Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.19 @ 02:02:49 Player: Bob Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (170) 850 Value Destroyed (6245) 6245 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (977) 977 TOTAL SCORE: 14512 Bonus ------- Follower Combat Kills 839 Met Data Miner 300 Friendly Fire -162 Cogmind --------- Core Integrity 603/1000 Matter 300/300 Energy 71/150 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (8) ------ Medium Storage Unit > --- WEAPON (3) ------- Shock Maul Makeshift Axe Makeshift Spear > --- INVENTORY (10) --- Improved Cooling System Improved Medium Armor Plating System Restoration Module Smartbomb Launcher Plasma Cutter Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Compact Battery Compact Battery Force Booster Improved Medium Armor Plating Layered Heavy Armor Plating Force Field > --- WEAPON ----------- Shock Maul Makeshift Axe Makeshift Spear > --- INVENTORY -------- Improved Cooling System Improved Medium Armor Plating System Restoration Module Smartbomb Launcher Plasma Cutter Makeshift Axe [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Axe Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . 1 Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . Utility 6 | . . . 2 . 2 1 . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Parts Attached 184 | 6 7 8 18 2 33 11 . 15 7 8 . 13 14 13 2 2 5 20 Power 33 | 1 2 1 2 . 5 4 . 3 . 2 . 3 4 1 1 . . 4 Engine 24 | 1 1 1 2 . 3 4 . 3 . . . 3 4 . 1 . . 1 Core 9 | . 1 . . . 2 . . . . 2 . . . 1 . . . 3 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 39 | 2 1 2 4 . 7 2 . 3 . 4 . 1 5 2 . . 2 4 Treads 8 | . . . . . . . . . . . . . 1 1 . . 2 4 Leg 30 | 2 1 2 4 . 7 2 . 3 . 3 . 1 4 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 67 | 1 2 2 7 1 12 3 . 5 3 2 . 5 4 6 . . 3 11 Device 17 | . . 1 3 . 5 1 . . . 1 . 1 2 2 . . . 1 Storage 9 | 1 1 . 1 . . 1 . . . . . 1 . 2 . . . 2 Processor 16 | . 1 1 3 1 3 . . 2 1 . . 1 1 . . . 2 . Hackware 2 | . . . . . . . . 2 . . . . . . . . . . Protection 23 | . . . . . 4 1 . 1 2 1 . 2 1 2 . . 1 8 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 3 5 1 9 2 . 4 4 . . 4 1 4 1 2 . 1 Energy Gun 11 | 2 2 . 3 1 3 . . . . . . . . . . . . . Energy Cannon 2 | . . 1 . . . . . . . . . . . 1 . . . . Ballistic Gun 2 | . . . 2 . . . . . . . . . . . . . . . Ballistic Cannon 16 | . . 1 . . 5 2 . 2 2 . . 4 . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 Slashing Weapon 9 | . . . . . . . . 2 2 . . . 1 2 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 1 . . . . . . 1 . . . . 2 Parts Lost 49 | . . 3 . 2 1 . 1 . 1 9 . 6 9 1 1 . 1 14 Power 11 | . . 1 . 1 1 . 1 . . 2 . 1 1 . . . . 3 Propulsion 12 | . . 1 . . . . . . . 3 . 1 3 1 . . . 3 Utility 19 | . . . . . . . . . 1 4 . 2 3 . . . 1 8 Weapon 7 | . . 1 . 1 . . . . . . . 2 2 . 1 . . . Highest Loss Streak 7 | . . 2 . 1 1 . 1 . 1 5 . 6 6 1 1 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 99 100 91 99 93 86 95 99 87 69 66 60 85 91 93 91 90 Engine 6 | . 6 11 11 3 4 6 3 6 7 1 . . 4 8 6 6 6 8 Core 2 | . 7 2 . . 3 . . . . 3 . . . 3 6 6 6 6 Treads 2 | . . . . . . . . . . . . . . 7 6 6 13 13 Leg 14 | . 