Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 17:16:09 Player: Lunace Result: Destroyed by SH-UGJ(p) with EM Pulse Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (119) 595 Value Destroyed (3789) 3789 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (-1100) -1100 TOTAL SCORE: 7044 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 649 Aligned with FarCom 300 Friendly Fire -2279 Cogmind --------- Core Integrity 0/550 Matter 9/300 Energy 93/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Cooling System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Armored Treads Precision Beam Rifle Field Lobotomy Kit (3) CPS Tube (1) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Hybrid Fission Core > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Large Storage Unit Makeshift Medium Armor Plating Makeshift Medium Armor Plating > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Heavy Ion Engine Armored Treads Aerolev Unit Aerolev Unit Aerolev Unit Improved Cooling System Experimental Sensor Array Improved Terrain Scanner Hardened Medium Armor Plating Experimental Recalibrator Precision Beam Rifle Precision Beam Rifle Field Lobotomy Kit CPS Tube Katana [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Overtuned Titanium Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Siege Cannon Launcher Advanced EMP Blaster Special Weapon CPS Tube Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . Utility 1 | . . . . . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 107 | 7 4 1 13 5 . . 13 37 . 27 Power 14 | 1 1 . 1 1 . . 3 5 . 2 Engine 12 | 1 1 . 1 1 . . 3 4 . 1 Core 2 | . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 23 | 2 2 . 5 1 . . 1 7 . 5 Treads 20 | 2 2 . 5 1 . . 1 6 . 3 Leg 1 | . . . . . . . . . . 1 Wheel 1 | . . . . . . . . . . 1 Hover 1 | . . . . . . . . 1 . . Flight . | . . . . . . . . . . . Utility 29 | 2 1 . 2 2 . . 2 10 . 10 Device 15 | 1 . . . 1 . . 1 5 . 7 Storage 2 | 1 1 . . . . . . . . . Processor 2 | . . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 10 | . . . 1 1 . . . 5 . 3 Artifact . | . . . . . . . . . . . Weapon 41 | 2 . 1 5 1 . . 7 15 . 10 Energy Gun 11 | . . . 4 . . . 2 4 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 15 | . . 1 . . . . 3 7 . 4 Special Weapon 3 | . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 . . 2 4 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . 1 5 . 3 Parts Lost 11 | . . . . . . . 1 6 . 4 Power 3 | . . . . . . . . 2 . 1 Propulsion 2 | . . . . . . . . 1 . 1 Utility 3 | . . . . . . . 1 2 . . Weapon 3 | . . . . . . . . 1 . 2 Highest Loss Streak 4 | . . . . . . . 1 4 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 100 100 100 99 97 100 90 Engine 14 | . 14 14 11 11 11 11 18 14 18 16 Core 1 | . . . . . . . . 3 . 1 Treads 28 | . 28 28 32 33 33 33 27 26 27 23 Device 3 | . 14 14 8 . . . 2 3 . 3 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Processor 1 | . . . 1 . . . 6 . . . Protection 9 | . . . . 10 11 11 9 12 18 12 Energy Gun 17 | . . . 28 31 22 22 19 10 9 9 Ballistic Gun 1 | . 28 14 2 . . . . . . . Launcher 6 | . . 14 1 . . . 5 11 18 12 Slashing Weapon 2 | . . . . 1 11 11 1 4 . . Peak Build Rating 62 | 7 10 10 28 29 28 28 35 40 32 62 Average Rating 30 | 4 7 10 24 28 27 28 32 33 32 38 On Entrance 21 | . 7 10 10 28 27 28 28 31 32 32 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 13 30 31 38 38 38 38 48 62 57 76 Greatest Support 69 | 40 46 46 69 63 63 63 63 69 63 66 Greatest Overweight (x) 3 | . