Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 21:44:21 Player: Maulwurf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1932) 1932 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 5764 Bonus ------- High Alert Combat Kills 155 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Light Deuterium Engine Wheel Medium Storage Unit Shock Bomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Enhanced Autogun Longsword +1 > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Scrap Suit Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Utility Shielding Medium Laser Field Laser Heavy Ion Cannon Assault Rifle Heavy Assault Rifle Minigun Assault Cannon Shock Bomb Launcher Rocket Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . Utility 1 | . . . 1 . . . . . Weapon . | . . . . . . . . . Parts Attached 42 | 7 2 . 4 . 3 7 19 . Power 6 | 1 . . 1 . . 2 2 . Engine 4 | 1 . . 1 . . 1 1 . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 19 | 2 . . 1 . . 3 13 . Treads . | . . . . . . . . . Leg 16 | . . . . . . 3 13 . Wheel 3 | 2 . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 6 | 2 . . 1 . 2 . 1 . Device 3 | 1 . . 1 . . . 1 . Storage 3 | 1 . . . . 2 . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 11 | 2 2 . 1 . 1 2 3 . Energy Gun 4 | 2 1 . 1 . . . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 2 | . 1 . . . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . 1 . Parts Lost 29 | . . . . . . 5 24 . Power 5 | . . . . . . 1 4 . Propulsion 14 | . . . . . . 2 12 . Utility 3 | . . . . . . . 3 . Weapon 7 | . . . . . . 2 5 . Highest Loss Streak 5 | . . . . . . 4 5 . To Critical Strikes . | . . . . . . . . . Average Backups 12 | 4 7 8 7 8 8 14 16 5 Power 1 | . 1 1 1 1 1 1 1 1 Propulsion 3 | 2 4 4 3 3 3 4 2 1 Utility 2 | . 1 1 . . . 2 3 1 Weapon 5 | . 1 2 2 3 4 4 8 1 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 1 . 1 2 . . 9 4 Power 2 | . . . 1 . . . . 1 Propulsion 3 | . . . . 1 . . 1 1 Utility 4 | . . . . 1 . . 3 . Weapon 7 | . 1 . . . . . 5 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 100 98 100 100 95 79 9 Engine 8 | . 14 14 11 11 11 10 4 . Core 1 | . . . . . . . 3 . Leg 16 | . . . . . . 7 39 . Wheel 17 | . 28 28 32 33 33 24 . . Device 16 | . 14 14 21 22 22 22 9 . Storage 9 | . 14 14 11 11 11 11 8 . Energy Gun 2 | . 20 14 10 11 2 . . . Energy Cannon 1 | . . . . . 8 2 . . Ballistic Gun 6 | . 7 14 11 11 11 7 1 . Slashing Weapon 7 | . . . . . . 8 12 9 Peak Build Rating 40 | 7 10 9 15 15 18 30 40 9 Average Rating 22 | 5 8 9 13 15 17 23 31 9 On Entrance 12 | . 7 9 9 15 15 18 30 9 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 2 | . . . . . . . 2 . Heaviest Build 60 | 14 16 16 20 20 60 60 57 3 Greatest Support 75 | 20 20 20 30 30 30 45 75 3 Greatest Overweight (x) 4 | . . . . . 1 4 4 . Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 5 Average Capacity 15 | 7 8 8 8 8 11 20 18 5 Most Carried 20 | 7 8 8 8 8 9 16 20 5 Average Carried 13 | 4 7 8 7 7 8 15 17 5 Final Capacity 20 | 8 8 8 8 8 20 20 5 5 Final Carried 16 | 7 8 8 8 8 9 16 5 5 Scrap Suit Usage (%) 9 | . . . . . . . 27 . Parts Cannibalized 7 | . . . . . . . 7 . Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Assassin 15% | Assassin 15% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 694 | 270 44 . 52 . . 148 180 . Remotely . | . . . . . . . . . Salvage Created 2413 | 134 130 . 14 . . 236 1899 . Parts 141 | 7 6 . 2 . . 17 109 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 49 | . 2 . . . . 7 40 . Melee 45 | . . . . . . 5 40 . Guns 2 | . 2 . . . . . . . Cannons 1 | . . . . . . 1 . . AOE 1 | . . . . . . 