Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 05:28:19 Player: tsintsir Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (1876) 1876 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 6002 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 295/310 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Improved Shield Generator Recalibrator > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Light Treads Wheel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Small Storage Unit Improved Trap Scanner Core Shielding > --- WEAPON ----------- Remote Datajack Spear > --- INVENTORY -------- Wheel Advanced Heat Sink Recalibrator [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Hardlight Generator Device Hardlight Generator Storage Large Battery Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Flail Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 2 . Power 2 | . . . 1 . 1 . . . Propulsion 2 | . . . . . . 1 1 . Utility 3 | . . . . . 1 1 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 82 | 5 7 5 18 4 18 4 17 4 Power 17 | 1 . 2 6 . 2 1 4 1 Engine 13 | 1 . 2 6 . 1 . 3 . Core 4 | . . . . . 1 1 1 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 . 2 4 2 4 1 3 1 Treads 8 | . . . 2 2 4 . . . Leg 6 | . . . 1 . . 1 3 1 Wheel 5 | 2 . 2 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | . 6 . 1 1 5 1 9 2 Device 13 | . . . . 1 3 1 7 1 Storage 7 | . 4 . 1 . 1 . 1 . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 4 | . 2 . . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 21 | 2 1 1 7 1 7 1 1 . Energy Gun 10 | . . . 4 1 5 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 3 | . . 1 . . . 1 1 . Impact Weapon 3 | . . . 3 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Parts Lost 38 | . . . 8 1 3 2 16 8 Power 10 | . . . 3 . . . 6 1 Propulsion 9 | . . . 2 1 . 1 4 1 Utility 13 | . . . 1 . 3 . 4 5 Weapon 6 | . . . 2 . . 1 2 1 Highest Loss Streak 12 | . . . 4 1 1 2 12 8 To Critical Strikes . | . . . . . . . . . Average Backups 2 | . 2 4 3 3 1 3 1 3 Power . | . 1 1 . . . 1 . . Propulsion . | . . . . . . . . 2 Utility . | . . 1 1 2 . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 2 | 1 . . . . . . . 1 Power . | . . . . . . . . . Propulsion 2 | 1 . . . . . . . 1 Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 79 99 90 97 92 81 78 43 Engine 15 | . 13 13 19 22 18 15 12 2 Core 3 | . . . . . 7 5 4 1 Treads 11 | . . . 14 21 18 14 4 . Leg 2 | . . . . . . . 8 4 Wheel 4 | . 28 28 5 . . . . . Device 13 | . . . . 4 14 21 27 17 Storage 4 | . 6 14 13 16 1 . . 2 Protection 4 | . 2 14 7 . 6 . . 2 Energy Gun 12 | . . . 7 33 21 7 4 . Energy Cannon 2 | . . . . . 5 6 . . Ballistic Gun 4 | . 27 18 7 . . . . . Special Weapon 2 | . . 9 2 . . 5 5 2 Impact Weapon 1 | . . . 10 . . . . . Piercing Weapon 1 | . . . . . . 1 6 6 Peak Build Rating 49 | 5 7 7 16 19 30 36 49 33 Average Rating 24 | 3 5 6 10 16 25 32 42 25 On Entrance 15 | . 5 7 7 16 15 25 32 33 Avg Prop Armor Cover (%) 9 | . . . 9 . 8 9 9 . Naked Turns . | . . . . . . . . . Heaviest Build 57 | 7 12 11 30 30 46 45 57 26 Greatest Support 45 | 32 32 32 40 40 40 40 45 15 Greatest Overweight (x) 8 | . . . 4 1 1 2 2 8 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 25 | 5 5 5 5 5 25 5 8 8 Average Capacity 5 | 5 5 5 5 5 5 5 5 6 Most Carried 5 | 2 5 5 5 5 5 5 5 5 Average Carried 2 | . 