Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 21:07:24 Player: szymekc Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (513) 2565 Value Destroyed (27603) 27603 Prototype IDs (83) 1660 Alien Tech Used (2) 400 Bonus (21595) 21595 TOTAL SCORE: 64123 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 14186 Follower Combat Kills 2097 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2168 Scanned by Researcher 500 Friendly Fire -556 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 77/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Experimental Energy Well (600) Advanced Matter Compressor (308) Advanced Sensor Array Improved Field Recycling Unit (13) Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Experimental Transmission Jammer Graphene Brace Experimental Thermal Defense Suite Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon Perforator > --- INVENTORY -------- Quantum Reactor Improved Heavy Treads Biometal Medium Treads Large Storage Unit Experimental Energy Well Advanced Matter Compressor Advanced Sensor Array Experimental Hardlight Generator Improved Remote Force Field High-powered Tractor Beam Improved Field Recycling Unit Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Heavy Autocannon Linear Accelerator Guided Micro-nuke Launcher Kinetic Spear [Rating: 229] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Autocannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 1 Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Attached 507 | 2 8 1 . 4 43 34 13 4 . 11 40 8 3 7 . 30 5 11 10 14 10 6 9 24 4 32 67 48 59 Power 34 | . . . . 2 4 2 1 . . 1 1 1 1 . . . 2 . . . 2 1 . 4 . . 6 2 4 Engine 12 | . . . . 2 3 . 1 . . 1 1 1 1 . . . 1 . . . 1 . . . . . . . . Core 5 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . 1 . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . 6 2 4 Propulsion 80 | 2 1 . . . 17 11 2 . . 3 7 1 1 5 . 6 . . 1 2 3 . . 2 . 5 . 3 8 Treads 51 | 2 1 . . . 13 5 2 . . 3 . . . . . 4 . . 1 2 3 . . 2 . 5 . 3 5 Leg 21 | . . . . . . 5 . . . . 7 1 1 5 . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 234 | . 4 . . 1 12 10 3 1 . 2 16 . . 1 . 20 3 4 5 . 4 2 7 13 3 20 45 29 29 Device 161 | . 2 . . 1 6 3 . 1 . 1 6 . . . . 5 2 2 2 . 2 2 5 7 3 16 44 23 28 Storage 18 | . 2 . . . 1 2 . . . . 1 . . 1 . 2 . 1 1 . 1 . . 2 . 1 1 2 . Processor 15 | . . . . . . 1 . . . 1 . . . . . 10 . . . . . . . 1 . 1 . . 1 Hackware 6 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Protection 34 | . . . . . 3 3 3 . . . 8 . . . . 2 1 1 2 . 1 . 2 2 . 2 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 159 | . 3 1 . 1 10 11 7 3 . 5 16 6 1 1 . 4 . 7 4 12 1 3 2 5 1 7 16 14 18 Energy Gun 24 | . . . . . 2 2 . . . . . . . . . 2 . 4 2 6 . . . 1 . . 3 1 1 Energy Cannon 41 | . 1 . . 1 . 5 3 1 . 3 4 . . . . 1 . . 1 . 1 2 . . . 1 6 1 10 Ballistic Gun 19 | . 1 . . . 4 . . . . . 7 3 1 1 . 1 . . 1 . . . . . . . . . . Ballistic Cannon 24 | . 1 . . . 2 . 1 1 . . 2 . . . . . . . . . . . 1 2 1 4 3 4 2 Launcher 44 | . . . . . 1 2 3 1 . 2 2 2 . . . . . 3 . 6 . 1 1 1 . 2 4 8 5 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 4 | . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . . 1 . . . . 2 . . . . 8 2 3 3 . . . . 10 . 2 14 4 1 Corrupted Parts 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . System Corruption 21 | . . . . . . . . . . . . . . 20 . . . . . . . . . 1 . . . . . Parts Lost 56 | . . . . . 4 3 . 1 . 6 12 1 . . . 1 . 1 . 1 3 . 4 . . 1 1 5 12 Power 7 | . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 2 Propulsion 22 | . . . . . . 3 . . . 3 8 . . . . 1 . . . 1 . . . . . . . 1 5 Utility 17 | . . . . . 1 . . 1 . 2 3 . . . . . . 1 . . 1 . 3 . . 1 . 3 1 Weapon 10 | . . . . . 1 . . . . . 1 1 . . . . . . . . 1 . 1 . . . . 1 4 Highest Loss Streak 4 | . . . . . 3 1 . 1 . 3 4 1 . . . 1 . 1 . 1 1 . 4 . . 1 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 100 100 99 94 100 100 100 96 83 70 76 85 86 87 82 81 68 79 81 83 84 80 73 76 72 79 80 Engine 4 | . 14 14 14 14 5 . 5 7 7 7 6 6 6 6 6 5 1 . . . . 5 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 5 5 5 2 1 5 7 5 4 5 8 11 Treads 19 | . 28 28 28 28 33 11 38 38 38 37 16 . . . . 8 23 23 21 20 20 21 21 21 21 17 14 13 11 Leg 5 | . . . . . . 7 . . . . 9 23 29 39 40 19 . . . . . . . . . . . . . Device 12 | . 12 14 14 14 14 5 7 7 7 14 13 13 13 13 13 7 5 5 4 5 12 14 15 12 10 13 13 24 26 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 9 10 5 7 10 6 6 5 6 4 6 3 Processor 6 | . . . . . . 6 7 7 7 1 3 . . . . 16 17 12 11 11 7 5 5 6 10 12 14 13 15 Hackware 1 | . . . . . . 13 6 . . . 4 . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . 11 3 7 15 15 11 6 6 6 6 6 4 5 5 5 11 7 5 8 8 10 5 4 1 . Energy Gun 2 | . 5 . . . 4 . . . . . . . . . . 5 11 10 2 10 9 5 5 4 . . . 2 . Energy Cannon 6 | . 5 11 . 13 2 11 13 10 15 13 4 6 6 6 6 4 5 5 1 5 5 9 6 4 . . 3 3 4 Ballistic Gun 1 | . 9 . . . 7 . . . . . 7 4 6 6 6 5 . . 1 . . . . . . . . . . Ballistic Cannon 4 | . 8 14 14 14 3 . . 3 . . . . . . . . . . . . . . 3 5 9 12 8 3 4 Naked Turns 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Heaviest Build 229 | 13 52 52 51 52 64 110 120 120 120 122 122 58 55 115 115 123 127 128 126 128 145 151 173 213 212 229 215 212 220 Greatest Support 225 | 40 40 40 40 40 80 140 140 130 130 130 117 75 90 106 106 195 195 195 210 210 202 202 202 202 202 225 225 225 225 Greatest Overweight (x) 40 | . 1 1 1 1 7 2 . . . 1 40 1 . 1 1 1 . . . . . . . 1 1 1 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 16 20 20 20 19 17 25 25 25 25 23 15 15 17 25 21 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 17 19 20 20 20 22 25 25 25 25 25 15 15 22 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 6 12 18 19 20 19 15 24 24 25 21 22 14 15 16 22 19 24 24 24 24 24 24 23 24 23 24 24 23 19 Final Capacity 25 | 8 20 20 20 20 15 25 25 25 25 25 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 17 19 20 20 15 22 24 25 25 21 15 15 15 22 23 25 25 25 25 25 25 25 23 23 25 25 25 21 5 Class Distribution -------------------- 21% | Tank 18% | Mutant 15% | Gunner 14% | Scavenger-Mutant 13% | Scavenger-Skirmisher 7% | Messiah-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Messiah-Tank | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Tank | -4/Proximity Caves Messiah-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Commander-Tank | -4/Warlord Tank | -3/Proximity Caves Gunner | -3/Research Gunner | -3/Testing Gunner | -2/Research Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 22520 | 203 315 113 10 141 553 490 171 101 . 