Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 01:27:53
Player: Jezoensis
Result: Escaped!
Performance
-------------
Evolutions (9) 4500
Regions Visited (15) 3000
Robots Destroyed (226) 1130
Value Destroyed (10054) 10054
Prototype IDs (38) 760
Alien Tech Used (0) 0
Bonus (7536) 7536
TOTAL SCORE: 26980
Bonus
-------
Triggered High Security 500
High Alert Combat Kills 3036
Entered Garrisons 200
Used RIF Installer 500
Aligned with FarCom 300
Win 3000
Cogmind
---------
Core Integrity 1094/1600
Matter 300/300
Energy 99/100
System Corruption 3%
Temperature Cool (0)
Movement Core (50)
Location To Epsilon Eridani
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (5) ---
(None)
> --- UTILITY (14) -----
(None)
> --- WEAPON (4) -------
(None)
> --- INVENTORY (5) ----
Biometal Leg
Centrium Leg
Advanced Matter Compressor (400)
Advanced Target Analyzer
Cloaking Device
Peak State
------------
> --- POWER ------------
Particle Reactor
Quantum Reactor
> --- PROPULSION -------
Biometal Leg
Biometal Leg
Centrium Leg
Centrium Leg
Centrium Leg
> --- UTILITY ----------
Advanced Cryofiber Web
Experimental Heat Sink
Experimental Heat Sink
Experimental Cooling System
Advanced Coolant Injector
High-capacity Storage Unit
Advanced Matter Compressor
Improved Targeting Computer
Advanced Targeting Computer
Advanced Target Analyzer
Advanced Target Analyzer
Advanced Weapon Cycler
Advanced Transmission Jammer
System Shield
> --- WEAPON -----------
Enhanced Nova Cannon
Enhanced Nova Cannon
Enhanced Nova Cannon
Enhanced Nova Cannon
> --- INVENTORY --------
Quantum Reactor
Light Quantum Reactor
Biometal Leg
Centrium Leg
Centrium Leg
Structural Scanner
Advanced Target Analyzer
Improved Transmission Jammer
ECM Suite
Cloaking Device
Enhanced Nova Cannon
[Rating: 185]
Favorites
-----------
Power Quantum Reactor
Engine Heavy Ion Engine
Reactor Quantum Reactor
Propulsion Potential Leg
Treads Light Treads
Leg Potential Leg
Utility Improved Targeting Computer
Device Structural Scanner
Storage High-capacity Storage Unit
Processor Improved Targeting Computer
Hackware System Shield
Protection Improved Utility Shielding
Weapon Heavy Ion Cannon
Energy Gun Improved Medium Laser
Energy Cannon Heavy Ion Cannon
Ballistic Gun Enhanced Autogun
Ballistic Cannon Linear Accelerator
Launcher Missile Launcher
Special Weapon Mining Laser
Slashing Weapon Katana
Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Slots Evolved 18 | . . . 2 . . . 2 . 2 2 2 2 2 2 2
Power 1 | . . . . . . . . . . . . 1 . . .
Propulsion 3 | . . . 1 . . . . . 1 . 1 . . . .
Utility 12 | . . . 1 . . . 1 . 1 2 1 1 2 1 2
Weapon 2 | . . . . . . . 1 . . . . . . 1 .
Parts Attached 419 | 7 20 3 29 10 1 2 23 4 35 50 33 20 56 51 75
Power 26 | 1 1 . 3 . . . . . 1 5 1 1 4 4 5
Engine 10 | 1 1 . 3 . . . . . 1 2 . 1 1 . .
Core . | . . . . . . . . . . . . . . . .
Reactor 16 | . . . . . . . . . . 3 1 . 3 4 5
Propulsion 64 | 2 3 . 5 2 . . 7 . 5 10 3 1 6 10 10
Treads 21 | 2 3 . 5 2 . . 7 . . . . . 2 . .
Leg 43 | . . . . . . . . . 5 10 3 1 4 10 10
Wheel . | . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . .
Utility 247 | 2 9 3 16 8 1 2 8 . 15 30 28 16 34 27 48
Device 202 | 1 7 3 15 7 . 2 6 . 12 22 21 13 30 24 39
Storage 13 | 1 1 . . . 1 . . . 2 2 1 1 . . 4
Processor 17 | . 1 . 1 . . . 1 . 1 2 2 1 2 2 4
Hackware 2 | . . . . . . . . . . 1 . . . . 1
Protection 13 | . . . . 1 . . 1 . . 3 4 1 2 1 .
Artifact . | . . . . . . . . . . . . . . . .
Weapon 82 | 2 7 . 5 . . . 8 4 14 5 1 2 12 10 12
Energy Gun 7 | . . . 2 . . . 3 2 . . . . . . .
Energy Cannon 47 | . . . . . . . . 1 9 3 1 1 10 10 12
Ballistic Gun 13 | 2 6 . 3 . . . 2 . . . . . . . .
Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . .
Launcher 1 | . . . . . . . . . . . . 1 . . .
