Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 23:19:02 Player: xordid Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1652) 1652 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 4122 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 239/265 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Weight Redist. System Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Flail Heavy Flail > --- INVENTORY (5) ---- Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Spread Laser > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Improved Light Armor Plating Improved Light Armor Plating Shock Rifle Shock Rifle Shock Rifle Beam Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 57 | 5 21 8 5 4 14 Power 9 | 1 3 1 2 . 2 Engine 9 | 1 3 1 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 6 1 2 . 2 Treads 1 | . 1 . . . . Leg 7 | 2 2 1 2 . . Wheel 3 | . 3 . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 12 | 1 3 1 1 2 4 Device 4 | . 2 . 1 . 1 Storage 2 | 1 . 1 . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 23 | 1 9 5 . 2 6 Energy Gun 11 | . 3 2 . 2 4 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon . | . . . . . . Launcher 6 | . 5 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 7 4 . . 11 Power 3 | . 1 . . . 2 Propulsion 10 | . 2 3 . . 5 Utility 1 | . 1 . . . . Weapon 8 | . 3 1 . . 4 Highest Loss Streak 8 | . 7 3 . . 8 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | 4 7 7 7 7 5 Power 1 | . . 1 1 2 1 Propulsion 1 | 1 3 . . . . Utility . | . . . 1 . 1 Weapon 3 | 2 2 4 3 4 2 Tool/Special . | . . . . . . Unused Backups 14 | . 8 . 1 3 2 Power 2 | . 1 . 1 . . Propulsion 6 | . 5 . . . 1 Utility 1 | . . . . . 1 Weapon 5 | . 2 . . 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 93 96 82 99 76 Engine 12 | . 13 10 11 18 14 Treads 1 | . 2 . . . . Leg 24 | . 8 41 32 36 21 Wheel 5 | . 16 . . . . Device 3 | . 6 . 2 9 3 Storage 14 | . 14 17 19 14 6 Processor 4 | . 4 4 . 1 7 Protection 1 | . . . . . 6 Energy Gun 10 | . 6 12 11 18 11 Ballistic Gun 4 | . 7 4 . . . Launcher 6 | . 12 4 5 . . Peak Build Rating 27 | 5 8 13 18 25 27 Average Rating 12 | 3 7 11 12 23 20 On Entrance 10 | . 5 8 8 18 25 Avg Prop Armor Cover (%) 4 | . 4 . . . 2 Naked Turns . | . . . . . . Heaviest Build 31 | 12 18 20 22 31 30 Greatest Support 45 | 20 32 40 45 45 45 Greatest Overweight (x) 4 | . 4 . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 Average Carried 6 | 4 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 7 7 8 7 1 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1400 | 183 304 530 153 40 190 Remotely . | . . . . . . Salvage Created 1781 | . 449 559 89 120 564 Parts 106 | . 26 50 3 6 21 Haulers Intercepted 3 | . 2 1 . . . Recyclers Shooed 4 | . . 1 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 49 | . 14 20 . 2 13 Melee 3 | . . . . . 3 Guns 12 | . 2 4 . 1 5 AOE 31 | . 12 16 . . 3 Classes Destroyed 11 | . 7 2 . . 2 Worker 5 | . 2 3 . . . Builder 2 | . 1 1 . . . Hauler 3 | . 2 1 . . . Recycler 4 | . 2 1 1 . . Operator 2 | . . 1 . . 1 Watcher 5 | . 1 3 . . 1 Swarmer 18 | . 9 6 . . 3 Grunt 21 | . 5 10 . . 6 Brawler 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 7 | . . 4 . 2 1 Best Kill Streak 10 | . 10 10 1 2 5 Combat Bots Only 7 | . 5 7 . 2 5 Max Kills in Single Turn 5 | . 5 5 1 1 3 Gunslinging . | . . . . . . Exploded 5 | . 2 5 . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 410 | . 176 69 . 15 150 Missed 107 | . 46 19 . 5 37 Hits 303 | . 130 50 . 10 113 Projectile 303 | . 130 50 . 10 113 Critical Strikes 16 | . 2 3 . . 11 Damage Taken 3527 | . 886 742 15 135 1749 Core 899 | . 195 132 15 14 543 Absorbed by Shields 292 | . 292 . . . . Core Remaining (%) 61 | 100 22 . 63 . . Volleys Fired 103 | . 35 32 5 8 23 Largest 2 | . 2 2 2 2 2 Hottest 115 | . 100 112 112 100 115 Shots Fired 174 | . 46 61 10 16 41 Gun 127 | . 