Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 06:12:29 Player: MELT Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (188) 940 Value Destroyed (6523) 6523 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (804) 804 TOTAL SCORE: 11967 Bonus ------- High Alert Combat Kills 656 Follower Combat Kills 148 Cogmind --------- Core Integrity 0/1000 Matter 293/550 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Walking (185) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Advanced VSS Leg > --- UTILITY (8) ------ Improved Cooling System Advanced Cooling System Large Storage Unit Matter Compressor Target Analyzer Transmission Jammer Hacking Suite Improved System Guard > --- WEAPON (2) ------- Advanced Assault Cannon Mass Driver > --- INVENTORY (15) --- Light Angular Momentum Engine Advanced Heat Sink Energy Well (350) Matter Compressor (21) Point Defense System Hacking Suite Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Matter Compressor Target Analyzer Improved Transmission Jammer Improved Reaction Control System Hacking Suite Improved System Guard > --- WEAPON ----------- Heavy Phase Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Fission Core Fission Core Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Improved Cooling System Energy Well Matter Compressor Point Defense System Hacking Suite Wave Gun Advanced Assault Cannon Mass Driver Proton Missile Launcher [Rating: 87] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 2 . 1 . . Utility 6 | . . . 2 1 1 2 Weapon . | . . . . . . . Parts Attached 184 | 6 14 22 38 29 23 52 Power 29 | 1 2 2 5 2 8 9 Engine 17 | 1 2 2 3 1 5 3 Core 11 | . . . 2 1 3 5 Reactor 1 | . . . . . . 1 Propulsion 76 | 2 4 15 17 11 9 18 Treads . | . . . . . . . Leg 72 | 2 4 11 17 11 9 18 Wheel . | . . . . . . . Hover 4 | . . 4 . . . . Flight . | . . . . . . . Utility 46 | 1 3 2 10 9 5 16 Device 18 | . . . . 4 2 12 Storage 8 | 1 1 2 3 . . 1 Processor 6 | . 1 . 1 . 1 3 Hackware 3 | . 1 . 1 1 . . Protection 11 | . . . 5 4 2 . Artifact . | . . . . . . . Weapon 33 | 2 5 3 6 7 1 9 Energy Gun 5 | 1 1 . 1 1 . 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 11 | 1 4 2 3 1 . . Ballistic Cannon 14 | . . 1 2 4 1 6 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 58 | . 2 1 14 5 2 34 Power 11 | . 1 . 1 . 1 8 Propulsion 23 | . . 1 6 2 . 14 Utility 14 | . . . 3 2 1 8 Weapon 10 | . 1 . 4 1 . 4 Highest Loss Streak 12 | . 2 1 5 2 1 12 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 94 | . 96 99 98 92 92 88 Engine 5 | . 13 11 4 . 10 1 Core 3 | . . . 3 6 2 7 Leg 30 | . 28 42 35 30 25 22 Device 4 | . . . . 5 6 16 Storage 8 | . 14 11 9 7 6 9 Processor 6 | . 9 . 9 5 5 7 Hackware 8 | . 2 11 8 8 13 5 Protection 5 | . . . 8 8 6 . Energy Gun 3 | . 14 3 1 3 . . Energy Cannon 1 | . . . . 2 6 1 Ballistic Gun 4 | . 14 11 8 . . . Ballistic Cannon 6 | . . 7 8 6 6 7 Peak Build Rating 87 | 6 10 19 27 50 62 87 Average Rating 38 | 4 7 14 22 38 60 74 On Entrance 24 | . 6 10 16 25 50 61 Naked Turns . | . . . . . . . Heaviest Build 79 | 14 18 33 44 51 58 79 Greatest Support 90 | 20 20 43 48 88 88 90 Greatest Overweight (x) 4 | 2 . 