Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.09 @ 19:45:36 Player: Olga Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (24) 120 Value Destroyed (856) 856 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8996 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 69/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Power Shielding Advanced Force Field Variable Charge Gun HERF Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- Lightpack 2.0 High-capacity Battery Improved Signal Interpreter Improved Cloaking Device Focal Shield Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Light Assault Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Airjet Combat Airjet Combat Airjet Advanced Weight Redist. System Weapon Shielding System Shield Small Laser Remote Datajack Mining Laser [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 2 . . . Utility 12 | . . . . . 2 2 . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 65 | . . . 2 . 11 2 . 17 8 . 8 4 5 2 5 1 Power 7 | . . . . . 2 . . 2 1 . . . 1 . 1 . Engine 3 | . . . . . 2 . . 1 . . . . . . . . Core 4 | . . . . . . . . 1 1 . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 23 | . . . . . 4 . . 7 2 . 6 1 1 . 2 . Treads . | . . . . . . . . . . . . . . . . . Leg 11 | . . . . . 4 . . 7 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 1 . 6 1 1 . . . Flight 3 | . . . . . . . . . 1 . . . . . 2 . Utility 23 | . . . 2 . 3 1 . 4 3 . 1 2 2 2 2 1 Device 10 | . . . . . . . . 1 1 . 1 1 2 2 2 . Storage 7 | . . . 2 . 2 . . 2 1 . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . . . . . 1 Protection 3 | . . . . . 1 . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | . . . . . 2 1 . 4 2 . 1 1 1 . . . Energy Gun 3 | . . . . . . . . . 1 . 1 . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . Ballistic Gun 7 | . . . . . 2 . . 4 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . 1 . . 1 . Parts Lost 41 | . . . . . 4 . 3 5 8 . . 11 . 7 2 1 Power 6 | . . . . . 2 . . 1 1 . . 1 . 1 . . Propulsion 18 | . . . . . 2 . 2 3 4 . . 4 . 1 2 . Utility 12 | . . . . . . . 1 . 1 . . 4 . 5 . 1 Weapon 5 | . . . . . . . . 1 2 . . 2 . . . . Highest Loss Streak 11 | . . . . . 2 . 3 3 7 . . 11 . 4 1 1 Average Slot Usage (%) 65 | . 85 85 86 100 79 76 42 78 69 68 74 74 32 26 8 5 Engine 5 | . 14 14 14 14 7 7 1 . 5 . . . . . . . Core 1 | . . . . . . . . 6 . 6 6 6 5 4 1 . Leg 17 | . 28 28 28 28 35 30 13 28 4 . . . . . . . Hover 2 | . . . . . . . . . 5 6 14 20 5 5 . . Device 1 | . . . . . . . . . 6 6 6 6 6 6 . . Storage 10 | . 14 14 15 28 15 7 7 12 13 13 13 9 . . . . Processor 3 | . . . . . . 7 7 7 6 6 6 6 5 5 4 4 Hackware 2 | . . . . . . . . 6 6 6 6 6 5 4 . 1 Protection 1 | . . . . . 2 7 2 . 3 6 6 5 . . . . Energy Gun 9 | . 28 28 28 28 12 . . . 4 2 2 . 2 . . . Ballistic Gun 4 | . . . . . 5 11 1 13 7 6 6 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 28 | 12 12 12 19 19 18 18 15 24 28 18 19 25 12 13 6 . Greatest Support 50 | 20 20 20 20 20 50 50 50 40 40 18 48 44 21 21 8 3 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 10 10 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 16 | . 8 8 9 10 24 25 25 25 25 25 25 21 5 5 5 5 Most Carried 14 | . 8 8 10 10 12 12 12 14 10 9 14 12 5 5 5 5 Average Carried 8 | . 7 8 8 9 6 11 12 10 8 8 10 10 3 4 4 4 Final Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 12 | 6 8 8 10 10 12 12 12 11 8 9 12 5 5 4 4 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Matter Collected 620 | 200 . . 10 20 172 . . 81 111 . . . . . 26 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 975 | . 