Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 12:40:33 Player: Ev Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (84) 420 Value Destroyed (2716) 2716 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 8753 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 301 Friendly Fire -99 Cogmind --------- Core Integrity 0/1000 Matter 7/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor System Restoration Module Gauss Cannon Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Advanced Recoil Stabilizer Precision Energy Filter Improved Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Backup Power I System Restoration Module Assault Cannon Gauss Cannon Antimatter Cannon [Rating: 65] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Targeting Computer Device Particle Charger Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Lightning Gun Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 6 | . . . . 1 2 . . 2 . . 1 . . Weapon 2 | . . 1 . . . . . . . . 1 . . Parts Attached 68 | 4 10 7 2 20 4 1 3 3 2 . 10 1 1 Power 11 | 1 2 2 . 4 . . . . . . 1 . 1 Engine 9 | 1 2 2 . 4 . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 19 | 2 3 3 1 8 . 1 . . . . 1 . . Treads 5 | . . . 1 2 . 1 . . . . 1 . . Leg . | . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . Hover 3 | . . . . 3 . . . . . . . . . Flight 8 | . 2 3 . 3 . . . . . . . . . Utility 17 | 1 1 . . 4 2 . 2 2 2 . 3 . . Device 6 | . 1 . . . 1 . . 2 . . 2 . . Storage 2 | 1 . . . . . . 1 . . . . . . Processor 4 | . . . . 2 . . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 5 | . . . . 2 1 . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | . 4 2 1 4 2 . 1 1 . . 5 1 . Energy Gun 1 | . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 11 | . 4 2 . 4 . . . . . . . 1 . Ballistic Cannon 8 | . . . . . 2 . . 1 . . 5 . . Launcher 1 | . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . . . 1 . . 1 . 1 Parts Lost 22 | . 1 4 1 2 . . . . 4 2 2 6 . Power 3 | . . 1 1 . . . . . 1 . . . . Propulsion 6 | . 1 1 . 1 . . . . . 2 . 1 . Utility 8 | . . . . 1 . . . . 2 . 2 3 . Weapon 5 | . . 2 . . . . . . 1 . . 2 . Highest Loss Streak 5 | . 1 4 1 1 . . . . 3 2 2 5 . To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Backups 6 | 1 4 7 6 6 5 6 8 8 6 7 4 3 3 Power . | . 1 . . . . . . . . . . . . Propulsion . | . . 1 1 . . 1 . . . . . . . Utility 2 | . . 2 3 3 3 3 4 3 1 2 1 1 1 Weapon 3 | . 3 2 . 1 2 2 3 5 5 5 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 18 | . 1 1 4 5 . 2 2 . . . . . 3 Power 2 | . 1 . . 1 . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 7 | . . 1 1 2 . . 2 . . . . . 1 Weapon 7 | . . . 3 2 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 87 90 96 85 76 76 76 79 68 62 74 40 . Engine 5 | . 14 9 11 8 7 7 7 6 . . 1 . . Treads 13 | . . . 7 11 23 23 23 20 20 16 6 5 . Wheel 1 | . 22 . . . . . . . . . . . . Hover 1 | . . . . 7 . . . . . . . . . Flight 3 | . 4 32 25 6 . . . . . . . . . Device 5 | . 2 11 11 . 6 7 7 19 3 . 8 5 . Storage 7 | . 14 11 11 9 7 7 7 6 6 6 5 2 . Processor 7 | . . . . 10 7 7 7 6 9 13 12 10 . Protection 8 | . . . . 6 7 7 7 6 18 20 12 2 . Ballistic Gun 7 | . 27 25 22 25 1 . . . . . . . . Ballistic Cannon 8 | . . . . . 14 15 12 10 9 6 22 10 . Peak Build Rating 65 | 4 13 14 22 33 39 50 50 59 58 47 65 58 8 Average Rating 37 | 3 10 13 19 26 38 41 49 56 49 41 49 28 3 On Entrance 29 | . 4 11 14 22 32 39 50 49 58 46 32 58 3 Avg Prop Armor Cover (%) 4 | . . . 4 7 . . . . . . . . . Naked Turns 276 | . . . . . . . . . . . . 99 177 Heaviest Build 67 | 10 19 18 23 26 54 54 60 65 65 43 67 50 12 Greatest Support 112 | 32 32 18 34 70 70 112 112 112 112 112 52 52 3 Greatest Overweight (x) 3 | . 1 . . 1 . . . . . 