Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 21:14:58 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (173) 865 Value Destroyed (6448) 6448 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (2290) 2290 TOTAL SCORE: 20423 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -12 Cogmind --------- Core Integrity 470/1300 Matter 187/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Array > --- UTILITY (10) ----- Enhanced Optical Array Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Makeshift Hacking Suite Improved Hacking Suite Ghost Barrier > --- WEAPON (5) ------- Linear Accelerator Makeshift Spear > --- INVENTORY (5) ---- Matter Compressor (27) Experimental Phase Shifter Heavy Battle Rifle Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Experimental Core Shielding Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- KE Penetrator Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Matter Compressor Advanced Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Trap Reconfigurator Long-range Proton Cannon Improved KE Penetrator Mini Grenade Launcher [Rating: 116] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Leg Treads Advanced Treads Leg Armored Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Backup Laser III Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Utility 8 | . . . . . . . 2 2 . . . . 1 . . . . 1 . . . . . . . . . 2 Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 290 | 9 8 . 11 4 . 1 26 29 5 3 2 15 37 9 10 5 15 17 2 . 8 4 32 3 6 9 1 19 Power 19 | 1 1 . 1 . . . 3 . . . . . 4 . . 1 . 1 1 . 1 . 4 . . 1 . . Engine 7 | 1 1 . 1 . . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . Core 8 | . . . . . . . 1 . . . . . 3 . . . . 1 1 . . . 2 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . Propulsion 53 | 3 2 . 2 1 . . 3 2 . . . 3 5 3 . . 2 3 . . 3 2 9 . . 2 . 8 Treads 6 | . . . 1 . . . . . . . . 2 2 . . . 1 . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . Wheel 18 | 3 2 . 1 1 . . 3 2 . . . 1 1 . . . 1 3 . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . . . 3 1 8 . . 2 . 1 Flight 9 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 7 Utility 95 | 3 2 . 1 3 . 1 6 9 3 1 . 2 13 1 3 . 8 6 1 . 4 1 10 2 3 6 . 6 Device 36 | 1 . . . 2 . . 1 4 2 1 . 1 6 1 1 . . 4 1 . 2 . 3 2 . 4 . . Storage 8 | 2 2 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Processor 12 | . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . 3 . . 1 . 4 Hackware 8 | . . . . . . . 1 . . . . . 1 . . . 2 1 . . 1 . . . . 1 . 1 Protection 31 | . . . . 1 . 1 3 5 1 . . 1 5 . 2 . 5 . . . 1 1 2 . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 3 . 7 . . . 14 18 2 2 2 10 15 5 7 4 5 7 . . . 1 9 1 3 . 1 5 Energy Gun 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 69 | 2 2 . 7 . . . 8 13 1 1 1 3 11 4 4 4 2 1 . . . 1 3 1 . . . . Ballistic Cannon 13 | . . . . . . . . . . . . . . . . . . 1 . . . . 6 . 1 . . 5 Launcher 17 | . . . . . . . . . 1 1 . 7 . 1 3 . 2 . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . 6 5 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . 1 . . . . . . . . . 1 . 4 . . . 1 2 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 1 . . . . 1 1 . . . . . . . 5 . . . . 6 . . Parts Lost 84 | . . . 1 . . . 2 . 2 . . 12 2 3 5 . 15 8 . . . 3 2 10 7 . . 12 Power 5 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . 1 . . . 1 Propulsion 24 | . . . 1 . . . . . . . . 2 . . . . 5 3 . . . 1 . 4 1 . . 7 Utility 25 | . . . . . . . . . 2 . . 3 1 . 1 . 6 2 . . . 1 2 1 4 . . 2 Weapon 30 | . . . . . . . 1 . . . . 6 1 3 3 . 4 3 . . . 1 . 4 2 . . 2 Highest Loss Streak 10 | . . . 1 . . . 1 . 1 . . 5 1 3 2 . 6 6 . . . 3 2 5 5 . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 98 100 100 100 99 93 91 92 92 92 82 93 90 67 67 47 41 47 53 76 79 62 39 48 71 66 Engine 4 | . 14 14 11 11 11 11 6 7 7 7 7 6 . . . 6 5 . . . . . . . . . . . Core 1 | . . . . . . . 2 . . . . . 5 6 3 . . . . . . . 1 2 . . . . Treads 1 | . . . . . . . . . . . . 12 2 . . . 1 . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 8 17 20 20 5 . . . . . . . . . . . Wheel 7 | . 28 28 20 22 22 22 18 8 7 7 7 . 5 2 . . . 10 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 5 17 24 14 3 7 10 4 Device 8 | . 14 14 11 10 11 6 . 7 10 15 15 13 8 6 6 6 5 2 5 11 7 4 . 1 3 1 5 2 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 . . . . . 4 3 . . . . Processor 7 | . . . . . . . 