183 1096 259 78 86 16 382 255 256 438 490 95 148 356 1001 1367 1910 3531 2572 5904 Remotely 8008 | . . . . . . . . . . . . . . . . . . . . . . . . 583 . 908 1479 1209 3829 Salvage Created 26240 | . 430 24 . 338 904 589 615 75 . 588 668 309 55 . 196 221 278 475 251 886 992 408 667 658 1091 1737 2735 5481 5569 Parts 1003 | . 40 2 . 24 50 28 31 5 . 18 44 10 1 . 1 7 4 11 6 29 28 14 15 12 41 76 135 183 188 Haulers Intercepted 6 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Recyclers Shooed 6 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 Parts Field Recycled 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Retrieved Matter 225 | . . . . . . . . . . . . . . . . . . . . . . . . . . 225 . . . Parts Self-Destructed 148 | . . . . . . . 15 5 . 14 . 5 3 . 1 . 3 11 5 25 . 1 19 . 41 . . . . Prevented 12 | . . . . . . . 1 . . . . . 2 . . . 4 . . . . 4 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 478 | . 13 2 . 13 22 12 11 5 . 16 15 6 1 . 1 2 . 12 . 29 13 6 15 16 20 25 48 87 88 Guns 54 | . 9 . . . 15 . . . . . 5 . 1 . . 1 . 2 . 3 4 1 4 3 . . . 1 5 Cannons 276 | . 4 2 . 13 4 8 8 2 . 4 5 3 . . 1 1 . . . 4 5 1 8 8 20 25 42 53 55 AOE 137 | . . . . . 3 4 2 3 . 11 5 3 . . . . . 9 . 22 1 4 2 5 . . 6 31 26 Classes Destroyed 30 | . 4 . . 1 4 2 2 1 . 1 3 1 . . . . . . . 2 . . . 3 . . 1 4 1 Worker 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 4 Builder 13 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 4 1 6 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 6 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Recycler 10 | . . . . 1 1 2 . . . . . . . . . 1 . . . . 1 . . . . 2 1 . 1 Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Mechanic 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 3 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 8 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 2 Swarmer 86 | . 9 2 . 7 8 4 . 4 . 4 . 3 . . . 1 . 4 . 13 . . 4 4 7 . . 12 . Cutter 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Saboteur 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 4 3 Grunt 177 | . 4 . . 6 6 4 3 . . 8 4 1 1 . . . . 5 . 10 6 2 5 2 11 8 22 31 38 Brawler 22 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 2 1 . . 1 8 7 Duelist 32 | . . . . . . . 1 . . 2 . . . . . . . 1 . 1 . . . 1 . . 2 9 15 Protector 19 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 7 10 Sentry 20 | . . . . . 5 . . . . 1 . . . . . 1 . . . 2 1 . 2 . 1 5 2 . . Specialist 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Hunter 24 | . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . 2 4 5 8 Programmer 50 | . . . . . . 4 . . . . 2 1 . . 1 . . 1 . . 4 . 1 3 . 10 12 7 4 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . 1 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 1 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Thug 10 | . . . . . . . 6 . . . . . . . . . . . . . . 4 . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 44 | . 6 2 . 3 4 4 3 4 . 9 5 3 1 . 1 3 . 4 . 9 6 4 9 8 4 11 6 28 44 Combat Bots Only 35 | . 6 2 . 3 4 4 3 4 . 8 5 3 1 . 1 1 . 4 . 9 6 4 9 8 4 10 5 24 35 Max Kills in Single Turn 8 | . 1 1 . 2 3 4 2 2 . 2 3 1 1 . 1 1 . 4 . 5 1 2 2 2 1 2 3 5 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . 3 4 2 2 . 2 3 1 . . . . . 4 . 5 1 2 1 2 . . 2 4 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 2413 | . 30 11 . 52 167 74 62 36 . 62 137 34 . . 6 19 1 23 . 86 161 16 148 107 45 96 181 320 539 Missed 625 | . 5 2 . 18 51 22 16 10 . 17 38 10 . . 4 3 1 7 . 22 54 9 47 16 10 19 41 73 130 Damage Taken 27403 | . 219 66 . 324 1630 765 849 529 . 993 2439 306 . . 41 371 . 418 . 1269 1539 108 1499 1300 338 908 2060 3513 5919 Core 3123 | . 29 22 . 34 143 179 27 31 . 97 266 61 . . . 13 . 54 . 52 135 12 76 41 . 22 61 160 1608 Absorbed by Shields 8896 | . . . . . . . . . . . . . . . . . . . . . 433 40 303 377 323 885 1529 1404 3602 Reduced by Siege Mode 2106 | . . . . . . . . . . . . . . . . . . . . 124 29 18 200 142 44 76 161 668 644 Redirected to Shielding 317 | . . . . . . . . . . . 20 . . . . . . . . 34 108 . . 107 18 30 . . . Ignored by Resistances 3178 | . . . . . . . . . . . . . . . . . . . . . . . 238 608 84 31 298 998 921 Regen/Repaired (Parts) 113 | . . . . . . . . . . . . . . . . . . . . . . . . 113 . . . . . Core Remaining (%) 77 | 100 . . . 66 74 . . . . 52 . . . . 61 . . . . 88 . . . . 77 . 93 84 . Volleys Fired 969 | . 29 5 . 27 66 47 32 12 . 35 51 14 2 1 11 19 7 25 10 49 42 15 31 34 38 51 94 88 134 Largest 4 | . 2 2 . 2 2 2 2 2 . 2 2 2 2 1 2 3 3 3 1 3 3 3 3 3 2 3 3 3 4 Hottest 386 | . 95 95 . 95 95 130 130 130 . 130 113 148 65 35 65 134 134 134 35 119 140 140 120 221 151 250 269 230 386 Shots Fired 2123 | . 58 10 . 54 131 65 66 22 . 62 100 26 4 1 15 52 21 61 10 113 109 32 81 75 73 144 237 207 294 Gun 522 | . 45 . . . 90 1 . . . . 54 10 2 . 4 33 14 34 10 61 57 8 22 10 . . 14 28 25 Cannon 1463 | . 13 10 . 54 40 59 64 20 . 49 41 13 2 1 11 19 7 18 . 35 52 20 54 59 73 144 218 141 246 Launcher 138 | . . . . . 1 5 2 2 . 13 5 3 . . . . . 9 . 17 . 4 5 6 . . 5 38 23 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 868 | . 36 5 . 27 68 1 . 2 . . 69 10 2 . 4 16 . . 10 . . . 19 44 73 138 138 69 137 Thermal 1033 | . 3 5 . 27 62 59 64 18 . 49 26 13 2 1 11 36 21 52 . 96 99 17 50 25 . . 63 100 134 Explosive 138 | . . . . . 1 5 2 2 . 13 5 3 . . . . . 9 . 17 . 4 5 6 . . 5 38 23 Electromagnetic 84 | . 19 . . . . . . . . . . . . . . . . . . . 10 11 7 . . 6 31 . . Robot Hit Streak 36 | . 11 5 . 8 12 8 10 4 . 10 21 11 3 . 12 5 13 11 7 20 23 19 24 18 14 16 21 28 36 Robot Miss Streak 9 | . 4 2 . 3 2 2 2 3 . 4 5 1 1 . 1 3 3 2 1 5 4 1 1 4 2 2 2 9 7 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . 2 2 Secondary Targets 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1391 | . 36 5 . 30 94 48 46 10 . 42 71 16 3 . 13 25 13 40 8 50 74 21 63 52 45 85 163 138 200 Core Hits 1172 | . 22 2 . 16 44 18 22 9 . 27 37 11 1 . 5 7 5 24 4 63 32 16 31 31 22 46 94 260 323 Critical Kills 121 | . . . . . . . 1 . . . 1 . . . . . . . 2 . 3 . 3 5 12 16 . 42 36 Critical Parts Destroyed 165 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 5 7 4 12 . 