Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 19:42:11 Player: siona Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (104) 520 Value Destroyed (3528) 3528 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2643) 2643 TOTAL SCORE: 12211 Bonus ------- High Alert Combat Kills 293 Follower Combat Kills 1809 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -359 Cogmind --------- Core Integrity 0/1000 Matter 158/300 Energy 96/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Heat Sink Large Matter Pod (150) Improved Signal Interpreter Makeshift Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Improved Light Armor Plating Experimental System Shield > --- WEAPON ----------- Coil Gun Heavy Machine Gun KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Advanced Heat Sink Large Matter Pod Improved Signal Interpreter Advanced Assault Cannon Improved Grenade Launcher Makeshift Sword [Rating: 79] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Experimental System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 5 | . . . 2 . . . 1 . . . . . . 2 Weapon 2 | . . . . . . . 2 . . . . . . . Parts Attached 101 | 6 . 1 21 . 5 7 42 2 2 4 . . . 11 Power 13 | 1 . . 3 . 1 1 3 2 . 1 . . . 1 Engine 9 | 1 . . 3 . 1 1 2 . . . . . . 1 Core 1 | . . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . 2 . 1 . . . . Propulsion 29 | 2 . . 5 . . 1 14 . . 2 . . . 5 Treads 14 | 2 . . 3 . . . 5 . . 2 . . . 2 Leg 10 | . . . 2 . . 1 7 . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 Utility 17 | 1 . . 7 . 1 1 7 . . . . . . . Device 11 | . . . 4 . . 1 6 . . . . . . . Storage 1 | 1 . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 4 | . . . 3 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 . 1 6 . 3 4 18 . 2 1 . . . 5 Energy Gun 13 | 1 . . 2 . . 2 8 . . . . . . . Energy Cannon 3 | . . . . . . . 2 . . . . . . 1 Ballistic Gun 12 | 1 . 1 2 . . . 5 . 1 . . . . 2 Ballistic Cannon 8 | . . . 2 . 1 2 . . 1 1 . . . 1 Launcher 6 | . . . . . 2 . 3 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . . . . Parts Lost 46 | . . . 2 1 . . 22 . . . . . . 21 Power 7 | . . . 1 . . . 3 . . . . . . 3 Propulsion 13 | . . . . . . . 8 . . . . . . 5 Utility 10 | . . . 1 1 . . 3 . . . . . . 5 Weapon 16 | . . . . . . . 8 . . . . . . 8 Highest Loss Streak 15 | . . . 1 1 . . 9 . . . . . . 15 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 85 85 91 79 96 99 79 99 100 99 100 100 100 55 Engine 4 | . 14 14 10 1 10 10 3 4 . . . . . . Reactor 5 | . . . . . . . . 8 13 12 13 13 13 6 Treads 15 | . 28 28 19 . . . 6 26 26 26 26 26 26 13 Leg 7 | . . . 2 22 22 22 12 . . . . . . . Device 14 | . . . 13 22 22 22 15 13 13 13 13 13 13 6 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 3 Hackware 5 | . . . . . 8 11 6 6 6 6 6 6 6 3 Protection 3 | . . . 11 1 . . . 6 6 6 6 6 6 3 Energy Gun 2 | . 14 6 5 . . 3 9 6 . . . . . . Ballistic Gun 10 | . 14 21 11 . . . 4 13 14 20 20 20 20 10 Ballistic Cannon 4 | . . . 4 22 3 18 2 . 5 5 6 6 6 3 Launcher 4 | . . . . . 18 . . . . . . . . . Peak Build Rating 79 | 6 6 6 15 14 27 38 53 61 63 71 71 71 71 79 Average Rating 42 | 4 6 6 11 11 23 34 43 58 62 64 71 71 71 49 On Entrance 37 | . 6 6 6 14 11 26 38 51 61 63 71 71 71 71 Naked Turns 140 | . . . . . . . . . . . . . . 140 Heaviest Build 63 | 13 13 13 25 15 24 32 40 58 63 60 60 60 60 61 Greatest Support 130 | 40 40 40 40 23 23 33 84 84 84 104 104 104 104 130 Greatest Overweight (x) 8 | . . . 1 . 