Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 16:51:22 Player: Mogmind Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (157) 785 Value Destroyed (6708) 6708 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1452) 1452 TOTAL SCORE: 15445 Bonus ------- High Alert Combat Kills 513 Follower Combat Kills 992 Friendly Fire -53 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 89/100 System Corruption 32% Temperature Cool (0) Movement Rolling (90) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Centrium Wheel > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Improved Cryofiber Web Advanced Melee Analysis Suite EM Shield Advanced Recalibrator Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Improved Medium Armor Plating Heavy Reflective Plating Focal Shield > --- WEAPON ----------- Improved Arc Projector Wave Gun Heavy Gauss Cannon Remote Datajack > --- INVENTORY -------- Cold Fusion Reactor Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Cryofiber Web High-capacity Storage Unit Improved Utility Shielding Improved Weapon Shielding Layered Heavy Armor Plating Advanced Thermal Shield EM Shield Advanced Point Defense System Gauss Rifle KE Penetrator Railgun Plasma Sword Enhanced Force Lance [Rating: 111] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Core Analyzer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Slots Evolved 14 | . . . 2 2 2 . . 2 . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . 1 . . . . 2 . Utility 7 | . . . . 2 . . . 1 . . 2 . . 2 Weapon 2 | . . . 1 . 1 . . . . . . . . . Parts Attached 183 | 6 . . 6 15 17 6 1 62 1 9 5 14 3 38 Power 17 | 1 . . 1 1 1 1 . 7 . 2 . . . 3 Engine 7 | 1 . . 1 . 1 . . 3 . 1 . . . . Core 7 | . . . . 1 . 1 . 4 . . . . . 1 Reactor 3 | . . . . . . . . . . 1 . . . 2 Propulsion 64 | 2 . . 2 4 6 2 1 20 1 3 . 7 3 13 Treads 15 | . . . 1 . 1 . 1 4 1 3 . . 1 3 Leg 35 | 2 . . 1 4 5 2 . 9 . . . 6 2 4 Wheel 13 | . . . . . . . . 6 . . . 1 . 6 Hover 1 | . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 41 | 1 . . 2 3 2 1 . 15 . 2 2 1 . 12 Device 14 | . . . . 1 . 1 . 6 . 1 1 . . 4 Storage 4 | 1 . . 1 . . . . 1 . . . . . 1 Processor 10 | . . . . 1 1 . . 4 . 1 1 . . 2 Hackware 1 | . . . 1 . . . . . . . . . . . Protection 12 | . . . . 1 1 . . 4 . . . 1 . 5 Artifact . | . . . . . . . . . . . . . . . Weapon 61 | 2 . . 1 7 8 2 . 20 . 2 3 6 . 10 Energy Gun 22 | . . . . 3 2 2 . 10 . 1 1 1 . 2 Energy Cannon 6 | . . . . 1 1 . . . . . 1 . . 3 Ballistic Gun 17 | 2 . . 1 1 3 . . 2 . 1 . 4 . 3 Ballistic Cannon 7 | . . . . 1 1 . . 4 . . . . . 1 Launcher 3 | . . . . 1 . . . 2 . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 . 1 Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . . . 4 . 1 . . . . Parts Lost 79 | . . . . 3 . 4 1 27 . 1 1 8 . 34 Power 5 | . . . . . . 1 . 2 . 1 . . . 1 Propulsion 37 | . . . . 2 . 1 1 13 . . . 3 . 17 Utility 12 | . . . . 1 . 1 . 1 . . . 1 . 8 Weapon 25 | . . . . . . 1 . 11 . . 1 4 . 8 Highest Loss Streak 16 | . . . . 2 . 2 1 10 . 1 1 4 . 16 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 14 | 3 6 7 8 9 9 9 8 16 19 19 17 17 15 15 Power 2 | . 1 1 1 1 1 1 1 2 3 2 2 2 2 2 Propulsion 3 | 2 4 5 4 3 1 1 . 2 5 4 4 4 3 3 Utility 4 | . . . . . 1 2 3 6 7 7 5 6 6 6 Weapon 4 | . 1 1 2 3 4 4 4 5 4 5 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 46 | . . . 1 3 2 . . 14 1 8 2 6 . 9 Power 6 | . . . . . . . . 1 1 . 1 1 . 2 Propulsion 19 | . . . 1 2 1 . . 5 . 5 . 5 . . Utility 17 | . . . . . 1 . . 7 . 3 1 . . 