Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 01:05:12 Player: h76 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2339) 2339 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 5699 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 385 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 182/465 System Corruption 3% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Compact Battery > --- WEAPON (3) ------- Assault Cannon Advanced EMP Blaster Heavy Mace > --- INVENTORY (15) --- Light Ion Engine Light Deuterium Engine EM Pulse Cannon EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Advanced EMP Blaster Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Hardened Medium Armor Plating Recalibrator > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Mace > --- INVENTORY -------- Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Beam Rifle Light Assault Rifle Autogun Gauss Rifle Flak Cannon Shock Bomb Launcher Grenade Launcher Grenade Launcher Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 77 | 5 15 1 11 33 11 1 Power 13 | 1 3 1 2 4 2 . Engine 10 | 1 2 . 2 3 2 . Core 3 | . 1 1 . 1 . . Reactor . | . . . . . . . Propulsion 18 | 2 2 . 3 10 1 . Treads 5 | 2 . . 2 . 1 . Leg 8 | . 2 . 1 5 . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight 3 | . . . . 3 . . Utility 15 | . 5 . 1 4 5 . Device 6 | . 2 . . 2 2 . Storage 3 | . 1 . . . 2 . Processor . | . . . . . . . Hackware 1 | . 1 . . . . . Protection 5 | . 1 . 1 2 1 . Artifact . | . . . . . . . Weapon 31 | 2 5 . 5 15 3 1 Energy Gun 7 | . 2 . 3 2 . . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 9 | 2 1 . 1 2 3 . Ballistic Cannon 2 | . . . . 1 . 1 Launcher 6 | . 1 . . 5 . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 1 3 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 4 | . . . . 4 . . Parts Lost 29 | . 3 . 6 13 1 6 Power 5 | . . . 1 3 . 1 Propulsion 9 | . 1 . 2 4 . 2 Utility 9 | . 1 . 2 3 1 2 Weapon 6 | . 1 . 1 3 . 1 Highest Loss Streak 9 | . 2 . 3 9 1 6 To Critical Strikes 1 | . . . . . . 1 Average Backups 9 | . 4 7 5 12 12 11 Power . | . . 1 . . 2 2 Propulsion . | . . . . 1 . . Utility . | . 1 2 . . . . Weapon 7 | . 3 4 3 10 10 8 Tool/Special . | . . . . . . . Unused Backups 9 | . . . . 4 1 4 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility . | . . . . . . . Weapon 6 | . . . . 1 1 4 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 83 | . 83 100 86 80 83 85 Engine 6 | . 10 . 1 5 9 8 Core 3 | . 3 14 3 2 . . Treads 4 | . 14 . 7 1 . . Leg 13 | . 6 28 12 17 . . Wheel 2 | . . . . . 18 17 Device 10 | . 9 14 13 10 9 . Storage 9 | . 7 14 11 9 10 25 Protection 5 | . 1 . 3 7 9 7 Energy Gun 8 | . 12 28 18 2 . . Energy Cannon 2 | . . . . 4 . 1 Ballistic Gun 5 | . 12 . 4 2 18 13 Ballistic Cannon 1 | . . . . 2 2 1 Launcher 3 | . . . . 6 2 2 Impact Weapon 6 | . . . 9 8 4 9 Peak Build Rating 34 | 5 13 14 16 34 29 28 Average Rating 18 | 3 8 13 11 24 26 26 On Entrance 13 | . 5 13 14 12 25 28 Avg Prop Armor Cover (%) 3 | . . . . 3 3 . Naked Turns . | . . . . . . . Heaviest Build 61 | 7 32 32 39 58 61 46 Greatest Support 40 | 40 40 20 40 40 20 20 Greatest Overweight (x) 11 | . 1 1 3 11 3 2 Average Overweight (x) 1 | . . 1 . 1 2 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 13 | 5 10 15 15 15 15 15 Most Carried 15 | 5 9 8 8 15 15 12 Average Carried 9 | . 4 7 5 12 12 11 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 13 | . 7 7 7 13 12 10 Class Distribution -------------------- 47% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Matter Collected 2047 | 180 320 19 202 711 533 82 Remotely . | . . . . . . . Salvage Created 3072 | . 334 38 648 1224 659 169 Parts 146 | . 22 2 32 49 29 12 Haulers Intercepted 9 | . . . . 6 3 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 61 | . 8 1 15 20 9 8 Melee 2 | . . . . 2 . . Guns 32 | . 7 1 15 4 4 1 Cannons 9 | . . . . 6 1 2 AOE 13 | . 1 . . 3 4 5 Classes Destroyed 13 | . 3 . 4 5 1 . Worker 2 | . 1 . . 1 . . Builder 5 | . . . 1 4 . . Hauler 9 | . . . . 6 3 . Recycler 2 | . . . . 2 . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 4 | . 2 . . 2 . . Swarmer 16 | . . . 3 6 1 6 Grunt 35 | . 