7 7 7 7 7 5 3 6 6 6 6 9 11 11 11 11 11 15 15 19 21 24 Hackware 9 | . . . . . . . 9 7 7 7 7 7 8 13 13 13 13 17 23 23 23 23 16 15 14 13 15 15 Protection 5 | . . . . . . 4 9 14 11 7 7 5 3 6 6 6 10 . . . 1 5 6 . 1 . . . Ballistic Gun 21 | . 27 28 44 44 44 44 33 26 30 29 27 25 22 25 24 1 4 . . . . 2 3 5 . . . . Peak Build Rating 116 | 7 10 10 14 15 15 16 33 48 46 48 48 49 66 69 69 65 65 47 42 37 74 83 116 105 41 79 83 107 Average Rating 45 | 5 9 10 12 14 14 15 27 43 44 45 47 41 55 66 64 51 41 31 33 37 49 78 91 68 37 54 82 85 On Entrance 41 | . 7 10 10 14 14 15 16 33 47 44 47 48 29 64 69 62 65 20 33 37 37 74 71 105 41 21 79 83 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 32 32 34 38 34 38 49 57 57 52 52 53 81 65 65 65 65 14 2 2 20 22 73 49 10 21 23 23 Greatest Support 56 | 26 20 20 20 26 26 26 26 28 28 28 28 44 22 48 48 48 48 48 3 3 33 33 56 56 3 26 26 26 Greatest Overweight (x) 6 | . 1 1 3 1 1 1 2 2 2 1 1 2 6 5 1 1 4 4 . . 6 . 1 1 3 . . 4 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 3 2 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 15 15 5 5 5 20 Average Capacity 13 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 13 11 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 5 5 5 15 14 5 5 5 5 Average Carried 11 | 5 10 15 14 15 14 15 14 14 14 14 15 11 14 14 13 14 8 4 4 5 5 4 9 10 4 3 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 15 5 5 5 5 5 Final Carried 15 | 8 15 15 15 15 15 15 15 15 14 15 15 8 15 15 13 12 5 5 5 5 5 4 14 5 1 5 5 4 Class Distribution -------------------- 27% | Gunner 21% | Hacker-Mutant 12% | Tank 8% | Skirmisher 6% | Scavenger-Tank 5% | Mutant 4% | Scavenger-Skirmisher 3% | Hacker-Scout 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 8745 | 335 737 126 545 68 10 10 567 950 276 87 12 561 1022 831 490 . 186 . 150 147 . 95 835 143 102 79 204 177 Remotely 102 | . . . . . . . . . . . . . . . . . . . . . . . . . 102 . . . Salvage Created 6033 | 182 480 204 673 24 . . 577 1010 304 40 . 511 615 559 380 . 112 . . . . . 218 . 75 . . 69 Parts 352 | 18 32 17 48 3 . . 36 59 11 3 . 21 26 26 19 . 9 . . . . . 9 . 9 . . 6 Haulers Intercepted 3 | . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . . 16 3 . 17 . 22 16 . 16 . . . . 1 . . 9 . . . Prevented 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 151 | . 14 7 19 . . . 14 20 7 4 . 16 9 12 10 . 5 . . . . . 5 . 5 . . 4 Guns 111 | . 14 7 19 . . . 14 20 6 1 . 4 9 10 4 . 3 . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . AOE 37 | . . . . . . . . . 1 3 . 12 . 2 6 . 2 . . . . . 2 . 5 . . 4 Classes Destroyed 16 | 3 5 . 2 . . . . 3 . . . 1 1 . . . . . . . . . . . . . . 1 Worker 4 | 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Swarmer 52 | . 8 3 6 . . . 4 6 1 4 . 7 . 3 2 . 3 . . . . . . . 5 . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 53 | . 6 4 9 . . . 6 8 1 . . 5 3 6 3 . . . . . . . 1 . . . . 1 Brawler 6 | . . . . . . . . 2 . . . 2 . 1 1 . . . . . . . . . . . . . Duelist 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 3 . . . 4 . 2 . . 1 2 . . . . . . . . . 1 . . . . . Hunter 10 | . . . . . . . . . . . . . 2 2 4 . 2 . . . . . . . . . . . Programmer 9 | . . . . . . . . 4 . . . . 2 . . . . . . . . . 3 . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 6 | 4 4 4 5 1 . . 4 5 6 4 . 5 6 4 4 . 3 . . . . . 2 . 5 . . 4 Combat Bots Only 6 | . 4 4 5 . . . 3 3 6 4 . 5 2 4 4 . 3 . . . . . 2 . 5 . . 4 Max Kills in Single Turn 4 | 1 1 1 2 1 . . 2 2 1 3 . 3 2 2 2 . 2 . . . . . 2 . 4 . . 2 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . . . 1 3 . 3 . 2 2 . 1 . . . . . 1 . 4 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1453 | . 43 35 40 . . . 48 68 76 13 . 104 91 104 98 . 173 46 3 . . 75 51 69 110 1 21 184 Missed 499 | . 12 14 16 . . . 12 19 23 4 . 34 25 25 28 . 57 10 1 . . 34 20 23 42 1 13 86 Damage Taken 16345 | . 302 195 243 . . . 507 918 727 153 . 1334 925 1376 1321 . 1582 759 32 . . 698 767 1069 1345 36 159 1897 Core 3759 | . 50 48 25 . . . 78 173 47 36 . 119 59 81 87 . 575 343 32 . . 125 90 175 648 18 120 830 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . . . 77 57 . 21 . . . Regen/Repaired (Parts) 234 | . . . . . . . . . . . 119 . 115 . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . 60 . . . 93 85 . . . . 46 . . . . 5 . . . . 45 . . . . 8 . Volleys Fired 388 | 12 43 18 37 1 . . 29 50 14 3 . 17 34 29 18 . 8 4 . . . 1 43 . 6 . . 21 Largest 5 | 2 2 2 4 4 . . 4 4 4 4 . 4 4 4 4 . 4 1 . . . 