Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 03:00:15 Player: shapeshifter Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (77) 385 Value Destroyed (2543) 2543 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1788) 1788 TOTAL SCORE: 10936 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 862 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -246 Cogmind --------- Core Integrity 0/1150 Matter 110/300 Energy 699/700 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Zionite Biocell Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Transmission Jammer Reflective Plating Peak State ------------ > --- POWER ------------ Neutrino Core Cooled Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Improved Medium Treads Spiked Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Zionite Biocell Advanced Visual Processing Unit Precision Energy Filter Improved Heavy Armor Plating Authchip [R/Combat] Mini Drone Bay > --- WEAPON ----------- Improved KE Penetrator Bore Cannon > --- INVENTORY -------- Cooled Fission Core Cooled Fission Core Advanced Heat Sink Zionite Weapon Casing Zionite Weapon Casing Improved Medium Armor Plating Improved Heavy Armor Plating Reflective Plating Thief Drone Bay Smartbomb Launcher CR-A16's Pointy Stick [Rating: 98] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Cooled Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Falx Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 1 . 1 . . . . . Utility 7 | . . . 1 . . . 1 1 . 1 . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 103 | 9 . 1 11 . 2 10 9 . 18 1 . 7 6 16 13 Power 8 | 2 . . 1 . . . 1 . 1 . . . . 2 1 Engine 5 | 2 . . 1 . . . 1 . 1 . . . . . . Core 3 | . . . . . . . . . . . . . . 2 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 35 | 2 . . 4 . . 5 4 . 8 1 . . 3 7 1 Treads 17 | 2 . . 4 . . 2 . . 1 . . . . 7 1 Leg 8 | . . . . . . 3 3 . 2 . . . . . . Wheel 5 | . . . . . . . 1 . 4 . . . . . . Hover 3 | . . . . . . . . . 1 . . . 2 . . Flight 2 | . . . . . . . . . . 1 . . 1 . . Utility 40 | 3 . 1 2 . 2 3 2 . 5 . . 6 3 5 8 Device 14 | 2 . 1 . . . 2 1 . 1 . . 1 1 3 2 Storage 6 | 1 . . 1 . 2 . . . . . . . . 1 1 Processor 4 | . . . . . . . 1 . 1 . . 1 1 . . Hackware 4 | . . . . . . . . . . . . 4 . . . Protection 12 | . . . 1 . . 1 . . 3 . . . 1 1 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | 2 . . 4 . . 2 2 . 4 . . 1 . 2 3 Energy Gun 3 | . . . 1 . . 2 . . . . . . . . . Energy Cannon 3 | . . . . . . . 2 . 1 . . . . . . Ballistic Gun 8 | 2 . . 3 . . . . . 1 . . 1 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 10 | . . 1 2 . . . 1 . 1 1 . . . 1 3 Parts Lost 57 | . . . . . . 10 1 . 21 . . . . 3 22 Power 3 | . . . . . . 1 . . 1 . . . . . 1 Propulsion 25 | . . . . . . 4 1 . 10 . . . . 3 7 Utility 18 | . . . . . . 3 . . 6 . . . . . 9 Weapon 11 | . . . . . . 2 . . 4 . . . . . 5 Highest Loss Streak 12 | . . . . . . 5 1 . 12 . . . . 3 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 3 5 7 6 9 9 8 11 19 17 5 5 5 5 7 9 Power . | . 1 1 1 1 1 . . 2 1 . . . . 1 . Propulsion 1 | 1 2 1 1 2 2 2 1 3 2 . . . 1 . . Utility 3 | . 1 2 2 3 3 4 6 7 7 2 2 1 . 3 5 Weapon 2 | 1 1 1 1 2 3 1 3 7 6 3 3 3 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . . 7 1 . 2 . 1 . 11 . . 1 . 1 5 Power 2 | . . . 1 . . . . . . . . . . . 1 Propulsion 6 | . . 2 . . . . . . 2 . . . . 1 1 Utility 11 | . . 2 . . . . . . 7 . . . . . 2 Weapon 10 | . . 3 . . 2 . 1 . 2 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 100 99 100 80 84 91 84 80 . 6 31 56 88 58 Engine 5 | . 