Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 14:38:34 Player: skye Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (794) 794 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2754 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 183/300 Energy 76/100 System Corruption 3% Temperature Danger (428) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (4) ------ Large Storage Unit Utility Shielding > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Cryofiber Web Advanced Visual Processing Unit Improved Melee Analysis Suite Transmission Jammer Advanced ECM Suite Light Armor Plating Beam Rifle Autogun Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Field Laser Autogun > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Medium Treads Advanced Visual Processing Unit Improved Melee Analysis Suite Transmission Jammer Advanced ECM Suite Utility Shielding Light Armor Plating Beam Rifle Assault Rifle Datajack Mining Laser Plasma Cutter [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 43 | . 17 5 6 15 Power 7 | . 1 1 2 3 Engine 6 | . 1 1 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | . 6 . . 3 Treads 4 | . 3 . . 1 Leg . | . . . . . Wheel 4 | . 3 . . 1 Hover . | . . . . . Flight 1 | . . . . 1 Utility 14 | . 5 2 3 4 Device 6 | . 2 . 2 2 Storage 3 | . 2 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 13 | . 5 2 1 5 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 6 | . 3 2 . 1 Ballistic Cannon 3 | . 1 . . 2 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . 4 . 2 12 Power 4 | . 1 . . 3 Propulsion 4 | . 1 . . 3 Utility 4 | . 1 . 1 2 Weapon 6 | . 1 . 1 4 Highest Loss Streak 12 | . 4 . 1 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 94 93 97 94 Engine 12 | . 13 11 11 11 Core 1 | . . . . 5 Treads 9 | . 21 . . . Wheel 15 | . 5 22 22 24 Device 13 | . 9 11 18 17 Storage 14 | . 15 22 13 9 Protection 5 | . . 5 11 8 Energy Gun 8 | . 9 . 9 8 Ballistic Gun 8 | . 8 14 12 3 Ballistic Cannon 2 | . 3 7 . . Launcher 1 | . 4 . . . Peak Build Rating 27 | 6 10 15 23 27 Average Rating 14 | 6 7 12 20 24 On Entrance 12 | 6 6 10 15 23 Naked Turns . | . . . . . Heaviest Build 48 | 13 35 42 45 48 Greatest Support 40 | 20 40 24 24 40 Greatest Overweight (x) 8 | . 1 1 1 8 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 6 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 15 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 771 | 200 277 . 259 35 Remotely . | . . . . . Salvage Created 910 | . 429 111 206 164 Parts 58 | . 33 12 6 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 11 2 8 6 Guns 18 | . 6 2 8 2 Cannons 5 | . 1 . . 4 AOE 4 | . 4 . . . Classes Destroyed 9 | . 5 1 2 1 Tunneler 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 3 | . 2 1 . . Swarmer 5 | . 3 . . 2 Grunt 14 | . 8 1 2 3 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 1 | . . 1 . . Assembled 5 | . . . 5 . Best Kill Streak 6 | . 6 2 3 6 Combat Bots Only 6 | . 3 1 3 6 Max Kills in Single Turn 3 | . 3 1 2 2 Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 240 | . 58 5 53 124 Missed 56 | . 13 1 18 24 Damage Taken 2796 | . 610 48 536 1602 Core 661 | . 39 13 54 555 Absorbed by Shields . | . . . . . Redirected to Shielding 15 | . . . . 15 Core Remaining (%) 89 | 100 84 . 83 . Volleys Fired 98 | . 51 5 24 18 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 55 79 88 Shots Fired 139 | . 62 10 46 21 Gun 114 | . 50 5 46 13 Cannon 23 | . 10 5 . 8 Launcher 2 | . 2 . . . Special . | . . . . . Kinetic 89 | . 38 10 31 10 Thermal 48 | . 22 . 15 11 Explosive 2 | . 2 . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 2 5 6 Robot Miss Streak 6 | . 2 1 3 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 87 | . 40 5 27 15 Core Hits 57 | . 25 5 14 13 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 . 1 1 Burn 3 | . 1 . 1 1 Destroy 1 | . 1 . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1547 | . 729 89 410 319 Guns 927 | . 367 34 410 116 Cannons 378 | . 120 55 . 203 Explosions 242 | . 242 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 895 | . 