1 5 . 1 . . 2 Hottest 293 | 40 46 46 89 89 . . 99 104 114 109 . 131 117 118 116 . 114 65 . . . 25 293 . 65 . . 80 Shots Fired 1177 | 21 86 37 148 4 . . 116 190 56 12 . 68 135 115 71 . 20 4 . . . 1 65 . 6 . . 22 Gun 1062 | 21 86 37 148 4 . . 116 190 54 10 . 45 135 114 64 . 15 2 . . . 1 18 . . . . 2 Cannon 71 | . . . . . . . . . . . . . . . . . . 2 . . . . 47 . 2 . . 20 Launcher 44 | . . . . . . . . . 2 2 . 23 . 1 7 . 5 . . . . . . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1129 | 21 86 37 148 4 . . 116 190 54 10 . 45 135 114 64 . 15 2 . . . 1 65 . 2 . . 20 Thermal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Explosive 44 | . . . . . . . . . 2 2 . 23 . 1 7 . 5 . . . . . . . 4 . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Robot Hit Streak 17 | 4 15 9 8 1 . . 7 14 8 6 . 17 8 8 10 . 7 . . . . . 6 . 2 . . 1 Robot Miss Streak 8 | 1 4 3 5 1 . . 5 4 4 2 . 3 7 8 5 . 3 2 . . . 3 2 . 1 . . 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 1 1 1 . 1 . . . . . . . . . . . Secondary Targets 22 | . 2 2 3 . . . 1 5 3 . . . . 2 2 . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 1 . . . . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 647 | 12 47 23 79 2 . . 63 115 36 5 . 40 72 57 38 . 14 15 . . . . 23 . 4 . . 2 Core Hits 357 | 8 23 10 32 1 . . 30 51 25 6 . 42 33 30 27 . 13 2 . . . . 11 . 5 . . 8 Critical Kills 4 | . 1 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 3 . . . . . 2 1 . . . . . . . . . . . . . . Critical Strikes 16 | . 1 1 . . . . 3 . . . . . 3 1 . . 1 5 . . . . 1 . . . . . Destroy 10 | . 1 1 . . . . 3 . . . . . 3 1 . . 1 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Melee Attacks 87 | . 5 . . . . . 19 16 . . 1 . 15 . . . 2 26 . . . . . . . . . 3 Impact 35 | . . . . . . . 19 16 . . . . . . . . . . . . . . . . . . . . Slashing 49 | . 5 . . . . . . . . . 1 . 15 . . . 2 26 . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16909 | 144 726 349 999 37 . . 1050 2173 995 361 . 1964 1431 1327 1372 . 464 540 . . . . 1700 . 355 . . 922 Guns 10486 | 144 726 349 999 37 . . 1050 2122 708 108 . 506 1431 1179 694 . 155 . . . . . 278 . . . . . Cannons 608 | . . . . . . . . . . . . . . . . . . . . . . . 519 . 52 . . 37 Explosions 5252 | . . . . . . . . 51 287 253 . 1458 . 148 678 . 309 . . . . . 903 . 303 . . 862 Melee 563 | . . . . . . . . . . . . . . . . . . 540 . . . . . . . . . 23 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11094 | 144 726 349 999 37 . . 1050 2122 708 108 . 506 1431 1179 694 . 155 . . . . . 797 . 52 . . 37 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5201 | . . . . . . . . . 287 253 . 1458 . 148 678 . 309 . . . . . 903 . 303 . . 862 Electromagnetic 51 | . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 540 | . . . . . . . . . . . . . . . . . . 540 . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Highest Corruption 6 | . 3 3 . . . . . 2 . . . . 5 5 5 5 5 5 5 5 5 6 3 3 6 6 . . Average Corruption 3 | . 1 3 . . . . . 1 . . . . 3 5 5 5 5 3 5 5 5 5 2 3 3 6 . . Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 142 | . 1 3 . . . . . . . . . . 23 30 17 3 15 9 11 2 4 2 11 4 7 . . . Message Errors 28 | . . . . . . . . . . . . . 6 3 2 2 4 . 1 1 1 1 3 . 4 . . . Matter Fused 37 | . 1 . . . . . . . . . . . 4 10 5 . 3 3 4 . 2 . 2 2 1 . . . Heat Flow Errors 17 | . . 1 . . . . . . . . . . 1 5 2 1 4 . . . . . 1 1 1 . . . Energy Discharges 13 | . . 1 . . . . . . . . . . 2 2 3 . 1 . 1 1 1 . 1 . . . . . Parts Rejected 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . Parts Fused 4 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . Data Loss (minor) 15 | . . . . . . . . . . . . . 3 . 2 . 3 2 3 . . . 1 1 . . . . Data Loss (major) 9 | . . . . . . . . . . . . . 1 4 . . . 2 2 . . . . . . . . . Misfires 7 | . . 1 . . . . . . . . . . 1 3 1 . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . Weapon Failures 5 | . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 207 | . . . . . . . . . . . . . . . 29 . . 12 . . . . 80 . . . . 86 Projectiles 44 | . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . 7 Explosions 151 | . . . . . . . . . . . . . . . 29 . . . . . . . 43 . . . . 79 Melee 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 437 | . . . . . . . . 19 . 13 . 82 . . 49 . . . . . . . 137 . 59 . . 78 Shots 11 | . . . . . . . . 1 . 1 . 3 . . 1 . . . . . . . 2 . 2 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 40 264 184 42 . . 