Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 17:16:12 Player: Gabe+Kate4EVR Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3488) 3488 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 6930 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 49/300 System Corruption 1% Temperature Critical (556) Movement Core (800) Ox15 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Armored Treads Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Targeting Computer Advanced ECM Suite > --- WEAPON (3) ------- Heavy Particle Gun Cooled Pulse Rifle Advanced Plasma Cannon > --- INVENTORY (15) --- Micro Nuclear Core Cooled Pulse Rifle Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Mining Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Advanced Plasma Cannon > --- INVENTORY -------- Enhanced Nuclear Core Micro Nuclear Core Armored Treads Armored Treads Aluminum Leg High-capacity Matter Pod Advanced ECM Suite Hardened Heavy Armor Plating Heavy Particle Gun Heavy Particle Gun Cooled Pulse Rifle Plasma Cannon Missile Launcher Mining Laser [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 2 1 . . Weapon 1 | . . . . 1 . . Parts Attached 131 | 7 10 19 59 19 12 5 Power 11 | 2 1 2 4 1 . 1 Engine 5 | 2 . 2 1 . . . Core 6 | . 1 . 3 1 . 1 Reactor . | . . . . . . . Propulsion 51 | 2 7 10 24 4 4 . Treads 8 | . . . 6 . 2 . Leg 41 | 2 5 10 18 4 2 . Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 26 | 1 2 4 11 6 2 . Device 6 | . . 1 2 2 1 . Storage 3 | 1 1 1 . . . . Processor 7 | . 1 1 2 2 1 . Hackware 1 | . . . 1 . . . Protection 9 | . . 1 6 2 . . Artifact . | . . . . . . . Weapon 43 | 2 . 3 20 8 6 4 Energy Gun 15 | 1 . 2 5 5 . 2 Energy Cannon 7 | . . . 2 1 4 . Ballistic Gun 5 | 1 . 1 1 . 2 . Ballistic Cannon 8 | . . . 8 . . . Launcher 7 | . . . 3 2 . 2 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 2 2 . . Parts Lost 24 | . 1 . 9 3 6 5 Power 1 | . . . . . . 1 Propulsion 10 | . 1 . 4 1 2 2 Utility 4 | . . . 2 . 2 . Weapon 9 | . . . 3 2 2 2 Highest Loss Streak 6 | . 1 . 3 1 6 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 94 100 96 93 87 97 Engine 3 | . 6 7 2 4 . . Core 5 | . 7 3 6 2 7 6 Treads 4 | . . . 3 7 8 14 Leg 27 | . 21 44 30 21 15 13 Device 4 | . . 4 6 3 5 7 Storage 8 | . 14 11 9 7 7 7 Processor 12 | . 11 4 12 14 18 23 Protection 4 | . . 1 6 7 2 . Energy Gun 8 | . 14 11 4 14 8 . Energy Cannon 3 | . . . . 1 11 18 Ballistic Gun 4 | . 14 11 2 . 1 . Ballistic Cannon 3 | . . . 10 3 . . Naked Turns . | . . . . . . . Heaviest Build 68 | 13 18 36 62 68 58 58 Greatest Support 60 | 20 20 40 60 60 45 40 Greatest Overweight (x) 15 | 1 5 . 3 1 13 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 14 | 7 9 12 15 15 15 15 Most Carried 15 | 2 10 15 15 15 15 9 Average Carried 12 | 1 6 12 14 14 11 8 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 2 10 15 15 14 9 6 Class Distribution -------------------- 33% | Scavenger-Mutant 33% | Scavenger-Gunner 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2566 | 152 260 462 1092 445 155 . Remotely . | . . . . . . . Salvage Created 3951 | . 280 1175 1240 749 175 332 Parts 231 | . 18 76 90 28 11 8 Haulers Intercepted 5 | . . 1 3 1 . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . 11 5 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 79 | . 8 18 25 17 2 9 Guns 43 | . 8 18 8 8 1 . Cannons 16 | . . . 9 3 1 3 AOE 20 | . . . 8 6 . 6 Classes Destroyed 17 | . 3 6 5 1 1 1 Worker 8 | . . 