Special Weapon 1 | . 1 . . . . . . . . . . . . . .
Impact Weapon . | . . . . . . . . . . . . . . . .
Slashing Weapon 11 | . . . . . . . 3 1 5 2 . . . . .
Piercing Weapon . | . . . . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . .
Unidentified Prototypes 14 | . . . 4 . . . 1 . 2 2 . 2 2 . 1
Parts Lost 44 | . . . . . . . . . . 3 3 3 6 4 25
Power 4 | . . . . . . . . . . . . . . 2 2
Propulsion 12 | . . . . . . . . . . 1 2 . 4 . 5
Utility 13 | . . . . . . . . . . . 1 2 . 1 9
Weapon 15 | . . . . . . . . . . 2 . 1 2 1 9
Highest Loss Streak 6 | . . . . . . . . . . 1 2 3 2 2 6
To Critical Strikes . | . . . . . . . . . . . . . . . .
Average Slot Usage (%) 99 | . 98 99 99 100 100 100 100 100 99 99 100 99 98 99 98
Engine 5 | . 13 14 11 11 11 11 9 9 7 4 . 5 3 . .
Reactor 3 | . . . . . . . . . . 1 5 5 4 7 7
Treads 9 | . 27 28 32 33 33 33 27 27 . . . . . . .
Leg 16 | . . . . . . . . . 30 26 29 26 20 20 19
Device 15 | . 13 13 11 10 11 11 8 9 7 12 10 10 21 21 27
Storage 6 | . 14 14 11 11 11 11 9 9 7 6 5 5 4 4 5
Processor 19 | . . . 11 11 11 11 18 18 23 26 29 25 21 21 18
Protection 1 | . . . . . . . . . . . . 4 3 4 1
Energy Gun 1 | . . . 7 11 11 11 4 4 . . . . . . .
Energy Cannon 11 | . . . . . . . . 1 17 17 17 14 13 16 15
Ballistic Gun 5 | . 27 28 14 11 11 11 18 18 . . . . . . .
Naked Turns . | . . . . . . . . . . . . . . . .
Heaviest Build 144 | 12 28 28 36 36 55 56 59 64 76 84 80 94 104 125 144
Greatest Support 146 | 40 40 40 60 60 60 60 66 66 69 88 85 115 128 144 146
Greatest Overweight (x) 1 | . 1 . . . . . 1 . 1 . . . 1 . 1
Average Overweight (x) . | . . . . . . . . . . . . . . . .
Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20
Average Capacity 18 | 7 14 15 15 15 18 20 20 20 15 18 20 20 20 20 20
Most Carried 20 | 5 15 15 15 15 18 18 20 20 20 20 20 20 20 20 20
Average Carried 17 | 3 11 15 14 15 16 18 19 20 15 18 19 18 19 19 16
Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20
Final Carried 20 | 5 15 15 15 15 18 18 20 20 16 20 19 20 20 20 14
Class Distribution
--------------------
27% | Scavenger-Mutant
24% | Scavenger-Gunner
16% | Mutant
11% | Assassin
7% | Skirmisher
4% | Scavenger-Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Scavenger-Mutant | -9/Mines
Scavenger-Mutant | -9/Exiles
Scavenger-Skirmisher | -8/Mines
Assassin | -8/Materials
Skirmisher | -8/Garrison
Assassin | -7/Factory
Skirmisher | -6/Factory
Scavenger-Gunner | -5/Factory
Scavenger-Mutant | -4/Factory
Scavenger-Gunner | -3/Research
Scavenger-Mutant | -2/Research
Scavenger-Gunner | -1/Access
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Matter Collected 5774 | 199 289 108 714 174 10 38 307 171 394 551 484 616 548 497 674
Remotely 434 | . . . . . . . . . . . 287 . 147 . .
Salvage Created 12095 | 26 417 99 1066 312 . 115 307 207 316 852 657 390 992 1696 4643
Parts 536 | 4 13 12 70 23 . 5 19 25 16 26 18 14 34 56 201
Haulers Intercepted 10 | . 1 . 3 . . . 4 . . . . 2 . . .
Recyclers Shooed 25 | 1 4 2 3 1 . . 1 . 1 1 3 1 2 4 1
Parts Field Recycled . | . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . . . . . . . .
Prevented . | . . . . . . . . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Combat Hostiles Destroyed 167 | . 8 3 15 7 . 2 2 11 5 10 9 6 12 15 62
Guns 48 | . 8 3 15 7 . 2 2 11 . . . . . . .
Cannons 91 | . . . . . . . . . 5 9 7 2 8 10 50
AOE 4 | . . . . . . . . . . . . 4 . . .
Classes Destroyed 19 | 1 4 2 3 . . . . . 2 1 . . 1 . 5
Worker 13 | . . 1 3 3 . . . . . 1 . . . 2 3
Builder 7 | . . 1 . . . . . . . 1 . . . 1 4
Tunneler 1 | 1 . . . . . . . . . . . . . . .
Hauler 10 | . 1 . 3 . . . 4 . . . . 2 . . .
