Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 11:09:53 Player: GogoFox Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2273) 2273 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 6357 Bonus ------- High Alert Combat Kills 17 Entered DSFs 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 88/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine High-capacity Storage Unit Terrain Scanner Hardlight Generator System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Cargo Storage Unit > --- WEAPON ----------- Field Laser Minigun Mini Grenade Launcher Heavy Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Micro Nuclear Core Light Treads Light Treads Improved Hover Unit Large Storage Unit High-capacity Storage Unit Large Matter Pod Trap Scanner Visual Processing Unit Improved Sensor Array Signal Interpreter Terrain Scanner Improved Targeting Computer Particle Charger Particle Charger Reaction Control System Medium Armor Plating Hardened Light Armor Plating Shield Generator System Shield Heavy Flail [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Cargo Storage Unit Device Terrain Scanner Storage Cargo Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 4 | . . . 2 . . 2 . Utility . | . . . . . . . . Weapon 2 | . . . . . 2 . . Parts Attached 57 | 7 14 1 17 5 8 1 4 Power 9 | 1 3 . 2 . 2 . 1 Engine 6 | 1 2 . 2 . 1 . . Core 3 | . 1 . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 18 | 2 2 . 6 4 3 1 . Treads 14 | 2 2 . 3 3 3 1 . Leg . | . . . . . . . . Wheel 4 | . . . 3 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 3 1 2 . . . 1 Device 4 | 1 2 . . . . . 1 Storage 5 | 1 1 1 2 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 6 . 7 1 3 . 2 Energy Gun 9 | 1 3 . 2 . 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 1 . 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . 2 1 . . . Special Weapon 2 | . 1 . . . . . 1 Impact Weapon 2 | . . . 2 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 31 | . 4 . 4 2 9 . 12 Power 5 | . 2 . . . 2 . 1 Propulsion 11 | . . . 3 1 1 . 6 Utility 2 | . 1 . . . . . 1 Weapon 13 | . 1 . 1 1 6 . 4 Highest Loss Streak 9 | . 2 . 2 1 3 . 9 To Critical Strikes . | . . . . . . . . Average Backups 19 | . 8 15 25 29 29 25 19 Power 1 | . . 1 2 3 2 3 2 Propulsion 3 | . 2 4 4 4 4 3 2 Utility 8 | . 2 5 10 12 14 15 12 Weapon 5 | . 3 4 7 8 6 3 1 Tool/Special . | . . . . . . . . Unused Backups 22 | . 1 . 4 . 1 . 16 Power 4 | . 1 . . . . . 3 Propulsion 1 | . . . . . . . 1 Utility 16 | . . . 3 . 1 . 12 Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 98 100 85 87 87 66 40 Engine 10 | . 11 14 11 11 7 . . Treads 26 | . 28 28 19 27 35 43 22 Wheel 7 | . . . 20 15 . . . Device 6 | . 12 14 2 . . . . Storage 11 | . 14 14 10 11 9 7 5 Energy Gun 15 | . 18 14 17 6 24 . . Ballistic Gun 4 | . 8 . 1 6 6 . 1 Launcher 4 | . . 14 2 9 3 15 5 Peak Build Rating 28 | 7 10 9 22 18 25 18 28 Average Rating 13 | 5 8 9 17 16 22 17 12 On Entrance 11 | . 7 9 9 17 18 16 18 Avg Prop Armor Cover (%) 13 | . . . 12 14 6 . . Naked Turns 50 | . . . . . . . 50 Heaviest Build 159 | 13 32 52 154 154 159 144 156 Greatest Support 120 | 40 40 40 80 80 80 120 120 Greatest Overweight (x) 12 | . . 1 12 12 2 1 7 Average Overweight (x) 1 | . . . 3 6 1 1 . Largest Inventory Capacity 30 | 8 15 20 30 30 30 30 30 Average Capacity 21 | 7 11 17 27 30 30 30 21 Most Carried 30 | 1 15 16 30 30 30 26 27 Average Carried 19 | . 8 15 25 29 29 25 18 Final Capacity 30 | 8 15 20 30 30 30 30 5 Final Carried 30 | 1 15 16 28 30 27 25 5 Class Distribution -------------------- 35% | Hauler-Mutant 28% | Mutant 23% | Scavenger-Mutant 12% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 2166 | 314 162 44 606 311 322 . 407 Remotely . | . . . . . . . . Salvage Created 2538 | 206 408 36 1019 266 564 . 39 Parts 157 | 9 31 11 51 23 30 . 2 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 60 | . 10 3 23 11 12 . 1 Melee 1 | . . . . . . . 1 Guns 32 | . 10 . 13 3 6 . . AOE 25 | . . 3 8 8 6 . . Classes Destroyed 12 | 3 4 . 4 . . . 1 Worker 8 | 2 1 2 1 2 . . . Builder 3 | . . . 1 . 2 . . Tunneler 5 | 3 . . 1 1 . . . Hauler 3 | . 1 . 2 . . . . Recycler 5 | 1 . . 1 1 2 . . Mechanic 1 | . . . 1 . . . . Watcher 7 | . 