Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 13:23:09 Player: Minty Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (194) 970 Value Destroyed (7525) 7525 Prototype IDs (67) 1340 Alien Tech Used (4) 800 Bonus (24546) 24546 TOTAL SCORE: 43781 Bonus ------- High Alert Combat Kills 1144 Follower Combat Kills 2146 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11550 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -494 Cogmind --------- Core Integrity 0/1300 Matter 140/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Improved Gyrokinetic Inverter (fused) Improved Gyrokinetic Inverter (fused) Improved Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (7) ------ Core Analyzer Improved Component Analysis Suite Advanced Corruption Screen > --- WEAPON (4) ------- Heavy Scimitar of Distortion > --- INVENTORY (5) ---- Zionite Biocell Array (750) Hacking Suite Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Core Analyzer Zionite Heavy Carapace Thermal Barrier > --- WEAPON ----------- Gamma Rifle Dispersion Rifle Zionite Laser-M Zionite Phaser-M Neutron Missile Launcher > --- INVENTORY -------- Enhanced Optical Array Experimental Utility Shielding Hacking Suite Advanced Hacking Suite Transdimensional Reconstructor [Rating: 154] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility Core Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Autogun Energy Gun Heavy Tesla Rifle Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Slots Evolved 16 | . . 2 2 . . 2 . . . 2 . . . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . . 2 . . 2 . . . . . . . . . 1 . . . . 2 . . Utility 6 | . . . . . . . . . . 2 . . . . 2 1 . . . . . 1 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 200 | . 15 23 10 9 6 2 3 . . 21 . . 10 5 6 5 1 4 1 7 46 18 8 Power 30 | . 2 3 . . 3 . 2 . . 5 . . . 1 3 . . . . 3 3 3 2 Engine 13 | . 2 2 . . 2 . . . . 3 . . . . 2 . . . . . . 2 . Core 10 | . . 1 . . 1 . 2 . . 1 . . . 1 1 . . . . . 1 1 1 Reactor 7 | . . . . . . . . . . 1 . . . . . . . . . 3 2 . 1 Propulsion 61 | . 6 8 3 3 . 2 . . . 5 . . 1 2 1 3 . . . 2 20 3 2 Treads 10 | . 2 6 . . . . . . . . . . . . . . . . . . 2 . . Leg 12 | . 2 . . . . . . . . . . . . . . . . . . . 10 . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . . . 8 3 2 Flight 24 | . . 2 3 3 . 2 . . . 5 . . 1 2 1 3 . . . 2 . . . Utility 60 | . 3 4 . 2 2 . . . . 9 . . 7 . 2 2 . 3 1 2 12 8 3 Device 21 | . 1 . . . . . . . . 3 . . . . . . . 3 1 1 7 4 1 Storage 6 | . 2 1 . 1 1 . . . . . . . . . . . . . . . . 1 . Processor 14 | . . 2 . . . . . . . 2 . . 6 . 1 1 . . . . 1 . 1 Hackware 9 | . . 1 . 1 1 . . . . 4 . . 1 . . . . . . 1 . . . Protection 10 | . . . . . . . . . . . . . . . 1 1 . . . . 4 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | . 4 8 7 4 1 . 1 . . 2 . . 2 2 . . 1 1 . . 11 4 1 Energy Gun 14 | . 2 . 2 . . . . . . . . . . 1 . . . 1 . . 7 1 . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . Ballistic Gun 18 | . 2 7 1 4 . . . . . 2 . . 1 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 4 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 3 1 . . . . . 3 . . 6 . 1 . . . 2 . 15 3 2 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . 3 6 . . System Corruption 31 | . . . . . . . . . . . . . . . . . . . . 11 20 . . Parts Lost 83 | . 5 5 . . 4 . 1 . 1 9 . . . 2 3 2 . . . 6 8 21 16 Power 18 | . 1 1 . . 2 . 1 . . 2 . . . 1 1 . . . . 2 . 4 3 Propulsion 25 | . 2 . . . . . . . . 5 . . . 1 2 1 . . . 3 2 4 5 Utility 17 | . . . . . 1 . . . . 1 . . . . . . . . . 1 3 6 5 Weapon 23 | . 2 4 . . 1 . . . 1 1 . . . . . 1 . . . . 3 7 3 Highest Loss Streak 10 | . 3 4 . . 2 . 1 . 1 5 . . . 2 2 2 . . . 3 2 9 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 8 | . 11 14 7 8 6 4 5 6 6 4 3 4 4 4 7 9 9 8 8 8 6 3 3 Power . | . 2 . . . . . . . . . 1 1 1 . 2 2 2 2 1 . . . . Propulsion 1 | . 3 2 . 1 4 2 2 2 2 . . . . . . . . . . . . . . Utility 3 | . 3 6 2 1 . . 2 3 3 1 2 3 3 4 3 6 6 6 6 6 4 2 3 Weapon 1 | . 2 4 5 4 1 1 . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 6 5 1 3 2 . 2 . 1 . . . . 2 2 . 1 1 1 . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . 4 4 . 1 . . . . 1 . . . . . . . 1 . 1 . . . 2 Weapon 12 | . 1 1 1 2 2 . 2 . . . . . . 2 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 95 95 95 100 84 73 94 100 93 81 95 93 98 97 98 92 95 99 100 89 92 70 61 Engine 5 | . 14 5 . . 3 7 . . . 4 13 13 13 7 4 5 5 5 5 . . 1 . Core 3 | . . 5 8 8 3 . 11 15 15 3 . . . 1 4 . . . . . 3 2 3 Reactor 1 | . . . . . . . . . . . . . . 3 . 4 5 5 5 8 3 . 2 Treads 4 | . 13 15 . . . . . . . . . . . . . . . . . . 2 . . Leg 5 | . 10 . . . . . . . . . . . . . . . . . . . 26 . . Wheel 1 | . 3 5 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 1 25 27 Flight 17 | . . . 33 33 30 35 38 38 37 29 40 40 45 43 40 38 42 37 36 31 4 . . Device 4 | . 10 . . . . . . . . 1 2 . . . . . . 7 10 9 10 14 9 Storage 6 | . 16 11 8 8 9 7 7 7 7 3 . . . . 5 5 5 5 5 5 1 . . Processor 8 | . . 10 . . . . . . . 8 13 13 19 20 18 21 21 17 15 15 9 8 8 Hackware 2 | . . . 8 8 8 7 7 7 7 10 6 6 . . . . . . . . . . . Energy Gun 5 | . 13 . . . . . . . . . . . . . . . . 7 10 10 14 6 2 Ballistic Gun 12 | . 11 38 25 24 8 . . . . 7 13 13 13 13 11 7 5 5 5 . . . . Launcher 1 | . . . 4 7 7 . 7 7 7 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . 1 8 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 4 1 . . Peak Build Rating 154 | . 