Recycler 8 | . 1 . 2 . . 1 . . . 2 . . . 2 .
Mechanic 2 | . . . . . . . . . . . . . . . 2
Operator 3 | . . . . . . . . . 2 . 1 . . . .
Watcher 15 | . . . 4 . . . . . 1 1 2 . 1 5 1
Swarmer 40 | . 3 3 4 2 . 2 . 10 . 3 . 4 . . 9
Saboteur 2 | . . . . . . . . . . . . . . . 2
Grunt 36 | . 5 . 5 2 . . . . 2 . 5 1 2 1 13
Brawler 11 | . . . 1 1 . . . . . . 1 . . . 8
Duelist 7 | . . . . . . . . . . . . . . . 7
Protector 2 | . . . . . . . . . . . . . . . 2
Sentry 29 | . . . 5 2 . . 2 1 1 4 1 . 4 7 2
Specialist 4 | . . . . . . . . . . . . . 2 2 .
Hunter 9 | . . . . . . . . . . 2 1 . . 2 4
Programmer 25 | . . . . . . . . . 2 1 1 1 4 3 13
Behemoth 2 | . . . . . . . . . . . . . . . 2
Best Kill Streak 13 | 1 3 3 5 3 . 2 3 6 2 4 3 4 3 3 13
Combat Bots Only 10 | . 3 3 4 2 . 1 1 6 2 4 3 4 3 2 10
Max Kills in Single Turn 3 | 1 1 1 2 2 . 2 1 2 1 3 1 2 1 2 2
Gunslinging 1 | . . . 1 . . . . 1 . . . . . . .
Exploded 2 | . . . . . . . . . . . . 2 . . .
Melee . | . . . . . . . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
-------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Damage Taken 11526 | . 294 43 350 264 . 51 103 185 191 1134 768 419 1337 1489 4898
Core 1215 | . 51 . 48 36 . 13 . 10 8 195 107 94 47 100 506
Absorbed by Shields 429 | . 38 19 128 70 . 20 39 80 35 . . . . . .
Reduced by Siege Mode 18 | . . . . . . . . . . . . . 18 . .
Redirected to Shielding 320 | . . . . . . . . . . 13 43 54 32 108 70
Core Remaining (%) 87 | 100 . 79 . . . 75 . 98 98 77 89 91 96 93 68
Volleys Fired 539 | 3 35 9 56 17 . 5 17 16 12 36 47 31 55 64 136
Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 4 4
Hottest 480 | 40 100 40 81 81 . 81 106 105 195 235 235 235 301 388 480
Shots Fired 1386 | 6 69 18 112 34 . 10 49 46 37 90 103 48 125 185 454
Gun 343 | 6 68 18 112 34 . 10 49 46 . . . . . . .
Cannon 1040 | . . . . . . . . . 37 90 103 46 125 185 454
Launcher 2 | . . . . . . . . . . . . 2 . . .
Special 1 | . 1 . . . . . . . . . . . . . .
Kinetic 260 | 6 68 18 80 17 . 5 33 30 . . . . 3 . .
Thermal 1124 | . 1 . 32 17 . 5 16 16 37 90 103 46 122 185 454
Explosive 2 | . . . . . . . . . . . . 2 . . .
Electromagnetic . | . . . . . . . . . . . . . . . .
Robot Hit Streak 47 | 2 8 6 26 14 . 1 21 5 7 18 14 16 17 28 47
Robot Miss Streak 4 | 1 4 2 2 3 . 3 2 4 1 2 2 1 4 2 3
Penetration Max . | . . . . . . . . . . . . . . . .
Secondary Targets 11 | . 2 . 3 . . . . 6 . . . . . . .
Max Gunslinging Chain 2 | . 1 . 1 . . . . 2 . . . . . . .
Shots Hit Robots 844 | 3 43 12 83 23 . 3 34 26 24 54 58 19 76 118 268
Core Hits 366 | 1 21 6 36 12 . 3 8 13 11 22 19 13 30 50 121
Critical Kills 18 | . . . . . . . . . . 1 2 1 1 3 10
Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . .
Critical Strikes 24 | . . . 4 1 . . 1 . . 1 2 1 1 3 10
Burn 4 | . . . 3 . . . 1 . . . . . . . .
Meltdown 18 | . . . . . . . . . . 1 2 1 1 3 10
Destroy 2 | . . . 1 1 . . . . . . . . . . .
Melee Attacks 36 | . . . . . . . 17 2 13 4 . . . . .
Impact . | . . . . . . . . . . . . . . . .
Slashing 36 | . . . . . . . 17 2 13 4 . . . . .
Piercing . | . . . . . . . . . . . . . . . .
Sneak Attacks 1 | . . . . . . . 1 . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . .
Damage Inflicted 27063 | 32 531 164 1498 527 . 73 673 555 725 1677 1743 800 2567 4077 11421
Guns 3848 | 32 522 149 1470 441 . 73 606 555 . . . . . . .
