Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 15:53:41 Player: Plexion Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (164) 820 Value Destroyed (4728) 4728 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3087) 3087 TOTAL SCORE: 13835 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 796 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -848 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 87/100 System Corruption 0% Temperature Cool (12) Movement Walking (136) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Multireflex Exoskeleton Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (8) ------ Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Core Analyzer Zionite Weapon Casing Supersonic Drone Bay (0/1) > --- WEAPON (2) ------- Precision Grenade Launcher Companion Sword > --- INVENTORY (20) --- Zionite Light DM Reactor Multireflex Exoskeleton Zionite Composite Leg I Zionite Composite Leg I Zionite Biocell (600) Zionite Biocell (600) Zionite Metafield Generator Faulty Experimental Sensor Array Advanced Melee Analysis Suite ID Mask Zionite Weapon Casing Authchip [Device] GOLEM Unit GOLEM Unit Proton Cannon Missile Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Multireflex Exoskeleton Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Core Analyzer Zionite Weapon Casing GOLEM Unit > --- WEAPON ----------- Proton Cannon Companion Sword > --- INVENTORY -------- Zionite Light DM Reactor Multireflex Exoskeleton Zionite Composite Leg I Zionite Composite Leg I Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Metafield Generator Experimental Sensor Array Advanced Melee Analysis Suite ID Mask Zionite Weapon Casing Zionite Weapon Casing Authchip [Device] Missile Launcher Heavy Rocket Launcher Precision Grenade Launcher CPS Tube Great Maul [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Wheel Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 6 | . . . 1 . . . 5 . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 120 | 7 5 8 12 14 1 9 22 3 12 2 2 1 22 . Power 10 | 1 1 1 1 1 . . 3 . . . . . 2 . Engine 8 | 1 1 1 1 1 . . 3 . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 33 | 2 . 5 4 4 . 5 4 1 3 1 . . 4 . Treads 19 | 2 . 5 4 4 . 3 1 . . . . . . . Leg 12 | . . . . . . . 3 1 3 1 . . 4 . Wheel 2 | . . . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 54 | 2 2 2 4 6 . 1 12 2 8 . 1 1 13 . Device 14 | 1 1 . 1 1 . . 3 . 2 . . 1 4 . Storage 7 | 1 1 1 2 . . 1 . . . . . . 1 . Processor 7 | . . . . . . . 4 . 3 . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . Protection 25 | . . 1 1 5 . . 5 2 2 . 1 . 8 . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 2 . 3 3 1 3 3 . 1 1 1 . 3 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . 1 . . 1 . . . . Ballistic Gun 9 | 2 2 . 2 1 . 1 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 4 | . . . 1 . . . 1 . . . 1 . 1 . Special Weapon 2 | . . . . . . . . . 1 . . . 1 . Impact Weapon 3 | . . . . 2 . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 2 1 1 4 . . . . . 9 . Parts Lost 32 | . 1 6 2 . . . 10 . . 3 . . 10 . Power 4 | . 1 1 1 . . . 1 . . . . . . . Propulsion 9 | . . 3 . . . . 3 . . 1 . . 2 . Utility 17 | . . 1 1 . . . 6 . . 2 . . 7 . Weapon 2 | . . 1 . . . . . . . . . . 1 . Highest Loss Streak 5 | . 1 3 1 . . . 5 . . 2 . . 