Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 03:36:56 Player: skkpq Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2033) 2033 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 4976 Bonus ------- High Alert Combat Kills 124 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 144/150 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Medium Treads Wheel Wheel Improved Airjet > --- UTILITY (5) ------ Coolant Injector Medium Storage Unit Medium Storage Unit Machine Analyzer System Shield > --- WEAPON (3) ------- Improved EM Pulse Cannon Gauss Rifle Great Maul > --- INVENTORY (10) --- Improved Airjet Improved Airjet Improved Airjet Improved Airjet Improved Cooling System Compact Matter Pod (0) Salvage Targeting Computer Salvage Targeting Computer Improved EM Pulse Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Wheel Wheel Improved Airjet > --- UTILITY ---------- Coolant Injector Medium Storage Unit Medium Storage Unit Machine Analyzer System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle Great Maul > --- INVENTORY -------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet Improved Cooling System Compact Matter Pod Salvage Targeting Computer Salvage Targeting Computer Improved EM Pulse Cannon Plasma Cannon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 72 | 9 10 11 5 8 29 Power 6 | 1 1 1 . 2 1 Engine 4 | 1 1 1 . 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 26 | 4 3 4 1 3 11 Treads 5 | . 3 . . . 2 Leg 14 | 2 . 2 1 3 6 Wheel 6 | 2 . 2 . . 2 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 19 | 1 4 2 2 2 8 Device 5 | . 2 . . . 3 Storage 7 | 1 2 . . 1 3 Processor 3 | . . 2 . . 1 Hackware 1 | . . . . . 1 Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 21 | 3 2 4 2 1 9 Energy Gun 6 | 3 2 1 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 2 | . . 1 . . 1 Launcher 7 | . . 1 2 1 3 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 20 | . 2 1 1 . 16 Power 2 | . 1 . . . 1 Propulsion 8 | . 1 . . . 7 Utility 3 | . . 1 . . 2 Weapon 7 | . . . 1 . 6 Highest Loss Streak 6 | . 1 1 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 87 95 85 90 81 Engine 7 | . 12 14 11 6 4 Treads 3 | . 13 . . . 1 Leg 19 | . 9 . 17 36 20 Wheel 4 | . . 26 4 . 2 Device 4 | . 3 9 . . 7 Storage 13 | . 19 14 11 9 13 Processor 4 | . . 3 11 9 3 Hackware 1 | . . . . . 4 Protection 4 | . . . 8 9 4 Energy Gun 5 | . 27 1 . . . Ballistic Cannon 4 | . . 1 11 9 4 Launcher 6 | . . 11 10 9 4 Impact Weapon 1 | . . . . . 2 Special Melee Weapon 1 | . . 10 . . . Peak Build Rating 41 | 6 7 15 18 24 41 Average Rating 20 | 4 6 10 17 21 29 On Entrance 11 | . 6 6 15 18 24 Naked Turns . | . . . . . . Heaviest Build 42 | 12 17 20 27 38 42 Greatest Support 56 | 20 40 20 27 47 56 Greatest Overweight (x) 4 | . 1 3 2 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 10 | 6 7 8 8 10 10 Average Carried 7 | 3 6 6 7 8 8 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 6 4 8 8 10 10 Class Distribution -------------------- 46% | Mutant 32% | Gunner 12% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1563 | 210 175 72 190 212 704 Remotely . | . . . . . . Salvage Created 1575 | . 397 39 55 270 814 Parts 69 | . 13 11 3 15 27 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 47 | . 12 6 3 8 18 Melee 3 | . . 1 . . 2 Guns 10 | . 9 . . . 1 Cannons 14 | . . . 2 6 6 AOE 14 | . 1 5 1 2 5 Classes Destroyed 12 | . 2 . 1 3 6 Worker 3 | . . . . 1 2 Builder 1 | . . . . 1 . Tunneler 2 | . . . . . 2 Recycler 3 | . . . . . 3 Watcher 5 | . . . 1 . 4 Swarmer 12 | . 3 6 . . 3 Grunt 27 | . 9 . 3 6 9 Brawler 1 | . . . . . 1 Sentry 3 | . . . . 2 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . 5 3 4 4 7 Combat Bots Only 5 | . 5 3 3 4 4 Max Kills in Single Turn 3 | . 1 3 1 2 2 Gunslinging . | . . . . . . Exploded 3 | . 1 3 1 1 2 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 392 | . 89 12 10 30 251 Missed 147 | . 28 2 3 11 103 Damage Taken 4313 | . 