Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 16:36:35 Player: doughoff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (249) 1245 Value Destroyed (11711) 11711 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (5081) 5081 TOTAL SCORE: 22897 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3022 Follower Combat Kills 682 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 281/700 Matter 17/300 Energy 282/290 System Corruption 16% Temperature Hot (296) Movement Core (2250) Ox44 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector Huge Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Firepult Enhanced Gauss Cannon > --- INVENTORY (25) --- Micro Nuclear Core Improved Medium Treads Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Advanced Heat Sink Experimental Sensor Array Force Field KE Penetrator KE Penetrator KE Penetrator Heavy Mass Driver Heavy Missile Launcher Heavy Missile Launcher Axe Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Core Analyzer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Firepult KE Penetrator > --- INVENTORY -------- Improved Medium Treads Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Experimental Sensor Array Layered Light Armor Plating Force Field Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] KE Penetrator KE Penetrator Gauss Cannon Mass Driver Heavy Mass Driver Enhanced Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 3 | . . . 1 . . . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 223 | 6 9 4 12 7 4 4 27 22 30 17 35 . 28 18 Power 12 | 1 1 . . . 1 . 2 1 1 1 2 . . 2 Engine 9 | 1 1 . . . 1 . . 1 1 1 2 . . 1 Core 3 | . . . . . . . 2 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 44 | 2 2 . 4 3 . . 6 4 6 2 6 . 9 . Treads 42 | . 2 . 4 3 . . 6 4 6 2 6 . 9 . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 53 | 1 2 1 5 1 2 1 9 4 2 8 5 . 6 6 Device 19 | . 1 . 1 . 2 1 4 2 . 3 1 . 1 3 Storage 6 | 1 1 . 1 . . . 2 . . 1 . . . . Processor 4 | . . . . 1 . . 1 1 . 1 . . . . Hackware 2 | . . . . . . . . . 1 1 . . . . Protection 22 | . . 1 3 . . . 2 1 1 2 4 . 5 3 Artifact . | . . . . . . . . . . . . . . . Weapon 114 | 2 4 3 3 3 1 3 10 13 21 6 22 . 13 10 Energy Gun 2 | 1 1 . . . . . . . . . . . . . Energy Cannon 9 | . 1 1 . . . . 1 . 3 . . . 2 1 Ballistic Gun 72 | 1 2 1 3 2 . 2 9 8 13 5 15 . 6 5 Ballistic Cannon 6 | . . . . . . . . . . . 1 . 3 2 Launcher 5 | . . 1 . 1 1 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . 4 5 1 6 . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . . . . Parts Lost 35 | . . . . 8 . . 2 1 . 2 9 . 5 8 Power 5 | . . . . 1 . . . 1 . . 2 . . 1 Propulsion 15 | . . . . 3 . . 1 . . 1 2 . 4 4 Utility 10 | . . . . 2 . . 1 . . . 4 . . 3 Weapon 5 | . . . . 2 . . . . . 1 1 . 1 . Highest Loss Streak 7 | . . . . 7 . . 1 1 . 1 4 . 2 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 93 100 95 80 66 81 98 98 99 97 96 100 95 84 Engine 7 | . 14 14 11 4 . 11 6 4 9 7 6 7 7 5 Treads 30 | . 17 28 33 32 33 33 35 36 35 28 28 30 28 29 Device 7 | . . 4 . . . 4 9 9 3 16 11 7 7 7 Storage 8 | . 21 14 11 11 11 11 9 9 9 7 7 7 7 7 Processor 3 | . . . . 2 . . 2 7 . 1 7 7 7 4 Hackware 1 | . . . . . . . . . 5 3 . . . . Protection 9 | . . 9 16 8 . . 5 1 9 7 10 15 15 8 Energy Cannon 1 | . 6 5 4 . . . . . 2 . . . . . Ballistic Gun 19 | . 