Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 23:01:02 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (170) 850 Value Destroyed (4557) 4557 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (536) 536 TOTAL SCORE: 9183 Bonus ------- High Alert Combat Kills 536 Cogmind --------- Core Integrity 247/700 Matter 255/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Hovering (46) Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aerolev Unit Cooled Airjet > --- UTILITY (7) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Improved Heat Sink Improved Cooling System Improved Sensor Array Improved Sensor Array Improved Light Armor Plating System Shield Cooled Particle Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Cooled Plasma Cannon Rocket Array > --- INVENTORY -------- Improved Deuterium Engine Aerolev Unit Aerolev Unit Aerolev Unit Improved Cooling System Improved Light Armor Plating System Shield System Restoration Module Cooled Pulse Rifle Precision Grenade Launcher [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . 2 . 1 2 . Weapon . | . . . . . . . . Parts Attached 166 | 6 15 2 27 1 56 37 22 Power 11 | 1 1 . 1 . 2 4 2 Engine 7 | 1 1 . 1 . 1 2 1 Core 4 | . . . . . 1 2 1 Reactor . | . . . . . . . . Propulsion 41 | 2 5 . 5 1 14 9 5 Treads 14 | . . . 2 1 11 . . Leg 6 | . 3 . 3 . . . . Wheel 4 | 2 2 . . . . . . Hover 12 | . . . . . 1 6 5 Flight 5 | . . . . . 2 3 . Utility 60 | 1 3 . 9 . 19 21 7 Device 17 | . . . 2 . 5 7 3 Storage 8 | 1 1 . 1 . 2 1 2 Processor 7 | . . . 1 . 4 2 . Hackware 6 | . . . . . 1 4 1 Protection 22 | . 2 . 5 . 7 7 1 Artifact . | . . . . . . . . Weapon 54 | 2 6 2 12 . 21 3 8 Energy Gun 12 | 1 2 . 1 . 3 1 4 Energy Cannon 21 | . 3 1 7 . 8 . 2 Ballistic Gun 5 | 1 . . . . 4 . . Ballistic Cannon . | . . . . . . . . Launcher 10 | . 1 1 1 . 3 2 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon 4 | . . . 1 . 3 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 17 | . 1 . 1 . 5 2 8 Parts Lost 41 | . 4 . 4 2 18 4 9 Power 4 | . . . . . 2 2 . Propulsion 11 | . 1 . 1 1 4 . 4 Utility 16 | . 1 . 3 1 6 1 4 Weapon 10 | . 2 . . . 6 1 1 Highest Loss Streak 11 | . 2 . 4 1 11 2 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 88 100 95 99 94 89 90 Engine 6 | . 14 14 11 11 3 5 . Core 2 | . . . . . 4 1 6 Treads 15 | . . . 12 21 26 . . Leg 2 | . 5 28 8 . . . . Wheel 1 | . 22 . . . . . . Hover 3 | . . . . . . 8 22 Flight 2 | . . . . . . 13 . Device 7 | . . . 11 11 9 3 5 Storage 9 | . 14 14 11 11 8 7 7 Processor 8 | . . . 6 11 12 7 7 Hackware 6 | . . . . . . 27 29 Protection 8 | . 5 14 11 10 9 2 . Energy Gun 2 | . 16 . . . 3 . . Energy Cannon 11 | . 1 27 21 22 10 . 6 Ballistic Gun 1 | . 9 . . . 2 . . Slashing Weapon 1 | . . . . . 1 7 . Naked Turns . | . . . . . . . . Heaviest Build 103 | 14 26 26 42 41 103 96 29 Greatest Support 84 | 20 32 26 44 44 84 68 32 Greatest Overweight (x) 4 | 4 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 25 25 10 Average Capacity 14 | 7 9 10 14 15 20 8 9 Most Carried 19 | 2 10 10 15 15 19 18 10 Average Carried 12 | . 5 10 13 14 14 7 8 Final Capacity 25 | 8 10 10 15 15 25 8 10 Final Carried 19 | 2 10 10 15 14 19 8 9 Class Distribution -------------------- 52% | Mutant 24% | Scavenger-Mutant 22% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Matter Collected 2246 | 160 248 59 427 10 807 169 366 Remotely . | . . . . . . . . Salvage Created 6062 | . 