Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 00:31:20 Player: Skysub Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (3) 15 Value Destroyed (72) 72 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2325) 2325 TOTAL SCORE: 9592 Bonus ------- Pacifist 1325 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 185/300 Energy 24/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (5) ---- Advanced Reaction Control System Improved Weapon Shielding Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Surge Thruster Improved Surge Thruster Improved Diametric Drive > --- UTILITY ---------- Small Storage Unit Signal Interpreter Nanoactuators Improved Reaction Control System Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Nuclear Core Neutrino Core Improved Flight Unit Improved Flight Unit Cooled Particle Cannon [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Improved Reaction Control System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 . 2 2 2 Power 2 | . . . . . . 1 . . 1 . . . . Propulsion 8 | . . 2 2 . . 1 1 . . . . 1 1 Utility 8 | . . . . 2 . . 1 . 1 . 2 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 41 | 6 3 6 2 1 . 3 5 . . 1 9 3 2 Power 6 | 1 . . 1 . . 1 2 . . . 1 . . Engine 2 | 1 . . 1 . . . . . . . . . . Core 3 | . . . . . . 1 2 . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 19 | 2 2 5 . . . . 3 . . . 4 1 2 Treads 1 | 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 17 | . 2 5 . . . . 3 . . . 4 1 2 Utility 11 | 1 1 . . 1 . 2 . . . 1 3 2 . Device 4 | . . . . . . 2 . . . . 1 1 . Storage 1 | 1 . . . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . . Hackware 4 | . . . . 1 . . . . . . 2 1 . Protection 1 | . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 5 | 2 . 1 1 . . . . . . . 1 . . Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . . . 2 . . Parts Lost 27 | . . . . . . . . . . 2 20 2 3 Power 3 | . . . . . . . . . . . 2 1 . Propulsion 16 | . . . . . . . . . . 2 11 1 2 Utility 7 | . . . . . . . . . . . 6 . 1 Weapon 1 | . . . . . . . . . . . 1 . . Highest Loss Streak 14 | . . . . . . . . . . 2 14 2 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Backups 4 | 2 4 5 6 6 6 6 6 8 8 7 5 3 3 Power . | . . . . . . 1 1 2 2 1 1 . . Propulsion 2 | 1 2 3 4 4 4 3 3 4 4 4 2 . . Utility 1 | . . 1 1 1 1 1 1 1 1 1 . 2 3 Weapon . | . . . . 1 1 1 1 1 1 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . 3 1 . . . . . . . 1 . . 2 Power 1 | . 1 . . . . . . . . . . . . Propulsion 2 | . 1 1 . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 . . 2 Weapon 1 | . 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 74 72 87 76 84 87 92 94 84 80 59 6 7 Engine 3 | . 14 11 9 7 7 6 5 . . . . . . Core 2 | . . . . . . 6 5 11 10 10 4 . . Flight 23 | . 10 42 51 46 46 45 47 47 42 38 24 1 . Device 2 | . . . . . . 1 9 11 10 10 6 . . Storage 3 | . 8 3 9 7 7 6 5 5 5 5 2 . . Processor 3 | . 1 11 9 7 7 6 5 5 5 5 4 . . Hackware 4 | . . . . . 7 6 5 5 5 5 9 4 6 Energy Gun 1 | . 10 . . . . . . . . . . . . Ballistic Gun 1 | . 10 . . . . . . . . . . . . Slashing Weapon 2 | . . 4 9 7 7 6 5 5 5 5 2 . . Peak Build Rating 65 | 6 7 18 27 27 28 37 48 48 48 53 65 34 15 Average Rating 22 | 4 6 14 22 25 27 33 45 48 48 48 45 10 9 On Entrance 24 | . 6 6 18 24 27 28 34 48 48 48 45 6 10 Avg Prop Armor Cover (%) 7 | 14 12 . 4 2 2 . 11 9 . 5 8 . . Naked Turns 5 | . . . . . . . . . . . . . 5 Heaviest Build 37 | 12 12 11 17 17 17 24 34 30 30 37 36 14 7 Greatest Support 40 | 20 10 20 30 25 25 35 40 34 34 38 38 16 6 Greatest Overweight (x) 2 | 1 1 . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 6 6 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 3 5 7 7 7 8 7 8 8 8 8 7 5 5 Average Carried 5 | 2 4 5 6 6 6 6 7 8 8 7 4 4 4 Final Capacity 8 | 8 5 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 3 5 7 7 6 8 7 8 8 8 8 5 5 4 Class Distribution -------------------- 33% | Sprinter 32% | Mutant 18% | Hacker-Sprinter 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Extension Sprinter | -4/Factory Sprinter | -4/DSF Hacker-Sprinter | -3/Research Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Matter Collected 497 | 204 . 92 . . . . . . . . 189 . 