Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.20 @ 20:30:23 Player: Jezoensis Result: Destroyed self via exploding Neutrino Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (303) 1515 Value Destroyed (11842) 11842 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (5288) 5288 TOTAL SCORE: 26445 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2953 Follower Combat Kills 762 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1150 Matter 190/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Cryofiber Web Advanced Coolant Injector High-capacity Storage Unit High-capacity Matter Pod (0) Improved Sensor Array Improved Sensor Array Terrain Scanner Transmission Jammer Transmission Jammer Thermal Shield High-powered Tractor Beam Transdimensional Reconstructor Overtuned Beamcaster Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Enhanced Optical Array Active Sensor Suite Advanced Terrain Scan Processor Improved Targeting Computer Improved Weapon Cycler Transmission Jammer > --- WEAPON ----------- Overtuned Coil Gun Overtuned Coil Gun Tesla Bomb Launcher > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Wheel Advanced Cryofiber Web Advanced Coolant Injector Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Terrain Scanner Kinecellerator Transmission Jammer High-powered Tractor Beam Transdimensional Reconstructor Overtuned Beamcaster Gauss Rifle Coil Gun Coil Gun KE Penetrator Precision Grenade Launcher Vortex Trap [Rating: 117] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Leg Thunder Leg Wheel Compact Wheel Utility Advanced Terrain Scan Processor Device Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Junk Cannon Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . . 4 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . . Utility 9 | . . . 1 . 1 2 . . . . . 3 . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 184 | 7 8 1 9 . 34 11 3 2 36 5 9 6 2 1 4 2 10 5 29 Power 21 | 1 1 . 1 . 4 1 1 1 4 . . . . . 1 . . 1 5 Engine 11 | 1 1 . 1 . 3 1 1 . 3 . . . . . . . . . . Core 6 | . . . . . 1 . . 1 1 . . . . . . . . 1 2 Reactor 4 | . . . . . . . . . . . . . . . 1 . . . 3 Propulsion 44 | 2 2 . 1 . 8 3 2 1 8 1 1 2 . . . . 4 3 6 Treads 15 | . 2 . . . 4 2 . . 4 . . . . . . . 1 . 2 Leg 1 | . . . . . . . . . . . . 1 . . . . . . . Wheel 28 | 2 . . 1 . 4 1 2 1 4 1 1 1 . . . . 3 3 4 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 55 | 2 2 1 3 . 9 6 . . 6 3 3 3 1 1 3 . 3 1 8 Device 20 | 1 . . 1 . 3 1 . . 2 1 1 1 1 . 1 . 1 1 5 Storage 6 | 1 2 1 . . 1 . . . . . . . . . 1 . . . . Processor 13 | . . . 2 . 3 4 . . . 1 1 1 . . . . . . 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . Protection 15 | . . . . . 1 1 . . 4 1 1 1 . 1 1 . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 3 . 4 . 13 1 . . 18 1 5 1 1 . . 2 3 . 10 Energy Gun 21 | 2 2 . 1 . 5 . . . 6 . 1 . 1 . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 27 | . . . . . 5 1 . . 8 1 2 . . . . 1 3 . 6 Ballistic Cannon 3 | . . . 2 . 1 . . . . . . . . . . . . . . Launcher 10 | . . . 1 . 2 . . . 3 . 1 1 . . . 1 . . 1 Special Weapon 2 | . 1 . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . 1 1 . . 7 . 1 . . . 5 . . . 1 Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . 4 . . . . . . . . . 2 Parts Lost 93 | . . . 4 . 16 2 2 . 20 1 . 2 . . . . 8 . 38 Power 14 | . . . 1 . 4 1 . . 2 . . . . . . . 1 . 5 Propulsion 26 | . . . . . 5 1 1 . 4 1 . 2 . . . . 2 . 10 Utility 23 | . . . . . . . . . 7 . . . . . . . 4 . 12 Weapon 30 | . . . 3 . 7 . 1 . 7 . . . . . . . 1 . 11 Highest Loss Streak 22 | . . . 2 . 11 2 2 . 4 1 . 1 . . . . 7 . 22 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . 1 Average Backups 20 | 3 10 15 15 20 22 23 20 19 21 18 21 21 23 22 21 22 20 19 18 Power . | . 1 1 . 1 . . . . 1 1 1 1 1 1 1 1 . 1 1 Propulsion 2 | 1 2 3 3 4 2 5 3 3 2 2 1 . 1 . 1 1 1 2 1 Utility 9 | . 3 6 9 12 11 11 9 9 9 7 10 12 13 11 11 11 9 7 8 Weapon 7 | 1 4 4 2 3 7 6 7 6 8 8 8 8 8 8 8 8 8 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 4 . 2 . 6 . . . 3 . 9 1 . 1 1 . 1 . 10 Power 2 | . 1 . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . . . 1 . 2 . . . . . . . . Utility 21 | . 1 . 2 . 3 . . . . . 5 1 . 1 1 . 1 . 6 Weapon 10 | . 2 . . . 3 . . . 1 . 1 . . . . . . . 3 Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 88 | . 