Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 11:57:06 Player: sckl Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1358) 1358 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5433 Bonus ------- None Cogmind --------- Core Integrity 901/1000 Matter 203/300 Energy 7/100 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit Improved VTOL Module > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Enhanced Coil Gun Carbide Saw > --- INVENTORY (5) ---- Improved Deuterium Engine Carbon-fiber Leg Structural Scanner Improved Transmission Jammer Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scan Processor Reaction Control System Phase Shifter Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Coil Gun Carbide Saw > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Structural Scanner Seismic Detector Hacking Suite [Rating: 59] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Shotgun Ballistic Gun Enhanced Autogun Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 1 . . 1 Utility 7 | . . 1 1 2 2 1 Weapon . | . . . . . . . Parts Attached 88 | 7 2 17 20 13 20 9 Power 10 | 1 . 3 2 . 1 3 Engine 8 | 1 . 3 1 . 1 2 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 29 | 2 . 8 7 6 6 . Treads 5 | 2 . 3 . . . . Leg 16 | . . 4 6 4 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . 1 1 2 4 . Utility 25 | 2 . 3 6 3 7 4 Device 12 | 1 . . 4 1 3 3 Storage 4 | 1 . 1 1 1 . . Processor 4 | . . 1 . 1 1 1 Hackware 4 | . . 1 . . 3 . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 24 | 2 2 3 5 4 6 2 Energy Gun 3 | . . 1 . 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 2 2 3 2 2 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . 2 1 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 2 . . 1 Parts Lost 7 | . . . 2 . 2 3 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . 1 2 Utility 2 | . . . 1 . 1 . Weapon 1 | . . . 1 . . . Highest Loss Streak 3 | . . . 2 . 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 99 98 98 98 91 Engine 8 | . 14 11 5 7 6 4 Treads 11 | . 28 21 . . . . Leg 16 | . . 11 35 27 21 . Flight 2 | . . . . 1 3 21 Device 8 | . 14 . 8 14 15 12 Storage 9 | . 14 11 9 7 5 . Processor 9 | . . 10 9 14 13 15 Hackware 9 | . . 10 9 7 17 23 Energy Gun 4 | . . 9 . 3 5 . Ballistic Gun 14 | . 28 12 17 10 5 4 Naked Turns . | . . . . . . . Heaviest Build 62 | 13 13 33 58 60 62 16 Greatest Support 67 | 40 40 40 57 57 67 18 Greatest Overweight (x) 5 | . . 1 1 5 1 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 8 8 15 20 20 20 5 Average Capacity 14 | 7 8 12 19 19 18 5 Most Carried 20 | 8 8 15 20 20 16 5 Average Carried 12 | 5 7 12 18 13 12 4 Final Capacity 20 | 8 8 15 20 20 5 5 Final Carried 20 | 8 8 14 20 15 4 5 Class Distribution -------------------- 64% | Mutant 14% | Scavenger-Skirmisher 6% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1545 | 262 198 208 367 123 299 88 Remotely . | . . . . . . . Salvage Created 1895 | 80 272 492 608 123 301 19 Parts 143 | 13 24 34 44 11 14 3 Haulers Intercepted 4 | . 1 2 1 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 40 | . 9 10 10 4 7 . Guns 40 | . 9 10 10 4 7 . Classes Destroyed 11 | 1 3 4 3 . . . Worker 1 | . . . 1 . . . Builder 3 | . . 1 . . 2 . Tunneler 5 | 4 . . . . . 1 Hauler 4 | . 1 2 1 . . . Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Swarmer 19 | . 6 6 . 3 4 . Grunt 11 | . 3 2 4 . 2 . Duelist 1 | . . . 1 . . . Sentry 8 | . . 2 4 1 1 . Hunter 1 | . . . 1 . . . Best Kill Streak 8 | 2 3 4 8 3 6 1 Combat Bots Only 8 | . 3 3 8 3 4 . Max Kills in Single Turn 3 | 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 289 | . 45 39 57 34 68 46 Missed 115 | . 9 16 11 12 40 27 Damage Taken 2370 | . 392 270 765 248 377 318 Core 432 | . 49 32 156 16 80 99 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 258 | . . 