1 1 8 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 4 6 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 2 4 7 7 8 6 7 6 7 8 7 7 8 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 6 8 8 8 7 8 7 8 8 8 8 8 8 5 Class Distribution -------------------- 41% | Scavenger-Bomber 34% | Scavenger-Mutant 11% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Bomber | -6/Factory Scavenger-Bomber | -6/Waste Scavenger-Bomber | -6/Factory Scavenger-Bomber | -6/Lower Caves Scavenger-Bomber | -6/Lower Caves Scavenger-Bomber | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Matter Collected 3138 | 159 . 92 505 120 50 148 931 53 34 265 59 . 215 507 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3784 | . . 53 650 101 . 97 1908 . 59 211 . . 91 614 Parts 194 | . . 7 44 3 . 4 68 . 5 6 . . 9 48 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . 2 7 . . . 45 5 . 25 . Prevented 3 | . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 71 | . . 4 15 3 . 2 24 . 1 4 . . 3 15 Melee 1 | . . . . . . . . . . . . . . 1 Guns 41 | . . 4 10 . . . 13 . 1 3 . . 3 7 Cannons 22 | . . . 5 3 . 2 8 . . 1 . . . 3 AOE 7 | . . . . . . . 3 . . . . . . 4 Classes Destroyed 17 | . . 1 7 . . 1 7 . . 1 . . . . Worker 6 | . . . . . . . 2 . . . . . . 4 Builder 7 | . . . . . . . 4 . . . . . . 3 Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 6 | . . . 1 . . . 5 . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . 1 Operator 3 | . . . 1 . . . 1 . . . . . . 1 Watcher 6 | . . . 2 . . . 2 . 1 . . . . 1 Swarmer 19 | . . 4 4 . . . . . . 1 . . 2 8 Grunt 20 | . . . 4 2 . 1 9 . 1 1 . . . 2 Brawler 1 | . . . . . . . . . . 1 . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . Sentry 16 | . . . 6 . . . 7 . . 1 . . 1 1 Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . Programmer 6 | . . . . . . 1 2 . . . . . . 3 Heavy 2 | . . . . . . . 1 . . . . . . 1 Thug 1 | . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 15 | . . 2 8 3 . 1 10 . 1 2 . . 2 15 Combat Bots Only 9 | . . 2 6 3 . 1 6 . 1 2 . . 2 9 Max Kills in Single Turn 3 | . . 1 2 1 . 1 3 . 1 1 . . 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 759 | . . 17 86 14 . 11 257 . 5 45 27 . 36 261 Missed 263 | . . 2 17 5 . 5 95 . 1 13 11 . 17 97 Damage Taken 8505 | . . 123 892 164 . 196 2244 . 120 703 118 . 371 3574 Core 1703 | . . 34 157 41 . 46 347 . . 50 27 . . 1001 Absorbed by Shields 30 | . . . . . . . . . . . . . . 30 Regen/Repaired (Parts) 748 | . . . . . . . . 19 . 369 57 . 215 88 Core Remaining (%) 68 | 100 . 86 . . . 39 . . . . . . 50 . Volleys Fired 214 | . 2 9 42 9 . 8 85 . 3 9 1 . 10 36 Largest 4 | . 2 2 2 2 . 2 4 . 4 4 4 . 4 4 Hottest 275 | . 60 60 126 78 . 126 275 . 206 141 141 . 141 146 Shots Fired 578 | . 4 18 84 18 . 16 227 . 12 36 4 1 40 118 Gun 402 | . 4 18 68 . . 2 160 . 9 27 3 1 30 80 Cannon 161 | . . . 16 18 . 14 59 . 3 9 1 . 10 31 Launcher 15 | . . . . . . . 8 . . . . . . 7 Special . | . . . . . . . . . . . . . . . Kinetic 385 | . 2 11 50 18 . 14 90 . 10 36 4 1 40 109 Thermal 176 | . 2 7 34 . . 2 129 . 2 . . . . . Explosive 15 | . . . . . . . 8 . . . . . . 7 Electromagnetic 2 | . . . . . . . . . . . . . . 2 Robot Hit Streak 16 | . 2 3 14 2 . 5 16 . 5 11 5 1 7 5 Robot Miss Streak 10 | . 1 3 2 4 . 3 7 . 4 10 1 2 5 7 Penetration Max 1 | . . . . . . . 1 . 1 1 . . . 1 Secondary Targets 3 | . . . 2 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . Shots Hit Robots 397 | . 2 8 67 8 . 8 163 . 8 21 4 1 30 77 Core Hits 270 | . . 4 27 4 . 2 116 . 8 31 3 2 20 53 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed 6 | . . . 2 . . 1 1 . 1 1 . . . . Critical Strikes 23 | . . . 6 . . 