28 28 22 22 18 16 23 23 23 15 15 11 9 3 6 6 . . Device 7 | . . 10 18 1 9 15 15 13 . 3 . . 4 6 6 6 6 10 Storage 7 | . 14 3 3 11 9 7 7 7 7 7 7 7 3 3 6 6 6 15 Processor 20 | . 11 14 22 31 27 23 23 23 23 23 23 15 22 22 20 20 17 3 Hackware 1 | . . . . . . . . 3 15 8 7 7 3 . . . . . Protection 6 | . . . . . 8 7 7 5 6 5 . 6 2 10 13 13 14 9 Energy Gun 3 | . 28 5 10 1 2 . . . . . . . . . . . . . Ballistic Gun 1 | . . . 7 20 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 8 . . 14 15 6 2 5 . . 13 5 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 5 6 2 . 3 Slashing Weapon 5 | . . . . . . . . 8 8 15 15 1 1 8 11 13 13 6 Peak Build Rating 74 | 6 9 12 24 21 36 44 44 45 46 46 28 42 48 58 54 56 56 74 Average Rating 37 | 3 7 11 20 16 32 40 36 41 45 39 28 29 31 48 52 55 52 64 On Entrance 32 | . 6 9 12 21 15 36 44 32 45 45 28 28 42 30 54 54 51 56 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 10 12 14 25 25 41 53 53 50 46 39 25 51 51 44 44 44 50 78 Greatest Support 81 | 20 20 25 28 26 34 49 47 52 52 52 25 35 50 56 28 28 74 81 Greatest Overweight (x) 11 | . . . . . 1 1 1 1 . 11 . 2 2 2 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . 1 . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 15 15 5 5 5 5 10 Average Capacity 9 | 7 8 5 6 10 10 10 15 15 15 15 15 15 11 5 5 5 5 9 Most Carried 15 | 4 8 8 10 10 10 12 12 15 15 15 14 14 13 5 5 5 5 10 Average Carried 8 | . 5 4 6 9 9 10 12 14 14 13 14 10 8 4 4 4 4 6 Final Capacity 15 | 8 8 5 10 10 10 15 15 15 15 15 15 15 5 5 5 5 5 10 Final Carried 15 | . 8 4 10 10 10 12 12 15 14 14 14 9 5 5 4 5 4 7 Class Distribution -------------------- 28% | Scavenger-Mutant 20% | Hacker-Mutant 16% | Mutant 13% | Derelict-Mutant 11% | Skirmisher 6% | Scavenger-Gladiator 3% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Assassin | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4282 | 221 109 136 330 192 939 167 2 377 213 248 . 298 570 200 20 20 45 195 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6440 | . 384 284 817 288 926 219 . 174 65 620 . 114 617 155 390 . 232 1155 Parts 313 | . 23 16 57 17 69 10 . 6 5 23 . 6 26 14 12 . 5 24 Haulers Intercepted 5 | . . . 2 . . 1 . . . . . . 1 . . . . 1 Recyclers Shooed 6 | . 1 . . . 1 . . . . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . 5 35 . 9 . 12 8 . 15 . Prevented 7 | . . . . . . . . . . 2 . . . . 4 . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 155 | . 13 17 19 10 29 5 . 3 3 12 . 6 8 3 8 . 1 18 Melee 38 | . . . . . . . . 3 3 12 . . 2 3 6 . 1 8 Guns 55 | . 13 10 17 10 5 . . . . . . . . . . . . . Cannons 47 | . . 7 1 . 23 4 . . . . . 6 6 . . . . . AOE 1 | . . . . . . 1 . . . . . . . . . . . . Classes Destroyed 16 | . 3 1 4 . 2 1 . . . 1 . . 2 . . . 1 1 Worker 4 | . 1 . 1 . 2 . . . . . . . . . . . . . Hauler 5 | . . . 2 . . 1 . . . . . . 1 . . . . 1 Recycler 2 | . . . . . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . . . . Watcher 8 | . . . 2 . 3 . . 1 . . . . 2 . . . . . Swarmer 46 | . 6 8 6 4 10 . . . 3 3 . 4 . . 2 . . . Grunt 58 | . 7 2 6 6 11 . . 1 . 4 . . 8 . 5 . . 8 Brawler 4 | . . . 1 . . . . . . 2 . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . . 6 . 7 1 . 1 . 1 . 1 . . 1 . . 1 Hunter 6 | . . . . . 