2 4 3 3 1 3 2 3 Final Capacity 8 | 5 5 5 5 5 5 5 8 5 Final Carried 5 | 1 5 4 3 5 4 2 5 2 Class Distribution -------------------- 43% | Mutant 20% | Tank 10% | Scavenger-Mutant 8% | Scavenger-Gunner 8% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Matter Collected 1881 | 215 143 109 427 167 510 . 240 70 Remotely . | . . . . . . . . . Salvage Created 3558 | 80 143 109 528 408 1424 . 604 262 Parts 147 | 3 11 3 19 17 57 . 26 11 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 12 | 1 3 . 2 1 5 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 Prevented . | . . . . . . . . . Parts Restored 2 | . . . . 1 1 . . . Broken 2 | . . . . 1 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 50 | . 3 3 6 6 22 . 5 5 Melee 13 | . . . 3 . . . 5 5 Guns 30 | . 3 3 . 6 18 . . . Cannons 5 | . . . 1 . 4 . . . Classes Destroyed 11 | 1 2 . 5 1 1 . 1 . Worker 6 | . . . 4 . 1 . 1 . Hauler 1 | . . . 1 . . . . . Recycler 19 | 1 1 1 2 3 9 . 2 . Mechanic 1 | . 1 . . . . . . . Watcher 2 | . . . 1 . 1 . . . Swarmer 17 | . 3 3 . . 9 . . 2 Grunt 19 | . . . 4 4 6 . 3 2 Brawler 3 | . . . . 2 . . . 1 Duelist 1 | . . . . . 1 . . . Sentry 9 | . . . 2 . 6 . 1 . Programmer 1 | . . . . . . . 1 . Decomposer 3 | . . . . . . . . 3 Best Kill Streak 8 | 1 3 3 8 3 5 . 2 2 Combat Bots Only 5 | . 3 3 4 3 5 . 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Hostile Shots Fired 501 | . 26 21 82 18 109 27 168 50 Missed 130 | . 9 5 21 5 21 12 45 12 Hits 371 | . 17 16 61 13 88 15 123 38 Melee 11 | . . . . . . . 8 3 Projectile 360 | . 17 16 61 13 88 15 115 35 Critical Strikes 11 | . . . 2 . 3 . 4 2 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 4578 | . 132 130 729 224 961 57 1622 723 Core 1371 | . 29 21 118 125 220 . 464 394 Absorbed by Shields 538 | . . . . . 224 60 222 32 Redirected to Shielding 144 | . . 13 38 . 50 . 15 28 Regen/Repaired (Parts) 106 | . 34 . . . 72 . . . Core Remaining (%) 75 | 100 . 80 . 39 60 100 . . Volleys Fired 172 | 2 26 20 21 15 84 1 3 . Largest 3 | 2 2 2 2 3 3 1 1 . Hottest 189 | 40 40 100 130 186 189 5 5 . Shots Fired 346 | 4 52 28 42 40 176 1 3 . Gun 313 | 4 52 16 42 40 159 . . . Cannon 17 | . . . . . 17 . . . Launcher . | . . . . . . . . . Special 16 | . . 12 . . . 1 3 . Kinetic 103 | 4 52 16 31 . . . . . Thermal 222 | . . 12 11 40 159 . . . Explosive . | . . . . . . . . . Electromagnetic 17 | . . . . . 17 . . . Robot Hit Streak 22 | 2 6 4 9 7 22 8 11 . Robot Miss Streak 5 | 1 5 4 3 4 5 . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 284 | 3 25 14 55 32 111 1 31 12 Core Hits 141 | 1 8 4 12 37 60 . 11 8 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . Critical Strikes 14 | . . . 6 . 3 . 4 1 Burn 3 | . . . . . 3 . . . Destroy 1 | . . . 1 . . . . . Smash 5 | . . . 5 . . . . . Impale 5 | . . . . . . . 4 1 Melee Attacks 97 | . . . 43 . 1 . 34 19 Impact 43 | . . . 43 . . . . . Slashing . | . . . . . . . . . Piercing 54 | . . . . . 1 . 34 19 Sneak Attacks 12 | . . . 5 . 1 . 3 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . 3 . . . . . Damage Inflicted 5853 | 45 337 239 1576 415 1946 . 852 443 Guns 2912 | 45 337 143 325 415 1647 . . . Cannons 233 | . . . . . 233 . . . Explosions . | . . . . . . . . . Melee 2612 | . . . 1251 . 66 . 852 443 Ramming . | . . . . . . . . . Kinetic 738 | 45 337 143 213 . . . . . Thermal 2270 | . . 96 112 415 1647 . . . Explosive . | . . . . . . . . . Electromagnetic 233 | . . . . . 233 . . . Impact 1251 | . . . 1251 . . . . . Slashing . | . . . . . . . . . Piercing 1361 | . . . . . 