345 129 123 . . 300 315 232 253 120 205 . . . . . 327 176 208 . . 17 Average Temperature 57 | . 9 60 55 27 . . 77 38 38 . . 154 101 40 74 61 76 . . . . . 68 75 122 . . 6 Received Heat Transfer 2432 | . 84 36 102 . . . 189 171 138 . . 571 96 208 198 . 84 . . . . 60 124 90 66 . 18 197 Effects 4 | . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 528 | 30 264 221 422 154 . . 298 482 . . . . 250 . . . . 156 . . . . 528 . . . . 508 Initial 300 | . 19 65 85 154 . . . 39 . . . . 42 . . . . 116 . . . . 300 . . . . . Average 165 | 11 134 119 247 99 . . 102 196 . . . . 90 . . . . 98 . . . . 334 . . . . 213 Maximum Alert Level 2 | . 1 1 2 . . . 1 2 . . . . 1 . . . . . . . . . 2 . . . . 2 Low Security (%) 65 | 100 83 86 38 100 . 100 90 50 . . . . 90 . . . . 100 . . . . 3 . . . . 42 Level 1 29 | . 16 13 60 . . . 9 41 . . . . 9 . . . . . . . . . 76 . . . . 44 Level 2 4 | . . . . . . . . 7 . . . . . . . . . . . . . . 19 . . . . 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 1 1 . . . 3 8 . . . . 6 . . . . 5 . . . . 4 . 1 . . 3 Investigation 11 | . 1 . 1 . . . 2 . . . . . 3 . . . . 1 . . . . 2 . . . . 1 Extermination 9 | . . . . . . . . 4 . . . . 3 . . . . 1 . . . . 1 . . . . . Reinforcement 11 | . . . . . . . 1 4 . . . . . . . . . 3 . . . . 1 . . . . 2 Assault 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 15 | . 4 . 1 1 . . 3 3 . . . . . . . . . 1 . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 26 9 23 . . 2 22 33 8 4 . 17 14 13 10 . 18 12 3 . . 17 23 2 16 4 3 37 Peak Tracking Total 14 | . 6 4 5 . . 3 4 4 7 4 . 5 4 4 5 . 5 6 1 . . 14 4 2 14 4 2 11 Tactical Retreats 45 | . 1 . 1 . . . 4 4 . . . 2 2 2 1 . 5 4 1 . . . 5 1 2 1 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 20 | . 3 . 1 . . . 1 5 . . . . 2 . . . . 2 . . . . 5 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 11 | . . . . . . . 2 5 . . . . 3 . . . . . . . . . 1 . . . . . Traps Reconfigurated 29 | . . . . . . . 6 10 . . . . 10 . . . . 1 . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . 2 5 . 1 . . 3 . . . . . . . . 1 1 . . 6 . . Objects Rigged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 21 | . . 1 . . . . 1 4 . . . . 3 . . . . . . . . . 9 . . . . 3 Max in Single Turn 4 | . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . 4 . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 67 | . 9 . 3 . 3 . 6 6 . 1 . . 10 1 . 4 . 2 . . 9 . 8 . . 3 . 2 Terminals 38 | . 7 . 3 . . . 5 6 . . . . 9 1 . . . 1 . . . . 4 . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . Total Hacks 227 | . 24 . 7 . 25 . 26 16 . 1 . . 20 1 . 31 . 5 . . 48 . 16 . . 4 . 3 Successful 173 | . 14 . 3 . 25 . 13 7 . 1 . . 7 1 . 31 . 4 . . 48 . 13 . . 4 . 2 Failed 53 | . 10 . 4 . . . 12 9 . . . . 13 . . . . 1 . . . . 3 . . . . 1 Catastrophic 5 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 23 . 5 . 1 . 18 15 . . . . 17 . . . . 3 . . . . 7 . . 1 . 3 Terminals 98 | . 19 . 7 . . . 21 16 . . . . 18 1 . . . 3 . . . . 10 . . . . 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 7 | . 5 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 5 . . . . . . . . . . . . . . . 4 . . . . . Terminal Hacks 133 | . 5 . 2 . 25 . 8 3 . 1 . . 2 1 . 31 . . . . 48 . 2 . . 4 . 1 Record 75 | . . . . . 24 . . . . . . . 1 1 . 11 . . . . 36 . . . . 2 . . Part Schematic 16 | . . . . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 14 | . 4 . 1 . . . 1 . . . . . 1 . . 3 . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Alert Level 5 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Unauthorized Hacks 31 | . 9 . 1 . . . 5 4 . . . . 3 . . . . 2 . . . . 6 . . . . 1 Terminals 28 | . 6 . 1 . . . 5 4 . . . . 3 . . . . 2 . . . . 6 . . . . 1 Assimilate 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . Botnet 23 | . 6 . 1 . . . 5 3 . . . . 3 . . . . 1 . . . . 4 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 8 . 3 . . . 6 6 . . . . 10 . . . . 2 . . . . 6 . . . . 2 Full Trace Events 9 | . . . 1 . . . 2 . . . . . 3 . . . . 1 . . . . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . 15 . . . . 12 . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 6 | . . 1 . 3 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Largest Group 3 | . . 1 . 3 3 3 . 1 . . . . . . . . 1 . . . . . . . . . . . Highest-Rated Group 96 | . . 31 . 40 40 40 . 26 . . . . . . . . 96 . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 . 16 16 16 . 26 . . . . . . . . 