1 . . . . . . . . 2 . . . 3 Programmer 9 | . . . . . . 4 . 1 . 1 . . . 1 . . . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . 2 Behemoth 3 | . . . . . . . . . . 1 . 1 . . . . . 1 Assembled 7 | . . 7 . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 6 5 4 11 1 . 1 3 7 . 4 6 1 4 . 1 3 Combat Bots Only 9 | . 3 6 5 4 9 1 . 1 3 7 . 4 4 1 4 . 1 3 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 . 1 1 1 . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1215 | . 64 58 98 41 142 12 1 48 7 150 . 76 144 50 54 . 12 258 Missed 326 | . 12 21 29 9 33 1 . 20 3 31 . 19 47 19 13 . 4 65 Damage Taken 10738 | . 484 322 635 307 1015 322 33 351 47 1515 . 1006 1336 247 304 . 98 2716 Core 1632 | . 78 80 119 51 107 . 33 45 24 273 . 88 255 36 22 . 24 397 Absorbed by Shields 1816 | . . . . . . . . . . . . . . 189 288 . 99 1240 Ignored by Resistances 3553 | . 149 98 187 95 304 89 9 105 14 433 . 278 374 124 159 . 51 1084 Core Remaining (%) 61 | 100 . 36 . 57 80 . . . . . . 33 . . . . 60 . Volleys Fired 308 | . 36 37 59 22 81 17 6 . . . . 17 33 . . . . . Largest 2 | . 2 2 2 2 2 2 2 . . . . 2 2 . . . . . Hottest 125 | . 80 100 125 46 112 96 96 . . . . 96 96 . . . . . Shots Fired 596 | . 72 68 112 43 159 27 12 1 2 . . 34 66 . . . . . Gun 295 | . 72 36 98 43 46 . . . . . . . . . . . . . Cannon 298 | . . 29 14 . 113 27 12 1 2 . . 34 66 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 3 | . . 3 . . . . . . . . . . . . . . . . Kinetic 361 | . . 14 40 43 122 27 12 1 2 . . 34 66 . . . . . Thermal 235 | . 72 54 72 . 37 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 20 23 28 21 28 12 5 . . . . 9 16 . . . . . Robot Miss Streak 4 | . 2 2 4 2 3 2 4 . . . . 3 2 . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 610 | . 52 48 83 36 105 12 9 13 4 46 . 30 60 14 16 . 11 71 Core Hits 250 | . 23 24 35 20 46 6 . 5 3 16 . 12 28 6 8 . 5 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 19 | . . . . 1 . . . . . . . . . . 5 . . 13 Critical Strikes 63 | . . 1 4 1 11 1 . 2 . 9 . 1 5 2 6 . 2 18 Burn 7 | . . . 4 . 3 . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . Blast 15 | . . 1 . . 8 1 . . . . . 1 4 . . . . . Smash 20 | . . . . . . . . . . . . . . . 5 . . 15 Sever 17 | . . . . . . . . 2 . 9 . . 1 2 1 . . 2 Impale 3 | . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 219 | . . . . . . . . 14 4 52 . 7 8 16 19 . 18 81 Impact 57 | . . . . . . . . . . . . . . 4 10 . . 43 Slashing 131 | . . . . . . . . 14 4 52 . 7 8 12 9 . 6 19 Piercing 31 | . . . . . . . . . . . . . . . . . 12 19 Sneak Attacks 2 | . . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 43 | . . . . . . . . 1 . 5 . . . 5 6 . 2 24 Damage Inflicted 15967 | . 601 628 1378 614 2473 520 263 450 190 1582 . 887 1696 516 688 . 403 3078 Guns 3358 | . 601 318 1151 614 674 . . . . . . . . . . . . . Cannons 5093 | . . 310 227 . 1799 379 263 . . . . 658 1457 . . . . . Explosions 141 | . . . . . . 141 . . . . . . . . . . . . Melee 7375 | . . . . . . . . 450 190 1582 . 229 239 516 688 . 403 3078 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 5983 | . . 170 483 614 1959 379 263 . . . . 658 1457 . . . . . Thermal 2609 | . 601 458 895 . 