1 . . Classes Destroyed 13 | 2 2 . 1 . . 2 6 . Worker 2 | . 1 . . . . . 1 . Builder 1 | . . . . . . . 1 . Tunneler 5 | 3 . . . . . . 2 . Recycler 2 | 1 . . . . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 1 | . . . 1 . . . . . Swarmer 13 | . . . . . . 3 10 . Grunt 21 | . 2 . . . . 3 16 . Duelist 2 | . . . . . . . 2 . Sentry 8 | . . . . . . . 8 . Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . . 1 1 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 7 | 4 1 . 1 . . 3 7 . Combat Bots Only 7 | . 1 . . . . 3 7 . Max Kills in Single Turn 1 | 1 1 . 1 . . 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 305 | . 18 . 6 . . 58 222 1 Missed 97 | . 2 . 2 . . 18 75 . Hits 208 | . 16 . 4 . . 40 147 1 Melee 6 | . . . . . . . 6 . Projectile 202 | . 16 . 4 . . 40 141 1 Critical Strikes 9 | . 3 . . . . 1 5 . Damage Taken 3527 | . 199 7 59 . . 492 2731 39 Core 737 | . 58 . 14 . . 106 536 23 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 67 | . . . . . . . 67 . Core Remaining (%) 82 | 100 . 76 . . . 70 . . Volleys Fired 32 | 6 11 3 1 . . 11 . . Largest 2 | 2 2 2 2 . . 2 . . Hottest 90 | 90 90 73 88 . . 88 . . Shots Fired 59 | 12 22 6 2 . . 17 . . Gun 53 | 12 22 6 2 . . 11 . . Cannon 5 | . . . . . . 5 . . Launcher 1 | . . . . . . 1 . . Special . | . . . . . . . . . Kinetic 23 | . 8 3 1 . . 11 . . Thermal 35 | 12 14 3 1 . . 5 . . Explosive 1 | . . . . . . 1 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 4 | 4 4 1 2 . . 3 . . Robot Miss Streak 4 | 3 2 4 . . . 2 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 165 | 6 14 2 1 . . 19 123 . Core Hits 64 | 5 6 . 1 . . 9 43 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | . 2 . . . . 1 13 . Burn 2 | . 2 . . . . . . . Sever 14 | . . . . . . 1 13 . Melee Attacks 148 | . . . . . . 13 135 . Impact 1 | . . . . . . . 1 . Slashing 147 | . . . . . . 13 134 . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . . . 10 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 11 | . . . . . . . 11 . Damage Inflicted 6545 | 86 202 28 17 . . 703 5509 . Guns 406 | 86 202 28 17 . . 73 . . Cannons 55 | . . . . . . 55 . . Explosions 91 | . . . . . . 91 . . Melee 5993 | . . . . . . 484 5509 . Ramming . | . . . . . . . . . Kinetic 165 | . 77 15 . . . 73 . . Thermal 296 | 86 125 13 17 . . 55 . . Explosive 91 | . . . . . . 91 . . Electromagnetic . | . . . . . . . . . Impact 29 | . . . . . . . 29 . Slashing 5964 | . . . . . . 484 5480 . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 583 | . . . . . . 21 562 . Projectiles . | . . . . . . . . . Explosions 3 | . . . . . . 3 . . Melee 580 | . . . . . . 18 562 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 192 | 60 192 24 21 . . 105 9 . Average Temperature 55 | 28 82 11 14 . . 54 9 . Received Heat Transfer 831 | . 141 . 24 . . 135 522 9 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 877 | 235 494 37 37 . . 74 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Maximum Alert Level 2 | . . . . . . . 2 1 Low Security (%) 73 | 100 100 100 100 100 . 100 43 . Level 1 9 | . . . . . . . 16 100 Level 2 16 | . . . . . . . 39 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 683 | 5 30 1 17 . . 74 683 294 Initial 271 | . . 1 . . . . . 271 Average 139 | . 11 . 1 . . 8 308 282 Influence Increases 1623 | 20 70 . 39 . . 197 1254 43 Destroy 0b10 Robot/C 980 | . 40 . . . . 140 800 . Destroy 0b10 Robot/NC 60 | 20 5 . 5 . . . 30 . Destroy Leader 222 | . 10 . 2 . . 30 180 . Successful Hack 44 | . . . 17 . . . 14 13 Destroy Structure 17 | . . . . . . 12 5 . Partial Spotted 75 | . 15 . 15 . . . 15 30 Lose Combat Pursuer 225 | . . . . . . 