Cannons 22467 | . . . . . . . . . 725 1633 1716 525 2483 4027 11358
Explosions 268 | . . . . . . . . . . . . 268 . . .
Melee 67 | . . . . . . . 67 . . . . . . . .
Ramming 413 | . 9 15 28 86 . . . . . 44 27 7 84 50 63
Kinetic 2623 | 32 522 149 1011 190 . 54 316 349 . . . . . . .
Thermal 23692 | . . . 459 251 . 19 290 206 725 1633 1716 525 2483 4027 11358
Explosive 268 | . . . . . . . . . . . . 268 . . .
Electromagnetic . | . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . .
Slashing 67 | . . . . . . . 67 . . . . . . . .
Piercing . | . . . . . . . . . . . . . . . .
Highest Corruption 4 | . . . . . . . . . 3 1 3 . 4 1 3
Average Corruption 1 | . . . . . . . . . 1 1 2 . 1 1 2
Corruption Purged 2 | . . . . . . . . . . . . . 2 . .
Corruption Blocked . | . . . . . . . . . . . . . . . .
Effects 48 | . . . . . . . . . 9 5 3 . 6 2 23
Message Errors 19 | . . . . . . . . . 4 . 1 . 2 1 11
Matter Fused 9 | . . . . . . . . . 2 2 . . 1 . 4
Heat Flow Errors 10 | . . . . . . . . . 2 2 2 . 1 1 2
Energy Discharges 1 | . . . . . . . . . . . . . . . 1
Data Loss (minor) 3 | . . . . . . . . . . 1 . . 1 . 1
Data Loss (major) 2 | . . . . . . . . . . . . . . . 2
Misfires 2 | . . . . . . . . . 1 . . . . . 1
Weapon Failures 2 | . . . . . . . . . . . . . 1 . 1
Overload Shots . | . . . . . . . . . . . . . . . .
Overflow Damage 724 | . . . . . . . 37 . 25 29 63 3 47 118 402
Projectiles 685 | . . . . . . . . . 25 29 61 3 47 118 402
Explosions . | . . . . . . . . . . . . . . . .
Melee 39 | . . . . . . . 37 . . . 2 . . . .
Knockbacks 3 | . . . . . . . . . . . . . 2 . 1
Impact 3 | . . . . . . . . . . . . . 2 . 1
Kinetic . | . . . . . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . . . . . .
Self-Inflicted Damage . | . . . . . . . . . . . . . . . .
Shots . | . . . . . . . . . . . . . . . .
Rammed 20 | . 2 2 3 12 . . . . . . . . 1 . .
Targets Rammed 43 | . 2 2 3 13 . . . . . 5 4 1 5 4 4
Kicked 22 | . . . . . . . . . . 5 4 1 4 4 4
Crushed 1 | . . . . 1 . . . . . . . . . . .
Highest Temperature 408 | . 37 . 204 200 . 86 238 274 222 204 251 126 178 313 408
Average Temperature 81 | . 12 . 50 65 . 38 87 103 76 76 78 28 83 100 127
Received Heat Transfer 1244 | . 160 . 117 76 . . 30 . 51 108 63 30 114 72 423
Effects 8 | . . . . . . . . 1 . 1 1 . . . 5
Shutdowns 2 | . . . . . . . . . . . . . . . 2
Energy Bleed 3 | . . . . . . . . 1 . 1 1 . . . .
Interference 2 | . . . . . . . . . . . . . . . 2
Damage (minor) 1 | . . . . . . . . . . . . . . . 1
Siege Activations 1 | . . . . . . . . . . . . . 1 . .
Total Turns 25 | . . . . . . . . . . . . . 25 . .
Longest Duration 25 | . . . . . . . . . . . . . 25 . .
Robots Corrupted . | . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . .
Parts Fried . | . . . . . . . . . . . . . . . .
Impact Corruptions 1 | . . . . . . . . . . . 1 . . . .
Robots Melted 25 | . . . . . . . . . . 1 2 1 4 5 12
Combat Hostiles 24 | . . . . . . . . . . 1 2 . 4 5 12
Parts Melted 125 | . . . 1 . . . 1 . 3 10 6 3 16 31 54
Heat Transferred 29298 | . . . 1184 518 . 37 629 370 888 2395 2666 811 3733 5710 10357
Parts Sabotaged . | . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Peak Influence 1979 | 5 167 121 459 355 . 75 117 255 275 191 436 430 291 644 1979
Initial 386 | . 3 41 46 120 . . 29 . 133 70 88 203 144 163 386
Average 313 | 2 75 112 256 225 . 41 64 164 172 89 138 308 159 415 947
Maximum Alert Level 5 | . . . 2 1 . . . 1 1 . 2 2 1 2 5
Low Security (%) 54 | 100 100 100 32 47 . 100 100 43 69 100 85 . 86 7 .
