Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 01:27:53 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (226) 1130 Value Destroyed (10054) 10054 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (7536) 7536 TOTAL SCORE: 26980 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3036 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1094/1600 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Centrium Leg Advanced Matter Compressor (400) Advanced Target Analyzer Cloaking Device Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Matter Compressor Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Weapon Cycler Advanced Transmission Jammer System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Biometal Leg Centrium Leg Centrium Leg Structural Scanner Advanced Target Analyzer Improved Transmission Jammer ECM Suite Cloaking Device Enhanced Nova Cannon [Rating: 185] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Reactor Quantum Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Improved Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . . 1 . 1 . . . . Utility 12 | . . . 1 . . . 1 . 1 2 1 1 2 1 2 Weapon 2 | . . . . . . . 1 . . . . . . 1 . Parts Attached 419 | 7 20 3 29 10 1 2 23 4 35 50 33 20 56 51 75 Power 26 | 1 1 . 3 . . . . . 1 5 1 1 4 4 5 Engine 10 | 1 1 . 3 . . . . . 1 2 . 1 1 . . Core . | . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . 3 1 . 3 4 5 Propulsion 64 | 2 3 . 5 2 . . 7 . 5 10 3 1 6 10 10 Treads 21 | 2 3 . 5 2 . . 7 . . . . . 2 . . Leg 43 | . . . . . . . . . 5 10 3 1 4 10 10 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 247 | 2 9 3 16 8 1 2 8 . 15 30 28 16 34 27 48 Device 202 | 1 7 3 15 7 . 2 6 . 12 22 21 13 30 24 39 Storage 13 | 1 1 . . . 1 . . . 2 2 1 1 . . 4 Processor 17 | . 1 . 1 . . . 1 . 1 2 2 1 2 2 4 Hackware 2 | . . . . . . . . . . 1 . . . . 1 Protection 13 | . . . . 1 . . 1 . . 3 4 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 82 | 2 7 . 5 . . . 8 4 14 5 1 2 12 10 12 Energy Gun 7 | . . . 2 . . . 3 2 . . . . . . . Energy Cannon 47 | . . . . . . . . 1 9 3 1 1 10 10 12 Ballistic Gun 13 | 2 6 . 3 . . . 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . . Launcher 1 | . . . . . . . . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 3 1 5 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 . . . 1 . 2 2 . 2 2 . 1 Parts Lost 44 | . . . . . . . . . . 3 3 3 6 4 25 Power 4 | . . . . . . . . . . . . . . 2 2 Propulsion 12 | . . . . . . . . . . 1 2 . 4 . 5 Utility 13 | . . . . . . . . . . . 1 2 . 1 9 Weapon 15 | . . . . . . . . . . 2 . 1 2 1 9 Highest Loss Streak 6 | . . . . . . . . . . 1 2 3 2 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 99 99 100 100 100 100 100 99 99 100 99 98 99 98 Engine 5 | . 13 14 11 11 11 11 9 9 7 4 . 5 3 . . Reactor 3 | . . . . . . . . . . 1 5 5 4 7 7 Treads 9 | . 27 28 32 33 33 33 27 27 . . . . . . . Leg 16 | . . . . . . . . . 30 26 29 26 20 20 19 Device 15 | . 13 13 11 10 11 11 8 9 7 12 10 10 21 21 27 Storage 6 | . 14 14 11 11 11 11 9 9 7 6 5 5 4 4 5 Processor 19 | . . . 11 11 11 11 18 18 23 26 29 25 21 21 18 Protection 1 | . . . . . . . . . . . . 4 3 4 1 Energy Gun 1 | . . . 7 11 11 11 4 4 . . . . . . . Energy Cannon 11 | . . . . . . . . 1 17 17 17 14 13 16 15 Ballistic Gun 5 | . 