Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.06 @ 14:03:34 Player: yam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1501) 1501 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 4377 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reflective Plating Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Gun Heavy Particle Gun Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Heavy Particle Gun Improved Assault Rifle Grenade Launcher Hammer [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . 2 . 2 . Weapon 1 | . . . . . 1 Parts Attached 71 | 6 11 . . 27 27 Power 5 | 1 1 . . 2 1 Engine 4 | 1 1 . . 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 19 | 2 2 . . 7 8 Treads 1 | . . . . 1 . Leg 3 | . . . . 3 . Wheel 13 | 2 2 . . 3 6 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 16 | 1 3 . . 10 2 Device 7 | . 1 . . 5 1 Storage 1 | 1 . . . . . Processor 5 | . 2 . . 3 . Hackware 1 | . . . . . 1 Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 31 | 2 5 . . 8 16 Energy Gun 12 | . 1 . . 3 8 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 . . 2 1 Ballistic Cannon . | . . . . . . Launcher 5 | . 2 . . 2 1 Special Weapon 5 | . . . . . 5 Impact Weapon 3 | . 1 . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 38 | . 8 . . 10 20 Power 4 | . 1 . . 2 1 Propulsion 11 | . 3 . . 3 5 Utility 8 | . 1 . . 3 4 Weapon 15 | . 3 . . 2 10 Highest Loss Streak 6 | . 3 . . 5 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 77 66 66 86 75 Engine 6 | . 11 11 11 4 5 Core 1 | . . . . 4 . Wheel 11 | . 15 11 11 5 12 Device 8 | . 3 . . 11 10 Storage 8 | . 14 11 11 9 4 Processor 15 | . 6 11 11 23 15 Hackware 2 | . . . . . 5 Protection 2 | . . . . 7 . Energy Gun 11 | . 8 11 11 11 15 Ballistic Gun 3 | . 9 . . 2 . Launcher 1 | . 2 11 11 1 . Impact Weapon 2 | . 5 . . 2 . Naked Turns . | . . . . . . Heaviest Build 28 | 13 15 14 14 28 25 Greatest Support 36 | 20 20 10 10 25 36 Greatest Overweight (x) 8 | . 4 1 1 8 8 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 7 Average Carried 6 | . 6 7 8 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 3 Class Distribution -------------------- 41% | Mutant 28% | Scavenger-Mutant 18% | Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1370 | 252 273 . . 407 438 Remotely . | . . . . . . Salvage Created 2021 | 45 398 . . 848 730 Parts 108 | 5 24 1 . 44 34 Haulers Intercepted 5 | . 2 . . 2 1 Recyclers Shooed 7 | . . . . 6 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 35 | . 9 . . 17 9 Melee 3 | . 2 . . 1 . Guns 24 | . 4 . . 12 8 AOE 6 | . 2 . . 3 1 Classes Destroyed 13 | 1 5 . . 3 4 Worker 3 | . . . . 2 1 Builder 3 | . . . . . 3 Tunneler 2 | 2 . . . . . Hauler 5 | . 2 . . 2 1 Recycler 7 | . 1 . . 3 3 Operator 1 | . . . . . 1 Watcher 6 | . 2 1 . 2 1 Swarmer 11 | . 5 . . 6 . Grunt 16 | . 4 . . 7 5 Duelist 1 | . . . . . 1 Sentry 4 | . . . . 3 1 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 4 | 2 4 1 . 4 3 Combat Bots Only 3 | . 3 . . 3 2 Max Kills in Single Turn 2 | 1 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 1 Melee 1 | . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 454 | . 74 4 . 135 241 Missed 132 | . 20 2 . 36 74 Damage Taken 4238 | . 764 25 . 1363 2086 Core 1335 | . 185 . . 450 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 26 . 100 18 . Volleys Fired 217 | 3 45 . . 81 88 Largest 3 | 2 2 . . 2 3 Hottest 185 | 40 65 . . 121 185 Shots Fired 356 | 6 76 . . 120 154 Gun 328 | 6 73 . . 111 138 Cannon . | . . . . . . Launcher 15 | . 3 . . 9 3 Special 13 | . . . . . 13 Kinetic 88 | 6 61 . . 19 2 Thermal 241 | . 12 . . 92 137 Explosive 15 | . 3 . . 9 3 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 3 6 . . 