5 Weapon 4 | . . . . 1 . . . 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 85 87 98 99 95 100 93 93 92 93 93 93 88 Engine 2 | . 14 14 11 2 6 3 7 1 . . . . . . Core 2 | . . . . 6 . 3 . 4 6 2 . . . . Reactor 1 | . . . . . . . . . . 3 5 5 5 3 Treads 8 | . . . 11 4 . . 2 12 . 15 17 3 2 7 Leg 16 | . 28 28 22 22 29 30 27 11 19 3 . 13 23 15 Wheel 3 | . . . . . . . . 5 6 6 5 4 5 5 Device 5 | . . . . 3 . 1 7 7 6 6 11 11 10 8 Storage 6 | . 14 14 11 12 7 7 7 6 6 6 5 5 5 6 Processor 12 | . . . . 4 14 15 15 12 13 13 16 17 15 13 Protection 3 | . . . . 5 2 1 . 3 6 6 4 4 5 6 Energy Gun 11 | . . . . 6 4 16 23 14 20 19 12 5 5 4 Energy Cannon 1 | . . . . . 4 5 . . . . 2 . . . Ballistic Gun 6 | . 28 28 26 19 8 7 7 . . . 1 14 10 2 Ballistic Cannon 3 | . . . . . 12 . . 6 6 . 1 . . 3 Slashing Weapon 1 | . . . . . . . . 1 . 5 1 . . . Peak Build Rating 111 | 6 6 6 13 21 46 46 46 73 76 80 85 87 91 111 Average Rating 60 | 4 6 6 9 19 33 44 44 60 71 75 84 84 89 101 On Entrance 44 | . 6 6 6 13 19 46 46 43 71 76 75 83 83 91 Avg Prop Armor Cover (%) 11 | . . . 9 7 . . 7 7 11 14 14 11 17 15 Naked Turns 16 | . . . . . . . . . . . . . . 16 Heaviest Build 109 | 13 13 13 21 30 47 42 34 89 83 83 85 83 78 109 Greatest Support 104 | 20 20 20 20 30 72 72 72 104 35 28 28 28 28 81 Greatest Overweight (x) 10 | . . . 1 1 1 . . 7 2 2 3 2 2 10 Average Overweight (x) 1 | . . . . . . . . 1 2 2 2 2 2 3 Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 20 20 20 20 20 20 20 Average Capacity 15 | 6 8 8 8 10 9 10 10 17 20 20 20 20 20 19 Most Carried 20 | 6 7 8 10 10 10 10 9 20 20 20 20 20 19 20 Average Carried 15 | 3 6 7 8 9 9 9 8 16 19 19 19 19 17 16 Final Capacity 20 | 8 8 8 10 10 10 10 10 20 20 20 20 20 20 5 Final Carried 20 | 6 7 8 10 10 10 9 9 20 20 20 20 18 19 5 Class Distribution -------------------- 37% | Gunner 31% | Scavenger-Gunner 17% | Scavenger-Tank 6% | Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -6/Waste Gunner | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Matter Collected 4696 | 179 . 37 144 470 492 210 10 1676 5 226 115 467 . 665 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7219 | . . 37 139 902 590 528 12 2761 . 436 373 515 . 926 Parts 287 | . . 6 7 40 35 25 . 79 . 17 8 19 . 51 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . Recyclers Shooed 14 | . . . . 2 1 . . 6 . . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 . . . . . . . . Prevented 7 | . . . . . . 7 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Combat Hostiles Destroyed 118 | . . 3 3 17 12 11 . 45 . 5 5 7 . 10 Melee 11 | . . . . . . . . 2 . . 2 . . 7 Guns 52 | . . 3 3 13 . 7 . 11 . 3 3 7 . 2 Cannons 26 | . . . . . 4 3 . 18 . . . . . 1 AOE 25 | . . . . 4 8 1 . 10 . 2 . . . . Classes Destroyed 15 | . . 1 2 4 3 . . 2 . 1 . . . 2 Worker 14 | . . . . . 2 . . 9 . . . . . 3 Builder 5 | . . . . . 2 . . 1 . . . . . 2 Tunneler 2 | . . . . . . . . . . . . . . 2 Hauler 1 | . . . . . . . . . . 1 . . . . Recycler 11 | . . . . 1 2 . . 6 . 1 . 1 . . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . . . 2 . . 1 1 . . Swarmer 15 | . . 3 . . 8 4 . . . . . . . . Grunt 53 | . . . 2 10 2 4 . 26 . 3 . 4 . 2 Brawler 5 | . . . . 2 . 2 . 1 . . . . . . Duelist 4 | . . . . 1 . . . 3 . . . . . . Sentry 18 | . . . 1 3 1 1 . 4 . 1 3 1 . 3 Hunter 10 | . . . . 1 . . . 4 . . 2 2 . 1 Programmer 13 | . . . . . 1 . . 7 . 1 . . . 4 Best Kill Streak 12 | . . 3 2 5 4 4 . 12 . 4 3 3 . 4 Combat Bots Only 8 | . . 3 2 5 4 4 . 8 . 4 3 2 . 