12 Remotely . | . . . . . . . . . . . . . . Salvage Created 184 | . . . . . . 17 . . . . 127 . 40 Parts 6 | . . . . . . 2 . . . . 1 . 3 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Combat Hostiles Destroyed 1 | . . . . . . . . . . . . . 1 Cannons 1 | . . . . . . . . . . . . . 1 Classes Destroyed 3 | . . . . . . 1 . . . . 1 . 1 Builder 1 | . . . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . Cutter 1 | . . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . 1 . . . . 1 . 1 Combat Bots Only 1 | . . . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Hostile Shots Fired 351 | . . 26 11 . 1 30 2 3 . 13 139 8 118 Missed 169 | . . 11 6 . 1 21 1 2 . 7 63 4 53 Hits 182 | . . 15 5 . . 9 1 1 . 6 76 4 65 Melee 8 | . . . . . . . . . . 2 . . 6 Projectile 174 | . . 15 5 . . 9 1 1 . 4 76 4 59 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 10 | . . 1 1 . . . . . . 2 2 . 4 Damage Taken 4014 | . . 142 71 . . 70 21 29 . 100 1571 239 1771 Core 2363 | . . 33 13 . . 27 . . . . 644 45 1601 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 100 91 97 . 100 96 . 100 . 100 50 96 . Volleys Fired 13 | . . . . . . . . . . . 4 . 9 Largest 1 | . . . . . . . . . . . 1 . 1 Hottest 90 | . . . . . . . . . . . 90 . 90 Shots Fired 13 | . . . . . . . . . . . 4 . 9 Gun . | . . . . . . . . . . . . . . Cannon 13 | . . . . . . . . . . . 4 . 9 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 13 | . . . . . . . . . . . 4 . 9 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . . . . . . . . . . 5 Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 9 | . . . . . . 2 . . . . 2 . 5 Core Hits 5 | . . . . . . 1 . . . . 1 . 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . 3 1 . . . 2 . . Impact . | . . . . . . . . . . . . . . Slashing 6 | . . . . . . 3 1 . . . 2 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 399 | . . . . . . 114 . . . . 146 6 133 Guns . | . . . . . . . . . . . . . . Cannons 133 | . . . . . . . . . . . . . 133 Explosions . | . . . . . . . . . . . . . . Melee 246 | . . . . . . 114 . . . . 132 . . Ramming 20 | . . . . . . . . . . . 14 6 . Kinetic . | . . . . . . . . . . . . . . Thermal 133 | . . . . . . . . . . . . . 133 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 246 | . . . . . . 114 . . . . 132 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 1 . . 2 . 2 Average Corruption 1 | . . . . . . . 1 1 . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . 1 . . . 1 . 1 Matter Fused 1 | . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . . Overload Shots 6 | . . . . . . . . . . . 3 . 3 Effects 2 | . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . 1 . . Overflow Damage 50 | . . . . . . 27 . . . . 23 . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 50 | . . . . . . 27 . . . . 23 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . 7 3 . Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 1 1 . Targets Rammed 2 | . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 245 | . . 8 45 . . 119 245 96 . 61 232 . 38 Average Temperature 91 | . . 4 14 . . 64 123 33 . 40 143 . 34 Received Heat Transfer 300 | . . 27 63 . . 24 . . . 24 144 18 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 185 | . . . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . 1 . 1 Low Security (%) 92 | 100 100 100 100 100 100 100 100 100 100 100 67 100 96 Level 1 7 | . . . . . . . . . . . 32 . 3 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 369 | . . 100 60 25 17 8 4 6 2 4 369 195 221 Initial 195 | . . . 42 25 17 8 2 . 2 4 . 195 74 Average 67 | . . 25 48 25 17 3 2 . 2 3 122 171 70 Influence Increases 990 | . . 127 25 . . 6 2 6 4 . 583 . 237 Destroy 0b10 Robot/C 20 | . . . . . . . . . . . . . 20 Destroy 0b10 Robot/NC 10 | . . . . . . 5 . . . . 5 . . Destroy Leader 10 | . . . . . . . . . . . . . 10 Successful Hack 67 | . . 7 25 . . . . 6 4 . 4 . 21 Destroy Structure 13 | . . . . . . 1 2 . . . 4 . 6 Partial Spotted 90 | . . 30 . . . . . . . . 45 . 15 Lose Combat Pursuer 780 | . . 90 . . . . . . . . 525 . 165 Influence Decreases 769 | . . 27 68 32 8 18 7 . 4 6 234 224 141 Entered New Map 321 | . . . 58 32 8 9 3 . 4 2 . 154 51 Time Decay 225 | . . 27 10 . . 9 4 . . . 