12 24 36 40 36 35 47 47 47 75 64 61 75 75 78 92 91 101 103 102 154 147 147 Average Rating 63 | . 8 17 29 35 31 33 45 47 43 51 61 61 73 71 73 86 88 98 99 95 137 125 111 On Entrance 60 | 6 6 12 16 35 36 27 35 47 47 43 64 61 61 75 70 72 86 91 99 100 81 144 140 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . 1 1 . . . . . 2 9 . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 12 33 39 23 23 21 20 31 31 31 33 30 29 29 36 44 46 45 51 51 52 92 61 78 Greatest Support 167 | 20 40 49 26 26 26 31 31 31 31 38 38 38 46 45 45 51 51 55 55 55 167 112 101 Greatest Overweight (x) 3 | . 1 1 . . . . . . . . . . . . 1 . . . . 1 3 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 8 10 10 10 10 10 10 10 5 5 5 5 10 10 10 10 10 10 10 5 5 Average Capacity 9 | . 14 14 8 8 8 10 10 10 10 7 5 5 5 5 10 10 10 10 10 10 7 5 5 Most Carried 15 | . 15 15 8 8 10 9 10 10 10 10 4 4 5 5 10 10 10 10 10 10 10 5 5 Average Carried 8 | . 11 14 7 7 8 7 9 10 9 5 3 4 4 4 7 9 9 9 9 9 6 3 4 Final Capacity 15 | 8 15 8 8 8 10 10 10 10 10 5 5 5 5 5 10 10 10 10 10 10 5 5 5 Final Carried 15 | 6 15 8 8 8 9 9 10 10 10 3 4 4 5 4 9 10 10 10 10 10 5 5 3 Class Distribution -------------------- 28% | Sprinter 24% | Gunner 19% | Mutant 14% | Scavenger-Sprinter 8% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Gunner | -3/Research Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Matter Collected 7027 | 174 526 1567 257 271 234 . 75 . 78 948 191 55 59 68 697 114 22 48 190 75 786 499 93 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9505 | . 661 1672 347 264 655 . 178 . 63 816 206 55 . 409 268 304 167 78 274 300 1702 788 298 Parts 447 | . 40 87 18 24 39 . 8 . 6 42 5 3 . 12 18 7 4 6 3 10 71 27 17 Haulers Intercepted 14 | . 2 4 3 3 . . . . . 1 . . . . . . . . . . 1 . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 5 . 4 . . 3 . 10 . . 4 . 2 1 . . . Prevented 16 | . . . . . . . . . . . . . . 1 . . 1 6 . 8 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Combat Hostiles Destroyed 120 | . 12 24 5 1 16 . 3 . 1 8 . . . 5 2 . 1 1 . 6 17 11 7 Melee 19 | . . . . 1 7 . 1 . . 2 . . . 4 1 . 1 . . . . . 2 Guns 62 | . 11 21 4 . . . . . . 3 . . . 1 1 . . 1 . 4 13 3 . Cannons 11 | . . . . . . . . . . . . . . . . . . . . . 4 6 1 AOE 24 | . . 3 1 . 9 . 2 . 1 3 . . . . . . . . . . . 1 4 Classes Destroyed 20 | . 4 5 1 . 1 . 1 . 1 2 1 . . . 2 . . . . . 1 . 1 Worker 19 | . . . 5 1 . . . . . 6 . . . . 4 . . . . . 1 2 . Builder 14 | . 2 4 . 1 . . . . . 3 . . . . 1 1 . . . . 2 . . Tunneler 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Hauler 14 | . 2 4 3 3 . . . . . 1 . . . . . . . . . . 1 . . Recycler 12 | . . 5 . . . . . . . 2 . . . . . 2 . . . . 2 1 . Minesweeper 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 4 | . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . Watcher 4 | . 1 2 . . . . . . . . . . . . 1 . . . . . . . . Swarmer 24 | . . 3 3 . 7 . . . . 2 . . . 2 . . . . . 5 2 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 54 | . 12 15 2 . 3 . 3 . . 5 . . . 3 1 . . . . 1 5 3 1 Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Duelist 5 | . . 1 . . 2 . . . . . . . . . . . . . . . 1 1 . Sentry 13 | . . 5 . 1 3 . . . . . . . . . . . . . . . 1 1 2 Hunter 8 | . . . . . . . . . . . . . . . 1 . . 1 . . 2 4 . Programmer 14 | . . . . . 3 . . . 1 . . . . . . . 1 . . . 4 2 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Samaritan 8 | . . . . . . . . . . . 3 . . 2 . . 3 . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 7 7 4 6 . 3 . 1 14 . 1 . 3 4 2 1 1 . 3 5 7 6 Combat Bots Only 6 | . 3 6 3 1 6 . 3 . 1 3 . . . 3 2 . 1 1 . 3 5 4 6 Max Kills in Single Turn 10 | . 1 2 2 1 3 . 2 . 1 10 1 1 . 1 1 1 1 1 . 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 1 . 3 . 2 . 1 1 . . . . . . . . . . . 1 3 Melee 1 | . . . . 1 1 . 1 . . 1 . . . 1 1 . 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . NK-0LA (-3/Research) Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Hostile Shots Fired 1052 | . 80 95 13 22 70 . 3 . 4 130 . 2 . 31 42 10 6 10 . 42 106 285 101 Missed 381 | . 15 36 4 6 27 . . . 3 55 . 2 . 16 18 4 4 5 . 13 34 109 30 Hits 671 | . 65 59 9 16 43 . 3 . 1 75 . . . 15 24 6 2 5 . 29 72 176 71 Melee 8 | . . 1 . . . . . . . . . . . . . . . . . . . 7 . Projectile 663 | . 65 58 9 16 43 . 3 . 1 75 . . . 15 24 6 2 5 . 29 72 169 71 Critical Strikes 22 | . . . . . 1 . 1 . . . . . . . 1 1 . . . 1 9 6 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 14341 | . 804 1170 107 237 623 . 52 . 105 1317 . . . 257 507 218 45 82 . 646 2284 3267 2620 Core 3270 | . 108 149 68 90 238 . . . . 621 . . . 81 95 . . 21 . 109 121 588 981 Absorbed by Shields 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Redirected to Shielding 401 | . . . . . . . . . . . . . . . 16 . . . . . 180 205 . Ignored by Resistances 969 | . . . . . 30 . . . . . . . . . . . . . . . . 939 . Regen/Repaired (Parts) 42 | . 14 . . . . . . . . . . . . . 28 . . . . . . . . Core Remaining (%) 67 | 100 56 36 . . 21 . . . 100 . . . . 42 88 . . . . 87 81 . . Volleys Fired 314 | . 70 79 11 3 9 . 1 . . 10 . . . 1 11 4 3 1 . 18 47 35 11 Largest 5 | . 2 4 3 4 3 . 1 . . 2 . . . 2 2 2 1 3 . 3 5 4 3 Hottest 422 | . 90 96 71 105 80 . 30 . . 56 . . . 56 56 56 28 168 . 168 422 316 243 Shots Fired 816 | . 118 269 29 10 21 . 1 . . 18 . . . 2 23 6 3 4 . 39 165 87 21 Gun 695 | . 118 261 27 9 11 . . . . 15 . . . 2 23 6 3 4 . 39 127 40 10 Cannon 91 | . . . . . . . . . . . . . . . . . . . . . 38 43 10 Launcher 30 | . . 