1 3 3 3 Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 5 Average Capacity 8 | 6 8 8 8 8 8 8 9 10 10 10 10 7 5 Most Carried 10 | 3 8 8 8 8 8 8 10 9 8 8 7 5 5 Average Carried 6 | 2 4 7 6 7 6 7 8 8 6 7 4 4 4 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 5 5 Final Carried 10 | 3 8 7 8 8 6 8 10 8 7 8 4 5 5 Class Distribution -------------------- 29% | Scavenger-Tank 24% | Mutant 21% | Gunner 9% | Scavenger-Gunner 7% | Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Matter Collected 3358 | 228 318 451 54 1117 54 73 266 98 412 91 181 . 15 Remotely . | . . . . . . . . . . . . . . Salvage Created 3287 | . 331 482 58 1472 62 . 194 249 94 30 172 143 . Parts 163 | . 18 27 4 86 3 . 5 7 6 4 3 . . Haulers Intercepted 6 | . 1 1 . 2 . . . 1 . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 6 4 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 69 | . 6 8 1 26 1 . 5 3 11 4 3 1 . Guns 41 | . 6 8 1 26 . . . . . . . . . Cannons 28 | . . . . . 1 . 5 3 11 4 3 1 . Classes Destroyed 16 | . 4 2 . 4 . . . . 2 1 2 1 . Worker 1 | . . . . 1 . . . . . . . . . Builder 4 | . . . . 2 . . 1 . . . 1 . . Hauler 6 | . 1 1 . 2 . . . 1 . . 1 . . Recycler 4 | . 1 . . 2 1 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Watcher 5 | . . 1 . 4 . . . . . . . . . Swarmer 19 | . 2 . . 10 . . . . 4 3 . . . Grunt 19 | . 4 3 . 10 . . 1 1 . . . . . Sentry 18 | . . 5 1 5 1 . 4 2 . . . . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . . . 2 . . Heavy 1 | . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . . . . . . 1 . Assembled 6 | . . . . . . . . . 6 . . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 4 5 1 11 2 . 2 2 6 3 3 1 . Combat Bots Only 6 | . 2 3 1 6 1 . 2 1 6 3 2 1 . Max Kills in Single Turn 3 | . 1 1 1 3 1 . 1 1 2 1 2 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Hostile Shots Fired 538 | . 20 45 6 61 51 . 108 19 118 30 11 12 57 Missed 186 | . 4 18 2 16 20 . 40 8 39 10 2 2 25 Hits 352 | . 16 27 4 45 31 . 68 11 79 20 9 10 32 Melee 10 | . . . . . . . . . . . . 10 . Projectile 342 | . 16 27 4 45 31 . 68 11 79 20 9 . 32 AOE 4 | . . . . . . . 4 . . . . . . Critical Strikes 10 | . . 1 . 2 . . . 1 1 . . 5 . Part Disruptions 1 | . . . . . . . . . 1 . . . . Actively Blocked 1 | . . . . . . . . . 1 . . . . Damage Taken 5177 | . 261 373 134 583 181 . 767 74 1172 292 249 426 665 Core 1249 | . 27 70 . 64 6 . 48 . 18 13 . 338 665 Absorbed by Shields 105 | . . . . . . . . 32 73 . . . . Redirected to Shielding 117 | . . . . . . . . . 44 18 55 . . Regen/Repaired (Parts) 650 | . . 83 . . . 26 335 64 . . 142 . . Core Remaining (%) 91 | 100 89 . 82 88 . . 92 . . 96 . . . Volleys Fired 264 | . 32 31 3 85 5 . 20 10 44 17 7 10 . Largest 4 | . 2 3 3 3 2 . 2 2 2 1 4 4 . Hottest 167 | . 46 69 101 75 87 . 87 83 83 33 167 167 . Shots Fired 570 | . 64 85 9 233 10 . 36 12 48 17 28 28 . Gun 395 | . 64 85 9 233 . . . . . . . 4 . Cannon 175 | . . . . . 10 . 36 12 48 17 28 24 . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 567 | . 64 85 6 233 10 . 36 12 48 17 28 28 . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 3 | . . . 3 . . . . . . . . . . Robot Hit Streak 19 | . 7 10 12 18 11 . 9 7 8 8 15 19 . Robot Miss Streak 4 | . 4 3 1 3 2 . 1 1 3 3 1 2 . Penetration Max 1 | . . . . . . . . . 1 . 1 1 . Secondary Targets 10 | . 1 1 . 8 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . Shots Hit Robots 384 | . 34 61 6 160 8 . 25 10 26 10 23 21 . Core Hits 148 | . 14 19 2 65 4 . 8 4 13 5 10 4 . Critical Kills 3 | . 1 . . 2 . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . Critical Strikes 20 | . 1 1 . 3 1 . . 3 6 1 4 . . Destroy 5 | . 1 1 . 3 . . . . . . . . . Blast 15 | . . . . . 1 . . 3 6 1 4 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9131 | . 497 916 88 2823 389 . 1075 470 1078 416 773 606 . Guns 4366 | . 497 916 88 2823 . . . . . . . 42 . Cannons 4765 | . . . . . 389 . 1075 470 1078 416 773 564 . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 9099 | . 497 916 56 2823 389 . 1075 470 1078 416 773 606 . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 32 | . . . 