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 11 9 15 15 15 15 14 15 15 15 Average Carried 13 | 1 4 9 13 14 14 15 12 13 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 9 9 14 14 15 15 12 15 15 5 Class Distribution -------------------- 35% | Tank 26% | Mutant 15% | Skirmisher 12% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 2192 | 229 101 70 130 50 . . 295 587 . 730 Remotely . | . . . . . . . . . . . Salvage Created 4929 | 20 109 65 569 549 . . 772 1628 . 1217 Parts 256 | 2 5 5 35 24 . . 31 89 . 65 Haulers Intercepted 5 | . . . . . . . 1 4 . . Recyclers Shooed 4 | . . . . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 88 | . 1 5 7 16 . . 17 26 . 16 Melee 8 | . . . . 3 . . 1 4 . . Guns 32 | . 1 . 7 13 . . 6 5 . . Cannons 9 | . . . . . . . . . . 9 AOE 31 | . . 5 . . . . 10 14 . 2 Classes Destroyed 21 | 1 2 1 3 2 . . 2 3 . 7 Worker 7 | . . . . . . . 1 6 . . Builder 5 | . . . 1 . . . . 4 . . Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . . . . . . . 1 4 . . Recycler 6 | . 1 . 1 . . . 2 2 . . Operator 2 | . . . . . . . . 2 . . Watcher 7 | . . . 4 . . . 2 1 . . Swarmer 13 | . . 3 . 3 . . 4 3 . . Grunt 35 | . 1 2 2 9 . . 7 14 . . Brawler 1 | . . . . . . . . 1 . . Duelist 4 | . . . . 1 . . 2 1 . . Protector 1 | . . . . . . . . 1 . . Sentry 15 | . . . 5 . . . 4 6 . . Federalist 3 | . . . . . . . . . . 3 Explorer 1 | . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . 1 Guru 1 | . . . . . . . . . . 1 Scientist 2 | . . . . . . . . . . 2 Scrapper 8 | . . . . . . . . . . 8 Elite 2 | . . . . . . . . . . 2 Assembled 3 | . . . . 3 . . . . . . Best Kill Streak 9 | 1 2 3 4 3 . . 9 8 . 4 Combat Bots Only 6 | . 1 3 2 3 . . 6 6 . 3 Max Kills in Single Turn 4 | 1 2 3 1 1 . . 4 4 . 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 3 . . . . 4 3 . 1 Melee 1 | . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 357 | . 3 10 19 46 . . 41 92 . 146 Missed 94 | . 2 3 5 10 . . 9 22 . 43 Damage Taken 4653 | . 12 130 196 441 . . 657 1476 . 1741 Core 657 | . . . 28 73 . . 72 103 . 381 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 65 | . . . . . . . . . . 65 Regen/Repaired (Parts) 566 | . . . 78 . . . . 176 . 312 Core Remaining (%) 91 | 100 . 100 . . . 74 . . . . Volleys Fired 213 | 1 4 5 20 23 . . 35 60 . 65 Largest 3 | 2 2 1 3 3 . . 3 3 . 3 Hottest 196 | 40 40 30 183 183 . . 183 183 . 196 Shots Fired 383 | 2 8 5 59 55 . . 65 107 . 82 Gun 245 | 2 8 . 59 55 . . 48 61 . 12 Cannon 40 | . . . . . . . . . . 40 Launcher 95 | . . 5 . . . . 17 46 . 27 Special 3 | . . . . . . . . . . 3 Kinetic 50 | 2 8 . . . . . . . . 40 Thermal 231 | . . . 59 55 . . 48 57 . 12 Explosive 32 | . . 5 . . . . 17 9 . 1 Electromagnetic 67 | . . . . . . . . 41 . 26 Robot Hit Streak 34 | 1 4 1 15 25 . . 34 13 . 13 Robot Miss Streak 9 | . 2 2 1 2 . . 1 9 . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 276 | 1 5 2 42 50 . . 50 77 . 49 Core Hits 191 | 1 3 7 19 20 . . 40 76 . 25 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . . . 4 1 . . 3 4 . 5 Burn 11 | . . . 4 1 . . 2 2 . 2 Blast 3 | . . . . . . . . . . 3 Sever 3 | . . . . . . . 1 2 . . Melee Attacks 54 | . . . . 18 . . 9 17 . 10 Impact . | . . . . . . . . . . . Slashing 54 | . . . . 18 . . 9 17 . 10 Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 2 3 . 10 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11525 | 15 73 308 716 1003 . . 2073 3958 . 3379 Guns 3154 | 15 73 . 716 742 . . 628 825 . 155 Cannons 1759 | . . . . . . . . . . 1759 Explosions 5029 | . . 308 . . . . 1202 2642 . 877 Melee 1583 | . . . . 261 . . 243 491 . 588 Ramming . | . . . . . . . . . . . Kinetic 1847 | 15 73 . . . . . . . . 