Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 17:45:39 Player: Hadza Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (3210) 3210 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8285 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 683/850 Matter 300/300 Energy 84/100 System Corruption 0% Temperature Cool (36) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Advanced Targeting Computer Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Slots Evolved 8 | . . . 4 . 2 . . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . 4 . 2 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 75 | 6 10 . 21 15 6 . 8 7 2 Power 10 | 1 1 . 3 1 1 . 1 1 1 Engine 8 | 1 1 . 3 . 1 . . 1 1 Core 2 | . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 3 . 5 3 2 . 1 3 1 Treads 16 | 2 1 . 4 2 2 . 1 3 1 Leg 3 | . 2 . 1 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . 1 . . . . . Utility 27 | 1 4 . 5 7 3 . 4 3 . Device 6 | . 2 . 1 2 . . . 1 . Storage 3 | 1 1 . . . . . 1 . . Processor 13 | . . . 4 4 2 . 1 2 . Hackware 1 | . . . . . 1 . . . . Protection 4 | . 1 . . 1 . . 2 . . Artifact . | . . . . . . . . . . Weapon 18 | 2 2 . 8 4 . . 2 . . Energy Gun 8 | 1 . . 2 3 . . 2 . . Energy Cannon 4 | . . . 3 1 . . . . . Ballistic Gun 5 | 1 2 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 2 2 . . . . . Parts Lost 21 | . 2 . 10 2 1 . 3 1 2 Power 6 | . . . 3 1 . . 1 . 1 Propulsion 8 | . 1 . 4 1 . . . 1 1 Utility 4 | . . . 1 . 1 . 2 . . Weapon 3 | . 1 . 2 . . . . . . Highest Loss Streak 3 | . 2 . 2 1 1 . 3 1 2 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 1 5 7 4 14 13 14 10 6 4 Power 1 | . 1 2 1 1 1 1 . . . Propulsion 1 | . . . . 2 1 3 2 1 . Utility 2 | . 2 5 1 4 4 4 2 . . Weapon 3 | . . . 1 6 6 6 4 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 9 | . 2 . 2 . 1 . . . 4 Power 2 | . 2 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 1 | . . . . . 1 . . . . Weapon 4 | . . . . . . . . . 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 94 97 99 100 97 99 99 Engine 6 | . 14 14 8 4 1 7 1 1 5 Core 1 | . . . . 4 5 . 4 4 . Treads 14 | . 21 . 5 17 14 15 15 12 12 Leg 2 | . 5 28 8 . . . . . . Device 7 | . 2 . 6 9 7 7 7 13 13 Storage 9 | . 14 14 9 9 7 7 7 6 6 Processor 27 | . . . 35 35 37 38 29 32 33 Hackware 2 | . . . . . 7 7 7 6 6 Protection 4 | . 10 14 2 . . . 5 6 6 Energy Gun 10 | . 1 . 5 15 15 15 15 13 13 Energy Cannon 1 | . . . 7 . . . . . . Ballistic Gun 6 | . 26 28 4 1 . . . . . Peak Build Rating 51 | 6 10 10 25 35 43 43 43 51 51 Average Rating 29 | 3 8 10 20 29 40 43 40 49 47 On Entrance 26 | . 6 10 10 25 33 43 43 41 51 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 13 34 33 41 33 35 35 44 45 42 Greatest Support 56 | 40 40 20 40 40 48 48 48 56 48 Greatest Overweight (x) 12 | . 10 1 12 1 1 . 1 . 1 Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 Most Carried 15 | 5 9 7 14 15 15 14 14 8 6 Average Carried 8 | 1 5 7 4 14 13 14 10 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 7 7 14 15 14 14 9 6 4 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Matter Collected 1324 | 74 244 . 479 164 163 10 80 90 20 Remotely . | . . . . . . . . . . Salvage Created 3895 | . 326 . 1192 1125 253 49 216 619 115 Parts 187 | . 25 . 85 40 15 1 8 12 1 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 3 7 . . Prevented 1 | . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Combat Hostiles Destroyed 78 | . 11 . 26 17 6 1 3 12 2 Guns 57 | . 11 . 11 14 6 . 3 11 1 Cannons 15 | . . . 15 . . . . . . Classes Destroyed 12 | . 2 . 5 3 . . 1 1 . Worker 7 | . . . 6 1 . . . . . Builder 3 | . . . 3 . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 3 | . . . 1 2 . . . . . Operator 2 | . . . 1 1 . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 19 | . 5 . 9 . 3 . . 2 . Grunt 41 | . 6 . 10 12 . . 2 9 2 Sentry 12 | . . . 7 3 2 . . . . Hunter 4 | . . . . 2 1 1 . . . Programmer 1 | . . . . . . . . 1 . Behemoth 1 | . . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . . Best Kill Streak 9 | . 