32 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . . . . . . Average Corruption 1 | . 1 . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . 1 . . . . . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 201 | . . . . . 29 . 51 . 35 39 47 . . Projectiles 201 | . . . . . 29 . 51 . 35 39 47 . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . 5 1 6 . 3 . . Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . 5 1 5 . 3 . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 282 | . 29 265 133 263 192 . 282 . 105 11 59 36 . Average Temperature 67 | . 10 106 68 59 96 . 98 . 64 6 19 18 . Received Heat Transfer 1015 | . 72 150 18 234 12 . 144 39 220 60 36 . 30 Effects 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Maximum Alert Level 2 | . . . . 2 . . 1 . . . . . . Low Security (%) 73 | 100 100 100 100 28 100 100 30 100 . . 100 100 100 Level 1 21 | . . . . 44 . . 69 . . . . . . Level 2 5 | . . . . 26 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 476 | . 87 143 44 476 157 39 329 115 . . 68 8 85 Initial 157 | . . 24 44 . 157 39 . 86 . . . 7 . Average 114 | . 34 99 8 291 124 5 205 64 . . 11 . 34 Influence Increases 2540 | . 177 261 20 765 35 . 658 154 125 75 113 8 149 Destroy 0b10 Robot/C 1440 | . 120 160 20 520 20 . 300 80 100 60 60 . . Destroy 0b10 Robot/NC 130 | . 10 10 . 60 5 . 30 5 . . 10 . . Destroy Leader 354 | . 32 64 . 132 10 . 62 22 10 . 22 . . Allied During Kill 198 | . . . . . . . 190 8 . . . . . Successful Hack 63 | . . 11 . 4 . . 29 5 . . . . 14 Disable Machine 60 | . . . . . . . 15 30 . . 15 . . Destroy Structure 55 | . . 1 . 4 . . 32 4 . . 6 8 . Partial Spotted 30 | . . . . 30 . . . . . . . . . Lose Combat Pursuer 210 | . 15 15 . 15 . . . . 15 15 . . 135 Influence Decreases 2465 | . 120 203 135 418 270 112 482 330 125 75 93 28 74 Entered New Map 470 | . . 33 71 . 190 73 . 90 . . . 13 . Time Decay 1707 | . 110 130 60 398 80 39 342 200 115 55 89 15 74 Lost Part 108 | . 10 40 4 20 . . . . 10 20 4 . . Lost Ally 180 | . . . . . . . 140 40 . . . . . Squads Dispatched 13 | . 1 . . 4 . . 4 1 . . 1 . 2 Investigation 1 | . . . . 1 . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . 1 . 1 Reinforcement 5 | . 1 . . 2 . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Distress Signals 10 | . 1 1 . 3 . . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 125 | . 14 9 1 33 1 . 21 5 14 4 3 6 14 Peak Tracking Total 8 | . 6 4 1 6 1 . 5 2 7 4 2 5 8 Tactical Retreats 11 | . 1 1 . 1 . . . . 3 1 . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Traps Triggered 10 | . 3 . 1 1 1 . 3 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Machines Disabled 6 | . . . 1 . . . 1 2 . 1 1 . . Max in Single Turn 1 | . . . 1 . . . 1 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Machines Accessed 20 | . . 3 1 3 . . 4 3 . . 2 . 4 Terminals 14 | . . 2 . 3 . . 4 2 . . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . . 1 . . 1 . . Recycling Units 2 | . . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 57 | . . 13 1 8 . . 11 10 . . 5 . 9 Successful 24 | . . 7 1 3 . . 3 2 . . 4 . 4 Failed 33 | . . 6 . 5 . . 8 8 . . 1 . 5 Catastrophic 5 | . . 2 . . . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . . 2 . 8 . . 11 8 . . . . 5 Terminals 45 | . . 11 . 8 . . 11 8 . . . . 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . 2 . . . . . 2 . . 4 . . Recycling Units 3 | . . . . . . . . . . . 1 . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . . 3 1 . . . . . . . . . 2 Prototype ID Bank 4 | . . 2 . . . . . . . . . . 2 Open Door 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . . . . . . . . 3 . . Scan Component 2 | . . 1 . . . . . . . . 1 . . Repair 2 | . . 1 . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . 1 Report Inventory 1 | . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . 2 . 3 . . 3 2 . . . . 1 Terminals 11 | . . 2 . 3 . . 3 2 . . . . 1 Track 1 | . . . . . . . . 1 . . . . . Botnet 9 | . . 