27 28 14 11 11 11 18 18 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 144 | 12 28 28 36 36 55 56 59 64 76 84 80 94 104 125 144 Greatest Support 146 | 40 40 40 60 60 60 60 66 66 69 88 85 115 128 144 146 Greatest Overweight (x) 1 | . 1 . . . . . 1 . 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 18 20 20 20 15 18 20 20 20 20 20 Most Carried 20 | 5 15 15 15 15 18 18 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 11 15 14 15 16 18 19 20 15 18 19 18 19 19 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 15 15 15 18 18 20 20 16 20 19 20 20 20 14 Class Distribution -------------------- 27% | Scavenger-Mutant 24% | Scavenger-Gunner 16% | Mutant 11% | Assassin 7% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Assassin | -8/Materials Skirmisher | -8/Garrison Assassin | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Matter Collected 5774 | 199 289 108 714 174 10 38 307 171 394 551 484 616 548 497 674 Remotely 434 | . . . . . . . . . . . 287 . 147 . . Salvage Created 12095 | 26 417 99 1066 312 . 115 307 207 316 852 657 390 992 1696 4643 Parts 536 | 4 13 12 70 23 . 5 19 25 16 26 18 14 34 56 201 Haulers Intercepted 10 | . 1 . 3 . . . 4 . . . . 2 . . . Recyclers Shooed 25 | 1 4 2 3 1 . . 1 . 1 1 3 1 2 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 167 | . 8 3 15 7 . 2 2 11 5 10 9 6 12 15 62 Guns 48 | . 8 3 15 7 . 2 2 11 . . . . . . . Cannons 91 | . . . . . . . . . 5 9 7 2 8 10 50 AOE 4 | . . . . . . . . . . . . 4 . . . Classes Destroyed 19 | 1 4 2 3 . . . . . 2 1 . . 1 . 5 Worker 13 | . . 1 3 3 . . . . . 1 . . . 2 3 Builder 7 | . . 1 . . . . . . . 1 . . . 1 4 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 10 | . 1 . 3 . . . 4 . . . . 2 . . . Recycler 8 | . 1 . 2 . . 1 . . . 2 . . . 2 . Mechanic 2 | . . . . . . . . . . . . . . . 2 Operator 3 | . . . . . . . . . 2 . 1 . . . . Watcher 15 | . . . 4 . . . . . 1 1 2 . 1 5 1 Swarmer 40 | . 3 3 4 2 . 2 . 10 . 3 . 4 . . 9 Saboteur 2 | . . . . . . . . . . . . . . . 2 Grunt 36 | . 5 . 5 2 . . . . 2 . 5 1 2 1 13 Brawler 11 | . . . 1 1 . . . . . . 1 . . . 8 Duelist 7 | . . . . . . . . . . . . . . . 7 Protector 2 | . . . . . . . . . . . . . . . 2 Sentry 29 | . . . 5 2 . . 2 1 1 4 1 . 4 7 2 Specialist 4 | . . . . . . . . . . . . . 2 2 . Hunter 9 | . . . . . . . . . . 2 1 . . 2 4 Programmer 25 | . . . . . . . . . 2 1 1 1 4 3 13 Behemoth 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 13 | 1 3 3 5 3 . 2 3 6 2 4 3 4 3 3 13 Combat Bots Only 10 | . 3 3 4 2 . 1 1 6 2 4 3 4 3 2 10 Max Kills in Single Turn 3 | 1 1 1 2 2 . 2 1 2 1 3 1 2 1 2 2 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Damage Taken 11526 | . 294 43 350 264 . 51 103 185 191 1134 768 419 1337 1489 4898 Core 1215 | . 51 . 48 36 . 13 . 10 8 195 107 94 47 100 506 Absorbed by Shields 429 | . 38 19 128 70 . 20 39 80 35 . . . . . . Reduced by Siege Mode 18 | . . . . . . . . . . . . . 18 . . Redirected to Shielding 320 | . . . . . . . . . . 13 43 54 32 108 70 Core Remaining (%) 87 | 100 . 79 . . . 75 . 98 98 77 89 91 96 93 68 Volleys Fired 539 | 3 35 9 56 17 . 5 17 16 12 36 47 31 55 64 136 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 4 4 Hottest 480 | 40 100 40 81 81 . 81 106 105 195 235 235 235 301 388 480 Shots Fired 1386 | 6 69 18 112 34 . 10 49 46 37 90 103 48 125 185 454 Gun 343 | 6 68 18 112 34 . 