100 100 97 100 95 99 97 100 90 99 93 73 75 76 68 76 78 83 72 Engine 5 | . 14 14 10 11 6 7 6 2 4 7 7 5 5 5 2 . . . . Core 1 | . . . . . 1 . . 4 2 . . . . . 2 5 3 4 . Treads 4 | . 2 . 2 . 9 7 . 6 10 7 . 4 . . . . 1 . 4 Wheel 14 | . 25 28 19 22 16 14 22 15 8 15 18 8 11 11 11 11 9 19 7 Device 11 | . 14 14 5 11 7 13 15 13 6 9 14 12 9 10 5 9 12 15 18 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 5 5 5 5 5 5 5 5 Processor 15 | . . . 16 11 13 22 23 23 20 15 15 14 17 17 17 17 15 15 14 Protection 4 | . . . . . . . . 1 7 12 7 6 6 5 9 6 11 5 1 Energy Gun 4 | . 27 28 11 11 6 . . 1 9 . . . . . . . . . 1 Ballistic Gun 10 | . . . . . 13 23 20 21 9 23 17 3 4 3 . 1 6 15 11 Ballistic Cannon 1 | . . . 18 22 5 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 2 5 5 5 . 5 3 . . Peak Build Rating 117 | 9 15 16 20 19 31 43 41 42 53 46 62 94 92 91 92 93 111 103 117 Average Rating 57 | 5 14 15 16 19 26 38 38 39 43 44 50 87 88 88 78 91 101 98 103 On Entrance 51 | . 9 15 16 19 19 29 38 34 42 45 45 59 91 88 91 92 91 103 100 Avg Prop Armor Cover (%) 5 | 8 . . 1 . 9 9 . 11 8 9 1 9 5 6 7 5 6 . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 13 34 54 59 59 102 103 95 98 109 69 115 122 122 122 118 121 138 122 129 Greatest Support 70 | 26 26 26 26 26 32 26 36 32 60 26 38 44 44 44 44 44 70 58 46 Greatest Overweight (x) 13 | . 2 2 3 2 6 4 4 3 10 3 3 4 2 2 2 2 13 4 6 Average Overweight (x) 2 | . . 1 1 2 3 3 1 1 2 2 1 3 2 2 2 2 2 1 4 Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 12 17 19 20 24 25 20 20 23 20 24 25 25 25 25 25 25 25 23 Most Carried 25 | 5 13 16 20 20 25 25 22 23 25 20 25 25 25 25 25 25 25 25 25 Average Carried 21 | 3 10 15 15 20 22 23 19 19 21 18 23 23 25 24 24 25 23 23 20 Final Capacity 25 | 8 15 20 20 20 25 25 20 25 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 13 16 20 20 25 22 19 23 17 20 25 25 25 25 25 25 21 24 17 Scrap Suit Usage (%) 8 | . . . . . . . . . . . . . . . . . 2 83 57 Parts Cannibalized 12 | . . . . . . . . . . . . . . . . . 1 . 11 Class Distribution -------------------- 46% | Skirmisher 18% | Scavenger-Skirmisher 10% | Mutant 5% | Tank 4% | Scavenger-Scrapper 4% | Scavenger-Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Storage Scavenger-Tank | -7/Recycling Skirmisher | -7/Scraptown Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Assassin | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 8824 | 250 183 68 461 156 943 134 194 102 1911 284 246 208 83 112 . 278 531 329 2351 Remotely 1353 | . . . . . . . . . . . . . . . . . . . 1353 Salvage Created 14292 | 16 808 . 730 196 1187 199 . 102 2990 309 . 844 173 196 . 159 1295 760 4328 Parts 606 | 2 57 . 35 5 74 11 . 6 141 16 . 14 7 3 . 10 39 14 172 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 11 | 1 . . . . 1 . . . . . . 1 . . . . 2 . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . 3 3 . 8 . . . Prevented 5 | . . . . . . . . . . . . . 4 . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 228 | . 19 . 15 . 27 5 . 1 54 5 . 8 3 2 . 5 19 3 62 Guns 99 | . 12 . . . 13 5 . 1 27 5 . . . . . 1 7 3 25 Cannons 21 | . . . 11 . 3 . . . . . . . 1 2 . 2 2 . . AOE 79 | . 7 . 4 . 10 . . . 22 . . 2 . . . 2 4 . 28 Classes Destroyed 20 | 1 5 . 4 . . 1 . . 3 1 . . 1 . . 1 1 1 1 Worker 19 | . . . 1 1 2 . . . 9 . . . . . . . 2 . 4 Builder 13 | . 1 . . 1 3 . . . 3 1 . . . . . . 1 . 3 Tunneler 10 | 1 1 . . . 1 . . . . 3 . . . . . . . . 4 Hauler 3 | . 1 . . . 2 . . . . . . . . . . . . . . Recycler 19 | . . . 3 2 3 . . 1 3 . . 3 . . . . 2 . 2 Mechanic 3 | . . . . . . . . . . . . . . . . . 1 . 2 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . Watcher 7 | . 2 . 1 . 1 . . . 2 . . . . . . . . . 1 Swarmer 47 | . 6 . 3 . 7 . . . 7 1 . . . . . . 5 . 18 Grunt 106 | . 13 . 7 . 14 2 . . 33 . . 3 . . . . 7 . 27 Brawler 4 | . . . . . . . . . 2 . . 1 . . . . . . 1 Duelist 4 | . . . . . . . . . 2 . . . . . . . . . 2 Protector 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 26 | . . . 5 . 6 . . 1 7 2 . 2 . . . . 1 . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 Hunter 16 | . . . . . . . . . . 1 . 2 2 . . . 4 . 7 Programmer 17 | . . . . . . 3 . . 2 1 . . . 2 . 3 2 . 4 Compactor 3 | . . . . . . . . . . . . . . . . . . 3 . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 25 | 1 4 . 7 4 8 2 . 