Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 17:36:17 Player: saltine Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (150) 750 Value Destroyed (6573) 6573 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1932) 1932 TOTAL SCORE: 15895 Bonus ------- High Alert Combat Kills 961 Follower Combat Kills 285 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Heat Sink Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Centrium Heavy Armor Plating Hardcell Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Siege Treads Combat Linear Gravjet > --- UTILITY ---------- Advanced Thermal Generator Advanced Heat Sink Large Storage Unit Transport Network Coupler Hardened Medium Armor Plating Damper Plating Improved System Shield > --- WEAPON ----------- Heavy Beamcaster Hypervelocity Mass Driver > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Long-range Terrain Scanner Advanced Weapon Cycler Advanced Phase Shifter Centrium Heavy Armor Plating Beamcaster Beamcaster Beamcaster Beamcaster Hardcell Cannon Linear Accelerator Compact Linear Accelerator Kinetic Spear [Rating: 126] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Improved Medium Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Backup Laser III Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Kinetic Spear Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Slots Evolved 12 | . . . 4 . . 2 . . . 2 2 . . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . 1 . . Utility 8 | . . . 3 . . 1 . . . 1 2 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 195 | 4 . 26 14 24 19 15 1 2 3 5 18 4 8 14 7 15 16 Power 16 | . . 1 1 2 1 1 . . . . 1 . 2 3 1 2 1 Engine 10 | . . 1 1 2 1 1 . . . . . . 1 2 1 . . Core 4 | . . . . . . . . . . . 1 . 1 1 . 1 . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 47 | 2 . 4 3 4 7 5 . . . . 6 3 1 5 1 5 1 Treads 25 | 2 . . 3 4 7 5 . . . . . . . . . 3 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel 4 | . . 4 . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . 3 1 5 1 2 . Flight 6 | . . . . . . . . . . . 6 . . . . . . Utility 67 | 1 . 9 5 6 4 2 1 2 1 3 8 1 5 6 2 5 6 Device 25 | 1 . 5 . 1 1 . . . . 1 5 . 4 3 1 1 2 Storage 6 | . . . 1 . . 1 . . . . 1 . 1 1 . 1 . Processor 7 | . . . . 1 . . . 1 . 2 1 . . . 1 . 1 Hackware 4 | . . . . . . . 1 . . . . . . 1 . . 2 Protection 25 | . . 4 4 4 3 1 . 1 1 . 1 1 . 1 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 65 | 1 . 12 5 12 7 7 . . 2 2 3 . . . 3 3 8 Energy Gun 15 | . . . . 4 1 5 . . . . 1 . . . . 1 3 Energy Cannon 10 | . . 4 . . . 2 . . 1 2 1 . . . . . . Ballistic Gun 19 | 1 . 3 2 7 6 . . . . . . . . . . . . Ballistic Cannon 8 | . . 2 1 1 . . . . . . . . . . . 2 2 Launcher 4 | . . 2 2 . . . . . . . . . . . . . . Special Weapon 4 | . . 1 . . . . . . 1 . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . 1 . . . 1 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 2 2 . . . . 2 1 . 1 . 1 . Corrupted Parts 2 | . . . . . . . . . 1 . . 1 . . . . . System Corruption 12 | . . . . . . . . . 6 . . 6 . . . . . Parts Lost 70 | . . 12 2 12 8 1 . . 2 3 . . 2 12 5 1 10 Power 9 | . . 1 1 1 1 . . . . . . . 1 2 . . 2 Propulsion 21 | . . 3 . 4 1 1 . . 2 . . . . 5 3 . 2 Utility 25 | . . 3 . 5 3 . . . . 2 . . 1 5 1 1 4 Weapon 15 | . . 5 1 2 3 . . . . 1 . . . . 1 . 2 Highest Loss Streak 8 | . . 7 1 4 4 1 . . 2 2 . . 2 8 5 1 7 To Critical Strikes 3 | . . . . 1 . . . . . . . . . 1 . . 1 Average Slot Usage (%) 85 | . 100 93 95 96 91 90 59 55 57 26 67 64 78 79 49 52 70 Engine 6 | . 14 12 8 7 3 6 1 . . . . . 4 1 3 5 . Core 1 | . . . . . . . . . . . 3 5 4 6 . 2 4 Treads 17 | . 28 14 18 26 26 29 30 30 26 . . . . . . 4 10 Wheel 3 | . . 