5 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | 2 7 11 15 19 20 20 20 16 17 17 17 17 17 17 Power . | . . . . . . . . . . . . . . 1 Propulsion 3 | 1 2 2 3 4 5 4 4 2 3 2 2 2 1 3 Utility 7 | . . 3 4 6 7 8 5 4 7 7 8 7 9 10 Weapon 5 | . 4 5 7 8 7 6 7 6 5 4 4 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 46 | . . 1 1 4 1 8 10 2 2 . . 2 5 10 Power 5 | . . . . . . 1 1 1 . . . . 1 1 Propulsion 7 | . . . . . . 2 4 . . . . . . 1 Utility 22 | . . 1 . . . 4 4 . 1 . . 2 3 7 Weapon 11 | . . . 1 4 1 1 1 1 1 . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 96 98 97 100 95 99 80 73 89 89 91 93 85 84 Engine 8 | . 14 13 9 11 11 11 6 6 6 6 6 6 . . Treads 19 | . 28 27 33 33 33 32 8 . . . . . . . Leg 6 | . . . . . . . 4 13 18 19 20 20 18 20 Device 4 | . 10 2 10 7 3 . 6 6 5 5 4 3 6 10 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 6 Processor 9 | . . . . . . . 17 20 24 26 26 26 21 20 Protection 14 | . . 10 11 14 18 22 13 9 13 6 7 8 10 6 Energy Cannon 1 | . . . . . . . . 2 . . 3 6 4 . Ballistic Gun 11 | . 28 28 21 21 12 18 . . . . . . . . Impact Weapon 1 | . . . . . 4 3 . . . . . . . . Slashing Weapon 2 | . . . . . . . 6 5 6 6 6 6 4 6 Peak Build Rating 103 | 7 8 11 17 21 19 21 69 69 75 77 80 77 103 96 Average Rating 38 | 5 7 9 15 16 15 17 43 61 69 71 75 76 88 93 On Entrance 41 | . 7 8 11 16 15 17 20 66 62 73 71 77 77 96 Avg Prop Armor Cover (%) 12 | . . . . . . 7 13 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 102 | 11 30 28 57 61 61 98 102 70 73 70 78 78 80 62 Greatest Support 96 | 40 40 40 60 60 60 63 72 72 72 70 67 67 96 96 Greatest Overweight (x) 5 | . . 1 . 1 1 4 5 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . 2 . . . 1 1 . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 20 20 20 20 20 20 20 Average Capacity 20 | 7 13 15 19 20 20 23 23 20 20 20 20 20 20 20 Most Carried 25 | 4 12 13 20 20 20 23 25 20 20 20 20 20 20 20 Average Carried 18 | 2 7 11 15 19 20 20 21 18 19 19 19 19 19 20 Final Capacity 25 | 8 15 15 20 20 20 25 20 20 20 20 20 20 20 20 Final Carried 23 | 4 12 12 20 20 20 23 17 20 20 20 20 19 20 20 Class Distribution -------------------- 42% | Mutant 37% | Commander-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Matter Collected 4650 | 282 176 298 469 922 189 93 350 466 336 189 98 65 660 57 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8955 | 29 491 211 534 1022 449 745 1188 1428 568 329 . . 1928 33 Parts 347 | 7 34 6 38 55 20 18 53 12 21 14 . . 57 12 Haulers Intercepted 11 | . 2 . 1 5 . . 2 . 1 . . . . . Recyclers Shooed 4 | . . . . 1 1 . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 15 1 4 . 7 Prevented 7 | . . . . . . . . . . 5 . . . 2 Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 163 | . 14 11 15 15 6 . 13 6 3 11 1 . 61 7 Melee 25 | . . . . . . . 8 . 2 3 . . 12 . Guns 60 | . 14 11 15 13 6 . . . 1 . . . . . AOE 75 | . . . . 2 . . 5 6 . 7 1 . 47 7 Classes Destroyed 21 | 1 4 1 1 4 2 2 1 1 . . . . 3 1 Worker 5 | . . . . 1 . . 1 . 3 . . . . . Builder 6 | . . . . 2 . 1 3 . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . . . . . Hauler 11 | . 2 . 1 5 . . 2 . 1 . . . . . Recycler 8 | . . . . 1 2 1 3 . 1 . . . . . Operator 3 | . 1 . 1 . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . 2 Watcher 4 | . . . . 1 . . 1 . 2 . . . . . Swarmer 29 | . 8 1 8 . . . . . . 7 . . . 5 Grunt 41 | . 6 2 3 8 . 13 7 . . 2 . . . . Duelist 3 | . . . . . 1 . 1 . . 