8 1 9 10 6 1 Brawler 1 | . . . . . 1 . Sentry 7 | . . . 4 1 2 . Hunter 3 | . . . . 2 . 1 Heavy 1 | . . . . 1 . . Best Kill Streak 8 | . 4 1 3 3 8 7 Combat Bots Only 7 | . 3 1 3 3 7 7 Max Kills in Single Turn 6 | . 1 1 1 2 6 3 Gunslinging . | . . . . . . . Exploded 4 | . 1 . . 2 4 3 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Hostile Shots Fired 457 | . 115 5 99 138 36 64 Missed 145 | . 41 2 29 40 13 20 Hits 312 | . 74 3 70 98 23 44 Projectile 312 | . 74 3 70 98 23 44 AOE 1 | . . . . 1 . . Critical Strikes 15 | . . 1 5 6 1 2 Damage Taken 4768 | . 750 39 948 2037 449 545 Core 907 | . 165 . 191 395 94 62 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 207 | . 137 . 70 . . . Core Remaining (%) 62 | 100 . 34 52 . . . Volleys Fired 205 | . 42 3 53 65 25 17 Largest 3 | . 2 2 3 3 3 2 Hottest 195 | . 130 130 195 126 75 99 Shots Fired 349 | . 65 7 104 102 47 24 Gun 261 | . 64 7 104 42 38 6 Cannon 53 | . . . . 31 8 14 Launcher 35 | . 1 . . 29 1 4 Special . | . . . . . . . Kinetic 161 | . 49 . 19 35 45 13 Thermal 135 | . 15 7 85 28 . . Explosive 21 | . 1 . . 20 . . Electromagnetic 32 | . . . . 19 2 11 Robot Hit Streak 11 | . 7 5 4 11 10 9 Robot Miss Streak 7 | . 3 1 4 7 4 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 1 1 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 Shots Hit Robots 249 | . 44 5 59 99 32 10 Core Hits 147 | . 24 2 25 54 29 13 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 9 | . . . 1 8 . . Critical Strikes 17 | . 1 . 5 11 . . Burn 6 | . 1 . 4 1 . . Corrupt 1 | . . . . 1 . . Smash 10 | . . . 1 9 . . Melee Attacks 45 | . 7 . 9 29 . . Impact 38 | . . . 9 29 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 13 | . 2 . 2 9 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6173 | . 501 62 1000 2923 1283 404 Guns 2089 | . 425 62 789 377 397 39 Cannons 819 | . . . . 550 120 149 Explosions 1742 | . 76 . . 684 766 216 Melee 1523 | . . . 211 1312 . . Ramming . | . . . . . . . Kinetic 1428 | . 233 . 148 448 494 105 Thermal 1743 | . 192 62 641 285 479 84 Explosive 436 | . 76 . . 360 . . Electromagnetic 1043 | . . . . 518 310 215 Impact 1523 | . . . 211 1312 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 . 1 2 3 Average Corruption 2 | . 2 3 . 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . 10 5 . . 4 3 Message Errors 5 | . 2 3 . . . . Matter Fused 3 | . 1 . . . 1 1 Heat Flow Errors 4 | . 2 . . . 1 1 Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 3 | . 2 1 . . . . Data Loss (major) 2 | . 1 . . . 1 . Misfires 4 | . 1 1 . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 695 | . . . 65 613 5 12 Projectiles 1 | . . . . . . 1 Explosions 35 | . . . . 19 5 11 Melee 659 | . . . 65 594 . . Knockbacks 21 | . . . . 13 7 1 Impact 5 | . . . . 5 . . Kinetic 15 | . . . . 7 7 1 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 234 | . . . . 81 20 133 Shots 10 | . . . . 4 1 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 410 | . 156 135 337 410 305 229 Average Temperature 80 | . 28 66 96 85 78 65 Received Heat Transfer 1134 | . 255 42 369 243 207 18 Effects 5 | . . . . 4 1 . Energy Bleed 3 | . . . . 2 1 . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 11 | . . . 1 10 . . Combat Hostiles 5 | . . . . 5 . . Parts Fried 16 | . . . 3 11 . 2 Impact Corruptions 24 | . . . 4 20 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 2 1 2 1 Heat Transferred 3871 | . 518 148 1850 605 600 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . . 1 2 4 Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Maximum Alert Level 2 | . . . . 1 2 2 Low Security (%) 77 | 100 100 100 100 67 49 . Level 1 15 | . . . . 32 4 . Level 2 6 | . . . . . 45 100 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 685 | . 91 68 92 240 685 593 Initial 434 | . . . 6 31 85 434 Average 99 | . 21 16 27 102 342 501 Influence Increases 2608 | . 262 88 427 718 824 289 Destroy 0b10 Robot/C 1480 | . 160 60 300 400 340 220 Destroy 0b10 Robot/NC 145 | . 15 . 15 80 35 . Destroy Leader 366 | . 54 20 80 106 86 20 Allied During Kill 301 | . . 8 5 . 263 25 Successful Hack 70 | . 12 . 24 17 17 . Disable Machine 45 | . 15 . . 