792 161 162 345 2853 Core 977 | . 148 24 49 47 709 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . . 102 Regen/Repaired (Parts) 49 | . . . 49 . . Core Remaining (%) 77 | 100 . 31 87 91 . Volleys Fired 126 | . 48 2 13 20 43 Largest 2 | . 2 1 2 2 2 Hottest 97 | . 90 36 90 93 97 Shots Fired 199 | . 95 2 16 28 58 Gun 105 | . 95 . . . 10 Cannon 58 | . . . 10 20 28 Launcher 36 | . . 2 6 8 20 Special . | . . . . . . Kinetic 64 | . . . 10 20 34 Thermal 74 | . 74 . . . . Explosive 36 | . . 2 6 8 20 Electromagnetic 25 | . 21 . . . 4 Robot Hit Streak 9 | . 7 6 8 4 9 Robot Miss Streak 4 | . 4 . 1 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 145 | . 55 3 12 12 63 Core Hits 91 | . 23 7 8 13 40 Critical Kills . | . . . . . . Critical Parts Destroyed 7 | . . . . . 7 Critical Strikes 13 | . 3 . 1 2 7 Burn 2 | . 2 . . . . Blast 3 | . . . 1 2 . Corrupt 1 | . 1 . . . . Smash 7 | . . . . . 7 Melee Attacks 41 | . . 1 . . 40 Impact 40 | . . . . . 40 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6375 | . 1007 312 707 1052 3297 Guns 809 | . 674 . . . 135 Cannons 1673 | . . . 391 505 777 Explosions 2757 | . 329 270 316 528 1314 Melee 1058 | . . . . . 1058 Ramming 78 | . 4 42 . 19 13 Kinetic 1737 | . . . 391 505 841 Thermal 838 | . 838 . . . . Explosive 2428 | . . 270 316 528 1314 Electromagnetic 236 | . 165 . . . 71 Impact 1058 | . . . . . 1058 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 822 | . 27 . 75 32 688 Projectiles 223 | . . . 75 20 128 Explosions 124 | . 27 . . 12 85 Melee 475 | . . . . . 475 Knockbacks 8 | . . . 2 1 5 Impact 1 | . . . . . 1 Kinetic 6 | . . . 2 1 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 344 | . 86 18 80 41 119 Shots 13 | . 1 . 3 1 8 Rammed 16 | . 5 11 . . . Targets Rammed 20 | . 5 11 . 2 2 Kicked 4 | . . . . 2 2 Crushed . | . . . . . . Highest Temperature 475 | . 475 . 70 130 48 Average Temperature 103 | . 166 . 28 47 14 Received Heat Transfer 1140 | . 342 . 45 189 564 Effects 5 | . 5 . . . . Shutdowns 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Damage (minor) 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted 7 | . 1 . . . 6 Combat Hostiles 5 | . 1 . . . 4 Parts Fried 6 | . . . . . 6 Impact Corruptions 14 | . . . . . 14 Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 5 | . 5 . . . . Heat Transferred 1797 | . 1797 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 1073 | . 318 252 262 423 1073 Initial 110 | . . 81 98 110 72 Average 251 | . 166 153 226 217 342 Maximum Alert Level 3 | . 1 1 1 2 3 Low Security (%) 54 | 100 60 71 27 58 49 Level 1 27 | . 39 28 72 19 18 Level 2 9 | . . . . 22 10 Level 3 9 | . . . . . 21 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 1 4 4 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . 2 . 1 1 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 2 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 18 7 9 11 56 Peak Tracking Total 8 | . 6 3 3 8 4 Tactical Retreats 9 | . . 1 . 1 7 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . . 4 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Most Traps Carried 2 | . . 2 2 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 11 | . 2 . 1 1 7 Max in Single Turn 2 | . 2 . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 1 1 2 5 4 Terminals 7 | . 1 . 1 2 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 45 | . 2 1 6 22 14 Successful 28 | . 2 1 3 15 7 Failed 17 | . . . 3 7 7 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 16 | . . . 3 4 9 Terminals 25 | . 2 . 3 9 11 Fabricators . | . . . . . . Repair Stations 6 | . . . 3 . 3 Recycling Units 4 | . . . . 4 . Scanalyzers 9 | . . . . 9 . Garrison Access . | . . . . . . Terminal Hacks 15 | . 2 1 1 5 6 Record 1 | . . . . . 1 Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Alert Level 2 | . . . . 2 . Unreport Threat 1 | . . . . 1 . Locate Traps 5 | . 1 . 1 1 2 Reprogram Traps 1 | . . . . . 