1 . . . . Sentry 21 | . . . 4 7 4 . 2 . 3 1 . . . . Demolisher 1 | . . . . . . 1 . . . . . . . . Hunter 2 | . . . . . 1 . . . . . 1 . . . Programmer 3 | . . . . . . . 3 . . . . . . . Compactor 6 | . . . . . . . . 6 . . . . . . Scientist 5 | . . . . . . 5 . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . 8 . Assembler 2 | . . . . . . . . . . . . . 2 . Assembled 50 | . . 8 . . . . . . . . . . 42 . Golem 10 | . . . . . . . . . . . . . 10 . Butcher 1 | . . . . . . . . . . . . . 1 . Martyr 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 39 | 2 3 3 4 5 4 . 11 2 3 4 1 . 39 5 Combat Bots Only 37 | . 3 3 4 4 3 . 6 2 1 4 1 . 37 5 Max Kills in Single Turn 14 | 2 1 1 1 3 1 2 4 1 1 2 1 . 14 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 14 | . . . . 2 . . 2 1 . 2 1 . 14 3 Melee 2 | . . . . . . . 1 . 1 2 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Hostile Shots Fired 730 | . 64 70 67 56 17 . 158 . 87 51 12 . 114 34 Missed 195 | . 13 13 18 18 5 . 34 . 32 18 5 . 26 13 Deflected 4 | . . . . . . . . . 3 . . . 1 . Hits 535 | . 51 57 49 38 12 . 124 . 55 33 7 . 88 21 Melee 20 | . . 15 . . . . 5 . . . . . . . Projectile 515 | . 51 42 49 38 12 . 119 . 55 33 7 . 88 21 Critical Strikes 10 | . . 3 1 . 1 . 3 . . 2 . . . . Part Disruptions 1 | . . 1 . . . . . . . . . . . . Damage Taken 9066 | . 483 951 525 539 171 . 1931 6 372 598 130 . 3096 264 Core 1294 | . 77 143 102 110 12 . 295 6 29 61 21 . 327 111 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 506 | . . . . . . . 16 . 58 . . . 375 57 Regen/Repaired (Parts) 421 | . . . 270 93 . . . 50 8 . . . . . Core Remaining (%) 52 | 100 . 12 . . . 44 . . . . . . . . Volleys Fired 399 | 6 70 57 50 69 14 . 6 55 . 14 7 3 44 4 Largest 2 | 2 2 2 2 2 2 . 1 1 . 1 1 1 2 1 Hottest 105 | 40 40 40 46 46 46 . 36 36 . 75 36 105 83 36 Shots Fired 678 | 12 140 116 100 138 28 . 6 55 . 14 7 3 55 4 Gun 534 | 12 140 116 100 137 28 . 1 . . . . . . . Cannon 74 | . . . . . . . . 33 . 7 1 3 30 . Launcher 68 | . . . . 1 . . 5 22 . 7 6 . 23 4 Special 2 | . . . . . . . . . . . . . 2 . Kinetic 541 | 12 140 116 100 137 28 . 1 . . . . . 7 . Thermal 47 | . . . . . . . . 33 . 1 1 3 9 . Explosive 68 | . . . . 1 . . 5 22 . 7 6 . 23 4 Electromagnetic 20 | . . . . . . . . . . 6 . . 14 . Robot Hit Streak 22 | 6 7 4 13 21 22 . 9 19 . 11 8 . 9 6 Robot Miss Streak 5 | 2 5 4 3 4 1 . . 4 . 1 . . 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 599 | 9 96 62 70 108 25 20 51 34 26 15 6 . 76 1 Core Hits 384 | 4 34 35 27 35 11 9 33 20 11 15 2 . 140 8 Critical Kills 3 | . . . . . . 3 . . . . . . . . Critical Parts Destroyed 6 | . 1 . . 1 1 2 . . . . . . 1 . Critical Strikes 11 | . 1 . . 1 1 5 . . . . . . 3 . Destroy 3 | . 1 . . 1 . . . . . . . . 1 . Corrupt 2 | . . . . . . . . . . . . . 2 . Smash 6 | . . . . . 1 5 . . . . . . . . Melee Attacks 248 | . . . . 17 1 20 73 6 43 10 3 . 65 10 Impact 38 | . . . . 17 1 20 . . . . . . . . Slashing 210 | . . . . . . . 73 6 43 10 3 . 65 10 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . . . 1 20 8 5 9 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks 4 | . . . . . . . 2 . . 1 . . 1 . Martial Strikes 5 | . . . . . . . 1 . 3 . . . 1 . Damage Inflicted 24035 | 77 768 520 911 1866 473 1943 3335 3848 1474 973 264 . 7039 544 Guns 4265 | 70 767 488 910 1638 375 . 17 . . . . . . . Cannons 1197 | . . . . . . . . 648 . 