12 7 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 6 17 16 12 9 4 Device 10 | . 14 12 10 9 9 7 7 . . . 15 9 19 25 8 2 7 Storage 5 | . 14 1 6 9 9 7 1 . . . . . 2 5 4 3 4 Processor 4 | . . . . 6 9 7 7 9 15 20 17 17 14 9 9 . 1 Protection 13 | . . 10 26 19 16 13 1 7 7 . 1 1 . 2 . 13 15 Energy Gun 1 | . . . . 1 . 8 1 . . . 2 . . . . 7 5 Energy Cannon 1 | . . 3 . . . 4 1 . . . 1 5 5 1 . . . Ballistic Gun 8 | . 28 10 14 11 17 1 . . . . . . . . . . . Ballistic Cannon 4 | . . 12 1 5 . . . . . . . . . . . . 2 Peak Build Rating 126 | 7 7 14 33 38 41 41 42 19 23 21 66 80 90 89 66 121 126 Average Rating 40 | 6 7 11 30 34 35 40 24 16 18 15 48 63 76 77 50 68 119 On Entrance 35 | 6 7 7 14 33 38 33 41 18 19 14 18 56 71 84 45 16 121 Naked Turns 8 | . . . . . . . . . . . . . . . . 8 . Heaviest Build 131 | 14 14 29 77 77 73 83 83 3 3 2 19 39 50 50 33 131 131 Greatest Support 180 | 40 40 40 62 64 64 80 80 3 3 3 24 39 50 57 34 150 180 Greatest Overweight (x) 4 | . . 4 3 1 1 1 1 . . . . . . 2 . 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 5 5 5 5 5 15 15 15 15 15 Average Capacity 13 | 8 8 5 15 20 20 20 9 5 5 5 5 5 10 15 13 11 14 Most Carried 20 | 6 8 8 20 20 20 20 20 5 5 5 5 5 15 15 15 12 15 Average Carried 12 | 4 7 5 10 18 19 19 9 4 4 4 4 4 9 13 10 6 14 Final Capacity 20 | 8 8 5 20 20 20 20 5 5 5 5 5 5 15 15 5 15 5 Final Carried 20 | 4 8 5 20 16 20 20 5 5 4 4 5 4 15 12 4 12 5 Class Distribution -------------------- 52% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -5/Extension Infiltrator-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Matter Collected 4684 | 241 12 621 443 1110 921 176 . . . 24 168 . 198 109 . 204 457 Remotely 20 | . . . . . . . . . . . 20 . . . . . . Salvage Created 5411 | 23 45 484 417 971 1288 619 . . . 55 196 . 394 49 . . 870 Parts 335 | 2 2 35 33 59 85 33 . . . 6 15 . 23 8 . . 34 Haulers Intercepted 6 | . . . 2 . 1 2 . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Combat Hostiles Destroyed 131 | . 1 18 16 29 27 9 . . . 7 4 . 2 . . . 18 Melee 2 | . . . . . . . . . . . . . 2 . . . . Guns 74 | . 1 3 8 18 27 5 . . . . 4 . . . . . 8 Cannons 33 | . . 13 1 11 . 3 . . . . . . . . . . 5 AOE 18 | . . 1 7 . . . . . . 7 . . . . . . 3 Classes Destroyed 20 | 1 1 3 4 2 4 1 . . . 2 1 . . . . . 1 Worker 1 | . . . . . . . . . . 1 . . . . . . . Builder 2 | . . . . . . . . . . 1 . . . 1 . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . Hauler 6 | . . . 2 . 1 2 . . . . . . 1 . . . . Recycler 3 | . . . . . . . . . . . 1 . 1 . . . 1 Mechanic 2 | . . . . . 1 . . . . . . . 1 . . . . Operator 2 | . . . 1 . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . . . . . 1 Swarmer 40 | . . 3 7 6 3 . . . . 7 4 . . . . . 10 Grunt 40 | . 1 . 7 16 12 4 . . . . . . . . . . . Brawler 4 | . . . 1 1 2 . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . Sentry 13 | . . . 1 3 5 3 . . . . . . . . . . 1 Specialist 2 | . . . . 2 . . . . . . . . . . . . . Hunter 6 | . . . . . 1 . . . . . . . . . . . 5 Programmer 6 | . . . . . . 2 . . . . . . 2 . . . 2 Behemoth 1 | . . . . 1 . . . . . . . . . . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . Subdweller 15 | . . 15 . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 1 4 6 6 10 3 . . . 5 3 . 3 1 . . 6 Combat Bots Only 10 | . 1 4 6 6 10 3 . . . 4 2 . 2 . . . 5 Max Kills in Single Turn 5 | 1 1 1 5 2 1 1 . . . 5 1 . 1 1 . . 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . 1 5 . . . . . . 4 . . . . . . 3 Melee 1 | . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Hostile Shots Fired 1248 | . 1 113 89 197 157 95 . . 39 66 15 . 24 130 34 1 287 Missed 374 | . 1 28 32 47 40 27 . . 16 29 4 . 4 56 8 . 82 Damage Taken 15943 | . . 