69 66 Critical Strikes 356 | . 1 . . 2 4 1 1 . . . 1 . . . . 1 . . 4 1 3 . 11 17 18 40 17 123 111 Burn 7 | . . . . . 3 . . . . . . . . . . . . . . 1 . . 2 1 . . . . . Meltdown 7 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . 2 1 Destroy 296 | . 1 . . . . . . . . . 1 . . . . 1 . . 4 . . . 9 15 16 29 . 119 101 Blast 41 | . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 2 11 13 2 9 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 26 | . . 1 . . 7 14 . . . . 2 2 . . . . . . . . . . . . . . . . . Impact 22 | . . 1 . . 7 14 . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 3 . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72182 | . 434 90 . 597 1783 1923 1440 605 . 2452 2330 843 79 . 477 608 408 2366 60 3975 2366 998 2161 2128 1422 3515 10423 11913 16786 Guns 9039 | . 237 . . . 1110 19 . . . . 749 179 45 . 102 447 268 715 60 775 1257 143 480 171 . . 433 1047 802 Cannons 36607 | . 194 90 . 576 474 1139 1240 323 . 887 786 201 34 . 375 161 140 435 . 507 1023 449 1003 1421 1422 3462 8251 3720 8294 Explosions 25701 | . . . . . 157 338 191 262 . 1565 765 319 . . . . . 1216 . 2693 84 406 678 536 . . 1717 7108 7666 Melee 594 | . . . . . 39 411 . . . . . 144 . . . . . . . . . . . . . . . . . Ramming 241 | . 3 . . 21 3 16 9 20 . . 30 . . . . . . . . . 2 . . . . 53 22 38 24 Kinetic 21560 | . 266 18 . 234 771 19 . 30 . . 1048 179 45 . 102 251 . . 60 . . . 266 1189 1422 3324 5552 1504 5280 Thermal 22378 | . 36 72 . 342 813 1139 1240 293 . 887 618 201 34 . 375 357 408 1150 . 1282 2086 269 1128 403 . . 2166 3263 3816 Explosive 25486 | . . . . . 157 338 191 262 . 1565 634 319 . . . . . 1216 . 2693 . 406 678 536 . . 1717 7108 7666 Electromagnetic 1923 | . 129 . . . . . . . . . . . . . . . . . . . 278 323 89 . . 138 966 . . Impact 450 | . . . . . 39 411 . . . . . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . . . . . . . . . . 144 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 3 3 3 3 7 7 8 8 28 . 4 4 4 4 4 4 4 5 6 5 8 14 14 7 Average Corruption 5 | . . . . . . 1 3 3 3 6 4 7 8 11 . 4 4 4 4 4 2 4 4 4 5 6 9 6 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . 1 3 13 . . . . . 8 . . . 15 . Effects 497 | . . . . . . 6 24 24 3 21 24 31 22 1 . 21 17 15 6 31 6 14 21 4 39 46 78 38 5 Message Errors 123 | . . . . . . 1 4 9 . 6 7 11 3 . . 5 4 4 3 8 . 1 6 3 9 11 16 10 2 Matter Fused 110 | . . . . . . 2 2 3 2 2 7 10 6 . . 6 4 3 . 10 2 4 6 1 11 11 14 3 1 Heat Flow Errors 60 | . . . . . . . 2 2 1 4 3 . 3 . . 4 3 2 2 3 . . 3 . 5 9 10 4 . Energy Discharges 65 | . . . . . . 1 7 2 . 2 1 5 5 1 . 1 3 2 . 6 3 2 1 . 3 4 10 6 . Parts Rejected 7 | . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . 2 . 1 . Parts Fused 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Data Loss (minor) 60 | . . . . . . 1 3 7 . 4 1 4 3 . . 3 1 2 . 1 . 2 4 . 2 3 13 5 1 Data Loss (major) 17 | . . . . . . . 1 1 . 1 . . 1 . . . . 1 . . . 2 . . 4 1 3 2 . Misfires 22 | . . . . . . . 3 . . 1 1 1 . . . 1 . . . . . 1 1 . 1 4 5 3 . Alerts 13 | . . . . . . . 2 . . . . . 1 . . . 1 1 1 1 . . . . 2 . 3 1 . Weapon Failures 17 | . . . . . . 1 . . . 1 1 . . . . . . . . 2 1 . . . 2 1 4 3 1 Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 2292 | . . . . 16 . 206 3 15 . 19 121 130 . . 14 12 7 48 . 99 24 . 7 147 88 246 458 216 416 Projectiles 1435 | . . . . 16 . 41 . 9 . . . . . . 14 12 7 37 . 27 24 . 7 147 88 217 397 31 361 Explosions 649 | . . . . . . 62 . . . 19 121 63 . . . . . 11 . 72 . . . . . . 61 185 55 Melee 208 | . . . . . . 103 3 6 . . . 67 . . . . . . . . . . . . . 29 . . . Knockbacks 153 | . . . . 3 5 2 . . . . 5 . . . . . . . . . . . 3 8 6 14 19 28 60 Impact 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 140 | . . . . 3 5 . . . . . 4 . . . . . . . . . . . 3 8 5 13 19 25 55 Secondary 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 2 5 Self-Inflicted Damage 930 | . . . . . . 7 49 . . 37 283 . . . . . . 52 . 90 . . 17 100 . . 126 129 40 Shots 19 | . . . . . . . 1 . . 1 4 . . . . . . 2 . 2 . . 1 2 . . 2 2 2 Rammed 23 | . 1 . . 5 1 1 1 1 . . 1 . . . . . . . . . 1 . . . . 1 1 2 7 Targets Rammed 25 | . 1 . . 5 1 2 1 1 . . 1 . . . . . . . . . 1 . . . . 1 2 2 7 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 436 | . 40 15 . 45 72 244 221 408 237 243 218 15 221 . . 149 292 130 163 240 16 . 199 287 404 405 383 168 436 Average Temperature 82 | . 15 8 . 16 26 82 60 89 203 45 61 10 97 . . 59 92 34 82 95 5 . 42 102 103 113 90 62 123 Received Heat Transfer 4171 | . 12 . . 66 585 234 270 390 . 327 216 36 . . . 56 . 69 . 150 135 49 337 33 82 56 244 414 410 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 83 | . . . . . . . . . . . . . . . . . . . . 4 3 2 4 2 11 13 20 14 10 Total Turns 1619 | . . . . . . . . . . . . . . . . . . . . 83 57 56 100 64 171 180 283 288 337 Longest Duration 67 | . . . . . . . . . . . . . . . . . . . . 32 25 44 63 34 47 34 51 53 67 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . 3 . . . . . . . . . . . . . . 2 1 . . . . 11 . 2 Impact Corruptions 15 | . . . . . . 5 2 2 . . . . . . . . . . . . . . . . . 3 1 . 2 Robots Melted 10 | . . . . . . . 1 . . 1 . . . . . . . 1 . . 3 . 1 . . . . 2 1 Combat Hostiles 10 | . . . . . . . 1 . . 1 . . . . . . . 1 . . 3 . 1 . . . . 2 1 Parts Melted 65 | . . . . 1 4 4 8 . . 9 . . . . . 1 1 3 . 3 16 . 5 2 . . 1 6 1 Heat Transferred 28292 | . 74 148 . 703 1961 1406 1665 370 . 1221 729 300 50 . 550 648 672 1857 . 2231 3240 500 2150 800 . . 1813 2436 2768 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 4771 | . 276 99 . 165 476 623 . . . . 715 . . . . 476 . . . . 784 . . . . 677 1466 4079 4771 Initial 2440 | . . 44 . . . 190 . . . . 694 . . . . . . . . . 763 . . . . 116 375 824 2440 Average 704 | . 99 26 . 76 218 425 . . . . 488 . . . . 124 . . . . 631 . . . . 428 932 1776 3195 Maximum Alert Level 5 | . 1 . . . 2 2 . . . . 3 . . . . 2 . . . . 3 . . . . 2 4 5 5 Low Security (%) 34 | 100 96 100 . 100 49 5 . . . . . . . . . 74 . . . . . . . . . 22 . . . Level 1 14 | . 3 . . . 34 42 . . . . 33 . . . . 21 . . . . . . . . . 23 7 . . Level 2 22 | . . . . . 16 51 . . . . 49 . . . . 3 . . . . 72 . . . . 54 18 . . Level 3 11 | . . . . . . . . . . . 16 . . . . . . . . . 27 . . . . . 39 42 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 9 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 38 High Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 61 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 2 . . . 