56 . . 181 520 . . 81 111 . . . . . 26 . Parts 53 | . 6 . . 18 21 . . 4 3 . . . . . 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Combat Hostiles Destroyed 22 | . 3 . . 4 9 . . 2 4 . . . . . . . Guns 22 | . 3 . . 4 9 . . 2 4 . . . . . . . Classes Destroyed 7 | . 1 . . 2 3 . . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . 1 . . . . . . . . . . . Swarmer 7 | . 3 . . . . . . . 4 . . . . . . . Grunt 9 | . . . . 2 7 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 4 | . . . . 2 . . . 2 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 3 . . 2 7 . . 1 2 . . . . . 1 . Combat Bots Only 6 | . 3 . . 2 6 . . 1 2 . . . . . . . Max Kills in Single Turn 1 | . 1 . . 1 1 . . 1 1 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Damage Taken 7784 | . 32 . . 148 809 . 100 652 848 45 . 1372 72 948 1279 1479 Core 4049 | . 12 . . 30 137 . 44 79 140 . . 408 28 624 1089 1458 Absorbed by Shields 192 | . . . . . . . . . 127 . . . 30 35 . . Core Remaining (%) 66 | 100 . . . 83 75 . . 82 . . . 35 97 45 16 . Volleys Fired 82 | . 3 . . 10 37 3 . 13 12 . . 4 . . . . Largest 2 | . 2 . . 2 2 1 . 2 2 . . 2 . . . . Hottest 100 | . 80 . . 80 80 100 . 53 60 . . 60 . . . . Shots Fired 157 | . 6 . . 20 74 3 . 25 21 . . 8 . . . . Gun 153 | . 6 . . 20 74 . . 25 21 . . 7 . . . . Cannon 1 | . . . . . . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 3 | . . . . . . 3 . . . . . . . . . . Kinetic 93 | . . . . . 50 . . 25 14 . . 4 . . . . Thermal 64 | . 6 . . 20 24 3 . . 7 . . 4 . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 4 . . 14 10 . . 8 5 . . . . . . . Robot Miss Streak 9 | . 1 . . 1 3 . . 3 9 . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . . . . . . . Shots Hit Robots 109 | . 4 . . 17 53 . . 21 14 . . . . . . . Core Hits 59 | . 3 . . 8 23 . . 10 13 . . . 1 . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1961 | . 42 . . 192 1032 . . 425 201 . . . 18 39 12 . Guns 1839 | . 42 . . 192 1032 . . 425 148 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 122 | . . . . . . . . . 53 . . . 18 39 12 . Kinetic 1360 | . . . . . 855 . . 425 80 . . . . . . . Thermal 479 | . 42 . . 192 177 . . . 68 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 . . . . . 2 . . Average Corruption 6 | . . . . . . . 7 7 . . . . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . 2 13 . . . . . . . . Message Errors 4 | . . . . . . . 1 3 . . . . . . . . Matter Fused 2 | . . . . . . . . 2 . . . . . . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . . . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . . 23 . . . 8 15 5 . Shots . | . . . . . . . . . . . . . . . . . Rammed 35 | . . . . . . . . . 15 . . . 5 13 2 . Targets Rammed 37 | . . . . . 2 . . . 15 . . . 5 13 2 . Kicked 2 | . . . . . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 176 | . 36 . . 126 40 . . 176 4 . . 9 . . . . Average Temperature 35 | . 18 . . 56 12 . . 66 1 . . 4 . . . . Received Heat Transfer 1217 | . . . . 36 414 . . 174 18 . . 126 44 144 126 135 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . 1 2 . . . . . . . . . . . Heat Transferred 1100 | . 100 . . 450 400 . . . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Peak Influence 442 | . 98 37 . 110 296 65 15 66 95 44 27 42 442 216 272 177 Initial 216 | . . 37 . . 42 65 . 10 14 29 27 12 . 216 103 147 Average 78 | . 76 37 . 53 117 63 10 20 41 32 27 22 32 206 154 154 Maximum Alert Level 2 | . . . . . 1 . . . . . . . 2 1 1 . Low Security (%) 88 | . 100 100 . 100 81 100 100 100 100 100 100 100 96 10 84 100 Level 1 11 | . . . . . 