3 Max Kills in Single Turn 4 | . . 2 1 3 3 2 . 4 . 2 1 1 . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . . . 3 2 1 . 2 . 2 . . . . Melee 1 | . . . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Hostile Shots Fired 1475 | . 2 20 19 104 88 47 . 441 . 16 46 180 . 512 Missed 451 | . 2 6 7 27 33 18 . 138 . 7 16 48 . 149 Hits 1024 | . . 14 12 77 55 29 . 303 . 9 30 132 . 363 Melee 14 | . . . . . . 1 . 9 . . . . . 4 Projectile 1010 | . . 14 12 77 55 28 . 294 . 9 30 132 . 359 AOE 3 | . . . . . . . . . . 3 . . . . Critical Strikes 38 | . . . . 3 1 1 . 15 . 1 2 1 . 14 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 17419 | . . 126 157 1064 846 413 40 4941 49 464 581 2132 . 6606 Core 2498 | . . 6 28 188 90 13 . 564 . 28 102 167 . 1312 Absorbed by Shields 106 | . . . . . . . . . . . . 106 . . Redirected to Shielding 216 | . . . . . . . . . . . . . . 216 Ignored by Resistances 1093 | . . . . . . . . . . . 102 382 . 609 Regen/Repaired (Parts) 568 | . . . . . 65 . . . 167 127 209 . . . Core Remaining (%) 80 | 100 . 97 93 65 . . 85 . . 30 . 73 100 . Volleys Fired 302 | . . 5 6 56 29 14 . 110 . 7 14 28 . 33 Largest 4 | . . 2 3 3 4 4 . 4 . 3 4 4 . 4 Hottest 259 | . . 40 60 123 184 232 . 259 . 215 249 249 . 242 Shots Fired 911 | . . 10 18 149 62 54 1 341 1 23 48 110 . 94 Gun 651 | . . 10 18 145 20 49 1 183 . 23 39 95 . 68 Cannon 244 | . . . . . 38 3 . 152 1 . 9 15 . 26 Launcher 16 | . . . . 4 4 2 . 6 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 474 | . . 10 18 104 38 12 1 167 1 . 8 66 . 49 Thermal 289 | . . . . 41 2 22 . 128 . 8 22 36 . 30 Explosive 6 | . . . . . . . . 6 . . . . . . Electromagnetic 142 | . . . . 4 22 20 . 40 . 15 18 8 . 15 Robot Hit Streak 13 | . . 3 5 13 10 11 10 11 2 4 8 12 . 10 Robot Miss Streak 6 | . . 3 3 6 4 3 1 6 . 4 2 6 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 Secondary Targets 2 | . . 1 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . Shots Hit Robots 593 | . . 6 11 99 37 37 1 220 1 12 33 55 . 81 Core Hits 367 | . . 4 6 47 41 29 1 150 . 10 15 25 . 39 Critical Kills 2 | . . . . . . . . 1 . . . 1 . . Critical Parts Destroyed 7 | . . . 1 . . . . 3 . . . 1 . 2 Critical Strikes 47 | . . . 1 1 1 1 . 23 . . 4 6 . 10 Burn 20 | . . . . 1 . 1 . 12 . . 2 2 . 2 Destroy 5 | . . . 1 . . . . . . . . 2 . 2 Blast 12 | . . . . . . . . 7 . . . 2 . 3 Corrupt 1 | . . . . . 1 . . . . . . . . . Smash 4 | . . . . . . . . 4 . . . . . . Impale 5 | . . . . . . . . . . . 2 . . 3 Melee Attacks 77 | . . . . . 2 . . 31 . 8 5 7 . 24 Impact 19 | . . . . . . . . 19 . . . . . . Slashing 28 | . . . . . 2 . . 12 . 8 . 4 . 2 Piercing 30 | . . . . . . . . . . . 5 3 . 22 Sneak Attacks 12 | . . . . . . . . 4 . 4 . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 17635 | . . 79 125 1677 1212 833 18 8107 34 812 743 1344 . 2651 Guns 7232 | . . 79 125 1200 135 635 18 2187 . 240 480 1111 . 1022 Cannons 3767 | . . . . . 439 73 . 2456 34 . 127 192 . 446 Explosions 3827 | . . . . 450 627 125 . 2421 . 204 . . . . Melee 2740 | . . . . . . . . 1018 . 362 136 41 . 1183 Ramming 69 | . . . . 27 11 . . 25 . 6 . . . . Kinetic 5798 | . . 79 125 757 338 78 18 2601 34 . 97 916 . 755 Thermal 4455 | . . . . 656 309 350 . 1612 . 303 263 366 . 596 Explosive 2321 | . . . . . . . . 2321 . . . . . . Electromagnetic 2235 | . . . . 237 554 405 . 513 . 141 247 21 . 117 Impact 692 | . . . . . . . . 692 . . . . . . Slashing 781 | . . . . . . . . 343 . 362 . . . 76 Piercing 1284 | . . . . . . . . . . . 136 41 . 