3 . 3 . 1 . . Swarmer 20 | . 5 3 2 6 4 . . Grunt 29 | . 5 . 15 2 7 . . Brawler 2 | . . . 1 1 . . . Sentry 8 | . . . 5 2 1 . . Specialist 1 | . . . . . . . 1 Best Kill Streak 11 | 2 3 3 8 6 11 . 1 Combat Bots Only 6 | . 3 3 6 6 6 . 1 Max Kills in Single Turn 5 | 1 2 3 2 3 5 . 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 3 2 2 2 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 413 | . 52 6 104 48 101 . 102 Missed 104 | . 14 . 24 14 20 . 32 Hits 309 | . 38 6 80 34 81 . 70 Melee 1 | . . . 1 . . . . Projectile 308 | . 38 6 79 34 81 . 70 Critical Strikes 13 | . 1 . 3 2 4 . 3 Damage Taken 4709 | . 519 81 1016 464 1127 . 1502 Core 1086 | . 84 21 126 60 92 . 703 Absorbed by Shields 16 | . . . . . . . 16 Regen/Repaired (Parts) 395 | . . . 395 . . . . Core Remaining (%) 73 | 100 . 58 . 53 83 . . Volleys Fired 188 | 18 51 2 51 19 44 . 3 Largest 4 | 2 2 1 2 2 4 . 1 Hottest 231 | 70 115 30 121 79 231 . 20 Shots Fired 383 | 36 100 5 95 37 107 . 3 Gun 326 | 36 97 1 77 24 91 . . Cannon . | . . . . . . . . Launcher 49 | . . 4 16 13 16 . . Special 8 | . 3 . 2 . . . 3 Kinetic 111 | 18 48 . 8 12 25 . . Thermal 223 | 18 52 1 71 12 66 . 3 Explosive 49 | . . 4 16 13 16 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 8 10 2 11 10 9 . 1 Robot Miss Streak 4 | 4 4 2 4 2 4 . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 231 | 21 62 2 69 25 50 . 2 Core Hits 137 | 7 19 7 40 22 39 . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 12 | 1 1 . 6 1 3 . . Burn 11 | 1 1 . 6 . 3 . . Destroy 1 | . . . . 1 . . . Melee Attacks 10 | . . . 10 . . . . Impact 10 | . . . 10 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . 2 . . . . Damage Inflicted 6676 | 256 1024 253 2224 1164 1696 . 59 Guns 2851 | 256 769 . 792 284 750 . . Cannons . | . . . . . . . . Explosions 3391 | . 255 248 1062 880 946 . . Melee 370 | . . . 370 . . . . Ramming 42 | . . 5 . . . . 37 Kinetic 786 | 118 330 . 42 114 182 . . Thermal 2342 | 138 694 . 750 170 568 . 22 Explosive 3100 | . . 248 1062 880 910 . . Electromagnetic 36 | . . . . . 36 . . Impact 370 | . . . 370 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . Average Corruption 3 | . 3 4 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . 10 18 . . . . . Message Errors 9 | . 4 5 . . . . . Matter Fused 8 | . 2 6 . . . . . Heat Flow Errors 3 | . . 3 . . . . . Energy Discharges 2 | . 1 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . . Misfires 5 | . 2 3 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 346 | . 160 . 121 10 55 . . Projectiles . | . . . . . . . . Explosions 246 | . 160 . 21 10 55 . . Melee 100 | . . . 100 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 93 | . . 37 11 32 13 . . Shots 6 | . . 1 1 3 1 . . Rammed 6 | . . 1 . . . . 5 Targets Rammed 6 | . . 1 . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 513 | 54 186 258 456 180 513 . . Average Temperature 101 | 19 53 96 106 71 181 . . Received Heat Transfer 1362 | . 159 . 435 159 414 . 195 Effects 21 | . . . 2 . 19 . . Shutdowns 4 | . . . 2 . 2 . . Energy Bleed 3 | . . . . . 3 . . Interference 2 | . . . . . 2 . . Matter Decay 3 | . . . . . 3 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 4 | . . . . . 4 . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions 3 | . . . 3 . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 10 | . 1 . 8 . 1 . . Heat Transferred 6107 | 481 1371 . 2183 370 1628 . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Maximum Alert Level 2 | . 1 . 2 1 1 . . Low Security (%) 83 | 100 89 100 75 59 84 100 100 Level 1 13 | . 10 . 14 40 15 . . Level 2 2 | . . . 10 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 503 | 10 253 107 503 256 284 112 71 Initial 192 | . . 27 . 192 57 112 71 Average 94 | 1 89 17 140 181 55 109 34 Influence Increases 2442 | 30 565 135 895 326 456 . 35 Destroy 0b10 Robot/C 1200 | . 200 60 460 220 240 . 20 Destroy 0b10 Robot/NC 160 | 30 25 10 50 20 25 . . Destroy Leader 240 | . 48 10 120 30 32 . . Successful Hack 82 | . 32 . 44 . 6 . . Disable Machine 345 | . 180 30 90 . 45 . . Destroy Structure 280 | . 35 25 116 56 48 . . Lose Combat Pursuer 135 | . 45 . 15 . 60 . 15 Influence Decreases 2427 | 30 493 207 400 673 356 146 122 Entered New Map 606 | . . 