Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.09 @ 01:10:32 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (165) 825 Value Destroyed (5938) 5938 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2562) 2562 TOTAL SCORE: 12645 Bonus ------- High Alert Combat Kills 962 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 500/500 System Corruption 2% Temperature Cool (48) Movement Walking (150) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Light Armor Plating Relay Coupler [Swarmer] (1) > --- WEAPON (2) ------- Mini Assault Cannon Heavy Rocket Launcher > --- INVENTORY (12) --- Compact Battery (300) Relay Coupler [NC] (31) Relay Coupler [Brawler] (21) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (13) Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Heavy Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Compact Battery Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Hunter] Relay Coupler [Hunter] Remote Datajack Remote Datajack [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Improved Heavy Armor Plating Weapon Heavy Flak Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 129 | 7 3 16 23 12 2 20 39 7 Power 18 | 1 . 1 3 1 1 2 9 . Engine 12 | 1 . 1 1 1 1 . 7 . Core 6 | . . . 2 . . 2 2 . Reactor . | . . . . . . . . . Propulsion 36 | 2 . 3 4 6 1 8 9 3 Treads 30 | 2 . 3 3 6 1 8 7 . Leg 3 | . . . . . . . . 3 Wheel . | . . . . . . . . . Hover 1 | . . . 1 . . . . . Flight 2 | . . . . . . . 2 . Utility 32 | 2 1 3 6 3 . 4 12 1 Device 10 | 1 . 1 2 1 . 2 3 . Storage 3 | 1 1 1 . . . . . . Processor 3 | . . 1 . . . . 2 . Hackware 2 | . . . . . . . 2 . Protection 14 | . . . 4 2 . 2 5 1 Artifact . | . . . . . . . . . Weapon 43 | 2 2 9 10 2 . 6 9 3 Energy Gun 9 | . . 1 5 . . . 2 1 Energy Cannon 8 | . . 1 3 1 . 2 1 . Ballistic Gun 12 | 2 1 4 2 . . 1 1 1 Ballistic Cannon 8 | . 1 1 . 1 . 2 3 . Launcher 4 | . . 2 . . . 1 . 1 Special Weapon 2 | . . . . . . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . 3 4 . . . 4 . Parts Lost 44 | . . 1 4 5 . 6 21 7 Power 7 | . . . . 1 . 1 5 . Propulsion 12 | . . . . 3 . 2 4 3 Utility 14 | . . . 3 1 . 2 7 1 Weapon 11 | . . 1 1 . . 1 5 3 Highest Loss Streak 5 | . . 1 2 2 . 5 5 4 Average Slot Usage (%) 84 | . 100 95 95 87 89 88 72 90 Engine 6 | . 14 11 2 8 9 1 7 15 Core 2 | . . . 6 . . 6 1 . Treads 19 | . 28 28 27 23 26 25 8 10 Device 10 | . 14 11 15 9 9 8 10 9 Storage 8 | . 14 11 9 9 9 9 7 7 Processor 8 | . . 10 9 9 9 9 8 15 Hackware 2 | . . . . . . . 5 7 Protection 7 | . . . 7 9 9 8 5 4 Energy Gun 2 | . . . 9 . . . 4 4 Energy Cannon 5 | . . . 5 9 9 7 2 . Ballistic Gun 1 | . 15 11 2 . . . . 1 Ballistic Cannon 7 | . 12 7 . 8 9 10 6 7 Naked Turns . | . . . . . . . . . Heaviest Build 84 | 12 19 45 58 68 64 69 84 64 Greatest Support 69 | 40 40 66 69 69 60 60 64 60 Greatest Overweight (x) 26 | . . . 2 22 1 3 26 21 Average Overweight (x) 1 | . . . . 1 1 1 3 3 Largest Inventory Capacity 12 | 6 8 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 9 12 12 12 12 12 12 Most Carried 12 | 5 6 10 12 12 12 12 12 11 Average Carried 10 | 3 5 6 10 11 12 11 9 9 Final Capacity 12 | 6 8 12 12 12 12 12 12 12 Final Carried 12 | 5 6 10 12 12 12 12 11 7 Class Distribution -------------------- 59% | Bothacker-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Matter Collected 4150 | 346 192 398 238 606 168 915 1073 214 Remotely . | . . . . . . . . . Salvage Created 5694 | 250 432 428 884 807 302 915 1378 298 Parts 343 | 22 27 23 48 49 15 69 76 14 Haulers Intercepted 8 | . 