1107 Highest Corruption 32 | . . . . 6 2 5 5 4 4 4 1 1 . 32 Average Corruption 3 | . . . . 5 1 2 5 3 4 4 1 1 . 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . 6 . . . . . . Effects 143 | . . . . 17 8 18 5 32 4 23 1 13 . 22 Message Errors 30 | . . . . 2 2 5 3 6 1 3 . 2 . 6 Matter Fused 23 | . . . . 2 3 4 . 4 . 7 . 1 . 2 Heat Flow Errors 16 | . . . . 1 . 2 1 4 1 4 . . . 3 Energy Discharges 12 | . . . . 2 . 1 . 6 1 . . 1 . 1 Parts Rejected 10 | . . . . 1 . 1 . 2 . . 1 4 . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . 1 1 . . 6 . 4 . 2 . 2 Data Loss (major) 8 | . . . . 3 . 2 . . . 1 . . . 2 Misfires 13 | . . . . 1 . 2 1 2 1 2 . 3 . 1 Alerts 5 | . . . . 1 . . . 2 . 1 . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . 3 2 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 870 | . . . . . 110 . . 497 4 168 . . . 91 Projectiles 42 | . . . . . 4 . . 34 4 . . . . . Explosions 245 | . . . . . 106 . . 96 . 43 . . . . Melee 583 | . . . . . . . . 367 . 125 . . . 91 Knockbacks 64 | . . . . . 4 . . 51 . . . 3 . 6 Impact 5 | . . . . . . . . 5 . . . . . . Kinetic 54 | . . . . . 4 . . 41 . . . 3 . 6 Secondary 5 | . . . . . . . . 5 . . . . . . Self-Inflicted Damage 265 | . . . . 37 . 28 . 197 . 3 . . . . Shots 9 | . . . . 3 . 2 . 4 . . . . . . Rammed 2 | . . . . . . . . 1 . 1 . . . . Targets Rammed 8 | . . . . 5 1 . . 1 . 1 . . . . Kicked 6 | . . . . 5 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 643 | . . . 40 413 126 298 197 643 76 270 195 276 . 549 Average Temperature 127 | . . . 16 141 42 111 100 140 45 123 63 76 . 195 Received Heat Transfer 3157 | . . 15 60 432 126 129 . 1012 . 51 99 672 . 561 Effects 37 | . . . . 5 . . . 17 . 1 . . . 14 Shutdowns 5 | . . . . 1 . . . 2 . . . . . 2 Energy Bleed 3 | . . . . 1 . . . 1 . 1 . . . . Interference 22 | . . . . 2 . . . 10 . . . . . 10 Short Circuit 3 | . . . . . . . . 2 . . . . . 1 Damage (minor) 4 | . . . . 1 . . . 2 . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Robots Corrupted 4 | . . . . . . . . 4 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Fried 13 | . . . . . 2 2 . 5 . . 3 . . 1 Impact Corruptions 10 | . . . . . . . . 10 . . . . . . Robots Melted 3 | . . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . Parts Melted 11 | . . . . 1 . . . 6 . . 1 2 . 1 Heat Transferred 10229 | . . . . 1360 224 807 . 4818 . 375 800 883 . 962 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Maximum Alert Level 3 | . . . . 1 1 . . 3 1 3 2 2 . . Low Security (%) 44 | 100 100 100 100 40 91 . . 9 . 48 . 46 100 100 Level 1 23 | . . . . 59 8 . . 30 100 6 15 51 . . Level 2 26 | . . . . . . . . 45 . 39 84 2 . . Level 3 5 | . . . . . . . . 14 . 5 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1007 | . . 70 70 287 278 . . 1007 348 718 611 408 59 44 Initial 348 | . . . 7 12 120 . . . 348 195 329 209 55 . Average 301 | . . 40 15 165 81 . . 509 315 364 431 233 25 12 Influence Increases 5993 | . . 70 80 519 539 310 . 1886 11 1095 547 565 24 347 Destroy 0b10 Robot/C 2900 | . . 60 60 340 240 220 . 900 . 340 220 320 . 200 Destroy 0b10 Robot/NC 230 | . . . . 5 30 . . 95 . 30 5 25 . 40 Destroy Leader 698 | . . 10 20 90 50 30 . 234 . 118 52 34 . 60 Allied During Kill 667 | . . . . . . . . . . 488 98 81 . . Successful Hack 203 | . . . . . 32 . . 35 . 2 42 56 24 12 Disable Machine 615 | . . . . 60 150 . . 255 . 75 60 . . 15 Destroy Structure 380 | . . . . 9 22 . . 172 11 42 70 34 . 20 Lose Combat Pursuer 300 | . . . . 15 15 60 . 195 . . . 