8 2 1 10 . 1 . . 3 . . . . . . . . . . . 4 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 451 | . 62 261 27 9 11 . . . . 15 . . . 2 23 6 3 2 . 1 . 24 5 Thermal 152 | . 25 . . . . . . . . . . . . . . . . . . . 73 38 16 Explosive 29 | . . 8 2 1 10 . 1 . . 3 . . . . . . . . . . . 4 . Electromagnetic 112 | . 31 . . . . . . . . . . . . . . . . 2 . 38 41 . . Phasic 72 | . . . . . . . . . . . . . . . . . . . . . 51 21 . Robot Hit Streak 26 | . 8 26 5 3 7 . 1 . . 4 . . . 1 13 18 21 24 . 25 9 9 5 Robot Miss Streak 5 | . 3 5 5 1 2 . . . . 2 . . . 1 1 . . . . 3 5 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . 5 1 . . . . . . 1 . . . . . . . . . . 4 . . Max Gunslinging Chain 2 | . . 2 1 . . . . . . 1 . . . . . . . . . . 1 . . Shots Hit Robots 613 | . 75 152 23 12 46 . 6 . 5 27 8 2 . 10 35 9 8 4 5 23 93 48 22 Core Hits 318 | . 30 63 19 7 25 . 6 . 2 25 4 1 . 7 15 3 2 1 4 10 47 30 17 Critical Kills 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Critical Parts Destroyed 7 | . . 4 . . . . . . . . . . . . 1 . 1 . . . 1 . . Critical Strikes 36 | . 3 4 . 1 3 . . . 1 2 2 . . 1 4 3 2 1 . 1 5 3 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 9 | . . 4 . . . . . . . . . . . . 1 . 1 1 . . 2 . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Impale 16 | . . . . 1 3 . . . . 2 2 . . 1 3 3 1 . . . . . . Intensify 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Melee Attacks 216 | . . . 10 13 55 . 7 . 6 31 12 2 4 13 19 9 6 3 6 . 9 . 11 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing 30 | . . . 8 . 6 . 1 . 1 2 . . . . . . 1 . . . . . 11 Piercing 185 | . . . 2 13 48 . 6 . 5 29 12 2 4 13 19 9 5 3 6 . 9 . . Sneak Attacks 53 | . . . 4 3 6 . 2 . 1 7 8 1 . 2 6 3 5 1 . . 4 . . Combat Hostiles 4 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . Follow-up Attacks 8 | . . . . . 2 . 1 . 1 4 . . . . . . . . . . . . . Damage Inflicted 26134 | . 1112 2626 768 413 2641 . 431 . 208 2589 670 180 . 540 1191 435 518 140 377 591 3642 3072 3990 Guns 8766 | . 1077 2378 274 66 118 . . . . 159 . . . 19 410 93 55 75 . 591 2432 825 194 Cannons 2377 | . . . . . . . . . . . . . . . . 49 . . . . 849 1238 241 Explosions 6920 | . 22 230 208 . 868 . 132 . . 1442 . . . . . . . . . . . 1009 3009 Melee 7923 | . . . 286 347 1655 . 299 . 208 988 670 180 . 521 781 293 463 65 377 . 300 . 490 Ramming 148 | . 13 18 . . . . . . . . . . . . . . . . . . 61 . 56 Kinetic 4955 | . 580 2378 274 66 118 . . . . 159 . . . 19 410 142 55 14 . . . 699 41 Thermal 7352 | . 209 . . . . . . . . 1329 . . . . . . . . . . 1639 902 3273 Explosive 2690 | . . 230 208 . 868 . 132 . . 113 . . . . . . . . . . . 1009 130 Electromagnetic 1730 | . 310 . . . . . . . . . . . . . . . . 61 . 591 768 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1078 | . . . 228 . 209 . 56 . 32 63 . . . . . . . . . . . . 490 Piercing 6845 | . . . 58 347 1446 . 243 . 176 925 670 180 . 521 781 293 463 65 377 . 300 . . Phasic 1336 | . . . . . . . . . . . . . . . . . . . . . 874 462 . Highest Corruption 29 | . . 7 . 5 7 . . . . 1 . . . 8 1 18 18 18 . 11 29 23 23 Average Corruption 9 | . . 6 . 5 6 . . . . 1 . . . 8 1 18 18 14 . 10 15 19 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Effects 120 | . . 23 . 2 13 . . . . 3 . . . 2 . 1 4 2 . 7 44 9 10 Message Errors 33 | . . 8 . . 2 . . . . 1 . . . 1 . . . . . 2 14 2 3 Matter Fused 22 | . . 3 . . 3 . . . . 1 . . . . . . 1 . . 2 8 1 3 Heat Flow Errors 12 | . . 4 . . 3 . . . . . . . . . . . 2 . . . 2 1 . Energy Discharges 14 | . . 2 . 1 2 . . . . 1 . . . . . . 1 1 . 1 4 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . 2 . . . . . . . . . . . 1 . . . . . . 6 1 2 Data Loss (major) 5 | . . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . Misfires 6 | . . 3 . . . . . . . . . . . . . . . . . 2 1 . . Alerts 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 9 | . . . . . 1 . . . . . . . . . . . . . . . 7 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2384 | . . 7 . 22 133 . 150 . 43 411 263 78 . 113 96 316 297 25 63 . 110 36 221 Projectiles 81 | . . . . . . . . . . . . . . . . . . . . . 58 23 . Explosions 373 | . . 7 . . 30 . . . . 172 . . . . . . . . . . . 13 151 Melee 1930 | . . . . 22 103 . 150 . 43 239 263 78 . 113 96 316 297 25 63 . 52 . 70 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1272 | . 8 91 . . 98 . . . . . . . . . . . . . . . . 74 1001 Shots 10 | . 1 4 . . 2 . . . . . . . . . . . . . . . . 1 2 Rammed 5 | . . 2 . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 14 | . 6 2 . . . . . . . . . . . . . . . . . . 3 . 3 Kicked 9 | . 6 . . . . . . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 316 347 36 68 150 1 76 3 8 28 . . 312 . . 1 166 4 . 59 192 321 . Average Temperature 73 | . 78 112 12 25 52 1 23 2 3 21 . . 174 . . 1 114 3 . 30 79 45 . Received Heat Transfer 1931 | . 441 246 36 99 120 . 45 . . 207 . . . 39 176 9 12 . . 57 183 135 126 Effects 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 13 | . . . . . . . . . . . . . . . 2 . . . . 7 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 9 | . 2 . . . . . . . . . . . . 3 . . . . . . . 4 . Heat Transferred 4699 | . 827 . . . . . . . . 950 . . . . . . . . . . 1618 814 490 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Maximum Alert Level 4 | . . 2 1 . 3 1 . . . 3 . . . . 2 2 . . . . 4 3 2 Low Security (%) 40 | . 100 15 91 100 14 . . . . 6 . . . . 59 . . . . . 36 . . Level 1 13 | . . 28 8 . 39 100 . . . . . . . . . 