1759 Thermal 3255 | . . . 716 742 . . 628 911 . 258 Explosive 2603 | . . 308 . . . . 1177 1064 . 54 Electromagnetic 2237 | . . . . . . . 25 1492 . 720 Impact . | . . . . . . . . . . . Slashing 1583 | . . . . 261 . . 243 491 . 588 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . . 4 4 2 Average Corruption 3 | . 1 1 . . . . . 3 4 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . 3 2 . . . . . 24 2 1 Message Errors 6 | . . . . . . . . 5 1 . Matter Fused 5 | . . . . . . . . 4 . 1 Heat Flow Errors 4 | . . . . . . . . 4 . . Energy Discharges 5 | . . . . . . . . 4 1 . Data Loss (minor) 7 | . 1 2 . . . . . 4 . . Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 1 | . . . . . . . . 1 . . Alerts 2 | . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 431 | . . . . 20 . . 55 57 . 299 Projectiles 272 | . . . . . . . . . . 272 Explosions 101 | . . . . . . . 27 57 . 17 Melee 58 | . . . . 20 . . 28 . . 10 Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 537 | . . 52 . . . . 124 353 . 8 Shots 24 | . . 2 . . . . 6 15 . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 504 | . . 15 289 449 . . 424 504 . 354 Average Temperature 150 | . . 8 110 184 . . 163 142 . 162 Received Heat Transfer 1673 | . 6 39 42 221 . . 216 459 . 690 Effects 24 | . . . 2 7 . . 6 7 . 2 Shutdowns 10 | . . . . 2 . . 4 4 . . Energy Bleed 6 | . . . 1 . . . 1 2 . 2 Interference 6 | . . . 1 4 . . . 1 . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations 5 | . . . . . . . . . . 5 Total Turns 91 | . . . . . . . . . . 91 Longest Duration 38 | . . . . . . . . . . 38 Robots Corrupted 6 | . . . . . . . . 3 . 3 Combat Hostiles 6 | . . . . . . . . 3 . 3 Parts Fried 12 | . . . . . . . . 6 . 6 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 18 | . . . 5 2 . . 1 6 . 4 Heat Transferred 7596 | . . . 1850 1702 . . 1517 1955 . 572 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . . 7 . 7 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 779 | 5 65 171 232 210 . . 338 779 234 . Initial 234 | . 3 25 66 70 . . . 142 234 . Average 221 | . 32 130 104 73 . . 147 581 234 . Maximum Alert Level 3 | . . . 1 1 . . 1 3 1 . Low Security (%) 61 | 100 100 100 92 87 . 100 56 3 . . Level 1 18 | . . . 7 12 . . 43 14 100 . Level 2 11 | . . . . . . . . 46 . . Level 3 8 | . . . . . . . . 35 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . . 2 6 . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . . . . . 1 3 . . Assault 1 | . . . . . . . . 1 . . Garrison 3 | . . . . . . . 1 2 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 9 | . 1 . . . . . 3 4 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 1 5 11 16 . . 23 34 . 37 Peak Tracking Total 12 | . 3 3 2 3 . . 4 7 . 12 Tactical Retreats 4 | . . . . 1 . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 3 | . 1 . . . . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 19 | . . . 1 . . . 3 9 . 6 Max in Single Turn 2 | . . . 1 . . . 1 2 . 1 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 23 | . 1 . 7 1 2 . 3 9 . . Terminals 15 | . 1 . 5 . . . 2 7 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . Recycling Units 2 | . . . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 64 | . 4 . 20 1 2 . 10 27 . . Successful 40 | . 3 . 11 1 2 . 7 16 . . Failed 24 | . 1 . 9 . . . 3 11 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 4 . 17 . 1 . 8 16 . . Terminals 49 | . 4 . 15 . . . 7 23 . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . . 2 . . Recycling Units 6 | . . . 3 . . . 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 13 | . 