2 5 1 . . Builder 4 | . . 1 3 . . . Tunneler 2 | . 1 1 . . . . Hauler 5 | . . 1 3 1 . . Recycler 5 | . . 3 2 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 5 | . . 3 2 . . . Swarmer 12 | . 3 4 4 . . 1 Grunt 44 | . 5 8 13 14 . 4 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . . . . . 2 Sentry 12 | . . 6 4 . 1 1 Hunter 4 | . . . 2 2 . . Programmer 1 | . . . . 1 . . Heavy 1 | . . . 1 . . . Behemoth 1 | . . . . . 1 . Decomposer 1 | . . . . . . 1 Best Kill Streak 11 | . 8 6 11 4 1 9 Combat Bots Only 9 | . 8 5 8 3 1 9 Max Kills in Single Turn 7 | . 2 2 7 2 1 2 Gunslinging 1 | . 1 . . 1 . . Exploded 5 | . . . 5 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 467 | . 27 81 167 73 66 53 Missed 138 | . 9 31 50 25 14 9 Damage Taken 5636 | . 223 514 2147 691 839 1222 Core 1295 | . 81 112 389 71 190 452 Absorbed by Shields 60 | . . 60 . . . . Ignored by Resistances 84 | . . . 84 . . . Core Remaining (%) 67 | 100 67 72 29 . . . Volleys Fired 257 | . 23 83 80 39 16 16 Largest 3 | . 2 2 2 3 3 3 Hottest 232 | . 60 79 124 168 118 232 Shots Fired 534 | . 44 159 157 103 46 25 Gun 399 | . 44 159 75 75 45 1 Cannon 115 | . . . 77 21 1 16 Launcher 20 | . . . 5 7 . 8 Special . | . . . . . . . Kinetic 240 | . 23 83 106 13 15 . Thermal 272 | . 21 76 44 83 31 17 Explosive 20 | . . . 5 7 . 8 Electromagnetic 2 | . . . 2 . . . Robot Hit Streak 17 | . 7 12 9 14 17 10 Robot Miss Streak 5 | . 2 5 4 4 1 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 361 | . 32 106 96 69 40 18 Core Hits 189 | . 16 45 59 36 8 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . 4 4 3 1 . Burn 12 | . . 4 4 3 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9331 | . 389 1511 2988 2139 845 1459 Guns 4688 | . 389 1502 925 1063 809 . Cannons 1806 | . . . 1027 346 36 397 Explosions 2805 | . . . 1025 718 . 1062 Melee . | . . . . . . . Ramming 32 | . . 9 11 12 . . Kinetic 2776 | . 224 805 1364 127 256 . Thermal 3718 | . 165 697 588 1282 589 397 Explosive 2805 | . . . 1025 718 . 1062 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 2 . 1 1 1 Average Corruption 1 | . 2 2 . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . 3 1 . 1 10 4 Message Errors 5 | . 1 . . 1 2 1 Matter Fused 2 | . 1 . . . 1 . Heat Flow Errors 5 | . . 1 . . 4 . Energy Discharges 3 | . . . . . 1 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 86 | . . . 34 17 . 35 Projectiles 64 | . . . 34 14 . 16 Explosions 22 | . . . . 3 . 19 Melee . | . . . . . . . Knockbacks 7 | . . . 7 . . . Impact . | . . . . . . . Kinetic 5 | . . . 5 . . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 92 | . . . . 21 . 71 Shots 6 | . . . . 3 . 3 Rammed . | . . . . . . . Targets Rammed 4 | . . 2 1 1 . . Kicked 4 | . . 2 1 1 . . Crushed . | . . . . . . . Highest Temperature 868 | . 153 237 530 488 332 868 Average Temperature 153 | . 77 34 181 173 171 519 Received Heat Transfer 1851 | . 114 192 702 342 150 351 Effects 56 | . . 1 13 16 1 25 Shutdowns 9 | . . . 3 2 . 4 Energy Bleed 6 | . . 1 1 3 . 1 Interference 9 | . . . . 1 1 7 Matter Decay 8 | . . . 2 4 . 2 Short Circuit 4 | . . . 1 1 . 2 Damage (minor) 6 | . . . 2 2 . 2 Damage (major) 10 | . . . 3 3 . 4 Damage (core) 4 | . . . 1 . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 17 | . 1 5 1 6 4 . Heat Transferred 7980 | . 375 1845 1517 2520 1123 600 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 507 | . 215 507 371 462 . . Initial 174 | . . 90 174 144 . . Average 215 | . 