1 10 3 . 4 2 2 . 4 12 2 25 Combat Bots Only 17 | . 4 . 5 . 8 2 . 1 8 1 . 4 2 2 . 4 7 2 17 Max Kills in Single Turn 4 | 1 2 . 2 2 4 1 . 1 4 2 . 2 1 1 . 1 2 1 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . 1 . . Exploded 4 | . 2 . 2 . 4 . . . 3 . . 2 . . . 1 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 1736 | . 31 . 39 . 195 83 1 18 491 24 . 31 10 24 . 17 171 . 601 Missed 609 | . 6 . 7 . 55 39 . 7 173 7 . 13 5 8 . 6 70 . 213 Hits 1127 | . 25 . 32 . 140 44 1 11 318 17 . 18 5 16 . 11 101 . 388 Melee 19 | . . . . . . . 1 . 9 . . . . . . . . . 9 Projectile 1108 | . 25 . 32 . 140 44 . 11 309 17 . 18 5 16 . 11 101 . 379 Critical Strikes 45 | . . . 1 . 4 1 . . 8 1 . 1 . . . . 11 . 18 Actively Blocked 3 | . . . . . . . . . . . . . . . . . 3 . . Damage Taken 17482 | . 245 . 461 . 1999 424 39 83 3873 154 . 466 83 332 . 231 1751 . 7341 Core 2450 | . 69 . 135 . 466 92 . 6 474 13 . 39 . . . . 114 . 1042 Absorbed by Shields 37 | . . . . . . . . . . 37 . . . . . . . . . Reduced by Siege Mode 68 | . . . . . . . . . . . . . . . . . . . 68 Redirected to Shielding 416 | . . . . . . . . . 35 7 . 17 14 15 . 26 140 . 162 Regen/Repaired (Parts) 114 | . . . . . . . . . . . . . . . . . 4 . 110 Core Remaining (%) 60 | 100 . 72 . 66 15 . . . . . 16 . . . . 96 . . . Volleys Fired 535 | 2 31 . 30 3 71 12 2 3 128 16 . 22 6 13 . 13 41 20 122 Largest 3 | 2 2 . 3 3 3 3 3 3 3 3 . 2 2 1 . 2 3 3 3 Hottest 165 | 80 100 . 130 122 135 78 78 78 165 84 . 39 28 28 . 36 96 100 164 Shots Fired 1143 | 4 61 . 65 9 172 36 6 10 269 43 . 23 7 13 . 22 84 57 262 Gun 901 | 4 60 . 16 3 134 36 6 10 242 43 . 7 1 1 . 9 57 57 215 Cannon 79 | . . . 46 6 27 . . . . . . . . . . . . . . Launcher 93 | . . . 2 . 4 . . . 27 . . 1 . . . 4 8 . 47 Special 70 | . 1 . 1 . 7 . . . . . . 15 6 12 . 9 19 . . Kinetic 703 | . . . 46 6 104 36 6 10 114 43 . 7 1 1 . 9 57 57 206 Thermal 105 | . 1 . 7 3 36 . . . 49 . . . . . . . . . 9 Explosive 38 | . . . 2 . 4 . . . 11 . . . . . . 4 8 . 9 Electromagnetic 236 | 4 60 . 10 . 28 . . . 95 . . 1 . . . . . . 38 Impact 61 | . . . . . . . . . . . . 15 6 12 . 9 19 . . Robot Hit Streak 21 | 3 9 . 10 4 12 8 11 12 16 13 . 19 8 14 . 8 21 15 18 Robot Miss Streak 7 | . 3 . 3 1 7 4 . 2 4 2 . 1 . 1 . 1 1 2 7 Penetration Max 2 | . . . . . . . . . 1 1 . . . . . . 2 1 2 Secondary Targets 21 | . 1 . . . 3 . . . 5 . . . . . . . 4 1 7 Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 . . . . . . . 1 1 1 Shots Hit Robots 775 | 3 45 . 39 5 112 26 6 6 190 28 . 21 5 16 . 13 62 47 151 Core Hits 529 | 2 33 . 23 4 72 10 2 5 135 14 . 9 1 2 . 7 48 12 150 Critical Kills 2 | . . . . . . . . . 1 . . . . . . . . . 1 Critical Parts Destroyed 15 | . . . . . . . . 1 . . . 3 1 1 . 1 2 . 6 Critical Strikes 30 | 1 . . 3 . 3 . . 1 4 . . 3 1 1 . 1 2 2 8 Burn 4 | . . . . . 2 . . . 1 . . . . . . . . . 1 Destroy 11 | . . . . . . . . 1 1 . . . . . . . . 2 7 Blast 4 | . . . 3 . 1 . . . . . . . . . . . . . . Corrupt 3 | 1 . . . . . . . . 2 . . . . . . . . . . Smash 8 | . . . . . . . . . . . . 3 1 1 . 1 2 . . Melee Attacks 7 | . . . . . . . . . 2 . . . . 4 . . 1 . . Impact 7 | . . . . . . . . . 2 . . . . 4 . . 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33833 | 39 1071 . 1044 116 3631 571 136 137 7272 573 . 1557 454 1072 . 923 3514 1485 10238 Guns 14508 | 39 767 . 170 29 1683 571 136 137 3556 573 . 114 . 15 . 143 1290 1485 3800 Cannons 1233 | . . . 685 87 461 . . . . . . . . . . . . . . Explosions 13853 | . 304 . 189 . 1487 . . . 3716 . . 431 . . . 226 1062 . 6438 Melee 269 | . . . . . . . . . . . . . . 269 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 12117 | . . . 685 87 1486 571 136 137 1720 573 . 114 . 15 . 143 1290 1485 3675 Thermal 3951 | . 304 . 90 29 1168 . . . 1151 . . 344 . . . . . . 865 Explosive 5027 | . . . 142 . 641 . . . 1653 . . . . . . 226 984 . 1381 Electromagnetic 8320 | 39 767 . 127 . 336 . . . 2748 . . 87 . . . . 78 . 4138 Impact 4239 | . . . . . . . . . . . . 1012 454 1057 . 554 1162 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 179 | . . . . . . . . . . . . . . . . . . . 179 Highest Corruption 28 | . 1 1 . . 2 3 18 18 28 28 . 1 1 1 1 2 3 13 15 Average Corruption 10 | . 1 1 . . 1 1 13 18 21 28 . 1 1 1 1 1 2 9 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 241 | . 2 . . . 19 3 8 8 79 35 . 1 3 2 . 