Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.20 @ 20:17:08 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (2984) 2984 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 6419 Bonus ------- High Alert Combat Kills 85 Cogmind --------- Core Integrity 446/700 Matter 85/300 Energy 280/280 System Corruption 16% Temperature Cool (0) Movement Treading (410) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Hardened Heavy Armor Plating Long-range Tractor Beam > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Improved Salvage Targeting Computer Kinecellerator Transmission Jammer Medium Insulated Plating Improved Shield Generator Lightning Gun Lightning Gun Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle Flak Gun Gauss Cannon Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Treads Armored Treads High-capacity Matter Pod Improved Sensor Array Improved Terrain Scanner Transmission Jammer Light Armor Plating Hardened Heavy Armor Plating Improved Shield Generator High-powered Tractor Beam Lightning Gun Lightning Gun Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Missile Launcher Power Maul [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 103 | 8 3 25 21 42 3 1 Power 7 | 1 . 3 . 2 1 . Engine 7 | 1 . 3 . 2 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 24 | 2 . 9 7 6 . . Treads 21 | . . 8 7 6 . . Leg 2 | 2 . . . . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 46 | 3 2 5 8 27 . 1 Device 22 | 2 . . 2 17 . 1 Storage 3 | 1 . 1 1 . . . Processor 7 | . . . 2 5 . . Hackware . | . . . . . . . Protection 14 | . 2 4 3 5 . . Artifact . | . . . . . . . Weapon 26 | 2 1 8 6 7 2 . Energy Gun 12 | 2 1 5 2 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | . . 3 4 4 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . Parts Lost 23 | . 1 1 4 10 2 5 Power 2 | . . . . 1 1 . Propulsion 6 | . . . . 3 1 2 Utility 11 | . 1 1 3 4 . 2 Weapon 4 | . . . 1 2 . 1 Highest Loss Streak 5 | . 1 1 1 5 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 97 96 96 93 82 74 Engine 8 | . 14 11 9 6 5 7 Treads 26 | . . 35 35 27 23 16 Leg 3 | . 28 3 . . . . Device 3 | . 1 . 2 9 . 3 Storage 8 | . 14 11 9 7 7 7 Processor 13 | . . . 12 22 23 17 Protection 7 | . 12 10 9 2 7 7 Energy Gun 6 | . 25 14 2 2 . . Ballistic Gun 9 | . . 5 15 12 10 . Naked Turns . | . . . . . . . Heaviest Build 78 | 14 20 41 60 73 78 76 Greatest Support 86 | 20 20 80 86 86 82 60 Greatest Overweight (x) 3 | . . 3 . 1 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 Average Capacity 16 | 7 8 14 17 20 20 20 Most Carried 20 | 8 8 15 20 20 20 19 Average Carried 15 | 5 7 14 17 18 18 18 Final Capacity 20 | 8 8 15 20 20 20 20 Final Carried 20 | 8 7 15 20 18 19 18 Class Distribution -------------------- 69% | Mutant 19% | Scavenger-Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Matter Collected 2418 | 280 171 423 565 832 143 4 Remotely 49 | 45 . . . . . 4 Salvage Created 3397 | 83 243 716 1000 1104 . 251 Parts 220 | 7 21 56 67 60 . 9 Haulers Intercepted 3 | . . 2 1 . . . Recyclers Shooed 3 | 1 . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 78 | . 9 18 18 21 . 12 Guns 63 | . 7 18 18 20 . . AOE 13 | . . . . 1 . 12 Classes Destroyed 15 | 2 5 3 2 1 . 2 Worker 7 | . 1 2 2 2 . . Builder 3 | . . . 1 2 . . Tunneler 3 | 1 . 1 . 1 . . Hauler 3 | . . 2 1 . . . Recycler 2 | 1 . . . 1 . . Operator 1 | . 1 . . . . . Watcher 5 | . 1 1 2 1 . . Swarmer 27 | . 6 10 3 5 . 3 Grunt 31 | . 3 2 9 12 . 5 Brawler 2 | . . 1 . . . 1 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 13 | . . 5 5 2 . 1 Programmer 2 | . . . . 2 . . Heavy 1 | . . . 1 . . . Best Kill Streak 12 | 2 3 7 4 7 . 12 Combat Bots Only 12 | . 3 7 4 7 . 12 Max Kills in Single Turn 5 | 1 1 2 2 2 . 5 Gunslinging . | . . . . . . . Exploded 5 | . . . . 1 . 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Damage Taken 5241 | . 363 560 1268 1766 135 1149 Core 504 | . 64 44 142 100 . 154 Absorbed by Shields 44 | . . . . 44 . . Core Remaining (%) 84 | 100 74 89 74 . . . Volleys Fired 228 | 4 33 44 73 63 . 11 Largest 2 | 2 2 2 2 2 . 2 Hottest 110 | 90 90 110 84 110 . 66 Shots Fired 443 | 8 56 88 146 123 2 20 Gun 423 | 8 56 88 146 123 2 . Cannon . | . . . . . . . Launcher 20 | . . . . . . 20 Special . | . . . . . . . Kinetic 267 | . . 36 133 96 2 . Thermal 127 | 8 56 50 13 . . . Explosive 20 | . . . . . . 20 Electromagnetic 29 | . . 2 . 27 . . Robot Hit Streak 23 | 3 16 19 23 12 . 8 Robot Miss Streak 4 | 1 2 4 1 3 . 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 8 | . . 2 1 5 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 341 | 5 41 62 123 96 . 