Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 22:15:50 Player: wojo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (602) 602 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2782 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Hot (250) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Experimental Sensor Array > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (8) ---- Light Ion Engine Carbon-fiber Leg Carbon-fiber Leg Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Experimental Sensor Array > --- WEAPON ----------- Beam Rifle Beam Rifle Particle Gun > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Carbon-fiber Leg Seismic Detector EM Shotgun [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 33 | 6 1 3 15 2 6 Power 4 | 1 . 1 2 . . Engine 4 | 1 . 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 4 . 2 Treads 4 | 2 . . 2 . . Leg 4 | . . . 2 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . 1 2 . 1 Device 3 | . . 1 1 . 1 Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 1 1 7 2 3 Energy Gun 11 | 1 1 1 3 2 3 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . 3 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 15 | . . 1 5 2 7 Power 3 | . . 1 1 . 1 Propulsion 5 | . . . 2 . 3 Utility . | . . . . . . Weapon 7 | . . . 2 2 3 Highest Loss Streak 7 | . . 1 2 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 83 90 95 98 88 Engine 9 | . 14 9 9 11 8 Treads 16 | . 28 28 19 . . Leg 8 | . . . 1 22 34 Device 12 | . . 9 17 11 4 Storage 11 | . 14 14 11 11 9 Processor 4 | . . . 3 11 9 Energy Gun 15 | . 12 14 13 24 22 Ballistic Gun 12 | . 14 14 16 6 . Launcher 1 | . . . 2 . . Naked Turns . | . . . . . . Heaviest Build 23 | 11 11 13 23 20 20 Greatest Support 48 | 40 40 40 40 24 48 Greatest Overweight (x) 5 | . . . 5 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 4 4 8 8 6 Average Carried 5 | 2 3 3 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 3 4 8 6 4 Class Distribution -------------------- 61% | Skirmisher 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 650 | 212 . 96 253 24 65 Remotely . | . . . . . . Salvage Created 840 | . . 123 558 39 120 Parts 67 | . . 9 43 7 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 23 | . . 5 12 4 2 Guns 21 | . . 4 12 3 2 AOE 2 | . . 1 . 1 . Classes Destroyed 7 | . . 2 5 . . Worker 2 | . . . 1 . 1 Builder 3 | . . . 3 . . Recycler 2 | . . . 2 . . Watcher 2 | . . . 2 . . Swarmer 14 | . . 3 7 4 . Grunt 3 | . . 2 . . 1 Sentry 6 | . . . 5 . 1 Best Kill Streak 5 | . . 3 5 3 2 Combat Bots Only 5 | . . 3 5 3 1 Max Kills in Single Turn 2 | . . 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 231 | . 6 36 112 17 60 Missed 48 | . 2 7 25 4 10 Damage Taken 2640 | . 46 336 1014 142 1102 Core 863 | . 11 18 256 18 560 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 28 | . . . . . 28 Core Remaining (%) 73 | 100 . 88 . 31 . Volleys Fired 82 | . 3 13 36 10 20 Largest 3 | . 2 2 3 3 3 Hottest 177 | . 60 85 151 88 177 Shots Fired 193 | . 6 26 93 27 41 Gun 189 | . 6 26 89 27 41 Cannon . | . . . . . . Launcher 4 | . . . 4 . . Special . | . . . . . . Kinetic 90 | . 3 13 57 17 . Thermal 71 | . . 4 31 . 36 Explosive 4 | . . . 4 . . Electromagnetic 28 | . 3 9 1 10 5 Robot Hit Streak 8 | . . 7 8 6 7 Robot Miss Streak 19 | . 6 7 6 19 9 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 97 | . . 19 48 9 21 Core Hits 57 | . . 8 31 5 13 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1673 | . 13 259 833 128 440 Guns 1366 | . 13 195 653 83 422 Cannons . | . . . . . . Explosions 289 | . . 64 180 45 . Melee . | . . . . . . Ramming 18 | . . . . . 18 Kinetic 516 | . . 87 385 44 . Thermal 718 | . . 91 254 45 328 Explosive 180 | . . . 180 . . Electromagnetic 241 | . 13 81 14 39 94 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . . 19 . Projectiles . | . . . . . . Explosions 19 | . . . . 19 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . . 34 34 . Shots 3 | . . . 2 1 . Rammed . | . . . . . . Targets Rammed 9 | . . . . . 9 Kicked 9 | . . . . . 9 Crushed . | . . . . . . Highest Temperature 606 | . 26 86 354 174 606 Average Temperature 132 | . 16 29 92 88 255 Received Heat Transfer 855 | . 24 129 225 . 477 Effects 22 | . . . 4 . 18 Energy Bleed 2 | . . . . . 2 Interference 8 | . . . 3 . 5 Short Circuit 2 | . . . 1 . 1 Damage (major) 6 | . . . . . 