Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 21:00:22 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1380) 1380 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 3759 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 77 Entered Garrisons 200 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 160/160 System Corruption 11% Temperature Cool (44) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Target Analyzer Core Analyzer Core Analyzer Light Armor Plating > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (10) --- Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor ECM Suite Recalibrator Remote Datajack Mining Laser Multitool Peak State ------------ > --- POWER ------------ Subdweller Power Source Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Seismic Detector Target Analyzer Makeshift Hacking Suite Rainbow Chip > --- WEAPON ----------- Shock Rifle Battle Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor ECM Suite Recalibrator Remote Datajack Multitool [Rating: 50] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Rainbow Chip Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 3 . Weapon . | . . . . . Parts Attached 58 | 7 2 13 12 24 Power 8 | 1 . 3 1 3 Engine 4 | 1 . 2 1 . Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 17 | 2 1 4 3 7 Treads 1 | . . . . 1 Leg 3 | . . . . 3 Wheel 7 | 2 1 4 . . Hover 4 | . . . 3 1 Flight 2 | . . . . 2 Utility 18 | 2 . 2 6 8 Device 8 | 1 . 1 3 3 Storage 2 | 1 . . 1 . Processor 5 | . . 1 . 4 Hackware 2 | . . . 2 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 1 4 2 6 Energy Gun 5 | 1 . . . 4 Energy Cannon 2 | . . 2 . . Ballistic Gun 5 | 1 . 2 . 2 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 2 | . 1 . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Corrupted Parts 3 | . . . . 3 System Corruption 9 | . . . . 9 Parts Lost 25 | . . 9 . 16 Power 5 | . . 2 . 3 Propulsion 9 | . . 4 . 5 Utility 4 | . . . . 4 Weapon 7 | . . 3 . 4 Highest Loss Streak 7 | . . 5 . 7 To Critical Strikes . | . . . . . Average Backups 7 | 2 5 4 7 9 Power . | . . . . . Propulsion . | 1 2 . . . Utility 4 | . 2 2 4 6 Weapon 1 | . 1 1 2 . Tool/Special . | . . . . . Unused Backups 7 | . . 1 2 4 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 1 1 3 Weapon 1 | . . . 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 85 | . 100 67 91 93 Engine 7 | . 14 8 12 3 Core 3 | . . 1 . 6 Leg 2 | . . . . 5 Wheel 7 | . 28 7 15 . Hover 4 | . . . 5 8 Flight 2 | . . . . 6 Device 7 | . 14 5 14 5 Storage 9 | . 14 10 7 8 Processor 11 | . . 6 7 19 Hackware 5 | . . . 14 7 Protection 1 | . . . . 2 Energy Gun 7 | . 13 8 . 8 Energy Cannon 3 | . . 8 5 . Ballistic Gun 7 | . 14 9 3 6 Peak Build Rating 50 | 9 10 28 45 50 Average Rating 25 | 5 9 18 37 32 On Entrance 17 | . 9 10 25 45 Avg Prop Armor Cover (%) 6 | . . 4 3 6 Naked Turns . | . . . . . Heaviest Build 28 | 12 12 24 26 28 Greatest Support 40 | 20 20 40 24 25 Greatest Overweight (x) 7 | 1 . 6 1 7 Average Overweight (x) 1 | . . 2 . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 6 8 8 10 10 Average Carried 7 | 2 5 4 8 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 5 8 8 9 9 Class Distribution -------------------- 59% | Scavenger-Mutant 19% | Gunner 17% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1528 | 285 53 183 129 878 Remotely . | . . . . . Salvage Created 1458 | 125 95 313 156 769 Parts 94 | 12 4 13 14 51 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Parts Restored 1 | . . . . 1 Broken 1 | . . . . 1 Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 36 | . 2 8 1 25 Guns 29 | . 2 5 . 22 Cannons 6 | . . 2 1 3 AOE 1 | . . 1 . . Classes Destroyed 14 | 2 2 4 3 3 Builder 1 | . . . 1 . Tunneler 3 | 3 . . . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 11 | . . 2 . 9 Grunt 10 | . 2 . 1 7 Sentry 6 | . . 1 . 5 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Artisan 1 | . . 