1 . 1 1 2 . 1 7 . . Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . . 1 . . Prototype ID Bank 2 | . . . . . . . 1 1 . . Open Door 3 | . . . . 1 . . . 2 . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . Scan Component 2 | . . . 1 . . . . 1 . . Repair 2 | . . . 1 . . . . 1 . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . Retrieve Components 2 | . . . 1 . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 21 | . 2 . 7 . . . 5 7 . . Terminals 18 | . 2 . 6 . . . 3 7 . . Track 1 | . . . . . . . . 1 . . Botnet 7 | . 1 . 2 . . . 2 2 . . Skim 10 | . 1 . 4 . . . 1 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . 2 . . . Monitor 1 | . . . . . . . 1 . . . Recyclers 2 | . . . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . . . 6 . . . 3 7 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . Time 70 | . . . 32 . . . . 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 2 | . . . . . . . . . . 2 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 191 | . . . . . . . . . . 191 Highest-Rated Ally 191 | . . . . . . . . . . 191 Total Orders 11 | . . . . . . . . 9 . 2 STAY 1 | . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . 1 EXPLORE 9 | . . . . . . . . 9 . . Ally Attacks 77 | . . . . . . . . . . 77 Total Damage 5024 | . . . . . . . . . . 5024 Kills 28 | . . . . . . . . . . 28 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 12 | . . . . . . . . 12 . . Drone Recoveries 4 | . . . . . . . . 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 6748 | 84 298 78 932 1098 397 45 982 1207 82 1545 Spaces Moved 3127 | 43 169 39 397 554 239 28 476 387 51 744 Core 9 | 2 . . . . . . . . . 7 Treads 3108 | 41 169 39 397 554 239 28 476 387 51 727 Legs . | . . . . . . . . . . . Wheels 10 | . . . . . . . . . . 10 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 166 166 166 163 160 163 50 Average Speed 165 | 154 160 160 168 168 166 166 165 162 163 166 Slowest Speed 245 | 160 160 160 170 170 166 166 166 163 163 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 5 41 10 51 95 64 11 51 75 13 54 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . 1 . Scrap Searched 7 | . . 1 . 3 . . . . . 3 Spaces Dug 16 | . . . . . . . 16 . . . Terrain Destroyed 268 | . . 31 . . . . 105 101 . 31 Melee 1 | . . . . . . . 1 . . . Projectile 17 | . . . . . . . . . . 17 AOE 250 | . . 31 . . . . 104 101 . 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 4265 | 55 189 49 619 645 239 27 598 838 50 956 Wait 656 | 3 1 5 164 43 . . 59 304 . 77 Move 3117 | 42 168 38 396 553 238 27 475 386 50 744 Hop . | . . . . . . . . . . . Pick Up 39 | 2 8 . 12 1 1 . 1 11 . 3 Fast Attach 43 | 7 . . 5 . . . 2 17 . 12 Attach 21 | . . . 4 . . . 4 11 . 2 Detach 12 | . . . 1 . . . 1 5 . 5 Swap 43 | . 4 1 4 5 . . 7 9 . 13 Drop 65 | . 4 . 13 2 . . 5 16 . 25 Fire 213 | 1 4 5 20 23 . . 35 60 . 65 Melee 54 | . . . . 18 . . 9 17 . 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 15) 228 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered Mines 419 | -10/Mines | Discovered new exit (range 7) 423 | -10/Mines | Met a Derelict bent on vengeance 461 | -10/Mines | Entered Materials 461 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 510 | -9/Materials | Repaired Imp. Treads 767 | -9/Materials | Build established: Gunner 1053 | -9/Materials | Discovered new exit (range 11) 1175 | -9/Materials | Discovered new exit (range 16) 1239 | -9/Materials | Identified exit to Materials 1351 | -9/Materials | Identified exit to Mines 1393 | -9/Materials | Entered Mines 1458 