15 15 . Destroy Structure 81 | . 6 . 3 40 8 24 Lose Combat Pursuer 120 | . . . . 60 60 . Influence Decreases 2025 | . 262 70 369 591 358 375 Entered New Map 410 | . . . 12 45 118 235 Time Decay 1197 | . 242 70 299 416 170 . Lost Part 258 | . 20 . 38 130 10 60 Lost Ally 160 | . . . 20 . 60 80 Squads Dispatched 13 | . 5 . 2 4 2 . Investigation 6 | . 2 . 1 3 . . Extermination . | . . . . . . . Reinforcement 5 | . 3 . 1 1 . . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Distress Signals 6 | . 2 1 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 16 3 21 28 20 14 Peak Tracking Total 10 | . 6 2 3 4 10 8 Tactical Retreats 4 | . . . . 3 1 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Disabled 3 | . 1 . . 1 1 . Max in Single Turn 1 | . 1 . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Accessed 15 | . 3 . 4 3 5 . Terminals 9 | . 2 . 1 2 4 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 1 . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 46 | . 9 . 12 15 10 . Successful 33 | . 7 . 9 8 9 . Failed 13 | . 2 . 3 7 1 . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 31 | . 6 . 5 11 9 . Fabricators . | . . . . . . . Repair Stations 10 | . 3 . 3 4 . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 22 | . 4 . 3 7 8 . Record 7 | . 1 . 3 2 1 . Open Door 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . 1 . . Alert Level 2 | . 1 . . . 1 . Locate Traps 2 | . 1 . . . 1 . Dispatch Records 1 | . . . . . 1 . Reinforcement Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Registered Components 3 | . 1 . . 1 1 . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 3 . 2 1 . . Scan Component 4 | . 2 . 1 1 . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 4 | . . . 4 . . . Recycle Component 1 | . . . 1 . . . Process 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . 3 3 2 . Full Trace Events 9 | . 3 . 2 3 1 . Feedback Events 2 | . 1 . . . 1 . Corruption 2 | . 1 . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 39 | . 26 . 13 . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 14 | . . . 14 . . . Retrieved Matter 14 | . . . 14 . . . Retrieved Components 4 | . . . 4 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 2 . . . . . Non-combat 1 | . 1 . . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 2 | . 2 . . . . . parse_system 2 | . 2 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Total Allies 15 | . . 3 . . 12 . Largest Group 12 | . . 3 2 . 12 5 Highest-Rated Group 235 | . . 40 24 . 235 108 Highest-Rated Ally 31 | . . 16 16 . 31 31 Total Orders . | . . . . . . . Ally Attacks 133 | . . 17 8 . 71 37 Total Damage 1726 | . . 184 46 . 908 588 Kills 15 | . . 2 . . 9 4 Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Active Infowar (turns) 2066 | . 261 . 707 1098 . . Sensors 1098 | . . . . 1098 . . Terrain 968 | . 261 . 707 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Turns Passed 5062 | 43 980 334 762 2421 357 165 Spaces Moved 2068 | 30 426 170 282 819 228 113 Core 14 | 13 . . . 1 . . Treads 517 | 17 306 . 121 73 . . Legs 1175 | . 120 170 161 724 . . Wheels 361 | . . . . 20 228 113 Hover . | . . . . . . . Flight 1 | . . . . 1 . . Fastest Speed 50 | 50 160 190 160 110 110 95 Average Speed 197 | 112 185 190 188 246 111 108 Slowest Speed 620 | 160 240 190 330 620 125 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 55 46 22 39 46 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 77 | . 6 . . 44 7 20 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 77 | . 6 . . 44 7 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Total 2665 | 39 554 175 398 1068 297 134 Wait 124 | . 31 . 23 63 7 . Move 2062 | 29 425 169 281 818 227 113 Hop . | . . . . . . . Pick Up 85 | 5 20 1 13 34 12 . Fast Attach 6 | . 1 . . 5 . . Attach 42 | 5 5 . 8 16 6 2 Detach . | . . . . . . . Swap 54 | . 15 1 7 19 10 2 Drop 42 | . 8 1 4 19 10 . Fire 205 | . 42 3 53 65 25 17 Melee 45 | . 7 . 