120 301 190 219 . . Maximum Alert Level 2 | . 1 2 1 2 . . Low Security (%) 45 | 100 84 22 40 62 . . Level 1 48 | . 15 60 59 30 . . Level 2 5 | . . 16 . 6 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 3 2 5 6 . 1 Investigation 6 | . 2 . . 4 . . Extermination 1 | . . . . 1 . . Reinforcement 6 | . 1 2 2 1 . . Assault 1 | . . . . . . 1 Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 10 32 33 22 2 13 Peak Tracking Total 7 | . 5 4 6 5 1 7 Tactical Retreats 4 | . . 1 1 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 4 | . 3 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 4 | . . . 3 1 . . Max in Single Turn 2 | . . . 2 1 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 11 | . . 4 2 5 . . Terminals 6 | . . 3 1 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . 1 1 . . Total Hacks 23 | . . 5 5 13 . . Successful 5 | . . . 3 2 . . Failed 18 | . . 5 2 11 . . Catastrophic 4 | . . 1 1 2 . . Database Lockouts . | . . . . . . . Manual 8 | . . 4 4 . . . Terminals 12 | . . 4 4 4 . . Fabricators . | . . . . . . . Repair Stations 5 | . . 1 . 4 . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access 3 | . . . 1 2 . . Terminal Hacks 3 | . . . 2 1 . . Open DSF 1 | . . . . 1 . . Unreport Threat 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 3 1 5 . . Full Trace Events 4 | . . . . 4 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 141 | . . . . . . 141 Highest-Rated Ally 141 | . . . . . . 141 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 5170 | 75 396 1046 1575 822 994 262 Spaces Moved 2578 | 56 247 593 736 412 452 82 Core 33 | 12 3 . . . 17 1 Treads 480 | . . . 91 95 213 81 Legs 2050 | 44 229 593 645 317 222 . Wheels . | . . . . . . . Hover 15 | . 15 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 116 120 110 112 120 250 Average Speed 157 | 113 124 120 162 158 203 256 Slowest Speed 800 | 120 300 120 410 246 700 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 27 46 40 12 78 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 6 | . . . . 6 . . Terrain Destroyed 128 | . . . 38 54 . 36 Melee . | . . . . . . . Projectile 24 | . . . 17 2 . 5 AOE 104 | . . . 21 52 . 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3211 | 63 292 782 968 501 491 114 Wait 77 | . . 44 11 2 9 11 Move 2572 | 55 246 592 735 411 451 82 Hop . | . . . . . . . Pick Up 62 | 1 5 17 27 11 1 . Fast Attach 51 | 6 5 6 23 8 3 . Attach 24 | . . 2 7 6 6 3 Detach 11 | . 3 2 3 2 1 . Swap 56 | 1 5 11 29 5 3 2 Drop 97 | . 5 23 52 16 1 . Fire 257 | . 23 83 80 39 16 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . . 2 1 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Destroyed 8 combat bots 330 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 3) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x2 983 | -9/Materials | Build established: Scavenger-Mutant 1470 | -9/Materials | Discovered new exit (range 8) 1518 | -9/Materials | Entered another Materials area 1518 | -8/Materials | Evolved 2 slots: Utility x2 1692 | -8/Materials | Garrison activated, responded to threat 1934 | -8/Materials | Core integrity fell below 50% 1985 | -8/Materials | Lost 3 parts (1n2w) 2262 | -8/Materials | Build established: Mutant 2502 | -8/Materials | Destroyed 8 combat bots 2821 | -8/Materials | Discovered new exit (range 16) 3093 | -8/Materials | Entered Factory 3093 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3613 | -7/Factory | Discovered new