1 . . Subdweller 5 | . . 5 . . Best Kill Streak 5 | 2 2 3 1 5 Combat Bots Only 5 | . 2 3 1 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 240 | . 10 56 8 166 Missed 57 | . 4 15 4 34 Hits 183 | . 6 41 4 132 Projectile 183 | . 6 41 4 132 Critical Strikes 3 | . . . . 3 Damage Taken 3031 | . 124 859 64 1984 Core 748 | . 47 151 . 550 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 . 20 . . Volleys Fired 165 | 5 11 48 13 88 Largest 3 | 2 2 3 2 2 Hottest 130 | 60 100 130 100 130 Shots Fired 297 | 10 20 85 22 160 Gun 217 | 10 18 64 . 125 Cannon 77 | . . 21 21 35 Launcher . | . . . . . Special 3 | . 2 . 1 . Kinetic 139 | 5 9 28 9 88 Thermal 139 | 5 11 57 13 53 Explosive . | . . . . . Electromagnetic 19 | . . . . 19 Robot Hit Streak 16 | 4 9 16 8 8 Robot Miss Streak 10 | 1 2 4 4 10 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 179 | 6 14 61 10 88 Core Hits 93 | 5 8 14 5 61 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . . 5 Burn 3 | . . . . 3 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3148 | 66 180 902 185 1815 Guns 2122 | 66 173 585 . 1298 Cannons 919 | . . 317 185 417 Explosions 96 | . . . . 96 Melee . | . . . . . Ramming 11 | . 7 . . 4 Kinetic 1665 | 25 119 338 63 1120 Thermal 1247 | 41 54 564 122 466 Explosive . | . . . . . Electromagnetic 225 | . . . . 225 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 1 11 Average Corruption 7 | . . . 1 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 62 | . . . . 62 Message Errors 13 | . . . . 13 Matter Fused 9 | . . . . 9 Heat Flow Errors 13 | . . . . 13 Energy Discharges 6 | . . . . 6 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 2 | . . . . 2 Misfires 5 | . . . . 5 Alerts 2 | . . . . 2 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 56 | . 3 . . 53 Shots 1 | . . . . 1 Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 792 | . 58 1 111 792 Average Temperature 143 | . 26 1 36 162 Received Heat Transfer 750 | . 54 84 36 576 Effects 29 | . . . . 29 Shutdowns 5 | . . . . 5 Energy Bleed 1 | . . . . 1 Interference 9 | . . . . 9 Matter Decay 5 | . . . . 5 Short Circuit 1 | . . . . 1 Damage (major) 6 | . . . . 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2960 | 100 125 1216 259 1260 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 3 | . . . . 3 Low Security (%) 47 | 100 100 . 100 16 Level 1 27 | . . . . 43 Level 2 19 | . . . . 30 Level 3 5 | . . . . 8 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 829 | 10 50 . 43 829 Initial . | . . . . . Average 234 | 2 5 . 6 369 Influence Increases 1202 | 20 62 60 71 989 Destroy 0b10 Robot/C 680 | . 40 60 20 560 Destroy 0b10 Robot/NC 45 | 20 5 . 15 5 Destroy Leader 42 | . 10 . 2 30 Allied During Kill 6 | . . . . 6 Successful Hack 26 | . 5 . 2 19 Disable Machine 30 | . . . 30 . Anti-Garrison Action 200 | . . . . 200 Destroy Structure 38 | . 2 . 2 34 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 120 | . . . . 120 Influence Decreases 393 | 20 62 60 71 180 Time Decay 213 | 20 62 60 71 . Lost Part 160 | . . . . 160 Lost Ally 20 | . . . . 20 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 5 9 7 39 Peak Tracking Total 5 | . 4 3 4 5 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 13 | . 2 3 1 7 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 7 | . 1 . 3 3 Terminals 6 | . 1 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 9 | . 3 . 3 3 Successful 6 | . 2 . 2 2 Failed 3 | . 1 . 1 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 5 | . 3 . 2 . Terminals 8 | . 3 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . 1 . 1 2 Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 25 | . . . . 25 Highest-Rated Ally 25 | . . . . 25 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 149 | . . . . 149 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 2791 | 7 465 665 618 1036 Optics 108 | . . . 