Level 1 21 | . . . 53 52 . . . 56 30 . 11 87 13 31 2
Level 2 15 | . . . 13 . . . . . . . 3 12 . 61 43
Level 3 3 | . . . . . . . . . . . . . . . 19
Level 4 2 | . . . . . . . . . . . . . . . 16
Level 5 2 | . . . . . . . . . . . . . . . 15
High Security . | . . . . . . . . . . . . . . . 1
Max Security . | . . . . . . . . . . . . . . . .
Squads Dispatched 52 | . 1 . 2 . . . 2 . 6 5 6 4 4 8 14
Investigation 6 | . . . . . . . . . 1 . 1 1 1 . 2
Extermination 12 | . . . . . . . . . 2 2 1 1 2 1 3
Reinforcement 27 | . 1 . 2 . . . 2 . 3 3 4 2 1 7 2
Assault 7 | . . . . . . . . . . . . . . . 7
Garrison . | . . . . . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . .
Construction Impeded . | . . . . . . . . . . . . . . . .
Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . 1
Active Scanning Responses . | . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
--------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Distress Signals 13 | . 1 . 3 . . . 1 . . 2 3 . 1 2 .
Communications Jammed 187 | . . . . . . . . . . 1 43 24 23 54 42
Distress Signals 185 | . . . . . . . . . . . 43 23 23 54 42
Times Spotted 303 | . 9 3 23 9 . 4 7 13 16 16 31 14 26 34 98
Peak Tracking Total 10 | . 3 3 4 3 . 3 3 8 2 5 7 4 3 6 10
Tactical Retreats 25 | . . . 2 2 . 1 . 1 . 2 4 1 2 2 8
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Traps Triggered 10 | . 4 . . . . . . . 1 . . . 1 2 2
Indirectly . | . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . .
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Machines Disabled 14 | . . . . . . . . . 2 1 3 . 1 . 7
Max in Single Turn 1 | . . . . . . . . . 1 1 1 . 1 . 1
Garrison Access 7 | . . . . . . . . . 2 1 . . 1 1 2
Machines Sabotaged . | . . . . . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
--------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Machines Accessed 68 | . 7 . 6 . 1 . 8 . 15 3 4 1 10 4 9
Terminals 49 | . 5 . 6 . . . 5 . 11 1 4 1 6 2 8
Fabricators 3 | . . . . . . . . . 1 . . . 1 1 .
Repair Stations 3 | . 1 . . . . . 1 . . . . . 1 . .
Recycling Units 5 | . 1 . . . . . 1 . 1 1 . . 1 . .
Scanalyzers . | . . . . . . . . . . . . . . . .
Garrison Access 7 | . . . . . . . 1 . 2 1 . . 1 1 1
Total Hacks 155 | . 19 . 23 . 1 . 25 . 32 3 9 3 19 6 15
Successful 76 | . 10 . 11 . 1 . 17 . 17 2 3 1 8 4 2
Failed 79 | . 9 . 12 . . . 8 . 15 1 6 2 11 2 13
Catastrophic 11 | . 1 . . . . . 1 . . . 1 . 2 . 6
Database Lockouts . | . . . . . . . . . . . . . . . .
Manual 89 | . 16 . 21 . 2 . 21 . 15 2 6 . 5 1 .
Terminals 127 | . 16 . 23 . . . 19 . 26 1 9 3 14 2 14
Fabricators 7 | . . . . . . . . . 2 . . . 2 3 .
Repair Stations 3 | . 1 . . . . . 1 . . . . . 1 . .
Recycling Units 9 | . 2 . . . . . 3 . 2 1 . . 1 . .
Scanalyzers . | . . . . . . . . . . . . . . . .
Garrison Access 8 | . . . . . . . 2 . 2 1 . . 1 1 1
Terminal Hacks 30 | . 5 . 5 . 1 . 8 . 7 . 1 1 1 . 1
Robot Analysis 10 | . 2 . 3 . . . 3 . 2 . . . . . .
Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . .
Open Door 1 | . . . . . . . . . . . . . . . 1
Open DSF 1 | . . . . . . . . . 1 . . . . . .
Level Access Points 3 | . . . . . . . . . 1 . . 1 1 . .
Branch Access Points 1 | . . . . . . . . . 1 . . . . . .
Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . .
Garrison Index 1 | . . . . . . . 1 . . . . . . . .
Unreport Threat 2 | . . . . . . . 2 . . . . . . . .
Locate Traps 2 | . 2 . . . . . . . . . . . . . .
Registered Components 2 | . . . . . . . 1 . 1 . . . . . .
Zone Layout 2 | . . . . . . . . . 1 . 1 . . . .
EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . .
Fabricator Hacks 4 | . . . . . . . . . 1 . . . 1 2 .
Network Status 3 | . . . . . . . . . 1 . . . 1 1 .
Build 1 | . . . . . . . . . . . . . . 1 .
Repair Station Hacks . | . . . . . . . . . . . . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . . . . . .
Scanalyzer . | . . . . . . . . . . . . . . . .
Garrison Access Hacks 7 | . . . . . . . 1 . 2 1 . . 1 1 1
Unlock Access 1 | . . . . . . . 1 . . . . . . . .