exit (range 6) 3735 | -7/Factory | Build established: Scavenger-Gunner 3915 | -7/Factory | Entered Lower Caves 4037 | -7/Lower Caves | Learned 4 Factory zone layouts 4086 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4206 | -7/Lower Caves | Spotted B-75 Beast 4239 | -7/Lower Caves | Destroyed B-75 Beast 4264 | -7/Lower Caves | Lost 6 parts (2n2u2w) 4854 | -7/Lower Caves | Discovered new exit (range 12) 4909 | -7/Lower Caves | Entered another Lower Caves area 5110 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5138 | -7/Lower Caves | Core integrity fell below 50% 5160 | -7/Lower Caves | Core integrity fell below 20% 5164 | -7/Lower Caves | Destroyed 9 combat bots 5170 | -7/Lower Caves | 1C-UTU showed up to help 5172 | -7/Lower Caves | Core destroyed Last Messages --------------- 05158_ Hvy. Particle Gun temporarily disabled. 05159_ Power failure, Enh. Nuclear Core shutdown. 05159_ Carbon-fiber Leg fries itself beyond repair. 05160_ Overheating: Core damaged (-84). A strange signal echoes through the caves. 05163_ Overheating: Aluminum Leg damaged (-25). 05163_ Overheating: Adv. Plasma Cannon damaged (-54). 05163_ Overheating: Broken Arm. Treads damaged (-2). 05163_ Overheating: Imp. Targeting Computer damaged (-7). 05164_ Power failure, Enh. Nuclear Core shutdown. 05164_ System corrupted: Energy discharge (-4). 05164_ Broken Arm. Treads destroyed. 05168_ Overheating: Imp. Salvage Targeting Computer damaged (-6). 05169_ Overheating: Lrg. Storage Unit damaged (-54). 05169_ M-28 Smith repairs G-50 Soldier. 05170_ Overheating: System interference. 05170_ Imp. Targeting Computer temporarily disabled. 1C-UTU: "Let me deal with this, you get out of here!" 05172_ Power failure, Enh. Nuclear Core shutdown. 05172_ Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ???????????????????????##?????????####### | | ??????????????????????## ????????## | | ??????????????# ?????## ????????# | | ??????????????# #### ###?????# ## | | ???????????????# ###??## ### ## | | ??????????????### ;#??# #?##### | | ??????????????# ### ### #?????# | | ??????????????????# # @ % #?###?????## | | ????????????????#" #% % # gm #???????????## | | ????????????????#" # g ### #???# | | ????????????????#" # % #??# | | ????????????????#" " #?# | | ????????????????#g " %% ####?# | | ????????????????#l " ##????## | | ?????????????# ###+### ;# ##??????# | | ???????????#? % ### ###;;## #???????# | | ???????????# ??##### ###???#?? #???????# | | ???????????# ?????## ##?????? ???????# | | ???????????# #????## ####???? ??????? | | ??????????## ##### ? ?????? | | ??????????# % ??????? | | ?????????? % % ### ### ???????? | | ?????????? ### ##??### #??? ????????? | | ??????????????????# #??????###?????????????? | | ??????????????????# # #??????????????????????? | | ?????????????????# ## #??????????????????????? | | ???????????????? %?# ##??????????????????????? | | ?????????????? ??# #???####????????????????? | | ?????????????### ???# #### #????????????????? | | ???????????????## ????# #????????????????? | | ????????????????#?????# #?????????????????? | | ??????????????????????# ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 750 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictSubdwellerPendant Manual? 0 Play Time 00:32:34 Cumulative 133.9 hours Start 2024.04.27 @ 14:52:02 End 2024.04.27 @ 17:16:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21581727-75fe-427a-9462-127eedb1c7e0