1 2 2 . . . 3 . Recyclers Shooed 7 | 1 4 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 131 | . 11 9 20 23 7 26 26 9 Guns 28 | . 2 3 12 4 . 1 3 3 Cannons 98 | . 9 5 7 19 7 25 22 4 AOE 5 | . . 1 1 . . . 1 2 Classes Destroyed 15 | 2 5 1 2 1 . 1 3 . Builder 1 | . . . . . . . 1 . Tunneler 9 | 9 . . . . . . . . Hauler 8 | . 1 2 2 . . . 3 . Recycler 8 | 1 1 1 . . . . 5 . Operator 4 | . 1 . 1 . . . 2 . Watcher 4 | . 1 . 1 . . . 2 . Swarmer 28 | . 3 4 8 6 . 4 1 2 Grunt 58 | . 8 2 6 9 4 10 14 5 Brawler 3 | . . . 1 . 1 . 1 . Duelist 6 | . . . . 1 1 1 2 1 Protector 1 | . . . . . . . 1 . Sentry 27 | . . 3 4 7 1 9 3 . Hunter 3 | . . . 1 . . 1 . 1 Programmer 4 | . . . . . . . 4 . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 10 | 2 3 5 10 3 4 5 5 3 Combat Bots Only 9 | . 3 4 9 3 4 5 4 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . 1 1 . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Damage Taken 10065 | . 303 309 1356 717 370 1617 4097 1296 Core 1200 | . 28 28 219 73 18 124 541 169 Absorbed by Shields 17 | . . . . . . . . 17 Core Remaining (%) 75 | 100 88 93 . . . 21 . . Volleys Fired 532 | 38 42 28 64 119 16 75 113 37 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 143 | 40 55 58 129 131 112 143 143 103 Shots Fired 1001 | 76 84 56 128 238 32 150 168 69 Gun 293 | 76 45 28 77 9 . 2 25 31 Cannon 690 | . 39 27 48 229 32 141 137 37 Launcher 12 | . . 1 3 . . 7 . 1 Special 6 | . . . . . . . 6 . Kinetic 588 | 76 84 55 7 102 16 85 110 53 Thermal 345 | . . . 118 128 16 56 27 . Explosive 12 | . . 1 3 . . 7 . 1 Electromagnetic 50 | . . . . 8 . 2 25 15 Robot Hit Streak 22 | 13 13 21 20 21 5 12 22 7 Robot Miss Streak 7 | 5 2 2 4 3 4 7 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 600 | 47 62 43 85 68 27 95 129 44 Core Hits 366 | 18 24 15 38 56 19 74 100 22 Critical Hits 18 | . 3 . 2 5 4 2 1 1 Critical Kills 7 | . . . 1 3 1 . 1 1 Critical Parts Destroyed 10 | . 3 . 1 2 2 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12991 | 393 903 673 2175 1606 593 2306 3291 1051 Guns 2858 | 393 388 284 1065 100 . 23 251 354 Cannons 8979 | . 515 364 770 1506 593 1948 2778 505 Explosions 1148 | . . 25 340 . . 335 256 192 Melee . | . . . . . . . . . Ramming 6 | . . . . . . . 6 . Kinetic 6763 | 393 903 648 45 556 283 1077 2188 670 Thermal 4790 | . . . 1903 838 310 839 846 54 Explosive 725 | . . 25 227 . . 335 . 138 Electromagnetic 707 | . . . . 212 . 55 251 189 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 2 7 . . . . 4 2 Average Corruption 2 | . 2 5 . . . . 1 2 Corruption Purged 6 | . . . . . . . 6 . Effects 21 | . 1 7 . . . . 8 5 Message Errors 5 | . . 1 . . . . 2 2 Matter Fused 3 | . . 2 . . . . 1 . Heat Flow Errors 4 | . . 1 . . . . 2 1 Energy Discharges 1 | . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 1 | . . 1 . . . . . . Targeting Errors 5 | . 1 1 . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 275 | . 6 . 48 14 . 34 145 28 Projectiles 96 | . 6 . . 14 . 21 27 28 Explosions 179 | . . . 48 . . 13 118 . Melee . | . . . . . . . . . Knockbacks 84 | . 8 1 . 11 7 17 39 1 Impact . | . . . . . . . . . Kinetic 77 | . 8 1 . 8 6 17 36 1 Secondary 7 | . . . . 3 1 . 3 . Self-Inflicted Damage 552 | . . . 81 . . 212 232 27 Shots 14 | . . . 2 . . 7 4 1 Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 558 | . 