65 50 60 Lost Part 223 | . . . . . . . . . . 4 169 20 30 Squads Dispatched 22 | . . 3 . . . 1 . . . 1 8 4 5 Investigation 10 | . . 3 . . . . . . . . 4 1 2 Extermination 3 | . . . . . . . . . . . 1 1 1 Reinforcement 9 | . . . . . . 1 . . . 1 3 2 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Distress Signals 3 | . . 1 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 114 | . . 14 7 . 1 2 2 1 . 5 53 6 23 Peak Tracking Total 21 | . . 9 7 . 1 2 2 1 . 5 21 7 20 Tactical Retreats 7 | . . 1 . . . . . . . . 5 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Traps Triggered 5 | . . 1 . . . 3 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Machines Accessed 21 | . 3 3 2 1 . 1 1 1 1 . 5 1 2 Terminals 19 | . 3 2 2 1 . . 1 1 1 . 5 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 50 | . 7 11 5 3 . 1 1 1 1 . 12 2 6 Successful 20 | . 3 5 3 1 . . 1 1 1 . 4 . 1 Failed 30 | . 4 6 2 2 . 1 . . . . 8 2 5 Catastrophic 9 | . 2 1 1 . . 1 . . . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . 7 8 . . . . . . . . 7 2 4 Terminals 46 | . 7 8 5 3 . . 1 1 1 . 12 2 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . 3 . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . 3 1 . . 1 1 1 . 3 . . Open Door 2 | . . . . . . . 1 1 . . . . . Open DSF 3 | . . . . 1 . . . . 1 . 1 . . Level Access Points 3 | . 1 . 1 . . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 2 . . . . . . . . 1 . 1 Terminals 6 | . 2 2 . . . . . . . . 1 . 1 Botnet 5 | . 1 2 . . . . . . . . 1 . 1 Skim 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 3 2 1 1 . 1 1 . . . 4 1 2 Full Trace Events 11 | . 1 2 1 . . . . . . . 4 1 2 Feedback Events 1 | . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Active Infowar (turns) 96 | . . . . . . 3 23 15 . 5 50 . . Structural 96 | . . . . . . 3 23 15 . 5 50 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Turns Passed 750 | 54 70 64 39 3 17 54 25 19 1 14 150 107 133 Spaces Moved 1817 | 46 95 174 119 7 57 113 80 94 3 57 521 203 248 Core 336 | 1 . . . . . . . . . . 5 151 179 Treads 1 | 1 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 87 | 44 43 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1393 | . 52 174 119 7 57 113 80 94 3 57 516 52 69 Fastest Speed 13 | 50 32 26 22 25 25 19 13 17 17 13 13 45 22 Average Speed 31 | 91 60 28 25 25 25 19 14 19 17 15 22 48 42 Slowest Speed 160 | 160 95 29 32 25 25 19 20 20 17 17 50 50 150 Overloaded Moves 169 | . . . . . . . . . . 14 111 . 44 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 36 | . 2 3 4 . . . . . . 4 18 4 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 22 25 16 . 59 5 4 22 . 58 31 13 11 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 . 1 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . 1 1 . . . 2 . 2 Terrain Destroyed 8 | . . . . . . 1 1 . . . 3 . 3 Melee 2 | . . . . . . 1 1 . . . . . . Projectile 6 | . . . . . . . . . . . 3 . 3 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Total 1909 | 54 106 182 124 7 58 138 88 93 2 57 529 206 265 Wait 2 | . . . . . . . . . . . . . 2 Move 1739 | 45 90 167 111 6 56 112 79 93 2 49 489 194 246 Hop 30 | . 2 3 3 . . . . . . 3 14 4 1 Pick Up 22 | 3 4 4 2 . 2 1 2 . . 2 1 1 . Fast Attach 21 | 6 1 1 2 . . 1 . . . 1 4 3 2 Attach 22 | . . 3 2 1 . 2 2 . . . 8 1 3 Detach 11 | . 2 . 2 . . . . . . . 4 1 2 Swap 11 | . 2 3 . . . 1 4 . . . 1 . . Drop 13 | . 5 1 2 . . . . . . 2 2 1 . Fire 13 | . . . . . . . . . . . 4 . 9 Melee 6 | . . . . . . 3 1 . . . 2 . . Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -5/Extension -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Identified exit to Materials 125 | -10/Materials | Entered another Materials area 125 | -9/Materials | Evolved 2 slots: Propulsion x2 186 | -9/Materials | Discovered new exit (range 7) 188 | -9/Materials | Identified exit to Materials 189 | -9/Materials | Entered another Materials area 189 | -8/Materials | Evolved 2 slots: Propulsion x2 207 | -8/Materials | Identified exit to Factory 228 | -8/Materials | Entered Factory 228 | -7/Factory | Evolved 2 slots: Utility x2 231 | -7/Factory | Identified exit to DSF 231 | -7/Factory | Entered DSF 244 | -7/DSF | Discovered new exit (range 14) 246 | -7/DSF | Additional