18 . . . . . . . . 89 15 . Level 2 . | . . . . . . . . . . . . . 3 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 4 . . . 2 . . . 1 . 6 1 Investigation 4 | . . . . . . . . . 1 . . . . . 2 1 Extermination 1 | . . . . . . . . . 1 . . . . . . . Reinforcement 9 | . . . . . 4 . . . . . . . 1 . 4 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Distress Signals 7 | . . . . . 3 . . . . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 112 | . 3 . . 5 16 . 5 3 7 6 . 10 3 13 23 18 Peak Tracking Total 18 | . 3 . . 3 8 . 5 1 4 6 . 10 2 14 11 18 Tactical Retreats 10 | . . . . 1 1 . . . 1 . . . . 2 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Traps Triggered 3 | . . . . . . 1 . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Machines Disabled 1 | . . . . . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Machines Accessed 15 | . 1 . 1 . 1 . . 2 3 . 1 1 1 1 2 1 Terminals 11 | . 1 . . . 1 . . 1 2 . 1 1 . 1 2 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . Total Hacks 40 | . 7 . 1 . 3 . . 6 5 . 3 1 2 5 5 2 Successful 15 | . 3 . 1 . 2 . . 1 1 . 1 1 1 1 2 1 Failed 25 | . 4 . . . 1 . . 5 4 . 2 . 1 4 3 1 Catastrophic 5 | . 1 . . . . . . . 1 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 26 | . 7 . 1 . 3 . . 2 3 . 3 . . 5 1 1 Terminals 31 | . 7 . . . 3 . . 2 3 . 3 1 . 5 5 2 Fabricators 2 | . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 4 2 . . . . . . . Terminal Hacks 9 | . 2 . 1 . 1 . . . . . . 1 . 1 2 1 Record 3 | . . . . . . . . . . . . . . . 2 1 Open Door 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 . . . . . 1 . . . . . Terminals 3 | . 1 . . . 1 . . . . . 1 . . . . . Botnet 3 | . 1 . . . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 1 . . 2 3 . 1 1 1 1 2 1 Full Trace Events 3 | . . . . . . . . . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Matter 212 | . . . . . . . . . . . . . 212 . . . Time 53 | . . . . . . . . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Total Allies 13 | . . . . . . . . . . 1 . . 12 . . . Largest Group 4 | . . . . . . . . . . 1 . . 4 . . . Highest-Rated Group 113 | . . . . . . . . . . 31 . . 113 . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 . . . . . . Total Damage 84 | . . . . . . . . . . 84 . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Turns Passed 4009 | . 119 86 494 313 440 407 96 430 392 131 89 87 209 312 288 116 Spaces Moved 3527 | 1 88 72 406 219 165 267 81 289 306 259 128 106 175 317 448 200 Core 427 | . . . . . . . . . . . . 1 . 1 225 200 Treads . | . . . . . . . . . . . . . . . . . Legs 1625 | 1 88 72 406 219 165 267 81 289 37 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1252 | . . . . . . . . . 269 259 128 105 175 316 . . Flight 223 | . . . . . . . . . . . . . . . 223 . Fastest Speed 40 | 120 120 120 120 120 120 120 120 120 50 50 50 50 80 50 40 50 Average Speed 90 | 120 120 120 120 120 120 120 120 120 105 50 56 66 80 79 45 50 Slowest Speed 130 | 120 120 120 120 120 120 120 120 120 130 50 68 80 80 80 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 19 16 62 44 21 5 66 11 9 85 4 25 6 6 17 9 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . 1 . . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . . . . 1 . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Fac Fac Res Res Total 4169 | . 96 71 414 252 333 345 80 348 353 259 145 113 244 376 525 215 Wait 395 | . 2 . . 14 104 72 . 16 7 . . . 53 42 72 13 Move 3503 | . 87 71 405 218 164 267 80 288 306 258 127 105 174 317 436 200 Hop 6 | . . . . . . . . . . . . . . . 