8 91 30 18 . 255 558 248 Average Temperature 79 | . 3 19 11 11 . 55 132 31 Received Heat Transfer 3137 | . 84 93 450 279 162 462 1113 494 Effects 14 | . . . . . . 1 13 . Shutdowns 4 | . . . . . . . 4 . Energy Bleed 2 | . . . . . . 1 1 . Interference 5 | . . . . . . . 5 . Matter Decay 1 | . . . . . . . 1 . Damage (minor) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 3 . . 2 1 . Heat Transferred 7397 | . . . 3195 1479 555 1236 908 24 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Peak Influence 1110 | 45 260 323 322 1110 740 1033 669 468 Average Influence 512 | 15 128 135 131 736 628 863 380 356 Maximum Alert Level 4 | . 1 1 1 4 3 3 2 2 Low Security (%) 16 | 100 71 81 68 1 . . . . Level 1 31 | . 28 18 31 18 . . 65 94 Level 2 19 | . . . . 20 66 15 34 5 Level 3 31 | . . . . 55 33 84 . . Level 4 . | . . . . 2 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . 5 . 2 . 9 . Investigation 2 | . . . 1 . 1 . . . Extermination 5 | . . . . . . . 5 . Reinforcement 6 | . 1 . 2 . . . 3 . Assault 1 | . . . . . . . 1 . Garrison 3 | . . . 2 . 1 . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . 2 . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Distress Signals 5 | . 1 . 2 . 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 177 | . 14 9 27 34 9 29 36 19 Peak Tracking Total 10 | . 3 4 7 4 5 4 6 10 Tactical Retreats 21 | . 1 . 2 10 2 4 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Traps Triggered 27 | . 1 1 1 11 1 11 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Machines Disabled 14 | . . 1 4 2 . . 6 1 Max in Single Turn 5 | . . 1 1 1 . . 5 1 Garrison Relay 2 | . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Machines Accessed 4 | . . . 2 . 1 . 1 . Terminals 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 4 | . . . 2 . 1 . 1 . Successful 4 | . . . 2 . 1 . 1 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Terminal Hacks 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 . Used 1 | . . . 1 . . . . . Hacking Detections 1 | . . . 1 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . Structural Interface 1 | . . . . . . 1 . . Robots Hacked 6 | . . . . . . . 6 . Non-combat . | . . . . . . . . . Combat 6 | . . . . . . . 6 . Robot Hacks Applied 6 | . . . . . . . 6 . find_garrison 2 | . . . . . . . 2 . formatsys_high 4 | . . . . . . . 4 . Relay Couplers Released 9 | . . . . 9 . . . . Machine Destruction 9 | . . . . 9 . . . . Attached 2 | . . . . . . . 2 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Total Allies 4 | . . . . . . . 4 . Largest Group 2 | . . . . . . . 2 . Highest-Rated Group 29 | . . . . . . . 29 . Highest-Rated Ally 29 | . . . . . . . 29 . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . Total Damage 18 | . . . . . . . 18 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Turns Passed 11751 | 560 493 511 888 2527 212 2641 3600 319 Spaces Moved 4703 | 282 219 224 367 1071 88 1275 1103 74 Core 165 | 10 . . . 2 . . 146 7 Treads 4520 | 272 219 224 367 1069 88 1275 957 49 Legs 18 | . . . . . . . . 18 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 180 165 150 Average Speed 204 | 156 160 160 169 183 180 181 290 268 Slowest Speed 1350 | 160 160 160 200 1150 180 220 1350 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 15 45 27 42 85 15 99 22 24 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 156 | . . 14 35 . . 