10 49 46 . . . . . . . Cannon 1040 | . . . . . . . . . 37 90 103 46 125 185 454 Launcher 2 | . . . . . . . . . . . . 2 . . . Special 1 | . 1 . . . . . . . . . . . . . . Kinetic 260 | 6 68 18 80 17 . 5 33 30 . . . . 3 . . Thermal 1124 | . 1 . 32 17 . 5 16 16 37 90 103 46 122 185 454 Explosive 2 | . . . . . . . . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 47 | 2 8 6 26 14 . 1 21 5 7 18 14 16 17 28 47 Robot Miss Streak 4 | 1 4 2 2 3 . 3 2 4 1 2 2 1 4 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 . 3 . . . . 6 . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . 2 . . . . . . . Shots Hit Robots 844 | 3 43 12 83 23 . 3 34 26 24 54 58 19 76 118 268 Core Hits 366 | 1 21 6 36 12 . 3 8 13 11 22 19 13 30 50 121 Critical Kills 18 | . . . . . . . . . . 1 2 1 1 3 10 Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . Critical Strikes 24 | . . . 4 1 . . 1 . . 1 2 1 1 3 10 Burn 4 | . . . 3 . . . 1 . . . . . . . . Meltdown 18 | . . . . . . . . . . 1 2 1 1 3 10 Destroy 2 | . . . 1 1 . . . . . . . . . . . Melee Attacks 36 | . . . . . . . 17 2 13 4 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . 17 2 13 4 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27063 | 32 531 164 1498 527 . 73 673 555 725 1677 1743 800 2567 4077 11421 Guns 3848 | 32 522 149 1470 441 . 73 606 555 . . . . . . . Cannons 22467 | . . . . . . . . . 725 1633 1716 525 2483 4027 11358 Explosions 268 | . . . . . . . . . . . . 268 . . . Melee 67 | . . . . . . . 67 . . . . . . . . Ramming 413 | . 9 15 28 86 . . . . . 44 27 7 84 50 63 Kinetic 2623 | 32 522 149 1011 190 . 54 316 349 . . . . . . . Thermal 23692 | . . . 459 251 . 19 290 206 725 1633 1716 525 2483 4027 11358 Explosive 268 | . . . . . . . . . . . . 268 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . 67 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 3 1 3 . 4 1 3 Average Corruption 1 | . . . . . . . . . 1 1 2 . 1 1 2 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 48 | . . . . . . . . . 9 5 3 . 6 2 23 Message Errors 19 | . . . . . . . . . 4 . 1 . 2 1 11 Matter Fused 9 | . . . . . . . . . 2 2 . . 1 . 4 Heat Flow Errors 10 | . . . . . . . . . 2 2 2 . 1 1 2 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 1 . . 1 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . 1 . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 724 | . . . . . . . 37 . 25 29 63 3 47 118 402 Projectiles 685 | . . . . . . . . . 25 29 61 3 47 118 402 Explosions . | . . . . . . . . . . . . . . . . Melee 39 | . . . . . . . 37 . . . 2 . . . . Knockbacks 3 | . . . . . . . . . . . . . 2 . 1 Impact 3 | . . . . . . . . . . . . . 2 . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 20 | . 2 2 3 12 . . . . . . . . 1 . . Targets Rammed 43 | . 2 2 3 13 . . . . . 5 4 1 5 4 4 Kicked 22 | . . . . . . . . . . 5 4 1 4 4 4 Crushed 1 | . . . . 1 . . . . . . . . . . . Highest Temperature 408 | . 37 . 204 200 . 86 238 274 222 204 251 126 178 313 408 Average Temperature 81 | . 12 . 50 65 . 38 87 103 76 76 78 28 83 100 127 Received Heat Transfer 1244 | . 160 . 117 76 . . 30 . 51 108 63 30 114 72 423 Effects 8 | . . . . . . . . 1 . 1 1 . . . 5 Shutdowns 2 | . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . 1 . 1 1 . . . . Interference 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . 1 . . Total Turns 25 | . . . . . . . . . . . . . 25 . . Longest Duration 25 | . . . . . . . . . . . . . 25 . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted 25 | . . . . . . . . . . 1 2 1 4 5 12 Combat Hostiles 24 | . . . . . . . . . . 1 2 . 4 5 12 Parts Melted 125 | . . . 1 . . . 1 . 3 10 6 3 16 31 54 Heat Transferred 29298 | . . . 1184 518 . 37 629 370 888 2395 2666 811 3733 5710 10357 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Peak Influence 1979 | 5 167 121 459 355 . 75 117 255 275 191 436 430 291 644 1979 Initial 386 | . 3 41 46 120 . . 29 . 133 70 88 203 144 163 386 Average 313 | 2 75 112 256 225 . 41 64 164 172 89 138 308 159 415 947 Maximum Alert Level 5 | . . . 2 1 . . . 1 1 . 2 2 1 2 5 Low Security (%) 54 | 100 100 100 32 47 . 100 100 43 69 100 85 . 86 7 . Level 1 21 | . . . 53 52 . . . 56 30 . 11 87 13 31 2 Level 2 15 | . . . 13 . . . . . . . 3 12 . 61 43 Level 3 3 | . . . . . . . . . . . . . . . 19 Level 4 2 | . . . . . . . . . . . . . . . 16 Level 5 2 | . . . . . . . . . . . . . . . 15 High Security . | . . . . . . . . . . . . . . . 1 Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . 2 . . . 2 . 6 5 6 4 4 8 14 Investigation 6 | . . . . . . . . . 1 . 1 1 1 . 2 Extermination 12 | . . . . . . . . . 2 2 1 1 2 1 3 Reinforcement 27 | . 1 . 2 . . . 2 . 3 3 4 2 1 7 2 Assault 7 | . . . . . . . . . . . . . . . 7 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . 1 . 3 . . . 1 . . 2 3 . 1 2 . Communications Jammed 187 | . . . . . . . . . . 1 43 24 23 54 42 Distress Signals 185 | . . . . . . . . . . . 43 23 23 54 42 Times Spotted 303 | . 9 3 23 9 . 4 7 13 16 16 31 14 26 34 98 Peak Tracking Total 10 | . 3 3 4 3 . 3 3 8 2 5 7 4 3 6 10 Tactical Retreats 25 | . . . 2 2 . 1 . 1 . 2 4 1 2 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . 4 . . . . . . . 1 . . . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Machines Disabled 14 | . . . . . . . . . 2 1 3 . 1 . 7 Max in Single Turn 1 | . . . . . . . . . 1 1 1 . 1 . 1 Garrison Access 7 | . . . . . . . . . 2 1 . . 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Machines Accessed 68 | . 7 . 6 . 1 . 8 . 15 3 4 1 10 4 9 Terminals 49 | . 5 . 6 . . . 5 . 11 1 4 1 6 2 8 Fabricators 3 | . . . . . . . . . 1 . . . 1 1 . Repair Stations 3 | . 1 . . . . . 1 . . . . . 1 . . Recycling Units 5 | . 1 . . . . . 1 . 1 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 2 1 . . 1 1 1 Total Hacks 155 | . 19 . 23 . 1 . 25 . 32 3 9 3 19 6 15 Successful 76 | . 10 . 11 . 1 . 17 . 17 2 3 1 8 4 2 Failed 79 | . 9 . 12 . . . 8 . 15 1 6 2 11 2 13 Catastrophic 11 | . 1 . . . . . 1 . . . 1 . 2 . 6 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 89 | . 16 . 21 . 2 . 21 . 15 2 6 . 5 1 . Terminals 127 | . 16 . 23 . . . 19 . 26 1 9 3 14 2 14 Fabricators 7 | . . . . . . . . . 2 . . . 2 3 . Repair Stations 3 | . 1 . . . . . 1 . . . . . 1 . . Recycling Units 9 | . 2 . . . . . 3 . 2 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . 2 1 . . 1 1 1 Terminal Hacks 30 | . 5 . 5 . 1 . 8 . 7 . 1 1 1 . 1 Robot Analysis 10 | . 2 . 3 . . . 3 . 2 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . . Level Access Points 3 | . . . . . . . . . 1 . . 1 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . 1 . . . . . . Zone Layout 2 | . . . . . . . . . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . 1 2 . Network Status 3 | . . . . . . . . . 1 . . . 1 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 2 1 . . 1 1 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 6 | . . . . . . . . . 2 1 . . 1 1 1 Unauthorized Hacks 35 | . 5 . 6 . . . 8 . 7 1 2 . 5 1 . Terminals 22 | . 2 . 6 . . . 5 . 5 . 2 . 2 . . Track 2 | . . . 1 . . . 1 . . . . . . . . Assimilate 3 | . . . 1 . . . 1 . 1 . . . . . . Botnet 13 | . 2 . 2 . . . 2 . 3 . 2 . 2 . . Disrupt 1 | . . . 1 . . . . . . . . . . . . Operators 3 | . . . 1 . . . 1 . 1 . . . . . . Fabricators 3 | . . . . . . . . . 1 . . . 1 1 . Haulers 3 | . . . . . . . . . 1 . . . 1 1 . Repair Stations 3 | . 1 . . . . . 1 . . . . . 1 . . Mechanics 3 | . 1 . . . . . 1 . . . . . 1 . . Recycling Units 7 | . 2 . . . . . 2 . 1 1 . . 1 . . Reject 2 | . 1 . . . . . 1 . . . . . . . . Recyclers 5 | . 1 . . . . . 1 . 1 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 53 | . 6 . 6 . . . 6 . 11 1 4 1 8 2 8 Full Trace Events 6 | . . . . . . . . . 1 . 1 1 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . 4 . . 9 Machine Destruction 1 | . . . . . . . . . . . . . . . 1 Programmers 12 | . . . . . . . . . . . . 4 . . 8 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . 1 . . . 1 . 1 . . . . 1 . Largest Group 1 | . . . 1 1 1 1 1 . 1 . . . . 1 . Highest-Rated Group 10 | . . . 10 10 10 10 10 . 10 . . . . 6 . Highest-Rated Ally 10 | . . . 10 10 10 10 10 . 10 . . . . 6 . Total Orders 33 | . . . 4 4 . . . . 1 24 . . . . . STAY 5 | . . . 2 2 . . . . 1 . . . . . . FOLLOW 6 | . . . 2 2 . . . . . 2 . . . . . EXPLORE 16 | . . . . . . . . . . 16 . . . . . RETURN 6 | . . . . . . . . . . 6 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Robot Analysis Total 10 | . 2 . 3 . . . 3 . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . 10 . . . . . Drone Recoveries 6 | . . . . . . . . . . 6 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Turns Passed 11929 | 85 604 154 832 403 398 160 808 295 829 1023 1055 724 1532 1083 1944 Spaces Moved 7620 | 44 278 75 391 201 247 91 415 152 616 724 758 575 1120 761 1172 Core 10 | 9 . . . . . . . . . . . . . . 1 Treads 1943 | 35 278 75 391 201 247 91 415 152 . . . . 58 . . Legs 5667 | . . . . . . . . . 616 724 758 575 1062 761 1171 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 110 90 90 77 102 100 50 Average Speed 122 | 137 160 160 160 160 160 160 160 160 110 106 111 106 111 107 116 Slowest Speed 240 | 160 240 160 160 160 160 160 240 160 183 112 112 108 172 116 187 Overloaded Moves 54 | . . . . . . . . . . 4 24 26 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 66 16 50 51 66 18 40 41 28 35 29 21 36 29 31 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug 149 | . 1 . . . . . 16 . 13 13 19 19 20 15 33 Terrain Destroyed 298 | . 1 . . . . . 16 . 16 28 26 27 31 24 129 Melee 33 | . . . . . . . 16 . 13 4 . . . . . Projectile 241 | . 1 . . . . . . . 3 24 26 20 31 24 112 AOE 24 | . . . . . . . . . . . . 7 . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc Total 9195 | 61 365 89 519 246 251 97 514 182 711 887 881 638 1303 939 1512 Wait 228 | 1 5 . 5 2 . . 10 3 8 32 14 2 26 25 95 Move 7603 | 43 277 74 390 200 246 90 414 150 615 723 757 574 1119 760 1171 Hop . | . . . . . . . . . . . . . . . . Pick Up 165 | 7 17 . 