96 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . 5 . . . 13 . . . . . . . . . . 6 . . . . . . . . . . . Total Damage 474 | . . 42 . . . 126 . . . . . . . . . . 306 . . . . . . . . . . . Kills 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 23 | . . 2 . 1 . . . . 2 2 1 2 . 3 1 . 1 . 3 2 . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 20764 | 135 1085 137 669 623 365 144 1224 2137 698 744 1097 2703 1664 1098 588 192 757 631 325 200 148 245 1380 381 307 332 413 342 Spaces Moved 17418 | 94 974 93 508 575 339 136 731 1292 525 634 950 1300 792 546 269 98 419 539 515 397 273 559 1769 649 494 661 847 440 Core 2338 | 2 . . . . . . . . . . . . . . . . 149 205 515 397 164 . . 220 494 175 . 17 Treads 1134 | . . . 5 . . . . . . . . 1064 7 . . . 58 . . . . . . . . . . . Legs 861 | . . . . . . . . . . . . . . 330 269 98 164 . . . . . . . . . . . Wheels 8463 | 92 974 93 503 575 339 136 731 1292 525 634 950 236 785 216 . . 48 334 . . . . . . . . . . Hover 4333 | . . . . . . . . . . . . . . . . . . . . . 109 559 1769 429 . 486 847 134 Flight 289 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289 Fastest Speed 34 | 50 80 95 95 95 105 105 105 110 115 115 115 115 120 165 190 190 50 50 50 50 42 42 38 38 50 46 46 34 Average Speed 98 | 82 91 95 99 100 105 105 106 117 122 115 115 201 147 180 190 190 168 96 50 50 48 42 39 55 57 47 46 45 Slowest Speed 350 | 90 95 95 240 105 105 105 110 130 130 115 115 225 225 190 190 190 305 250 50 50 350 42 98 106 200 50 46 250 Overloaded Moves 68 | . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 57 | 4 97 40 38 89 72 27 48 34 63 83 86 98 23 71 45 71 57 16 68 54 62 69 35 77 62 74 92 17 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 11 | . . 1 . 2 1 . . . . 1 1 . . . . 1 . . . . 3 . . . 1 . . . Known Exits Taken 19 | . 1 . . . . 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 38 | . . . . 2 . 2 . . 1 2 3 5 . 3 3 . 2 . 2 4 . 1 . 3 1 . 4 . Spaces Dug 105 | . . . . . . . 19 15 . . . . 15 . . . 2 10 . . . . 26 . . . . 18 Terrain Destroyed 574 | . . . . . . . 22 15 11 10 . 158 65 10 52 . 30 10 . . . . 88 . 35 . . 68 Melee 59 | . . . . . . . 19 15 . . . . 15 . . . 2 8 . . . . . . . . . . Projectile 82 | . . . . . . . 3 . . . . . 10 6 7 . 1 2 . . . . 34 . 1 . . 18 AOE 433 | . . . . . . . . . 11 10 . 158 40 4 45 . 27 . . . . . 54 . 34 . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 20128 | 133 1098 112 602 618 348 136 1088 1774 544 641 952 1337 1179 596 301 106 455 602 581 398 286 566 2389 675 510 679 869 553 Wait 1680 | . 36 2 36 35 8 . 262 362 . . . 1 272 1 1 . . 10 62 . . 3 487 14 3 . 22 63 Move 17390 | 93 973 92 507 574 338 135 730 1291 524 633 949 1299 791 545 268 97 418 538 514 396 272 558 1768 648 493 660 846 440 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 102 | 12 17 . 5 1 1 . 8 9 1 1 . 3 12 5 2 . 1 1 1 1 . . 17 . . 4 . . Fast Attach 106 | 8 . . 2 . . . 3 4 . . . . 11 2 1 1 . 13 2 . 10 3 20 2 . 9 1 14 Attach 79 | . 1 . 3 . . . 3 3 2 . . 10 9 3 5 4 15 4 . . . 1 6 . 6 . . 4 Detach 49 | 1 . . . . . . . 1 . . . 1 10 1 1 3 8 4 . . 1 . 8 . 2 3 . 5 Swap 107 | 1 7 . 6 4 . 1 20 22 3 3 2 5 17 4 4 . . . . . . . 6 1 . . . 1 Drop 116 | 6 16 . 6 3 1 . 14 16 . 1 . 1 8 6 1 1 3 1 2 1 3 . 11 10 . 3 . 2 Fire 388 | 12 43 18 37 1 . . 29 50 14 3 . 17 34 29 18 . 8 4 . . . 1 43 . 6 . . 21 Melee 87 | . 5 . . . . . 19 16 . . 1 . 15 . . . 2 26 . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . 1 . . . . 23 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp / [*Arm]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 6) 680 | -10/Materials | Identified exit to Mines 681 | -10/Materials | Discovered new exit (range 6) 936 | -10/Materials | Derelicts attacked the area 964 | -10/Materials | Discovered new exit (range 6) 1221 | -10/Materials | Entered Mines 1222 | -10/Mines | Met a Derelict testing a Signal Generator 1234 | -10/Mines | Learned location of 1 exit from Materials 1323 | -10/Mines | Learned location of Storage (-7) 1325 | -10/Mines | Discovered new exit (range 11) 1358 | -10/Mines | Entered Materials 1358 | -9/Materials | Evolved 2 slots: Weapon x2 1359 | -9/Materials | Identified exit to Materials 1425 | -9/Materials | Discovered new exit (range 11) 1944 | -9/Materials | Discovered exit to Materials (range 16) 1953 | -9/Materials | Build established: Scavenger-Gunner 2027 | -9/Materials | Entered Mines 2028 | -9/Mines | Assembled infested the area 2268 