66 . 852 443 Highest Corruption 9 | . . . . . . . 1 9 Average Corruption 4 | . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . 1 7 Message Errors 3 | . . . . . . . 1 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 550 | . . . 348 . 26 . 80 96 Projectiles 5 | . . . 5 . . . . . Explosions . | . . . . . . . . . Melee 545 | . . . 343 . 26 . 80 96 Knockbacks 10 | . . . 10 . . . . . Impact 8 | . . . 8 . . . . . Kinetic . | . . . . . . . . . Secondary 2 | . . . 2 . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 614 | . 6 60 236 607 614 . 9 214 Average Temperature 182 | . 6 16 62 197 199 . 4 110 Received Heat Transfer 1634 | . . . 303 78 413 21 558 261 Effects 84 | . . . . 20 64 . . . Shutdowns 34 | . . . . 4 30 . . . Energy Bleed 5 | . . . . 1 4 . . . Interference 13 | . . . . 1 12 . . . Matter Decay 8 | . . . . 1 7 . . . Short Circuit 3 | . . . . 1 2 . . . Damage (minor) 5 | . . . . 2 3 . . . Damage (major) 15 | . . . . 9 6 . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . 6 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Fried 3 | . . . 2 . 1 . . . Impact Corruptions 13 | . . . 13 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 4649 | . . 200 145 583 3721 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Maximum Alert Level 2 | . . . . . 2 . . . Low Security (%) 86 | 100 100 100 100 100 63 100 100 . Level 1 12 | . . . . . 34 . . . Level 2 . | . . . . . 1 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 404 | 5 50 60 59 90 404 159 30 . Initial 159 | . . . . 10 . 159 14 . Average 71 | . 10 20 27 28 156 103 3 . Influence Increases 1717 | 5 100 81 263 155 813 . 150 150 Destroy 0b10 Robot/C 1040 | . 60 60 160 120 440 . 100 100 Destroy 0b10 Robot/NC 145 | 5 10 5 40 15 55 . 15 . Destroy Leader 246 | . 10 10 44 20 122 . 20 20 Allied During Kill 3 | . . . 3 . . . . . Successful Hack 6 | . 4 . . . 2 . . . Disable Machine 60 | . 15 . . . 45 . . . Destroy Structure 22 | . 1 6 1 . 14 . . . Lose Combat Pursuer 195 | . . . 15 . 135 . 15 30 Influence Decreases 1657 | 5 100 81 236 182 462 322 156 113 Entered New Map 233 | . . . . 17 . 192 15 9 Time Decay 1253 | 5 100 81 181 155 442 110 85 94 Lost Part 171 | . . . 55 10 20 20 56 10 Squads Dispatched 6 | . . . 2 . 1 . 3 . Investigation 1 | . . . 1 . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 2 | . . . 1 . . . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Distress Signals 7 | . . . 4 . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 5 3 18 6 57 1 8 8 Peak Tracking Total 7 | . 3 3 5 3 7 1 4 4 Tactical Retreats 10 | . . . 1 . 7 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Machines Disabled 4 | . 1 . . . 3 . . . Max in Single Turn 1 | . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Machines Accessed 5 | . 3 . 1 . 1 . . . Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 10 . 15 . 4 . . . Successful 17 | . 4 . 10 . 3 . . . Failed 11 | . 6 . 4 . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual . | . . . . . . . . . Terminals 6 | . 6 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 8 | . 4 . . . 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers 15 | . . . 15 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 2 . . . 3 . . . Scan Component 3 | . 1 . . . 2 . . . Repair 2 | . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . Insert Component 4 | . . . 4 . . . . . Analyze 5 | . . . 