3 . . . . 12 . 35 Level 2 24 | . . 56 . . 41 . . . . 18 . . . . 40 96 . . . . 10 . 64 Level 3 15 | . . . . . 5 . . . . 75 . . . . . . . . . . 15 100 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . 25 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1442 | . 96 472 226 117 739 387 . . . 934 . . . . 629 598 . . . . 1442 884 489 Initial 778 | . . 16 177 8 76 387 . . . . . . . . 70 288 . . . . 70 778 459 Average 397 | . 33 351 95 56 396 385 . . . 752 . . . . 305 545 . . . . 610 808 416 Influence Increases 8527 | . 397 900 213 169 703 . 70 . 35 1242 60 10 . 260 789 419 30 30 10 245 1911 500 534 Destroy 0b10 Robot/C 3420 | . 240 500 100 20 360 . 60 . 20 300 . . . 140 280 20 20 20 . 120 860 220 140 Destroy 0b10 Robot/NC 485 | . 25 85 40 35 20 . . . 5 70 . 10 . 10 35 15 . . 10 . 110 15 . Destroy Leader 660 | . 66 154 16 16 20 . 10 . 10 32 . . . . 52 10 10 10 . 20 164 60 10 Allied During Kill 575 | . . 6 . . 9 . . . . 43 . . . 50 77 10 . . . . 376 4 . Trap Triggered on 0b10 40 | . . . . . 10 . . . . 30 . . . . . . . . . . . . . Successful Hack 107 | . 45 5 1 15 . . . . . 36 . . . . . 5 . . . . . . . Select Force Hacks 180 | . . 50 30 . . . . . . 50 . . . . 50 . . . . . . . . Disable Machine 555 | . . 30 . 30 45 . . . . 330 . . . . . . . . . . 15 30 75 Anti-Garrison Action 300 | . . . . . 150 . . . . . . . . . . . . . . . 150 . . Destroy Structure 918 | . 6 55 11 8 89 . . . . 96 . . . . 4 8 . . . . 206 141 294 Partial Spotted 90 | . . . 15 . . . . . . 30 . . . . . . . . . . . 30 15 Lose Combat Pursuer 645 | . 15 15 . 45 . . . . . 225 60 . . 60 15 75 . . . 105 30 . . Miscellaneous 552 | . . . . . . . . . . . . . . . 276 276 . . . . . . . Influence Decreases 7804 | . 358 519 613 72 81 362 241 206 35 372 382 125 433 148 312 461 244 114 259 140 632 1066 629 Entered New Map 3738 | . . 23 243 12 41 352 141 206 . . 322 105 433 . 42 301 204 64 249 . 35 606 359 Time Decay 2471 | . 308 436 57 60 . 10 90 . 25 222 60 20 . 110 120 60 40 50 10 90 433 160 110 Lost Part 812 | . 50 50 . . 40 . 10 . 10 90 . . . 18 30 20 . . . 50 74 210 160 Lost Ally 480 | . . 10 10 . . . . . . 60 . . . 20 120 80 . . . . 90 90 . Purge Threat 303 | . . . 303 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 6 1 1 . 1 . . . 7 . . . . 5 3 . . . . 11 4 4 Investigation 18 | . 3 2 1 1 . 1 . . . 4 . . . . 3 1 . . . . 1 1 . Extermination 7 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 1 2 Reinforcement 15 | . . 4 . . . . . . . 2 . . . . 1 1 . . . . 3 2 2 Assault 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Distress Signals 13 | . . 5 2 2 . . . . . 1 . . . . . . . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 304 | . 22 38 12 14 17 . 4 . 1 40 4 7 . 13 19 8 3 3 . 15 51 22 11 Peak Tracking Total 13 | . 3 6 9 13 6 . 3 . 1 9 4 7 . 4 5 5 3 2 . 5 7 8 7 Tactical Retreats 22 | . 1 1 . 1 . . . . . 7 1 . . 1 1 2 . . . 5 2 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Traps Triggered 5 | . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . 1 . . . . 3 . . . . . . . 1 . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . 1 . . . . 4 . . . . . . . 1 . 1 . . . Triggered 6 | . . . . . 1 . . . . 3 . . . . . . . 1 . 1 . . . Most Traps Carried 5 | . . . . . 5 4 4 4 4 4 . . . . . . . 1 1 1 . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Machines Disabled 44 | . . 2 . 2 7 . . . . 22 . . . . . . . 1 1 . 2 2 5 Max in Single Turn 22 | . . 1 . 1 2 . . . . 22 . . . . . . . 1 1 . . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Machines Accessed 49 | . 8 4 5 6 . 1 1 4 . 6 . 1 . 1 2 2 . 1 4 . 1 1 1 Terminals 24 | . 7 2 4 5 . . . . . 2 . 1 . 1 . 1 . . . . . . 1 Fabricators 5 | . . . . . . . . . . 3 . . . . 1 1 . . . . . . . Repair Stations 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Total Hacks 165 | . 29 15 13 18 . 3 1 31 . 17 . 2 . 1 4 6 . 1 17 . 3 3 1 Successful 118 | . 19 11 9 9 . . 1 31 . 10 . 2 . 1 2 3 . 1 17 . . 1 1 Failed 45 | . 10 4 3 8 . 3 . . . 7 . . . . 2 3 . . . . 3 2 . Catastrophic 7 | . 2 . . 3 . . . . . 1 . . . . . . . . . . 1 . . Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Manual 105 | . 18 5 6 9 . . . . . 8 . . 4 . 11 7 . . . . 17 4 16 Terminals 71 | . 26 5 10 17 . . . . . 7 . 2 . 1 . 2 . . . . . . 1 Fabricators 11 | . . . . . . . . . . 6 . . . . 1 4 . . . . . . . Repair Stations 9 | . 3 . . . . 3 . . . . . . . . 3 . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . 7 3 . . . . . . 4 . . . . . . . . . . . 3 . Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 . . Terminal Hacks 85 | . 14 1 6 5 . . 1 31 . 4 . 2 . 1 . 1 . 1 17 . . . 1 Record 20 | . . . . . . . . 11 . . . 2 . 1 . . . 1 5 . . . . Part Schematic 17 | . . . . . . . . 13 . . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 1 1 . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . 2 . . . . . . 3 . 1 . . . . . . . . 4 . . . . Open Door 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 3 1 . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 5 1 . . . . . . 2 . . . . . . . . . . . 1 . Insert Component 4 | . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . Analyze 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 3 3 2 3 . . . . . 2 . . . . 2 1 . . . . . . . Terminals 10 | . 3 3 1 3 . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Skim 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 2 . . . . 1 1 . . . . . . . Overload 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recompile 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 8 3 4 6 . 