4 1 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 14 | 6 9 14 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 15 Average Carried 13 | 4 9 13 14 14 14 12 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 15 6 Class Distribution -------------------- 47% | Scavenger-Mutant 28% | Mutant 23% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 6213 | 195 345 467 1561 1132 1042 1471 Remotely . | . . . . . . . Salvage Created 6278 | . 548 718 1516 1176 1099 1221 Parts 346 | . 35 51 84 60 42 74 Haulers Intercepted 14 | . 2 2 5 2 3 . Recyclers Shooed 14 | . 2 3 6 . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 137 | . 15 14 39 23 21 25 Melee 1 | . . . 1 . . . Guns 52 | . 15 9 20 6 . 2 Cannons 80 | . . 5 17 17 21 20 AOE 3 | . . . . . . 3 Classes Destroyed 16 | . 6 2 4 2 . 2 Worker 6 | . . . 2 3 . 1 Builder 11 | . . . . 2 . 9 Tunneler 1 | . . . . . . 1 Hauler 14 | . 2 2 5 2 3 . Recycler 5 | . 1 1 . 2 . 1 Mechanic 1 | . . . . . . 1 Operator 5 | . 2 . 2 . . 1 Watcher 9 | . 1 3 1 1 2 1 Swarmer 36 | . 9 3 8 . 6 10 Grunt 56 | . 6 5 21 13 6 5 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . 1 1 . . . Sentry 15 | . . 5 5 4 . 1 Specialist 9 | . . . 2 2 2 3 Hunter 6 | . . . 1 . 1 4 Programmer 11 | . . . . 4 6 1 Best Kill Streak 8 | . 7 5 6 5 5 8 Combat Bots Only 6 | . 3 3 6 3 5 5 Max Kills in Single Turn 3 | . 2 2 2 3 1 3 Gunslinging 1 | . 1 1 . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1148 | . 94 52 294 181 108 419 Missed 378 | . 28 15 100 62 31 142 Damage Taken 12401 | . 608 499 2780 1752 1396 5366 Core 1854 | . 100 59 294 282 112 1007 Absorbed by Shields . | . . . . . . . Redirected to Shielding 215 | . . . . 183 32 . Regen/Repaired (Parts) 346 | . . . 142 . 204 . Core Remaining (%) 72 | 100 60 85 46 59 86 . Volleys Fired 627 | . 75 58 164 111 93 126 Largest 2 | . 2 2 2 2 2 2 Hottest 171 | . 70 63 91 128 128 171 Shots Fired 1171 | . 148 116 318 199 151 239 Gun 499 | . 148 80 185 69 . 17 Cannon 669 | . . 36 133 130 151 219 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 858 | . 74 94 305 120 93 172 Thermal 310 | . 74 22 13 79 58 64 Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 18 | . 11 13 15 11 18 8 Robot Miss Streak 8 | . 4 5 8 5 3 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 2 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 730 | . 88 77 235 118 90 122 Core Hits 374 | . 34 30 136 69 38 67 Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed 4 | . 2 . 2 . . . Critical Strikes 39 | . 3 2 6 7 5 16 Burn 5 | . 1 . 2 2 . . Meltdown 1 | . . . . . 1 . Destroy 5 | . 2 1 2 . . . Blast 28 | . . 1 2 5 4 16 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16951 | . 976 1185 3776 3180 2526 5308 Guns 4551 | . 976 728 1978 648 . 221 Cannons 10405 | . . 443 1782 2042 2425 3713 Explosions 1887 | . . . . 428 101 1358 Melee . | . . . . . . . Ramming 108 | . . 14 16 62 . 16 Kinetic 10946 | . 494 942 3645 1823 1210 2832 Thermal 4565 | . 482 229 115 867 1215 1657 Explosive 906 | . . . . 428 101 377 Electromagnetic 426 | . . . . . . 426 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 2 . 3 3 1 1 Average Corruption 1 | . 1 . 1 1 1 1 Corruption Purged 2 | . . . . . 1 1 Corruption Blocked . | . . . . . . . Effects 57 | . 6 . 24 23 4 . Message Errors 15 | . 4 . 6 4 1 . Matter Fused 18 | . 1 . 8 7 2 . Heat Flow Errors 3 | . . . 1 2 . . Energy Discharges 9 | . . . 4 4 1 . Data Loss (minor) 5 | . 1 . 1 3 . . Data Loss (major) 1 | . . . . 