308 89 295 203 Thermal 410 | . 179 . 115 116 Explosive 242 | . 242 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 . 1 3 Average Corruption 1 | . 2 . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 7 . 3 1 Message Errors 3 | . 2 . 1 . Matter Fused 2 | . 1 . 1 . Heat Flow Errors 2 | . 1 . . 1 Parts Fused 1 | . 1 . . . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 12 | . 12 . . . Projectiles . | . . . . . Explosions 12 | . 12 . . . Melee . | . . . . . Knockbacks 7 | . 3 . . 4 Impact . | . . . . . Kinetic 7 | . 3 . . 4 Secondary . | . . . . . Self-Inflicted Damage 41 | . 41 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 401 | . 180 4 158 401 Average Temperature 84 | . 51 2 38 216 Received Heat Transfer 1055 | . 291 21 122 621 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 1260 | . 557 . 370 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 187 | . 187 64 109 85 Initial 24 | . . . 24 . Average 55 | . 73 38 65 9 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . . 4 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 16 4 14 15 Peak Tracking Total 9 | . 4 2 5 9 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 2 2 1 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 4 1 3 Successful 5 | . 2 2 1 . Failed 6 | . 1 2 . 3 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 9 | . 2 4 . 3 Terminals 8 | . 2 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Open Door 1 | . . . 1 . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 2 Highest-Rated Group 40 | . . . 40 32 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 16 | . . . 6 10 Total Damage 86 | . . . 40 46 Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1994 | 3 894 163 550 384 Spaces Moved 1378 | 3 512 133 441 289 Core 1 | . . . . 1 Treads 345 | . 345 . . . Legs 3 | 3 . . . . Wheels 1029 | . 167 133 441 288 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 120 105 105 105 95 Average Speed 120 | 120 143 105 105 109 Slowest Speed 450 | 120 240 105 105 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 2 66 11 73 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 20 | . 20 . . . Melee . | . . . . . Projectile . | . . . . . AOE 20 | . 20 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1590 | 2 611 145 496 336 Wait 18 | . 8 . 2 8 Move 1374 | 2 511 132 440 289 Hop . | . . . . . Pick Up 27 | . 14 1 11 1 Fast Attach 13 | . 5 2 2 4 Attach 11 | . 3 1 1 6 Detach 5 | . 3 . . 2 Swap 19 | . 9 2 3 5 Drop 24 | . 7 2 13 2 Fire 98 | . 51 5 24 18 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 577 | -10/Materials | Discovered new exit (range 6) 715 | -10/Materials | Lost 4 parts (1p1n1u1w) 898 | -10/Materials | Entered another Materials area 898 | -9/Materials | Evolved 2 slots: Utility x2 950 | -9/Materials | Discovered new exit (range 15) 1061 | -9/Materials | Entered Mines 1110 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1185 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1229 | -9/Mines | Assembled infested the area 1536 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1598 | -9/Mines | Discovered new exit (range 6) 1611 | -9/Mines | Entered Materials 1611 | -8/Materials | Accompanied by 2 allies 1611 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1612 | -8/Materials | Identified exit to Factory 1641 | -8/Materials | Discovered new exit (range 5) 1981 | -8/Materials | Core integrity fell below 50% 1989 | -8/Materials | Core integrity fell below 20% 1995 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. VTOL Module destroyed. Com. Wheel destroyed. System corrupted by crushing effect (+3). Flak Cannon destroyed. Penetrated by Slug. B-36 Bruiser destroyed. Penetrated by Slug. G-47 Trooper knocked back. G-47 Trooper destroyed. Flak Cannon destroyed. Penetrated by Slug. Overheating: Cryofiber Web damaged (-14). Penetrated by Slug. Acquired 35 matter. Slug penetrates Wall. Penetrated by Slug. Ion Engine destroyed. System corrupted: Heat flow error (+233). Penetrated by Slug. Critical hit (Burn: +37). 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