14 14 11 11 11 5 9 7 6 . . . . . . Core 1 | . . . . . . . . . . . . . . 8 6 Treads 16 | . 28 28 33 33 33 10 . . 3 . . . . 29 16 Leg 8 | . . . . . . 20 32 30 19 . . . . . . Flight 1 | . . . . . . . . . . . 6 6 8 1 . Device 10 | . 14 14 11 11 11 10 9 15 9 . . 10 14 9 8 Storage 7 | . 14 14 11 11 11 11 9 7 6 . . . . 3 4 Processor 2 | . . . . . . . 8 7 8 . . 5 6 5 5 Hackware 2 | . . . . . . . . . . . . 9 16 5 4 Protection 4 | . . . 10 11 11 3 3 . 4 . . . 1 7 7 Energy Gun 4 | . . . . . . 15 16 7 2 . . . . . . Ballistic Gun 8 | . 28 28 22 22 3 6 . . . . . . . 4 2 Peak Build Rating 98 | 9 7 14 18 18 18 23 41 41 49 7 7 33 42 86 98 Average Rating 30 | 5 7 8 14 18 11 20 29 41 38 2 7 24 35 77 59 On Entrance 22 | . 7 7 9 18 18 11 23 41 41 2 7 7 33 42 86 Naked Turns 103 | . . . . . . . . . 7 96 . . . . . Heaviest Build 86 | 13 13 13 27 27 51 57 65 65 75 . . 4 9 86 85 Greatest Support 159 | 40 40 40 60 60 60 60 55 55 55 5 5 5 13 159 159 Greatest Overweight (x) 5 | 2 . . . . . 3 4 1 5 . . . . 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 5 5 5 5 15 15 Average Capacity 13 | 7 8 8 8 10 15 20 20 20 19 5 5 5 5 12 12 Most Carried 20 | 6 5 8 10 10 11 12 20 20 20 5 5 5 5 15 15 Average Carried 9 | 3 5 7 7 9 10 9 12 20 18 5 5 4 4 9 10 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 5 5 5 5 5 15 5 Final Carried 20 | 5 5 8 10 10 11 10 20 20 5 5 5 5 5 15 3 Class Distribution -------------------- 52% | Scavenger-Mutant 43% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Matter Collected 2228 | 298 22 6 229 95 . 561 72 . 8 . . 110 226 555 46 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3184 | 114 . 47 489 104 . 719 339 . 303 . . . . 1027 42 Parts 174 | 7 . 8 28 3 . 42 17 . 14 . . . . 53 2 Haulers Intercepted 4 | . . . 2 . . . 1 . . . . . . 1 . Recyclers Shooed 10 | . . . . . . . 1 . . . . . . 7 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 57 | . . 3 7 2 . 18 5 . 7 . . . . 13 2 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 44 | . . 3 7 2 . 18 5 . . . . . . 8 1 Cannons 8 | . . . . . . . . . 4 . . . . 4 . AOE 3 | . . . . . . . . . 2 . . . . 1 . Classes Destroyed 15 | 2 . 1 4 . . 2 1 . 2 . . . . 2 1 Worker 1 | . . . 1 . . . . . . . . . . . . Builder 5 | . . . . . . . 1 . . . . . . 4 . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 4 | . . . 2 . . . 1 . . . . . . 1 . Recycler 5 | 1 . . 2 . . 1 . . . . . . . 1 . Watcher 2 | . . . . . . . . . . . . . . 2 . Swarmer 19 | . . 3 4 . . 8 . . . . . . . 3 1 Grunt 20 | . . . 1 2 . 8 3 . 4 . . . . 2 . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . Sentry 7 | . . . 2 . . . 1 . . . . . . 4 . Specialist 2 | . . . . . . . . . 2 . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . 4 . Thug 1 | . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 2 . 3 6 2 . 3 3 . 3 . . . . 6 1 Combat Bots Only 6 | . . 3 6 2 . 3 3 . 3 . . . . 3 1 Max Kills in Single Turn 4 | 1 . 1 4 1 . 2 1 . 2 . . . . 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Hostile Shots Fired 853 | . . 3 32 8 . 110 30 . 168 3 5 . . 124 370 Missed 266 | . . . 13 2 . 34 11 . 39 2 4 . . 37 124 Hits 587 | . . 3 19 6 . 76 19 . 129 1 1 . . 87 246 Melee 12 | . . . . . . 1 . . 11 . . . . . . Projectile 575 | . . 3 19 6 . 75 19 . 118 1 1 . . 87 246 AOE 4 | . . . . . . . . . 3 . . . . . 1 Critical Strikes 28 | . . . 1 . . 3 . . 13 . . . . 2 9 Part Disruptions 2 | . . . . . . . . . . . . . . 1 1 Damage Taken 11199 | . . 20 221 82 . 1171 307 . 3113 20 18 . 31 1625 4591 Core 2281 | . . . 27 11 . 82 19 . 699 20 18 . 