17 9 17 17 21 17 26 24 20 22 19 23 15 12 Slashing Weapon 1 | . . . . . . . . 2 3 . 1 . . 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 141 | 12 34 32 55 53 52 52 63 63 72 119 114 107 126 141 Greatest Support 112 | 20 40 40 69 69 66 66 89 87 112 112 104 96 98 98 Greatest Overweight (x) 2 | 1 1 . . 1 . . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 20 20 25 25 25 25 25 Average Capacity 21 | 6 12 15 19 20 20 20 20 20 20 22 25 25 25 25 Most Carried 25 | 4 14 15 20 19 15 14 20 20 20 25 25 25 25 25 Average Carried 20 | 3 8 13 18 16 14 13 18 19 19 21 24 25 24 23 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 4 13 15 19 13 13 14 19 20 20 25 25 25 25 21 Class Distribution -------------------- 31% | Mutant 23% | Tank 19% | Scavenger-Tank 14% | Skirmisher 6% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Matter Collected 8021 | 219 154 73 290 200 . 163 735 1207 1207 1160 1121 . 1232 260 Remotely 271 | . . . . . . 3 268 . . . . . . . Salvage Created 9978 | . 237 100 466 225 . 219 1110 1211 1233 1687 1319 . 1737 434 Parts 574 | . 17 9 41 9 . 11 80 69 84 102 68 . 62 22 Haulers Intercepted 11 | . 2 . 1 . . . 2 . 3 2 . . . 1 Recyclers Shooed 3 | . . . 1 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 212 | . 9 5 10 18 . 7 22 31 18 22 27 . 34 9 Melee 1 | . . . . . . . . . . . . . . 1 Guns 150 | . 9 . 8 6 . 1 21 31 15 22 24 . 10 3 Cannons 21 | . . 2 2 . . . 1 . 3 . 3 . 7 3 AOE 35 | . . 3 . 12 . 6 . . . . . . 12 2 Classes Destroyed 18 | . 2 1 3 4 . . 2 2 2 1 . . 1 . Worker 14 | . . . 1 . . . 2 . 5 6 . . . . Builder 7 | . . . . . . . 1 . 2 2 . . . 2 Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 11 | . 2 . 1 . . . 2 . 3 2 . . . 1 Recycler 5 | . . . . 1 . 1 . . . 3 . . . . Operator 2 | . . . . . . . . . 1 1 . . . . Watcher 9 | . . . 2 . . . 2 . 4 1 . . . . Swarmer 50 | . 9 3 2 4 . 4 8 9 4 . 3 . 4 . Grunt 92 | . . 2 6 . . 3 6 13 7 15 15 . 18 7 Brawler 2 | . . . . . . . 1 . . . . . . 1 Duelist 4 | . . . . . . . . . 1 1 2 . . . Sentry 28 | . . . 2 . . . 7 4 5 1 4 . 5 . Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 5 | . . . . . . . . 1 1 . . . 3 . Programmer 14 | . . . . . . . . 4 . 4 3 . 2 1 Heavy 1 | . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . 2 . Assembled 12 | . . . . 12 . . . . . . . . . . Best Kill Streak 14 | . 6 3 4 13 . 5 7 5 4 6 4 . 14 4 Combat Bots Only 14 | . 6 3 4 12 . 4 4 5 3 4 4 . 14 4 Max Kills in Single Turn 4 | . 2 2 1 4 . 3 2 2 2 2 2 . 3 2 Gunslinging 1 | . 1 . . 1 . . . 1 1 1 1 . . . Exploded 3 | . . 2 . 3 . 3 . . . . . . 3 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Hostile Shots Fired 1141 | . 53 8 29 42 . 18 84 112 87 110 223 . 255 120 Missed 321 | . 17 2 6 9 . 5 18 26 25 29 78 . 81 25 Damage Taken 11331 | . 450 103 315 1141 . 209 882 1200 1007 977 1477 . 1907 1663 Core 1036 | . 74 7 11 150 . 56 92 151 76 59 99 . 115 146 Absorbed by Shields 807 | . . . . . . . . . . 373 326 . . 108 Regen/Repaired (Parts) 423 | . 38 . . . . . 97 . 288 . . . . . Core Remaining (%) 63 | 100 . 67 . . . 45 . . 42 . . . . . Volleys Fired 599 | . 30 7 32 24 . 12 54 81 81 81 69 . 99 29 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 . 3 3 Hottest 307 | . 80 80 85 50 . 50 108 75 138 78 93 . 283 307 Shots Fired 1482 | . 60 12 57 43 . 16 159 233 212 244 188 . 194 64 Gun 1348 | . 52 5 51 38 . 