Seal Access 6 | . . . . . . . . . 2 1 . . 1 1 1
Unauthorized Hacks 35 | . 5 . 6 . . . 8 . 7 1 2 . 5 1 .
Terminals 22 | . 2 . 6 . . . 5 . 5 . 2 . 2 . .
Track 2 | . . . 1 . . . 1 . . . . . . . .
Assimilate 3 | . . . 1 . . . 1 . 1 . . . . . .
Botnet 13 | . 2 . 2 . . . 2 . 3 . 2 . 2 . .
Disrupt 1 | . . . 1 . . . . . . . . . . . .
Operators 3 | . . . 1 . . . 1 . 1 . . . . . .
Fabricators 3 | . . . . . . . . . 1 . . . 1 1 .
Haulers 3 | . . . . . . . . . 1 . . . 1 1 .
Repair Stations 3 | . 1 . . . . . 1 . . . . . 1 . .
Mechanics 3 | . 1 . . . . . 1 . . . . . 1 . .
Recycling Units 7 | . 2 . . . . . 2 . 1 1 . . 1 . .
Reject 2 | . 1 . . . . . 1 . . . . . . . .
Recyclers 5 | . 1 . . . . . 1 . 1 1 . . 1 . .
Scanalyzers . | . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . .
Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . . . .
Used 1 | . . . . . . . . . 1 . . . . . .
Hacking Detections 53 | . 6 . 6 . . . 6 . 11 1 4 1 8 2 8
Full Trace Events 6 | . . . . . . . . . 1 . 1 1 1 . 2
Feedback Events . | . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . . . .
Robots Built 1 | . . . . . . . . . . . . . . 1 .
Authchips . | . . . . . . . . . . . . . . . .
Time 81 | . . . . . . . . . . . . . . 81 .
Total Robot Build Rating 1 | . . . . . . . . . . . . . . 1 .
Part Schematics Acquired . | . . . . . . . . . . . . . . . .
Parts Built . | . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . . . .
Parts Repaired . | . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Used RIF Installer 1 | . . . . . . . . 1 . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . .
Relay Couplers Released 13 | . . . . . . . . . . . . 4 . . 9
Machine Destruction 1 | . . . . . . . . . . . . . . . 1
Programmers 12 | . . . . . . . . . . . . 4 . . 8
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
-------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Total Allies 4 | . . . 1 . . . 1 . 1 . . . . 1 .
Largest Group 1 | . . . 1 1 1 1 1 . 1 . . . . 1 .
Highest-Rated Group 10 | . . . 10 10 10 10 10 . 10 . . . . 6 .
Highest-Rated Ally 10 | . . . 10 10 10 10 10 . 10 . . . . 6 .
Total Orders 33 | . . . 4 4 . . . . 1 24 . . . . .
STAY 5 | . . . 2 2 . . . . 1 . . . . . .
FOLLOW 6 | . . . 2 2 . . . . . 2 . . . . .
EXPLORE 16 | . . . . . . . . . . 16 . . . . .
RETURN 6 | . . . . . . . . . . 6 . . . . .
Ally Attacks . | . . . . . . . . . . . . . . . .
Total Damage . | . . . . . . . . . . . . . . . .
Kills . | . . . . . . . . . . . . . . . .
Allies Corrupted . | . . . . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Robot Analysis Total 10 | . 2 . 3 . . . 3 . 2 . . . . . .
Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . .
Drone Launches 10 | . . . . . . . . . . 10 . . . . .
Drone Recoveries 6 | . . . . . . . . . . 6 . . . . .
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Turns Passed 11929 | 85 604 154 832 403 398 160 808 295 829 1023 1055 724 1532 1083 1944
Spaces Moved 7620 | 44 278 75 391 201 247 91 415 152 616 724 758 575 1120 761 1172
Core 10 | 9 . . . . . . . . . . . . . . 1
Treads 1943 | 35 278 75 391 201 247 91 415 152 . . . . 58 . .
Legs 5667 | . . . . . . . . . 616 724 758 575 1062 761 1171
Wheels . | . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . .
Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 110 90 90 77 102 100 50
Average Speed 122 | 137 160 160 160 160 160 160 160 160 110 106 111 106 111 107 116
Slowest Speed 240 | 160 240 160 160 160 160 160 240 160 183 112 112 108 172 116 187
Overloaded Moves 54 | . . . . . . . . . . 4 24 26 . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . . . . . .
Exploration Rate (%) 35 | 4 66 16 50 51 66 18 40 41 28 35 29 21 36 29 31
Regions Visited 15
Branch Regions 4
Pre-discovered Areas . | . . . . . . . . . . . . . . . .
Known Exits Taken 4 | . . . . . . . 1 . 1 . . 1 1 . .
Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 1 . . 1 .
Scrap Searched 1 | . . . . 1 . . . . . . . . . . .
Spaces Dug 149 | . 1 . . . . . 16 . 13 13 19 19 20 15 33
Terrain Destroyed 298 | . 1 . . . . . 16 . 16 28 26 27 31 24 129
Melee 33 | . . . . . . . 16 . 13 4 . . . . .