1 8 . . . 1 8 . . . . 4 . . . 1 4 . 1 . 1 6 11 27 25 Investigation 9 | . 2 . . . 1 2 . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . Extermination 18 | . . . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . 4 5 2 . Reinforcement 17 | . . . . . . 3 . . . . 6 . . . . 2 . . . . . . . . . 1 4 1 . Assault 55 | . . . . . . . . . . 1 . . . . . 1 . . . 1 1 . 1 . . . 2 23 25 Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 12 | . 1 . . . 4 1 . . . 1 1 . . . . . . . . . . . . . . 1 . 3 . Communications Jammed 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . 73 . 10 119 Distress Signals 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . 73 . 10 119 Times Spotted 731 | . 20 3 . 14 36 22 12 4 . 20 28 5 2 . 1 15 6 12 . 30 23 7 19 61 15 35 58 129 154 Peak Tracking Total 29 | . 5 3 . 4 5 8 4 4 . 6 6 3 2 . 1 3 4 4 . 7 6 4 7 13 3 5 6 24 29 Tactical Retreats 15 | . 1 . . 1 . 2 . . . 1 1 . . . . 2 . . . 1 . 1 . 1 1 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . 1 . . . . . 2 . . . . . . . . 2 . 20 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 37 | . 1 . . . 1 2 1 . . 1 1 1 . . . 2 . . . 1 2 . 1 . 2 3 12 5 1 Max in Single Turn 2 | . 1 . . . 1 1 1 . . 1 1 1 . . . 1 . . . 1 1 . 1 . 1 1 2 1 1 Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 64 | . 7 1 2 . 10 8 2 . 4 . 4 . . . . 1 . . 8 . 2 . 1 7 1 3 1 2 . Terminals 22 | . 6 1 . . 7 5 . . . . 2 . . . . . . . . . . . . . 1 . . . . Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Total Hacks 211 | . 31 2 6 . 31 20 7 . 32 . 7 . . . . 2 . . 39 . 5 . 1 8 4 8 2 6 . Successful 145 | . 12 . 6 . 13 9 7 . 32 . 3 . . . . . . . 39 . 2 . 1 8 4 6 . 3 . Failed 65 | . 19 2 . . 17 11 . . . . 4 . . . . 2 . . . . 3 . . . . 2 2 3 . Catastrophic 6 | . . . . . 4 1 . . . . . . . . . . . . . . 1 . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 12 . . . 16 11 . . . . 1 . . . . 8 . . . . 8 . . 1 . 6 26 19 . Terminals 72 | . 24 2 . . 25 13 . . . . 4 . . . . . . . . . . . . . 4 . . . . Fabricators 9 | . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . 2 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 7 . . . 3 2 . . . . 2 . . . . . . . . . 3 . . . . 1 . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 5 . Garrison Access 7 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Terminal Hacks 120 | . 9 . 6 . 10 2 7 . 32 . 2 . . . . . . . 39 . . . 1 8 4 . . . . Record 62 | . . . 6 . 1 . 6 . 11 . . . . . . . . . 27 . . . . 7 4 . . . . Part Schematic 16 | . 1 . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . 2 . . . 3 . 1 . . . . . . . 4 . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 3 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 1 5 . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Jam 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 7 1 . . 10 7 . . . . 3 . . . . 1 . . . . 2 . . . 1 1 1 1 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 7 . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . 1 . . . . . . . 11 . . . . 13 . . . . 4 . . . . . . 2 11 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 1 . 3 . . . . . . . . . . 1 5 . . 1 . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 36 | . . . . . . 4 . . . 1 . 3 . 4 . 6 . . . . 1 . 1 5 . 1 1 9 . Largest Group 6 | . . . . . . 3 . . . 1 . 3 3 6 6 6 6 4 . . 1 . 1 6 . 1 2 6 . Highest-Rated Group 555 | . . . . . . 48 . . . 29 . 75 75 206 206 360 360 231 . . 32 . 47 347 . 28 149 555 . Highest-Rated Ally 122 | . . . . . . 26 . . . 29 . 25 25 41 41 70 70 70 . . 32 . 47 68 . 28 120 122 . Zionite Dispatches 9 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 5 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 26 | . . . . . . . . . . . . . . . . 8 . . . . 2 . 1 5 2 2 4 2 . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . GUARD 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . COLLECT 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . EXPLORE 6 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 1 . 1 . . RETURN 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . 1 1 . 1 . . Ally Attacks 240 | . . . . . . 14 . . . 5 . . 5 . 3 48 38 12 . . . . . 44 . . 4 67 . Total Damage 10699 | . . . . . . 214 . . . 18 . . 108 . 42 1368 843 446 . . . . . 2469 . . 632 4559 . Kills 53 | . . . . . . 1 . . . . . . 1 . . 12 7 1 . . . . . 13 . . 4 14 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Allies Melted 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 8 | . 2 . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 23 | . . 3 . . . . 3 2 . 1 . 1 2 1 2 . 1 2 . 1 . 3 1 . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 3 3 . 3 . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 3 3 . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . . . 8 . . . . 10 . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guards 17 | . . . . . . . . . . . . . . . . 8 . . . . 9 . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 7 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 32854 | 5 1116 1460 442 1201 1440 1412 1362 1231 122 672 1321 905 652 1395 1271 1009 893 873 331 1007 897 942 981 1850 1514 1794 2126 1473 1157 Spaces Moved 16688 | 2 530 600 184 454 767 1238 755 741 77 340 515 641 510 1020 643 485 528 480 177 490 415 522 465 945 499 679 940 606 440 Core 50 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 49 Treads 12177 | 2 530 600 184 454 629 194 755 741 77 340 319 . . . . 223 528 480 177 490 415 522 465 945 499 679 940 606 383 Legs 3539 | . . . . . . 268 . . . . 195 641 510 1020 643 262 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 914 | . . . . . 138 776 . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Fastest Speed 37 | 160 160 240 240 240 48 48 160 160 160 160 120 120 124 123 193 124 162 162 160 160 158 163 163 163 245 158 160 158 37 Average Speed 162 | 160 185 240 240 240 140 92 160 160 160 160 182 123 124 134 193 150 162 162 161 162 163 163 163 165 245 198 160 160 144 Slowest Speed 2050 | 160 240 240 240 240 480 240 160 160 160 240 2050 190 125 193 193 196 162 162 162 165 165 163 163 245 245 250 160 163 241 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 63 | 2 96 98 54 91 65 33 93 91 68 55 11 84 83 87 89 18 81 67 63 68 14 88 66 94 73 16 93 32 18 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 11 | . 