8 155 232 193 244 181 . 146 43 Cannon 118 | . 8 5 6 . . . 4 . 19 . 7 . 48 21 Launcher 16 | . . 2 . 5 . 8 . 1 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 1389 | . 33 5 51 38 . 8 155 232 193 244 188 . 179 63 Thermal 58 | . 27 5 6 . . . 4 . . . . . 15 1 Explosive 16 | . . 2 . 5 . 8 . 1 . . . . . . Electromagnetic 19 | . . . . . . . . . 19 . . . . . Robot Hit Streak 21 | . 10 7 10 6 . 3 13 13 14 12 21 . 11 6 Robot Miss Streak 10 | . 4 1 4 5 . 2 3 4 10 6 3 . 7 3 Penetration Max 1 | . . . . . . . . . 1 1 . . 1 1 Secondary Targets 37 | . 3 . 1 2 . . 4 12 3 4 8 . . . Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 2 1 1 1 . . . Shots Hit Robots 858 | . 41 8 35 22 . 6 96 143 115 141 123 . 90 38 Core Hits 478 | . 15 7 16 31 . 15 46 56 52 66 66 . 76 32 Critical Kills 7 | . . . 1 1 . . . . 1 . . . 2 2 Critical Parts Destroyed 8 | . . . . . . . 3 2 1 1 . . 1 . Critical Strikes 21 | . 2 . 1 1 . . 3 2 2 1 1 . 6 2 Burn 2 | . 2 . . . . . . . . . . . . . Destroy 15 | . . . 1 1 . . 3 2 2 1 . . 3 2 Blast 4 | . . . . . . . . . . . 1 . 3 . Melee Attacks 55 | . . . . . . . . 18 11 1 17 . 1 7 Impact . | . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . 18 11 1 17 . 1 7 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19572 | . 475 245 593 1018 . 624 1579 2514 2299 2712 2352 . 3439 1722 Guns 14012 | . 335 21 498 380 . 90 1533 2514 1850 2695 2099 . 1302 695 Cannons 2699 | . 140 88 87 . . . 46 . 373 . 253 . 1220 492 Explosions 2675 | . . 136 . 638 . 534 . . . . . . 917 450 Melee 144 | . . . . . . . . . 59 . . . . 85 Ramming 42 | . . . 8 . . . . . 17 17 . . . . Kinetic 15424 | . 174 21 498 380 . 90 1533 2514 1850 2695 2352 . 2180 1137 Thermal 2281 | . 301 88 87 . . . 46 . . . . . 1259 500 Explosive 1308 | . . 136 . 638 . 534 . . . . . . . . Electromagnetic 373 | . . . . . . . . . 373 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 144 | . . . . . . . . . 59 . . . . 85 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 3 4 4 1 1 1 2 16 Average Corruption 2 | . . . . . . . 3 3 4 1 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 194 | . . . . . . . 8 29 50 12 29 . 45 21 Message Errors 46 | . . . . . . . 1 10 9 2 7 . 12 5 Matter Fused 42 | . . . . . . . 3 5 14 2 3 . 10 5 Heat Flow Errors 13 | . . . . . . . 1 2 3 . 3 . 3 1 Energy Discharges 30 | . . . . . . . . 3 9 4 4 . 6 4 Parts Rejected 1 | . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . 1 . 1 . . . . . Data Loss (minor) 30 | . . . . . . . 1 4 8 . 7 . 7 3 Data Loss (major) 9 | . . . . . . . . . 1 1 3 . 3 1 Misfires 8 | . . . . . . . 1 1 2 3 . . 1 . Alerts 7 | . . . . . . . . 3 1 . 1 . 1 1 Weapon Failures 6 | . . . . . . . . 1 2 . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 198 | . . . . . . . . . 3 . 26 . 137 32 Projectiles 198 | . . . . . . . . . 3 . 26 . 137 32 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . . 3 5 Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . 3 5 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 237 | . . 35 . . . 6 . 23 . . 134 . 39 . Shots 7 | . . 2 . . . 1 . 1 . . 1 . 2 . Rammed 5 | . . . 1 . . . . . 2 2 . . . . Targets Rammed 5 | . . . 1 . . . . . 2 2 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 478 | . 182 116 225 . . 38 117 238 238 53 198 . 478 332 Average Temperature 60 | . 73 59 56 . . 15 18 45 53 9 37 . 