1 . . Misfires 3 | . . . 1 2 . . Weapon Failures 3 | . . . 3 . . . Overload Shots . | . . . . . . . Overflow Damage 300 | . . . 5 34 14 247 Projectiles 87 | . . . 5 34 8 40 Explosions 213 | . . . . . 6 207 Melee . | . . . . . . . Knockbacks 162 | . . 5 67 35 14 41 Impact . | . . . . . . . Kinetic 134 | . . 5 50 30 14 35 Secondary 28 | . . . 17 5 . 6 Self-Inflicted Damage 275 | . . . . . 65 210 Shots 6 | . . . . . 1 5 Rammed . | . . . . . . . Targets Rammed 15 | . . 1 4 6 . 4 Kicked 15 | . . 1 4 6 . 4 Crushed . | . . . . . . . Highest Temperature 398 | . 124 24 258 398 291 147 Average Temperature 52 | . 27 7 57 73 56 34 Received Heat Transfer 3618 | . 105 174 1224 687 288 1140 Effects 6 | . . . 3 3 . . Shutdowns 2 | . . . . 2 . . Interference 4 | . . . 3 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 13 | . 2 . . 5 3 3 Heat Transferred 8015 | . 1327 500 444 1886 2250 1608 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 1098 | . 359 283 706 461 499 1098 Initial 256 | . . 38 48 256 225 244 Average 274 | . 146 144 283 203 256 613 Maximum Alert Level 3 | . 1 1 3 2 2 3 Low Security (%) 43 | 100 62 85 52 50 24 . Level 1 33 | . 37 14 11 43 59 27 Level 2 15 | . . . 32 5 16 31 Level 3 6 | . . . 4 . . 40 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 45 | . 3 3 10 10 10 9 Investigation 10 | . 1 1 4 2 . 2 Extermination 9 | . . . . 4 4 1 Reinforcement 20 | . 2 2 3 4 4 5 Assault 3 | . . . . . 2 1 Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . . 4 2 . 1 . Communications Jammed 19 | . . . . . . 19 Distress Signals 16 | . . . . . . 16 Times Spotted 245 | . 33 26 62 33 31 60 Peak Tracking Total 7 | . 3 7 7 5 4 7 Tactical Retreats 21 | . 1 . 8 1 3 8 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . 1 . . 2 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 34 | . 1 1 . 7 6 19 Max in Single Turn 9 | . 1 1 . 4 3 9 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 52 | . 7 10 13 13 3 6 Terminals 30 | . 5 7 8 6 1 3 Fabricators 2 | . . . . 1 . 1 Repair Stations 4 | . . . 1 . 2 1 Recycling Units 9 | . 2 2 2 3 . . Scanalyzers 5 | . . 1 2 2 . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 167 | . 24 47 42 26 16 12 Successful 105 | . 13 37 27 13 12 3 Failed 62 | . 11 10 15 13 4 9 Catastrophic 9 | . 3 1 . 2 1 2 Database Lockouts . | . . . . . . . Manual 89 | . 23 29 19 14 1 3 Terminals 88 | . 20 30 21 13 1 3 Fabricators 5 | . . . . 2 . 3 Repair Stations 27 | . . . 9 . 15 3 Recycling Units 21 | . 4 6 5 6 . . Scanalyzers 22 | . . 11 7 4 . . Garrison Access 4 | . . . . 1 . 3 Terminal Hacks 23 | . 5 13 4 1 . . Part Schematic 4 | . 1 2 1 . . . Robot Analysis 1 | . 1 . . . . . Level Access Points 4 | . 1 2 1 . . . Emergency Access Points 2 | . 1 1 . . . . Terminal Index 4 | . 1 1 1 1 . . Fabricator Index 1 | . . 1 . . . . Alert Level 2 | . . 2 . . . . Unreport Threat 2 | . . 1 1 . . . Locate Traps 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . Fabricator Hacks 4 | . . . . 2 . 2 Load Schematic 2 | . . . . 1 . 1 Build 2 | . . . . 1 . 1 Repair Station Hacks 19 | . . . 6 . 12 1 Scan Component 10 | . . . 3 . 6 1 Repair 9 | . . . 3 . 6 . Recycling Unit Hacks 13 | . 1 4 4 4 . . Report Inventory 8 | . 1 2 2 3 . . Retrieve Components 5 | . . 2 2 1 . . Scanalyzer 21 | . . 11 7 3 . . Insert Component 12 | . . 6 4 2 . . Analyze 9 | . . 