1821 732 2551 2053 830 . . 513 1007 175 . 407 1630 535 50 3639 Core 3272 | . . 230 96 157 176 11 . . 84 816 65 . 80 390 346 50 771 Absorbed by Shields 37 | . . . . . . . . . . . . . . 37 . . . Ignored by Resistances 282 | . . . . . 51 . . . . . . . . . . . 231 Regen/Repaired (Parts) 1996 | . . . . . . . . . . . 25 . . . 1245 615 111 Core Remaining (%) 44 | 100 . 8 . . 22 . . . 86 4 . . . 46 . . . Volleys Fired 417 | 1 3 98 37 76 81 31 . . 4 2 11 . . 1 1 5 66 Largest 2 | 2 2 2 2 2 2 2 . . 1 1 1 . . 1 1 2 2 Hottest 160 | 60 40 160 160 72 56 155 . . 80 85 75 . . 81 7 80 156 Shots Fired 726 | 2 6 157 65 135 158 61 . . 4 2 11 . . 1 1 11 112 Gun 483 | 2 6 34 38 100 158 45 . . . . 11 . . . . 10 79 Cannon 226 | . . 115 19 35 . 16 . . 4 2 . . . 1 . 1 33 Launcher 12 | . . 4 8 . . . . . . . . . . . . . . Special 5 | . . 4 . . . . . . . . . . . . 1 . . Kinetic 495 | 1 6 118 49 125 158 4 . . . . . . . . . 1 33 Thermal 190 | . . 35 8 10 . 31 . . 4 2 11 . . . . 10 79 Explosive 12 | . . 4 8 . . . . . . . . . . . . . . Electromagnetic 28 | 1 . . . . . 26 . . . . . . . 1 . . . Robot Hit Streak 26 | 2 2 26 10 12 14 16 . . 4 . 5 . . . 2 9 8 Robot Miss Streak 11 | . 3 4 11 10 6 2 . . 1 . 5 . . . . 1 5 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . 1 Secondary Targets 11 | . . 1 . 2 4 1 . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . . . . . . . 1 Shots Hit Robots 507 | 2 2 102 47 98 121 43 . . 3 . 11 . 7 3 2 9 57 Core Hits 402 | 1 2 34 56 130 88 25 . . . 9 19 . 5 3 . 1 29 Critical Kills 9 | . . 2 . . 1 . . . . . . . . . . . 6 Critical Parts Destroyed 9 | . . . . . 2 . . . . . . . . . . . 7 Critical Strikes 26 | . . 4 . . 3 . . . . . . . . . . . 19 Burn 6 | . . . . . . . . . . . . . . . . . 6 Meltdown 1 | . . 1 . . . . . . . . . . . . . . . Destroy 18 | . . 2 . . 3 . . . . . . . . . . . 13 Blast 1 | . . 1 . . . . . . . . . . . . . . . Melee Attacks 48 | . . . . . . . . . . . 4 . 20 8 6 . 10 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . . 4 . 20 8 6 . 10 Sneak Attacks 8 | . . . . . . . . . . . . . 4 3 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12184 | 23 22 1700 1396 2180 2091 824 . . 75 968 187 . 483 391 75 130 1639 Guns 6398 | 23 22 314 547 1594 2091 464 . . . . 187 . . . . 130 1026 Cannons 2635 | . . 1147 263 586 . 328 . . 72 . . . . . . . 239 Explosions 2151 | . . 239 586 . . . . . . 953 . . . . . . 373 Melee 794 | . . . . . . . . . . . . . 483 236 75 . . Ramming 206 | . . . . . . 32 . . 3 15 . . . 155 . . 1 Kinetic 6185 | 10 22 913 674 2180 2091 56 . . . . . . . . . . 239 Thermal 3060 | . . 548 136 . . 508 . . 72 453 187 . . . . 130 1026 Explosive 1698 | . . 239 586 . . . . . . 500 . . . . . . 373 Electromagnetic 241 | 13 . . . . . 228 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 794 | . . . . . . . . . . . . . 483 236 75 . . Highest Corruption 20 | . . . . 5 5 1 6 6 12 . 2 12 18 20 3 3 3 Average Corruption 5 | . . . . 5 5 1 4 6 6 . 1 10 14 18 2 3 3 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 137 | . . . . 31 39 1 2 . 3 . 1 3 12 21 1 9 14 Message Errors 30 | . . . . 8 5 . . . . . 1 1 7 1 . 3 4 Matter Fused 35 | . . . . 9 13 . 2 . 1 . . . 1 6 . 2 1 Heat Flow Errors 12 | . . . . 2 4 . . . . . . . 2 1 . . 3 Energy Discharges 22 | . . . . 3 5 1 . . 2 . . 1 1 5 . 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . 3 7 . . . . . . . 1 5 1 . 1 Data Loss (major) 6 | . . . . 1 1 . . . . . . 1 . 1 . 1 1 Misfires 4 | . . . . 3 . . . . . . . . . . . 1 . Alerts 3 | . . . . 2 . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . . . Weapon Failures 5 | . . . . . 4 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 350 | . . . 15 . . . . . . 201 . . 