Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 20:47:20 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (620) 620 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1960 Bonus ------- None Cogmind --------- Core Integrity 256/400 Matter 300/300 Energy 265/265 System Corruption 10% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Medium Laser Improved Medium Laser > --- INVENTORY (10) --- Light Ion Engine Large Storage Unit Large Matter Pod (150) Structural Scanner Visual Processing Unit Improved Targeting Computer Medium Laser Beam Cannon Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Targeting Computer > --- WEAPON ----------- Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Large Storage Unit Large Matter Pod Structural Scanner Visual Processing Unit Improved Targeting Computer Medium Laser Beam Cannon Light Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 25 | . 12 13 . Power 6 | . 3 3 . Engine 6 | . 3 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | . 3 4 . Treads . | . . . . Leg 7 | . 3 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 2 . Device 1 | . . 1 . Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 4 4 . Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 4 | . 2 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 7 | . 1 3 3 Power 1 | . 1 . . Propulsion 2 | . . 1 1 Utility 3 | . . 1 2 Weapon 1 | . . 1 . Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 97 89 94 Engine 11 | . 12 10 11 Leg 26 | . 28 23 27 Device 4 | . . 11 11 Storage 12 | . 14 11 11 Processor 1 | . . 2 11 Hackware 10 | . 12 8 . Energy Gun 14 | . 14 13 22 Ballistic Gun 11 | . 14 7 . Naked Turns . | . . . . Heaviest Build 24 | 11 18 24 23 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 9 10 10 Most Carried 10 | . 10 10 10 Average Carried 9 | . 9 9 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 697 | 182 251 264 . Remotely . | . . . . Salvage Created 840 | . 412 283 145 Parts 59 | . 30 22 7 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 25 | . 11 11 3 Guns 21 | . 11 7 3 AOE 4 | . . 4 . Classes Destroyed 8 | . 6 1 1 Worker 1 | . 1 . . Hauler 2 | . 1 1 . Operator 2 | . 1 1 . Watcher 2 | . 2 . . Swarmer 13 | . 6 7 . Grunt 10 | . 5 3 2 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 6 | . 5 6 3 Combat Bots Only 5 | . 5 5 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 173 | . 81 61 31 Missed 65 | . 26 30 9 Damage Taken 1222 | . 489 329 404 Core 267 | . 123 67 77 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 50 . . Volleys Fired 90 | . 58 28 4 Largest 2 | . 2 2 2 Hottest 106 | . 70 106 106 Shots Fired 177 | . 115 54 8 Gun 174 | . 115 51 8 Cannon . | . . . . Launcher 3 | . . 3 . Special . | . . . . Kinetic 75 | . 58 17 . Thermal 95 | . 53 34 8 Explosive 3 | . . 3 . Electromagnetic 4 | . 4 . . Robot Hit Streak 13 | . 13 7 5 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets 7 | . 4 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 111 | . 70 35 6 Core Hits 51 | . 28 19 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 . 2 Burn 4 | . 2 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1677 | . 764 811 102 Guns 1264 | . 764 398 102 Cannons . | . . . . Explosions 413 | . . 413 . Melee . | . . . . Ramming . | . . . . Kinetic 440 | . 338 102 . Thermal 774 | . 376 296 102 Explosive 413 | . . 413 . Electromagnetic 50 | . 50 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 5 10 Average Corruption 5 | . . 5 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 37 | . . 37 . Projectiles . | . . . . Explosions 37 | . . 37 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 196 | . 196 129 146 Average Temperature 49 | . 52 34 87 Received Heat Transfer 271 | . 108 93 70 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 1 1 Heat Transferred 2479 | . 1258 814 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 399 | . 254 399 147 Initial 85 | . . 85 77 Average 177 | . 142 240 125 Maximum Alert Level 1 | . 1 1 . Low Security (%) 61 | . 65 53 100 Level 1 38 | . 34 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 22 16 17 Peak Tracking Total 14 | . 5 7 14 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 8 | . 5 3 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 12 6 . Successful 13 | . 9 4 . Failed 5 | . 3 2 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 6 | . 5 1 . Terminals 17 | . 11 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 1 | . . 1 . Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Registered Prototypes 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 4 | . 3 1 . Botnet 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1103 | . 678 401 24 Spaces Moved 565 | 1 394 163 7 Core . | . . . . Treads . | . . . . Legs 565 | 1 394 163 7 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 121 | 120 120 122 160 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 2 78 23 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . 14 . Melee . | . . . . Projectile . | . . . . AOE 14 | . . 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 827 | . 503 313 11 Wait 117 | . 12 105 . Move 562 | . 393 162 7 Hop . | . . . . Pick Up 13 | . 12 1 . Fast Attach 8 | . 1 7 . Attach 3 | . 1 2 . Detach 1 | . . 1 . Swap 14 | . 10 4 . Drop 19 | . 16 3 . Fire 90 | . 58 28 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Discovered new exit (range 12) 393 | -10/Materials | Discovered new exit (range 14) 507 | -10/Materials | Build established: Scavenger-Mutant 574 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 925 | -9/Materials | Identified exit to Mines 1080 | -9/Materials | Entered Mines 1081 | -9/Mines | Assembled infested the area 1086 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1102 | -9/Mines | System corruption reached 10% 1104 | -9/Mines | Self-destructed Last Messages --------------- 01091_ G-34 Mercenary suffers critical hit (Burn). 01091_ G-34 Mercenary destroyed. 01092_ HV Slug penetrates as-80776. 01092_ as-80776 suffers critical hit (Destroy). 01094_ as-67519 suffers critical hit (Destroy). 01094_ as-67519 destroyed. 01095_ Aluminum Leg destroyed. 01095_ System corrupted by crushing effect (+4). 01096_ as-08929 suffers critical hit (Destroy). 01098_ HV Slug penetrates as-08929. 01098_ HV Slug penetrates Wall. 01100_ HV Slug penetrates as-08929. 01100_ as-08929 suffers critical hit (Destroy). 01100_ as-08929 destroyed. 01100_ as-20794 destroyed. 01101_ Targeting Computer destroyed. 01101_ System corrupted by crushing effect (+1). 01102_ HV Slug penetrates Wall. 01102_ as-80776 destroyed. 01104_ Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????########????????????? | | ????????????????????????????## ?????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????##### #??????????????? | | ??????????? ?????????# ;;! % ######?????????? | | ?????????? ?????##;*% a= h%% #????????? | | ?????????? ## a [=%[ #????????? | | ???????????# @aa ####""# #????????? | | ????????????# a ##?????#?? ??????? | | ?????????????# # a #??????????? #????? | | ?????????????# # % #?????????????#????? | | ?????????????## ###aa##??????????????????? | | ??????????????# ??#a #???????????????????? | | ??????????????# ??# #???????????????????? | | ??????????????## ???# #???????????????????? | | ???????????????########???# ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????## ??????????????????? | | ????????????????????????????# ??????????????????? | | ?????????????????????????????# ?????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatArchitectDevice Manual? 0 Play Time 00:13:02 Cumulative 110.7 hours Start 2024.03.24 @ 20:34:55 End 2024.03.24 @ 20:47:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 172 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 958f0f4f-df75-4ab7-9de7-91e25e1e31a5