range 14) 534 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Entered Mines 608 | -10/Mines | Accompanied by 1 ally 700 | -10/Mines | Discovered new exit (range 9) 737 | -10/Mines | Learned Materials non-interactive machine intel 821 | -10/Mines | Found a hidden stash of uninstalled traps 1217 | -10/Mines | Discovered new exit (range 7) 1256 | -10/Mines | Received a Mining Laser from a helpful Derelict 1373 | -10/Mines | Entered Materials 1373 | -9/Materials | Accompanied by 2 allies 1373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -9/Materials | Loaded intel: 46 non-interactive machine locations 1410 | -9/Materials | Identified exit to Mines 1668 | -9/Materials | Build established: Scavenger-Mutant 1985 | -9/Materials | Repaired Lgt. Armor Plating 2173 | -9/Materials | First assault squad dispatched 2369 | -9/Materials | Discovered new exit (range 9) 2724 | -9/Materials | Discovered new exit (range 10) 2744 | -9/Materials | Entered another Materials area 2744 | -8/Materials | Accompanied by 1 ally 2744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3032 | -8/Materials | Lost 6 parts (1p2n2u1w) 3451 | -8/Materials | Discovered new exit (range 18) 3503 | -8/Materials | Entered Factory 3503 | -7/Factory | Accompanied by 1 ally 3503 | -7/Factory | Evolved 2 slots: Utility x2 3942 | -7/Factory | Identified exit to Storage 3942 | -7/Factory | Identified exit to Lower Caves 4337 | -7/Factory | Cargo convoy interrupted 4393 | -7/Factory | Self-destructed Last Messages --------------- 04376_ Player 2 drops Imp. Deuterium Engine. Player 2: "This Imp. Deuterium Engine is for you." 04377_ K-01 Serf collects debris. 04380_ Med. Treads severed. 04381_ Slug penetrates Wall. 04381_ K-01 Serf collects debris. 04382_ C-17 Slicer destroyed. 04382_ Acquired Maneuvering Thrusters. 04383_ Hvy. Assault Rifle destroyed. 04384_ K-01 Serf cleans the Terminal. 04385_ P-60 Hacker suffers critical hit (Blast). 04385_ Lgt. Treads destroyed. 04387_ MOE8|IFJI0%|LC=9FG8AY9#XDB>|0=Q5L=C%G4EU 04387_ K-01 Serf collects debris. 04389_ P-60 Hacker destroyed. 04389_ Maneuvering Thrusters severed. 04390_ Acquired 1 matter. 04390_ K-01 Serf collects debris. 04391_ Lgt. Armor Plating destroyed. 04392_ Knocked back. 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""???????????# # | | ???????????????????????# """#?????????# """" # | | ???????????????????????# """#?????????# """" # | | ???????????????????????# #?????????# """" !# | | ???????????????????????# #?????????# """" # | | ???????????????????????########?????????# ? # | | ????????????????????????????????????????# ????? # | | ????????????????????????????????????????###??????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 1 . . Utility 1 | . . . . 1 . Weapon 2 | . . . 1 1 . Parts Attached 54 | . 20 1 8 10 15 Parts Lost 4 | . . . . . 4 Damage Taken 1625 | . . . 207 302 1116 Core 131 | . . . 14 14 103 Player 2/Cogmind (%) 46 | . . . 24 16 75 Absorbed by Shields . | . . . . . . Damage Inflicted 3329 | . 59 150 937 1400 783 Player 2/Cogmind (%) 46 | . 21 46 34 55 72 Combat Hostiles Destroyed 31 | . 1 3 10 12 5 Player 2/Cogmind (%) 49 | . 100 37 38 60 62 Game ------ Seed LightTractorScythe Manual? 0 Play Time 00:57:38 Cumulative 1211.8 hours Start 2021.10.09 @ 16:41:28 End 2021.10.09 @ 20:28:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 41 Types 25/6/7/3/0/0/0/0/0 Lore% 82 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bf2abb8-d02f-4dc3-ba83-3ae77b37cbca