1 1 1 . . . . . 1 . . . 1 1 1 . . 1 3 . . . . . . . . . . Known Exits Taken 16 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . . . . 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . . . . . . . . . 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 39 | . . 3 . 2 . . 5 5 . 1 . 2 2 2 1 . 3 1 . 2 . 4 2 . 4 . . . . Spaces Dug 248 | . . 1 . . 14 10 . 14 . . 3 9 . . . 6 . 15 . 82 8 22 . . 3 6 27 9 19 Terrain Destroyed 1849 | . . 1 . . 14 27 34 27 . 132 43 34 1 . . 13 2 119 . 231 33 62 74 145 18 35 133 347 324 Melee 13 | . . 1 . . 3 7 . . . . 2 . . . . . . . . . . . . . . . . . . Projectile 285 | . . . . . . 5 8 2 . 6 4 5 1 . . 13 2 10 . 35 21 3 6 6 18 35 40 21 44 AOE 1443 | . . . . . 11 15 26 25 . 126 37 29 . . . . . 109 . 196 12 59 68 139 . . 93 301 197 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 20594 | 3 614 609 186 507 992 1418 851 763 76 401 796 728 523 1044 659 735 553 523 215 598 557 588 623 1175 717 1024 1411 953 752 Wait 1595 | . 17 1 . 13 43 33 23 2 . 6 138 12 3 5 4 157 3 2 . 40 59 38 97 52 172 219 241 148 67 Move 16660 | 1 529 599 183 453 766 1237 754 740 76 339 514 640 509 1019 642 484 527 479 176 489 414 521 464 944 498 678 939 606 440 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 253 | . 18 2 2 1 20 21 13 3 . 1 17 2 2 9 1 16 3 1 4 2 15 4 4 20 3 14 19 18 18 Fast Attach 168 | . 4 . . . 12 18 3 . . 1 18 1 1 . . 11 3 4 8 . 4 1 2 14 . 12 24 19 8 Attach 122 | . . . . . 8 2 1 1 . 6 6 2 . 1 . 15 . 1 1 2 6 2 4 5 1 10 6 15 27 Detach 50 | . . . . . 2 2 . . . 1 . 1 . . . 6 . . 2 . . . 1 6 1 8 6 2 12 Swap 220 | 2 4 1 . 4 23 14 9 3 . 4 17 5 2 6 . 4 2 6 2 12 . 3 3 5 3 10 37 15 24 Drop 359 | . 12 . 1 4 44 28 15 1 . . 32 2 3 3 . 23 8 4 12 . 16 4 4 38 1 21 41 31 11 Fire 969 | . 29 5 . 27 66 47 32 12 . 35 51 14 2 1 11 19 7 25 10 49 42 15 31 34 38 51 94 88 134 Melee 26 | . . 1 . . 7 14 . . . . 2 2 . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 1 . . 5 1 . 1 1 . . 1 . . . . . . . . . 1 . . . . 1 2 1 1 Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 Rewire 134 | . . . . . . . . . . 8 . 47 1 . 1 . . 1 . 4 . . 13 57 . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Discovered new exit (range 11) 745 | -10/Materials | Discovered new exit (range 15) 1122 | -10/Materials | Entered Mines 1138 | -10/Mines | Learned location of Storage (-8) 1182 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1182 | -10/Mines | Discovered new exit (range 5) 1273 | -10/Mines | Learned location of 1 exit from Materials 1369 | -10/Mines | Discovered new exit (range 3) 1573 | -10/Mines | Learned location of 2 exits from Materials 1696 | -10/Mines | Learned Materials terminal intel 1754 | -10/Mines | Discovered new exit (range 15) 2582 | -10/Mines | Entered Exiles 2648 | -10/Exiles | Met 8R-AWN 2684 | -10/Exiles | Met EX-HEX 2747 | -10/Exiles | Met EX-BIN 2828 | -10/Exiles | Met EX-DEC 2838 | -10/Exiles | Learned location of Zion (-6) 3003 | -10/Exiles | Discovered new exit (range 11) 3024 | -10/Exiles | Entered Mines 3057 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3104 | -9/Mines | Discovered new exit (range 6) 4192 | -9/Mines | Discovered new exit (range 7) 4194 | -9/Mines | Excavation squad dispatched 4194 | -9/Mines | A large section of the Mines collapsed 4225 | -9/Mines | Entered Materials 4225 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4226 | -8/Materials | Identified exit to Factory 4226 | -8/Materials | Identified exit to Storage 4227 | -8/Materials | Loaded intel: 12 terminal locations 4523 | -8/Materials | Lost 3 parts (1p1u1w) 4783 | -8/Materials | Build established: Scavenger-Mutant 5633 | -8/Materials | Central database locked down 5665 | -8/Materials | Entered Factory 5665 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5886 | -7/Factory | Build established: Hacker-Mutant 6708 | -7/Factory | Discovered new exit (range 14) 6891 | -7/Factory | Build established: Mutant 6950 | -7/Factory | Discovered new exit (range 15) 6972 | -7/Factory | Identified exit to Lower Caves 7077 | -7/Factory | Entered Lower Caves 7345 | -7/Lower Caves | Attacked by a faux Warlord 7702 | -7/Lower Caves | Build established: Scavenger-Mutant 7703 | -7/Lower Caves | Encountered a Warlord checkpoint 7734 | -7/Lower Caves | Learned Factory trap positions 8165 | -7/Lower Caves | Discovered new exit (range 10) 8237 | -7/Lower Caves | Learned 4 Factory zone layouts 8342 | -7/Lower Caves | Learned Factory terminal intel 8342 | -7/Lower Caves | Learned Extension terminal intel 8342 | -7/Lower Caves | Learned Extension garrison access intel 8342 | -7/Lower Caves | Learned Armory garrison access intel 8438 | -7/Lower Caves | Identified exit to Lower Caves 8439 | -7/Lower Caves | Entered another Lower Caves area 8555 | -7/Lower Caves | Discovered new exit (range 7) 8565 | -7/Lower Caves | Identified exit to Factory 9089 | -7/Lower Caves | Spotted B-75 Beast 9127 | -7/Lower Caves | Destroyed B-75 Beast 9167 | -7/Lower Caves | Learned 4 Factory zone layouts 9445 | -7/Lower Caves | Identified exit to Data Miner 9670 | -7/Lower Caves | Entered Data Miner 9670 | -7/Data Miner | Discovered new exit (range 6) 9701 | -7/Data Miner | Met Data Miner 9730 | -7/Data Miner | Learned location of Section 7 (-2) 9730 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9757 | -7/Data Miner | Received God Mode back door access code from Data Miner 9790 | -7/Data Miner | Identified exit to Proximity Caves 9792 | -7/Data Miner | Entered Proximity Caves 9856 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9906 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 10003 | -6/Proximity Caves | Destroyed 8 combat bots 10030 | -6/Proximity Caves | Spotter reported a threat 10190 | -6/Proximity Caves | Spotter reported a threat 10287 | -6/Proximity Caves | Spotter reported a threat 10460 | -6/Proximity Caves | Spotter reported a threat 10464 | -6/Proximity Caves | Entered Factory 10464 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10465 | -6/Factory | Identified exit to Lower Caves 10465 | -6/Factory | Identified exit to Factory 10466 | -6/Factory | Loaded intel: 106 trap records 10467 | -6/Factory | Loaded intel: 26 terminal locations 10814 | -6/Factory | Search patrols dispatched 11164 | -6/Factory | Search patrols dispatched 11275 | -6/Factory | Lost 