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2294 | -9/Mines | Discovered exit to Materials (range 10) 2301 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2328 | -9/Mines | Discovered exit to Materials (range 4) 2375 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2375 | -9/Mines | Discovered new exit (range 5) 2551 | -9/Mines | Build established: Gunner 2650 | -9/Mines | Entered Exiles 2650 | -9/Exiles | Accompanied by 3 allies 2677 | -9/Exiles | Discovered new exit (range 15) 2701 | -9/Exiles | Met 8R-AWN 2715 | -9/Exiles | Met EX-HEX 2754 | -9/Exiles | Met EX-DEC 2771 | -9/Exiles | Learned location of Zion (-7) 2790 | -9/Exiles | Met EX-BIN 2808 | -9/Exiles | Aligned with FarCom system 2809 | -9/Exiles | Given EX-Vault access code 2833 | -9/Exiles | Opened EX-Vault 2840 | -9/Exiles | Found Trap Reconfigurator 2877 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2993 | -9/Exiles | Discovered new exit (range 14) 3015 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3015 | -9/Exiles | Entered Mines 3015 | -8/Mines | Accompanied by 3 allies 3065 | -8/Mines | Discovered exit to Materials (range 9) 3159 | -8/Mines | Entered Materials 3159 | -8/Materials | Evolved 2 slots: Utility x2 3706 | -8/Materials | Build established: Skirmisher 3708 | -8/Materials | Identified exit to Factory 3967 | -8/Materials | Central database locked down 4383 | -8/Materials | Entered Factory 4383 | -7/Factory | Evolved 2 slots: Utility x2 4681 | -7/Factory | Build established: Tank 5184 | -7/Factory | Discovered new exit (range 7) 5883 | -7/Factory | Discovered new exit (range 5) 6297 | -7/Factory | Identified exit to Storage 6297 | -7/Factory | Identified exit to Lower Caves 6520 | -7/Factory | Entered Lower Caves 6645 | -7/Lower Caves | Learned Factory emergency access door positions 6822 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6917 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7130 | -7/Lower Caves | Encountered a Warlord checkpoint 7147 | -7/Lower Caves | Learned 12 Factory zone layouts 7182 | -7/Lower Caves | Discovered new exit (range 14) 7218 | -7/Lower Caves | Build established: Gunner 7218 | -7/Lower Caves | Entered another Lower Caves area 7299 | -7/Lower Caves | Discovered new exit (range 11) 7324 | -7/Lower Caves | Encountered a Warlord checkpoint 7722 | -7/Lower Caves | Learned location of Extension (-5) 7764 | -7/Lower Caves | Learned Factory non-interactive machine intel 7924 | -7/Lower Caves | Discovered new exit (range 12) 7962 | -7/Lower Caves | Entered Zion 8030 | -7/Zion | Discovered new exit (range 8) 8174 | -7/Zion | Learned location of Data Miner (-6) 8349 | -7/Zion | Given A8's code to call for help 8371 | -7/Zion | Learned 4 Factory zone layouts 8403 | -7/Zion | Rebuked by Imprinter 9059 | -7/Zion | Entered Proximity Caves 9196 | -6/Proximity Caves | Lost 3 parts (1n2w) 11003 | -6/Proximity Caves | Spotted B-75 Beast 11222 | -6/Proximity Caves | Core integrity fell below 50% 11230 | -6/Proximity Caves | Destroyed B-75 Beast 11258 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 11261 | -6/Proximity Caves | Learned 4 Factory zone layouts 11562 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11730 | -6/Proximity Caves | Discovered new exit (range 5) 11741 | -6/Proximity Caves | Learned location of 1 exit from Factory 11762 | -6/Proximity Caves | Entered Factory 11762 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11763 | -6/Factory | Identified exit to Factory 11764 | -6/Factory | Identified exit to Lower Caves 11766 | -6/Factory | Loaded intel: 219 non-interactive machine locations 12064 | -6/Factory | Build established: Skirmisher 12581 | -6/Factory | Repaired Gauss Rifle 12725 | -6/Factory | Build established: Scavenger-Skirmisher 13258 | -6/Factory | Discovered exit to Factory (range 9) 13426 | -6/Factory | Entered Lower Caves 13446 | -6/Lower Caves | Learned Factory stockpile data 13698 | -6/Lower Caves | Lost 3 parts (3w) 14021 | -6/Lower Caves | Encountered a Warlord checkpoint 14076 | -6/Lower Caves | Build established: Scavenger-Tank 14297 | -6/Lower Caves | Learned Factory stockpile data 14365 | -6/Lower Caves | Learned Factory machine intel 14456 | -6/Lower Caves | Discovered new exit (range 16) 14522 | -6/Lower Caves | Identified exit to Lower Caves 14524 | -6/Lower Caves | Entered another Lower Caves area 14552 | -6/Lower Caves | Encountered