89 103 Received Heat Transfer 3840 | . 12 27 183 . . 117 360 432 351 362 447 . 850 699 Effects 5 | . . . 2 . . . . . . . . . 1 2 Shutdowns 1 | . . . . . . . . . . . . . 1 . Interference 4 | . . . 2 . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . . 5 . Parts Melted 41 | . . 2 . . . . . . . . . . 35 4 Heat Transferred 9759 | . 925 185 185 . . . 74 . . . . . 6320 2070 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Peak Influence 3494 | . 336 167 217 95 . 233 401 1314 718 387 2825 1486 3494 2134 Initial 1834 | . . 61 13 55 . . 90 260 640 189 270 1482 1040 1834 Average 919 | . 171 143 120 59 . 131 235 734 503 197 1385 1482 2095 1834 Maximum Alert Level 5 | . 1 . 1 . . 1 2 4 3 1 5 4 5 5 Low Security (%) 24 | 100 75 100 75 100 . 72 34 . . 58 . . . . Level 1 18 | . 24 . 24 . . 27 65 16 15 41 10 . . . Level 2 17 | . . . . . . . . 44 84 . 20 . . . Level 3 5 | . . . . . . . . 25 . . 17 . 2 . Level 4 7 | . . . . . . . . 14 . . 12 100 18 . Level 5 25 | . . . . . . . . . . . 39 . 79 72 High Security 1 | . . . . . . . . . . . . . . 27 Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 2 . . . 3 . 2 9 . . . 11 Investigation 4 | . 1 . 1 . . . 1 . 1 . . . . . Extermination 5 | . . . . . . . . . . 4 . . . 1 Reinforcement 8 | . 1 . 1 . . . . . 1 5 . . . . Assault 9 | . . . . . . . . . . . . . . 9 Garrison 3 | . . . . . . . 2 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Distress Signals 8 | . 1 . . . . . 2 . 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 305 | . 15 5 20 19 . 6 30 32 33 28 34 . 36 47 Peak Tracking Total 24 | . 4 3 6 8 . 3 4 4 3 4 5 . 9 24 Tactical Retreats 14 | . 2 . . 1 . . 1 . 1 2 3 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Traps Triggered 20 | . . . 1 . . . 2 1 1 1 8 . 6 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Disabled 38 | . . . 1 . . 1 3 5 3 4 8 . 6 7 Max in Single Turn 2 | . . . 1 . . 1 1 1 1 1 2 . 1 2 Garrison Access 1 | . . . . . . . . . 1 . . . . . Garrison Relay 15 | . . . . . . . . 4 . . 6 . 5 . Phase Generator 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Accessed 43 | . 8 . 1 . 1 . 6 1 15 5 3 1 2 . Terminals 31 | . 6 . 1 . . . 4 1 11 3 3 . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 1 . 1 . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . 1 1 . . . . Garrison Access 4 | . . . . . . . 1 . 1 1 . 1 . . Total Hacks 124 | . 32 . 1 . 1 . 23 1 48 7 5 3 3 . Successful 79 | . 19 . . . 1 . 12 1 38 3 2 1 2 . Failed 45 | . 13 . 1 . . . 11 . 10 4 3 2 1 . Catastrophic 6 | . 3 . 1 . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 62 | . 16 . . . 1 . 10 . 31 4 . . . . Terminals 96 | . 26 . 1 . . . 18 1 37 5 5 . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 13 | . 4 . . . . . 3 . 6 . . . . . Recycling Units 4 | . 2 . . . . . . . 2 . . . . . Scanalyzers 3 | . . . . . . . . . 2 1 . . . . Garrison Access 7 | . . . . . . . 2 . 1 1 . 3 . . Terminal Hacks 36 | . 11 . . . 1 . 4 1 15 . 2 . 2 . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . 1 . Terminal Index 2 | . 1 . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . . . 3 . . . . . Locate Traps 7 | . 4 . . . . . 1 . 2 . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . Zone Layout 8 | . 3 . . . . . 2 . 3 . . . . . Garrison Registry 2 | . . . . . . . . 1 . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 3 . . . . . 2 . 5 . . . . . Scan Component 6 | . 2 . . . . . 1 . 3 . . . . . Repair 4 | . 1 . . . . . 1 . 2 . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . 2 . . . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . 1 1 . . . . Insert Component 2 | . . . . . . . . . 1 1 . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 23 | . 3 . . . . . 5 . 14 1 . . . . Terminals 23 | . 3 . . . . . 5 . 14 1 . . . . Track 4 | . . . . . . . 1 . 3 . . . . . Botnet 19 | . 3 . . . . . 4 . 11 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 8 . . . . . 5 . 12 4 1 . 1 . Full Trace Events 4 | . 2 . . . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . 1 . 2 . . . . . Time 222 | . 26 . . . . . 60 . 136 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . 10 . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 67 | . . . . . . . . 15 . . 24 . 28 . Machine Destruction 64 | . . . . . . . . 15 . . 24 . 25 . Programmers 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 3 . 2 . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Total Allies 9 | . . 2 . . . . . . . . 3 . 4 . Largest Group 4 | . . 2 1 . . . . . . . 3 . 4 4 Highest-Rated Group 212 | . . 50 31 . . . . . . . 96 . 212 212 Highest-Rated Ally 80 | . . 31 31 . . . . . . . 32 . 80 80 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 84 | . . 5 16 . . . . . . . 18 . 28 17 Total Damage 3156 | . . 103 296 . . . . . . . 856 . 829 1072 Kills 24 | . . . 4 . . . . . . . 7 . 7 6 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Turns Passed 19202 | 60 794 405 1011 693 545 168 1515 1401 2289 2368 3724 58 3335 836 Spaces Moved 8251 | 46 440 235 541 395 325 86 595 679 1049 1050 1340 25 1163 282 Core 11 | 11 . . . . . . . . . . . . . . Treads 8039 | . 274 235 541 395 325 86 595 679 1049 1050 1340 25 1163 282 Legs 201 | 35 166 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 156 155 152 160 160 240 240 240 Average Speed 189 | 104 147 160 160 160 160 160 160 155 158 189 238 240 240 241 Slowest Speed 320 | 120 190 160 160 240 160 160 162 155 160 240 240 240 240 320 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 67 53 41 73 76 23 41 62 76 21 99 1 93 9 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 1 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . Spaces Dug 23 | . . 8 . . . . 1 . 9 1 . . 1 3 Terrain Destroyed 289 | . . 17 . 36 . 49 1 5 9 2 78 . 33 59 Melee 13 | . . . . . . . . . 9 1 . . . 3 Projectile 54 | . . . . 1 . . 1 . . 1 2 . 32 17 AOE 221 | . . 17 . 35 . 49 . 5 . . 76 . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Total 10843 | 55 530 253 653 428 350 102 1049 912 1526 1314 1740 24 1543 364 Wait 1233 | . 36 3 23 . 20 . 341 99 312 129 113 . 153 4 Move 8234 | 45 439 234 540 394 324 85 594 678 1048 1049 1336 24 1162 282 Hop . | . . . . . . . . . . . . . . . Pick Up 138 | 4 13 3 21 1 1 . 17 6 18 17 17 . 14 6 Fast Attach 43 | 6 1 1 4 . . 1 6 2 4 2 6 . 5 5 Attach 50 | . 1 . 1 6 3 . 5 . 1 4 9 . 7 13 Detach 10 | . . . . . 1 1 1 . . . . . 2 5 Swap 132 | . 7 3 7 1 1 3 16 20 25 11 20 . 16 2 Drop 145 | . 3 2 24 2 . . 15 8 24 18 16 . 22 11 Fire 599 | . 30 7 32 24 . 12 54 81 81 81 69 . 99 29 Melee 55 | . . . . . . . . 18 11 1 17 . 1 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 5 | . . . 1 . . . . . 2 2 . . . . Escape Stasis 24 | . . . . . . . . . . . 