10 226 1169 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 356 | . . . . . . . . . . . . . . . 356 Core Remaining (%) 76 | 100 . 100 . . . 70 96 . . . . . 94 77 . Volleys Fired 215 | 15 . 3 23 5 . 55 26 . 23 . . . . 58 7 Largest 2 | 2 . 2 2 2 . 2 2 . 2 . . . . 2 2 Hottest 149 | 40 . 40 50 50 . 138 138 . 149 . . . . 81 81 Shots Fired 392 | 30 . 6 46 10 . 107 50 . 26 . . . . 104 13 Gun 321 | 30 . 6 46 10 . 107 50 . 7 . . . . 58 7 Cannon 68 | . . . . . . . . . 16 . . . . 46 6 Launcher 3 | . . . . . . . . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 307 | 30 . 6 46 10 . 94 . . 4 . . . . 104 13 Thermal 82 | . . . . . . 13 50 . 19 . . . . . . Explosive 3 | . . . . . . . . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 6 . 3 8 10 . 11 7 . 9 . . . . 10 5 Robot Miss Streak 6 | 2 . 1 2 . . 4 2 . 3 . . . . 6 2 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 . Secondary Targets 9 | . . . 3 . . 4 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . . Shots Hit Robots 255 | 21 . 4 30 9 . 66 35 . 23 . . . . 55 12 Core Hits 119 | 6 . 3 17 3 . 31 12 . 11 . . . . 30 6 Critical Kills 8 | . . . . . . . . . . . . . . 8 . Critical Parts Destroyed 12 | . . . . . . 1 . . . . . . . 9 2 Critical Strikes 26 | . . . . . . 2 4 . . . . . . 17 3 Burn 5 | . . . . . . 1 4 . . . . . . . . Destroy 21 | . . . . . . 1 . . . . . . . 17 3 Melee Attacks 20 | . . . . . . . . . 11 . . . . . 9 Impact 11 | . . . . . . . . . 11 . . . . . . Slashing 6 | . . . . . . . . . . . . . . . 6 Piercing 2 | . . . . . . . . . . . . . . . 2 Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6368 | 161 . 35 747 151 . 1148 704 . 927 . . . . 2049 446 Guns 4188 | 161 . 35 422 151 . 1148 704 . 162 . . . . 1281 124 Cannons 980 | . . . . . . . . . 330 . . . . 569 81 Explosions 764 | . . . 325 . . . . . 240 . . . . 199 . Melee 325 | . . . . . . . . . 195 . . . . . 130 Ramming 111 | . . . . . . . . . . . . . . . 111 Kinetic 3924 | 161 . 35 422 151 . 977 . . 123 . . . . 1850 205 Thermal 1768 | . . . 325 . . 171 704 . 369 . . . . 199 . Explosive 240 | . . . . . . . . . 240 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 195 | . . . . . . . . . 195 . . . . . . Slashing 130 | . . . . . . . . . . . . . . . 130 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 4 4 4 4 . . 7 . . . . 7 6 Average Corruption 4 | . . . 4 4 4 4 . . 7 . . . . 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 64 | . . . 4 6 7 35 . . . . . . . 10 2 Message Errors 18 | . . . 1 1 3 8 . . . . . . . 5 . Matter Fused 19 | . . . 1 1 2 12 . . . . . . . 1 2 Heat Flow Errors 7 | . . . 1 . 1 4 . . . . . . . 1 . Energy Discharges 8 | . . . 1 2 . 4 . . . . . . . 1 . Parts Fused 2 | . . . . . . 2 . . . . . . . . . Data Loss (minor) 5 | . . . . 1 . 3 . . . . . . . 1 . Data Loss (major) 4 | . . . . 1 1 2 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 154 | . . . 42 . . . . . 42 . . . . 28 42 Projectiles 34 | . . . . . . . . . 3 . . . . 28 3 Explosions 59 | . . . 42 . . . . . 17 . . . . . . Melee 61 | . . . . . . . . . 22 . . . . . 39 Knockbacks 6 | . . . . . . . . . . . . . . 2 4 Impact 2 | . . . . . . . . . . . . . . . 2 Kinetic 4 | . . . . . . . . . . . . . . 2 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . . . . . . . 33 . . . . . 41 Shots 1 | . . . . . . . . . 1 . . . . . . Rammed 21 | . . . . . . . . . . . . . . . 21 Targets Rammed 21 | . . . . . . . . . . . . . . . 21 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 268 | . . . 230 84 268 268 117 . 6 . . . . 243 . Average Temperature 74 | . . . 45 47 140 96 34 . 5 . . . . 