548 47 1926 352 2260 367 562 Parts 320 | . 16 2 115 12 113 32 30 Haulers Intercepted 14 | . . . 5 . 6 1 2 Recyclers Shooed 5 | . 1 . 1 . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 114 | . 9 3 32 12 41 7 10 Melee 9 | . . . . . 4 5 . Guns 24 | . 6 . . . 17 . 1 Cannons 51 | . . . 26 12 8 . 5 AOE 26 | . 3 3 4 . 10 2 4 Classes Destroyed 17 | . 4 2 5 2 3 1 . Worker 16 | . 4 . 5 1 4 1 1 Builder 2 | . . . . . 2 . . Tunneler 8 | . . 1 2 2 3 . . Hauler 14 | . . . 5 . 6 1 2 Recycler 9 | . 2 . 3 . 3 . 1 Operator 9 | . 2 . 3 . 3 1 . Watcher 4 | . . . . . 1 2 1 Swarmer 22 | . . 3 4 . 7 4 4 Grunt 55 | . 9 . 16 3 22 1 4 Brawler 5 | . . . 1 1 3 . . Duelist 2 | . . . 1 . 1 . . Protector 1 | . . . 1 . . . . Sentry 18 | . . . 9 . 7 . 2 Demolisher 2 | . . . . 2 . . . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Assembled 5 | . . . . 5 . . . Best Kill Streak 9 | . 5 3 6 2 9 3 7 Combat Bots Only 7 | . 3 3 5 2 7 2 5 Max Kills in Single Turn 5 | . 2 2 3 1 5 2 5 Gunslinging 1 | . . . . . 1 . . Exploded 4 | . 1 2 3 . 3 2 4 Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Damage Taken 7333 | . 709 54 1316 519 2998 681 1056 Core 1260 | . 182 . 74 63 488 197 256 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . . . . . 48 3 Core Remaining (%) 50 | 100 . 27 . 65 11 . . Volleys Fired 374 | . 54 4 87 27 144 1 57 Largest 2 | . 2 2 2 2 2 1 1 Hottest 160 | . 90 136 136 136 160 36 105 Shots Fired 669 | . 104 5 170 54 278 1 57 Gun 262 | . 101 . . . 155 . 6 Cannon 383 | . . 2 166 54 112 . 49 Launcher 24 | . 3 3 4 . 11 1 2 Special . | . . . . . . . . Kinetic 109 | . 43 . . . 66 . . Thermal 529 | . 51 2 166 54 201 . 55 Explosive 24 | . 3 3 4 . 11 1 2 Electromagnetic 7 | . 7 . . . . . . Robot Hit Streak 45 | . 12 1 10 5 45 . 9 Robot Miss Streak 4 | . 3 1 3 2 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 481 | . 72 1 112 31 207 28 30 Core Hits 239 | . 29 4 58 17 95 16 20 Critical Kills 2 | . . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 2 . 1 . 10 1 . Burn 9 | . 2 . . . 7 . . Meltdown 2 | . . . 1 . 1 . . Sever 3 | . . . . . 2 1 . Melee Attacks 90 | . . . 6 . 14 70 . Impact 5 | . . . 5 . . . . Slashing 85 | . . . 1 . 14 70 . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13008 | . 1376 221 2804 668 5038 1300 1601 Guns 2851 | . 961 . . . 1794 . 96 Cannons 6279 | . . 21 2378 656 2105 . 1119 Explosions 2423 | . 415 200 352 . 950 173 333 Melee 1378 | . . . 62 . 189 1127 . Ramming 77 | . . . 12 12 . . 53 Kinetic 1121 | . 420 . . . 701 . . Thermal 7946 | . 478 21 2378 656 3198 . 1215 Explosive 2423 | . 415 200 352 . 950 173 333 Electromagnetic 63 | . 63 . . . . . . Impact 62 | . . . 62 . . . . Slashing 1316 | . . . . . 189 1127 . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . 1 Average Corruption 1 | . . . . . 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . 13 . . Message Errors 3 | . . . . . 3 . . Matter Fused 5 | . . . . . 5 . . Heat Flow Errors 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Overload Shots 10 | . . . . . . . 10 Effects 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Overflow Damage 294 | . 91 7 16 1 65 108 6 Projectiles 42 | . . . 13 1 23 . 5 Explosions 141 | . 91 7 . . 42 . 1 Melee 111 | . . . 3 . . 108 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 540 | . 133 32 36 . 268 . 71 Shots 16 | . 3 1 1 . 10 . 1 Rammed 9 | . . . 