1 . . . 5 . 1 . . . 2 . . . . 1 1 . Full Trace Events 13 | . 4 1 1 2 . 1 . . . 2 . . . . . . . . . . 1 1 . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . 4 . . . . 4 . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . 2 2 . . . . 13 . 1 . . 13 . . . . . 4 . . . 10 Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Time 50 | . . . . . . . . . . 50 . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . Part Schematics Acquired 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . Machine Destruction 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Total Allies 36 | . 1 1 1 . 2 . . . . 3 . . 4 . 7 4 . 1 . . 7 5 . Largest Group 8 | . 1 1 1 . 2 . . . . 3 . . 4 4 8 4 . 1 . . 5 4 . Highest-Rated Group 558 | . 10 90 10 . 36 . . . . 129 . . 153 153 444 156 . 56 . . 558 156 . Highest-Rated Ally 146 | . 10 90 10 . 18 . . . . 43 . . 40 40 85 39 . 56 . . 146 39 . Zionite Dispatches 11 | . . . . . . . . . . . . . . . 3 1 . . . . 5 2 . Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Initial Warlord ECA Mod 2 | . . . . . . 2 2 2 1 1 . . . . . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 7 | . . . 2 . . . . . . . . . . . . . . . . . 4 1 . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 204 | . . 8 . . 4 . . . . 26 . . . 20 36 2 . . . . 99 9 . Total Damage 10277 | . . 204 . . 100 . . . . 785 . . . 263 1434 42 . . . . 7335 114 . Kills 67 | . . 2 . . 2 . . . . 7 . . . 2 12 1 . . . . 41 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 287 | . 4 40 . 5 30 . . . . 15 . . . . 5 . . . . . 110 5 73 Good Acts 71 | . . 5 4 2 6 . 6 . 3 6 3 . . 6 1 6 . 12 . . . 6 5 Bad Acts 94 | . 1 3 . . 6 . 4 . 1 13 2 1 . 5 9 5 2 9 . 2 9 15 7 Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Active Infowar (turns) 3534 | . 808 35 . . . . . . . . . . 438 296 250 134 82 113 60 194 618 332 174 Optics 2691 | . . . . . . . . . . . . . 438 296 250 134 82 113 60 194 618 332 174 IFF 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Structural 843 | . 808 35 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . 1 1 . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . . 1 . 1 . 2 1 1 1 . . . 3 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Turns Passed 7154 | . 1103 1106 158 139 395 22 185 25 72 465 139 55 446 296 250 134 83 113 60 194 1150 332 232 Spaces Moved 9164 | 1 514 612 222 238 514 69 490 107 225 685 339 233 944 454 501 379 260 326 160 405 775 413 298 Core 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 Treads 661 | . 264 396 . . . . . . . . . . . . . . . . . . 1 . . Legs 870 | 1 188 . . . . . . . . . . . . . . . . . . . 681 . . Wheels 205 | . 62 143 . . . . . . . . . . . . . . . . . . . . . Hover 715 | . . . . . . . . . . . . . . . . . . . . . 37 413 265 Flight 6680 | . . 73 222 238 514 69 490 107 225 685 339 233 944 454 501 379 260 326 160 405 56 . . Fastest Speed 15 | 120 105 34 28 27 27 23 23 23 23 21 21 21 21 17 17 15 16 16 19 19 27 39 48 Average Speed 46 | 120 162 133 29 27 28 23 23 23 23 24 21 21 21 21 17 16 16 18 19 24 106 43 50 Slowest Speed 320 | 120 240 240 32 28 29 23 23 23 23 29 21 21 21 24 95 20 16 19 19 102 320 53 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . 2 . 2 . . . . . 3 . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 2 80 54 30 55 45 2 65 74 43 25 59 51 89 67 14 10 57 63 62 53 22 12 31 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 9 | . . . . . . . 1 1 . . 1 1 . . . . . 2 3 . . . . Known Exits Taken 9 | . . . 1 1 . . . . . 1 1 . 1 1 . 1 . 1 . 1 . . . Unknown Exits Taken 13 | 1 1 1 . . . 1 1 1 1 . . 1 . . 1 . 1 . 1 . 1 1 . Scrap Searched 21 | . . . . . . . 3 . 3 . 1 . 1 3 . . 3 3 . 4 . . . Spaces Dug 32 | . . . 1 . 3 . 2 . . 4 4 . . 1 . 4 . 1 . . 12 . . Terrain Destroyed 554 | . 5 40 10 7 93 . 7 . . 101 4 . . 1 . 4 . 1 . 1 45 83 152 Melee 22 | . . . 1 . 3 . 2 . . 4 4 . . 1 . 4 . 1 . . 2 . . Projectile 70 | . . . . . . . . . . . . . . . . . . . . 1 43 21 5 AOE 462 | . 5 40 9 7 90 . 5 . . 97 . . . . . . . . . . . 62 147 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Qua Total 11087 | . 668 778 277 283 671 74 550 106 236 910 380 234 1181 621 597 420 288 370 177 464 969 486 347 Wait 813 | . 40 13 3 . 48 . 44 . 4 135 29 . 216 135 47 16 15 23 1 19 14 8 3 Move 9131 | . 513 609 221 234 513 68 489 106 224 679 338 232 943 453 500 378 259 325 159 404 774 412 298 Hop 4 | . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . Pick Up 90 | . 16 12 4 4 6 2 4 . 1 4 1 . 1 3 9 2 2 4 3 1 6 2 3 Fast Attach 147 | . 5 7 9 2 3 . 3 . 1 16 . . 8 5 2 6 1 . 2 6 47 19 5 Attach 67 | . 4 11 4 . 3 3 1 . . 11 . . . 2 3 1 1 2 . 2 9 6 4 Detach 57 | . 3 7 1 . 4 1 . . . 11 . . 7 1 1 . 1 . . 4 12 2 2 Swap 73 | . 6 12 6 14 2 . . . . 5 . . 2 2 3 3 . 2 2 3 8 2 1 Drop 132 | . 5 26 8 12 7 . 2 . 1 6 . . . 6 2 1 1 5 4 6 39 . 1 Fire 314 | . 70 79 11 3 9 . 1 . . 10 . . . 1 11 4 3 1 . 18 47 35 11 Melee 204 | . . . 10 13 50 . 6 . 5 27 12 2 4 13 19 9 5 3 6 . 9 . 11 Ram 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 Kick 9 | . 6 . . . . . . . . . . . . . . . . . . . 3 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . 25 . . . . . . . . . . . . . . . . . 5 Rewire 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . Trap 7 | . . . . . 1 . . . . 4 . . . . . . . 1 . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sub]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 454 | -10/Materials | Lost 3 parts (1n2w) 659 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Discovered new exit (range 8) 1060 | -10/Materials | Repaired Transport Network Coupler 1063 | -10/Materials | Discovered new exit (range 16) 1077 | -10/Materials | Discovered new exit (range 7) 1081 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1104 | -10/Materials | Entered another Materials area 1104 | -9/Materials | Accompanied by 1 ally 1104 | -9/Materials | Evolved 2 slots: Weapon x2 1254 | -9/Materials | Mass support permanently improved by X0-1V1 (+6; -200 max core) 1376 | -9/Materials | X0-1V1 activates XOMVISION 1445 | -9/Materials | Build established: Gunner 1572 | -9/Materials | Discovered new exit (range 16) 1582 | -9/Materials | Crushed by falling debris 1631 | -9/Materials | Lost 4 parts (1p3w) 1825 | -9/Materials | X0-1V1 sent allied H-61 Shepherd (x1) 1963 | -9/Materials | Core integrity fell below 50% 2008 | -9/Materials | Identified exit to Mines 2008 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 2029 | -9/Materials | X0-1V1 announced a LAN party 2118 | -9/Materials | X0-1V1 enhanced Transport squad support 2191 | -9/Materials | Discovered new exit (range 16) 2210 | -9/Materials | Entered another Materials area 2210 | -8/Materials | Evolved 2 slots: Propulsion x2 2222 | -8/Materials | X0-1V1 released a cloud of subatomizers 2313 | -8/Materials | Identified exit to Storage 2332 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 2337 | -8/Materials | X0-1V1 sent you to a vault 2355 | -8/Materials | Discovered new exit (range 5) 2358 | -8/Materials | Central database locked down 2368 | -8/Materials | Entered Storage 2425 | -8/Storage | Central database locked down 2446 | -8/Storage | Core integrity restored by X0-1V1 (+56) 2505 | -8/Storage | Identified exit to Garrison 2507 | -8/Storage | Entered Garrison 2519 | -8/Garrison | Build established: Sprinter 2543 | -8/Garrison | X0-1V1 sent allied L-31 Rogue (x2) 2560 | -8/Garrison | Garrison Relay disabled 2563 | -8/Garrison | Triggered checkpoint 2635 | -8/Garrison | Triggered checkpoint 2645 | -8/Garrison | Triggered checkpoint 2668 | -8/Garrison | X0-1V1 mutated your Propulsion slot to Power slot 2692 | -8/Garrison | X0-1V1 sent hostile Y-45 Defender (x1) 2701 | -8/Garrison | Core integrity fell below 50% 2749 | -8/Garrison | Core integrity restored by X0-1V1 (+66) 2757 | -8/Garrison | Discovered new exit (range 11) 2764 | -8/Garrison | Garrison Relay disabled 2769 | -8/Garrison | Triggered checkpoint 2882 | -8/Garrison | Discovered new exit (range 11) 2883 | -8/Garrison | Phase Generator disabled 2902 | -8/Garrison | Entered Factory 2902 | -7/Factory | Evolved 2 slots: Propulsion x2 2907 | -7/Factory | Discovered new exit (range 11) 2924 | -7/Factory | Entered Lower Caves 2934 | -7/Lower Caves | Met a Warlord Commander 2935 | -7/Lower Caves | Learned location of Warlord (-5) 2936 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2939 | -7/Lower Caves | Found Encrypted Comm Array 2944 | -7/Lower Caves | Core integrity permanently improved by X0-1V1 (+200) 3078 | -7/Lower Caves | Spotted B-75 Beast 3106 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3109 | -7/Lower Caves | Entered Data Miner 3109 | -7/Data Miner | Discovered new exit (range 6) 3114 | -7/Data Miner | Met Data Miner 3121 | -7/Data Miner | Learned location of Section 7 (-2) 3121 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3124 | -7/Data Miner | Received God Mode back door access code from Data Miner 3134 | -7/Data Miner | Entered Proximity Caves 3182 | -6/Proximity Caves | Learned Factory garrison access intel 3196 | -6/Proximity Caves | Discovered new exit (range 15) 3206 | -6/Proximity Caves | Entered Factory 3206 | -6/Factory | Evolved 2 slots: Utility x2 3207 | -6/Factory | Loaded intel: 4 garrison access locations 3226 | -6/Factory | X0-1V1 sent you into danger 3327 | -6/Factory | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 3352 | -6/Factory | X0-1V1 announced a LAN party 3365 | -6/Factory | Spotted B-75 Beast 3406 | -6/Factory | Lost 5 parts (2p3n) 3410 | -6/Factory | Core integrity fell below 50% 3423 | -6/Factory | Joined by Warlord Infantry squad 3432 | -6/Factory | X0-1V1 sent you to a vault 3450 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 3462 | -6/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 3465 | -6/Factory | Incoming investigation squad redirected 3479 | -6/Factory | Identified exit to Lower Caves 3479 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 3530 | -6/Factory | Fabricated Biomechanical Wings (x1) 3538 | -6/Factory | X0-1V1 activates XOMVISION 3671 | -6/Factory | Entered Lower Caves 3693 | -6/Lower Caves | Spotted B-75 Beast 3694 | -6/Lower Caves | Identified exit to Lower Caves 3694 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 3696 | -6/Lower Caves | Lost 3 allies 3711 | -6/Lower Caves | X0-1V1 mutated your Utility slot to Propulsion slot 3810 | -6/Lower Caves | Entered another Lower Caves area 3813 | -6/Lower Caves | Learned location of Zion (-6) 3864 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 18) 3864 | -6/Lower Caves | Discovered new exit (range 9) 3865 | -6/Lower Caves | Entered Zion 3876 | -6/Zion | Found Prototype Processor 3876 | -6/Zion | Identified Exp. Terrain Scan Processor 3878 | -6/Zion | Found Prototype Hackware 3878 | -6/Zion | Identified Exp. System