82 . Received Heat Transfer 1803 | . . . 51 45 . 495 135 . 585 9 9 . . 153 321 Effects 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . . . . . . . . Heat Transferred 3196 | . . . 250 . . 407 1665 . 724 . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Maximum Alert Level 2 | . . . 1 . . 1 . . . . . . . 2 2 Low Security (%) 70 | 100 100 100 41 100 . 96 100 100 100 100 . . . 5 . Level 1 18 | . . . 58 . . 3 . . . . . . . 82 17 Level 2 10 | . . . . . . . . . . . . . . 11 82 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 628 | 5 10 70 353 109 . 210 95 9 133 40 . . . 519 628 Initial 236 | . . . . 109 . . . 9 3 18 . . . 168 236 Average 128 | 1 1 9 172 32 . 63 42 2 38 27 . . . 271 449 Influence Increases 3463 | 15 14 70 462 50 . 470 172 5 231 36 . . 74 901 963 Destroy 0b10 Robot/C 1660 | . . 60 180 40 . 360 100 . 140 . . . . 360 420 Destroy 0b10 Robot/NC 140 | 15 . . 25 . . 5 10 . . . . . 10 45 30 Destroy Leader 346 | . . 10 54 10 . 60 32 . 30 . . . . 86 64 Allied During Kill 193 | . . . 5 . . . . . . . . . 4 17 167 Successful Hack 67 | . 14 . 7 . . . . 5 . 36 . . . . 5 Disable Machine 240 | . . . 105 . . . . . . . . . . 75 60 Destroy Structure 172 | . . . 56 . . . . . 16 . . . . 78 22 Advance Influence 150 | . . . . . . . . . . . . . . 150 . Lose Combat Pursuer 495 | . . . 30 . . 45 30 . 45 . . . 60 90 195 Influence Decreases 2930 | 15 14 70 179 315 18 470 150 22 200 68 4 . 44 448 913 Entered New Map 487 | . . . . 174 18 . . 13 2 18 3 . . 12 247 Time Decay 1645 | 15 14 70 179 141 . 370 140 9 . 50 1 . 44 326 286 Lost Part 558 | . . . . . . 100 10 . 198 . . . . 30 220 Lost Ally 240 | . . . . . . . . . . . . . . 80 160 Squads Dispatched 22 | . 1 . 5 . . . 1 . 2 1 . . . 2 10 Investigation 5 | . 1 . 1 . . . . . . . . . . . 3 Extermination 3 | . . . . . . . . . . . . . . 2 1 Reinforcement 10 | . . . 4 . . . 1 . 2 1 . . . . 2 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Distress Signals 14 | . . 1 3 . . . 2 . . 1 . . . 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 165 | . . 4 13 2 . 21 10 . 18 2 4 . 6 35 50 Peak Tracking Total 15 | . . 3 6 2 . 4 4 . 7 2 4 . 4 7 15 Tactical Retreats 21 | . . . 2 . . 2 2 . 3 . . . 1 5 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Traps Triggered 5 | . . . . . . . 2 . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Machines Disabled 16 | . . . 7 . . . . . . . . . . 5 4 Max in Single Turn 7 | . . . 7 . . . . . . . . . . 3 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Machines Accessed 11 | . 2 1 1 . 1 . . 1 . 3 . . . 1 1 Terminals 7 | . 2 . 1 . . . . 1 . 3 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 24 | . 6 1 2 . 1 . . 1 . 8 . . . 1 4 Successful 16 | . 4 1 1 . 1 . . 1 . 6 . . . 1 1 Failed 8 | . 2 . 1 . . . . . . 2 . . . . 3 Catastrophic 3 | . 2 . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 2 . 1 . . . . . . 1 . . . 9 12 Terminals 17 | . 6 . 2 . . . . 1 . 8 . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 12 | . 3 1 1 . 1 . . 1 . 5 . . . . . Record 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . 1 . . . . . Terminals 2 | . 1 . . . . . . . . 1 . . . . . Botnet 2 | . 1 . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . 1 . . . . . . 3 . . . 1 1 Full Trace Events 2 | . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Total Allies 20 | . . 1 . . . . . . . . . 4 . 3 12 Largest Group 5 | . . 1 1 . . . . . . . . 4 4 2 5 Highest-Rated Group 288 | . . 31 31 . . . . . . . . 151 151 170 288 Highest-Rated Ally 96 | . . 31 31 . . . . . . . . 40 40 85 96 Zionite Dispatches 6 | . . . . . . . . . . . . . . 