4 1 10 66 Message Errors 54 | . 1 . . . 4 2 1 3 14 13 . . . . . 1 1 2 12 Matter Fused 49 | . . . . . 3 . . 3 15 5 . . 2 2 . . . 3 16 Heat Flow Errors 17 | . . . . . 2 1 . 1 5 4 . . . . . . . . 4 Energy Discharges 25 | . . . . . 2 . 2 . 10 3 . . . . . 2 . . 6 Parts Rejected 12 | . . . . . 1 . 1 . 1 . . 1 . . . . . . 8 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 28 | . 1 . . . 4 . 1 . 10 4 . . 1 . . . . . 7 Data Loss (major) 11 | . . . . . . . 2 . 3 . . . . . . . . 2 4 Misfires 8 | . . . . . 1 . . 1 5 . . . . . . . . . 1 Alerts 5 | . . . . . . . . . 1 2 . . . . . 1 . . 1 Misdirections 12 | . . . . . . . 1 . 4 2 . . . . . . . . 5 Weapon Failures 19 | . . . . . 2 . . . 10 2 . . . . . . . 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2504 | . 25 . 14 . 161 . . . 83 . . 594 166 375 . 299 579 . 208 Projectiles 1735 | . . . 9 . 2 . . . . . . 552 166 221 . 261 524 . . Explosions 615 | . 25 . 5 . 159 . . . 83 . . 42 . . . 38 55 . 208 Melee 154 | . . . . . . . . . . . . . . 154 . . . . . Knockbacks 26 | . . . 6 . 1 . . . . . . 4 2 1 . 2 10 . . Impact 16 | . . . . . . . . . . . . 4 2 1 . 2 7 . . Kinetic 7 | . . . 6 . 1 . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 860 | . . . 48 . 227 . . . 122 . . . . . . 12 21 . 430 Shots 23 | . . . 1 . 5 . . . 6 . . . . . . 1 2 . 8 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 36 147 . 267 108 339 103 . 241 422 272 . . . . . . 1 . 386 Average Temperature 85 | 20 47 . 69 49 80 21 . 79 109 88 . . . . . . 1 . 71 Received Heat Transfer 3747 | . 75 . 165 . 792 57 . 24 1362 38 . 36 . 27 . . 198 . 973 Effects 13 | . . . . . 1 . . . 11 1 . . . . . . . . . Shutdowns 3 | . . . . . 1 . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . Interference 7 | . . . . . . . . . 7 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . 3 Total Turns 28 | . . . . . . . . . . . . . . . . . . . 28 Longest Duration 20 | . . . . . . . . . . . . . . . . . . . 20 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . . . . . 5 . . 8 2 1 . . 7 . 9 Combat Hostiles 29 | . . . . . . . . . 5 . . 6 2 1 . . 6 . 9 Parts Fried 68 | . 1 . 2 . 1 . . . 13 . . 7 5 . . . 7 . 32 Impact Corruptions 54 | . . . . . . . . . . . . 13 6 15 . 8 12 . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Melted 12 | . 1 . . . 3 . . . 3 . . . . . . . . . 5 Heat Transferred 4903 | . 400 . 111 74 1425 . . . 1793 . . 200 . . . . . . 900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | . 5 . 1 . 2 . . . 10 . . . . . . . . . 8 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 5 | . 1 . 1 . 2 . . . 4 2 . 2 . . . . 2 . 5 Low Security (%) 40 | 100 55 100 48 100 27 100 100 100 26 . . 36 . . . . 53 100 18 Level 1 24 | . 44 . 51 . 47 . . . 6 59 . 44 . . . . 29 . 1 Level 2 12 | . . . . . 24 . . . 8 40 . 18 . . . . 16 . 14 Level 3 11 | . . . . . . . . . 34 . . . . . . . . . 30 Level 4 7 | . . . . . . . . . 25 . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . 2 High Security 3 | . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2215 | 5 343 130 317 128 468 182 48 30 1336 516 . 437 . . . . 523 174 2215 Initial 513 | . . 130 19 100 45 182 48 . 9 513 . . . . . . 150 174 46 Average 434 | 1 155 90 170 110 275 142 16 4 687 405 . 264 . . . . 241 127 972 Influence Increases 9355 | 5 625 . 473 48 988 156 . 51 2042 126 . 662 61 128 . 111 817 2 3060 Destroy 0b10 Robot/C 4720 | . 380 . 300 . 540 100 . 20 1080 100 . 160 40 80 . 80 380 . 1460 Destroy 0b10 Robot/NC 420 | 5 25 . 30 20 60 . . 5 90 20 . 15 . 5 . 10 30 . 105 Destroy Leader 936 | . 86 . 82 . 136 40 . 10 224 . . 40 10 20 . 20 70 . 198 Allied During Kill 217 | . . . . . . . . . 6 1 . . 11 23 . 1 . . 175 Successful Hack 66 | . 9 . 10 . 14 . . 16 . 3 . 14 . . . . . . . Select Force Hacks 120 | . 60 . . . 60 . . . . . . . . . . . . . . Disable Machine 585 | . 45 . 30 15 60 . . . 75 . . 15 . . . . 45 . 300 Anti-Garrison Action 400 | . . . . . . . . . 200 . . 200 . . . . . . . Destroy Structure 596 | . 20 . 21 13 88 1 . . 127 2 . 18 . . . . 42 2 262 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 330 | . . . . . 15 15 . . 240 . . . . . . . . . 60 Active Sensor Use 800 | . . . . . . . . . . . . 200 . . . . 100 . 500 Influence Decreases 7232 | 5 290 285 266 187 706 418 138 31 746 1103 339 234 329 229 59 111 318 435 1003 Entered New Map 2521 | . . 