Projectile 241 | . 1 . . . . . . . 3 24 26 20 31 24 112
AOE 24 | . . . . . . . . . . . . 7 . . 17
Terrain Rammed . | . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1
--------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Acc
Total 9195 | 61 365 89 519 246 251 97 514 182 711 887 881 638 1303 939 1512
Wait 228 | 1 5 . 5 2 . . 10 3 8 32 14 2 26 25 95
Move 7603 | 43 277 74 390 200 246 90 414 150 615 723 757 574 1119 760 1171
Hop . | . . . . . . . . . . . . . . . .
Pick Up 165 | 7 17 . 14 1 3 . 15 3 12 19 14 5 18 17 20
Fast Attach 51 | 5 5 1 4 . . . 1 1 2 4 1 2 12 2 11
Attach 95 | 2 6 . 6 . . . 6 . 6 9 7 3 13 13 24
Detach 23 | . 2 . 2 . . . 1 . . 4 1 2 5 2 4
Swap 273 | . 9 2 19 10 1 2 16 3 27 37 25 15 31 36 40
Drop 138 | . 7 1 20 3 1 . 17 4 16 13 11 3 19 16 7
Fire 539 | 3 35 9 56 17 . 5 17 16 12 36 47 31 55 64 136
Melee 36 | . . . . . . . 17 2 13 4 . . . . .
Ram . | . . . . . . . . . . . . . . . .
Kick 22 | . . . . . . . . . . 5 4 1 4 4 4
Crush 21 | . 2 2 3 13 . . . . . . . . 1 . .
Escape Stasis . | . . . . . . . . . . . . . . . .
Rewire . | . . . . . . . . . . . . . . . .
Trap . | . . . . . . . . . . . . . . . .
Miscellaneous 1 | . . . . . . . . . . 1 . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines
-9/Materials (discovered 2 exits: *Mat / [*Min])
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines
-8/Materials (discovered 3 exits: *Fac / Sto / Gar)
-8/Garrison
-7/Factory (discovered 6 exits: *Fac x4 / Low x2)
-6/Factory (discovered 2 exits: *Fac / [*Ext])
-5/Factory (discovered 2 exits: *Fac / *Upp)
-4/Factory (discovered 4 exits: *Res x4)
-3/Research (discovered 5 exits: *Res x3 / *Tes x2)
-2/Research (discovered 2 exits: *Acc / *Qua)
-1/Access
To Epsilon Eridani
History
---------
Turn | Location | Event
13 | -11/Scrapyard | Discovered new exit (range 16)
86 | -11/Scrapyard | Entered Materials
322 | -10/Materials | Build established: Mutant
348 | -10/Materials | Discovered new exit (range 9)
556 | -10/Materials | Discovered new exit (range 10)
601 | -10/Materials | Discovered new exit (range 16)
690 | -10/Materials | Entered Mines
702 | -10/Mines | Discovered new exit (range 16)
746 | -10/Mines | Met a Derelict bent on vengeance
844 | -10/Mines | Entered Materials
844 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1490 | -9/Materials | Discovered new exit (range 10)
1591 | -9/Materials | Discovered new exit (range 15)
1676 | -9/Materials | Entered Mines
1676 | -9/Mines | Accompanied by 1 ally
1726 | -9/Mines | Discovered new exit (range 4)
1900 | -9/Mines | Received a Rocket Launcher from a helpful Derelict
2073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
2073 | -9/Mines | Discovered new exit (range 5)
2079 | -9/Mines | Entered Exiles
2079 | -9/Exiles | Accompanied by 1 ally
2100 | -9/Exiles | Discovered new exit (range 16)
2118 | -9/Exiles | Met 8R-AWN
2143 | -9/Exiles | Met EX-HEX
2220 | -9/Exiles | Build established: Scavenger-Mutant
2249 | -9/Exiles | Met EX-BIN
2272 | -9/Exiles | Aligned with FarCom system
2273 | -9/Exiles | Given EX-Vault access code
2312 | -9/Exiles | Opened EX-Vault
2320 | -9/Exiles | Found Potential Leg
2322 | -9/Exiles | Found Potential Leg
2357 | -9/Exiles | Warned to stay clear of 0b10 Research branches
2400 | -9/Exiles | Met EX-DEC
2463 | -9/Exiles | Discovered new exit (range 11)
2477 | -9/Exiles | Left Exiles lab with Potential Leg
2477 | -9/Exiles | Entered Mines
2477 | -8/Mines | Accompanied by 1 ally
2631 | -8/Mines | Discovered new exit (range 5)
2637 | -8/Mines | Entered Materials
2637 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1
2638 | -8/Materials | Identified exit to Storage
2893 | -8/Materials | Build established: Scavenger-Skirmisher
2919 | -8/Materials | Discovered new exit (range 3)
3442 | -8/Materials | Identified exit to Garrison
3445 | -8/Materials | Entered Garrison
3453 | -8/Garrison | Installed Relay Interface Framework
3527 | -8/Garrison | Triggered checkpoint
3723 | -8/Garrison | Discovered new exit (range 11)
3740 | -8/Garrison | Entered Factory
3740 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
4157 | -7/Factory | Identified exit to Lower Caves