28 32 10 16 41 Cannon . | . . . . . . Launcher 47 | . 18 29 . . . Special . | . . . . . . Kinetic 24 | . 16 8 . . . Thermal 65 | . 12 24 10 . 19 Explosive 47 | . 18 29 . . . Electromagnetic 38 | . . . . 16 22 Robot Hit Streak 12 | . 5 12 7 10 10 Robot Miss Streak 9 | . 4 4 1 4 9 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 121 | . 22 38 7 11 43 Core Hits 109 | . 29 41 2 3 34 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 5 | . . 1 . . 4 Burn 1 | . . 1 . . . Smash 4 | . . . . . 4 Melee Attacks 17 | . . . . . 17 Impact 17 | . . . . . 17 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 5078 | . 1229 2199 101 190 1359 Guns 1244 | . 180 263 101 190 510 Cannons . | . . . . . . Explosions 3207 | . 1049 1898 . . 260 Melee 589 | . . . . . 589 Ramming 38 | . . 38 . . . Kinetic 187 | . 96 91 . . . Thermal 1368 | . 84 663 101 . 520 Explosive 2456 | . 1049 1407 . . . Electromagnetic 440 | . . . . 190 250 Impact 589 | . . . . . 589 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 288 | . 37 124 . . 127 Projectiles . | . . . . . . Explosions 164 | . 37 124 . . 3 Melee 124 | . . . . . 124 Knockbacks 2 | . . 1 . . 1 Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 206 | . 88 75 . . 43 Shots 13 | . 5 7 . . 1 Rammed . | . . . . . . Targets Rammed 3 | . . 3 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 409 | . 60 186 96 84 409 Average Temperature 90 | . 17 39 36 43 160 Received Heat Transfer 1226 | . 110 261 9 45 801 Effects 7 | . . . . . 7 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . 1 2 Combat Hostiles 3 | . . . . 1 2 Parts Fried 3 | . . . . 1 2 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2026 | . 235 868 259 . 664 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . 1 2 1 . 1 Low Security (%) 51 | 100 33 29 70 100 83 Level 1 46 | . 66 63 29 . 16 Level 2 1 | . . 6 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 556 | . 293 556 213 86 333 Initial 213 | . . 82 213 61 27 Average 176 | . 179 256 185 60 126 Influence Increases 1960 | . 506 768 5 65 616 Destroy 0b10 Robot/C 1000 | . 280 400 . 40 280 Destroy 0b10 Robot/NC 110 | . 40 50 5 . 15 Destroy Leader 216 | . 46 88 . 20 62 Allied During Kill 11 | . . . . . 11 Successful Hack 21 | . . 16 . 5 . Disable Machine 105 | . 30 60 . . 15 Destroy Structure 227 | . 80 124 . . 23 Lose Combat Pursuer 270 | . 30 30 . . 210 Influence Decreases 1637 | . 310 416 395 157 359 Entered New Map 585 | . . 114 335 97 39 Time Decay 792 | . 240 262 60 60 170 Lost Part 220 | . 70 40 . . 110 Lost Ally 40 | . . . . . 40 Squads Dispatched 10 | . 1 2 . 2 5 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 1 . 2 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 6 | . 2 1 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 25 30 2 6 40 Peak Tracking Total 12 | . 6 8 2 4 12 Tactical Retreats 7 | . 1 1 . . 5 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 8 | . 2 5 . . 1 Max in Single Turn 2 | . 1 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 17 | . 3 7 . 2 5 Terminals 11 | . 1 4 . 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 2 . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 41 | . 11 18 . 5 7 Successful 26 | . 8 13 . 3 2 Failed 15 | . 3 5 . 2 5 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 9 | . 2 1 . . 6 Terminals 18 | . 1 8 . 2 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 18 | . 10 5 . 3 . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 5 . 2 2 Record 2 | . . 1 . 1 . Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . . . . 1 Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 10 | . 7 2 . 1 . Process 3 | . 2 1 . . . Report Inventory 5 | . 3 1 . 1 . Retrieve Matter 2 | . 2 . . . . Scanalyzer 5 | . . 5 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Reject 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 9 | . 2 4 . 1 2 Full Trace Events 5 | . . 