5 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . 1 . 1 . . . Full Trace Events 3 | . 1 . 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 2 | . 1 . . . 1 . . . Time 77 | . 26 . . . 51 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 1 1 . Non-combat 1 | . . . . . . . 1 . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 4 | . . . . . . 1 3 . parse_system 2 | . . . . . . 1 1 . no_distress 1 | . . . . . . . 1 . find_recycling 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . 8 . . . . . Total Damage 105 | . . . 105 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Active Infowar (turns) 327 | . . . . . . . 205 122 Traps 327 | . . . . . . . 205 122 Triangulation 237 | . . . . . . . 115 122 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Turns Passed 4998 | 51 425 251 461 436 1730 235 1093 316 Spaces Moved 1894 | 35 248 207 185 122 568 99 282 148 Core 21 | 4 . . 1 . . . . 16 Treads 885 | . . . 108 122 568 87 . . Legs 428 | . . . 2 . . 12 282 132 Wheels 560 | 31 248 207 74 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 80 80 160 160 160 120 50 Average Speed 158 | 94 100 80 130 166 189 229 203 157 Slowest Speed 450 | 100 100 100 250 240 245 270 270 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 37 32 20 25 44 3 8 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . Scrap Searched 2 | . . . . 1 . . . 1 Spaces Dug 1 | . . 1 . . . . . . Terrain Destroyed 15 | . . 6 . . 9 . . . Melee . | . . . . . . . . . Projectile 6 | . . 6 . . . . . . AOE 9 | . . . . . 9 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Total 3423 | 49 375 238 308 325 1079 108 741 200 Wait 1055 | . 76 1 17 174 371 . 391 25 Move 1886 | 34 247 206 184 121 567 98 281 148 Hop . | . . . . . . . . . Pick Up 67 | 7 8 2 13 5 19 2 10 1 Fast Attach 22 | . 2 . 8 . . . 9 3 Attach 71 | 5 7 3 14 5 19 4 10 4 Detach 10 | . 3 . 1 2 . 1 3 . Swap 9 | . 2 3 1 . 2 1 . . Drop 40 | 1 4 3 12 3 16 1 . . Fire 172 | 2 26 20 21 15 84 1 3 . Melee 91 | . . . 37 . 1 . 34 19 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / [*Min] / Sto) -9/Mines (discovered 2 exits: *Mat / Exi) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 12) 52 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 359 | -10/Materials | Repaired Lgt. Ion Engine 448 | -10/Materials | Discovered new exit (range 10) 477 | -10/Materials | Entered Mines 526 | -10/Mines | Learned 8 Materials zone layouts 548 | -10/Mines | Received a Mining Laser from a helpful Derelict 594 | -10/Mines | Discovered new exit (range 15) 607 | -10/Mines | Identified exit to Materials 728 | -10/Mines | Entered Materials 728 | -9/Materials | Accompanied by 1 ally 728 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 729 | -9/Materials | Identified exit to Storage 729 | -9/Materials | Identified exit to Materials 764 | -9/Materials | Central database locked down 896 | -9/Materials | Lost 4 parts (2p2n) 1081 | -9/Materials | Lost 3 parts (1p1u1w) 1176 | -9/Materials | Discovered new exit (range 9) 1189 | -9/Materials | Entered Mines 1311 | -9/Mines | Core integrity fell below 50% 1537 | -9/Mines | Build established: Scavenger-Gunner 1559 | -9/Mines | Found DCF Scrap (12 items) 1581 | -9/Mines | Found a hidden stash of uninstalled traps 1611 | -9/Mines | Discovered exit to Materials (range 9) 1619 | -9/Mines | Identified exit to Exiles 1625 | -9/Mines | Entered Materials 1625 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1707 | -8/Materials | Repaired Hvy. Ion Engine 2146 | -8/Materials | Build established: Scavenger-Tank 2486 | -8/Materials | Build established: Tank 2893 | -8/Materials | Garrison activated, responded to threat 3076 | -8/Materials | Build established: Gunner 3326 | -8/Materials | Discovered new exit (range 16) 3355 | -8/Materials | Entered Factory 3355 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3523 | -7/Factory | Discovered new exit (range 3) 3590 | -7/Factory | Entered another Factory area 3590 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3886 | -6/Factory | Build established: Mutant 4455 | -6/Factory | Lost 12 parts (4p2n4u2w) 4615 | -6/Factory | Core integrity fell below 50% 4660 | -6/Factory | Discovered new exit (range 11) 4678 | -6/Factory | Lost 4 parts (2p2n) 4683 | -6/Factory | Entered Lower Caves 4760 | -6/Lower Caves | Build established: Scavenger-Mutant 4819 | -6/Lower Caves | Core integrity fell below 20% 4851 | -6/Lower Caves | Lost 8 parts (1p1n5u1w) 4912 | -6/Lower Caves | Learned 8 Factory zone layouts 4999 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Component data lost. AAT:4TEF9E BOG1LYBLI >XX=ROGJ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). Searching scrap... Found Adv. Targeting Computer. Found Imp. Shield Generator. Found Fission Core. Found 67 Matter. Acquired Fission Core. Acquired 10 matter. Acquired Adv. Targeting Computer. Acquired Imp. Shield Generator. Acquired 20 matter. 8Y%PMXEUZ=I>:QMF97NBX S-27 Virus destroyed. Autogun fries itself beyond repair. System corrupted: Energy discharge (-83). VTOL Module fries itself beyond repair. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????? ????## % | | ??????????????????????????????????????? ???# | | ??????????????????????????????????????? ??## | | ??????????????????????????????????????? ??# | | ???????????????????????????????????????? #?## % | | ???????????????????????????????????????? ??### | | ??????????????#????????????????????????? ????## | | ?????????????## ????????????????????????# ?????# | | ?????????????? ??????????????????????## ???### | | ???????????????? ##???????????????????# #### | | ????????????????? ???????? ??????# | | ?????????????????? ????##? #### # | | ???????????????????? #### ? ### | | ????????????????????? ?? ##?? | | ?????????????????????? ???? ###### ###??? | | ???????????????????????# s#?????????????## #???## | | ???????????????"? ?????# @#????????????## #???# | | ???????????"?""""" ????# #????????????# #??# | | ???????????" " ??# ##??????????# # #??### | | ?????????? ## ##?????????### #????# | | ?????????? ##????????# ##???# | | ???????????????# ##???????## ##???# | | ???????????????######### #????????#%##???# | | ???????????????????????## ########## #????# | | ????????????????????????## % #????## | | ?????????????????????????#################?????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 49 Energy Capacity 825 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 15% | -10/Materials Hvy. Ion Engine | 34% | -8/Materials Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Item+ Junior Dev Organ Harvest Overwhelming That Tickles Well Done Challenges ------------ None Game ------ Seed TiamatArcAutohacker Manual? 0 Play Time 01:14:11 Cumulative 9.2 hours Start 2025.12.12 @ 04:11:10 End 2025.12.12 @ 05:28:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fcc6e2f1-b9ba-488e-a44e-acc6ca748e71