6 . Pick Up 59 | . 3 . 3 5 12 1 . 13 5 1 6 . 5 2 2 1 Fast Attach 6 | . . . 2 . . . . . . . . 1 . . 2 1 Attach 48 | . . . . . 9 1 . 14 8 . 6 . 5 2 3 . Detach 6 | . . . . . 1 . . . . . 3 . 1 . 1 . Swap 11 | . . . . . 2 1 . 3 . . 2 3 . . . . Drop 18 | . 1 . 4 5 2 . . 1 . . 1 . 1 1 2 . Fire 82 | . 3 . . 10 37 3 . 13 12 . . 4 . . . . Melee . | . . . . . . . . . . . . . . . . . Ram 33 | . . . . . . . . . 15 . . . 5 12 1 . Kick 2 | . . . . . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Extension -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Identified exit to Mines 120 | -10/Materials | Entered Mines 183 | -10/Mines | Discovered new exit (range 5) 200 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 201 | -10/Mines | Discovered new exit (range 5) 206 | -10/Mines | Entered Exiles 236 | -10/Exiles | Met 8R-AWN 257 | -10/Exiles | Met EX-HEX 294 | -10/Exiles | Met EX-BIN 301 | -10/Exiles | Build established: Mutant 310 | -10/Exiles | Aligned with FarCom system 311 | -10/Exiles | Given EX-Vault access code 338 | -10/Exiles | Opened EX-Vault 348 | -10/Exiles | Found Lightpack 2.0 372 | -10/Exiles | Warned to stay clear of 0b10 Research branches 408 | -10/Exiles | Met EX-DEC 691 | -10/Exiles | Discovered new exit (range 10) 700 | -10/Exiles | Left Exiles lab with Lightpack 2.0 700 | -10/Exiles | Entered Mines 795 | -9/Mines | Met a Derelict bent on vengeance 1008 | -9/Mines | Discovered new exit (range 5) 1013 | -9/Mines | Entered Materials 1013 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1448 | -8/Materials | Discovered new exit (range 4) 1453 | -8/Materials | Entered Factory 1453 | -7/Factory | Evolved 2 slots: Utility x2 1454 | -7/Factory | Identified exit to Lower Caves 1607 | -7/Factory | Build established: Scavenger-Mutant 1860 | -7/Factory | Sucked down chute 1860 | -7/Factory | Entered Waste 1871 | -7/Waste | Spotted C-40 Crusher 1875 | -7/Waste | EMP discharged 1881 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1884 | -7/Waste | Spotted C-40 Crusher 1893 | -7/Waste | Spotted C-40 Crusher 1894 | -7/Waste | Spotted C-40 Crusher 1895 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1911 | -7/Waste | Spotted C-40 Crusher 1926 | -7/Waste | Lost 3 parts (2n1u) 1943 | -7/Waste | Discovered new exit (range 12) 1955 | -7/Waste | Identified exit to Factory 1956 | -7/Waste | Entered Factory 2326 | -7/Factory | Discovered new exit (range 15) 2378 | -7/Factory | Identified exit to Factory 2385 | -7/Factory | Lost 3 parts (1p2n) 2386 | -7/Factory | Entered another Factory area 2386 | -6/Factory | Evolved 2 slots: Utility x2 2501 | -6/Factory | Lost 7 parts (4n1u2w) 2726 | -6/Factory | Build established: Mutant 2778 | -6/Factory | Sucked down chute 2778 | -6/Factory | Entered Waste 2779 | -6/Waste | Met a frightened Derelict 2784 | -6/Waste | Spotted C-40 Crusher 2790 | -6/Waste | Spotted C-40 Crusher 2793 | -6/Waste | Spotted C-40 Crusher 2794 | -6/Waste | Spotted C-40 Crusher 2800 | -6/Waste | Spotted C-40 Crusher 2825 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2847 | -6/Waste | Spotted C-40 Crusher 2896 | -6/Waste | Discovered new exit (range 13) 2908 | -6/Waste | Identified exit to Factory 2909 | -6/Waste | Entered Factory 2989 | -6/Factory | Discovered new exit (range 13) 2996 | -6/Factory | Identified exit to Extension 2998 | -6/Factory | Entered Extension 3024 | -6/Extension | Disrupted transfer network 3064 | -6/Extension | Spotted B-75 Beast 3071 | -6/Extension | Spotted B-75 Beast 3083 | -6/Extension | Core integrity fell below 