14 Core Hits 178 | 3 15 30 44 60 . 26 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 4 | . . . . 4 . . Critical Strikes 12 | . 1 5 1 5 . . Burn 6 | . 1 4 1 . . . Destroy 5 | . . 1 . 4 . . Corrupt 1 | . . . . 1 . . Melee Attacks 3 | . . . . 3 . . Impact 3 | . . . . 3 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7723 | 60 538 1066 1984 2423 . 1652 Guns 5633 | 60 516 996 1979 2082 . . Cannons . | . . . . . . . Explosions 1944 | . . . . 292 . 1652 Melee . | . . . . . . . Ramming 146 | . 22 70 5 49 . . Kinetic 3817 | . . 367 1779 1671 . . Thermal 1677 | 60 516 609 200 292 . . Explosive 1652 | . . . . . . 1652 Electromagnetic 431 | . . 20 . 411 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . 7 7 16 Average Corruption 5 | . . . . 4 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 71 | . . . . 39 31 1 Message Errors 17 | . . . . 10 7 . Matter Fused 20 | . . . . 10 10 . Heat Flow Errors 5 | . . . . 3 2 . Energy Discharges 4 | . . . . 4 . . Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 14 | . . . . 8 6 . Data Loss (major) 4 | . . . . 1 3 . Misfires 4 | . . . . 1 2 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 148 | . . . . 122 . 26 Projectiles . | . . . . . . . Explosions 144 | . . . . 118 . 26 Melee 4 | . . . . 4 . . Knockbacks 2 | . 1 1 . . . . Impact 2 | . 1 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 333 | . . . . 106 . 227 Shots 9 | . . . . 2 . 7 Rammed 14 | . . 8 1 5 . . Targets Rammed 28 | . 10 9 2 7 . . Kicked 10 | . 10 . . . . . Crushed 4 | . . 1 1 2 . . Highest Temperature 382 | 90 382 170 126 194 188 177 Average Temperature 71 | 41 112 58 24 84 84 87 Received Heat Transfer 1157 | . 117 126 315 470 12 117 Effects 4 | . 4 . . . . . Shutdowns 2 | . 2 . . . . . Matter Decay 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 2 | . 2 . . . . . Combat Hostiles 2 | . 2 . . . . . Parts Melted 8 | . 5 2 . 1 . . Heat Transferred 3847 | 161 1327 1715 444 200 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Peak Influence 472 | 10 216 367 344 472 . . Initial 141 | . 6 72 21 141 . . Average 216 | 5 90 142 204 336 . . Maximum Alert Level 2 | . 1 1 1 2 . . Low Security (%) 46 | 100 98 68 41 11 . . Level 1 41 | . 1 31 58 53 . . Level 2 12 | . . . . 34 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . 2 6 . 1 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . 2 . . Reinforcement 7 | . 1 . 2 4 . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Distress Signals 8 | . 3 2 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 16 24 26 42 2 13 Peak Tracking Total 8 | . 5 8 6 7 1 7 Tactical Retreats 11 | . 1 . 2 6 2 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Traps Triggered 5 | . 2 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Machines Disabled 3 | . . . . 2 . 1 Max in Single Turn 2 | . . . . 2 . 1 Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Machines Accessed 23 | . 7 5 5 6 . . Terminals 19 | . 7 5 3 4 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 71 | . 22 18 18 13 . . Successful 36 | . 9 8 14 5 . . Failed 35 | . 13 10 4 8 . . Catastrophic 6 | . 2 2 1 1 . . Database Lockouts . | . . . . . . . Manual 55 | . 22 16 8 9 . . Terminals 57 | . 22 18 8 9 . . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . . 9 . . . Garrison Access 3 | . . . 1 2 . . Terminal Hacks 9 | . 5 3 . 1 . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 3 | . 2 1 . . . . Branch Access Points 1 | . . . . 1 . . Unreport Threat 2 | . . 2 . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . Load Schematic 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . . 9 . . . Insert Component 4 | . . . 4 . . . Analyze 5 | . . . 5 . . . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks 15 | . 4 5 4 2 . . Terminals 15 | . 4 5 4 2 . . Botnet 14 | . 4 5 3 2 . . Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 21 | . 7 5 3 6 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Turns Passed 5860 | 122 659 1077 1199 1678 1067 58 Spaces Moved 2896 | 84 442 541 526 839 454 10 Core 13 | 13 . . . . . . Treads 2223 | . . 394 526 839 454 10 Legs 526 | 71 442 13 . . . . Wheels 134 | . . 134 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 95 151 151 158 243 Average Speed 162 | 109 120 149 157 162 232 244 Slowest Speed 245 | 120 120 240 165 237 243 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . 1 . 1 Exploration Rate (%) 38 | 7 82 44 44 18 65 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 6 | . . . . . 6 . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 78 | . . . . 9 . 69 Melee 3 | . . . . 3 . . Projectile . | . . . . . . . AOE 75 | . . . . 