258 . . . . Core Remaining (%) 88 | 100 80 92 71 97 90 . Volleys Fired 128 | 5 34 27 36 9 17 . Largest 2 | 2 2 2 2 2 2 . Hottest 110 | 40 40 68 70 50 110 . Shots Fired 252 | 10 68 54 68 18 34 . Gun 252 | 10 68 54 68 18 34 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 208 | 10 68 36 59 18 17 . Thermal 17 | . . . . . 17 . Explosive . | . . . . . . . Electromagnetic 27 | . . 18 9 . . . Robot Hit Streak 15 | 3 12 15 12 5 12 . Robot Miss Streak 4 | 2 2 4 2 2 2 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 170 | 4 44 34 50 11 26 1 Core Hits 98 | 4 15 28 23 7 20 1 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 2 . . . . . Destroy 2 | . 2 . . . . . Melee Attacks 15 | . . . 2 1 2 10 Impact . | . . . . . . . Slashing 15 | . . . 2 1 2 10 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2724 | 54 454 578 845 207 530 56 Guns 2516 | 54 445 464 816 207 530 . Cannons . | . . . . . . . Explosions 73 | . . 73 . . . . Melee 56 | . . . . . . 56 Ramming 79 | . 9 41 29 . . . Kinetic 1857 | 54 445 257 675 207 219 . Thermal 384 | . . 73 . . 311 . Explosive . | . . . . . . . Electromagnetic 348 | . . 207 141 . . . Impact . | . . . . . . . Slashing 56 | . . . . . . 56 Piercing . | . . . . . . . Highest Corruption 1 | . . 1 . . . . Average Corruption 1 | . . 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . 6 . . . . Message Errors 2 | . . 2 . . . . Energy Discharges 2 | . . 2 . . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 31 | . . 31 . . . . Shots 1 | . . 1 . . . . Rammed 10 | . 2 8 . . . . Targets Rammed 14 | . 2 8 4 . . . Kicked 4 | . . . 4 . . . Crushed . | . . . . . . . Highest Temperature 436 | . 18 436 258 10 263 . Average Temperature 97 | . 9 105 118 9 96 . Received Heat Transfer 687 | . 156 54 306 30 84 57 Effects 1 | . . 1 . . . . Shutdowns 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 875 | . . 150 . . 725 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 320 | 20 262 187 320 145 112 165 Initial 54 | . 13 2 21 28 1 54 Average 91 | 10 101 83 166 51 30 108 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 89 | 100 79 100 66 100 100 100 Level 1 10 | . 20 . 33 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 2 1 . 2 4 Investigation 4 | . . 1 . . 1 2 Extermination 1 | . . . . . 1 . Reinforcement 4 | . . 1 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 2 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 19 28 18 4 10 13 Peak Tracking Total 9 | . 5 4 7 3 4 9 Tactical Retreats 6 | . 2 2 . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 17 | . 4 4 2 2 2 3 Terminals 12 | . 3 3 . 2 1 3 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 1 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 38 | . 7 10 6 2 4 9 Successful 28 | . 3 7 6 2 3 7 Failed 10 | . 4 3 . . 1 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 3 4 . 1 . 2 Terminals 24 | . 6 6 . 2 1 9 Fabricators 3 | . . . . . 3 . Repair Stations 6 | . . 4 2 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 2 3 . 2 1 7 Record 2 | . 1 . . . . 1 Open DSF 2 | . . . . 1 1 . Level Access Points 1 | . . . . . . 1 Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . . 1 . . . . Recall Extermination 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 Zone Layout 5 | . 1 2 . 1 . 1 Fabricator Hacks 2 | . . . . . 2 . Load Schematic 2 | . . . . . 2 . Repair Station Hacks 6 | . . 4 2 . . . Scan Component 3 | . . 2 1 . . . Repair 3 | . . 2 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 2 . . 1 3 Full Trace Events 4 | . . 1 . . 1 2 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 2 1 . . . Time 128 | . . 52 76 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4962 | 197 856 1457 948 594 580 330 Spaces Moved 3257 | 107 456 755 435 274 501 729 Core 7 | 7 . . . . . . Treads 1300 | 100 456 744 . . . . Legs 1020 | . . 11 435 271 303 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 930 | . . . . 