514 141 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 2807 | . . . . . . . . . . . . . . 130 381 . . 2296 Slashing 3886 | . . . . . . . . 450 190 1582 . 229 239 386 307 . 74 429 Piercing 682 | . . . . . . . . . . . . . . . . . 329 353 Highest Corruption 18 | . . . . . . 2 15 17 17 18 18 18 . . . . 2 3 Average Corruption 12 | . . . . . . 1 8 15 17 17 18 18 . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 248 | . . . . . . 17 4 59 32 65 5 60 . . . . 4 2 Message Errors 59 | . . . . . . 5 . 20 8 13 . 12 . . . . 1 . Matter Fused 61 | . . . . . . 4 . 12 14 14 . 16 . . . . 1 . Heat Flow Errors 26 | . . . . . . 2 1 3 2 10 . 6 . . . . . 2 Energy Discharges 29 | . . . . . . 1 1 6 2 8 . 11 . . . . . . Parts Rejected 4 | . . . . . . . . 1 . . . 3 . . . . . . Parts Fused 3 | . . . . . . . . 3 . . . . . . . . . . Data Loss (minor) 34 | . . . . . . 5 1 10 2 11 2 2 . . . . 1 . Data Loss (major) 12 | . . . . . . . . 2 . 4 3 3 . . . . . . Misfires 6 | . . . . . . . . 1 2 . . 3 . . . . . . Alerts 11 | . . . . . . . . 1 2 5 . 2 . . . . 1 . Misdirections 1 | . . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1865 | . . 14 . . 109 124 . 39 . 100 . 5 . 7 305 . 19 1143 Projectiles 181 | . . 14 . . 109 53 . . . . . 5 . . . . . . Explosions 71 | . . . . . . 71 . . . . . . . . . . . . Melee 1613 | . . . . . . . . 39 . 100 . . . 7 305 . 19 1143 Knockbacks 44 | . . 3 . . 9 2 . . . . . 2 17 1 1 . . 9 Impact 11 | . . . . . . . . . . . . . . 1 1 . . 9 Kinetic 30 | . . 3 . . 9 2 . . . . . 2 14 . . . . . Secondary 3 | . . . . . . . . . . . . . 3 . . . . . Self-Inflicted Damage 161 | . . . . . . 161 . . . . . . . . . . . . Shots 3 | . . . . . . 3 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . 240 219 69 12 391 221 164 238 212 264 . 267 16 . . . 9 184 Average Temperature 68 | . 68 71 10 5 69 49 69 82 88 107 . 84 6 . . . 5 84 Received Heat Transfer 3235 | . 153 45 261 216 450 . . 156 . 594 . 132 762 . 143 . 54 269 Effects 1 | . . . . . 1 . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . . . . 2 . . 10 Combat Hostiles 12 | . . . . . . . . . . . . . . . 2 . . 10 Parts Fried 17 | . . . . . . . . . . . . . . . 3 . . 14 Impact Corruptions 32 | . . . . . . . . . . . . . . . 8 . . 24 Robots Melted 2 | . . . 1 . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . . . . . Parts Melted 21 | . 2 3 7 . 6 1 . . . . . . . . . . . 2 Heat Transferred 6062 | . 1375 1021 2257 . 1359 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 340 | . 220 185 332 334 340 95 15 101 . . . . 178 . . . . 271 Initial 109 | . . . . 109 . . . 9 . . . . . . . . . . Average 80 | . 80 61 112 192 122 16 8 25 . . . . 38 . . . . 132 Maximum Alert Level 1 | . 1 . 1 1 1 . . . . . . . . . . . . 1 Low Security (%) 90 | 100 84 100 89 60 85 100 100 100 . . . . 100 . . . . 78 Level 1 9 | . 15 . 10 39 14 . . . . . . . . . . . . 21 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 2 . 4 4 . 1 . 1 . . 2 . . . . 4 Investigation 5 | . 2 . 1 . 2 . . . . . . . . . . . . . Extermination 7 | . . . . . . 4 . 1 . . . . 1 . . . . 1 Reinforcement 7 | . . . 1 . 2 . . . . . . . 1 . . . . 3 Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 14 | . . 1 5 . 2 . . 2 . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 25 18 37 10 43 8 5 12 2 22 . 9 18 3 12 . 10 32 Peak Tracking Total 8 | . 6 5 6 4 6 1 5 4 2 8 . 4 5 1 5 . 3 6 Tactical Retreats 32 | . 3 1 5 1 7 . . 5 . 3 . . 2 . 2 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 13 | . 3 . 1 . 3 4 . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 2 . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 17 | . . . 2 . 2 4 . . . . . . . . . . . 9 Max in Single Turn 3 | . . . 1 . 1 3 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 21 | . 5 . . . . 6 . 3 1 . 4 . . . . . . 2 Terminals 13 | . 5 . . . . 5 . 2 . . . . . . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . 1 Total Hacks 63 | . 13 . . . . 10 . 6 1 . 30 . . . . . . 3 Successful 46 | . 6 . . . . 4 . 3 1 . 30 . . . . . . 2 Failed 17 | . 7 . . . . 6 . 3 . . . . . . . . . 1 Catastrophic 3 | . 1 . . . . 1 . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 26 | . 13 . . . . 8 . 3 . . . . . . . . . 2 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . . . . . . 1 Terminal Hacks 44 | . 6 . . . . 4 . 2 1 . 30 . . . . . . 1 Record 11 | . . . . . . . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . Alert Level 3 | . 1 . . . . 1 . . . . . . . . . . . 1 Locate Traps 3 | . 2 . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 3 . . . . 4 . 1 . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 11 . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 17 | . . 3 . . . . 1 . . 2 . 1 . . . 10 . . Largest Group 10 | . . 3 3 . . . 1 . . 2 . 1 1 . . 10 10 7 Highest-Rated Group 309 | . . 40 40 . . . 31 . . 60 . 96 96 . . 309 309 207 Highest-Rated Ally 96 | . . 16 16 . . . 31 . . 30 . 96 96 . . 39 39 31 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 195 | . . . 24 . . . 11 . . 24 . 10 1 . . . 75 50 Total Damage 3765 | . . . 320 . . . 209 . . 695 . 227 46 . . . 1271 997 Kills 29 | . . . 4 . . . . . . 5 . 3 1 . . . 9 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . 1 3 . 1 . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 22939 | 45 1320 1361 1491 867 2498 2440 143 1691 760 1594 102 1276 860 1142 802 2132 844 1571 Spaces Moved 11821 | 33 919 612 995 617 1072 1017 89 1135 587 874 86 583 306 510 306 884 487 709 Core 72 | 9 . . . . . . . . . 2 . . 61 . . . . . Treads 2932 | . . . . . . . . . . . . . 38 508 306 884 487 709 Legs 8760 | 24 919 612 995 617 1072 1017 89 1135 587 815 86 583 207 2 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 57 | . . . . . . . . . . 57 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 123 123 123 126 120 120 120 50 160 240 240 160 160 Average Speed 163 | 100 120 120 120 120 185 196 140 130 126 162 120 200 154 208 240 240 165 185 Slowest Speed 600 | 120 120 120 120 120 200 200 193 193 126 600 120 260 260 260 240 240 240 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 98 96 73 91 84 22 77 29 65 83 68 77 7 72 44 84 66 19 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 7 | . . 2 . . . . . . 1 . 1 . . . . 2 1 . Known Exits Taken 14 | . 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 2 . . . . 3 4 . 2 . 3 1 3 3 . Spaces Dug 14 | . . 3 . . 6 5 . . . . . . . . . . . . Terrain Destroyed 93 | . . 3 . . 