Shield 3883 | -6/Zion | Found Prototype Processor 3883 | -6/Zion | Identified Exp. Core Analyzer 3892 | -6/Zion | Found Prototype Processor 3892 | -6/Zion | Identified Spectral Analyzer 3894 | -6/Zion | Found Prototype Processor 3894 | -6/Zion | Identified Exp. Target Analyzer 3900 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3908 | -6/Zion | Learned Factory emergency access door positions 3990 | -6/Zion | Identified exit to Proximity Caves 3990 | -6/Zion | Identified exit to Deep Caves 4031 | -6/Zion | Met Imprinter 4034 | -6/Zion | Imprinted 4036 | -6/Zion | Declared Zion's savior 4050 | -6/Zion | Opened final containment barrier to the Deep Caves 4311 | -6/Zion | Entered Proximity Caves 4311 | -5/Proximity Caves | Accompanied by 4 allies 4409 | -5/Proximity Caves | X0-1V1 upgraded hostiles (x2) 4488 | -5/Proximity Caves | X0-1V1 downgraded hostiles (x2) 4501 | -5/Proximity Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 4515 | -5/Proximity Caves | Identified exit to Factory 4520 | -5/Proximity Caves | Found DCF Scrap (14 items) 4540 | -5/Proximity Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 4586 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+147) 4607 | -5/Proximity Caves | Entered Factory 4607 | -5/Factory | Accompanied by 2 allies 4607 | -5/Factory | Evolved 2 slots: Utility x2 4608 | -5/Factory | Identified exit to Upper Caves 4611 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 4622 | -5/Factory | X0-1V1 announced a LAN party 4645 | -5/Factory | Zion Heavy squad teleported in 4666 | -5/Factory | X0-1V1 enhanced Transport squad support 4688 | -5/Factory | Zion Hacker squad teleported in 4713 | -5/Factory | Zion Hacker squad teleported in 4756 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (major) 4793 | -5/Factory | Build established: Scavenger-Sprinter 4853 | -5/Factory | Discovered new exit (range 9) 4854 | -5/Factory | Lost 4 allies 4857 | -5/Factory | Entered another Factory area 4857 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4862 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 4879 | -4/Factory | Identified exit to DSF 4879 | -4/Factory | Discovered new exit (range 14) 4879 | -4/Factory | X0-1V1 sent you into danger 4880 | -4/Factory | Discovered new exit (range 24) 4909 | -4/Factory | Zion Fire squad teleported in 4940 | -4/Factory | Garrison activated, responded to threat 4962 | -4/Factory | System corruption reached 10% 4976 | -4/Factory | Lost 3 allies 4982 | -4/Factory | Identified exit to Research 4990 | -4/Factory | Identified exit to Upper Caves 4991 | -4/Factory | Entered Upper Caves 5074 | -4/Upper Caves | Discovered new exit (range 3) 5074 | -4/Upper Caves | Entered another Upper Caves area 5075 | -4/Upper Caves | Identified exit to Zhirov 5075 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Zhirov 5076 | -4/Upper Caves | X0-1V1 activates XOMVISION 5085 | -4/Upper Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 5085 | -4/Upper Caves | Learned location of Armory (-4) 5096 | -4/Upper Caves | X0-1V1 revealed exit location to -3/Research 5111 | -4/Upper Caves | X0-1V1 sent you into danger 5129 | -4/Upper Caves | Entered a destroyed Warlord outpost 5178 | -4/Upper Caves | Learned Research terminal intel 5187 | -4/Upper Caves | Entered Zhirov 5187 | -4/Zhirov | Discovered new exit (range 3) 5191 | -4/Zhirov | Met Zhirov 5196 | -4/Zhirov | Learned location of Quarantine (-2) 5196 | -4/Zhirov | Learned location of Testing (-3) 5196 | -4/Zhirov | Learned location of Command (-1) 5198 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5201 | -4/Zhirov | Found Alien Artifact 5201 | -4/Zhirov | Identified Integrated Reactor 5201 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5206 | -4/Zhirov | Found Alien Artifact 5247 | -4/Zhirov | Entered Proximity Caves 5297 | -3/Proximity Caves | Lost 3 parts (1p2n) 5311 | -3/Proximity Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 5433 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5439 | -3/Proximity Caves | Discovered exit to Research (range 9) 5441 | -3/Proximity Caves | Entered Research 5441 | -3/Research | Evolved 2 slots: Propulsion x2 5442 | -3/Research | Loaded intel: 22 terminal locations 5544 | -3/Research | Zion hero teleported in (NK-0LA) 5736 | -3/Research | Zion Heavy squad teleported in 5765 | -3/Research | Build established: Gunner 5928 | -3/Research | Zion Heavy squad teleported in 5976 | -3/Research | System corruption reached 10% 6087 | -3/Research | Found Prototype Device 6087 | -3/Research | Identified Adv. EM Shield 6133 | -3/Research | Found Prototype Protection 6133 | -3/Research | Identified Zio. Heavy Carapace 6143 | -3/Research | X0-1V1 enhanced Transport squad support 6166 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 6167 | -3/Research | Zion Explosive Resupply teleported in 6187 | -3/Research | Found Prototype Device 6187 | -3/Research | Identified Thermal Barrier 6191 | -3/Research | First assault squad dispatched 6298 | -3/Research | Found Prototype Protection 6298 | -3/Research | Identified Zio. Weapon Casing 6301 | -3/Research | Lost 3 allies 6317 | -3/Research | P-80 Master assimilated allied NK-0LA 6322 | -3/Research | Destroyed NK-0LA 6330 | -3/Research | Build established: Messiah-Gunner 6455 | -3/Research | X0-1V1 sent hostile Thug (x4) 6456 | -3/Research | Identified Transdimensional Reconstructor 6456 | -3/Research | Warped through subspace 6484 | -3/Research | Discovered new exit (range 12) 6516 | -3/Research | Retrieved Zion intel report: Unaware Analyses 6517 | -3/Research | Zion Hover Resupply teleported in 6591 | -3/Research | Entered another Research area 6591 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6597 | -2/Research | Watched by a mysterious "MATRIX" hacker 6676 | -2/Research | Lost 8 parts (1p1n1u5w) 6732 | -2/Research | System corruption reached 10% 6756 | -2/Research | Zion Fire squad teleported in 6810 | -2/Research | Zion Zionite Resupply teleported in 6820 | -2/Research | Found Zio. Weapon Casing 6829 | -2/Research | X0-1V1 mutated your Weapon slot to Propulsion slot 6832 | -2/Research | Lost 3 parts (2p1n) 6835 | -2/Research | Lost 4 allies 6890 | -2/Research | Discovered new exit (range 22) 6903 | -2/Research | Lost 9 parts (1p2n5u1w) 6923 | -2/Research | Entered Quarantine 6948 | -2/Quarantine | Found Alien Artifact 6949 | -2/Quarantine | Identified Core Reset Matrix 6949 | -2/Quarantine | Used Core Reset Matrix 6953 | -2/Quarantine | Detected hypermatrix surge 6953 | -2/Quarantine | Sensed 14 artifacts in vicinity 7011 | -2/Quarantine | Spotted Alpha 7 7014 | -2/Quarantine | Crushed by falling debris 7014 | -2/Quarantine | Core integrity fell below 50% 7023 | -2/Quarantine | Found Sigix Terminator 7031 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 7035 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 7043 | -2/Quarantine | Cryocooling Duct disabled 7046 | -2/Quarantine | Scanned by Researcher 7058 | -2/Quarantine | Ambient heat levels rising (+20) 7058 | -2/Quarantine | Non-combat units ordered to evacuate 7086 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 7096 | -2/Quarantine | Lost 10 parts (1p3n3u3w) 7127 | -2/Quarantine | Core integrity fell below 20% 7132 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 7155 | -2/Quarantine | Fired Sigix Terminator 7155 | -2/Quarantine | Destroyed Alpha 7 7155 | -2/Quarantine | Destroyed self with Sigix Terminator Last Messages --------------- 07136_ TF Node disabled. 07136_ Unknown Device tumbles out of TF Node. 07136_ Unknown Processor tumbles out of TF Node. 07136_ P-80 Master knocked back. 07136_ Terminal disabled. 07137_ Slug penetrates Wall. 07149_ Penetrated by Slug. 07149_ Slug penetrates Terminal. 07151_ Adv. Corruption Screen intercepted 1% system corruption. 07153_ 7HPOYTJSMKW%L38N2J B 07153_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-42 heat dissipation) 07155_ Adv. Corruption Screen intercepted 1% system corruption. 07155_ Sigix Terminator expended. 07155_ P-80 Master destroyed. 07155_ Terminal disabled. 07155_ Destroyed Unknown Treads. 07155_ Destroyed Unknown Device. 07155_ Y-72 Warden destroyed. 07155_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????###;;;;;;;; ?????????? | | ???????????????????????# " ; ??????#### | | ???????????????????????# ; ????? ! | | ???????????????????????#! = ;;;;;;;;##### | | ???????????????*???????# @ ; + = | | ???????????????????????##;;;;;;;;;;;;;;;;# # | | ??????????????????????????; ; ; # | | ############+###########??# ; ; " + | | #### ; ; #### = | | T## ; ;! ### ## | | ""## ; ## # | | #### ;;; ; =[ # | | ####+############ #??# ; ; ;;;;; [[ # | | # #??# #??# #?# !*% * # | | # #??# #### #?####### =!! # | | # #### #??????# % # = # | | # + #######??????## =### ## | | +% """""""" # ^ #?????????????## [#?## # #? | | # """ + #??????????????##+#??### #? | | # #####+#+#??????????????????????? #? | | # #??????????????????????????????? #? | | # ! #?????????????????????????]???+? #? | | # #???????????????????????????????##? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | ##############?????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 65 Energy Generation 68 Energy Capacity 1650 Matter Stores 800 Matter Capacity 800 Sight Range 28 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 20 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EM 17 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 10 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 31 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Cld. Impulse Thruster | -2/Quarantine | Z-intel Com. Tesla Bomb Launcher | -2/Quarantine | Z-intel Adv. Remote Shield | -2/Quarantine | Z-intel Prc. Phase Gun | -2/Quarantine | Z-intel Centrium Heavy Armor Plating | -2/Quarantine | Z-intel Gravity Neutralizer | -2/Quarantine | Z-intel Exp. Power Amplifier | -2/Quarantine | Z-intel Exp. Melee Analysis Suite | -2/Quarantine | Z-intel Exp. Cooling System | -2/Quarantine | Archive Cld. Proton Cannon | -2/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -2/Quarantine | Z-intel A-02 Transporter | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel Fabricated ------------ Biomechanical Wings | x1 | -6/Factory | Authchip Repaired ---------- Transport Network Coupler | 30% | -10/Materials Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Sigix Terminator Achievements -------------- Betrayal Most Foul Challenges ------------ None Game ------ Seed StrikeArmorFist Manual? 0 Play Time 01:33:04 Cumulative 1339.6 hours Start 2026.07.09 @ 11:45:33 End 2026.07.09 @ 13:23:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1641 Rogue 1357 Adventurer 124 Explorer 160 Win Type - Total 67 Types 52/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 285242c4-6865-4765-9814-952cadd4e1d0