Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 23:33:42 Player: PoggyBison Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (281) 281 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1436 Bonus ------- None Cogmind --------- Core Integrity 326/400 Matter 300/300 Energy 83/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (3) ------- Heavy EM Pulse Gun Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads Aluminum Leg Small Storage Unit Experimental Sensor Array Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Experimental Sensor Array Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 21 | 6 1 1 13 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 1 | . . . 1 Leg 4 | . . . 4 Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 4 | 1 . . 3 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 7 | 3 7 8 7 Power . | . 1 1 . Propulsion 3 | 2 4 4 4 Utility . | . . . 1 Weapon 1 | . 2 2 1 Tool/Special . | . . . . Unused Backups 5 | . . 1 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 85 85 83 Engine 12 | . 14 14 9 Wheel 26 | . 28 28 22 Device 1 | . . . 4 Storage 13 | . 14 14 11 Energy Gun 12 | . 2 14 15 Ballistic Gun 15 | . 26 14 13 Peak Build Rating 12 | 6 6 7 12 Average Rating 7 | 5 5 6 9 On Entrance 4 | . 6 6 7 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 24 | 11 12 14 24 Greatest Support 33 | 26 26 26 33 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 7 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 77% | Mutant 14% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 476 | 268 . 20 188 Remotely . | . . . . Salvage Created 469 | 81 . . 388 Parts 27 | . . . 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . . . 9 Guns 8 | . . . 8 AOE 1 | . . . 1 Classes Destroyed 6 | 1 . . 5 Builder 1 | . . . 1 Recycler 1 | 1 . . . Swarmer 3 | . . . 3 Grunt 4 | . . . 4 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | 1 . . 4 Combat Bots Only 4 | . . . 4 Max Kills in Single Turn 2 | 1 . . 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 35 | . . . 35 Missed 6 | . . . 6 Hits 29 | . . . 29 Projectile 29 | . . . 29 Damage Taken 359 | . . . 359 Core 74 | . . . 74 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 20 | 2 . . 18 Largest 3 | 2 . . 3 Hottest 105 | 40 . . 105 Shots Fired 53 | 4 . . 49 Gun 53 | 4 . . 49 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 26 | 4 . . 22 Thermal . | . . . . Explosive . | . . . . Electromagnetic 27 | . . . 27 Robot Hit Streak 6 | 2 . . 6 Robot Miss Streak 3 | 1 . . 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 27 | 3 . . 24 Core Hits 15 | 2 . . 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 510 | 35 . . 475 Guns 362 | 35 . . 327 Cannons . | . . . . Explosions 148 | . . . 148 Melee . | . . . . Ramming . | . . . . Kinetic 174 | 35 . . 139 Thermal 148 | . . . 148 Explosive . | . . . . Electromagnetic 188 | . . . 188 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . . . 33 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 138 | . . . 138 Average Temperature 56 | . . . 56 Received Heat Transfer 111 | . . . 111 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 163 | 5 5 . 163 Initial . | . . . . Average 21 | . . . 74 Influence Increases 253 | 5 5 . 243 Destroy 0b10 Robot/C 180 | . . . 180 Destroy 0b10 Robot/NC 10 | 5 . . 5 Destroy Leader 40 | . . . 40 Successful Hack 5 | . 5 . . Disable Machine 15 | . . . 15 Destroy Structure 3 | . . . 3 Influence Decreases 100 | 5 5 . 90 Time Decay 80 | 5 5 . 70 Lost Part 20 | . . . 20 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . . . 10 Peak Tracking Total 4 | . . . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 593 | 82 63 274 174 Spaces Moved 513 | 65 66 302 80 Core 8 | 8 . . . Treads . | . . . . Legs 11 | . . . 11 Wheels 494 | 57 66 302 69 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 92 | 91 90 90 104 Slowest Speed 190 | 150 90 90 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 14 77 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 585 | 80 69 304 132 Wait 12 | 2 . . 10 Move 510 | 64 65 301 80 Hop . | . . . . Pick Up 11 | 6 2 1 2 Fast Attach 14 | 6 1 . 7 Attach 5 | . . . 5 Detach . | . . . . Swap 3 | . . 1 2 Drop 10 | . 1 1 8 Fire 20 | 2 . . 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 13) 146 | -10/Materials | Entered Mines 184 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 191 | -10/Mines | Found Prototype Device 301 | -10/Mines | Learned location of Storage (-8) 305 | -10/Mines | Build established: Mutant 366 | -10/Mines | Learned Materials security intel 381 | -10/Mines | Discovered new exit (range 5) 390 | -10/Mines | Discovered new exit (range 9) 411 | -10/Mines | Discovered new exit (range 11) 420 | -10/Mines | Entered Materials 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 594 | -9/Materials | Self-destructed Last Messages --------------- 00568_ G-47 Trooper destroyed. 00568_ Atomic Centrifuge disabled. 00570_ U-05 Engineer lays Concrete. 00573_ G-34 Mercenary destroyed. 00573_ U-05 Engineer destroyed. 00577_ Dropped Lgt. Ion Engine. 00578_ Acquired Ion Engine. 00579_ Acquired 26 matter. 00580_ Dropped Lgt. Treads. 00581_ Dropped Com. Wheel. 00581_ U-05 Engineer lays Concrete. 00581_ Dropped Com. Wheel. 00583_ Acquired 10 matter. 00583_ U-05 Engineer lays Concrete. 00586_ Acquired Aluminum Leg. 00586_ U-05 Engineer lays Concrete. 00588_ Acquired 20 matter. 00589_ U-05 Engineer lays Concrete. 00593_ Acquired 10 matter. 00593_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ?????????????? #####+######???????????????????? | | ?????????????? ## #???????????????????? | | ??????????????# ## #???????????????????? | | ??????????????# + !!!#???????????????????? | | ??????????????# ## " u!!!#???????????????????? | | ??????????????# ## " =@ !!#???????????????????? | | ??????????????# ## "=!%= #???????????????????? | | ???############ ## =!=u== [#???????????????????? | | ???# ## ## *= ! #???????????????????? | | ???# # ###+########## ?????????? | | ???# # ! ?????????? | | ???# """ """ + *% % ?????????? | | ???# """ """ # =[ = ?????????? | | ???# """ """ # * ##########+### ?????????? | | ???# ## ##?????????? #????###??????????? | | ???# ## #??????????????????????????????? | | ???############ ^^#??????????????????????????????? | | ??????????????# ^ #??????????????????????????????? | | ????????????### #??????????????????????????????? | | ????????????# #* #??????????????????????????????? | | ???????######=# #??????????????????????????????? | | ######## [=%* #??????????????????????????????? | | # ! # ![* #??????????????????????????????? | | # # #??????????????????????????????? | | # + ###+####??????????????????????????????? | | # # # ????????????????????????????????? | | # "T" # # #??????????????????????????????? | | # # # #??????????????????????????????? | | ######## # """ #??????????????????????????????? | | ???????# # """ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicMakeshiftPit Manual? 0 Play Time 00:13:08 Cumulative 56.3 hours Start 2026.02.18 @ 19:40:02 End 2026.03.04 @ 23:33:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 36% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6986f679-557f-4f01-b28a-04189d28507e