9 10 Robot Miss Streak 5 | 1 5 . . 4 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 237 | 3 56 . . 87 91 Core Hits 107 | 2 22 1 . 46 36 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 4 | . 1 . . 2 1 Critical Strikes 15 | . 1 . . 7 7 Burn 9 | . . . . 3 6 Destroy 1 | . . . . 1 . Smash 5 | . 1 . . 3 1 Melee Attacks 33 | . 11 . . 13 9 Impact 33 | . 11 . . 13 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5468 | 32 1044 114 . 2266 2012 Guns 3301 | 32 515 . . 1174 1580 Cannons . | . . . . . . Explosions 1486 | . 300 114 . 821 251 Melee 678 | . 229 . . 268 181 Ramming 3 | . . . . 3 . Kinetic 658 | 32 395 . . 216 15 Thermal 2757 | . 120 114 . 958 1565 Explosive 1372 | . 300 . . 821 251 Electromagnetic . | . . . . . . Impact 678 | . 229 . . 268 181 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 5 5 . 2 Average Corruption 1 | . 1 2 5 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . 15 1 2 . 13 Message Errors 6 | . 1 1 1 . 3 Matter Fused 8 | . 3 . . . 5 Heat Flow Errors 4 | . 3 . . . 1 Energy Discharges 5 | . 4 . . . 1 Data Loss (minor) 6 | . 3 . 1 . 2 Misfires 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 277 | . 134 . . 118 25 Projectiles . | . . . . . . Explosions 151 | . 93 . . 58 . Melee 126 | . 41 . . 60 25 Knockbacks 3 | . 2 . . 1 . Impact 3 | . 2 . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . 102 . . . . Shots 2 | . 2 . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 590 | . 219 . . 590 441 Average Temperature 129 | . 60 . . 124 160 Received Heat Transfer 1356 | . 312 15 . 468 561 Effects 15 | . . . . 10 5 Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 1 2 Matter Decay 3 | . . . . 1 2 Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 1 1 Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 6 | . 3 . . 2 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . . 2 6 Heat Transferred 6377 | . 296 50 . 2553 3478 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 458 | 10 187 105 40 458 266 Initial 203 | . 6 . 40 15 203 Average 105 | 1 55 32 40 106 157 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 84 | 100 100 100 100 88 65 Level 1 14 | . . . . 6 34 Level 2 1 | . . . . 5 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 4 2 . 3 2 Investigation 6 | . 3 1 . 1 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 1 . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 17 4 . 29 35 Peak Tracking Total 13 | . 3 3 . 5 13 Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 10 | . 3 3 . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 1 | . . 1 . . . Exploded 1 | . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . 1 1 . 1 . Max in Single Turn 1 | . 1 1 . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 21 | . 6 1 . 5 9 Terminals 17 | . 6 1 . 3 7 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 63 | . 20 5 . 15 23 Successful 22 | . 5 2 . 5 10 Failed 41 | . 15 3 . 10 13 Catastrophic 12 | . 5 1 . 3 3 Database Lockouts . | . . . . . . Manual 39 | . 15 5 . 9 10 Terminals 52 | . 20 5 . 9 18 Fabricators . | . . . . . . Repair Stations 6 | . . . . 3 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 3 2 Terminal Hacks 16 | . 4 1 . 2 9 Record 4 | . . . . . 4 Prototype ID Bank 1 | . 1 . . . . Open DSF 2 | . . . . . 2 Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . . 1 Fabricator Index 1 | . . . . . 1 Locate Traps 2 | . 1 . . 1 . Zone Layout 3 | . . 1 . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 2 1 Scan Component 2 | . . . . 1 1 Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Assimilate 1 | . 1 . . . . Detonate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 6 1 . 