47 25 35 . 27 Projectiles 15 | . . . 15 . . . . . . . . . . . . . . Explosions 228 | . . . . . . . . . . 201 . . . . . . 27 Melee 107 | . . . . . . . . . . . . . 47 25 35 . . Knockbacks 31 | . . 12 2 15 . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 29 | . . 12 2 13 . . . . . . . . . . . . 2 Secondary 2 | . . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 567 | . . . . . . . . . 1 402 . . . 77 . . 87 Shots 5 | . . . . . . . . . . 4 . . . . . . 1 Rammed 15 | . . . . . . 1 . . 2 2 . . . 9 . . 1 Targets Rammed 15 | . . . . . . 1 . . 2 2 . . . 9 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 371 | 20 . 330 192 139 371 156 . . . 34 36 . 223 182 . 42 363 Average Temperature 79 | 15 . 75 53 35 92 49 . . . 19 19 . 100 71 . 24 121 Received Heat Transfer 3844 | . . 495 369 1023 828 291 . . . 27 . . . 279 90 . 442 Effects 5 | . . 2 . . . . . . . . . . . . . . 3 Interference 3 | . . 1 . . . . . . . . . . . . . . 2 Short Circuit 2 | . . 1 . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . 1 . . . . . . . . . . . . . . 2 Parts Melted 16 | . . 3 1 . . 2 . . . . . . . . . . 10 Heat Transferred 4913 | . . 740 185 . . 867 . . 150 300 155 . . . . 370 2146 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Peak Influence 1272 | 5 48 . 367 1272 901 633 173 140 118 497 443 170 227 281 183 95 247 Initial 620 | . 3 . . 143 620 409 128 121 98 56 242 155 119 110 71 52 1 Average 380 | 4 20 . 227 664 758 463 147 123 101 187 381 157 170 199 121 11 70 Maximum Alert Level 4 | . . . 1 4 3 2 . . . 2 2 . 1 1 . . 1 Low Security (%) 41 | 100 100 . 48 9 . . 100 100 100 72 . 100 69 51 100 100 96 Level 1 15 | . . . 51 13 . 14 . . . 13 50 . 30 48 . . 3 Level 2 22 | . . . . 31 27 85 . . . 14 49 . . . . . . Level 3 18 | . . . . 35 72 . . . . . . . . . . . . Level 4 2 | . . . . 10 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 4 . 3 4 . . 1 1 3 . 1 3 1 . 4 Investigation 7 | . . . . . . 1 . . . . 2 . 1 2 1 . . Extermination 3 | . . . . . . 1 . . . . . . . . . . 2 Reinforcement 8 | . 1 . 1 . . 2 . . 1 1 . . . 1 . . 1 Assault 5 | . . . . . 3 . . . . . 1 . . . . . 1 Garrison 3 | . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Distress Signals 6 | . . . 4 . . . . . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 2 19 31 30 34 11 6 1 7 18 9 4 2 19 13 6 30 Peak Tracking Total 10 | . 1 4 9 7 7 4 6 1 6 4 6 4 2 10 10 6 7 Tactical Retreats 16 | . . . 3 1 . . . . 1 4 1 . . 4 2 . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Traps Triggered 16 | . . . . 7 . 2 . . . 1 2 . . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Machines Disabled 20 | . . . 2 5 . . . . . 5 . . 1 3 . . 4 Max in Single Turn 3 | . . . 1 1 . . . . . 3 . . 1 1 . . 2 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 Garrison Relay 5 | . . . . 5 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Machines Accessed 54 | . 1 1 5 1 1 3 . 3 . 3 5 . 7 10 4 . 10 Terminals 36 | . 1 . 3 1 1 1 . 2 . 2 3 . 3 9 2 . 8 Fabricators 8 | . . . . . . 2 . . . 1 1 . 2 . . . 2 Repair Stations 4 | . . . . . . . . . . . 1 . 2 . 1 . . Recycling Units 3 | . . . 1 . . . . . . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . . . . . . . Total Hacks 134 | . 3 4 15 2 4 5 . 6 . 5 7 . 19 26 8 . 30 Successful 43 | . . 4 6 1 . . . 3 . . 4 . 4 5 4 . 12 Failed 91 | . 3 . 9 1 4 5 . 3 . 5 3 . 15 21 4 . 18 Catastrophic 18 | . . . 2 . 1 1 . . . . . . 4 5 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 23 | . . . 4 . 4 . . . . 1 3 . . 2 2 . 7 Terminals 95 | . 3 . 11 2 4 1 . 5 . 3 5 . 8 23 4 . 26 Fabricators 15 | . . . . . . 4 . . . 2 1 . 4 . . . 4 Repair Stations 11 | . . . . . . . . . . . 1 . 7 . 3 . . Recycling Units 7 | . . . 