50 33 24 Melee . | . . . . . . . . . Projectile 11 | . . . 2 . . . 8 1 AOE 145 | . . 14 33 . . 50 25 23 Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Total 5858 | 341 281 320 502 1397 109 1453 1326 129 Wait 285 | 3 9 31 13 146 2 42 31 8 Move 4698 | 281 218 223 367 1070 88 1274 1103 74 Hop . | . . . . . . . . . Pick Up 117 | 12 4 13 21 17 . 15 32 3 Fast Attach 11 | . 1 2 1 3 1 1 2 . Attach 61 | 7 . 4 7 3 . 6 27 7 Detach . | . . . . . . . . . Swap 57 | . 2 10 15 6 1 13 10 . Drop 66 | . 5 9 14 17 1 13 7 . Fire 532 | 38 42 28 64 119 16 75 113 37 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis 30 | . . . . 16 . 14 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 561 | -11/Scrapyard | Entered Materials 562 | -10/Materials | Build established: Mutant 812 | -10/Materials | Discovered new exit (range 16) 1025 | -10/Materials | Discovered new exit (range 16) 1054 | -10/Materials | Entered another Materials area 1054 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1444 | -9/Materials | Discovered new exit (range 16) 1564 | -9/Materials | Identified exit to Materials 1565 | -9/Materials | Entered another Materials area 1565 | -8/Materials | Evolved 2 slots: Utility x2 1885 | -8/Materials | Discovered new exit (range 10) 2212 | -8/Materials | Garrison activated, responded to threat 2330 | -8/Materials | Destroyed 9 combat bots 2381 | -8/Materials | Garrison activated, responded to threat 2453 | -8/Materials | Identified exit to Garrison 2453 | -8/Materials | Entered Garrison 2511 | -8/Garrison | Triggered checkpoint 2768 | -8/Garrison | Spotted B-75 Beast 2772 | -8/Garrison | Spotted B-75 Beast 2818 | -8/Garrison | Triggered checkpoint 3048 | -8/Garrison | Triggered checkpoint 3170 | -8/Garrison | Triggered checkpoint 3194 | -8/Garrison | Triggered checkpoint 3286 | -8/Garrison | Discovered new exit (range 11) 3338 | -8/Garrison | Core integrity fell below 50% 3344 | -8/Garrison | Triggered checkpoint 3411 | -8/Garrison | Identified exit to Materials 3662 | -8/Garrison | Triggered checkpoint 3797 | -8/Garrison | Discovered exit to Materials (range 14) 3990 | -8/Garrison | Triggered checkpoint 4080 | -8/Garrison | Discovered exit to Materials (range 10) 4111 | -8/Garrison | Installed Relay Interface Framework 4270 | -8/Garrison | Triggered checkpoint 4706 | -8/Garrison | Garrison Relay disabled 4914 | -8/Garrison | Garrison Relay disabled 4980 | -8/Garrison | Entered Materials 5025 | -8/Materials | Build established: Bothacker-Mutant 5101 | -8/Materials | Garrison activated, responded to threat 5192 | -8/Materials | Identified exit to Garrison 5192 | -8/Materials | Entered Garrison 5234 | -8/Garrison | Triggered checkpoint 5446 | -8/Garrison | Triggered checkpoint 5448 | -8/Garrison | Triggered checkpoint 5574 | -8/Garrison | Triggered checkpoint 5754 | -8/Garrison | Spotted B-75 Beast 5782 | -8/Garrison | Destroyed B-75 Beast 5813 | -8/Garrison | Lost 5 parts (1p2n2u) 5954 | -8/Garrison | Discovered new exit (range 8) 6080 | -8/Garrison | Triggered checkpoint 6296 | -8/Garrison | Triggered checkpoint 6368 | -8/Garrison | Discovered new exit (range 12) 6450 | -8/Garrison | Triggered checkpoint 6686 | -8/Garrison | Triggered checkpoint 6802 | -8/Garrison | Discovered new exit (range 8) 6818 | -8/Garrison | Identified exit to Factory 6831 | -8/Garrison | Expanded RIF knowledge: Structural Interface 7833 | -8/Garrison | Entered Factory 