Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.22 @ 09:21:33 Player: Nexilim Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1088) 1088 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2858 Bonus ------- None Cogmind --------- Core Integrity 471/550 Matter 300/300 Energy 385/385 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -8/Materials Parts ------- > --- POWER (3) -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Heat Sink Heat Sink Improved Terrain Scan Processor > --- WEAPON (2) ------- Light Assault Rifle Gauss Rifle > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Heat Sink Heat Sink Improved Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 2 | . . 1 1 Propulsion 2 | . 1 . 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 26 | 7 1 7 11 Power 6 | 1 . 1 4 Engine 4 | 1 . 1 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 1 3 4 Treads . | . . . . Leg 10 | 2 1 3 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 . 2 2 Device 3 | 1 . 1 1 Storage . | . . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 3 | . . 1 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 3 | . 3 3 4 Power . | . 1 . . Propulsion 2 | . 2 3 2 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 100 87 85 Engine 12 | . 12 20 6 Core 3 | . . . 9 Leg 32 | . 37 30 32 Device 13 | . 12 12 15 Processor 2 | . . . 5 Protection 4 | . 12 4 . Energy Gun 3 | . . 3 4 Ballistic Gun 16 | . 25 16 8 Peak Build Rating 26 | 7 8 10 26 Average Rating 11 | 4 8 8 17 On Entrance 6 | . 7 8 10 Naked Turns . | . . . . Heaviest Build 24 | 9 9 14 24 Greatest Support 52 | 20 30 30 52 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 4 5 5 Average Carried 3 | . 3 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 3 4 4 4 Class Distribution -------------------- 53% | Hacker-Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 773 | 227 97 162 287 Remotely . | . . . . Salvage Created 1364 | 30 235 384 715 Parts 78 | 4 12 23 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | 1 6 12 12 Guns 31 | 1 6 12 12 Classes Destroyed 8 | 1 1 1 5 Worker 2 | . . . 2 Builder 1 | . . . 1 Swarmer 7 | . 2 5 . Grunt 16 | 1 4 6 5 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 5 | . . 1 4 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 4 3 6 Combat Bots Only 6 | 1 4 3 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 205 | 2 24 95 84 Missed 54 | . 6 27 21 Hits 151 | 2 18 68 63 Melee 4 | . . . 4 Projectile 147 | 2 18 68 59 Critical Strikes 3 | . 1 . 2 Damage Taken 1207 | 13 170 430 594 Core 173 | 6 35 53 79 Absorbed by Shields . | . . . . Ignored by Resistances 758 | 8 108 284 358 Core Remaining (%) 88 | 97 83 86 . Volleys Fired 123 | 2 22 52 47 Largest 2 | 2 2 2 2 Hottest 68 | 40 40 60 68 Shots Fired 234 | 4 44 104 82 Gun 234 | 4 44 104 82 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 199 | 4 44 91 60 Thermal 35 | . . 13 22 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 27 | 3 19 27 18 Robot Miss Streak 2 | 1 1 2 1 Penetration Max 1 | . . . 1 Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 197 | 3 37 86 71 Core Hits 76 | 2 15 26 33 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 2 | . . 1 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2217 | 26 304 729 1158 Guns 2217 | 26 304 729 1158 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1928 | 26 304 638 960 Thermal 289 | . . 91 198 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 186 | 6 43 186 13 Average Temperature 25 | 6 13 33 3 Received Heat Transfer 600 | 12 117 273 198 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 650 | . . 200 450 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 99 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 210 | 20 93 210 120 Initial 36 | . 2 . 36 Average 45 | 3 26 96 21 Influence Increases 865 | 20 168 340 337 Destroy 0b10 Robot/C 620 | 20 120 240 240 Destroy 0b10 Robot/NC 15 | . . . 15 Destroy Leader 150 | . 30 40 80 Successful Hack 5 | . 3 . 2 Lose Combat Pursuer 75 | . 15 60 . Influence Decreases 760 | 15 173 220 352 Entered New Map 87 | . 3 . 84 Time Decay 613 | 15 170 210 218 Lost Part 60 | . . 10 50 Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | 1 8 22 17 Peak Tracking Total 6 | 1 2 6 6 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 3 2 Successful 9 | . 4 3 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 3 2 Record 7 | . 3 3 1 Robot Analysis 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 922 | 12 296 390 224 Structural 922 | 12 296 390 224 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1185 | 99 296 390 400 Spaces Moved 606 | 74 181 152 199 Core 16 | 16 . . . Treads . | . . . . Legs 590 | 58 181 152 199 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 104 120 120 120 Slowest Speed 122 | 120 120 120 122 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 36 20 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 870 | 92 224 272 282 Wait 86 | . 19 54 13 Move 603 | 73 180 151 199 Hop . | . . . . Pick Up 25 | 10 2 5 8 Fast Attach 1 | . . . 1 Attach 18 | 7 1 3 7 Detach . | . . . . Swap 10 | . . 5 5 Drop 4 | . . 2 2 Fire 123 | 2 22 52 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Identified exit to Materials 60 | -11/Scrapyard | Discovered exit to Materials (range 8) 100 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Evolved 1 slot: Propulsion x1 306 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Discovered exit to Materials (range 4) 311 | -10/Materials | Build established: Hacker-Mutant 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 768 | -9/Materials | Identified exit to Materials 768 | -9/Materials | Discovered exit to Materials (range 14) 786 | -9/Materials | Entered another Materials area 786 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 917 | -8/Materials | Build established: Scavenger-Mutant 1053 | -8/Materials | Lost 3 parts (1n1u1w) 1119 | -8/Materials | Identified exit to Factory 1119 | -8/Materials | Discovered exit to Factory (range 16) 1186 | -8/Materials | Self-destructed Last Messages --------------- 01163_ K-01 Serf collects debris. 01164_ Slug penetrates L-31 Rogue. 01165_ K-01 Serf collects debris. 01166_ Carbon-fiber Leg severed. 01166_ K-01 Serf collects debris. 01167_ L-31 Rogue destroyed. 01167_ Switching to secondary target: G-47 Trooper. 01167_ Slug penetrates G-47 Trooper. 01167_ G-47 Trooper destroyed. 01168_ K-01 Serf collects debris. 01172_ Slug penetrates G-47 Trooper. 01172_ G-47 Trooper destroyed. 01172_ K-01 Serf collects debris. 01176_ Acquired 35 matter. 01177_ K-01 Serf collects debris. You have activated Keyboard Mode (toggled via F2 or the Options menu), which hides your mouse cursor and enables keyboard-controlled map look functionality. For hardcore keyboard-only players. 01184_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | % # #???? ??????????? # ??? | | % +% [#???? #?????????? + ? 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