5 103 Sensors 115 | . . . 113 2 Terrain 1278 | 7 465 304 502 . Seismic 1554 | . . 361 618 575 Machine Analysis 888 | . . . . 888 ECM 2 | . . . 2 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 4481 | 83 465 1337 618 1978 Spaces Moved 1850 | 66 135 561 200 888 Core 291 | 6 . 284 . 1 Treads 87 | . . . . 87 Legs 221 | . . . . 221 Wheels 590 | 60 135 277 118 . Hover 453 | . . . 82 371 Flight 208 | . . . . 208 Fastest Speed 45 | 50 80 80 45 45 Average Speed 156 | 79 80 195 77 167 Slowest Speed 450 | 100 80 350 105 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 25 33 21 73 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . 2 . 1 . Terrain Destroyed 7 | . 2 . 1 4 Melee . | . . . . . Projectile 3 | . 2 . 1 . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 3110 | 83 466 711 636 1214 Wait 902 | . 314 75 389 124 Move 1847 | 65 134 560 200 888 Hop . | . . . . . Pick Up 30 | 6 3 7 8 6 Fast Attach 36 | 6 . 7 3 20 Attach 16 | 1 . 7 4 4 Detach 6 | . . 1 2 3 Swap 20 | . 3 3 9 5 Drop 18 | . . 3 7 8 Fire 165 | 5 11 48 13 88 Melee . | . . . . . Ram 2 | . 1 . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 67 | . . . . 67 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 3) 549 | -10/Materials | Entered Subcaves 550 | -10/Subcaves | Approached by a straggling Scientist 733 | -10/Subcaves | Lost 4 parts (1p2n1w) 769 | -10/Subcaves | A Subdweller sparked back to life 794 | -10/Subcaves | Core integrity fell below 50% 851 | -10/Subcaves | Lost 5 parts (1p2n2w) 852 | -10/Subcaves | Found Prototype Processor 853 | -10/Subcaves | Identified Rainbow Chip 854 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1122 | -10/Subcaves | Build established: Gunner 1815 | -10/Subcaves | Discovered new exit (range 10) 1820 | -10/Subcaves | Learned location of Zion (-6) 1820 | -10/Subcaves | Met a Zionite searching for "candidates" 1886 | -10/Subcaves | Entered Materials 1886 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2148 | -8/Materials | Build established: Scavenger-Mutant 2499 | -8/Materials | Discovered new exit (range 13) 2504 | -8/Materials | Identified exit to Garrison 2504 | -8/Materials | Entered Garrison 2678 | -8/Garrison | Triggered checkpoint 2803 | -8/Garrison | Discovered new exit (range 14) 2883 | -8/Garrison | Lost 3 parts (1p1u1w) 2886 | -8/Garrison | Triggered checkpoint 3040 | -8/Garrison | Triggered checkpoint 3108 | -8/Garrison | Core integrity fell below 50% 3158 | -8/Garrison | Lost 7 parts (1p2n2u2w) 3163 | -8/Garrison | System corruption reached 10% 3408 | -8/Garrison | Triggered checkpoint 3498 | -8/Garrison | Discovered new exit (range 13) 3565 | -8/Garrison | Core integrity fell below 20% 4088 | -8/Garrison | Triggered checkpoint 4205 | -8/Garrison | Rescued a captive Derelict 4210 | -8/Garrison | Triggered checkpoint 4266 | -8/Garrison | Discovered new exit (range 13) 4276 | -8/Garrison | Triggered checkpoint 4313 | -8/Garrison | Discovered new exit (range 5) 4466 | -8/Garrison | Triggered checkpoint 4482 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04304_ ALERT: Garrison interior compromised. 04312_ Triggered Alarm Trap. 04312_ An alarm sounds. 04313_ EXIT=FOUND 04315_ S-10 Pest destroyed. 04323_ Acquired 13 matter. 04324_ Acquired 18 matter. 04326_ Acquired 17 matter. 04329_ System corrupted: Matter fused (-10). 04345_ ZY#>P4DJU>ALWSK6<2TPEJ6B ,PJOKKNQI 04351_ Acquired Lgt. Nuclear Core. 04371_ System corrupted: Heat flow error (+170). 04397_ System corrupted: Component data lost. 04463_ System corrupted: Energy discharge (-43). 04472_ C-45 Heavy ARC bursts open, deploying its payload. 04472_ G-50 Soldier unfolds itself. 04472_ G-47 Trooper unfolds itself. 04476_ DB-8PR(l) suffers critical hit (Burn). 04478_ DB-8PR(l) destroyed. 04478_ Critical hit (Burn: +37). 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