15 210 . Influence Decreases 1349 | 20 65 5 39 . . 197 612 411 Entered New Map 375 | . . 4 . . . . . 371 Time Decay 694 | 20 65 1 39 . . 157 372 40 Lost Part 280 | . . . . . . 40 240 . Squads Dispatched 17 | . 1 . 1 1 . . 13 1 Investigation 6 | . . . 1 1 . . 3 1 Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . . . 4 . Assault . | . . . . . . . . . Garrison 6 | . . . . . . . 6 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 8 | . . . . . . . 8 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 8 . 5 . . 7 66 6 Peak Tracking Total 8 | . 3 . 4 . . 3 7 8 Tactical Retreats 11 | . . . . . . 1 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 19 | . 3 1 3 1 2 . 7 2 Terminals 12 | . 2 . 2 . . . 6 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 52 | . 5 1 9 1 5 . 21 10 Successful 26 | . 3 1 9 1 5 . 5 2 Failed 26 | . 2 . . . . . 16 8 Catastrophic 6 | . 1 . . . . . 3 2 Database Lockouts . | . . . . . . . . . Manual 24 | . 4 . 1 . 1 . 11 7 Terminals 31 | . 3 . 3 . . . 15 10 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 . . . . . 6 . Scanalyzers 6 | . . . 6 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . . 1 3 1 5 . 3 2 Record 5 | . . . 1 . 4 . . . Part Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . . . . . . . . 1 Open Door 2 | . . 1 . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Report Inventory 2 | . 1 . . . . . 1 . Scanalyzer 6 | . . . 6 . . . . . Retrieve Study 6 | . . . 6 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 . Terminals 2 | . 1 . . . . . 1 . Assimilate 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . 2 . . . 7 2 Full Trace Events 5 | . . . 1 . . . 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . 6 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Active Infowar (turns) 2888 | 16 163 93 242 108 508 1153 605 . Terrain 2530 | . . . 239 108 508 1153 522 . Seismic 2888 | 16 163 93 242 108 508 1153 605 . Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 3840 | 99 163 93 242 108 508 1153 1389 85 Spaces Moved 2833 | 84 127 94 234 147 684 606 711 146 Core 327 | 11 . . . . . . 170 146 Treads . | . . . . . . . . . Legs 681 | . . . . . . 140 541 . Wheels 1825 | 73 127 94 234 147 684 466 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 70 70 70 85 50 50 Average Speed 90 | 76 80 80 75 70 73 109 112 50 Slowest Speed 385 | 80 80 80 80 70 85 190 385 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 6 24 40 16 40 91 68 66 31 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug 6 | . . . . . . . 6 . Terrain Destroyed 18 | . . . . . . 12 6 . Melee 6 | . . . . . . . 6 . Projectile 3 | . . . . . . 3 . . AOE 9 | . . . . . . 9 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 3910 | 103 166 105 297 152 689 1062 1178 158 Wait 803 | . 22 9 54 2 . 416 288 12 Move 2825 | 83 126 93 233 146 683 605 710 146 Hop . | . . . . . . . . . Pick Up 46 | 7 2 . 2 2 1 8 24 . Fast Attach 17 | 7 2 . 2 . . 1 5 . Attach 18 | . . . 2 . . 4 12 . Detach 2 | . . . 1 . . 1 . . Swap 10 | . . . . . 3 3 4 . Drop 22 | . 3 . 2 2 2 . 13 . Fire 32 | 6 11 3 1 . . 11 . . Melee 135 | . . . . . . 