patrols routed to DSF 247 | -7/DSF | Identified exit to Factory 248 | -7/DSF | Entered Factory 248 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 301 | -6/Factory | Discovered new exit (range 5) 302 | -6/Factory | Identified exit to Factory 302 | -6/Factory | Entered another Factory area 302 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 325 | -5/Factory | Discovered new exit (range 10) 327 | -5/Factory | Identified exit to Extension 327 | -5/Factory | Entered Extension 342 | -5/Extension | Spotted B-75 Beast 343 | -5/Extension | Spotted B-75 Beast 345 | -5/Extension | Discovered new exit (range 3) 345 | -5/Extension | Identified exit to Factory 346 | -5/Extension | Entered Factory 346 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 347 | -4/Factory | Identified exit to DSF 347 | -4/Factory | Entered DSF 358 | -4/DSF | Discovered new exit (range 15) 360 | -4/DSF | Identified exit to Research 361 | -4/DSF | Entered Research 361 | -3/Research | Evolved 2 slots: Utility x2 433 | -3/Research | Identified exit to Research 451 | -3/Research | Lost 6 parts (1p3n2u) 453 | -3/Research | System Shield fried by hacking feedback 457 | -3/Research | Spotted B-86 Titan 492 | -3/Research | Spotted B-86 Titan 511 | -3/Research | Entered another Research area 511 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 542 | -2/Research | Lost 14 parts (1p8n4u1w) 612 | -2/Research | Discovered new exit (range 10) 618 | -2/Research | Entered Access 618 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 712 | -1/Access | Core integrity fell below 50% 725 | -1/Access | Core integrity fell below 20% 751 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00717_ Penetrated by Slug. 00719_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00719_ ALERT: Suspicious activity at Terminal A017. Dispatching Investigation squad. 00720_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00724_ Imp. Hacking Suite destroyed. 00724_ Knocked back. 00727_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2S. 00732_ Adv. Surge Thruster destroyed. 00732_ Knocked back. 00742_ C-57 Dissector destroyed. 00746_ System corrupted: Energy discharge (-11). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ???????????????????????#/#####################"## | | ???????????????????? | | ???????????????????? | | ???????????????????????????###### ###+########## | | ????????????????????????????????# # ???????## | | ????????????????????????????????# # ??????# | | ????????????????????????????????# # #????# | | ????????????????????????????????# # #????# | | ????????????????????????????????# # [#????# | | ????????????????????????????????# # #????# | | ????????????????????????????????# # !! #????# | | ????????????????????????????????# # !! #????# | | ???????????????????????########## # #????? | | ???????????????????????# + ##########????? | | ???????????????????????# # ########??????? | | ???????????????????????# + #??????? | | ???????????????????????# " # + | | ???????????????????????#""" # ######+##+####? | | ???????????????????????# """ # #? | | ???????????????????????? " # * #? | | ???????????????????????# !#? | | ???????????????????????#? ? #? | | ?????????????????????########### #? | | ?????????????????????# sss=! #?############? | | ?????????????????????# @###### #????????????? | | ?????????????????????#=! #??? !????????? | | ?????????????????????#!! #? #???????? | | ?????????????????????# #! """ """ #???????? | | ?????????????????????# # """S""" #???????? | | ?????????????????????# # #???????? | | ?????????????????????###### #???????? | | ??????????????????????????################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 490 Matter Stores 255 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Melee Speed Boost 30 Evasion (%) 75 Recoil Reduction 1 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalFlightBarrier Manual? 0 Play Time 00:30:47 Cumulative 333.7 hours Start 2026.07.16 @ 23:59:58 End 2026.07.17 @ 00:31:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 22 Types 14/0/3/1/1/0/1/1/0/1 Lore% 80 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 805c6376-7601-4f1f-ae9d-59e5b3474566