5 8 Full Trace Events 7 | . 3 1 . 2 1 Feedback Events 3 | . 1 1 . . 1 Corruption 3 | . 1 1 . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 18 | . . . . 18 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 3 | . . . . . 3 no_distress 1 | . . . . . 1 find_chute 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3345 | 74 935 88 25 1027 1196 Spaces Moved 2277 | 68 637 88 24 532 928 Core 243 | 3 109 . . 7 124 Treads 80 | . . . . 80 . Legs 116 | . . . . 116 . Wheels 1793 | 65 528 88 24 329 759 Hover 45 | . . . . . 45 Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 95 50 Average Speed 104 | 78 110 95 95 126 92 Slowest Speed 450 | 80 250 95 95 450 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 81 14 17 35 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 7 | . . . . 7 . Terrain Destroyed 107 | . 20 36 . 50 1 Melee . | . . . . . . Projectile . | . . . . . . AOE 107 | . 20 36 . 50 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2836 | 79 781 93 26 741 1116 Wait 190 | . 64 2 3 69 52 Move 2272 | 67 636 87 23 531 928 Hop . | . . . . . . Pick Up 26 | 3 10 2 . 7 4 Fast Attach 39 | 6 6 . . 15 12 Attach 22 | . 4 . . 8 10 Detach 12 | . 2 . . 5 5 Swap 10 | . 1 . . 4 5 Drop 14 | . 2 2 . 7 3 Fire 217 | 3 45 . . 81 88 Melee 33 | . 11 . . 13 9 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 12) 287 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 5) 379 | -10/Materials | Lost 3 parts (1n1u1w) 455 | -10/Materials | Core integrity fell below 50% 493 | -10/Materials | Lost 3 parts (1p2n) 883 | -10/Materials | Identified exit to Mines 1009 | -10/Materials | Identified exit to Materials 1010 | -10/Materials | Entered another Materials area 1010 | -9/Materials | Evolved 2 slots: Utility x2 1028 | -9/Materials | Build established: Scavenger-Mutant 1092 | -9/Materials | Discovered new exit (range 7) 1097 | -9/Materials | Identified exit to Mines 1098 | -9/Materials | Entered Mines 1106 | -9/Mines | Discovered new exit (range 11) 1118 | -9/Mines | Identified exit to Materials 1123 | -9/Mines | Entered Materials 1123 | -8/Materials | Evolved 2 slots: Utility x2 1450 | -8/Materials | Lost 5 parts (1p1n2u1w) 1456 | -8/Materials | Garrison activated, responded to threat 1911 | -8/Materials | Core integrity fell below 50% 1953 | -8/Materials | Lost 4 parts (1p2n1w) 2009 | -8/Materials | Repaired Broken Structural Scanner 2078 | -8/Materials | Core integrity fell below 20% 2129 | -8/Materials | Discovered new exit (range 13) 2144 | -8/Materials | Identified exit to Factory 2150 | -8/Materials | Entered Factory 2150 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2301 | -7/Factory | Identified exit to DSF 2494 | -7/Factory | Build established: Skirmisher 2982 | -7/Factory | Lost 3 parts (1n1u1w) 3194 | -7/Factory | Lost 6 parts (1p2n2u1w) 3224 | -7/Factory | Core integrity fell below 50% 3260 | -7/Factory | Lost 3 parts (3w) 3335 | -7/Factory | Cargo convoy interrupted 3344 | -7/Factory | Core integrity fell below 20% 3346 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- ALERT: Cargo convoy interrupted, initiating access lockdown. C-30 ARC bursts open, deploying its payload. X-67 Chaingunner unfolds itself. P-60 Hacker unfolds itself. X-57 Shotgunner unfolds itself. X-67 Chaingunner unfolds itself. M-28 Smith unfolds itself. K-01 Serf collects debris. Slug penetrates Wall. Slug penetrates Matter Pump. T-07 Excavator destroyed. Arc Projector destroyed. Imp. Assault Rifle destroyed. Acquired 19 matter. Slug penetrates Wall. Gravmag System destroyed. Arc Projector destroyed. Matter Pump disabled. Penetrated by Slug. 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