5 3 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 25 | . 7 9 6 3 . . Terminals 20 | . 5 7 6 2 . . Botnet 20 | . 5 7 6 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 2 . 1 . . Reject 4 | . 1 2 . 1 . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used 1 | . . . 1 . . . Hacking Detections 42 | . 3 9 13 10 2 5 Full Trace Events 10 | . 1 1 5 1 . 2 Feedback Events 2 | . 1 . 1 . . . Corruption 2 | . 1 . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . 1 7 4 1 . . Parts Built 3 | . . . . 1 . 2 Authchips . | . . . . . . . Time 142 | . . . . 84 . 58 Total Part Build Rating 18 | . . . . 4 . 14 Parts Repaired 9 | . . . 3 . 6 . Time 340 | . . . 84 . 256 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 37 | . . 12 15 10 . . Parts Scanalyzed 10 | . . 5 3 2 . . Part Schematics Acquired 9 | . . 5 3 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 137 | . . . . . . 137 Highest-Rated Ally 137 | . . . . . . 137 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . . 11 Total Damage 676 | . . . . . . 676 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 10493 | 74 1416 946 2130 2497 1894 1536 Spaces Moved 5828 | 53 933 553 1007 1504 970 808 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 5816 | 46 933 548 1007 1504 970 808 Wheels . | . . . . . . . Hover 5 | . . 5 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 108 105 120 125 112 Average Speed 125 | 112 120 121 126 127 126 126 Slowest Speed 330 | 150 120 330 190 190 130 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 92 48 59 36 22 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 38 | . . . . 14 12 12 Terrain Destroyed 239 | . . . . 20 43 176 Melee . | . . . . . . . Projectile 110 | . . . . 16 23 71 AOE 129 | . . . . 4 20 105 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 7883 | 64 1097 713 1548 1900 1487 1074 Wait 992 | . 47 41 285 194 372 53 Move 5822 | 52 932 552 1006 1503 969 808 Hop . | . . . . . . . Pick Up 106 | 6 12 16 26 25 12 9 Fast Attach 53 | 6 2 6 6 7 8 18 Attach 53 | . 2 5 12 9 5 20 Detach 6 | . . 2 . 1 2 1 Swap 78 | . 10 11 20 13 10 14 Drop 123 | . 17 21 25 31 16 13 Fire 627 | . 75 58 164 111 93 126 Melee . | . . . . . . . Ram . | . . . . . . . Kick 15 | . . 1 4 6 . 4 Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 8) 775 | -10/Materials | Build established: Scavenger-Mutant 1037 | -10/Materials | Discovered new exit (range 5) 1467 | -10/Materials | Identified exit to Materials 1491 | -10/Materials | Entered another Materials area 1491 | -9/Materials | Evolved 2 slots: Propulsion x2 1825 | -9/Materials | Discovered new exit (range 10) 1838 | -9/Materials | Identified exit to Materials 2437 | -9/Materials | Entered another Materials area 2437 | -8/Materials | Evolved 2 slots: Utility x2 2541 | -8/Materials | Repaired Med. Armor Plating 2575 | -8/Materials | Repaired Aluminum Leg 2608 | -8/Materials | Repaired Aluminum Leg 2811 | -8/Materials | Lost 3 parts (1n1u1w) 2903 | -8/Materials | Lost 5 parts (1p4n) 3540 | -8/Materials | Garrison activated, responded to threat 4015 | -8/Materials | Build established: Mutant 4086 | -8/Materials | Core integrity fell below 50% 4155 | -8/Materials | Discovered new exit (range 3) 4485 | -8/Materials | Discovered new exit (range 9) 4487 | -8/Materials | Identified exit to Factory 4567 | -8/Materials | Entered Factory 4567 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4831 | -7/Factory | Build established: Scavenger-Mutant 4864 | -7/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 6087 | -7/Factory | Build established: Mutant 6232 | -7/Factory | Discovered new exit (range 12) 6892 | -7/Factory | Build established: Hacker-Mutant 7021 | -7/Factory | Discovered new exit (range 5) 7064 | -7/Factory | Entered another Factory area 7064 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7432 | -6/Factory | Repaired Broken Hyb. Deuterium Engine 7769 | -6/Factory | Repaired Imp. Deuterium Engine 7816 | -6/Factory | Repaired Lgt. Armored Exoskeleton 7862 | -6/Factory | Repaired Hyb. Deuterium Engine 7907 | -6/Factory | Repaired Imp. Carbon-fiber Leg 7959 | -6/Factory | Repaired Flexi-carbon Leg 8037 | -6/Factory | Discovered new exit (range 5) 8847 | -6/Factory | First assault squad dispatched 8958 | -6/Factory | Entered another Factory area 8958 | -5/Factory | Evolved 2 slots: Utility x2 9185 | -5/Factory | Discovered new exit (range 9) 9524 | -5/Factory | Build established: Mutant 9716 | -5/Factory | Fabricated Imp. System Guard (x2) 9975 | -5/Factory | Lost 8 parts (2p5n1w) 10106 | -5/Factory | Core integrity fell below 50% 10132 | -5/Factory | Core integrity fell below 20% 10162 | -5/Factory | Lost 12 parts (3p6n1u2w) 10452 | -5/Factory | Lost 3 parts (1p2n) 10458 | -5/Factory | First assault squad dispatched 10494 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10446_ K-01 Serf collects debris. 10447_ K-01 Serf knocked back. 10458_ ALERT: Significant disruption in Zone 5X, assault force dispatched. 10461_ Acquired 6 matter. 10463_ Acquired 11 matter. 10467_ C-30 ARC bursts open, deploying its payload. 10467_ G-67 Veteran unfolds itself. 10467_ G-50 Soldier unfolds itself. 10467_ M-28 Smith unfolds itself. 10468_ K-01 Serf collects debris. 10475_ G-50 Soldier knocked back. 10479_ Carbon-fiber Leg destroyed. 10481_ G-67 Veteran knocked back. 10481_ Lgt. Angular Momentum Engine destroyed. 10484_ U-05 Engineer builds a Door. 10489_ G-50 Soldier knocked back. 10491_ Antimatter Reactor destroyed. 10492_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????######### | | ?????????????????????????????????????"" """ # | | ???????????????? ?????????????????""" """ # | | ??????????????? ???????????????# """ """ # | | ???????????????? ???????????????# + | | ??????????????? ???????????????# # | | ???????????????? ???????????????# # | | ???????????????? ???????????????# # | | ???????????????"" ???????????????# ### | | ??????????#?? 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Armor Plating | -10/Materials | Hacked Aluminum Leg | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Carbon-fiber Leg | -9/Materials | Hacked Deuterium Engine | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Lgt. Armored Exoskeleton | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -7/Factory Imp. System Guard | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed IntegrityRagnarokBiocell Manual? 0 Play Time 02:50:05 Cumulative 24.2 hours Start 2024.08.19 @ 04:52:45 End 2024.08.21 @ 06:12:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 095c18b7-52e9-42a6-8bd5-739eba5f4de8