1 Surveillance Status 1 | . . . . 1 . Recall Investigation 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 2 . 1 Scan Component 2 | . . . 1 . 1 Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . . . . 3 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 7 | . . . . 7 . Insert Component 4 | . . . . 4 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 . 2 4 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter 45 | . . . . 45 . Retrieved Matter 45 | . . . . 45 . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat . | . . . . . . Combat 1 | . . 1 . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3102 | 56 536 313 239 644 1314 Spaces Moved 1958 | 44 231 315 140 442 786 Core 9 | 1 . 1 . . 7 Treads 135 | . 105 8 . . 22 Legs 1211 | 5 126 1 85 442 552 Wheels 602 | 38 . 305 55 . 204 Hover 1 | . . . . . 1 Flight . | . . . . . . Fastest Speed 50 | 50 120 80 110 122 80 Average Speed 116 | 83 156 82 119 122 117 Slowest Speed 260 | 120 190 200 200 122 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 45 72 14 40 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 381 | . 29 29 39 87 197 Melee 5 | . . . . . 5 Projectile 26 | . . . 1 12 13 AOE 350 | . 29 29 38 75 179 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2467 | 58 312 369 190 513 1025 Wait 153 | . 5 5 26 12 105 Move 1953 | 43 230 314 139 441 786 Hop . | . . . . . . Pick Up 52 | 6 3 12 4 15 12 Fast Attach 38 | 6 4 5 3 4 16 Attach 28 | . 5 6 2 2 13 Detach 9 | . 4 3 . . 2 Swap 6 | 3 1 . . 2 . Drop 41 | . 7 10 3 15 6 Fire 126 | . 48 2 13 20 43 Melee 41 | . . 1 . . 40 Ram 11 | . . 11 . . . Kick 4 | . . . . 2 2 Crush 5 | . 5 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 490 | -10/Materials | Core integrity fell below 50% 593 | -10/Materials | Entered Mines 602 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 643 | -10/Mines | Discovered new exit (range 9) 767 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 767 | -10/Mines | Discovered new exit (range 5) 799 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 800 | -10/Mines | Found Prototype Device 873 | -10/Mines | Found a hidden stash of uninstalled traps 885 | -10/Mines | Learned location of 1 exit from Materials 894 | -10/Mines | Discovered new exit (range 5) 901 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 906 | -10/Mines | Entered Materials 906 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 907 | -9/Materials | Identified exit to Storage 1033 | -9/Materials | Discovered new exit (range 11) 1072 | -9/Materials | Repaired Lgt. Armor Plating 1145 | -9/Materials | Entered another Materials area 1145 | -8/Materials | Evolved 2 slots: Propulsion x2 1271 | -8/Materials | Garrison activated, responded to threat 1431 | -8/Materials | Build established: Scavenger-Gunner 1490 | -8/Materials | Identified Exp. Sensor Array 1546 | -8/Materials | Discovered new exit (range 16) 1789 | -8/Materials | Entered Factory 1789 | -7/Factory | Evolved 2 slots: Utility x2 1842 | -7/Factory | Build established: Gunner 2651 | -7/Factory | Lost 5 parts (2n1u2w) 2711 | -7/Factory | Lost 6 parts (1p3n2w) 2772 | -7/Factory | Core integrity fell below 50% 2825 | -7/Factory | Core integrity fell below 20% 2835 | -7/Factory | Lost 5 parts (2n1u2w) 2887 | -7/Factory | Build established: Mutant 2989 | -7/Factory | Search patrols dispatched 3103 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >> Machine Analyzer network decryption results: DSF Access x1 Terminal x1 Destroyed VTOL Module. S-27 Virus destroyed. Slug penetrates Door. U-05 Engineer builds a Door. Acquired 30 matter. S-27 Virus destroyed. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates S-27 Virus. S-27 Virus destroyed. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-47 Trooper unfolds itself. K-01 Serf collects debris. R-06 Scavenger collects VTOL Module. K-01 Serf collects debris. 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