14 1 3 . 15 3 12 19 14 5 18 17 20 Fast Attach 51 | 5 5 1 4 . . . 1 1 2 4 1 2 12 2 11 Attach 95 | 2 6 . 6 . . . 6 . 6 9 7 3 13 13 24 Detach 23 | . 2 . 2 . . . 1 . . 4 1 2 5 2 4 Swap 273 | . 9 2 19 10 1 2 16 3 27 37 25 15 31 36 40 Drop 138 | . 7 1 20 3 1 . 17 4 16 13 11 3 19 16 7 Fire 539 | 3 35 9 56 17 . 5 17 16 12 36 47 31 55 64 136 Melee 36 | . . . . . . . 17 2 13 4 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 22 | . . . . . . . . . . 5 4 1 4 4 4 Crush 21 | . 2 2 3 13 . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 9) 556 | -10/Materials | Discovered new exit (range 10) 601 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Entered Mines 702 | -10/Mines | Discovered new exit (range 16) 746 | -10/Mines | Met a Derelict bent on vengeance 844 | -10/Mines | Entered Materials 844 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1490 | -9/Materials | Discovered new exit (range 10) 1591 | -9/Materials | Discovered new exit (range 15) 1676 | -9/Materials | Entered Mines 1676 | -9/Mines | Accompanied by 1 ally 1726 | -9/Mines | Discovered new exit (range 4) 1900 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2073 | -9/Mines | Discovered new exit (range 5) 2079 | -9/Mines | Entered Exiles 2079 | -9/Exiles | Accompanied by 1 ally 2100 | -9/Exiles | Discovered new exit (range 16) 2118 | -9/Exiles | Met 8R-AWN 2143 | -9/Exiles | Met EX-HEX 2220 | -9/Exiles | Build established: Scavenger-Mutant 2249 | -9/Exiles | Met EX-BIN 2272 | -9/Exiles | Aligned with FarCom system 2273 | -9/Exiles | Given EX-Vault access code 2312 | -9/Exiles | Opened EX-Vault 2320 | -9/Exiles | Found Potential Leg 2322 | -9/Exiles | Found Potential Leg 2357 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2400 | -9/Exiles | Met EX-DEC 2463 | -9/Exiles | Discovered new exit (range 11) 2477 | -9/Exiles | Left Exiles lab with Potential Leg 2477 | -9/Exiles | Entered Mines 2477 | -8/Mines | Accompanied by 1 ally 2631 | -8/Mines | Discovered new exit (range 5) 2637 | -8/Mines | Entered Materials 2637 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2638 | -8/Materials | Identified exit to Storage 2893 | -8/Materials | Build established: Scavenger-Skirmisher 2919 | -8/Materials | Discovered new exit (range 3) 3442 | -8/Materials | Identified exit to Garrison 3445 | -8/Materials | Entered Garrison 3453 | -8/Garrison | Installed Relay Interface Framework 3527 | -8/Garrison | Triggered checkpoint 3723 | -8/Garrison | Discovered new exit (range 11) 3740 | -8/Garrison | Entered Factory 3740 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4157 | -7/Factory | Identified exit to Lower Caves 4262 | -7/Factory | Identified exit to Factory 4569 | -7/Factory | Entered another Factory area 4569 | -6/Factory | Evolved 2 slots: Utility x2 4921 | -6/Factory | Build established: Assassin 5046 | -6/Factory | Discovered new exit (range 61) 5048 | -6/Factory | Discovered new exit (range 65) 5592 | -6/Factory | Entered another Factory area 5592 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5873 | -5/Factory | Build established: Scavenger-Mutant 6064 | -5/Factory | Discovered new exit (range 7) 6110 | -5/Factory | Identified exit to Upper Caves 6359 | -5/Factory | Build established: Scavenger-Gunner 6584 | -5/Factory | Discovered new exit (range 18) 6647 | -5/Factory | Entered another Factory area 6647 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7032 | -4/Factory | Identified exit to Research 7371 | -4/Factory | Entered Research 7371 | -3/Research | Evolved 2 slots: Utility x2 7398 | -3/Research | Lost 3 parts (2u1w) 7474 | -3/Research | Discovered new exit (range 8) 8034 | -3/Research | Discovered new exit (range 8) 8042 | -3/Research | Identified exit to Testing 8551 | -3/Research | Identified exit to Research 8903 | -3/Research | Entered another Research area 8903 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9416 | -2/Research | Fabricated K-01 Serf? 9731 | -2/Research | Discovered new exit (range 9) 9742 | -2/Research | Identified exit to Quarantine 9957 | -2/Research | Discovered new exit (range 14) 9986 | -2/Research | Entered Access 9986 | -1/Access | Evolved 2 slots: Utility x2 10134 | -1/Access | Found Prototype Processor 10134 | -1/Access | Identified Exp. Core Analyzer 10236 | -1/Access | First assault squad dispatched 10871 | -1/Access | Spotted B-99 Colossus 10958 | -1/Access | Lost 5 parts (1n2u2w) 10963 | -1/Access | Destroyed 7 combat bots 11166 | -1/Access | Lost 6 parts (2n1u3w) 11226 | -1/Access | Discovered new exit (range 6) 11344 | -1/Access | Destroyed 10 combat bots 11556 | -1/Access | Spotted B-99 Colossus 11562 | -1/Access | Destroyed B-99 Colossus 11571 | -1/Access | Spotted B-99 Colossus 11574 | -1/Access | Destroyed B-99 Colossus 11847 | -1/Access | Lost 3 parts (1p1n1w) 11906 | -1/Access | High security lockdown imminent 11930 | -1/Access | Released all parts (22) 11930 | *** | Escaped! Last Messages --------------- 11923_ G-73 Enforcer destroyed. 11930_ Released Myomer Leg. 11930_ Released Adv. Targeting Computer. 11930_ Released Lgt. Quantum Reactor. 11930_ Released Quantum Reactor. 11930_ Released Biometal Leg. 11930_ Released Centrium Leg. 11930_ Released Adv. Heat Sink. 11930_ Released Exp. Cooling System. 11930_ Released Hcp. Storage Unit. 11930_ Released Energy Well. 11930_ Released Imp. Targeting Computer. 11930_ Released Adv. Targeting Computer. 11930_ Released Adv. Target Analyzer. 11930_ Released Adv. Weapon Cycler. 11930_ Released Enh. Nova Cannon. 11930_ Released Adv. Heat Sink. 11930_ Released Adv. Cooling System. 11930_ Released Energy Well. 11930_ Released Centrium Leg. 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"" F" [## | | ???????????????????????# # ## | | ???????????????????????# # ## | | ???????????????????????# # ## | | ???????????????????????# # ## | | ???????????????????????# ########+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Coolant Potential 100 Energy Generation 45 Energy Capacity 1140 Matter Stores 700 Matter Capacity 700 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 200 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 59 Targeting Accuracy 22 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed SwarmDimensionalCycler Manual? 0 Play Time 03:49:45 Cumulative 610.1 hours Start 2022.04.21 @ 11:29:48 End 2022.04.22 @ 01:27:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 178 Adventurer 125 Explorer 2 Win Type 0 Total 59 Types 50/3/3/1/1/0/0/0/1 Lore% 74 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd0c9742-21f5-4098-8d30-29b1575848e1