3 198 729 Fastest Speed 27 | 50 160 120 120 104 27 27 Average Speed 122 | 152 160 160 158 195 94 27 Slowest Speed 384 | 160 160 240 192 384 193 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 52 45 36 9 13 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . 2 1 2 3 Terrain Destroyed 12 | . . 4 2 1 2 3 Melee 8 | . . . 2 1 2 3 Projectile . | . . . . . . . AOE 4 | . . 4 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3965 | 129 522 948 642 318 570 836 Wait 359 | . 23 116 118 6 16 80 Move 3251 | 106 455 754 434 273 500 729 Hop . | . . . . . . . Pick Up 55 | 11 2 11 16 9 4 2 Fast Attach 34 | 4 . 8 3 6 9 4 Attach 16 | 3 . 2 4 2 3 2 Detach 5 | . . . 1 2 . 2 Swap 38 | . 2 7 13 5 8 3 Drop 50 | . 4 15 11 5 11 4 Fire 128 | 5 34 27 36 9 17 . Melee 15 | . . . 2 1 2 10 Ram . | . . . . . . . Kick 4 | . . . 4 . . . Crush 10 | . 2 8 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Discovered new exit (range 12) 1054 | -10/Materials | Entered another Materials area 1054 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2057 | -9/Materials | Repaired Lgt. Treads 2085 | -9/Materials | Repaired Lgt. Treads 2417 | -9/Materials | Discovered new exit (range 20) 2511 | -9/Materials | Entered another Materials area 2511 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2615 | -8/Materials | Destroyed 8 combat bots 2894 | -8/Materials | Build established: Scavenger-Mutant 3204 | -8/Materials | Build established: Mutant 3292 | -8/Materials | Discovered new exit (range 20) 3441 | -8/Materials | Repaired Broken Imp. VTOL Module 3459 | -8/Materials | Entered Factory 3459 | -7/Factory | Evolved 2 slots: Utility x2 3953 | -7/Factory | Discovered new exit (range 5) 3965 | -7/Factory | Build established: Scavenger-Skirmisher 4005 | -7/Factory | Discovered new exit (range 19) 4053 | -7/Factory | Entered another Factory area 4053 | -6/Factory | Evolved 2 slots: Utility x2 4625 | -6/Factory | Discovered new exit (range 19) 4633 | -6/Factory | Entered another Factory area 4633 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4640 | -5/Factory | Identified exit to Upper Caves 4776 | -5/Factory | Identified exit to Factory 4781 | -5/Factory | Spotted B-75 Beast 4960 | -5/Factory | Lost 3 parts (1p2n) 4963 | -5/Factory | Self-destructed Last Messages --------------- better-defended [Complex 0b10] via this new tunnel network. >>Access(Main) Found 4 level access points to Factory: (19,120) (177,161) (126,109) (44,38) Map updated. 04776_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. 04814_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04826_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 04882_ Slug penetrates Wall. 04894_ Drone sends a signal. 04929_ VTOL Module destroyed. 04929_ Lgt. Deuterium Engine destroyed. 04929_ VTOL Module destroyed. 04943_ Fabricator disabled. 04943_ Terminal disabled. 04948_ Acquired Neutrino Core. 04949_ Dropped Neutrino Core. Map ----- +----------------------------------------------------+ | ????????????????????# ] # ! + | | ????????????????????# ##########+############ | | ????????????????????# !! #??????# #?## | | ????????????????????# !! #?####?# #?# | | ????????????????????# #?# #?# ### | | ??????############### ### ### | | ??????# ## / ##### ### | | ??????# / ## # % #???# #?# | | ??????# ##"#/### """ #???# #?### | | ??????# # ! """ #???# #???? | | ??????# # """ #####+##### | | ??????# + g![ # | | ??????# # [! """ # | | ??????# # [! 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VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns GoHome() I Spy One Hack Too Far Challenges ------------ None Game ------ Seed CoilThunderWell Manual? 0 Play Time 01:33:28 Cumulative 7.4 hours Start 2024.04.10 @ 10:11:48 End 2024.04.10 @ 11:57:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80ab6beb-a6d1-44a8-b05c-1fcf54734fd3