109 . . 440 . Explosions 9481 | . . . . 125 . . 1023 2804 . 596 264 . 4125 544 Melee 8948 | . . . . . 98 1943 2295 396 1474 268 . . 2474 . Ramming 144 | 7 1 32 1 103 . . . . . . . . . . Kinetic 4278 | 70 767 488 910 1638 375 . 17 . . . . . 13 . Thermal 979 | . . . . . . . . 648 . . . . 331 . Explosive 9374 | . . . . 125 . . 1023 2804 . 596 264 . 4018 544 Electromagnetic 312 | . . . . . . . . . . 109 . . 203 . Impact 2041 | . . . . . 98 1943 . . . . . . . . Slashing 6907 | . . . . . . . 2295 396 1474 268 . . 2474 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . 7 . 2 2 . 4 4 4 4 4 4 . . Average Corruption 3 | . . 6 . 2 2 . 3 4 4 4 4 4 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 167 | . . 38 . 20 21 . 14 21 26 17 9 1 . . Message Errors 46 | . . 6 . 5 7 . 4 4 10 5 4 1 . . Matter Fused 35 | . . 9 . 3 6 . 1 5 7 4 . . . . Heat Flow Errors 21 | . . 3 . 4 1 . 3 3 2 4 1 . . . Energy Discharges 13 | . . 5 . 3 2 . 1 . 1 1 . . . . Parts Rejected 3 | . . . . . . . 1 1 1 . . . . . Parts Fused 2 | . . 1 . . . . . . . . 1 . . . Data Loss (minor) 24 | . . 6 . 3 3 . 2 3 3 2 2 . . . Data Loss (major) 14 | . . 4 . 1 2 . 2 3 . 1 1 . . . Misfires 4 | . . 3 . 1 . . . . . . . . . . Alerts 4 | . . . . . . . . 2 2 . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . 3 . . Overflow Damage 1712 | . . . . 8 98 761 273 . 239 18 15 . 248 52 Projectiles 219 | . . . . . . 183 . . . . . . 36 . Explosions 312 | . . . . . . . 87 . . . 15 . 158 52 Melee 1181 | . . . . 8 98 578 186 . 239 18 . . 54 . Knockbacks 13 | . . 1 . . . 12 . . . . . . . . Impact 7 | . . 1 . . . 6 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 6 | . . . . . . 6 . . . . . . . . Self-Inflicted Damage 276 | . . . . . . . 68 . . . . . 167 41 Shots 12 | . . . . . . . 4 . . . . . 5 3 Rammed 25 | 2 1 6 1 15 . . . . . . . . . . Targets Rammed 27 | 2 1 6 1 17 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . Highest Temperature 354 | . 12 246 48 261 207 . 223 208 262 354 151 56 301 . Average Temperature 59 | . 7 44 10 42 46 . 80 100 112 126 84 33 125 . Received Heat Transfer 2174 | . 132 251 132 204 72 . 519 . 96 99 . . 606 63 Effects 1 | . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations 10 | . . . . . . . 1 . 4 1 1 . 3 . Total Turns 156 | . . . . . . . 8 . 52 28 13 . 55 . Longest Duration 28 | . . . . . . . 8 . 25 28 13 . 28 . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Robots Corrupted 13 | . . . . 1 . 9 . . . 1 . . 2 . Combat Hostiles 3 | . . . . . . . . . . 1 . . 2 . Parts Fried 24 | . . . . 4 2 18 . . . . . . . . Impact Corruptions 26 | . . . . 2 1 23 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1184 | . . . . . . . . 1000 . . . . 184 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Maximum Alert Level 2 | . . . 1 . . . . . 2 . . . . . Low Security (%) 88 | 100 100 100 93 100 100 . 100 100 10 . . . . . Level 1 4 | . . . 6 . . . . . 35 . . . . . Level 2 6 | . . . . . . . . . 54 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 518 | 10 161 53 220 135 76 . 170 28 518 . . . . . Initial 57 | . . 30 . 57 16 . . 27 . . . . . . Average 83 | . 76 5 136 66 13 . 53 1 358 . . . . . Influence Increases 4260 | 10 458 138 480 567 308 . 679 60 1120 275 30 . . 135 Destroy 0b10 Robot/C 2320 | . 280 100 300 300 140 . 380 . 480 220 20 . . 100 Destroy 0b10 Robot/NC 215 | 10 20 . 10 50 10 . 50 . 