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1461 | -9/Mines | Found Prototype Device 1493 | -9/Mines | Discovered exit to Materials (range 10) 1619 | -9/Mines | Build established: Tank 1672 | -9/Mines | Learned location of Storage (-8) 1768 | -9/Mines | Learned Materials trap positions 1836 | -9/Mines | Discovered exit to Materials (range 11) 1919 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2384 | -9/Mines | Excavation squad dispatched 2384 | -9/Mines | A large section of the Mines collapsed 2482 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2484 | -9/Mines | Discovered new exit (range 5) 2491 | -9/Mines | Entered Exiles 2536 | -9/Exiles | Met 8R-AWN 2561 | -9/Exiles | Met EX-HEX 2669 | -9/Exiles | Met EX-BIN 2689 | -9/Exiles | Aligned with FarCom system 2691 | -9/Exiles | Build established: Mutant 2691 | -9/Exiles | Given EX-Vault access code 2729 | -9/Exiles | Opened EX-Vault 2737 | -9/Exiles | Found Field Lobotomy Kit 2771 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2797 | -9/Exiles | Exiles lab attacked by MAIN.C 2823 | -9/Exiles | Learned location of Zion (-6) 2874 | -9/Exiles | Discovered new exit (range 10) 2888 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2888 | -9/Exiles | Entered Mines 2927 | -8/Mines | Discovered exit to Materials (range 4) 2933 | -8/Mines | Entered Materials 2933 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2934 | -8/Materials | Loaded intel: 12 trap records 3170 | -8/Materials | Garrison activated, responded to threat 3217 | -8/Materials | Discovered new exit (range 4) 3229 | -8/Materials | Identified exit to Factory 3286 | -8/Materials | Build established: Skirmisher 3905 | -8/Materials | Discovered new exit (range 7) 3913 | -8/Materials | Discovered exit to Factory (range 16) 3913 | -8/Materials | Identified exit to Storage 3915 | -8/Materials | Entered Storage 4015 | -8/Storage | Garrison activated, responded to threat 4162 | -8/Storage | Identified exit to Recycling 4251 | -8/Storage | Lost 4 parts (2p1n1w) 4424 | -8/Storage | Build established: Mutant 4546 | -8/Storage | Discovered exit to Factory (range 33) 4601 | -8/Storage | Lost 5 allies 5083 | -8/Storage | Repaired Hrd. Medium Armor Plating 5106 | -8/Storage | Used back door to open Recycling access 5122 | -8/Storage | Entered Recycling 5167 | -8/Recycling | Scanned before Scraplab entrance 5189 | -8/Recycling | Entered Scraplab 5202 | -8/Recycling | Discovered new exit (range 2) 5204 | -8/Recycling | Entered Scraptown 5204 | -8/Scraptown | System corruption cleaned by C-Scrubber 5370 | -8/Scraptown | Build established: Tank 5540 | -8/Scraptown | Visited Cave Peace 5555 | -8/Scraptown | Visited Fellowship of the Rings 5573 | -8/Scraptown | Visited Cyclists 5589 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5597 | -8/Scraptown | Visited IN-MT5's Study 5620 | -8/Scraptown | Visited TADAMA 5953 | -8/Scraptown | Visited CR-KLE's Repair Center 5965 | -8/Scraptown | Identified Exp. Sensor Array 5969 | -8/Scraptown | CR-KLE repaired 5 parts 6003 | -8/Scraptown | Visited Symbiants 6049 | -8/Scraptown | Assimilated Triborg with FLK Orb 6050 | -8/Scraptown | Attacked by Scraptown defenders 6191 | -8/Scraptown | Found Scrap Suit 6376 | -8/Scraptown | Found Prototype Device 6376 | -8/Scraptown | Identified Exp. Recalibrator 6458 | -8/Scraptown | Murdered Triborg 6464 | -8/Scraptown | Found Tri-treads 6475 | -8/Scraptown | Found Prototype Ballistic Cannon 6475 | -8/Scraptown | Identified Siege Cannon 6478 | -8/Scraptown | Found Siege Articulator 6716 | -8/Scraptown | Core integrity fell below 50% 6739 | -8/Scraptown | Assimilated 2K-0QA(j) with FLK Orb 6745 | -8/Scraptown | Core integrity fell below 20% 6749 | -8/Scraptown | Destroyed by SH-UGJ(p) with EM Pulse Gun Last Messages --------------- 06738_ Penetrated by Bolt. 06738_ Tri-treads destroyed. 