2 4 Heavy 1 | . . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . . . . . 2 Demo 1 | . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . 1 . Total Orders 6 | . . . . . . . . . . . . . 1 3 2 DROP 1 | . . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . . . . . 1 2 2 Ally Attacks 88 | . . . 3 . . . . . . . . . 20 12 53 Total Damage 3685 | . . . 41 . . . . . . . . . 187 770 2687 Kills 35 | . . . 2 . . . . . . . . . 2 6 25 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Active Infowar (turns) 3470 | 14 112 559 459 475 258 200 . . 2 . . . 159 731 501 Optics 1391 | . . . . . . . . . . . . . 159 731 501 Terrain 1 | 1 . . . . . . . . . . . . . . . Seismic 2076 | 13 112 559 459 475 258 200 . . . . . . . . . ECM 2 | . . . . . . . . . 2 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 1 1 . . Drone Launches 10 | . . . . . . . . . . . . . 3 5 2 Drone Recoveries 4 | . . . . . . . . . . . . . 1 2 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Turns Passed 6515 | 143 112 561 459 475 258 1499 374 73 346 100 24 575 164 731 621 Spaces Moved 4532 | 57 71 334 232 284 157 722 182 39 139 198 67 985 249 361 455 Core 413 | 14 . . . . . . . . 10 191 . . . . 198 Treads 1900 | 43 71 334 232 284 157 225 . . . . . . . 297 257 Legs 747 | . . . . . . 497 137 39 74 . . . . . . Wheels 100 | . . . . . . . 45 . 55 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1372 | . . . . . . . . . . 7 67 985 249 64 . Fastest Speed 35 | 50 160 160 160 160 160 160 120 190 50 35 35 35 35 42 50 Average Speed 116 | 145 160 160 160 160 160 183 144 190 157 49 35 35 38 140 114 Slowest Speed 330 | 160 160 160 160 160 160 330 260 190 190 50 35 35 42 240 245 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . Potential Cave-ins 1 | . . . . . . . . . 1 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 5 22 63 35 73 53 99 26 2 93 8 17 89 69 20 30 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . 2 . . . Known Exits Taken 5 | . 1 . 1 . . . . 1 . 1 . . . 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 . . . 1 1 1 . . Scrap Searched 8 | . . 1 . 2 . 1 . . . . . 2 2 . . Spaces Dug 6 | . . . . . . . . . 5 . . . . . 1 Terrain Destroyed 137 | . . . 63 . . . . . 25 . . . . 47 2 Melee 6 | . . . . . . . . . 5 . . . . . 1 Projectile 24 | . . . 1 . . . . . 2 . . . . 20 1 AOE 107 | . . . 62 . . . . . 18 . . . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Fac Total 5410 | 92 70 360 290 299 166 825 244 38 221 198 66 1213 315 480 533 Wait 338 | . . . 8 9 . 25 . . . . . 214 56 19 7 Move 4513 | 56 70 333 231 283 156 721 181 38 138 197 66 984 248 356 455 Hop 2 | . . . . . . . . . . . . . . 2 . Pick Up 115 | 12 . 12 7 1 2 11 21 . 18 . . 3 1 22 5 Fast Attach 22 | . . . 3 . . . 1 . 2 1 . 7 6 2 . Attach 66 | 7 . . 3 . . 12 5 . 11 . . 1 . 11 16 Detach 6 | . . . . . 2 . . . . . . . . . 4 Swap 29 | 2 . 2 6 . 2 1 4 . 8 . . . . 3 1 Drop 63 | . . 10 9 1 4 . 6 . 10 . . 4 4 7 8 Fire 215 | 15 . 3 23 5 . 55 26 . 23 . . . . 58 7 Melee 20 | . . . . . . . . . 11 . . . . . 9 Ram 20 | . . . . . . . . . . . . . . . 