6 . 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Total 3631 | 103 514 727 771 1027 467 22 Wait 242 | . 17 62 101 59 3 . Move 2891 | 83 441 540 525 839 453 10 Hop . | . . . . . . . Pick Up 70 | 7 4 22 24 9 4 . Fast Attach 34 | 8 2 7 7 9 1 . Attach 23 | . 1 5 5 10 1 1 Detach 3 | 1 . . . 1 1 . Swap 46 | . . 13 9 23 1 . Drop 64 | . 6 25 25 5 3 . Fire 228 | 4 33 44 73 63 . 11 Melee 3 | . . . . 3 . . Ram . | . . . . . . . Kick 10 | . 10 . . . . . Crush 17 | . . 9 2 6 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Junkyard | Discovered new exit (range 16) 123 | -11/Junkyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 15) 782 | -10/Materials | Entered another Materials area 782 | -9/Materials | Evolved 2 slots: Propulsion x2 1247 | -9/Materials | Destroyed 7 combat bots 1266 | -9/Materials | Build established: Scavenger-Mutant 1391 | -9/Materials | Discovered new exit (range 16) 1545 | -9/Materials | Discovered new exit (range 11) 1859 | -9/Materials | Entered another Materials area 1859 | -8/Materials | Evolved 2 slots: Utility x2 2892 | -8/Materials | Discovered new exit (range 4) 2979 | -8/Materials | Build established: Mutant 3058 | -8/Materials | Entered Factory 3058 | -7/Factory | Evolved 2 slots: Utility x2 3400 | -7/Factory | Destroyed 7 combat bots 3457 | -7/Factory | Identified exit to Lower Caves 3983 | -7/Factory | Discovered new exit (range 7) 3985 | -7/Factory | Crushed by falling debris 4299 | -7/Factory | Lost 5 parts (2n1u2w) 4324 | -7/Factory | Cargo convoy interrupted 4736 | -7/Factory | Entered Lower Caves 4823 | -7/Lower Caves | Spotted B-75 Beast 5289 | -7/Lower Caves | Learned Factory emergency access door positions 5764 | -7/Lower Caves | Discovered new exit (range 17) 5803 | -7/Lower Caves | Entered another Lower Caves area 5805 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5816 | -7/Lower Caves | Discovered new exit (range 9) 5855 | -7/Lower Caves | Destroyed 12 combat bots 5859 | -7/Lower Caves | Crushed by falling debris 5859 | -7/Lower Caves | System corruption reached 10% 5861 | -7/Lower Caves | Self-destructed Last Messages --------------- 05828_ Penetrated by Slug. 05828_ Machine disabled. 05829_ The unstable cave ceiling collapses. 05831_ Penetrated by Slug. 05831_ Adv. Targeting Computer destroyed. 05833_ Penetrated by Slug. 05834_ Y-64 Sentinel destroyed. 05836_ Unknown Leg fries itself beyond repair. 05839_ Acquired 4 matter. 05843_ The unstable cave ceiling collapses. 05856_ System corrupted: FCS attempts to trigger Missile Launcher. 05856_ System corrupted: Missile Launcher misfires. 05859_ The unstable cave ceiling collapses. 05859_ Crushed by falling debris. 05859_ Missile Launcher destroyed. 05859_ System corrupted by crushing effect (+1). 05859_ Lgt. Treads destroyed. 05859_ System corrupted by crushing effect (+5). 05859_ Adv. Visual Processing Unit destroyed. 05859_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? #???????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????## ??????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????##?????? #????????????????????? | | ??????????????? ???? #????????????????????? | | ???????????????? ????# #????????????????????? | | ????????????????? ???? ####?????????????????? | | ?????????????????? ??? ###???????????????? | | ??????????????????# ??## # ????????????????? | | ??????????????????# ?#" g ?????????????????? | | ??????????????????# #" Y #?????????????????? | | ??????????????????# #" #?????????????????? | | ??????????????????# #?????????????????? | | ???????????######## #?????????????????? | | ???????????# #?????????????????? | | ????????????????# # #???#####?????????? | | ????????????????## @ #?## #?????????? | | ?????????????????### ## #??????????? | | ???????????????????# ##????? ?? | | ??????????????????## #### #?? | | ??????????????????# < #??? | | ??????????????????# ## #??? | | ??????????????????# ####?## # #?? | | ??????????????????# ??????# #? ??? | | ?????????????????? ???????# # ##??? ????? | | ?????????????????#????????### #????? ???????? | | ???????????????????????????# ##?????????????? | | ???????????????????????????# ##??????????????? | | ??????????????????????????? ##???????????????? | | ?????????????????????????? ###????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 12 Armor Coverage 675 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterParticleGreatsword Manual? 0 Play Time 00:38:39 Cumulative 171.6 hours Start 2023.07.20 @ 19:39:25 End 2023.07.20 @ 20:17:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8325797e-7987-49b7-818d-6b4cff37e064