6 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1691 | . . 74 703 100 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 274 | . 30 173 274 84 89 Initial 66 | . . 11 66 8 32 Average 96 | . 11 118 123 62 74 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 89 100 100 Level 1 5 | . . . 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 3 8 18 4 8 Peak Tracking Total 4 | . 3 3 4 3 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . . . 2 . 2 Terminals 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 12 | . . . 7 . 5 Successful 8 | . . . 5 . 3 Failed 4 | . . . 2 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . 2 . 2 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 108 | . . . . . 108 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1659 | 115 75 210 862 164 233 Spaces Moved 908 | 67 42 105 463 148 83 Core 8 | 4 . . 4 . . Treads 623 | 63 42 105 413 . . Legs 277 | . . . 46 148 83 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 90 90 90 Average Speed 144 | 153 160 160 154 90 150 Slowest Speed 300 | 160 160 160 300 90 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 6 14 24 38 47 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . 7 27 6 . Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . . 7 27 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1095 | 77 45 123 538 159 153 Wait 41 | . . . 8 . 33 Move 903 | 66 41 104 462 147 83 Hop . | . . . . . . Pick Up 15 | 5 . 2 8 . . Fast Attach 19 | 5 . 2 10 . 2 Attach 10 | 1 1 . 3 2 3 Detach 4 | . . . 2 . 2 Swap 4 | . . 1 2 . 1 Drop 8 | . . 1 7 . . Fire 82 | . 3 13 36 10 20 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . . . . . 9 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 191 | -10/Materials | Entered Mines 209 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 263 | -10/Mines | Found Prototype Device 263 | -10/Mines | Identified Exp. Sensor Array 305 | -10/Mines | Build established: Mutant 371 | -10/Mines | Discovered new exit (range 9) 401 | -10/Mines | Entered Materials 401 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 842 | -9/Materials | Core integrity fell below 50% 950 | -9/Materials | Discovered new exit (range 9) 1147 | -9/Materials | Build established: Skirmisher 1186 | -9/Materials | Discovered new exit (range 16) 1263 | -9/Materials | Entered Mines 1405 | -9/Mines | Discovered new exit (range 5) 1427 | -9/Mines | Entered Materials 1427 | -8/Materials | Evolved 2 slots: Propulsion x2 1603 | -8/Materials | Repaired Exp. Sensor Array 1631 | -8/Materials | Core integrity fell below 50% 1637 | -8/Materials | Core integrity fell below 20% 1660 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: System interference. Beam Rifle temporarily disabled. Exp. Sensor Array temporarily disabled. Acquired 14 matter. VSS Leg destroyed. R-06 Scavenger collects Adv. Heat Sink. Kicked G-47 Trooper. G-47 Trooper misfires. R-06 Scavenger collects Lgt. Ion Engine. Broken Ion Engine destroyed. Kicked G-47 Trooper. G-47 Trooper IFF system glitched. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. R-06 Scavenger collects Carbon-fiber Leg. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. VSS Leg destroyed. Overheating: System interference. Beam Rifle temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ??????????#####?????# #??????????????????? | | ??????????# #?????#""" = ##?????????????????? | | ########### #?????#"R #?????????????????? | | #?????#""" ##?????????????????? | | ???##### #?????# @ #??????????????????? | | ???????# #?????# %%g [[ #??????????????????? | | ???????# #?????# %g =[ #??????????????????? | | ???????# ##????# = #??????????????????? | | ???????# # ##########+#####??????????????????? | | ???????# # ######## #????????? | | ???????#?# T ] r #????????? | | ?????????# ##### #????????? | | ?????????# [########### #??????????#????????? | | ?????????#######?????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????+ #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????#r #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????? +???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ResetReflectiveBeam Manual? 0 Play Time 00:21:38 Cumulative 5.0 hours Start 2024.05.31 @ 21:54:14 End 2024.05.31 @ 22:15:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: d9972138-3c57-4233-a316-8d8f0e2ed7db