45 . 303 91 136 31 Time Decay 1554 | 30 457 162 360 350 185 10 . Lost Part 267 | . 36 . 40 20 80 . 91 Squads Dispatched 6 | . . . 3 . 2 . 1 Investigation 4 | . . . 3 . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 6 | . . . . . 6 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 20 3 32 11 25 . 12 Peak Tracking Total 9 | . 4 3 3 6 7 . 9 Tactical Retreats 7 | . 2 . 1 . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 4 | . 2 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 23 | . 12 2 6 . 3 . . Max in Single Turn 11 | . 11 2 1 . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 26 | . 11 1 10 . 3 1 . Terminals 19 | . 8 1 8 . 1 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 3 | . . . 1 . 2 . . Garrison Access . | . . . . . . . . Total Hacks 88 | . 32 3 43 . 8 2 . Successful 48 | . 16 1 25 . 5 1 . Failed 39 | . 16 2 17 . 3 1 . Catastrophic 6 | . 3 . 2 . 1 . . Database Lockouts 1 | . . . 1 . . . . Manual 49 | . 26 . 20 . 3 . . Terminals 69 | . 28 3 33 . 3 2 . Fabricators . | . . . . . . . . Repair Stations 5 | . 2 . 3 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 12 | . . . 7 . 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 6 1 11 . . 1 . Part Schematic 2 | . 2 . . . . . . Robot Schematic 2 | . 2 . . . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 5 | . 2 . 3 . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . Locate Traps 3 | . . . 3 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 3 | . . 1 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 9 | . . . 5 . 4 . . Insert Component 4 | . . . 2 . 2 . . Analyze 3 | . . . 2 . 1 . . Retrieve Study 2 | . . . 1 . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 7 . 7 . 1 . . Terminals 14 | . 7 . 6 . 1 . . Botnet 13 | . 7 . 5 . 1 . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Patch 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 9 1 9 . 3 . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 2 . 2 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 1 . 1 . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 18 | . 18 . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . Part Schematics Acquired 3 | . . . 2 . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Active Infowar (turns) 2780 | 16 1496 954 314 . . . . Sensors 606 | . 366 . 240 . . . . Terrain 1551 | . 523 954 74 . . . . Seismic 623 | 16 607 . . . . . . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 6086 | 213 1637 954 1557 790 740 24 171 Spaces Moved 2851 | 95 873 485 744 311 233 10 100 Core 73 | 3 . . . . . . 70 Treads 2015 | 92 873 485 221 71 233 10 30 Legs . | . . . . . . . . Wheels 763 | . . . 523 240 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 150 175 240 241 50 Average Speed 179 | 156 160 190 166 221 244 241 123 Slowest Speed 720 | 160 160 240 270 400 323 241 720 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 4 99 93 55 55 27 . 80 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 360 | . 56 25 147 86 46 . . Melee . | . . . . . . . . Projectile 2 | . 2 . . . . . . AOE 358 | . 54 25 147 86 46 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 3420 | 120 1012 516 942 374 310 11 135 Wait 141 | . 56 20 38 22 5 . . Move 2844 | 94 872 484 743 310 232 9 100 Hop . | . . . . . . . . Pick Up 83 | 1 13 3 51 4 6 . 5 Fast Attach 16 | 7 3 . 2 2 . . 2 Attach 26 | . 3 . 7 2 8 2 4 Detach 4 | . 2 . 1 1 . . . Swap 63 | . 10 2 31 9 11 . . Drop 27 | . 2 4 10 4 4 . 3 Fire 188 | 18 51 2 51 19 44 . 3 Melee 8 | . . . 8 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . 1 . . . . 5 Escape Stasis 12 | . . . . . . . 12 Rewire 2 | . . . . 1 . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 214 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 12) 370 | -10/Materials | Discovered new exit (range 9) 574 | -10/Materials | Discovered new exit (range 16) 1034 | -10/Materials | Discovered new exit (range 4) 1132 | -10/Materials | Discovered new exit (range 13) 1851 | -10/Materials | Entered Mines 1887 | -10/Mines | Met a Derelict bent on vengeance 1910 | -10/Mines | Build established: Scavenger-Mutant 1915 | -10/Mines | Discovered new exit (range 11) 1981 | -10/Mines | Discovered new exit (range 10) 2186 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2396 | -10/Mines | Learned Materials interactive machine intel 2805 | -10/Mines | Entered Materials 2805 | -9/Materials | Evolved 2 slots: Propulsion x2 2806 | -9/Materials | Loaded intel: 18 interactive machine locations 2830 | -9/Materials | Central database locked down 3016 | -9/Materials | Repaired Hcp. Storage Unit 3415 | -9/Materials | Build established: Hauler-Mutant 3461 | -9/Materials | Identified exit to Mines 4109 | -9/Materials | Discovered new exit (range 16) 4362 | -9/Materials | Entered Mines 4507 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4603 | -9/Mines | Discovered new exit (range 13) 4834 | -9/Mines | Discovered new exit (range 7) 5030 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5152 | -9/Mines | Entered Materials 5152 | -8/Materials | Evolved 2 slots: Weapon x2 5432 | -8/Materials | Build established: Hauler-Gunner 5856 | -8/Materials | Lost 3 parts (1n2w) 5866 | -8/Materials | Discovered new exit (range 13) 5892 | -8/Materials | Entered Factory 5892 | -7/Factory | Evolved 2 slots: Propulsion x2 5912 | -7/Factory | Lost 3 parts (1p2w) 5916 | -7/Factory | Identified exit to DSF 5916 | -7/Factory | Entered DSF 5965 | -7/DSF | Lost 3 parts (1n2w) 5999 | -7/DSF | Additional patrols routed to DSF 6035 | -7/DSF | Released all parts (2) 6063 | -7/DSF | Lost 9 parts (1p5n1u2w) 6071 | -7/DSF | Core integrity fell below 50% 6085 | -7/DSF | Core integrity fell below 20% 6087 | -7/DSF | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Field strength at 70. Field strength at 64. Field strength at 53. Field strength at 47. Field strength at 41. Field strength at 24. Field strength at 18. Field strength at 12. Field strength at 6. Stasis field depleted. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Acquired Hardlight Generator. Dropped Hardlight Generator. Dropped Shield Generator. Acquired Hardlight Generator. Attempting to rewire A-02 Transporter. A-02 Transporter is unpowered. Penetrated by Slug. 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""""" | | ????????????????#***### ^ ###&&&#&&## ""##? | | ????????????????????### ^ "##&&&#&&### ###?? | | ????????????????????#!! ########## ##??? | | ????????????????????#!! #??????#&& &#??? | | ????????????????????#! ! #??????#&& &#??? | | ????????????????????###% ###??????### ##??? | | ????????????????????#!! !!#??????# &#??? | | ????????????????????#!! !!#??????# &#??? | | ????????? ?????????#!! !!#??????# &#??? | | ????????# ?????####### ###???###### ###?? | | ????????] ?#!??#!!!?## ###!??# ?# #?? | | ??????#]] ##!!!#!!!##agHx ##!!!# ## #?? | | ??????#** g g a Y #?? | | ??????#** @ g #?? | | ??????#** a #?? | | ??????# ## #!!!## ##!!!#[[[## **#?? | | ???????? ## ??#!!!?##% ###!!!#[[[## *#?? | | ???????## ###??####### a;##?######## ###?? | | ???????#* **#????###!! ]]#??????#== =#??? | | ????????* **?????? /!! ]]#??????#== =#??? | | ????????* *????????#!! ]]#??????#== ==#??? | | ???????## ###??????### ";##?????### ##??? | | ???????#* **#??????#]] %^% ;#?????#== =#??? | | ???????#* **#??????#]]% ! ##?????#== =#??? | | ???????## ##########]]*=!!%########## ##??? | | ??????### ###**#***###!/*#"# # ### ###?? | | ????###"" ##**#***###!!!### # ## ""##? | | ????""""" %*!!=/ """"" | | ????"##"" !!!*] ""##" | | ??????#"""""## # #==]]]!!#===#==##"""""#?? | | ??????#"""""#########==]]]!!#########"""""#?? | | ??????####"##???????##"#"####???????##"####?? | | ?????????#"#?????????### #???????????#"#????? | | ?????????""#???????????##?????????????""????? | | ?????????##?????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 6 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 21% | -9/Materials Studied --------- Ion Engine | -9/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight It Was An Accident, I Swear Maybe Next Time I'll Detach My Launcher Packrat Shopping List Tank Well Done root@ Challenges ------------ None Game ------ Seed MobileLightningScanner Manual? 0 Play Time 01:03:19 Cumulative 13.5 hours Start 2026.08.26 @ 10:47:03 End 2026.08.29 @ 11:09:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: be724632-4340-49ab-87e8-51e1acc65d29