3 . . . . . . . . . . 3 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . . . . . . . Terminal Hacks 28 | . . 4 3 1 . . . 2 . . 2 . 3 3 . . 10 Record 4 | . . 4 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . 1 Emergency Access Points 2 | . . . . 1 . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 Locate Traps 3 | . . . 2 . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 4 | . . . . . . . . . . . 1 . 1 1 . . 1 Registered Components 2 | . . . . . . . . . . . 1 . . . . . 1 Zone Layout 3 | . . . 1 . . . . 1 . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . 1 . 2 . . Scan Component 2 | . . . . . . . . . . . . . 1 . 1 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . 2 . . . . . . . . . . 1 1 . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . . . . . . . . . . 1 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . 1 . . 1 1 . 1 Terminals 3 | . . . . . . . . . . . . . . 1 1 . 1 Track 1 | . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 . 4 1 1 3 . 2 . 2 3 . 7 10 3 . 9 Full Trace Events 5 | . . . 1 . . . . . . . 1 . 1 2 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . 111 . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . 9 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 54 | . . . . . . . . . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . 2 . . . . . . . . . . 1 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 28 | . . . . 21 . 3 . . . . . . . . . . 4 Machine Destruction 25 | . . . . 21 . . . . . . . . . . . . 4 Programmers 3 | . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Total Allies 21 | . . . . . . . . . . . . . . 1 . 19 1 Largest Group 19 | . . . . . . . . . . . . . . 1 . 19 5 Highest-Rated Group 702 | . . . . . . . . . . . . . . 25 . 702 169 Highest-Rated Ally 50 | . . . . . . . . . . . . . . 25 . 50 46 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 138 | . . . . . . . . . . . . . . 3 . 117 18 Total Damage 5590 | . . . . . . . . . . . . . . 118 . 5232 240 Kills 12 | . . . . . . . . . . . . . . 1 . 10 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Turns Passed 11350 | 30 497 2407 846 2219 1149 931 50 43 42 161 350 72 305 437 198 693 920 Spaces Moved 7467 | 13 191 1337 378 873 414 395 69 74 56 283 796 151 454 690 261 582 450 Core 719 | . . 1 . . . . 63 74 56 283 10 . . . 31 195 6 Treads 3744 | 13 191 1080 170 873 414 395 6 . . . . . . . . 158 444 Legs . | . . . . . . . . . . . . . . . . . . Wheels 464 | . . 256 208 . . . . . . . . . . . . . . Hover 1646 | . . . . . . . . . . . . 43 454 690 230 229 . Flight 894 | . . . . . . . . . . . 786 108 . . . . . Fastest Speed 28 | 160 160 110 110 150 158 160 50 50 50 50 28 34 45 46 38 50 50 Average Speed 123 | 160 160 152 175 223 208 204 61 50 50 50 31 38 48 52 41 105 150 Slowest Speed 250 | 160 160 250 240 235 245 243 240 50 50 50 50 45 52 180 50 250 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 6 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 28 82 36 65 38 13 90 3 52 11 18 86 16 79 13 96 19 Regions Visited 17 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 . . . 1 . . . . 1 . . . 1 . . . Scrap Searched 5 | . . 5 . . . . . . . . . . . . . . . Spaces Dug 23 | . . . . 1 . . . . . . 4 . 6 . 5 . 7 Terrain Destroyed 155 | . . 29 32 1 . . . . . 46 4 . 6 . 5 1 31 Melee 22 | . . . . . . . . . . . 4 . 6 . 5 . 7 Projectile 9 | . . 3 3 1 . . . . . . . . . . . 1 1 AOE 124 | . . 26 29 . . . . . . 46 . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac DSF Fac Fac Was Fac Ext Fac Was Fac Total 8846 | 19 378 1539 493 1007 575 462 81 79 65 298 872 165 508 752 343 648 562 Wait 463 | . 179 51 36 16 30 6 . . . 