4 . 8 9 3 1 3 3 1 Combat Bots Only 4 | . 4 . 4 3 3 1 3 3 1 Max Kills in Single Turn 4 | . 2 . 4 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Hostile Shots Fired 581 | . 96 . 183 71 80 4 54 55 38 Missed 194 | . 26 . 55 22 42 1 22 16 10 Hits 387 | . 70 . 128 49 38 3 32 39 28 Melee 4 | . . . . . . . 1 . 3 Projectile 383 | . 70 . 128 49 38 3 31 39 25 Critical Strikes 15 | . 1 . 6 5 . . 3 . . Damage Taken 5311 | . 724 . 1785 739 292 . 582 711 478 Core 941 | . 131 . 337 154 48 . 104 51 116 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 58 | 100 . 47 . 10 . . 78 . . Volleys Fired 266 | . 39 . 77 49 16 3 20 44 18 Largest 2 | . 2 . 2 2 2 2 2 2 2 Hottest 140 | . 60 . 140 122 122 122 122 122 122 Shots Fired 518 | . 79 . 141 96 32 6 40 88 36 Gun 441 | . 79 . 64 96 32 6 40 88 36 Cannon 75 | . . . 75 . . . . . . Launcher 2 | . . . 2 . . . . . . Special . | . . . . . . . . . . Kinetic 108 | . 74 . 31 3 . . . . . Thermal 403 | . 5 . 103 93 32 6 40 88 36 Explosive . | . . . . . . . . . . Electromagnetic 7 | . . . 7 . . . . . . Robot Hit Streak 65 | . 10 . 25 24 26 32 65 41 13 Robot Miss Streak 5 | . 5 . 4 2 1 . 1 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 3 . . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . Shots Hit Robots 410 | . 41 . 117 78 28 6 37 78 25 Core Hits 201 | . 22 . 83 36 11 1 11 30 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 33 | . . . 1 15 1 2 4 6 4 Burn 33 | . . . 1 15 1 2 4 6 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8337 | . 482 . 2662 1622 584 120 792 1575 500 Guns 6579 | . 477 . 923 1612 580 120 792 1575 500 Cannons 1469 | . . . 1469 . . . . . . Explosions 260 | . . . 260 . . . . . . Melee . | . . . . . . . . . . Ramming 29 | . 5 . 10 10 4 . . . . Kinetic 866 | . 455 . 359 52 . . . . . Thermal 7240 | . 22 . 2091 1560 580 120 792 1575 500 Explosive . | . . . . . . . . . . Electromagnetic 202 | . . . 202 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 1 . 4 . . . . . Average Corruption 2 | . 1 1 . 3 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . 5 . . 15 . . . . . Message Errors 5 | . . . . 5 . . . . . Matter Fused 6 | . 2 . . 4 . . . . . Energy Discharges 3 | . 1 . . 2 . . . . . Parts Rejected 1 | . 1 . . . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 2 | . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 10 | . . . 10 . . . . . . Projectiles 10 | . . . 10 . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 78 | . . . 78 . . . . . . Shots 2 | . . . 2 . . . . . . Rammed 6 | . 1 . 2 2 1 . . . . Targets Rammed 10 | . 3 . 4 2 1 . . . . Kicked 3 | . 2 . 1 . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 324 | . 62 . 243 165 14 . 324 2 36 Average Temperature 55 | . 29 . 74 44 8 . 64 2 11 Received Heat Transfer 2432 | . 252 . 792 432 36 . 407 288 225 Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . 3 . 1 . 1 1 Combat Hostiles 6 | . . . . 3 . 1 . 1 1 Parts Melted 28 | . . . 3 9 1 3 3 6 3 Heat Transferred 14791 | . 50 . 3088 3996 1147 370 1665 3330 1145 Parts Sabotaged 8 | . . . . . . . . . 8 Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Maximum Alert Level 1 | . . . 1 1 . . . 1 1 Low Security (%) 69 | 100 100 . 56 61 100 . . 56 . Level 1 30 | . . . 43 38 . . . 43 100 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 389 | . 130 . 322 257 174 . . 389 370 Initial 280 | . . . . 131 94 . . . 280 Average 134 | . 30 . 167 167 95 . . 157 325 Influence Increases 2441 | . 292 . 742 472 188 30 70 537 110 Destroy 0b10 Robot/C 1560 | . 220 . 520 340 120 20 60 240 40 Destroy 0b10 Robot/NC 85 | . . . 55 30 . . . . . Destroy Leader 384 | . 50 . 130 84 40 10 10 60 . Successful Hack 62 | . 22 . . . 28 . . 12 . Disable Machine 30 | . . . 15 . . . . 15 . Anti-Garrison Action 50 | . . . . . . . . . 50 Destroy Structure 45 | . . . 22 3 . . . . 20 Lose Combat Pursuer 225 | . . . . 15 . . . 210 . Influence Decreases 2071 | . 292 . 430 575 379 48 70 136 141 Entered New Map 425 | . . . . 181 115 8 . . 121 Time Decay 1466 | . 