1 . 3 . . 3 1 . . . . 1 Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . . 2 . 3 . . 4 3 . . 1 . 3 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . 1 . . Time 70 | . . 32 . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Total Allies 20 | . . . . . . 20 . . . . . . . Largest Group 20 | . . . . . . 20 20 3 1 . . . . Highest-Rated Group 526 | . . . . . . 526 526 88 26 . . . . Highest-Rated Ally 35 | . . . . . . 35 35 31 26 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 126 | . . . . . . . 114 12 . . . . . Total Damage 2017 | . . . . . . . 1851 166 . . . . . Kills 17 | . . . . . . . 16 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Active Infowar (turns) 343 | . . . . . . . . . . . 185 158 . Optics 343 | . . . . . . . . . . . 185 158 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Turns Passed 6310 | 61 375 275 285 955 162 370 907 428 1119 191 739 257 186 Spaces Moved 3936 | 52 296 312 194 583 86 218 515 229 513 76 247 261 354 Core 558 | 3 . . . . . . . . . . . 201 354 Treads 2313 | . . . 123 246 86 218 515 229 513 76 247 60 . Legs . | . . . . . . . . . . . . . . Wheels 236 | 49 187 . . . . . . . . . . . . Hover 148 | . . . . 148 . . . . . . . . . Flight 681 | . 109 312 71 189 . . . . . . . . . Fastest Speed 29 | 50 37 32 32 29 158 158 158 158 158 158 152 50 50 Average Speed 121 | 97 83 32 113 93 158 158 158 158 158 175 260 79 51 Slowest Speed 385 | 100 120 34 160 250 158 158 158 158 158 225 385 200 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . 1 1 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 41 27 52 42 5 93 18 7 74 11 7 77 16 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 . 1 . . . Scrap Searched 4 | . . . . . . . . . 2 2 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 49 | . . . . . . . 8 3 25 5 3 5 . Melee . | . . . . . . . . . . . . . . Projectile 49 | . . . . . . . 8 3 25 5 3 5 . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Was Fac Total 5022 | 62 372 432 256 862 102 246 564 278 754 117 328 291 358 Wait 604 | . 13 72 46 122 4 15 14 35 194 24 50 15 . Move 3921 | 51 293 309 193 582 86 217 514 228 512 75 247 260 354 Hop 2 | . 1 1 . . . . . . . . . . . Pick Up 83 | 7 16 8 7 20 . 4 8 1 1 1 6 3 1 Fast Attach 5 | . . . . 4 . 1 . . . . . . . Attach 46 | 4 5 6 2 9 3 . 1 2 2 . 10 1 1 Detach 8 | . . . . 3 3 . . . . . 1 . 1 Swap 28 | . 5 2 1 12 1 . 2 1 1 . 3 . . Drop 57 | . 7 3 4 25 . 6 4 1 . . 4 2 1 Fire 264 | . 32 31 3 85 5 . 20 10 44 17 7 10 . Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . . 3 1 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 11) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 439 | -9/Materials | Discovered new exit (range 8) 593 | -9/Materials | Lost 4 parts (1p1n2w) 636 | -9/Materials | Repaired Autogun 695 | -9/Materials | Discovered new exit (range 16) 712 | -9/Materials | Entered Mines 718 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 773 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 872 | -9/Mines | Learned Materials garrison access intel 980 | -9/Mines | Discovered new exit (range 10) 997 | -9/Mines | Entered Materials 997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -8/Materials | Loaded intel: 1 garrison access location 1514 | -8/Materials | Build established: Gunner 1623 | -8/Materials | Garrison activated, responded to threat 1932 | -8/Materials | Discovered new exit (range 5) 1952 | -8/Materials | Entered Factory 1952 | -7/Factory | Evolved 2 slots: Utility x2 2081 | -7/Factory | Discovered new exit (range 15) 2114 | -7/Factory | Sucked down chute 2114 | -7/Factory | Entered Waste 2115 | -7/Waste | Joined by Warlord forces that had cleared the area 2263 | -7/Waste | Build established: Scavenger-Gunner 2372 | -7/Waste | Found Damper Plating 2427 | -7/Waste | Discovered new exit (range 12) 2484 | -7/Waste | Entered Factory 2484 | -7/Factory | Accompanied by 20 allies 2649 | -7/Factory | Garrison activated, responded to threat 2684 | -7/Factory | Lost 14 allies 2733 | -7/Factory | Build established: Scavenger-Tank 2751 | -7/Factory | Allied Derelicts emerged from ambush trap array 3386 | -7/Factory | Discovered new exit (range 4) 3391 | -7/Factory | Entered another Factory area 3391 | -6/Factory | Accompanied by 3 allies 3391 | -6/Factory | Evolved 2 slots: Utility x2 3670 | -6/Factory | Discovered new exit (range 5) 3819 | -6/Factory | Entered Lower Caves 3819 | -6/Lower Caves | Accompanied by 1 ally 3894 | -6/Lower Caves | Lost 3 parts (1p2u) 4194 | -6/Lower Caves | Identified exit to Lower Caves 4318 | -6/Lower Caves | Encountered an infested base 4367 | -6/Lower Caves | Entered a destroyed Warlord outpost 4572 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4623 | -6/Lower Caves | Build established: Mutant 4784 | -6/Lower Caves | Encountered a Warlord checkpoint 4938 | -6/Lower Caves | Entered another Lower Caves area 4993 | -6/Lower Caves | Discovered new exit (range 14) 5063 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5129 | -6/Lower Caves | Entered Factory 5129 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5421 | -5/Factory | Build established: Tank 5494 | -5/Factory | Repaired Adv. Treads 5637 | -5/Factory | Spotted B-75 Beast 5651 | -5/Factory | Destroyed B-75 Beast 5868 | -5/Factory | Sucked down chute 5868 | -5/Factory | Entered Waste 5880 | -5/Waste | Spotted C-40 Crusher 5881 | -5/Waste | Spotted C-40 Crusher 5895 | -5/Waste | Build established: Gunner 5905 | -5/Waste | Spotted C-40 Crusher 5908 | -5/Waste | Spotted C-40 Crusher 5924 | -5/Waste | Destroyed C-40 Crusher 5969 | -5/Waste | Spotted C-40 Crusher 5977 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5978 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5980 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5982 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5990 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5995 | -5/Waste | Spotted C-40 Crusher 6021 | -5/Waste | Lost 5 parts (1n3u1w) 6026 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6116 | -5/Waste | Discovered new exit (range 12) 6121 | -5/Waste | Found Prototype Launcher 6125 | -5/Waste | Entered Factory 6210 | -5/Factory | Spotted B-75 Beast 6260 | -5/Factory | Core integrity fell below 50% 6292 | -5/Factory | Core integrity fell below 20% 6293 | -5/Factory | Build established: Mutant 6311 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06201_ Connecting with Recycling Unit... 06205_ Slug penetrates Wall. 06210_ W-25 Informer sends out distress signal. 06222_ Acquired 2 matter. 06253_ Connecting with Terminal... 06255_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06259_ Penetrated by Slug. 06259_ Knocked back. 06260_ Acquired 7 matter. 06261_ Penetrated by Slug. 06261_ Knocked back. 06262_ Acquired 6 matter. 06263_ Identified Cold Fusion Reactor. 06275_ Slug penetrates Subcomponent Replicator. 06275_ Subcomponent Replicator disabled. 06277_ Penetrated by Slug. 06285_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8P. 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"?????????????? | | ????????????????????? ?????????????# | | ????????????????????? ?????????????# | | ????????????????????? ?????????????? | | ????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 750 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 8 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 27% | -9/Materials Adv. Treads | 16% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Below Like A Rock Plot Armor Spot Them First We Are Legion Challenges ------------ None Game ------ Seed SniperReflectiveShearcannon Manual? 0 Play Time 01:04:13 Cumulative 59.4 hours Start 2026.01.25 @ 11:37:47 End 2026.01.25 @ 12:40:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96d4cc29-ecf0-47e0-80bf-920e8d2e9786