55 . . . . 10 Destroy Leader 490 | . 54 20 72 102 . . 96 . 116 10 10 . . 10 Allied During Kill 426 | . . 3 . . 19 . 25 . 379 . . . . . Successful Hack 149 | . 44 . 8 37 18 . 28 . 14 . . . . . Select Force Hacks 120 | . . . . . 120 . . . . . . . . . Disable Machine 120 | . . . . 45 . . 30 . 45 . . . . . Destroy Structure 135 | . . . . 18 1 . 40 60 16 . . . . . Lose Combat Pursuer 285 | . 60 15 90 15 . . 30 . 15 45 . . . 15 Influence Decreases 4190 | 10 380 216 342 661 352 . 601 138 772 522 131 . . 65 Entered New Map 358 | . . 48 . 81 28 . . 51 . 130 20 . . . Time Decay 3241 | 10 370 158 322 580 324 . 421 77 462 362 100 . . 55 Lost Part 160 | . 10 10 20 . . . 90 . . 30 . . . . Lost Ally 431 | . . . . . . . 90 10 310 . 11 . . 10 Squads Dispatched 25 | . 2 . 1 . . . 12 . 10 . . . . . Investigation 6 | . 1 . . . . . 4 . 1 . . . . . Extermination 6 | . . . . . . . 3 . 3 . . . . . Reinforcement 7 | . 1 . 1 . . . 2 . 3 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Distress Signals 10 | . 1 1 3 1 . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 245 | . 27 22 23 18 5 . 28 11 19 15 1 . 64 12 Peak Tracking Total 37 | . 6 4 6 4 3 . 7 5 3 9 1 . 37 5 Tactical Retreats 22 | . 3 6 3 1 . . 2 3 1 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Traps Triggered 6 | . 1 . . 1 . . 2 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Machines Disabled 12 | . . . . 3 . . 2 . 3 . . 1 3 . Max in Single Turn 1 | . . . . 1 . . 1 . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Machines Accessed 53 | . 6 . 4 11 10 5 10 . 7 . . . . . Terminals 33 | . 6 . 2 10 6 . 4 . 5 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . Recycling Units 9 | . . . . . 4 . 5 . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 121 | . 17 . 16 24 16 21 16 . 11 . . . . . Successful 73 | . 10 . 9 13 9 21 8 . 3 . . . . . Failed 45 | . 6 . 6 11 7 . 7 . 8 . . . . . Catastrophic 6 | . . . . 1 1 . 1 . 3 . . . . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . Manual 68 | . 17 . 5 17 16 . 10 . 3 . . . . . Terminals 69 | . 17 . 5 22 10 . 7 . 8 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 10 | . . . 8 2 . . . . . . . . . . Recycling Units 13 | . . . . . 6 . 7 . . . . . . . Scanalyzers 7 | . . . 3 . . . 2 . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 30 | . 2 . 1 4 . 21 1 . 1 . . . . . Record 12 | . . . . . . 12 . . . . . . . . Robot Analysis 9 | . 1 . . . . 8 . . . . . . . . Open Door 4 | . . . . 3 . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 6 2 . . . . . . . . . . Scan Component 4 | . . . 3 1 . . . . . . . . . . Repair 4 | . . . 3 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . Scanalyzer 3 | . . . 2 . . . 1 . . . . . . . Retrieve Study 3 | . . . 2 . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 8 . . 7 9 . 4 . 2 . . . . . Terminals 22 | . 8 . . 7 5 . 1 . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 4 | . 1 . . 1 . . 1 . 1 . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . Skim 15 | . 5 . . 5 5 . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 4 . 3 . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . Fedlink 3 | . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 6 . 3 8 6 . 5 . 6 . . . . . Full Trace Events 2 | . . . . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . 1 . . . . . . . Parts Repaired 4 | . . . 