3 12 . 1 1 . . . . Burn 7 | . . . 4 . . . 3 . . . . . . . Destroy 7 | . . . 2 . . 1 2 . 1 1 . . . . Blast 9 | . . . . . . 2 7 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9680 | . 27 97 1055 163 . 195 4329 . 238 537 104 26 559 2350 Guns 5682 | . 27 97 849 . . 35 2505 . 148 310 67 26 415 1203 Cannons 2505 | . . . 206 163 . 160 1116 . 90 227 37 . 144 362 Explosions 1392 | . . . . . . . 702 . . . . . . 690 Melee . | . . . . . . . . . . . . . . . Ramming 101 | . . . . . . . 6 . . . . . . 95 Kinetic 5443 | . 15 52 564 163 . 160 1496 . 209 537 104 26 559 1558 Thermal 2737 | . 12 45 491 . . 35 2125 . 29 . . . . . Explosive 1392 | . . . . . . . 702 . . . . . . 690 Electromagnetic 7 | . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 2 2 2 2 2 2 2 9 Average Corruption 2 | . . . . . . . 1 2 2 2 2 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 70 | . . . . . . . 9 2 6 19 8 2 9 15 Message Errors 19 | . . . . . . . 1 2 . 4 4 . 4 4 Matter Fused 16 | . . . . . . . 3 . 3 3 1 . 2 4 Heat Flow Errors 7 | . . . . . . . 1 . 1 3 . . 2 . Energy Discharges 9 | . . . . . . . 1 . . 4 1 1 1 1 Parts Rejected 5 | . . . . . . . 1 . . 2 . . . 2 Data Loss (minor) 9 | . . . . . . . . . 2 2 2 . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 1 . 1 . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 159 | . . . . . . . 101 . 21 . . . 4 33 Projectiles 61 | . . . . . . . 32 . 21 . . . 4 4 Explosions 87 | . . . . . . . 69 . . . . . . 18 Melee 11 | . . . . . . . . . . . . . . 11 Knockbacks 29 | . . . 2 3 . 2 11 . 2 2 . . 2 5 Impact . | . . . . . . . . . . . . . . . Kinetic 27 | . . . 2 3 . 2 9 . 2 2 . . 2 5 Secondary 2 | . . . . . . . 2 . . . . . . . Self-Inflicted Damage 121 | . . . . . . . 115 . . . . . . 6 Shots 4 | . . . . . . . 4 . . . . . . . Rammed 8 | . . . . . . . . . . . . . . 8 Targets Rammed 12 | . . . . . . . 3 . . . . . . 9 Kicked 3 | . . . . . . . 3 . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 Highest Temperature 248 | . . . 174 . . 19 234 . 78 248 . . 240 24 Average Temperature 54 | . . . 53 . . 10 52 . 22 81 . . 92 11 Received Heat Transfer 1389 | . . . 324 36 . 48 498 . 27 198 30 . 60 168 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 15 | . . . 3 . . . 12 . . . . . . . Heat Transferred 6102 | . 25 100 1369 . . 74 4497 . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Peak Influence 817 | . 15 140 294 220 . . 530 165 570 . . . . 817 Initial 305 | . . 5 . 114 . . 123 165 115 . . . . 305 Average 274 | . 2 85 134 213 . . 351 165 263 . . . . 532 Maximum Alert Level 3 | . . . 1 1 . . 2 . 2 . . . . 3 Low Security (%) 46 | 100 100 100 82 11 . . 22 100 41 . . . . . Level 1 24 | . . . 17 88 . . 31 . 43 . . . . 22 Level 2 25 | . . . . . . . 46 . 15 . . . . 60 Level 3 3 | . . . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . . . . 12 . 4 . . . . 12 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . 2 . 1 . . . . 2 Reinforcement 18 | . . . . . . . 7 . 3 . . . . 8 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . . 2 . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . 1 . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Distress Signals 8 | . . . 2 . . . 4 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 166 | . 2 7 21 3 . 6 36 . 12 22 2 . 11 44 Peak Tracking Total 9 | . 1 3 7 3 . 3 7 . 4 9 1 . 4 9 Tactical Retreats 13 | . . 2 . . . . 2 . . . . . . 9 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Disabled 7 | . . . . 3 . . 2 . . 1 . . . 1 Max in Single Turn 1 | . . . . 1 . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Accessed 5 | . . . 1 . . . . . . . . 4 . . Terminals 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 34 | . . . 1 . . . . . . . . 33 . . Successful 33 | . . . . . . . . . . . . 33 . . Failed 1 | . . . 1 . . . . . . . . . . . Catastrophic 1 | . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 19 | . . . 1 . . . 9 . 6 . . . . 3 Terminals 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 33 | . . . . . . . . . . . . 33 . . Record 11 | . . . . . . . . . . . . 11 . . Part Schematic 13 | . . . . . . . . . . . . 13 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Total Allies 28 | . . . . . 4 . . 20 3 . . . . 1 Largest Group 20 | . . . . . 4 4 4 20 18 15 11 10 10 6 Highest-Rated Group 808 | . . . . . 151 151 148 808 758 609 438 407 407 240 Highest-Rated Ally 50 | . . . . . 39 39 39 50 50 50 50 50 50 46 Zionite Dispatches 1 | . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 325 | . . . . . . 26 12 . 76 72 16 . 74 49 Total Damage 7985 | . . . . . . 819 201 . 1996 1932 337 . 1818 882 Kills 61 | . . . . . . 4 . . 15 19 4 . 14 5 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 3 2 . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . 1 . 1 . . . . . Branch Access 1 | . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Turns Passed 9773 | 95 191 431 736 179 2230 244 1010 202 609 1582 481 131 778 874 Spaces Moved 5694 | 51 114 241 318 127 1228 164 475 122 295 988 277 87 487 720 Core 406 | 1 . . . . . . 4 . . . . . . 401 Treads 3328 | 50 114 241 269 . . . 99 122 295 988 277 87 487 299 Legs 1869 | . . . 49 127 1228 164 301 . . . . . . . Wheels 71 | . . . . . . . 71 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . . . . . . 20 Fastest Speed 50 | 50 160 160 160 120 120 120 105 152 152 152 152 152 152 50 Average Speed 148 | 157 160 160 164 120 175 120 140 152 152 152 152 152 152 97 Slowest Speed 450 | 160 160 160 190 120 190 190 450 152 152 152 152 152 152 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 25 61 33 36 89 36 15 79 11 97 47 71 69 22 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 2 . . . . . . 1 1 . Known Exits Taken 4 | . . . 1 . . 1 . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . 1 1 1 . . Scrap Searched 14 | . . 1 . 1 3 1 . . . 7 1 . . . Spaces Dug 1 | . . . . . . . 1 . . . . . . . Terrain Destroyed 106 | . . . 1 2 . 10 53 . . . . . 3 37 Melee . | . . . . . . . . . . . . . . . Projectile 32 | . . . 1 2 . 10 13 . . . . . 3 3 AOE 74 | . . . . . . . 40 . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Total 6545 | 64 119 268 452 135 1310 193 633 139 448 1050 335 86 501 812 Wait 434 | . . 16 38 . 61 11 20 15 147 43 56 . 5 22 Move 5681 | 50 113 240 317 126 1227 163 475 121 294 987 276 86 486 720 Hop . | . . . . . . . . . . . . . . . Pick Up 36 | 6 3 2 12 . 7 1 2 . . 2 1 . . . Fast Attach 55 | 6 . . 9 . 3 1 26 . 2 1 . . . 7 Attach 14 | . . . 1 . 2 . 8 . . . . . . 3 Detach 2 | . . . . . 1 . 1 . . . . . . . Swap 32 | . . 1 11 . . 6 8 2 . 3 . . . 1 Drop 54 | 2 1 . 22 . 9 3 5 1 2 5 1 . . 3 Fire 214 | . 2 9 42 9 . 8 85 . 3 9 1 . 10 36 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . 3 . . . . . . . Crush 7 | . . . . . . . . . . . . . . 7 Escape Stasis 11 | . . . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 10) 287 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 318 | -10/Mines | Learned location of 1 exit from Materials 490 | -10/Mines | Discovered new exit (range 6) 595 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 718 | -10/Mines | Entered Materials 718 | -9/Materials | Evolved 2 slots: Utility x2 719 | -9/Materials | Identified exit to Mines 1103 | -9/Materials | Build established: Scavenger-Mutant 1454 | -9/Materials | Entered Mines 1511 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1511 | -9/Mines | Discovered new exit (range 5) 1562 | -9/Mines | Learned Materials stockpile data 1622 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1633 | -9/Mines | Entered Zion 1655 | -7/Zion | Learned Factory emergency access door positions 1672 | -7/Zion | Learned location of 1 exit from Factory 1684 | -7/Zion | Discovered new exit (range 15) 1797 | -7/Zion | Learned 4 Factory zone layouts 2087 | -7/Zion | Found Prototype Hackware 2087 | -7/Zion | Identified Exp. System Shield 2125 | -7/Zion | Learned location of Data Miner (-6) 2709 | -7/Zion | Learned location of Recycling (-7) 3436 | -7/Zion | Met Imprinter 3468 | -7/Zion | Imprinted 3470 | -7/Zion | Declared Zion's savior 3863 | -7/Zion | Entered Proximity Caves 3863 | -6/Proximity Caves | Accompanied by 4 allies 3865 | -6/Proximity Caves | Core integrity fell below 50% 3887 | -6/Proximity Caves | Identified exit to Factory 4022 | -6/Proximity Caves | Learned Factory emergency access door positions 4107 | -6/Proximity Caves | Entered Factory 4107 | -6/Factory | Accompanied by 4 allies 4107 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 4108 | -6/Factory | Identified exit to Factory 4276 | -6/Factory | Garrison activated, responded to threat 4301 | -6/Factory | Lost 3 allies 4388 | -6/Factory | Lost 4 parts (1p2n1u) 4442 | -6/Factory | Lost 3 parts (2n1w) 4557 | -6/Factory | Lost 3 parts (1n1u1w) 4759 | -6/Factory | Lost 9 parts (1p3n1u4w) 4797 | -6/Factory | Retrieved Zion intel report: Emergency Access 5096 | -6/Factory | Build established: Scavenger-Bomber 5117 | -6/Factory | Sucked down chute 5117 | -6/Factory | Entered Waste 5118 | -6/Waste | Joined by Warlord forces that had cleared the area 5287 | -6/Waste | Discovered new exit (range 11) 5319 | -6/Waste | Entered Factory 5319 | -6/Factory | Accompanied by 18 allies 5703 | -6/Factory | Retrieved Zion intel report: Branch Access 5703 | -6/Factory | Identified exit to Lower Caves 5760 | -6/Factory | Lost 4 allies 5928 | -6/Factory | Entered Lower Caves 5928 | -6/Lower Caves | Accompanied by 15 allies 5929 | -6/Lower Caves | Encountered a Warlord checkpoint 6355 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6406 | -6/Lower Caves | Lost 3 allies 6566 | -6/Lower Caves | Learned Factory trap positions 6898 | -6/Lower Caves | Discovered new exit (range 13) 7179 | -6/Lower Caves | Found DCF Scrap (14 items) 7510 | -6/Lower Caves | Entered another Lower Caves area 7510 | -6/Lower Caves | Accompanied by 11 allies 7530 | -6/Lower Caves | Discovered exit to Factory (range 9) 7593 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7775 | -6/Lower Caves | Learned Factory stockpile data 7921 | -6/Lower Caves | Discovered new exit (range 8) 7991 | -6/Lower Caves | Entered Data Miner 7991 | -6/Data Miner | Accompanied by 10 allies 7991 | -6/Data Miner | Discovered new exit (range 6) 8020 | -6/Data Miner | Met Data Miner 8048 | -6/Data Miner | Learned location of Section 7 (-2) 8048 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8080 | -6/Data Miner | Received God Mode back door access code from Data Miner 8122 | -6/Data Miner | Entered Proximity Caves 8122 | -5/Proximity Caves | Accompanied by 10 allies 8224 | -5/Proximity Caves | Learned location of Armory (-3) 8396 | -5/Proximity Caves | Spotted B-75 Beast 8412 | -5/Proximity Caves | Allies destroyed B-75 Beast 8635 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8790 | -5/Proximity Caves | Build established: Scavenger-Tank 8900 | -5/Proximity Caves | Entered Factory 8900 | -5/Factory | Accompanied by 6 allies 8900 | -5/Factory | Evolved 2 slots: Utility x2 8901 | -5/Factory | Loaded intel: 60 trap records 9233 | -5/Factory | P-70 Sage assimilated allied NG-524(g) 9254 | -5/Factory | P-70 Sage assimilated allied FF-Z3F(g) 9485 | -5/Factory | Destroyed 9 combat bots 9490 | -5/Factory | Incoming investigation squad redirected 9500 | -5/Factory | First assault squad dispatched 9502 | -5/Factory | Lost 15 parts (3p2n5u5w) 9520 | -5/Factory | Incoming assault squad redirected 9543 | -5/Factory | Lost 3 parts (1n2w) 9581 | -5/Factory | Core integrity fell below 50% 9729 | -5/Factory | Zion Melee Resupply teleported in 9741 | -5/Factory | Core integrity fell below 20% 9742 | -5/Factory | Build established: Mutant 9774 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09755_ Field strength at 94. 09756_ Field strength at 88. 09757_ Field strength at 82. 09758_ Field strength at 72. 09759_ Field strength at 66. 09760_ Field strength at 60. 09761_ Field strength at 50. 09762_ Field strength at 44. 09763_ Field strength at 28. 09764_ Field strength at 22. 09765_ Field strength at 13. 09766_ Field strength at 3. 09766_ Stasis field depleted. 09768_ Arm. Medium Treads destroyed. 09769_ System corrupted: Field Propulsion Drive rejected. 09769_ Acquired Field Propulsion Drive. 09770_ Field Propulsion Drive destroyed. 09774_ S-27 Virus destroyed. 09774_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????###############+#########????????????????????? | | ????????????# ! #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# ###########+####???????????? | | ????????????# """ """ # ???????????? | | ????????????# """ """ # ???????????? | | ????????????# """ """ / ????^??????? | | ????????????# # #####??????????????????? | | ????????????# ! ] ! # #??????????????????????? | | ????????????########### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# g #??????????????????????? | | ??????????????????????# [ #??????????????????????? | | ??????????????????????#^%^#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????+ #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ###???????????????????# @#??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????+ #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ! ???????????????????????? | | ??????????????????? Y ???????????????????????? | | ??????????????????k ???????????????????????? | | ??????????????????# ???????????????????????? | | ???????????????????### #???????????????????????? | | ??????????????????????k????????????????????????? | | ????????????????????????????^^??????????????????? | | #????????????????????????????^^??????????????????? | | ?????????????????????????????^^??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 57 Recoil Reduction 4 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Linear Accelerator | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed NetworkModifiedTerrabomb Manual? 0 Play Time 01:05:20 Cumulative 34.5 hours Start 2024.10.10 @ 18:20:19 End 2024.10.10 @ 19:42:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 54 Adventurer 4 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 31 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ec27f0e-466b-4082-ad75-9edd1cc5c00b