14 . 10 . Rewire 175 | . . . . . . . . . . . 123 . 52 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 17) 470 | -10/Materials | Discovered new exit (range 12) 794 | -10/Materials | Repaired Grenade Launcher 855 | -10/Materials | Entered Mines 1229 | -10/Mines | Discovered new exit (range 7) 1260 | -10/Mines | Entered Materials 1260 | -9/Materials | Accompanied by 1 ally 1260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -9/Materials | Identified exit to Mines 1265 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2056 | -9/Materials | Discovered new exit (range 15) 2271 | -9/Materials | Entered Mines 2279 | -9/Mines | Identified exit to Materials 2509 | -9/Mines | Assembled infested the area 2542 | -9/Mines | Destroyed 12 combat bots 2545 | -9/Mines | Discovered exit to Materials (range 13) 2602 | -9/Mines | Lost 7 parts (1p2n2u2w) 2737 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2741 | -9/Mines | Found Prototype Device 2955 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2955 | -9/Mines | Discovered new exit (range 5) 2964 | -9/Mines | Entered Exiles 2965 | -9/Exiles | Identified exit to Mines 3001 | -9/Exiles | Met 8R-AWN 3030 | -9/Exiles | Met EX-HEX 3084 | -9/Exiles | Met EX-BIN 3104 | -9/Exiles | Aligned with FarCom system 3105 | -9/Exiles | Given EX-Vault access code 3142 | -9/Exiles | Opened EX-Vault 3163 | -9/Exiles | Found Firepult 3196 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3241 | -9/Exiles | Met EX-DEC 3334 | -9/Exiles | Visited The Gauntlet 3469 | -9/Exiles | Discovered exit to Mines (range 10) 3485 | -9/Exiles | Identified Exp. Sensor Array 3509 | -9/Exiles | Left Exiles lab with Firepult 3509 | -9/Exiles | Entered Mines 3632 | -8/Mines | Core integrity fell below 50% 3670 | -8/Mines | Discovered exit to Materials (range 5) 3677 | -8/Mines | Entered Materials 3677 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3904 | -8/Materials | Repaired Enh. Autogun 4214 | -8/Materials | Build established: Scavenger-Skirmisher 4627 | -8/Materials | Discovered new exit (range 4) 5190 | -8/Materials | Identified exit to Garrison 5192 | -8/Materials | Entered Garrison 5240 | -8/Garrison | Triggered checkpoint 5269 | -8/Garrison | Discovered new exit (range 5) 5336 | -8/Garrison | Identified exit to Materials 5470 | -8/Garrison | Build established: Skirmisher 5484 | -8/Garrison | Triggered checkpoint 5551 | -8/Garrison | Discovered exit to Materials (range 10) 5586 | -8/Garrison | Triggered checkpoint 5616 | -8/Garrison | Triggered checkpoint 5629 | -8/Garrison | Garrison Relay disabled 5642 | -8/Garrison | Discovered exit to Materials (range 12) 5642 | -8/Garrison | Discovered exit to Materials (range 57) 5642 | -8/Garrison | Discovered exit to Materials (range 84) 5642 | -8/Garrison | Discovered exit to Materials (range 79) 6038 | -8/Garrison | Triggered checkpoint 6047 | -8/Garrison | Garrison Relay disabled 6190 | -8/Garrison | Triggered checkpoint 6265 | -8/Garrison | Garrison Relay disabled 6312 | -8/Garrison | Triggered checkpoint 6394 | -8/Garrison | Triggered checkpoint 6476 | -8/Garrison | Garrison Relay disabled 6593 | -8/Garrison | Entered Materials 6848 | -8/Materials | Repaired Enh. Autogun 6929 | -8/Materials | Repaired Broken Enh. Autogun 7415 | -8/Materials | Core integrity fell below 50% 7640 | -8/Materials | Discovered new exit (range 6) 8088 | -8/Materials | Discovered new exit (range 3) 8678 | -8/Materials | Discovered new exit (range 13) 8882 | -8/Materials | Entered Factory 8882 | -7/Factory | Evolved 2 slots: Utility x2 9364 | -7/Factory | Build established: Tank 9636 | -7/Factory | Cargo convoy interrupted 9693 | -7/Factory | Discovered new exit (range 14) 10087 | -7/Factory | Found Prototype Device 10801 | -7/Factory | Identified Active Sensor Suite 11006 | -7/Factory | Build established: Scavenger-Tank 11247 | -7/Factory | Identified exit to Garrison 11250 | -7/Factory | Entered Garrison 11682 | -7/Garrison | Triggered checkpoint 11728 | -7/Garrison | Triggered checkpoint 11749 | -7/Garrison | Garrison Relay disabled 11779 | -7/Garrison | Build established: Tank 12232 | -7/Garrison | Build established: Mutant 12444 | -7/Garrison | Triggered checkpoint 12650 | -7/Garrison | Triggered checkpoint 12755 | -7/Garrison | Garrison Relay disabled 12882 | -7/Garrison | Discovered new exit (range 13) 13063 | -7/Garrison | Build established: Scavenger-Tank 13142 | -7/Garrison | Triggered checkpoint 13227 | -7/Garrison | Lost 4 parts (1p1n1u1w) 13359 | -7/Garrison | Discovered new exit (range 10) 13414 | -7/Garrison | Triggered checkpoint 13485 | -7/Garrison | Garrison Relay disabled 13530 | -7/Garrison | Garrison Relay disabled 13800 | -7/Garrison | Triggered checkpoint 13867 | -7/Garrison | Phase Generator disabled 13870 | -7/Garrison | Discovered new exit (range 15) 14010 | -7/Garrison | Discovered new exit (range 45) 14010 | -7/Garrison | Discovered new exit (range 59) 14010 | -7/Garrison | Discovered new exit (range 16) 14018 | -7/Garrison | Triggered checkpoint 14124 | -7/Garrison | Garrison Relay disabled 14244 | -7/Garrison | Triggered checkpoint 14291 | -7/Garrison | Garrison Relay disabled 14681 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14854 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14974 | -7/Garrison | Entered Factory 15025 | -7/Factory | Identified exit to Garrison 15032 | -7/Factory | Entered Garrison 15273 | -7/Garrison | Triggered checkpoint 15316 | -7/Garrison | Garrison Relay disabled 15628 | -7/Garrison | Triggered checkpoint 15680 | -7/Garrison | Triggered checkpoint 15703 | -7/Garrison | Triggered checkpoint 15716 | -7/Garrison | Triggered checkpoint 15739 | -7/Garrison | Destroyed 14 combat bots 15840 | -7/Garrison | Spotted B-75 Beast 15840 | -7/Garrison | Spotted B-75 Beast 15845 | -7/Garrison | Destroyed B-75 Beast 15850 | -7/Garrison | Destroyed B-75 Beast 16350 | -7/Garrison | Discovered new exit (range 14) 16477 | -7/Garrison | Triggered checkpoint 16495 | -7/Garrison | Build established: Tank 16500 | -7/Garrison | Garrison Relay disabled 16743 | -7/Garrison | Triggered checkpoint 17295 | -7/Garrison | Discovered new exit (range 10) 17314 | -7/Garrison | Triggered checkpoint 17396 | -7/Garrison | Garrison Relay disabled 17401 | -7/Garrison | Found embedded Infiltrators 17976 | -7/Garrison | Triggered checkpoint 18078 | -7/Garrison | Garrison Relay disabled 18350 | -7/Garrison | Discovered new exit (range 8) 18367 | -7/Garrison | Entered Factory 18367 | -7/Factory | Accompanied by 4 allies 18767 | -7/Factory | First assault squad dispatched 18876 | -7/Factory | Build established: Mutant 18963 | -7/Factory | System corruption reached 10% 18971 | -7/Factory | High security lockdown imminent 18973 | -7/Factory | Lost 4 allies 19051 | -7/Factory | High security lockdown engaged 19196 | -7/Factory | Core integrity fell below 50% 19197 | -7/Factory | Garrison activated, responded to threat 19203 | -7/Factory | Self-destructed Last Messages --------------- 19197_ Particle Gun melted. 