15 . . Influence Decreases 5993 | . . 50 70 284 535 451 128 891 727 700 793 879 138 347 Entered New Map 1655 | . . . 13 18 145 100 25 . 647 84 345 219 59 . Time Decay 3371 | . . 50 57 236 390 311 93 636 80 506 278 440 79 215 Lost Part 567 | . . . . 30 . 40 10 255 . 10 10 80 . 132 Lost Ally 400 | . . . . . . . . . . 100 160 140 . . Squads Dispatched 43 | . . . 1 5 5 . . 12 . 9 3 4 . 4 Investigation 12 | . . . . 2 3 . . 1 . 1 1 4 . . Extermination 12 | . . . . . 1 . . 6 . 3 . . . 2 Reinforcement 11 | . . . 1 2 1 . . 4 . . 1 . . 2 Assault 1 | . . . . . . . . 1 . . . . . . Garrison 7 | . . . . 1 . . . . . 5 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Distress Signals 10 | . . . . 1 2 . . 3 . . 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 255 | . 3 5 5 39 21 14 . 79 . 14 6 28 . 41 Peak Tracking Total 17 | . 4 2 2 6 5 7 . 7 . 3 3 9 . 17 Tactical Retreats 22 | . . . . 5 1 2 . 13 . . . 1 . . ECM-based Alert Blocks 8 | . . . . 8 . . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Traps Triggered 10 | . . . . 1 4 . 1 1 . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Machines Disabled 43 | . . . . 4 10 . . 17 . 5 4 2 . 1 Max in Single Turn 6 | . . . . 1 6 . . 4 . 3 . . . 1 Garrison Access 4 | . . . . 1 . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Machines Accessed 43 | . 1 . 2 2 4 1 . 11 . 4 4 8 3 3 Terminals 22 | . . . 1 1 2 . . 5 . 1 2 8 . 2 Fabricators 2 | . . . . . . . . 1 . 1 . . . . Repair Stations 4 | . . . . . 1 . . . . . 1 . 1 1 Recycling Units 5 | . 1 . . . . . . 4 . . . . . . Scanalyzers 5 | . . . 1 . 1 . . 1 . 1 . . 1 . Garrison Access 4 | . . . . 1 . . . . . 1 1 . 1 . Total Hacks 111 | . 1 . 5 4 22 1 . 23 . 10 8 23 9 5 Successful 56 | . . . 2 1 16 1 . 12 . 5 6 8 4 1 Failed 54 | . 1 . 2 3 6 . . 11 . 5 2 15 5 4 Catastrophic 9 | . 1 . . . 1 . . 2 . 2 1 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 4 | . . . 1 . . . . 3 . . . . . . Terminals 59 | . . . 2 3 5 . . 14 . 3 5 23 . 4 Fabricators 6 | . . . . . . . . 4 . 2 . . . . Repair Stations 13 | . . . . . 8 . . . . . 2 . 2 1 Recycling Units 5 | . 1 . . . . . . 4 . . . . . . Scanalyzers 21 | . . . 3 . 9 . . 1 . 3 . . 5 . Garrison Access 6 | . . . . 1 . . . . . 2 1 . 2 . Terminal Hacks 28 | . . . 1 . 5 1 . 7 . 2 3 8 . 1 Record 9 | . . . . . 4 . . 2 . 1 1 . . 1 Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . Open Door 6 | . . . . . . 1 . . . . 1 4 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . Locate Traps 4 | . . . . . . . . 1 . 1 1 1 . . Investigation Status 1 | . . . . . . . . 1 . . . . . . Zone Layout 4 | . . . 1 . . . . 1 . . . 2 . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . . 3 . . . . . 2 . . . Scan Component 3 | . . . . . 2 . . . . . 1 . . . Repair 2 | . . . . . 1 . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . . . . . 4 . . . . . . Report Inventory 3 | . . . . . . . . 3 . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . Scanalyzer 14 | . . . 1 . 8 . . . . 2 . . 3 . Insert Component 2 | . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . Retrieve Study 10 | . . . 1 . 4 . . . . 2 . . 3 . Garrison Access Hacks 4 | . . . . 1 . . . . . 1 1 . 1 . Seal Access 4 | . . . . 1 . . . . . 1 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 2 1 4 . . 8 . 3 3 7 2 3 Full Trace Events 11 | . . . . 1 3 . . 1 . 1 1 4 . . Feedback Events 2 | . . . . 1 . . . . . . 1 . . . Corruption 2 | . . . . 1 . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 1 . 4 . . . . 1 . . 3 . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . Time 35 | . . . . . 13 . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Total Allies 28 | . . . . . . . . . 20 . . 8 . . Largest Group 20 | . . . . . . . . . 20 20 9 5 . . Highest-Rated Group 760 | . . . . . . . . . 760 758 349 176 . . Highest-Rated Ally 159 | . . . . . . . . . 50 50 50 159 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 192 | . . . . . . . . . 4 88 33 67 . . Total Damage 5056 | . . . . . . . . . 414 2067 1412 1163 . . Kills 35 | . . . . . . . . . 1 16 6 12 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Active Infowar (turns) 2881 | . . . . 244 . . . 317 . . 612 1098 240 370 Optics 2320 | . . . . . . . . . . . 612 1098 240 370 Sensors 317 | . . . . . . . . 317 . . . . . . ECM 244 | . . . . 244 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Turns Passed 11798 | 69 73 110 305 553 1042 1438 228 3496 162 1374 613 1098 240 997 Spaces Moved 7453 | 51 61 80 226 223 761 1115 149 1818 117 1017 398 707 196 534 Core 55 | 10 . . . . . . . 14 . . . . . 31 Treads 716 | . . . . . . . . 714 2 . . . . . Legs 2950 | 41 61 80 226 223 761 1115 149 289 . . . . . 5 Wheels 3729 | . . . . . . . . 798 115 1017 398 707 196 498 Hover 3 | . . . . . . . . 3 . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 105 120 120 80 130 120 120 120 120 50 Average Speed 127 | 106 120 120 121 126 114 120 120 147 132 122 127 120 120 129 Slowest Speed 470 | 120 120 120 175 175 190 120 120 470 305 130 135 120 120 220 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 3 11 24 17 22 19 98 16 42 77 28 13 49 4 18 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . . . 1 1 . . . . . . . Spaces Dug 15 | . . . . . 2 . . 9 . 4 . . . . Terrain Destroyed 248 | . . . . 6 21 . . 182 . 20 3 6 . 10 Melee 15 | . . . . . 2 . . 9 . 4 . . . . Projectile 51 | . . . . . . . . 32 . . 3 6 . 10 AOE 182 | . . . . 6 19 . . 141 . 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Fac Ext Fac Res Total 8960 | 63 61 85 248 403 883 1177 198 2330 124 1121 459 879 201 728 Wait 567 | . . . 2 74 30 34 48 177 3 52 30 63 . 54 Move 7440 | 50 60 79 225 222 760 1114 148 1818 116 1016 397 706 195 534 Hop . | . . . . . . . . . . . . . . . Pick Up 138 | 7 1 1 5 10 13 2 1 50 1 9 3 15 2 18 Fast Attach 110 | 5 . . 1 5 16 3 . 42 1 7 2 7 1 20 Attach 69 | 1 . . 2 5 3 3 1 20 . 1 3 8 2 20 Detach 25 | . . . . 1 2 . . 13 . 2 . . 1 6 Swap 60 | . . . 3 11 9 4 . 16 . 2 3 7 . 5 Drop 137 | . . . 4 14 18 2 . 52 2 16 2 13 . 14 Fire 302 | . . 5 6 56 29 14 . 110 . 7 14 28 . 33 Melee 76 | . . . . . 2 . . 31 . 8 5 7 . 23 Ram 2 | . . . . . . . . 1 . 1 . . . . Kick 6 | . . . . 5 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . Rewire 20 | . . . . . . 1 . . 1 . . 17 . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 8) 143 | -10/Materials | Entered Mines 239 | -10/Mines | Discovered new exit (range 10) 253 | -10/Mines | Entered Materials 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 312 | -9/Materials | Build established: Mutant 431 | -9/Materials | Central database locked down 445 | -9/Materials | Discovered new exit (range 13) 558 | -9/Materials | Entered another Materials area 558 | -8/Materials | Evolved 2 slots: Utility x2 765 | -8/Materials | Garrison activated, responded to threat 1068 | -8/Materials | Discovered new exit (range 6) 1111 | -8/Materials | Entered Factory 1111 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1133 | -7/Factory | Build established: Scavenger-Gunner 1201 | -7/Factory | Repaired Med. Storage Unit 2123 | -7/Factory | Discovered new exit (range 15) 2153 | -7/Factory | Entered Lower Caves 2496 | -7/Lower Caves | Encountered a Warlord checkpoint 2573 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2758 | -7/Lower Caves | Build established: Gunner 3446 | -7/Lower Caves | Discovered new exit (range 14) 3591 | -7/Lower Caves | Entered another Lower Caves area 3622 | -7/Lower Caves | Build established: Scavenger-Gunner 3777 | -7/Lower Caves | Discovered new exit (range 5) 3819 | -7/Lower Caves | Entered Factory 3819 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4160 | -6/Factory | Destroyed 8 combat bots 4201 | -6/Factory | Lost 10 parts (2p4n4w) 4432 | -6/Factory | Lost 5 parts (3n1u1w) 4663 | -6/Factory | Cargo convoy interrupted 5442 | -6/Factory | Build established: Gunner 6889 | -6/Factory | Core integrity fell below 50% 6956 | -6/Factory | Lost 5 parts (3n2w) 6969 | -6/Factory | First assault squad dispatched 7270 | -6/Factory | Build established: Scavenger-Gunner 7315 | -6/Factory | Sucked down chute 7315 | -6/Factory | Entered Waste 7316 | -6/Waste | Joined by Warlord forces that had cleared the area 7425 | -6/Waste | A Compactor rumbled back to life 7425 | -6/Waste | Spotted C-40 Crusher 7425 | -6/Waste | Allies destroyed C-40 Crusher 7436 | -6/Waste | Discovered new exit (range 12) 7477 | -6/Waste | Entered Factory 7477 | -6/Factory | Accompanied by 20 allies 7748 | -6/Factory | Build established: Gunner 7791 | -6/Factory | Garrison activated, responded to threat 7975 | -6/Factory | Lost 3 allies 8215 | -6/Factory | Garrison activated, responded to threat 8392 | -6/Factory | Garrison activated, responded to threat 8803 | -6/Factory | Discovered new exit (range 12) 8816 | -6/Factory | Identified exit to Lower Caves 8820 | -6/Factory | Discovered new exit (range 5) 8824 | -6/Factory | Identified exit to Factory 8851 | -6/Factory | Entered another Factory area 8851 | -5/Factory | Accompanied by 9 allies 8851 | -5/Factory | Evolved 2 slots: Utility x2 8897 | -5/Factory | Found Hvy. Reflective Plating 8955 | -5/Factory | Garrison activated, responded to threat 9020 | -5/Factory | Lost 8 allies 9166 | -5/Factory | Build established: Tank 9302 | -5/Factory | Repaired Imp. Medium Armor Plating 9460 | -5/Factory | Discovered new exit (range 6) 9463 | -5/Factory | Identified exit to Extension 9464 | -5/Factory | Entered Extension 9606 | -5/Extension | Lost 4 parts (2n2w) 9680 | -5/Extension | Rescued a captive Derelict 9681 | -5/Extension | Rescued a captive Derelict 9925 | -5/Extension | Rescued a captive Derelict 9925 | -5/Extension | Rescued a captive Derelict 9941 | -5/Extension | Spotted B-75 Beast 9963 | -5/Extension | Build established: Scavenger-Tank 10450 | -5/Extension | Rescued A7 10533 | -5/Extension | Spotted B-75 Beast 10558 | -5/Extension | Discovered new exit (range 3) 10560 | -5/Extension | Identified exit to Factory 10562 | -5/Extension | Entered Factory 10562 | -4/Factory | Evolved 2 slots: Propulsion x2 10566 | -4/Factory | Discovered new exit (range 13) 10579 | -4/Factory | Identified exit to Research 10802 | -4/Factory | Entered Research 10802 | -3/Research | Evolved 2 slots: Utility x2 11349 | -3/Research | System corruption reached 10% 11355 | -3/Research | Crushed by falling debris 11386 | -3/Research | Lost 16 parts (7n5u4w) 11752 | -3/Research | Cargo convoy interrupted 11753 | -3/Research | Spotted Striker 11781 | -3/Research | Released all parts (12) 11785 | -3/Research | System corruption reached 30% 11787 | -3/Research | Core integrity fell below 50% 11790 | -3/Research | Spotted B-86 Titan 11793 | -3/Research | Core integrity fell below 20% 11799 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11783_ Slug penetrates Striker. 