20 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 466 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 548 | -10/Mines | Assembled infested the area 552 | -10/Mines | Learned location of Storage (-9) 569 | -10/Mines | Found the Drone Emporium 575 | -10/Mines | Found Prototype Device 580 | -10/Mines | Identified Thief Drone Bay 602 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 642 | -10/Mines | Found Scrap Suit 753 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 791 | -10/Mines | Discovered new exit (range 14) 804 | -10/Mines | Received a Mining Laser from a helpful Derelict 817 | -10/Mines | Entered Materials 817 | -9/Materials | Accompanied by 1 ally 817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1074 | -9/Materials | Identified exit to Mines 1074 | -9/Materials | Identified exit to Storage 1242 | -9/Materials | Build established: Scavenger-Mutant 1276 | -9/Materials | Entered Mines 1475 | -9/Mines | Discovered new exit (range 9) 1592 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1744 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1744 | -9/Mines | Discovered new exit (range 5) 1751 | -9/Mines | Entered Exiles 1788 | -9/Exiles | Met 8R-AWN 1821 | -9/Exiles | Met EX-HEX 1914 | -9/Exiles | Met EX-DEC 1941 | -9/Exiles | Learned location of Zion (-6) 1989 | -9/Exiles | Discovered new exit (range 14) 2009 | -9/Exiles | Entered Mines 2199 | -8/Mines | Build established: Mutant 2240 | -8/Mines | Lost 3 parts (2n1u) 2268 | -8/Mines | Discovered new exit (range 7) 2502 | -8/Mines | Lost 5 parts (1p1n1u2w) 2586 | -8/Mines | Discovered new exit (range 12) 2851 | -8/Mines | Build established: Scavenger-Mutant 3508 | -8/Mines | Entered Materials 3508 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3830 | -8/Materials | Discovered new exit (range 13) 3882 | -8/Materials | Entered Factory 3882 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3953 | -7/Factory | Identified exit to DSF 3955 | -7/Factory | Entered DSF 4013 | -7/DSF | Additional patrols routed to DSF 4136 | -7/DSF | Lost 5 parts (2n2u1w) 4217 | -7/DSF | Core integrity fell below 50% 4224 | -7/DSF | Lost 3 parts (1u2w) 4268 | -7/DSF | Crushed by falling debris 4286 | -7/DSF | Discovered new exit (range 8) 4294 | -7/DSF | Core integrity fell below 20% 4301 | -7/DSF | Entered Factory 4301 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4306 | -6/Factory | Identified exit to Lower Caves 4324 | -6/Factory | Lost 12 parts (1p7n3u1w) 4401 | -6/Factory | Entered Lower Caves 4421 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4425 | -6/Lower Caves | Entered Zion 4436 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4452 | -6/Zion | Discovered new exit (range 11) 4494 | -6/Zion | Build established: Mutant 4519 | -6/Zion | Found CR-A16's Pointy Stick 4523 | -6/Zion | Learned location of 1 exit from Factory 4531 | -6/Zion | Learned location of Warlord (-4) 4613 | -6/Zion | Given A8's code to call for help 4622 | -6/Zion | Received a visual enhancement algorithm 4706 | -6/Zion | Met Imprinter 4712 | -6/Zion | Imprinted 4714 | -6/Zion | Declared Zion's savior 5000 | -6/Zion | Entered Proximity Caves 5000 | -5/Proximity Caves | Accompanied by 4 allies 5003 | -5/Proximity Caves | Spotter reported a threat 5100 | -5/Proximity Caves | Learned Factory emergency access door positions 5103 | -5/Proximity Caves | Found DCF Scrap (10 items) 5161 | -5/Proximity Caves | Discovered new exit (range 7) 5164 | -5/Proximity Caves | Entered Factory 5164 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5165 | -5/Factory | Identified exit to Factory 5195 | -5/Factory | Zion Heavy Resupply teleported in 5247 | -5/Factory | Lost 3 parts (3n) 5633 | -5/Factory | Allied Derelicts emerged from ambush trap array 5645 | -5/Factory | Build established: Scavenger-Mutant 5780 | -5/Factory | Zion Heavy squad teleported in 5783 | -5/Factory | Lost 4 allies 5837 | -5/Factory | Found Prototype Protection 5842 | -5/Factory | Discovered