205 31 157 73 218 90 . 11 803 339 . 159 31 59 . . 325 20 Time Decay 3457 | 5 290 80 190 30 424 180 48 31 495 270 . 204 170 198 . 91 238 90 423 Lost Part 905 | . . . 35 . 160 20 . . 200 10 . 20 . . . . 80 . 380 Lost Ally 300 | . . . 10 . . . . . 40 20 . 10 . . . 20 . 20 180 Purge Threat 49 | . . . . . 49 . . . . . . . . . . . . . . Squads Dispatched 69 | . 6 . 3 . 8 5 . . 15 . . 5 . . . . 5 . 22 Investigation 30 | . 4 . 2 . 3 3 . . 1 . . 5 . . . . 4 . 8 Extermination 6 | . . . . . . 1 . . 2 . . . . . . . 1 . 2 Reinforcement 18 | . 2 . 1 . 4 1 . . 7 . . . . . . . . . 3 Assault 12 | . . . . . . . . . 3 . . . . . . . . . 9 Garrison 3 | . . . . . 1 . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 2 . . . 3 . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . 3 . . . . . . . . . . Active Scanning Responses 8 | . . . . . . . . . . . . 2 . . . . 1 . 5 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 17 | . 2 . 3 . 2 . . . 1 . . 1 . . . 1 . . 7 Communications Jammed 64 | . . . . . . 1 . . . . . 5 . . . . 5 . 53 Distress Signals 60 | . . . . . . . . . . . . 5 . . . . 5 . 50 Times Spotted 355 | . 27 . 22 . 39 8 6 1 77 4 . 12 3 4 . 6 21 6 119 Peak Tracking Total 13 | . 4 . 3 . 13 3 6 1 8 2 . 5 1 2 . 2 5 2 13 Tactical Retreats 15 | . . . . . 1 1 . . 10 . . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 13 | . 1 . 1 . 5 2 . . . . . 1 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 40 | . 3 . 2 1 4 . . . 5 . . 1 1 . . . 3 . 20 Max in Single Turn 2 | . 1 . 1 1 2 . . . 1 . . 1 1 . . . 2 . 2 Garrison Access 2 | . . . . . . . . . 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 59 | . 8 . 5 . 8 2 . 1 5 6 8 5 1 . 4 . 3 . 3 Terminals 28 | . 6 . 4 . 4 2 . 1 4 3 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 2 . . . . 1 . . . . . . 2 . 3 Scanalyzers 4 | . . . 1 . 2 . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . . . . . . Total Hacks 176 | . 19 . 15 . 31 6 . 1 6 32 29 12 1 . 17 . 4 . 3 Successful 123 | . 7 . 9 . 24 . . 1 2 26 29 2 1 . 17 . 2 . 3 Failed 52 | . 12 . 6 . 6 6 . . 4 6 . 10 . . . . 2 . . Catastrophic 10 | . . . 2 . 1 2 . . 2 1 . 2 . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 75 | . 17 . 6 . 16 4 . 1 6 8 . 12 . . . . 2 . 3 Terminals 73 | . 17 . 13 . 15 6 . 1 5 6 . 10 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . 4 . . . . 2 . . . . . . 2 . 3 Scanalyzers 16 | . . . 2 . 12 . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . . 1 . . 2 . . . . . . . Terminal Hacks 84 | . 3 . 5 . 4 . . . 1 24 29 . 1 . 17 . . . . Record 57 | . . . . . . . . . . 24 28 . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 11 | . 3 . 2 . 2 . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . 1 . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 12 | . . . 1 . 11 . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . Retrieve Study 7 | . . . 1 . 6 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 4 . 3 . 7 . . 1 1 2 . 2 . . . . 2 . 3 Terminals 13 | . 2 . 3 . 5 . . 1 . 1 . 1 . . . . . . . Track 3 | . . . 1 . 2 . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . 1 . 2 . . 1 . 1 . 1 . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 2 . . . . 1 . . . . . . 2 . 3 Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . . . . . . . 2 . 1 Scrapoids 2 | . . . . . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . . . . . . Jam 2 | . . . . . . . . . 1 . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 5 . 5 2 . 1 5 4 . 4 . . . . 1 . . Full Trace Events 10 | . 2 . 1 . 2 2 . . . . . 2 . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . 5 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 34 | . . . . . 34 . . . . . . . . . . . . . . Retrieved Matter 34 | . . . . . 34 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 3 . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 20 | . 1 . . . . . . . 2 3 . . 3 . . . . 1 10 Largest Group 5 | . 1 1 1 . . . . . 2 3 1 1 3 3 3 3 . 1 5 Highest-Rated Group 241 | . 10 10 10 . . . . . 62 62 6 6 90 90 90 86 . 46 241 Highest-Rated Ally 50 | . 10 10 10 . . . . . 31 40 6 6 30 30 30 30 . 46 50 Total Orders 12 | . 1 . 7 . . . . . . 2 . 1 . . 1 . . . . STAY 7 | . 1 . 3 . . . . . . 1 . 1 . . 1 . . . . FOLLOW 5 | . . . 4 . . . . . . 1 . . . . . . . . . Ally Attacks 202 | . . . . . . . . . 18 7 . . . 