40 41 . . 1 . . 4 4 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 58 | . . 3 . . 40 6 . . 1 . . 4 4 . . . . . AOE 35 | . . . . . . 35 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 14569 | 44 1064 1165 1179 700 1427 1437 94 1318 600 981 85 645 621 574 355 897 513 870 Wait 1853 | . 83 499 81 58 200 366 . 139 . 41 . 17 238 35 30 3 3 60 Move 11804 | 32 918 611 994 616 1071 1017 88 1134 586 873 85 582 305 509 305 883 486 709 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 129 | 6 14 5 15 1 18 7 . 11 . 8 . 8 10 2 2 4 2 16 Fast Attach 27 | . . . 2 1 5 3 . 1 2 . . . 1 7 1 . 4 . Attach 71 | 6 1 4 2 . 5 1 . 4 2 6 . 12 11 4 . . . 13 Detach 11 | . . . . . . . . 1 1 . . . 3 2 . . . 4 Swap 86 | . 6 4 14 1 23 7 . 10 3 2 . 1 2 2 1 2 1 7 Drop 101 | . 6 5 12 1 24 9 . 5 2 3 . 1 10 3 3 5 4 8 Fire 308 | . 36 37 59 22 81 17 6 . . . . 17 33 . . . . . Melee 166 | . . . . . . . . 13 4 46 . 7 8 10 13 . 12 53 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 2 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 12) 784 | -10/Materials | Discovered exit to Materials (range 16) 870 | -10/Materials | Build established: Scavenger-Mutant 1017 | -10/Materials | Discovered new exit (range 5) 1022 | -10/Materials | Identified exit to Mines 1052 | -10/Materials | Discovered exit to Materials (range 7) 1366 | -10/Materials | Entered Mines 1367 | -10/Mines | Assembled infested the area 1369 | -10/Mines | Met a Derelict bent on vengeance 1592 | -10/Mines | Core integrity fell below 50% 1653 | -10/Mines | Learned Materials security intel 1656 | -10/Mines | Learned location of Storage (-7) 1702 | -10/Mines | Discovered exit to Materials (range 16) 1765 | -10/Mines | Found a hidden stash of uninstalled traps 1773 | -10/Mines | Learned location of Zion (-6) 2020 | -10/Mines | Discovered exit to Materials (range 5) 2655 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2727 | -10/Mines | Entered Materials 2727 | -9/Materials | Accompanied by 3 allies 2727 | -9/Materials | Evolved 2 slots: Utility x2 3273 | -9/Materials | Discovered new exit (range 5) 3652 | -9/Materials | Discovered new exit (range 16) 4119 | -9/Materials | Discovered new exit (range 15) 4218 | -9/Materials | Entered Mines 4313 | -9/Mines | Build established: Mutant 4358 | -9/Mines | Learned Materials security intel 4580 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4581 | -9/Mines | Discovered new exit (range 11) 4596 | -9/Mines | Identified exit to Materials 4725 | -9/Mines | Discovered exit to Materials (range 6) 5085 | -9/Mines | Entered Materials 5085 | -8/Materials | Evolved 2 slots: Utility x2 5679 | -8/Materials | Discovered new exit (range 14) 5832 | -8/Materials | Destroyed 9 combat bots 5929 | -8/Materials | Discovered new exit (range 16) 5997 | -8/Materials | Identified exit to Factory 6201 | -8/Materials | Build established: Scavenger-Mutant 7250 | -8/Materials | Build established: Mutant 7495 | -8/Materials | Discovered exit to Factory (range 15) 7583 | -8/Materials | Entered Factory 7583 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7899 | -7/Factory | Build established: Skirmisher 8348 | -7/Factory | Discovered new exit (range 10) 8471 | -7/Factory | Identified exit to DSF 8519 | -7/Factory | Identified exit to Factory 9275 | -7/Factory | Discovered exit to Factory (range 9) 9469 | -7/Factory | Identified exit to Storage 9469 | -7/Factory | Identified exit to Lower Caves 9977 | -7/Factory | Discovered exit to Factory (range 14) 10023 | -7/Factory | Sucked down chute 10023 | -7/Factory | Entered Waste 10024 | -7/Waste | Met a frightened Derelict 10038 | -7/Waste | EMP discharged 10047 | -7/Waste | Spotted C-40 Crusher 10051 | -7/Waste | Spotted C-40 Crusher 10058 | -7/Waste | Spotted C-40 Crusher 10081 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10083 | -7/Waste | Spotted C-40 Crusher 10123 | -7/Waste | Spotted C-40 Crusher 10138 | -7/Waste | EMP discharged 10138 | -7/Waste | System corruption reached 10% 10142 | -7/Waste | Spotted C-40 Crusher 10153 | -7/Waste | Discovered new exit (range 11) 10164 | -7/Waste | Identified exit to Factory 10166 | -7/Waste | Entered Factory 10558 | -7/Factory | Discovered exit to Factory (range 11) 10930 | -7/Factory | Build established: Assassin 11558 | -7/Factory | Discovered exit to Factory (range 16) 11767 | -7/Factory | Build established: Hacker-Mutant 11857 | -7/Factory | Entered Lower Caves 12227 | -7/Lower Caves | Encountered a Warlord checkpoint 12229 | -7/Lower Caves | Discovered new exit (range 8) 12236 | -7/Lower Caves | Identified exit to Lower Caves 12617 | -7/Lower Caves | Entered another Lower Caves area 12629 | -7/Lower Caves | Encountered a Warlord checkpoint 12887 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12968 | -7/Lower Caves | Destroyed 7 combat bots 13062 | -7/Lower Caves | Spotted B-75 Beast 13093 | -7/Lower Caves | Destroyed B-75 Beast 13282 | -7/Lower Caves | Discovered exit to Factory (range 16) 13300 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13367 | -7/Lower Caves | Learned Factory trap positions 13747 | -7/Lower Caves | Learned Factory security intel 13881 | -7/Lower Caves | Core integrity fell below 50% 13900 | -7/Lower Caves | Lost 5 parts (1p2n2u) 14047 | -7/Lower Caves | Discovered new exit (range 7) 14071 | -7/Lower Caves | Identified exit to Data Miner 14211 | -7/Lower Caves | Entered Data Miner 14211 | -7/Data Miner | Discovered new exit (range 6) 14234 | -7/Data Miner | Met Data Miner 14257 | -7/Data Miner | Learned location of Section 7 (-2) 14257 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14281 | -7/Data Miner | Received God Mode back door access code from Data Miner 14311 | -7/Data Miner | Identified exit to Proximity Caves 14313 | -7/Data Miner | Entered Proximity Caves 14378 | -6/Proximity Caves | Spotted B-75 Beast 14480 | -6/Proximity Caves | Destroyed B-75 Beast 14503 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 14547 | -6/Proximity Caves | Escorted by Enhanced Grunt 14847 | -6/Proximity Caves | Learned Factory terminal intel 14854 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15565 | -6/Proximity Caves | Discovered exit to Factory (range 10) 15589 | -6/Proximity Caves | Entered Factory 15589 | -6/Factory | Accompanied by 1 ally 15589 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 15590 | -6/Factory | Loaded intel: 111 trap records 15592 | -6/Factory | Loaded intel: 26 terminal locations 15986 | -6/Factory | Lost 6 parts (3n1u2w) 16138 | -6/Factory | Discovered new exit (range 14) 16145 | -6/Factory | Identified exit to Lower Caves 16414 | -6/Factory | Build established: Mutant 16449 | -6/Factory | Entered Lower Caves 16762 | -6/Lower Caves | Build established: Derelict-Mutant 17236 | -6/Lower Caves | Build established: Scavenger-Mutant 17348 | -6/Lower Caves | Discovered new exit (range 19) 17394 | -6/Lower Caves | Identified exit to Lower Caves 17591 | -6/Lower Caves | Entered another Lower Caves area 17743 | -6/Lower Caves | Discovered new exit (range 10) 17769 | -6/Lower Caves | Identified exit to Factory 18216 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18338 | -6/Lower Caves | Discovered new exit (range 15) 18390 | -6/Lower Caves | Identified exit to Zion 18393 | -6/Lower Caves | Entered Zion 18494 | -6/Zion | Build established: Derelict-Mutant 18698 | -6/Zion | Learned location of Armory (-3) 18987 | -6/Zion | Learned Factory terminal intel 19136 | -6/Zion | Gained Derelict followers 19516 | -6/Zion | Gained Derelict followers 20226 | -6/Zion | Gained Derelict followers 20250 | -6/Zion | Discovered new exit (range 13) 20519 | -6/Zion | Identified exit to Proximity Caves 20525 | -6/Zion | Entered Proximity Caves 20525 | -5/Proximity Caves | Accompanied by 10 allies 20747 | -5/Proximity Caves | Learned Factory interactive machine intel 20910 | -5/Proximity Caves | Build established: Scavenger-Mutant 21212 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21215 | -5/Proximity Caves | Discovered exit to Factory (range 12) 21369 | -5/Proximity Caves | Entered Factory 21369 | -5/Factory | Accompanied by 7 allies 21369 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21370 | -5/Factory | Identified exit to Upper Caves 21371 | -5/Factory | Loaded intel: 51 interactive machine locations 21372 | -5/Factory | Loaded intel: 26 terminal locations 21734 | -5/Factory | Build established: Scavenger-Gladiator 22170 | -5/Factory | Lost 4 allies 22253 | -5/Factory | Discovered new exit (range 14) 22411 | -5/Factory | Cargo convoy interrupted 22808 | -5/Factory | Spotted B-75 Beast 22851 | -5/Factory | Destroyed B-75 Beast 22876 | -5/Factory | Lost 3 parts (2p1u) 22940 | -5/Factory | Self-destructed Last Messages --------------- effect. 22932_ Mak. Spear follow-up attack on H-71 Marshal. 22932_ Mak. Axe follow-up attack on H-71 Marshal. 22933_ H-71 Marshal system terminally corrupted. 22933_ Imp. Transmission Jammer fried. 22933_ EM Disruption Field fried. 22933_ Imp. Heat Sink fried. 22934_ Imp. Medium Treads destroyed. 22934_ K-01 Serf collects debris. 22935_ Acquired 10 matter. 22936_ Force Field destroyed. 22937_ Lyr. Medium Armor Plating destroyed. 22937_ G-50 Soldier suffers critical hit (Smash). 22937_ Destroyed Carbon-fiber Leg. 22937_ G-50 Soldier system corrupted by crushing effect. 22937_ G-50 Soldier destroyed. 22938_ Com. Battery destroyed. 22939_ K-01 Serf collects debris. 22940_ Imp. Medium Armor Plating destroyed. 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