4 parts (3n1u) 11487 | -6/Factory | Lost 4 parts (2n1u1w) 11558 | -6/Factory | Found Prototype Device 11558 | -6/Factory | Identified Active Sensor Suite 11783 | -6/Factory | Build established: Scavenger-Skirmisher 11785 | -6/Factory | Entered Lower Caves 12322 | -6/Lower Caves | Learned Factory garrison access intel 12347 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12625 | -6/Lower Caves | Discovered new exit (range 7) 12630 | -6/Lower Caves | Identified exit to Lower Caves 12690 | -6/Lower Caves | Entered another Lower Caves area 12690 | -6/Lower Caves | Accompanied by 3 allies 12692 | -6/Lower Caves | Discovered exit to Factory (range 6) 13037 | -6/Lower Caves | Learned 4 Factory zone layouts 13309 | -6/Lower Caves | Discovered new exit (range 6) 13316 | -6/Lower Caves | Identified exit to Zion 13342 | -6/Lower Caves | Entered Zion 13342 | -6/Zion | Accompanied by 2 allies 13376 | -6/Zion | System corruption reached 10% 13382 | -6/Zion | System corruption cleaned by Quarantine Array 13413 | -6/Zion | Learned Factory terminal intel 13471 | -6/Zion | Found CR-A16's Pointy Stick 13488 | -6/Zion | Discovered new exit (range 15) 13505 | -6/Zion | Identified exit to Proximity Caves 13607 | -6/Zion | Learned location of Testing (-3) 13926 | -6/Zion | Identified exit to Deep Caves 13955 | -6/Zion | Given the Hacking Drone Bay 13957 | -6/Zion | Found Prototype Device 14014 | -6/Zion | Learned Factory scanalyzer intel 14163 | -6/Zion | Imprinted 14166 | -6/Zion | Declared Zion's savior 14411 | -6/Zion | Found Prototype Processor 14414 | -6/Zion | Found Prototype Processor 14416 | -6/Zion | Found Prototype Hackware 14426 | -6/Zion | Found Prototype Processor 14431 | -6/Zion | Found Prototype Processor 14737 | -6/Zion | Entered Proximity Caves 14737 | -5/Proximity Caves | Accompanied by 6 allies 15355 | -5/Proximity Caves | Learned location of Armory (-4) 16008 | -5/Proximity Caves | Entered Factory 16008 | -5/Factory | Accompanied by 6 allies 16008 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16009 | -5/Factory | Identified exit to Upper Caves 16011 | -5/Factory | Loaded intel: 26 terminal locations 16012 | -5/Factory | Loaded intel: 4 scanalyzer locations 16013 | -5/Factory | Loaded intel: 4 garrison access locations 16042 | -5/Factory | Identified Exp. Terrain Scan Processor 16043 | -5/Factory | Identified Exp. Signal Interpreter 16046 | -5/Factory | Identified Exp. Core Analyzer 16049 | -5/Factory | Identified Exp. Melee Analysis Suite 16050 | -5/Factory | Identified Exp. Hacking Suite 16052 | -5/Factory | Identified Hacking Drone Bay 16349 | -5/Factory | Build established: Scavenger-Tank 16704 | -5/Factory | Garrison activated, responded to threat 16750 | -5/Factory | Lost 3 allies 16751 | -5/Factory | Retrieved Zion intel report: Trap Installations 16752 | -5/Factory | Zion Hacker squad teleported in 16851 | -5/Factory | Zion Light squad teleported in 16908 | -5/Factory | Build established: Tank 17017 | -5/Factory | Entered Upper Caves 17017 | -5/Upper Caves | Accompanied by 6 allies 17087 | -5/Upper Caves | Encountered a Warlord checkpoint 17240 | -5/Upper Caves | Found Prototype Protection 17240 | -5/Upper Caves | Identified Zio. Weapon Casing 17689 | -5/Upper Caves | Discovered new exit (range 20) 17718 | -5/Upper Caves | Identified exit to Upper Caves 17755 | -5/Upper Caves | Learned 8 Factory zone layouts 17910 | -5/Upper Caves | Entered another Upper Caves area 17910 | -5/Upper Caves | Accompanied by 4 allies 18141 | -5/Upper Caves | Spotted B-75 Beast 18164 | -5/Upper Caves | Destroyed B-75 Beast 18485 | -5/Upper Caves | Build established: Messiah-Tank 18532 | -5/Upper Caves | Discovered new exit (range 8) 18679 | -5/Upper Caves | Learned Factory machine intel 18682 | -5/Upper Caves | Learned location of Warlord (-4) 18783 | -5/Upper Caves | Entered Zhirov 18783 | -5/Zhirov | Discovered new exit (range 3) 18813 | -5/Zhirov | Met Zhirov 18843 | -5/Zhirov | Learned location of Quarantine (-2) 18843 | -5/Zhirov | Learned location of Command (-1) 18874 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18902 | -5/Zhirov | Found Alien Artifact 18928 | -5/Zhirov | Found Alien Artifact 18928 | -5/Zhirov | Identified Integrated Dissipator 18928 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19114 | -5/Zhirov | Entered Proximity Caves 19122 | -4/Proximity Caves | Learned 4 Research zone layouts 19265 | -4/Proximity Caves | Spotted B-86 Titan 19463 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19503 | -4/Proximity Caves | Destroyed 9 combat bots 19598 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19724 | -4/Proximity Caves | Spotter reported a threat 19767 | -4/Proximity Caves | Spotter reported a threat 19777 | -4/Proximity Caves | Spotter reported a threat 19838 | -4/Proximity Caves | Spotter reported a threat 20080 | -4/Proximity Caves | Discovered new exit (range 7) 20121 | -4/Proximity Caves | Entered Factory 20121 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20122 | -4/Factory | Identified exit to Upper Caves 20123 | -4/Factory | Loaded intel: 302 machine locations 20246 | -4/Factory | Spotted B-86 Titan 20371 | -4/Factory | Search patrols dispatched 20661 | -4/Factory | Search patrols dispatched 20870 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 20871 | -4/Factory | Zion Heavy Resupply teleported in 20891 | -4/Factory | Found Hvy. Reactive Plating 20911 | -4/Factory | First assault squad dispatched 21018 | -4/Factory | Entered Upper Caves 21051 | -4/Upper Caves | Ambushed by wild Derelicts 21184 | -4/Upper Caves | Build established: Tank 21237 | -4/Upper Caves | Learned Research stockpile data 21460 | -4/Upper Caves | Learned location of 1 exit from Research 21643 | -4/Upper Caves | Spotted B-86 Titan 21862 | -4/Upper Caves | Discovered new exit (range 13) 21960 | -4/Upper Caves | Entered another Upper Caves area 21961 | -4/Upper Caves | Encountered a Warlord checkpoint 22129 | -4/Upper Caves | Discovered new exit (range 11) 22225 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22302 | -4/Upper Caves | Destroyed 9 combat bots 22302 | -4/Upper Caves | Lost 4 parts (3u1w) 22430 | -4/Upper Caves | Spotted B-86 Titan 22667 | -4/Upper Caves | Learned Research stockpile data 22890 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22913 | -4/Upper Caves | Discovered new exit (range 13) 22941 | -4/Upper Caves | Entered Warlord 22941 | -4/Warlord | Accompanied by 1 ally 22997 | -4/Warlord | System corruption cleaned by Quarantine Array 23076 | -4/Warlord | Found Signal Generator 23078 | -4/Warlord | Found Signal Generator 23429 | -4/Warlord | Discovered new exit (range 103) 23707 | -4/Warlord | Found Prototype Special Weapon 23707 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 23801 | -4/Warlord | Warlord's base attacked by MAIN.C 23808 | -4/Warlord | Build established: Commander-Tank 23957 | -4/Warlord | P-70 Sage assimilated allied VV-B9U(Y) 24004 | -4/Warlord | Lost 8 allies 24034 | -4/Warlord | Rebuked by Warlord 24048 | -4/Warlord | Opened Warlord's prototype stash 24054 | -4/Warlord | Found Prototype Reactor 24054 | -4/Warlord | Identified Vortex Chain Reactor 24068 | -4/Warlord | Found Prototype Processor 24068 | -4/Warlord | Identified Exp. Core Analyzer 24076 | -4/Warlord | Found Prototype Hackware 24076 | -4/Warlord | Identified System Mapper 24151 | -4/Warlord | Warlord forces counterattacked 24166 | -4/Warlord | Spotted Striker 24176 | -4/Warlord | Spotted Striker 24181 | -4/Warlord | Allies destroyed Striker 24217 | -4/Warlord | Lost 5 allies 24271 | -4/Warlord | Spotted Striker 24279 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 24385 | -4/Warlord | Spotted Executioner 24476 | -4/Warlord | Warlord base infiltrated, sounded retreat 24477 | -4/Warlord | Enhanced Grunt warped into view 24477 | -4/Warlord | Enhanced Grunt warped into view 24477 | -4/Warlord | Enhanced Grunt warped into view 24477 | -4/Warlord | Enhanced Demolisher warped into view 24477 | -4/Warlord | Enhanced Demolisher warped into view 24477 | -4/Warlord | Enhanced Demolisher warped into view 24482 | -4/Warlord | Spotted Striker 24525 | -4/Warlord | Lost 3 allies 24544 | -4/Warlord | Spotted Striker 24548 | -4/Warlord | Destroyed Striker 24551 | -4/Warlord | Spotted Executioner 24563 | -4/Warlord | Spotted B-86 Titan 24583 | -4/Warlord | Spotted Striker 24589 | -4/Warlord | Found Prototype Launcher 24592 | -4/Warlord | Destroyed B-86 Titan 24600 | -4/Warlord | Found Prototype Ballistic Cannon 24606 | -4/Warlord | Found Prototype Ballistic Cannon 24606 | -4/Warlord | Identified Hvy. Autocannon (x2) 24622 | -4/Warlord | Lost 9 allies 24672 | -4/Warlord | Spotted Striker 24700 | -4/Warlord | Lost 8 allies 24702 | -4/Warlord | Spotted Executioner 24717 | -4/Warlord | Spotted Executioner 24729 | -4/Warlord | Destroyed Executioner 24742 | -4/Warlord | Identified Chain Missile Launcher 24743 | -4/Warlord | Destroyed Executioner 24782 | -4/Warlord | Lost 10 allies 24787 | -4/Warlord | Destroyed 8 combat bots 24791 | -4/Warlord | Entered Proximity Caves 24886 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25026 | -3/Proximity Caves | Build established: Tank 25270 | -3/Proximity Caves | Spotted B-86 Titan 25749 | -3/Proximity Caves | Learned Research stockpile data 25749 | -3/Proximity Caves | Learned Research emergency access door positions 25992 | -3/Proximity Caves | Destroyed B-86 Titan 26086 | -3/Proximity Caves | Discovered new exit (range 5) 26305 | -3/Proximity Caves | Entered Research 26305 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 26306 | -3/Research | Identified exit to Testing 26307 | -3/Research | Identified exit to Research 26330 | -3/Research | Identified Transdimensional Reconstructor 26999 | -3/Research | Build established: Scavenger-Tank 27189 | -3/Research | Destroyed 10 combat bots 27303 | -3/Research | Build established: Gunner 27697 | -3/Research | Retrieved Zion intel report: Component Stockpiles 27698 | -3/Research | Zion Explosive Resupply teleported in 27703 | -3/Research | Found Prototype Launcher 27703 | -3/Research | Identified Hellfire Missile Launcher 27723 | -3/Research | Found Fusion Bomb Launcher 27850 | -3/Research | Terminal network hard line cut 28099 | -3/Research | Entered Testing 28099 | -3/Testing | Accompanied by 1 ally 28144 | -3/Testing | Retrieved Zion intel report: Active Terminals 28181 | -3/Testing | Spotted PD-KECUMJM1WU 28188 | -3/Testing | Rewired PD-KECUMJM1WU 28239 | -3/Testing | Retrieved Zion intel report: Trap Installations 28444 | -3/Testing | Found Prototype Device 28444 | -3/Testing | Identified Exp. Thermal Shield 28459 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 28510 | -3/Testing | Spotted Striker 28510 | -3/Testing | Spotted Striker 28543 | -3/Testing | Spotted Alpha 7 28552 | -3/Testing | Destroyed Striker 28560 | -3/Testing | Destroyed Striker 28574 | -3/Testing | Destroyed Alpha 7 28636 | -3/Testing | First assault squad dispatched 28827 | -3/Testing | Found Prototype Launcher 28827 | -3/Testing | Identified Mni. Smartbomb Launcher 28929 | -3/Testing | Found Prototype Device 28929 | -3/Testing | Identified Exp. Thermal Defense Suite 29121 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 29353 | -3/Testing | Retrieved Zion intel report: Branch Access 29465 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 29541 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 29560 | -3/Testing | Discovered exit to Research (range 23) 29605 | -3/Testing | Terminal network hard line cut 29610 | -3/Testing | System corruption reached 10% 29691 | -3/Testing | Found Prototype Device 29691 | -3/Testing | Identified Exp. Hardlight Generator 29741 | -3/Testing | Found Prototype Energy Cannon 29741 | -3/Testing | Identified Cld. Nova Cannon 29809 | -3/Testing | Found Prototype Ballistic Cannon 29809 | -3/Testing | Identified Perforator 30225 | -3/Testing | Entered Research 30225 | -2/Research | Evolved 2 slots: Utility x2 30310 | -2/Research | Retrieved Zion intel report: Active Terminals 30456 | -2/Research | Found Prototype Device 30456 | -2/Research | Identified Exp. Thermal Shield 30521 | -2/Research | Retrieved Zion intel report: Component Stockpiles 30522 | -2/Research | Zion Infowar Resupply teleported in 30533 | -2/Research | Found Prototype Device 30533 | -2/Research | Identified Exp. Transmission Jammer 30678 | -2/Research | Zion Hacker squad teleported in 30694 | -2/Research | Zion Heavy squad teleported in 30759 | -2/Research | First assault squad dispatched 30779 | -2/Research | Found Prototype Launcher 30779 | -2/Research | Identified Gui. Micro-nuke Launcher 30897 | -2/Research | Zion Heavy squad teleported in 30937 | -2/Research | Lost 3 allies 31000 | -2/Research | Spotted B-90 Cyclops 31007 | -2/Research | Destroyed B-90 Cyclops 31021 | -2/Research | High security lockdown imminent 31048 | -2/Research | Destroyed 9 combat bots 31064 | -2/Research | Zion Demo squad teleported in 31101 | -2/Research | High security lockdown engaged 31316 | -2/Research | System corruption reached 10% 31342 | -2/Research | Destroyed 20 combat bots 31371 | -2/Research | Spotted Investigator 31372 | -2/Research | Scanned by Researcher 31372 | -2/Research | Destroyed Investigator 31403 | -2/Research | Destroyed 9 combat bots 31431 | -2/Research | Spotted Striker 31431 | -2/Research | Spotted Striker 31439 | -2/Research | Destroyed Striker 31442 | -2/Research | Destroyed Striker 31488 | -2/Research | Spotted Investigator 31505 | -2/Research | Destroyed Investigator 31541 | -2/Research | Destroyed 24 combat bots 31546 | -2/Research | Found Prototype Launcher 31546 | -2/Research | Identified Containment Facilitator 31582 | -2/Research | Spotted B-90 Cyclops 31585 | -2/Research | Spotted Executioner 31585 | -2/Research | Spotted Striker 31585 | -2/Research | Destroyed Executioner 31598 | -2/Research | Warped through subspace 31630 | -2/Research | Destroyed 9 combat bots 31690 | -2/Research | Discovered new exit (range 5) 31698 | -2/Research | Entered Access 31698 | -1/Access | Evolved 2 slots: Power x1, Utility x1 31948 | -1/Access | First assault squad dispatched 32140 | -1/Access | High security lockdown imminent 32204 | -1/Access | Destroyed 12 combat bots 32220 | -1/Access | High security lockdown engaged 32324 | -1/Access | Destroyed 12 combat bots 32491 | -1/Access | Destroyed 14 combat bots 32540 | -1/Access | Spotted Investigator 32545 | -1/Access | Destroyed Investigator 32611 | -1/Access | Spotted Executioner 32615 | -1/Access | Destroyed Executioner 32630 | -1/Access | Spotted Striker 32646 | -1/Access | Destroyed Striker 32677 | -1/Access | Destroyed 35 combat bots 32769 | -1/Access | Found Prototype Device 32769 | -1/Access | Identified Exp. Actuator Array 32771 | -1/Access | Spotted Executioner 32792 | -1/Access | Destroyed Executioner 32816 | -1/Access | Spotted Striker 32816 | -1/Access | Spotted Striker 32816 | -1/Access | Spotted Striker 32817 | -1/Access | Released all parts (18) 32827 | -1/Access | Spotted Executioner 32827 | -1/Access | Spotted Executioner 32827 | -1/Access | Spotted Striker 32829 | -1/Access | Spotted Striker 32829 | -1/Access | Spotted Executioner 32829 | -1/Access | Spotted Executioner 32831 | -1/Access | Core integrity fell below 50% 32835 | -1/Access | Spotted Striker 32840 | -1/Access | Core integrity fell below 20% 32855 | -1/Access | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 32848_ Penetrated by Slug. 32848_ Slug penetrates P-80 Master. 32848_ Penetrated by Slug. 32848_ Slug penetrates Wall. 32848_ Nuclear Pulse Array destroyed. 32848_ Knocked back. 32849_ M-36 Artificer repairs Com. Wheel. 32849_ Penetrated by Slug. 32849_ E-15 Imp destroyed. 32849_ Slug penetrates Longscan Aggregator. 32849_ Nuclear Pulse Array destroyed. 32849_ P-80 Master resets Striker, system corruption cleaned. 32850_ K-01 Serf collects debris. 32851_ Penetrated by Slug. 32851_ Nuclear Pulse Array destroyed. 32852_ Penetrated by Slug. 32852_ Slug penetrates Wall. [Achievement: 50k Club] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ??????? | | ??????????????????????????????????????? ??????? | | ??????????????????????????????###+##### ???????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# +????????? | | ??????????????????????????????# #????????? | | ?????????????????############## #??##????? | | ?????????????????# % # # ###"###### | | ?????????????????# #; | | ?????????????????# @ | | ?????????????????# e | | ?????????????????# #??? | | ?????????????????# #??? | | ?????????????????# K #??? | | ?????????????????# k h #??? | | ?????????????????# h %% % #### | | ?????????????????#### === # | | ??????????????????? "" % # | | ?????????????????? "" ==/ # | | ?????????????????? """" % / | | ?????????????????? """""" # | | ????????????????? "" # | | ?????????????????? "" #### | | ????????????????????? | | ??????????????????????? | | ?????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? ### ########/#### | | ?????????????????????????????? ??# ??##]]]%%[ # | | ?????????????????????????????????# ??#!*!=!!% # | | ??????????????????????????????????? ?##%![=! # | | ??????????????????????????????????????#[!=%/! | | ??????????????????????????????????????#]!!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 100 Energy Capacity 1430 Matter Stores 600 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Power Amplification 40 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 30 Power Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 62 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Imp. Trap Scanner | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Antigrav System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Remote Force Field | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Remote Force Field | -3/Research | Scanalyzed Imp. Heavy Treads | -3/Research | Scanalyzed Imp. KE Penetrator | -3/Testing | Z-intel Enh. Biometal Leg | -3/Testing | Z-intel Imp. Energy Well | -3/Testing | Z-intel Exp. Matter Compressor | -3/Testing | Z-intel Centrium Heavy Armor Plating | -3/Testing | Z-intel Proton Burst Cannon | -3/Testing | Z-intel Enh. Flexi-carbon Leg | -3/Testing | Z-intel Prc. Phase Gun | -3/Testing | Z-intel Electron Diverter | -3/Testing | Z-intel Hvy. Antimatter Reactor | -3/Testing | Z-intel Vibroblade | -3/Testing | Z-intel Lrn. Sensor Array | -2/Research | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive E-15 Imp | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 50k Club Boltbath Equal Opportunity Bot Freeware Giant Slayer Rambo Challenges ------------ None Game ------ Seed AbsorptionDynamicScanner Manual? 0 Play Time 05:39:09 Cumulative 141.3 hours Start 2024.04.13 @ 13:54:19 End 2024.04.13 @ 21:07:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 63 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25647fb0-056b-42c8-983c-8595e8af7032