15 . 2 . 15 145 Total Damage 4298 | . . . . . . . . . 272 96 . . . 451 . 102 . 321 3056 Kills 21 | . . . . . . . . . 1 . . . . 2 . 1 . 1 16 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 10090 | 15 686 176 186 69 604 366 171 177 1341 587 1814 453 357 418 196 447 512 187 1328 Optics 8320 | . . . . . . 366 171 177 1341 587 1814 453 357 418 196 447 512 187 1294 Sensors 1840 | . . . . . 453 350 166 159 707 5 . . . . . . . . . A.S.S. 3764 | . . . . . . . . . . . . 452 357 418 196 447 379 187 1328 Terrain 6414 | 15 686 176 186 69 232 305 11 149 311 140 1809 245 255 362 . 323 260 29 851 Jamming 4146 | . . . . . 5 16 50 . 68 587 1805 289 . . . . 464 . 862 Robot Analysis Total 11 | . 3 . 2 . 2 . . . . . . . . . 4 . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 10985 | 49 686 176 392 69 1165 366 171 177 1400 587 1814 453 357 418 196 447 512 187 1363 Spaces Moved 7050 | 37 533 152 208 50 626 233 140 134 596 429 1607 272 232 297 144 316 242 114 688 Core 16 | 16 . . . . . . . . . . . . . . . . . . . Treads 102 | . . . . . . . . . 99 . . . . . . . 3 . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 6932 | 21 533 152 208 50 626 233 140 134 497 429 1607 272 232 297 144 316 239 114 688 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 100 115 105 125 85 105 115 110 91 115 125 125 125 125 125 100 106 Average Speed 119 | 71 99 113 117 115 128 125 91 108 146 112 109 136 125 125 125 125 131 102 125 Slowest Speed 270 | 90 130 120 145 115 180 130 130 135 250 115 145 160 125 125 125 125 270 140 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 98 56 29 18 61 10 92 5 90 93 94 12 50 63 61 60 8 89 28 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 12 | . 2 . . . 2 . . . . . 3 . 1 . 3 . 1 . . Known Exits Taken 8 | . . . 1 . 1 . . 1 . . . 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . 1 1 1 . . . . . . . . Scrap Searched 15 | . . 1 . . . . . . . . 7 . 1 5 . 1 . . . Spaces Dug 11 | . 1 . 1 . 3 . . . 2 . . . . . . . 1 . 3 Terrain Destroyed 484 | . 18 . 19 13 88 . . . 158 . . 9 . 1 . 31 34 1 112 Melee 3 | . . . . . . . . . 2 . . . . . . . 1 . . Projectile 57 | . 1 . 3 1 7 . . . 4 . . . . 1 . 1 3 1 35 AOE 422 | . 17 . 16 12 81 . . . 152 . . 9 . . . 30 30 . 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Total 8614 | 52 621 155 288 54 821 278 174 154 886 494 1678 328 288 323 159 340 358 148 1015 Wait 184 | . 13 . 9 2 11 4 18 . 18 11 1 13 8 1 . 1 38 3 33 Move 7033 | 36 532 151 207 49 625 233 139 133 595 428 1606 271 231 296 143 315 242 113 688 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 164 | 7 14 3 13 . 30 . 1 5 22 4 18 7 . 2 1 . 9 3 25 Fast Attach 89 | 5 2 . 1 . 15 3 2 . 14 1 14 3 4 . 6 . 2 . 17 Attach 118 | 2 . . 6 . 15 6 1 1 33 2 1 3 . . . . 12 2 34 Detach 53 | . . . 1 . 4 5 . . 17 2 2 . . . 1 . 2 1 18 Swap 250 | . 19 1 17 . 35 12 8 11 35 7 4 6 7 4 2 11 8 4 59 Drop 130 | . 10 . 4 . 15 3 3 1 21 2 32 3 4 3 6 . 3 2 18 Fire 535 | 2 31 . 30 3 71 12 2 3 128 16 . 22 6 13 . 13 41 20 122 Melee 7 | . . . . . . . . . 2 . . . . 4 . . 1 . . Ram 1 | . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 49 | . . . . . . . . . . 21 . . 28 . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 3) 173 | -10/Materials | Discovered new exit (range 9) 321 | -10/Materials | Discovered new exit (range 16) 354 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 5) 570 | -10/Materials | Discovered new exit (range 9) 736 | -10/Materials | Entered Mines 736 | -10/Mines | Accompanied by 1 ally 739 | -10/Mines | Met a Derelict bent on vengeance 903 | -10/Mines | Discovered new exit (range 4) 912 | -10/Mines | Entered Materials 912 | -9/Materials | Accompanied by 1 ally 912 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1166 | -9/Materials | Discovered new exit (range 16) 1269 | -9/Materials | Identified exit to Mines 1304 | -9/Materials | Entered Mines 1341 | -9/Mines | Learned 8 Materials zone layouts 1366 | -9/Mines | Discovered new exit (range 7) 1368 | -9/Mines | Discovered new exit (range 15) 1373 | -9/Mines | Entered Materials 1373 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -8/Materials | Identified exit to Factory 1421 | -8/Materials | Build established: Scavenger-Skirmisher 1521 | -8/Materials | Central database locked down 1729 | -8/Materials | Destroyed 8 combat bots 