06739_ 2K-0QA(j) assimilated. 06739_ Critical hit (Burn: +50). 06739_ 2K-0QA(j) destroyed. 06740_ P6-4KW(j) heat damages Mak. Microdissipator Network. 06740_ Penetrated by Bolt. 06742_ Critical hit (Burn: +50). 06743_ Dropped Lrg. Storage Unit. 06743_ Hyb. Fission Core destroyed. 06743_ Penetrated by Bolt. 06743_ Dropped Hvy. Ion Engine. 06744_ Dropped Mak. Medium Armor Plating. 06745_ Dropped Prc. Beam Rifle. 06745_ Penetrated by Bolt. 06745_ Bolt penetrates Wall. 06746_ Acquired Field Lobotomy Kit. 06746_ HA-WMS(E) suffers critical hit (Destroy). 06748_ Bolt penetrates Wall. Map ----- +----------------------------------------------------+ | % == #???????????????????????? | | % #???????????????????????? | | % #???????????????????????? | | #???????????????????????? | | #""############" [ #???????????????????????? | | #????#"*% #???????????????????????? | | #????## [ #???????????????????????? | | #?????# #???????????????????????? | | #?????# = #???????????????????????? | | #?????# =%/ ##??????????????????????? | | #?????# ##?#???????????????????? | | #?????# = #"#???????????????????? | | #?????# %! = #???????????????????? | | #?????# ! ###???????????????????? | | ##########?????#% % h ###?????????????????????? | | #??????????????# #####???????????????????? | | #??????????????# ! "???????????????????? | | #??????????##### !%= "???????????????????? | | ##????????## = * "???????????????????? | | #??????### = "???????????????????? | | ########""==% !=[ "???????????????????? | | [ % !%!% % ! ! "???????????????????? | | =![ / %!!% ![ "???????????????????? | | [ = "?""????????????????? | | E" t"%[! ????????? | | =! @ pgp !% ????????? | | * !%= [ *!/ #""""#???????????????? | | == [* j%%[ !!]! #????????????????????? | | ==E !!![ #????????????????????? | | ###""""" #######;#; ###????????????????????? | | ???# # ### ### ##??????????????????????? | | ""?###???# #?#= #???????????????????????? | | " #?????# #?# #???????????????????????? | | " #?????# #?# ! ##??????????????????????? | | " #?????# """"" #?#[ ! #??????????????????????? | | " #?????# """" #?#== ##??????????????????????? | | "###?????# """" #?# #???????????????????????? | | "???????# #?# #???????????????????????? | | "#???????# #?#% #???????????????????????? | | ##???????###########?# #???????????????????????? | | ?????????????????????# "???????????????????????? | | ??????????############ "???????????????????????? | | ??????????#""""""""""" "#??????????????????????? | | ??????????#""""" """"" "#??????????????????????? | | ????#######"""" " "" "#??????????????????????? | | ????# "#??????????????????????? | | ?#### #####"" "" "" " "#??????????????????????? | | ?#""" "#??#""""""""""" ##??????????????????????? | | ?#""" "#??#""""""""""" #???????????????????????? | | ?#""" "#??############ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 27 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Launcher Loader | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostThermalGravjet Manual? 0 Play Time 00:54:06 Cumulative 324.8 hours Start 2024.09.01 @ 15:40:11 End 2024.09.01 @ 17:16:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 322 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9acbb50f-51ff-4399-8fd5-d8e87b668688