19197_ G-47 Trooper destroyed. 19197_ Slug penetrates Wall. 19197_ Critical hit (Burn: +37). 19198_ G-47 Trooper heat damages Aluminum Leg. 19199_ G-47 Trooper heat damages Imp. Heat Sink. 19199_ G-47 Trooper heat damages Particle Gun. 19200_ G-47 Trooper heat spikes uncontrollably. 19200_ System corrupted: Firepult failed to cycle. 19200_ G-50 Soldier knocked back. 19200_ G-47 Trooper overheating. 19201_ B-48 Gladiator heat short circuits Lgt. Treads. 19201_ G-47 Trooper overheating. 19201_ Lgt. Treads destroyed. 19202_ I-36 Angel heat short circuits Imp. Deuterium Engine. 19202_ G-47 Trooper destroyed. 19203_ Overheating: System interference. 19203_ Enh. Gauss Cannon temporarily disabled. 19203_ Firepult temporarily disabled. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | #####+#### ##!#### #?????????????????????????? | | ]%=%!!%% #?????????????????????????? | | [%=!=%! = #?????????????????????????? | | !%= #?????????????????????????? | | #?????????????????????????? | | % ! #?????????????????????????? | | ## # # %%! #####?????????????????????????? | | # |*% ##???????????????????????????? | | # ! #???????????????????????????? | | # # #???????????????????????????? | | # # ##???????????????????????????? | | # # """ #????????????? ?????????????? | | #= ## """ "##??????????? ?????????????? | | # """ " #?????????? #????????????? | | # """ # #####???? #????????????? | | # ## """ #?? #????????????? | | # "" """ # #????????????? | | # ## """ / #????????????? | | # " " # "# #????????????? | | ## "%#?? #????????????? | | ?# """ ############%#???? #????????????? | | ?# """ #?????????###%#?????? #????????????? | | ?# """ #?????????# #%#???????? ?????????????? | | ?# #?????????##;[##########?##?????????????? | | ?#########???????####%g;g #????????????????? | | ?????????? ! /g*==/g@ % #????????????????? | | ?????????? m#;##g%g = ;#???????????????? | | ????????????????? "##; #g =%g ##???????????????? | | ??????????????? #?## #" b g m #????????????????? | | ??????????????" ! ???# #"R w %! % ??????????????? | | ?????????????"" ????# #""" g %###?????????????? | | ?????????????"" ?????# #"""i g ] #???????????????? | | ?????????????""??????# # ! #???????????????? | | ????????????? ???????? ?#######;##???????????????? | | ?????????????????????? ???????? ????????????????? | | ?????????????????????? ????????? ???????????????? | | ?????????????????????? ??????????;#??????????????? | | ?????????????????????? ??????????##??????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Infiltrator Challenges ------------ None Game ------ Seed SystemMatterWand Manual? 0 Play Time 02:37:06 Cumulative 32.1 hours Start 2024.06.18 @ 02:04:51 End 2024.06.18 @ 16:36:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 31 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 643e86e3-31ce-4e77-bd1d-0e24fbbe34d5