3 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 264 | . 75 189 . . . Retrieved Matter 116 | . 116 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 234 | . . . . . 234 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 642 | . 170 213 . 28 231 Optics 642 | . 170 213 . 28 231 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1978 | 99 689 575 136 134 345 Spaces Moved 1328 | 74 456 385 101 83 229 Core 61 | 8 2 . . . 51 Treads 64 | . 64 . . . . Legs 903 | 66 134 385 101 83 134 Wheels 256 | . 256 . . . . Hover . | . . . . . . Flight 44 | . . . . . 44 Fastest Speed 32 | 50 100 105 105 108 32 Average Speed 109 | 112 114 116 106 108 88 Slowest Speed 275 | 120 250 120 108 108 275 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 50 40 36 8 56 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 243 | . 86 135 . . 22 Melee . | . . . . . . Projectile . | . . . . . . AOE 243 | . 86 135 . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1658 | 90 577 449 120 114 308 Wait 22 | . 20 . . . 2 Move 1323 | 73 455 384 100 82 229 Hop . | . . . . . . Pick Up 64 | 12 21 9 6 9 7 Fast Attach 16 | . 7 2 . 1 6 Attach 37 | 5 8 3 4 3 14 Detach 3 | . . . . . 3 Swap 26 | . 11 8 3 2 2 Drop 45 | . 20 8 2 9 6 Fire 103 | . 35 32 5 8 23 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick 3 | . . 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 14) 485 | -10/Materials | Core integrity fell below 50% 540 | -10/Materials | Lost 7 parts (1p2n1u3w) 789 | -10/Materials | Entered another Materials area 789 | -9/Materials | Evolved 2 slots: Propulsion x2 980 | -9/Materials | Discovered new exit (range 10) 981 | -9/Materials | Destroyed 7 combat bots 1361 | -9/Materials | Lost 3 parts (2n1w) 1364 | -9/Materials | Entered Mines 1385 | -9/Mines | Met a Derelict bent on vengeance 1420 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1431 | -9/Mines | Found DCF Scrap (3 items) 1490 | -9/Mines | Discovered new exit (range 5) 1500 | -9/Mines | Entered Materials 1500 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1517 | -8/Materials | Discovered new exit (range 6) 1634 | -8/Materials | Entered Storage 1695 | -8/Storage | Met a pair of Derelict thieves 1743 | -8/Storage | Build established: Scavenger-Mutant 1866 | -8/Storage | Core integrity fell below 50% 1893 | -8/Storage | Lost 8 parts (1p3n4w) 1923 | -8/Storage | Core integrity fell below 20% 1979 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01950_ Destroyed Lgt. Angular Momentum Engine. 01950_ G-50 Soldier system corrupted by crushing effect. 01950_ Hvy. Flail follow-up attack on G-50 Soldier. 01950_ Cesium-ion Thruster destroyed. 01951_ G-50 Soldier system terminally corrupted. 01952_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 01952_ Sneak attack on R-06 Scavenger. 01955_ R-06 Scavenger inserts Beam Rifle into recycling unit. 01957_ R-06 Scavenger collects Corrupted Aluminum Leg+. 01957_ G-50 Soldier suffers critical hit (Smash). 01957_ Destroyed Lgt. Angular Momentum Engine. 01957_ G-50 Soldier system corrupted by crushing effect. 01957_ Critical hit (Destroy). 01958_ R-06 Scavenger inserts Heat Sink into recycling unit. 01959_ G-50 Soldier suffers critical hit (Smash). 01959_ G-50 Soldier destroyed. 01962_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 01963_ M-28 Smith repairs R-06 Scavenger Com. Wheel. 01968_ R-06 Scavenger inserts Corrupted Aluminum Leg into recycling unit. 01972_ Critical hit (Burn: +37). 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Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Item+ Loot Pinata Overwhelming Quick And Dirty True Hacker Challenges ------------ None Game ------ Seed SiegeMappingMesh Manual? 0 Play Time 01:06:17 Cumulative 8.4 hours Start 2026.04.14 @ 17:43:48 End 2026.04.15 @ 23:19:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2ed7563-e9d6-4d6b-bfba-33729f795cdf