9 29 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 126 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 459 | -10/Materials | Repaired Lgt. Treads 717 | -10/Materials | Core integrity fell below 50% 986 | -10/Materials | Build established: Scavenger-Mutant 995 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Entered Mines 1030 | -10/Mines | Learned 2 Materials zone layouts 1036 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1090 | -10/Mines | Assembled infested the area 1297 | -10/Mines | Discovered new exit (range 12) 1358 | -10/Mines | Entered Materials 1358 | -9/Materials | Accompanied by 2 allies 1358 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1359 | -9/Materials | Identified exit to Mines 1364 | -9/Materials | Discovered exit to Mines (range 15) 1668 | -9/Materials | Lost 3 parts (1p1n1w) 1745 | -9/Materials | Repaired Hammer 1920 | -9/Materials | Build established: Mutant 2096 | -9/Materials | Discovered new exit (range 16) 2120 | -9/Materials | Entered another Materials area 2120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2283 | -8/Materials | Build established: Scavenger-Mutant 2414 | -8/Materials | Discovered new exit (range 16) 3574 | -8/Materials | Core integrity fell below 50% 3634 | -8/Materials | Lost 9 parts (1p3n2u3w) 3852 | -8/Materials | Build established: Mutant 4541 | -8/Materials | Entered Storage 4638 | -8/Storage | Met a pair of Derelict thieves 4673 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4715 | -8/Storage | Core integrity fell below 20% 4750 | -8/Storage | Lost 4 allies 4771 | -8/Storage | Destroyed 7 combat bots 4893 | -8/Storage | Identified exit to Garrison 4898 | -8/Storage | Entered Garrison 4898 | -8/Garrison | Accompanied by 5 allies 4959 | -8/Garrison | Triggered checkpoint 4990 | -8/Garrison | Triggered checkpoint 4998 | -8/Garrison | Triggered checkpoint 5024 | -8/Garrison | Triggered checkpoint 5034 | -8/Garrison | Lost 5 allies 5063 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Engine. Lgt. Ion Engine fried. S-10 Pest destroyed. Imp. Light Armor Plating destroyed. Destroyed Imp. Light Armor Plating. Slug penetrates Reinforced Barrier. Slug penetrates Wall. S-10 Pest destroyed. Critical hit (Destroy). EM Pulse Cannon destroyed. Slug penetrates Wall. H-55 Commando knocked back. Penetrated by Slug. Wheel destroyed. Slug penetrates Wall. Wheel destroyed. Slug penetrates Wall. Wall collapses. H-55 Commando destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????? +* | | ????????????????????????????????## #### | | ??????????????????????????????????????# ## ## | | ????????????????????????????????????### ##^ ## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????### * ## ## | | ????????????????????????############### ## ## | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# #### ########### ## | | ????????????????????????# #??# #???????????????? | | ????????????????????????# #??# #???????????????? | | ?????????????????######?# #??# #???????????????? | | ?????????????????# ## #??# #???????????????? | | ????????????????## # #### #???????????????? | | ????????????????# =% =[ #???????????????? | | ????????????????# [ #s=%######???????????????? | | ????????????????# ### ##*% #????????????????????? | | ????????????????## ?#### !%#????????????????????? | | ?????????????????" ?? h;% #????????????????????? | | ????????????????## ??#; #????????????????????? | | ?????????????????# ##???#@ #????????????????????? | | ?????????????????# #????# #????????????????????? | | ?????????????????#*#????# #????????????????????? | | ?????????????????"%#????# #????????????????????? | | ????????????????? ?????# #????????????????????? | | ????????????????? ?????# #????????????????????? | | ?????????????????##?????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 465 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -10/Materials Hammer | 30% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Ghost 'Em Junior Dev Not Today, Chutes Overwhelming Risk Taker The More The Merrier Challenges ------------ None Game ------ Seed HeartImpulseLink Manual? 0 Play Time 01:17:09 Cumulative 2.5 hours Start 2025.12.04 @ 23:45:53 End 2025.12.05 @ 01:05:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x17 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e494e00-76c8-45d5-95a0-123ab7814c77