2 32 7 12 7 54 27 4 Move 7440 | 12 190 1336 378 870 413 395 68 73 55 282 784 150 453 689 261 581 450 Hop 6 | . . . . . . . . . . . 6 . . . . . . Pick Up 106 | . 5 10 19 6 17 6 1 1 . 1 5 . 12 3 4 11 5 Fast Attach 92 | 1 . 13 10 7 7 2 . 2 1 3 15 2 5 5 3 10 6 Attach 53 | . . 4 1 8 8 4 1 . 2 2 1 2 3 7 4 5 1 Detach 23 | . . 1 1 . 1 . 3 1 1 2 . 1 . 3 6 2 1 Swap 50 | 3 . 9 3 9 4 9 . . . . 2 . . 2 . . 9 Drop 104 | 2 1 14 8 5 14 8 8 2 . 1 12 3 3 3 4 7 9 Fire 417 | 1 3 98 37 76 81 31 . . 4 2 11 . . 1 1 5 66 Melee 48 | . . . . . . . . . . . 4 . 20 8 6 . 10 Ram 14 | . . . . . . . . . 2 2 . . . 9 . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . Escape Stasis 25 | . . . . 10 . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . 3 . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 31 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 6) 528 | -10/Materials | Entered Subcaves 530 | -10/Subcaves | Learned Materials emergency access door positions 735 | -10/Subcaves | Learned location of Zion (-6) 735 | -10/Subcaves | Met a Zionite searching for "candidates" 808 | -10/Subcaves | Discovered new exit (range 9) 846 | -10/Subcaves | Disturbed a concealed Subdweller 918 | -10/Subcaves | A Subdweller sparked back to life 918 | -10/Subcaves | A Subdweller sparked back to life 918 | -10/Subcaves | A Subdweller sparked back to life 950 | -10/Subcaves | Found Prototype Device 950 | -10/Subcaves | Identified Power Bank 951 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 1743 | -10/Subcaves | Visited Clippyterm 1747 | -10/Subcaves | Identified exit to Recycling 1747 | -10/Subcaves | Identified exit to Materials 1747 | -10/Subcaves | Learned Factory fabricator intel 1931 | -10/Subcaves | Build established: Scavenger-Mutant 2019 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2022 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2025 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2250 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2270 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2504 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2535 | -10/Subcaves | Build established: Mutant 2763 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2778 | -10/Subcaves | Ambushed by Subdweller buried in earth 2794 | -10/Subcaves | Core integrity fell below 50% 2809 | -10/Subcaves | Core integrity fell below 20% 2835 | -10/Subcaves | Lost 7 parts (2n2u3w) 2935 | -10/Subcaves | Entered Materials 2935 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3088 | -8/Materials | Build established: Scavenger-Mutant 3278 | -8/Materials | Discovered new exit (range 10) 3304 | -8/Materials | Garrison activated, responded to threat 3781 | -8/Materials | Identified exit to Garrison 3781 | -8/Materials | Entered Garrison 3903 | -8/Garrison | Triggered checkpoint 3994 | -8/Garrison | Garrison Relay disabled 4080 | -8/Garrison | Triggered checkpoint 4112 | -8/Garrison | Triggered checkpoint 4263 | -8/Garrison | Triggered checkpoint 4301 | -8/Garrison | Discovered new exit (range 13) 4332 | -8/Garrison | Discovered new exit (range 5) 4431 | -8/Garrison | Triggered checkpoint 4475 | -8/Garrison | Garrison Relay disabled 4783 | -8/Garrison | Lost 3 parts (2n1u) 5043 | -8/Garrison | Discovered new exit (range 8) 5085 | -8/Garrison | Triggered checkpoint 5107 | -8/Garrison | Garrison Relay disabled 5178 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5297 | -8/Garrison | Spotted B-75 Beast 5337 | -8/Garrison | Lost 3 parts (1p1n1w) 5367 | -8/Garrison | Destroyed B-75 Beast 5387 | -8/Garrison | Lost 4 parts (1n2u1w) 5533 | -8/Garrison | Garrison Relay disabled 5555 | -8/Garrison | Triggered checkpoint 5586 | -8/Garrison | Garrison Relay disabled 5605 | -8/Garrison | Build established: Mutant 5706 | -8/Garrison | Discovered new exit (range 15) 5748 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6000 | -8/Garrison | Entered Materials 6400 | -8/Materials | First assault squad dispatched 6467 | -8/Materials | Core integrity fell below 50% 6923 | -8/Materials | Destroyed 10 combat bots 6929 | -8/Materials | Lost 4 parts (2u2w) 6938 | -8/Materials | Build established: Scavenger-Mutant 7140 | -8/Materials | Discovered new exit (range 4) 7149 | -8/Materials | Entered Factory 7149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7150 | -7/Factory | Loaded intel: 6 fabricator locations 7455 | -7/Factory | Discovered new exit (range 16) 8080 | -7/Factory | Sucked down chute 8080 | -7/Factory | Entered Waste 8088 | -7/Waste | Spotted C-40 Crusher 8095 | -7/Waste | EMP discharged 8107 | -7/Waste | Spotted C-40 Crusher 8108 | -7/Waste | Spotted C-40 Crusher 8108 | -7/Waste | Spotted C-40 Crusher 8119 | -7/Waste | Spotted C-40 Crusher 8123 | -7/Waste | Discovered new exit (range 16) 8123 | -7/Waste | Spotted C-40 Crusher 8130 | -7/Waste | Entered Factory 8172 | -7/Factory | Identified exit to DSF 8173 | -7/Factory | Entered DSF 8184 | -7/DSF | Discovered new exit (range 11) 8201 | -7/DSF | Additional patrols routed to DSF 8215 | -7/DSF | System corruption reached 10% 8215 | -7/DSF | Entered Factory 8215 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8332 | -6/Factory | Core integrity fell below 50% 8354 | -6/Factory | Core integrity fell below 20% 8369 | -6/Factory | Discovered new exit (range 11) 8376 | -6/Factory | Entered another Factory area 8376 | -5/Factory | Evolved 2 slots: Utility x2 8419 | -5/Factory | Discovered new exit (range 12) 8619 | -5/Factory | Fabricated Cld. Linear Gravjet (x1) 8676 | -5/Factory | First assault squad dispatched 8726 | -5/Factory | Manually triggered Chute Trap 8726 | -5/Factory | Sucked down chute 8726 | -5/Factory | Entered Waste 8737 | -5/Waste | Spotted C-40 Crusher 8741 | -5/Waste | EMP discharged 8752 | -5/Waste | System corruption reached 10% 8762 | -5/Waste | Spotted C-40 Crusher 8775 | -5/Waste | Found Prototype Protection 8775 | -5/Waste | Identified Centrium Heavy Armor Plating 8783 | -5/Waste | Spotted C-40 Crusher 8789 | -5/Waste | Spotted C-40 Crusher 8792 | -5/Waste | Discovered new exit (range 16) 8793 | -5/Waste | Spotted C-40 Crusher 8798 | -5/Waste | Entered Factory 8854 | -5/Factory | Spotted B-75 Beast 8951 | -5/Factory | Build established: Mutant 9048 | -5/Factory | Identified exit to Upper Caves 9048 | -5/Factory | Identified exit to Extension 9077 | -5/Factory | Discovered new exit (range 16) 9103 | -5/Factory | Entered Extension 9180 | -5/Extension | Rescued a captive Derelict 9229 | -5/Extension | Spotted B-75 Beast 9397 | -5/Extension | Spotted B-75 Beast 9533 | -5/Extension | Discovered new exit (range 10) 9535 | -5/Extension | Discovered new exit (range 6) 9536 | -5/Extension | Core integrity fell below 50% 9540 | -5/Extension | Entered Factory 9540 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9567 | -4/Factory | Lost 8 parts (4n4u) 9659 | -4/Factory | Repaired Centrium Heavy Armor Plating 9738 | -4/Factory | Manually triggered Chute Trap 9738 | -4/Factory | Sucked down chute 9738 | -4/Factory | Entered Waste 9746 | -4/Waste | Spotted C-40 Crusher 9750 | -4/Waste | Lost 5 parts (3n1u1w) 9763 | -4/Waste | Spotted C-40 Crusher 9766 | -4/Waste | Spotted C-40 Crusher 9775 | -4/Waste | Spotted C-40 Crusher 9796 | -4/Waste | Spotted C-40 Crusher 9818 | -4/Waste | Spotted C-40 Crusher 9826 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9833 | -4/Waste | Warlord forces began an assault 9837 | -4/Waste | Allies destroyed C-40 Crusher 9864 | -4/Waste | Allies destroyed C-40 Crusher 9867 | -4/Waste | Allies destroyed C-40 Crusher 9879 | -4/Waste | Allies destroyed C-40 Crusher 9883 | -4/Waste | Allies destroyed C-40 Crusher 9908 | -4/Waste | Lost 14 allies 10120 | -4/Waste | Found Unknown Protection 10120 | -4/Waste | Identified Damper Plating 10371 | -4/Waste | Discovered new exit (range 11) 10431 | -4/Waste | Entered Factory 10431 | -4/Factory | Accompanied by 5 allies 10669 | -4/Factory | Lost 3 allies 11072 | -4/Factory | Identified exit to Upper Caves 11072 | -4/Factory | Identified exit to Armory 11325 | -4/Factory | Spotted B-86 Titan 11342 | -4/Factory | Core integrity fell below 50% 11350 | -4/Factory | Core integrity fell below 20% 11351 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11345_ Penetrated by Slug. 11345_ Dropped Antimatter Reactor. 11345_ Adv. Medium Treads blasted off. 11345_ Penetrated by Slug. 11345_ Slug penetrates Wall. 11345_ Dropped Lrg. Storage Unit. 11346_ Dropped Adv. Phase Shifter. 11346_ Slammed into H-77 Assassin. 11347_ H-77 Assassin knocked back. 11347_ Acquired Lrg. Storage Unit. 11348_ Penetrated by Slug. 11348_ Adv. Heat Sink destroyed. 11348_ Slug penetrates H-77 Assassin. 11348_ Slug penetrates Garrison Access. 11349_ Knocked back. 11349_ Penetrated by Slug. 11349_ K-01 Serf collects debris. 11351_ Penetrated by Slug. 11351_ Slug penetrates Wall. 11351_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ####+############ ## ?????????????????????????? | | ## !????????????????????????? | | ## ?????????????????????????? | | ^ !/ #? !!! ?????????????????????? | | ?? // #? ????????????????????? | | ?? // #? ????????????????????? | | ???#+##### #? ????????????????????? | | ???? ????# "" ###"" ########?????????????? | | ?????????# "" % ?????????????? | | ?????????# F" %* ?????????????? | | ?????????# "" !| ????????????? | | ?????????# !| ???????????? | | ?????????# ????????????? | | ?????????######## ##?????????????????? | | ????????????????# ??????????????????? | | ????????????????# ##??????????????????? | | ????????????????+ " " T#??????????????????? | | ????????????????# " " % #??????????????????? | | ????????????????# !!! %!% ##??????????????????? | | ????????????????# [h[]!#???????????????????? | | ????????????????#### ##;%h=##???????????????????? | | ???????????????????# ###[/!#????????????????????? | | ???????????????????####?#[* #????????????????????? | | ????????????????????????# %%#????????????????????? | | ??????????????????????### ###??????????????????? | | ??????????????????????# @ #??????????????????? | | ????????????????? H #??????????????????? | | ???????????? #??????????????????? | | ???????????" """ >! #??????????????????? | | ??????????????"" #??????????????????? | | ??????????????"" #??????????????????? | | ?????????????? ### #??????????????????? | | ?????????????""" ??####+####??????????????????? | | ??????????????"" ??????????????????????????????? | | ??????????????"" ???????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 50 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 2210 Resistance: KI 20 Resistance: EM 90 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Linear Gravjet | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularMolecularSword Manual? 0 Play Time 01:40:12 Cumulative 281.1 hours Start 2024.10.19 @ 15:56:28 End 2024.10.19 @ 17:36:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 15 Types 3/2/6/2/1/0/1/0/0 Lore% 81 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9015bce1-bd7a-48ef-9b1b-14aa4fe9256f