3 3 . . 3 Targets Rammed 10 | . . . 4 3 . . 3 Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 583 | . 219 84 473 222 583 9 260 Average Temperature 99 | . 63 44 109 56 120 9 87 Received Heat Transfer 2511 | . 324 . 561 48 1035 132 411 Effects 13 | . . . 4 . 9 . . Shutdowns 4 | . . . 2 . 2 . . Energy Bleed 3 | . . . 1 . 2 . . Interference 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 3 | . . . 1 . 2 . . Damage (major) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted 3 | . . . 1 . 2 . . Combat Hostiles 3 | . . . 1 . 2 . . Parts Melted 46 | . 3 . 12 . 28 . 3 Heat Transferred 15752 | . 1554 37 4273 1184 6949 . 1755 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Peak Influence 854 | . 402 216 854 473 709 832 682 Initial 333 | . . 78 83 333 66 322 221 Average 368 | . 173 212 375 356 337 512 431 Maximum Alert Level 3 | . 2 1 3 2 3 3 2 Low Security (%) 19 | 100 65 3 16 9 28 . . Level 1 36 | . 24 96 51 51 33 14 35 Level 2 39 | . 9 . 19 39 34 78 64 Level 3 4 | . . . 13 . 3 6 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 2 . 4 . 7 7 5 Investigation 5 | . . . . . 1 3 1 Extermination 2 | . . . . . . 2 . Reinforcement 16 | . 2 . 3 . 5 2 4 Assault 2 | . . . 1 . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . . 2 . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . 3 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Distress Signals 18 | . 1 . 3 2 5 4 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 281 | . 22 3 58 19 76 62 41 Peak Tracking Total 11 | . 5 3 7 5 9 8 11 Tactical Retreats 37 | . 1 . 2 3 4 20 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Traps Triggered 8 | . . . . . 5 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Disabled 10 | . 1 . . . 4 2 3 Max in Single Turn 2 | . 1 . . . 1 2 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Machines Accessed 29 | . 2 . 6 . 5 11 5 Terminals 21 | . 2 . 5 . 3 6 5 Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 3 | . . . 1 . . 2 . Garrison Access 1 | . . . . . 1 . . Total Hacks 96 | . 4 . 24 . 12 41 15 Successful 51 | . 1 . 13 . 6 24 7 Failed 45 | . 3 . 11 . 6 17 8 Catastrophic 7 | . . . 2 . . 1 4 Database Lockouts . | . . . . . . . . Manual 44 | . 4 . 12 . 4 15 9 Terminals 59 | . 4 . 18 . 4 18 15 Fabricators 12 | . . . . . . 12 . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . 6 . . Scanalyzers 17 | . . . 6 . . 11 . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 22 | . . . 6 . 1 8 7 Part Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . Open Door 2 | . . . . . . . 2 Branch Access Points 3 | . . . 1 . 1 1 . Terminal Index 2 | . . . . . . 1 1 Alert Level 2 | . . . . . . . 2 Unreport Threat 3 | . . . 1 . . 1 1 Locate Traps 1 | . . . . . . . 1 Security Status 1 | . . . . . . 1 . Surveillance Status 1 | . . . . . . 1 . Transport Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . Hauler Manifests 2 | . . . 2 . . . . Registered Components 1 | . . . . . . 1 . Fabricator Hacks 5 | . . . . . . 5 . Load Schematic 3 | . . . . . . 3 . Build 2 | . . . . . . 2 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 14 | . . . 6 . . 8 . Insert Component 7 | . . . 3 . . 4 . Analyze 7 | . . . 3 . . 4 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 1 . 1 . 4 3 . Terminals 7 | . 1 . 1 . 2 3 . Track 1 | . . . . . . 1 . Assimilate 1 | . . . . . . 1 . Botnet 2 | . . . . . 1 1 . Operators 3 | . 