13 122 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 263 | -10/Materials | Entered Mines 305 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 314 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 346 | -10/Mines | Discovered new exit (range 12) 356 | -10/Mines | Entered Materials 356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 476 | -9/Materials | Discovered new exit (range 16) 554 | -9/Materials | Identified exit to Mines 598 | -9/Materials | Entered Mines 678 | -9/Mines | Met a Derelict shopkeep closing up shop 703 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 703 | -9/Mines | Discovered new exit (range 5) 706 | -9/Mines | Entered Exiles 716 | -9/Exiles | Discovered new exit (range 15) 726 | -9/Exiles | Met 8R-AWN 736 | -9/Exiles | Met EX-HEX 758 | -9/Exiles | Met EX-BIN 791 | -9/Exiles | Aligned with FarCom system 792 | -9/Exiles | Given EX-Vault access code 809 | -9/Exiles | Opened EX-Vault 816 | -9/Exiles | Found Longsword +1 832 | -9/Exiles | Warned to stay clear of 0b10 Research branches 852 | -9/Exiles | Met EX-DEC 857 | -9/Exiles | Learned location of Zion (-7) 933 | -9/Exiles | Discovered new exit (range 14) 993 | -9/Exiles | Visited The Gauntlet 1214 | -9/Exiles | Left Exiles lab with Longsword +1 1214 | -9/Exiles | Entered Mines 1328 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1442 | -8/Mines | Found Scrap Suit 1776 | -8/Mines | Build established: Assassin 2096 | -8/Mines | Lost 4 parts (1p2n1w) 2285 | -8/Mines | Discovered new exit (range 12) 2367 | -8/Mines | Entered Materials 2367 | -8/Materials | Evolved 2 slots: Propulsion x2 2389 | -8/Materials | Build established: Scavenger-Assassin 2715 | -8/Materials | Discovered new exit (range 12) 3022 | -8/Materials | Destroyed 7 combat bots 3058 | -8/Materials | Lost 3 parts (1p1n1u) 3153 | -8/Materials | Garrison activated, responded to threat 3357 | -8/Materials | Build established: Scavenger-Mutant 3494 | -8/Materials | Garrison activated, responded to threat 3544 | -8/Materials | Core integrity fell below 50% 3576 | -8/Materials | Lost 5 parts (1p3n1u) 3593 | -8/Materials | Core integrity fell below 20% 3652 | -8/Materials | Lost 5 parts (1p3n1w) 3658 | -8/Materials | Released all parts (4) 3689 | -8/Materials | Lost 5 parts (1p4w) 3742 | -8/Materials | Discovered new exit (range 15) 3756 | -8/Materials | Entered Storage 3836 | -8/Storage | Build established: Mutant 3841 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03779_ Connecting with Terminal... >>Schematic(Power Sword) Downloading schematic... Power Sword Rating: 5 Schematic downloaded. 03783_ K-01 Serf collects debris. 03820_ Triggered EMP Trap. 03820_ A bubble of electromagnetic force engulfs the area. 03820_ Shock Trap short circuited. 03820_ EMP Trap short circuited. 03820_ The floor emits a surge of raw power. 03820_ A bubble of electromagnetic force engulfs the area. 03820_ U-05 Engineer lays Concrete. 03824_ U-05 Engineer builds a Door. 03829_ Connecting with Terminal... 03829_ ALERT: Suspicious activity at Terminal S003. Dispatching Investigation squad. 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""""" ???????????? | | #?? # #????????#"Y """"" #??????????? | | #???? # #????????#"" """"" #??????????? | | #??????# #????????### #??????????? | | ###+########### #??????????# """"" #??????????? | | #??????????# """"?????????????? | | #??????????# ?????????????????? | | #??????????# ??????????????????? | | ######+######+##########??????Y??????????????????? | | ??## ##?# #?????????????????????????? | | ??#T #?# #?????????????????????????? | | ??# #?# """"" #?????????????????????????? | | ??# #?# """"" #?????????????????????????? | | ??#######?# """"" #?????????????????????????? | | ??????????##############?????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Power Sword | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralCatalystGun Manual? 0 Play Time 00:44:37 Cumulative 24.2 hours Start 2026.01.15 @ 21:04:43 End 2026.01.19 @ 21:44:21 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 406e8b43-68fa-46ab-9257-fb9ab67bed8d