exit to Factory (range 19) 5861 | -5/Factory | Found Prototype Protection 5895 | -5/Factory | Entered another Factory area 5895 | -4/Factory | Evolved 2 slots: Utility x2 5903 | -4/Factory | Identified Zio. Weapon Casing (x2) 5942 | -4/Factory | Zion Light squad teleported in 6099 | -4/Factory | Lost 3 allies 6151 | -4/Factory | Zion Demo squad teleported in 6158 | -4/Factory | Garrison activated, responded to threat 6166 | -4/Factory | Zion Fire squad teleported in 6173 | -4/Factory | P-70 Sage assimilated allied QR-QRB(i) 6201 | -4/Factory | Lost 12 parts (1p4n5u2w) 6227 | -4/Factory | Lost 4 allies 6279 | -4/Factory | Zion Fire squad teleported in 6375 | -4/Factory | Lost 3 allies 6395 | -4/Factory | First assault squad dispatched 6416 | -4/Factory | Lost 4 parts (2n2w) 6451 | -4/Factory | Core integrity fell below 50% 6465 | -4/Factory | Lost 3 parts (2u1w) 6497 | -4/Factory | Core integrity fell below 20% 6512 | -4/Factory | Discovered new exit (range 10) 6516 | -4/Factory | Enhanced Grunt warped into view, answering call for help 6516 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06499_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06501_ S-27 Virus destroyed. 06506_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06510_ Detecting system override signal. 06510_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 06510_ O-16 Technician resets terminal and reports anomaly. 06510_ O-16 Technician locks terminal. 06512_ EXIT=FOUND 06512_ Connecting with Terminal... 06512_ Transmitting encrypted signal... >>\\LNF7 Transmitting encrypted signal... 06513_ K-01 Serf cleans the Terminal. 06516_ Enhanced Grunt warps into view. [Achievement: Help From High Places] 06516_ Terminal disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????#######????????????? | | ??????????????????#??# #????????????? | | ??????????????????# ## #????????????? | | ???????????????????? < #????????????? | | #########????????????# Y #????????????? | | #????????????# #????????????? | | #?????????????# @#?????????????? | | #?????????????# k #?????????????? | | """ """ #???########### #?????????????? | | """ """ #???# ## #?????????????? | | """ """ #???#! "" ## ##????????????? | | #???# T" # #????????????? | | #???# [ "" #sT" ###??????????? | | #/#######???# s s k ?????? | | [ #??????# """ # g ######???????? | | =% #??????# """ # #????????????? | | * #??????# """ ### ###????????????? | | #??????# p #?# #??????????????? | | #??????#######+#### #??????????????? | | #??????# ## #??????????????? | | ######## #? #??????????????? | | / #? #??????????????? | | # #? #??????????????? | | """ # #? ???????????????? | | " """ "Y" + #?????????????????? | | " """ # #?????????????????? | | " """ # #?????????????????? | | " "" ####+######?????????????????? | | " "" ??????????????????????????? | | ????????????????????????? | | ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 750 Resistance: EX 25 Core Shielding 30 Weapon Shielding 100 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 6 Authchip Count 3 Item Schematics ----------------- Matter Compressor | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Falx | -6/Zion | Archive Wave Gun | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Focal Shield | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed HypercooledThermalScanner Manual? 0 Play Time 01:05:17 Cumulative 125.9 hours Start 2025.08.10 @ 01:58:09 End 2025.08.10 @ 03:00:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8130ed4b-c35f-4f0f-94d7-c7b4c62ffec4