4262 | -7/Factory | Identified exit to Factory
4569 | -7/Factory | Entered another Factory area
4569 | -6/Factory | Evolved 2 slots: Utility x2
4921 | -6/Factory | Build established: Assassin
5046 | -6/Factory | Discovered new exit (range 61)
5048 | -6/Factory | Discovered new exit (range 65)
5592 | -6/Factory | Entered another Factory area
5592 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1
5873 | -5/Factory | Build established: Scavenger-Mutant
6064 | -5/Factory | Discovered new exit (range 7)
6110 | -5/Factory | Identified exit to Upper Caves
6359 | -5/Factory | Build established: Scavenger-Gunner
6584 | -5/Factory | Discovered new exit (range 18)
6647 | -5/Factory | Entered another Factory area
6647 | -4/Factory | Evolved 2 slots: Power x1, Utility x1
7032 | -4/Factory | Identified exit to Research
7371 | -4/Factory | Entered Research
7371 | -3/Research | Evolved 2 slots: Utility x2
7398 | -3/Research | Lost 3 parts (2u1w)
7474 | -3/Research | Discovered new exit (range 8)
8034 | -3/Research | Discovered new exit (range 8)
8042 | -3/Research | Identified exit to Testing
8551 | -3/Research | Identified exit to Research
8903 | -3/Research | Entered another Research area
8903 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1
9416 | -2/Research | Fabricated K-01 Serf?
9731 | -2/Research | Discovered new exit (range 9)
9742 | -2/Research | Identified exit to Quarantine
9957 | -2/Research | Discovered new exit (range 14)
9986 | -2/Research | Entered Access
9986 | -1/Access | Evolved 2 slots: Utility x2
10134 | -1/Access | Found Prototype Processor
10134 | -1/Access | Identified Exp. Core Analyzer
10236 | -1/Access | First assault squad dispatched
10871 | -1/Access | Spotted B-99 Colossus
10958 | -1/Access | Lost 5 parts (1n2u2w)
10963 | -1/Access | Destroyed 7 combat bots
11166 | -1/Access | Lost 6 parts (2n1u3w)
11226 | -1/Access | Discovered new exit (range 6)
11344 | -1/Access | Destroyed 10 combat bots
11556 | -1/Access | Spotted B-99 Colossus
11562 | -1/Access | Destroyed B-99 Colossus
11571 | -1/Access | Spotted B-99 Colossus
11574 | -1/Access | Destroyed B-99 Colossus
11847 | -1/Access | Lost 3 parts (1p1n1w)
11906 | -1/Access | High security lockdown imminent
11930 | -1/Access | Released all parts (22)
11930 | *** | Escaped!
Last Messages
---------------
11923_ G-73 Enforcer destroyed.
11930_ Released Myomer Leg.
11930_ Released Adv. Targeting Computer.
11930_ Released Lgt. Quantum Reactor.
11930_ Released Quantum Reactor.
11930_ Released Biometal Leg.
11930_ Released Centrium Leg.
11930_ Released Adv. Heat Sink.
11930_ Released Exp. Cooling System.
11930_ Released Hcp. Storage Unit.
11930_ Released Energy Well.
11930_ Released Imp. Targeting Computer.
11930_ Released Adv. Targeting Computer.
11930_ Released Adv. Target Analyzer. <x2>
11930_ Released Adv. Weapon Cycler.
11930_ Released Enh. Nova Cannon. <x2>
11930_ Released Adv. Heat Sink.
11930_ Released Adv. Cooling System.
11930_ Released Energy Well.
11930_ Released Centrium Leg. <x2>
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 185
Coolant Potential 100
Energy Generation 45
Energy Capacity 1140
Matter Stores 700
Matter Capacity 700
Sight Range 20
Terrain Scan Range 16
Terrain Scan Density 10
ECM Strength 1
Jamming Range 16
Cloak Strength 2
Base Temperature (-) 200
Utility Shielding 66
Weapon Cycling 25
Evasion (%) 59
Targeting Accuracy 22
Target Analysis 12
Core Analysis 6
Recoil Reduction 3
Defensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
K-01 Serf | x1 | -2/Research | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
Pyromaniac
Challenges
------------
None
Game
------
Seed SwarmDimensionalCycler
Manual? 0
Play Time 03:49:45
Cumulative 610.1 hours
Start 2022.04.21 @ 11:29:48
End 2022.04.22 @ 01:27:53
Sessions 7
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 305
Rogue 178
Adventurer 125
Explorer 2
Win Type 0
Total 59
Types 50/3/3/1/1/0/0/0/1
Lore% 74
Gallery% 86
Achievement% 70
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 1
Font 36/TerminusFine
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: cd0c9742-21f5-4098-8d30-29b1575848e1