1 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Reject 1 | . . . . . 1 . . Mask 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 2 . 4 . 4 10 3 Full Trace Events 6 | . . . 1 . 1 3 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . 5 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 94 | . . . . . . 94 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed 7 | . . . 3 . . 4 . Part Schematics Acquired 7 | . . . 3 . . 4 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 26 | . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . 26 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Turns Passed 7911 | 57 417 194 1464 880 3022 1313 564 Spaces Moved 6036 | 46 219 151 701 538 1258 2339 784 Core 34 | 14 . . . . 20 . . Treads 2230 | . . . 453 538 1238 1 . Legs 427 | . 28 151 248 . . . . Wheels 223 | 32 191 . . . . . . Hover 1838 | . . . . . . 1054 784 Flight 1284 | . . . . . . 1284 . Fastest Speed 34 | 50 80 120 120 145 50 34 34 Average Speed 100 | 101 95 120 155 145 193 40 48 Slowest Speed 250 | 250 190 120 225 225 250 246 106 Overloaded Moves 40 | . . . . . . . 40 Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 3 48 49 66 91 90 55 81 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 71 | . . . 3 . 20 30 18 Terrain Destroyed 262 | . 33 27 37 3 90 30 42 Melee 35 | . . . 3 . 2 30 . Projectile 48 | . . . . 3 26 . 19 AOE 179 | . 33 27 34 . 62 . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Total 7068 | 53 322 159 894 579 1546 2602 913 Wait 197 | . 17 . 31 11 16 101 21 Move 6025 | 45 218 150 700 537 1257 2334 784 Hop 2 | . . . . . . 2 . Pick Up 83 | 2 9 1 17 . 31 19 4 Fast Attach 70 | 6 8 . 9 . 27 7 13 Attach 37 | . 3 . 4 1 10 14 5 Detach 29 | . 4 . 2 . 8 6 9 Swap 60 | . 4 2 14 . 19 16 5 Drop 90 | . 5 1 20 . 20 32 12 Fire 374 | . 54 4 87 27 144 1 57 Melee 90 | . . . 6 . 14 70 . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 7 | . . . 4 3 . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 35 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 327 | -10/Materials | Core integrity fell below 50% 381 | -10/Materials | Discovered new exit (range 5) 418 | -10/Materials | Discovered new exit (range 10) 475 | -10/Materials | Entered Mines 629 | -10/Mines | Discovered new exit (range 11) 634 | -10/Mines | Learned 4 Materials zone layouts 644 | -10/Mines | Discovered new exit (range 5) 669 | -10/Mines | Entered Materials 669 | -9/Materials | Evolved 2 slots: Utility x2 670 | -9/Materials | Identified exit to Materials 865 | -9/Materials | Discovered new exit (range 16) 985 | -9/Materials | Lost 4 parts (1n3u) 1209 | -9/Materials | Discovered new exit (range 4) 1243 | -9/Materials | Identified exit to Mines 1869 | -9/Materials | First assault squad dispatched 2133 | -9/Materials | Entered Mines 2134 | -9/Mines | Assembled infested the area 2139 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2175 | -9/Mines | Discovered exit to Materials (range 4) 2840 | -9/Mines | Discovered exit to Materials (range 10) 2978 | -9/Mines | Destroyed YI-UF0 3001 | -9/Mines | Learned location of Storage (-7) 3013 | -9/Mines | Entered Materials 3013 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3945 | -8/Materials | Discovered new exit (range 9) 4273 | -8/Materials | Destroyed 7 combat bots 4285 | -8/Materials | Core integrity fell below 50% 4323 | -8/Materials | Lost 11 parts (1p3n2u5w) 4584 | -8/Materials | Build established: Scavenger-Mutant 4666 | -8/Materials | Discovered new exit (range 6) 5258 | -8/Materials | Core integrity fell below 20% 5813 | -8/Materials | First assault squad dispatched 6033 | -8/Materials | Identified exit to Factory 6035 | -8/Materials | Entered Factory 6035 | -7/Factory | Evolved 2 slots: Utility x2 6199 | -7/Factory | Discovered new exit (range 7) 6201 | -7/Factory | Identified exit to Lower Caves 6205 | -7/Factory | Discovered new exit (range 10) 6223 | -7/Factory | Identified exit to Factory 6429 | -7/Factory | Build established: Hacker-Mutant 6562 | -7/Factory | Fabricated Imp. Sensor Array (x1) 6677 | -7/Factory | Discovered exit to Factory (range 13) 6723 | -7/Factory | Identified exit to Storage 6835 | -7/Factory | Search patrols dispatched 7045 | -7/Factory | Fabricated Aerolev Unit? 7235 | -7/Factory | Search patrols dispatched 7348 | -7/Factory | Entered Storage 7428 | -7/Storage | Lost 3 parts (1n1u1w) 7585 | -7/Storage | Found Prototype Launcher 7585 | -7/Storage | Identified Rocket Array 7771 | -7/Storage | Core integrity fell below 50% 7912 | -7/Storage | Self-destructed Last Messages --------------- 07886_ K-01 Serf cleans the Transfer Shaft. 07889_ Triggered Heavy Explosive Trap. 07889_ An explosion rips through the floor. 07896_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-V 07898_ Connecting with Terminal... 07898_ ALERT: Suspicious activity at Terminal S013. Dispatching Investigation squad. 07898_ O-24 Administrator sends out distress signal. 07898_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07902_ Cld. Plasma Cannon destroyed. 07902_ Hacking Suite destroyed. 07902_ Slammed into Y-54 Guardian. 07904_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 07910_ Slammed into Y-54 Guardian. 07910_ Destabilizing: System corrupted (+1). 07910_ Cld. Airjet destroyed. 07911_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????############??????????? | | ????????????# # #########?? | | ????????????# # ##? | | #######??????? # ""? | | # ##???????? # "?? | | ###########+##+# """" ???? | | + """" o???? | | ##########" ### # Y"""" ????? | | ######???#"T#?# # """" ????? | | ?#??####?# # ????? | | """ #???????# #####+###???? | | # "G" #???????## ##?#k #????? | | # " " #???##### ### #????? | | # #?# k Y@ #????? | | + #?# ##### ### ###??? | | ##+##########k#???###+#?# T#??? | | # + #?????????# ""#??? | | / """ ########?????????#s ###??? | | # """ #????????????????#so #????? | | # """ #????????????????# s #????? | | + #????????????????# #????? | | ## #????????????????# #????? | | ########????????????????# #????? | | #????????????##?????????# #????? | | #???#########"#?????????# #????? | | ##??# #??????????/ #????? | | #### """#??????????# k #????? | | "#"## """#??????????# #????? | | # # """#??????????# #????? | | # + ##?????????# #????? | | ## # """"#?????????# #????? | | ?# # """##?????????# ?????? | | ?# # """#??????????+ ?????? | | ?# # #??????????? ?????? | | ## #####"#####??????????????????? | | # # #??????????????????? | | # " #??????????????????? | | # # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterVortexHammer Manual? 0 Play Time 01:24:23 Cumulative 281.7 hours Start 2022.03.20 @ 20:18:43 End 2022.03.20 @ 23:01:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfb4f843-2ec1-48e0-b279-e28209e40d0c