11784_ R-10 Processor collects Neutrino Core. 11784_ P-80 Master resets P-80 Master, system corruption cleaned. 11784_ U-05 Engineer destroyed. 11785_ K-01 Serf collects debris. 11786_ U-05 Engineer builds a Wall. 11786_ P-80 Master resets P-80 Master, system corruption cleaned. 11786_ Penetrated by Slug. 11787_ R-10 Processor collects Lgt. Ion Engine+. 11787_ R-10 Processor collects Enh. Force Lance. 11788_ Penetrated by Slug. 11788_ Slug penetrates Wall. 11789_ Dark Matter Chamber disabled. 11790_ Penetrated by Slug. 11790_ K-01 Serf collects debris. 11793_ Penetrated by Slug. 11795_ U-05 Engineer builds a Wall. 11797_ Acquired Centrium Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####??# ????????????????? | | ??????????????????????? "??????????????? | | ??????????????????????? "??????????????? | | ??????????????????????? ""?????????????? | | ??????????????????????? " ""?????????????? | | ???????????????????????# T """????????????? | | ???????????????????????# " """A ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ????????????? | | ???????????????????????# """????????????? | | ???????????????????????#=% """????????????? | | ???????????????????????#=! """????????????? | | ???????????????????????# @ """?? ????????? | | ???????????????????????#K """? ????????? | | ???????????????????????#s """ ????????? | | ???????????????????????# """ ????????? | | ???????????????????????#s ????????? | | ???????????????????????# ????????? | | ??????????????????????## A ????????? | | ??????????????????????#; """ ??????????? | | ???????????????#########s """ ???????????? | | ???????????? g """ #??????? | | ???????????? uu """ ###????? | | ???????????? """ # ????? | | ???????????? """ # ????? | | ????????????? ##############BB#pp " # ????? | | ???????????????????????????#BB# # ???? | | ???????????????????????######## # """ | | ???????????????????????# # """ | | ???????????????????????# """ # """ | | ???????????????????????# """ # """ | | ???????????????######### """ # """ | | ??????????????# # """ # | | ??????????????# # """ # | | ??????????????# # "" ###+#### | | ??????????????# ?# """ | | ??????????????# ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 Corruption Block 8 Armor Coverage 825 Resistance: KI 20 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 16 Core Analysis 9 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Prc. Shock Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 74% | -7/Factory Imp. Medium Armor Plating | 12% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -7/Factory | Hacked Lgt. Ion Engine | -7/Factory | Hacked Katana | -7/Factory | Hacked Wheel | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked KE Penetrator | -4/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Dangerous Findings More Dakka Please Part-time Excavator Party Time Prison Break Respectable Loadout Throw Away The Key Challenges ------------ None Game ------ Seed ShadeMatterAmplifier Manual? 0 Play Time 02:55:14 Cumulative 23.8 hours Start 2026.08.05 @ 23:48:41 End 2026.08.06 @ 16:51:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 319a12fa-203b-481d-83dc-7357b35790bf