a Warlord checkpoint 14906 | -6/Lower Caves | Learned 12 Factory zone layouts 15035 | -6/Lower Caves | Build established: Hacker-Tank 15094 | -6/Lower Caves | Discovered new exit (range 9) 15110 | -6/Lower Caves | Identified exit to Data Miner 15112 | -6/Lower Caves | Entered Data Miner 15115 | -6/Data Miner | Discovered new exit (range 6) 15152 | -6/Data Miner | Met Data Miner 15191 | -6/Data Miner | Learned location of Section 7 (-2) 15191 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15228 | -6/Data Miner | Received God Mode back door access code from Data Miner 15302 | -6/Data Miner | Identified exit to Proximity Caves 15304 | -6/Data Miner | Entered Proximity Caves 15369 | -5/Proximity Caves | Lost 3 parts (2n1u) 15415 | -5/Proximity Caves | Spotted B-75 Beast 15465 | -5/Proximity Caves | Lost 3 parts (1n2w) 15718 | -5/Proximity Caves | Build established: Hacker-Mutant 15983 | -5/Proximity Caves | Core integrity fell below 50% 16000 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16019 | -5/Proximity Caves | Lost 6 parts (1n3u2w) 16023 | -5/Proximity Caves | Core integrity fell below 20% 16058 | -5/Proximity Caves | Learned Factory stockpile data 16058 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16061 | -5/Proximity Caves | Entered Factory 16061 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16062 | -5/Factory | Identified exit to Extension 16064 | -5/Factory | Loaded intel: 242 machine locations 16266 | -5/Factory | Discovered new exit (range 16) 16280 | -5/Factory | Identified exit to Upper Caves 16427 | -5/Factory | Discovered new exit (range 13) 16512 | -5/Factory | Lost 6 parts (3n1u2w) 16529 | -5/Factory | Identified exit to Factory 16577 | -5/Factory | Incoming investigation squad redirected 16692 | -5/Factory | Entered Upper Caves 16949 | -5/Upper Caves | Learned location of 1 exit from Factory 16982 | -5/Upper Caves | Identified exit to Upper Caves 16991 | -5/Upper Caves | Learned Factory emergency access door positions 17017 | -5/Upper Caves | Entered another Upper Caves area 17018 | -5/Upper Caves | Learned Factory terminal intel 17199 | -5/Upper Caves | Discovered new exit (range 8) 17207 | -5/Upper Caves | Identified exit to Zhirov 17217 | -5/Upper Caves | Entered Zhirov 17217 | -5/Zhirov | Discovered new exit (range 3) 17218 | -5/Zhirov | Identified exit to Proximity Caves 17227 | -5/Zhirov | Met Zhirov 17245 | -5/Zhirov | Learned location of Quarantine (-2) 17245 | -5/Zhirov | Learned location of Testing (-3) 17245 | -5/Zhirov | Learned location of Command (-1) 17255 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17265 | -5/Zhirov | Found Alien Artifact 17265 | -5/Zhirov | Identified Integrated Reactor 17265 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17278 | -5/Zhirov | Found Alien Artifact 17278 | -5/Zhirov | Identified Transdimensional Reconstructor 17278 | -5/Zhirov | Warped through subspace 17365 | -5/Zhirov | Entered Proximity Caves 17500 | -4/Proximity Caves | Spotter reported a threat 17548 | -4/Proximity Caves | Spotter reported a threat 17563 | -4/Proximity Caves | Spotted B-86 Titan 17605 | -4/Proximity Caves | Core integrity fell below 50% 17606 | -4/Proximity Caves | Discovered exit to Factory (range 15) 17610 | -4/Proximity Caves | Entered Factory 17610 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17611 | -4/Factory | Identified exit to Research 17614 | -4/Factory | Loaded intel: 26 terminal locations 17635 | -4/Factory | Lost 3 parts (1n1u1w) 17730 | -4/Factory | Discovered new exit (range 4) 17732 | -4/Factory | Identified exit to Upper Caves 18079 | -4/Factory | Discovered exit to Research (range 9) 18174 | -4/Factory | Spotted B-86 Titan 18360 | -4/Factory | Search patrols dispatched 18384 | -4/Factory | Incoming investigation squad redirected 18445 | -4/Factory | Fabricated Imp. KE Penetrator (x1) 18474 | -4/Factory | Discovered exit to Research (range 9) 18730 | -4/Factory | Discovered new exit (range 19) 18990 | -4/Factory | Entered Upper Caves 18998 | -4/Upper Caves | Spotted B-86 Titan 19130 | -4/Upper Caves | Lost 4 parts (2n1u1w) 19221 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19253 | -4/Upper Caves | Lost 5 parts (1p1n3w) 19331 | -4/Upper Caves | Identified exit to Upper Caves 19342 | -4/Upper Caves | Encountered a Warlord checkpoint 19371 | -4/Upper Caves | Entered another Upper Caves area 19440 | -4/Upper Caves | Learned location of Armory (-4) 19616 | -4/Upper Caves | Discovered new exit (range 14) 19619 | -4/Upper Caves | Learned Research terminal intel 19626 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19634 | -4/Upper Caves | Core integrity fell below 50% 19677 | -4/Upper Caves | Identified exit to Warlord 19678 | -4/Upper Caves | Entered Warlord 19696 | -4/Warlord | System corruption cleaned by Quarantine Array 19706 | -4/Warlord | Lost 5 parts (3u2w) 19754 | -4/Warlord | Met Warlord 19761 | -4/Warlord | Opened Warlord's prototype stash 19764 | -4/Warlord | Found Prototype Processor 19764 | -4/Warlord | Identified Spectral Analyzer 19766 | -4/Warlord | Found Prototype Device 19766 | -4/Warlord | Identified Thermal Barrier 19770 | -4/Warlord | Found Prototype Hackware 19770 | -4/Warlord | Identified Ghost Barrier 19776 | -4/Warlord | Found Prototype Device 19776 | -4/Warlord | Identified Exp. Phase Shifter 19779 | -4/Warlord | Warlord's base attacked by MAIN.C 19783 | -4/Warlord | Found Prototype Reactor 19975 | -4/Warlord | Core integrity fell below 20% 19997 | -4/Warlord | Opened side exit 20006 | -4/Warlord | Discovered new exit (range 10) 20009 | -4/Warlord | Identified exit to Proximity Caves 20010 | -4/Warlord | Entered Proximity Caves 20186 | -3/Proximity Caves | Build established: Hacker-Scout 20266 | -3/Proximity Caves | Spotted B-86 Titan 20381 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20419 | -3/Proximity Caves | Discovered exit to Research (range 8) 20423 | -3/Proximity Caves | Entered Research 20423 | -3/Research | Evolved 2 slots: Utility x2 20424 | -3/Research | Loaded intel: 21 terminal locations 20570 | -3/Research | Spotted B-86 Titan 20628 | -3/Research | Identified exit to Testing 20644 | -3/Research | Lost 10 parts (1p6n1u2w) 20684 | -3/Research | Core integrity fell below 50% 20765 | -3/Research | Self-destructed Last Messages --------------- R012. 20671_ O-24 Administrator locks terminal. 20677_ Slug penetrates Door. 20677_ Penetrated by Slug. <x2> 20679_ Slug penetrates G-67 Veteran. 20679_ Slug penetrates Wall. 20679_ Penetrated by Slug. 20682_ Slug penetrates Wall. <x2> 20682_ Penetrated by Slug. <x3> 20686_ Slug penetrates Wall. <x3> 20697_ Acquired 156 matter. 20717_ Discarded Imp. Targeting Computer. 20725_ Nuclear Pulse Array destroyed. 20757_ Slug penetrates Wall. 20757_ Slug penetrates Door. 20757_ Slug penetrates Wall. 20757_ Penetrated by Slug. 20761_ Slug penetrates Wall. <x6> 20764_ System Shield destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ######"## # # """ ## #????????# = | | #############/### #????????# | | % #????????# | | #????????+ | | #????????# | | ### T#### #????????# | | ??####?#####+#############+### #????????# """ | | ???????# ### # #????????# """ | | ???????# ] " + # #????????# """ | | ???????# ### """"" # #????????# "" | | ???????# "## ""Y"" + #????????# | | ???????# ### # #????????# | | ???????# * #?# # #????????# | | ???????# #?# / # #????????# #### | | ???????# #?# " #????????# #??? | | ???????###########?########### #????????####??? | | ????????????????????????????#" s #??????????????? | | ????????????????????????????## s #??????????????? | | ?????????????????????????????# ##+#???????????? | | ?????????????????############# s #???????????? | | ?????????????????# # #???????????? | | ?????????????????# # #???????????? | | ?????????????????# #hsg #???????????? | | ?????????????????# ;h #???????????? | | ?????????????????# #s ####???????????? | | ?????????????????# @ # #??????????????? | | ?????????????????# /g #??????????????? | | ????????????????#;#;###########g###??????????????? | | ???????????????# ### #???????????????????????????? | | ???????????????##???# #?????????g????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Core Shielding 40 Evasion (%) 63 Targeting Accuracy 24 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 49 Defensive Hacking 30 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Force Field | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Imp. KE Penetrator | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed MissileMetafiberShearcannon Manual? 0 Play Time 03:29:15 Cumulative 85.2 hours Start 2025.03.08 @ 16:19:44 End 2025.03.08 @ 21:14:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 96 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7dc9c5b-73d4-4b94-ba16-75aa650e3e4c