1732 | -8/Materials | Core integrity fell below 50% 1764 | -8/Materials | Lost 11 parts (2p4n5w) 2191 | -8/Materials | Garrison activated, responded to threat 2257 | -8/Materials | Core integrity fell below 20% 2538 | -8/Materials | Entered Factory 2538 | -7/Factory | Evolved 2 slots: Utility x2 2617 | -7/Factory | Discovered new exit (range 9) 2634 | -7/Factory | Identified exit to Factory 2904 | -7/Factory | Sucked down chute 2904 | -7/Factory | Entered Waste 2919 | -7/Waste | EMP discharged 2919 | -7/Waste | System corruption reached 10% 2959 | -7/Waste | Spotted C-40 Crusher 2963 | -7/Waste | Spotted C-40 Crusher 2964 | -7/Waste | Spotted C-40 Crusher 2964 | -7/Waste | Spotted C-40 Crusher 2966 | -7/Waste | Spotted C-40 Crusher 3019 | -7/Waste | EMP discharged 3026 | -7/Waste | Spotted C-40 Crusher 3029 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3066 | -7/Waste | Discovered new exit (range 10) 3074 | -7/Waste | Identified exit to Factory 3075 | -7/Waste | Entered Factory 3225 | -7/Factory | Discovered new exit (range 5) 3235 | -7/Factory | Identified exit to Storage 3252 | -7/Factory | Entered Storage 3443 | -7/Storage | Build established: Skirmisher 3580 | -7/Storage | Garrison activated, responded to threat 3724 | -7/Storage | Lost 3 parts (2n1u) 3727 | -7/Storage | Destroyed 7 combat bots 3804 | -7/Storage | Core integrity fell below 50% 3836 | -7/Storage | Lost 3 parts (1n2w) 3876 | -7/Storage | Discovered exit to Factory (range 8) 3898 | -7/Storage | Met a pair of Derelict thieves 4249 | -7/Storage | Lost 4 parts (2u2w) 4266 | -7/Storage | Destroyed 7 combat bots 4330 | -7/Storage | Lost 4 parts (1n2u1w) 4348 | -7/Storage | Destroyed 8 combat bots 4452 | -7/Storage | First assault squad dispatched 4558 | -7/Storage | Core integrity fell below 20% 4650 | -7/Storage | Used back door to open Recycling access 4650 | -7/Storage | Discovered new exit (range 3) 4652 | -7/Storage | Entered Recycling 4878 | -7/Recycling | Build established: Scavenger-Tank 5209 | -7/Recycling | Scanned before Scraplab entrance 5226 | -7/Recycling | Entered Scraplab 5227 | -7/Recycling | Discovered new exit (range 8) 5239 | -7/Recycling | Entered Scraptown 5239 | -7/Scraptown | Accompanied by 1 ally 5239 | -7/Scraptown | System corruption cleaned by C-Scrubber 5358 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5431 | -7/Scraptown | Build established: Skirmisher 5537 | -7/Scraptown | Discovered new exit (range 9) 5622 | -7/Scraptown | Visited Science Testing Area 5634 | -7/Scraptown | Visited Red Mages 5677 | -7/Scraptown | Visited Cyclists 5705 | -7/Scraptown | Visited The Evicted 5787 | -7/Scraptown | Visited Artisan Demo Area 5802 | -7/Scraptown | Visited Cave Peace 6037 | -7/Scraptown | Visited UFD Registry 6037 | -7/Scraptown | Registered with UFD as "Pyrodisc" 6078 | -7/Scraptown | Entered Cyclist Reading Room 6081 | -7/Scraptown | Learned location of Zion (-7) 6154 | -7/Scraptown | Visited Science Guys 6200 | -7/Scraptown | Visited Infowarlord's Domain 6209 | -7/Scraptown | Found Active Sensor Suite 6233 | -7/Scraptown | Visited Scrapoid Pod Storage 6239 | -7/Scraptown | Found Scrapoid Pod 6267 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6271 | -7/Scraptown | Found DCF Scrap (28 items) 6330 | -7/Scraptown | Visited Scrap Suit Storage 6337 | -7/Scraptown | Found Scrap Suit 6373 | -7/Scraptown | Visited LU-1G1's Boring Crew 6396 | -7/Scraptown | Visited Junk Cannon Lab 6405 | -7/Scraptown | Found Prototype Special Weapon 6405 | -7/Scraptown | Identified Junk Cannon 6615 | -7/Scraptown | Visited Modified Component R&D 6644 | -7/Scraptown | Discovered new exit (range 12) 6842 | -7/Scraptown | Visited Abandonware Association 6855 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 6880 | -7/Scraptown | Visited Derelict Rescue Squad 6895 | -7/Scraptown | Found DRS Beacon 6984 | -7/Scraptown | Met Optimus 6984 | -7/Scraptown | Accepted into 0bPrime 7053 | -7/Scraptown | Entered Factory 7053 | -5/Factory | Accompanied by 1 ally 7053 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7360 | -5/Factory | Discovered new exit (range 12) 7393 | -5/Factory | Identified exit to Upper Caves 7506 | -5/Factory | Entered Upper Caves 7544 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7766 | -5/Upper Caves | Learned location of Armory (-4) 7839 | -5/Upper Caves | Discovered new exit (range 17) 7857 | -5/Upper Caves | Identified exit to Upper Caves 7863 | -5/Upper Caves | Entered another Upper Caves area 7863 | -5/Upper Caves | Accompanied by 3 allies 8225 | -5/Upper Caves | Discovered new exit (range 12) 8244 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8280 | -5/Upper Caves | Identified exit to Zhirov 8281 | -5/Upper Caves | Entered Zhirov 8281 | -5/Zhirov | Accompanied by 3 allies 8282 | -5/Zhirov | Discovered new exit (range 3) 8304 | -5/Zhirov | Met Zhirov 8332 | -5/Zhirov | Found Alien Artifact 8332 | -5/Zhirov | Identified Integrated Dissipator 8332 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8397 | -5/Zhirov | Found Alien Artifact 8426 | -5/Zhirov | Build established: Assassin 8428 | -5/Zhirov | Learned location of Quarantine (-3) 8428 | -5/Zhirov | Learned location of Testing (-2) 8428 | -5/Zhirov | Learned location of Command (-1) 8434 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8475 | -5/Zhirov | Identified exit to Proximity Caves 8477 | -5/Zhirov | Entered Proximity Caves 8477 | -4/Proximity Caves | Accompanied by 3 allies 8480 | -4/Proximity Caves | Spotter reported a threat 8708 | -4/Proximity Caves | Spotted B-86 Titan 8780 | -4/Proximity Caves | Build established: Skirmisher 8909 | -4/Proximity Caves | Discovered new exit (range 12) 8922 | -4/Proximity Caves | Identified exit to Factory 8924 | -4/Proximity Caves | Entered Factory 8924 | -4/Factory | Evolved 2 slots: Utility x2 8938 | -4/Factory | Loaded intel: 8 recycling unit locations 8986 | -4/Factory | Learned location of Protoforge (-3) 9358 | -4/Factory | Lost 7 parts (1p2n3u1w) 9399 | -4/Factory | Destroyed 7 combat bots 9436 | -4/Factory | Sucked down chute 9436 | -4/Factory | Entered Waste 9437 | -4/Waste | Met a frightened Derelict 9451 | -4/Waste | EMP discharged 9462 | -4/Waste | Spotted C-40 Crusher 9466 | -4/Waste | Spotted C-40 Crusher 9482 | -4/Waste | Destroyed C-40 Crusher 9487 | -4/Waste | Destroyed C-40 Crusher 9494 | -4/Waste | Spotted C-40 Crusher 9494 | -4/Waste | Spotted C-40 Crusher 9511 | -4/Waste | Allies destroyed C-40 Crusher 9524 | -4/Waste | Destroyed C-40 Crusher 9545 | -4/Waste | Spotted C-40 Crusher 9551 | -4/Waste | EMP discharged 9551 | -4/Waste | System corruption reached 10% 9596 | -4/Waste | Spotted C-40 Crusher 9613 | -4/Waste | Discovered new exit (range 11) 9622 | -4/Waste | Identified exit to Factory 9623 | -4/Waste | Entered Factory 9751 | -4/Factory | Build established: Scavenger-Skirmisher 9754 | -4/Factory | Found Prototype Launcher 9754 | -4/Factory | Identified Tesla Bomb Launcher 9833 | -4/Factory | Loaded intel: 8 recycling unit locations 9938 | -4/Factory | Destroyed 17 combat bots 10007 | -4/Factory | Lost 10 parts (1p2n5u2w) 10123 | -4/Factory | First assault squad dispatched 10154 | -4/Factory | Scrapoid reinforcements arrived 10225 | -4/Factory | Found Scrap Suit 10499 | -4/Factory | Build established: Scavenger-Scrapper 10714 | -4/Factory | Scrapoid reinforcements arrived 10745 | -4/Factory | High security lockdown imminent 10785 | -4/Factory | Discovered new exit (range 9) 10794 | -4/Factory | Identified exit to Research 10825 | -4/Factory | High security lockdown engaged 10932 | -4/Factory | Core integrity fell below 50% 10977 | -4/Factory | Core integrity fell below 20% 10979 | -4/Factory | Discovered exit to Research (range 8) 10986 | -4/Factory | Destroyed self via exploding Neutrino Reactor Last Messages --------------- 10967_ Acquired Wheel+. 10970_ M-36 Artificer repairs G-73 Enforcer. 10976_ Penetrated by Slug. 10976_ Slug penetrates Wall. 10977_ M-36 Artificer repairs H-77 Assassin. 10979_ EXIT=FOUND: RESEARCH 10979_ Penetrated by Slug. 10982_ System corrupted: Matter fused (-6). 10982_ Wheel+ destroyed. 10982_ Neutrino Core destroyed. 10984_ Penetrated by Slug. 10985_ Dropped Vortex Trap. 10985_ Installed Vortex Trap. 10985_ Centrium Wheel destroyed. 10986_ Triggered Vortex Trap. 10986_ A wave of accelerated entropy washes over the area. 10986_ Neutrino Reactor explodes. 10986_ Destroyed Field Laser. 10986_ G-67 Veteran destroyed. 10986_ Neutrino Reactor explodes. 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