272 . 330 374 254 40 70 126 . Lost Part 180 | . 20 . 100 20 10 . . 10 20 Squads Dispatched 20 | . 2 . 8 3 1 . . 6 . Investigation 6 | . 1 . 3 1 . . . 1 . Extermination 2 | . . . . . 1 . . 1 . Reinforcement 6 | . 1 . 2 2 . . . 1 . Assault . | . . . . . . . . . . Garrison 6 | . . . 3 . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Distress Signals 4 | . 1 . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 23 . 37 25 6 1 4 22 12 Peak Tracking Total 8 | . 6 . 5 3 2 1 2 8 8 Tactical Retreats 6 | . 1 . . 1 . . . 4 . ECM-based Alert Blocks 2 | . 2 . . . . . . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Traps Triggered 12 | . 3 . 1 7 . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Machines Disabled 2 | . . . 1 . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Machines Accessed 15 | . 5 . 3 2 2 . . 2 1 Terminals 12 | . 5 . 2 2 2 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . Total Hacks 30 | . 7 . 8 5 3 . . 4 3 Successful 9 | . 3 . . 1 2 . . 2 1 Failed 21 | . 4 . 8 4 1 . . 2 2 Catastrophic 10 | . 1 . 4 2 1 . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 15 | . 7 . 6 . . . . . 2 Terminals 24 | . 7 . 6 5 3 . . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . 2 . . . . 3 . Terminal Hacks 7 | . 3 . . 1 2 . . . 1 Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 3 | . 2 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . 3 1 2 . . 1 1 Full Trace Events 5 | . . . 3 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Active Infowar (turns) 689 | . 249 . . . . . . 29 411 Optics 440 | . . . . . . . . 29 411 Terrain 34 | . 34 . . . . . . . . ECM 215 | . 215 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Turns Passed 5237 | 55 1126 44 897 870 544 640 225 425 411 Spaces Moved 2382 | 41 533 24 281 403 298 395 90 155 162 Core 34 | 20 5 . 9 . . . . . . Treads 2050 | 21 413 . 113 403 298 395 90 155 162 Legs 298 | . 115 24 159 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 190 160 160 160 160 160 160 160 Average Speed 172 | 106 171 190 208 164 161 160 160 160 216 Slowest Speed 650 | 160 550 190 650 240 240 160 240 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 69 3 32 53 8 62 12 5 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Scrap Searched 4 | . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 21 | . . . 21 . . . . . . Melee . | . . . . . . . . . . Projectile 11 | . . . 11 . . . . . . AOE 10 | . . . 10 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Gar Total 2996 | 53 678 23 444 511 330 397 131 244 185 Wait 126 | . 68 . 22 4 . . 3 26 3 Move 2374 | 40 532 23 280 402 297 394 89 155 162 Hop . | . . . . . . . . . . Pick Up 79 | 7 18 . 28 13 6 . 2 5 . Fast Attach 13 | . . . . 13 . . . . . Attach 55 | 6 8 . 18 6 5 . 5 5 2 Detach 2 | . . . 1 . . . 1 . . Swap 23 | . 2 . 7 6 1 . 3 4 . Drop 43 | . 8 . 7 16 4 . 3 5 . Fire 266 | . 39 . 77 49 16 3 20 44 18 Melee . | . . . . . . . . . . Ram 1 | . . . 1 . . . . . . Kick 3 | . 2 . 1 . . . . . . Crush 6 | . 1 . 2 2 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . . . 5 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / [*Sub]) -10/Subcaves -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 9) 651 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Discovered new exit (range 13) 909 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Core integrity fell below 50% 1141 | -10/Materials | Discovered new exit (range 12) 1182 | -10/Materials | Entered Subcaves 1192 | -10/Subcaves | Discovered new exit (range 16) 1226 | -10/Subcaves | Entered Materials 1226 | -8/Materials | Evolved 4 slots: Utility x4 1626 | -8/Materials | Garrison activated, responded to threat 1903 | -8/Materials | Core integrity fell below 50% 2079 | -8/Materials | Discovered new exit (range 15) 2123 | -8/Materials | Entered Storage 2590 | -8/Storage | Core integrity fell below 20% 2969 | -8/Storage | Discovered new exit (range 16) 2993 | -8/Storage | Entered Factory 2993 | -7/Factory | Evolved 2 slots: Utility x2 3167 | -7/Factory | Build established: Scavenger-Mutant 3302 | -7/Factory | Identified exit to Lower Caves 3537 | -7/Factory | Entered Lower Caves 4153 | -7/Lower Caves | Discovered new exit (range 16) 4177 | -7/Lower Caves | Entered another Lower Caves area 4199 | -7/Lower Caves | Spotted B-75 Beast 4250 | -7/Lower Caves | Lost 3 parts (1p2u) 4251 | -7/Lower Caves | Destroyed B-75 Beast 4386 | -7/Lower Caves | Discovered new exit (range 5) 4402 | -7/Lower Caves | Entered Factory 4402 | -6/Factory | Evolved 2 slots: Utility x2 4537 | -6/Factory | Garrison activated, responded to threat 4710 | -6/Factory | Garrison activated, responded to threat 4827 | -6/Factory | Identified exit to Garrison 4827 | -6/Factory | Entered Garrison 4842 | -6/Garrison | Installed Relay Interface Framework 4891 | -6/Garrison | Triggered checkpoint 5229 | -6/Garrison | Spotted B-75 Beast 5238 | -6/Garrison | Self-destructed Last Messages --------------- 05042_ Connecting with Garrison Terminal... 05043_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. Garrison Door activated. [Achievement: Let Me Out Of Here] 05230_ C-30 ARC bursts open, deploying its payload. 05230_ L-41 Fighter unfolds itself. 05230_ G-50 Soldier unfolds itself. 05232_ Lgt. Treads blown off. 05232_ Imp. Medium Armor Plating blown off. 05232_ E-15 Imp destroyed. 05232_ Lgt. Angular Momentum Engine blown off. 05232_ Imp. Heat Sink blown off. 05232_ E-15 Imp destroyed. 05235_ G-50 Soldier suffers critical hit (Burn). 05236_ Adv. Beam Rifle blown off. 05236_ Imp. Heat Sink blown off. 05236_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????#" #???????????????? | | ????????????????????????????#" #???????????????? | | ????????????????????????????#" #???????????????? | | ????????????????????????????#"# ##??????????????? | | ????????????????????????????### T#??????????????? | | ??????????????????????????????# ##??????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????????### #???????????????? | | ??????????????????????####### #???????????????? | | ??????????????????????# "= #???????????????? | | ??????????????????????#%#####% #???????????????? | | ??????????????????????# #???### #???????????????? | | ????????????????????###"####### ################# | | ????????????????????# ^^ | | ????????????????????# ^ | | ????????????????????# ^ | | ????????????????????# #######+"################# | | ????????????????????# #?????# #???????????????? | | ????????????????????# #?????# #???????????????? | | ????????????????????# ####### #???????????????? | | ????????????????????# + #???????????????? | | ??????????????#?????# ####### #???????????????? | | ??????????????# ???# #?????# #???????????????? | | ?????????###### ## ??????# #???????????????? | | ????????## gl####### #???????????????? | | ???? /!g@=[ #???????????????? | | ???? g=%!*! #???????????????? | | ????????## ## ## g/##########???????????????? | | ??????????????#?????#BB!?????????????????????????? | | ??????????????????? BB ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????+??????? ?????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# ??????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????+?? ????????????????????????????????? | | ??????????? ???????????+?????????????????????? | | ??????????# ##??????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????#????+??????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ??????????+??+?????????+?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+?????????????????????? | | ?????????????????????????????????????????????????? | | ?????+???????????????????????????????????????????? | | ????????????????????????????????????+????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here Perfect Aim Challenges ------------ None Game ------ Seed IonicThermicGravjet Manual? 0 Play Time 00:40:28 Cumulative 17.0 hours Start 2026.07.13 @ 17:00:51 End 2026.07.13 @ 17:45:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52128a2a-67e3-4233-a722-3b9cbd9bf2ac