50% 3084 | -6/Extension | Discovered new exit (range 3) 3085 | -6/Extension | Identified exit to Factory 3085 | -6/Extension | Entered Factory 3085 | -5/Factory | Evolved 2 slots: Propulsion x2 3116 | -5/Factory | Lost 11 parts (1p4n4u2w) 3176 | -5/Factory | Fabricated Adv. Shield Generator (x2) 3286 | -5/Factory | Local fabrication network quarantined 3291 | -5/Factory | Discovered new exit (range 4) 3293 | -5/Factory | Identified exit to Factory 3294 | -5/Factory | Entered another Factory area 3294 | -4/Factory | Evolved 2 slots: Utility x2 3387 | -4/Factory | Lost 3 parts (3u) 3435 | -4/Factory | Identified exit to Upper Caves 3435 | -4/Factory | Identified exit to Armory 3598 | -4/Factory | Discovered new exit (range 7) 3606 | -4/Factory | Entered Research 3606 | -3/Research | Evolved 2 slots: Utility x2 3622 | -3/Research | Spotted B-86 Titan 3631 | -3/Research | Lost 4 parts (1p1n2u) 3883 | -3/Research | Discovered new exit (range 16) 3888 | -3/Research | Core integrity fell below 50% 3894 | -3/Research | Identified exit to Research 3894 | -3/Research | Entered another Research area 3894 | -2/Research | Evolved 2 slots: Utility x2 3993 | -2/Research | Core integrity fell below 50% 4001 | -2/Research | Core integrity fell below 20% 4010 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 03985_ Slug penetrates Garrison Access. 03986_ Connecting with Garrison Access... 03987_ Slug penetrates Wall. 03991_ Slug penetrates A-15 Conveyor. 03991_ A-15 Conveyor suffers critical hit (Destroy). 03991_ Penetrated by Slug. 03991_ A-15 Conveyor destroyed. 03991_ Slug penetrates Wall. 03993_ Penetrated by Slug. 03994_ Critical hit (Burn: +37). 03994_ Slug penetrates Wall. 03994_ Slug penetrates R-10 Processor. 03994_ Penetrated by Slug. 03995_ Slug penetrates Wall. 03997_ Penetrated by Slug. 03998_ Slug penetrates Wall. 03999_ Penetrated by Slug. 04001_ Slug penetrates Wall. 04005_ Penetrated by Slug. 04010_ Slug penetrates K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# k#????????????????????? | | ???????????????????????# #????????g???????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #??????????g?????????? | | ???????????????????????# #??????????g?????????? | | ???????????????????????# #?????????g??????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #??#######???????????? | | ???????????????????????# #? #???????????? | | ???????????????????????# @ #? ! #???????????? | | ???????????????????????+ # #???????????? | | ???????????????????????# # #???????????? | | ???????????????????????# + !!!#???????????? | | ???????????????????????# # !!!#???????????? | | ???????????????????????# # !!!#???????????? | | ???????????????????????# #? #???????????? | | ???????????????????????# #? #???????????? | | ?????????????Y?????????# #??#######???????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# k#????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #??########??????????? | | ???????????????????????# #? !! #??????????? | | ???????????????????????# #? !! #??????????? | | ???????????????????????# #= #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????+ + #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 18 Energy Capacity 540 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 62 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed AntigravBarrageAxe Manual? 0 Play Time 00:46:31 Cumulative 53.8 hours Start 2021.08.09 @ 18:57:46 End 2021.08.09 @ 19:45:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28a216a8-73de-41be-8caf-133e2996a7c3