7833 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8233 | -7/Factory | First assault squad dispatched 8447 | -7/Factory | Lost 5 parts (1p1n2u1w) 8961 | -7/Factory | Lost 5 parts (1p2n1u1w) 10948 | -7/Factory | Core integrity fell below 50% 10972 | -7/Factory | Lost 3 parts (1p1u1w) 11122 | -7/Factory | Lost 3 parts (2p1u) 11149 | -7/Factory | Discovered new exit (range 16) 11195 | -7/Factory | Identified exit to Factory 11433 | -7/Factory | Identified exit to Garrison 11433 | -7/Factory | Entered Garrison 11537 | -7/Garrison | Triggered checkpoint 11538 | -7/Garrison | Core integrity fell below 20% 11617 | -7/Garrison | Lost 4 parts (3n1w) 11752 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11603_ G-47 Trooper destroyed. 11606_ Acquired 54 matter. 11672_ Acquired Carbon-fiber Leg. 11673_ Acquired 36 matter. 11695_ System corrupted: Heat flow error (+280). 11699_ Acquired Aluminum Leg. 11703_ Acquired 28 matter. 11707_ Acquired Aluminum Leg. 11715_ RIF reveals location of phase wall. Garrison Door opened remotely. 11733_ Y 11750_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? ????? ???????????? | | ????????????????????????????? ????? ???????????? | | ????????????????????????????# ????? ???????????? | | ????????????????????????????# ????# #??????????? | | ????????????????????????????# ????# #??????????? | | ????????????????????????????# ????# #??????????? | | ????????????????????????????# ????# #??????????? | | ???????????????????????????? ????# ??????????? | | ????????????????????????????# #???# #??????????? | | ????????????????????????????# #???# #??????????? | | ????????????????????????????# #???# #??????????? | | ????????????????????????????# #???# #??????????? | | ??????????????????????????### #???# ###????????? | | ??????????????????????????# #???# " #######??? | | ??????????????????????????? +???+ " + #??? | | ???????????????????????????? #???# " ##### #??? | | ????????????????????????????# #???# ###???# #??? | | ??????????????????###+####### #####^^#######+#### | | ??????????????????# ^ | | ??????????????????# ^ | | ??????????????????# ^ | | ??????????????????# #######/ ################### | | ??????????????????# #???### ##????????????????? | | ??????????????????# #?## g* #????????????????? | | ??????????????????# s;;# * ##???????????????? | | ??????????????????# *%s!%@ [%! #???????????????? | | ??????????????????# =;;## % ###???????????????? | | ??????????????????#gg[#??? # #????????????????? | | ??????????????????#% #????## #????????????????? | | ????????????????? #?????# #?????????????????? | | ???????????????? +????? ?????????????????? | | ??????????????? +????? ????????????????? | | ?????????????? ## #?????#####????????????????? | | ????????????? ?# #??????????????????????????? | | ???????????? ?? "??????????????????????????? | | ??????????? ?? "??????????????????????????? | | ????????? ??? "??????????????????????????? | | ???????? ??? ???????????????????????????? | | ???????# ## ???## ???????????????????????????? | | ???????# ?#?????# ???????????????????????????? | | ???????# ???????? ???????????????????????????? | | ???????? ????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerDataMatrix Manual? 0 Play Time 01:37:23 Cumulative 54.4 hours Start 2019.12.08 @ 23:28:42 End 2019.12.09 @ 01:10:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: efe9a73f-16ff-45f5-b973-e40b32c60139