3 1 . . . . . . . . . . Time 128 | . . . 96 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 10 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Total Allies 45 | . . 1 . 10 10 1 . 19 2 . . 2 . . Largest Group 21 | . . 1 . 10 20 21 5 18 16 . . 2 2 . Highest-Rated Group 638 | . . 31 . 88 212 273 117 638 538 . . 64 64 . Highest-Rated Ally 60 | . . 31 . 16 34 60 60 50 46 . . 39 39 . Total Orders 46 | . . . . . 2 37 . . 4 . 2 . . 1 STAY 17 | . . . . . 1 16 . . . . . . . . FOLLOW 21 | . . . . . 1 20 . . . . . . . . COLLECT 1 | . . . . . . 1 . . . . . . . . EXPLORE 6 | . . . . . . . . . 3 . 2 . . 1 RETURN 1 | . . . . . . . . . 1 . . . . . Ally Attacks 211 | . . 12 . . 9 . 45 5 134 . . . 6 . Total Damage 4544 | . . 150 . . 86 . 971 64 3188 . . . 85 . Kills 36 | . . 3 . . 1 . 6 . 25 . . . 1 . Allies Corrupted 5 | . . . . . . 4 . . 1 . . . . . Allies Melted 2 | . . . . . . . 1 . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Active Infowar (turns) 12979 | 24 756 244 558 1220 558 . 1592 921 1298 831 617 1645 2116 599 Optics 9080 | . . . . . . . 1053 921 1298 831 617 1645 2116 599 Sensors 275 | . . . . . . . 275 . . . . . . . Seismic 6917 | 24 756 244 558 1220 558 . 1092 921 1160 384 . . . . T.N.C. 2205 | . . . . . . . 813 921 471 . . . . . Cloaking 2 | . . . . . . . . . 2 . . . . . Robot Analysis Total 9 | . 1 . . . . 8 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 1 1 . 1 Drone Launches 6 | . . . . . . . . . 3 . 2 . . 1 Drone Recoveries 1 | . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Turns Passed 23185 | 103 1006 1404 767 1791 1710 6783 1594 921 1298 831 617 1645 2116 599 Spaces Moved 11524 | 47 476 670 297 759 586 3108 1009 552 958 561 235 880 1040 346 Core 4 | 4 . . . . . . . . . . . . . . Treads 5853 | 43 476 670 297 759 586 3021 1 . . . . . . . Legs 5018 | . . . . . . . 446 552 958 561 235 880 1040 346 Wheels 649 | . . . . . . 87 562 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 130 110 110 96 106 182 182 110 136 Average Speed 159 | 150 160 160 160 164 160 205 123 110 106 134 182 182 130 136 Slowest Speed 370 | 160 160 240 160 240 240 240 320 180 364 182 182 182 370 136 Overloaded Moves 6 | . . . . . . . . . 2 . . . 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 79 98 25 82 92 85 34 97 45 76 78 87 81 53 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 12 | . . . . 1 6 2 1 . . . . 2 . . Known Exits Taken 9 | . 1 1 1 1 1 . . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . . . . 1 . . . . . . 1 . Scrap Searched 17 | . . 1 . . . 9 . . . 4 2 1 . . Spaces Dug 143 | . . . . 19 . . 26 7 15 15 4 1 14 42 Terrain Destroyed 511 | . . . . 19 . . 45 147 15 81 21 2 135 46 Melee 60 | . . . . 6 . . 18 1 15 4 3 . 3 10 Projectile 24 | . . . . . . . . 13 . 1 1 2 7 . AOE 427 | . . . . 13 . . 27 133 . 76 17 . 125 36 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Total 15332 | 65 608 906 506 1155 1331 3474 1250 799 1176 609 411 922 1664 456 Wait 2580 | . 43 157 116 238 613 300 93 162 127 12 157 29 439 94 Move 11512 | 47 475 669 296 758 585 3107 1009 551 957 560 234 879 1039 346 Hop . | . . . . . . . . . . . . . . . Pick Up 101 | 4 6 4 12 4 1 18 15 5 8 2 1 4 17 . Fast Attach 60 | 7 1 2 5 4 . . 10 3 14 1 2 . 10 1 Attach 49 | . 4 5 4 1 . 1 15 2 2 4 1 . 10 . Detach 29 | . 4 1 1 2 . 1 3 4 2 2 . . 9 . Swap 112 | . 3 3 12 29 6 9 10 6 10 4 3 2 15 . Drop 115 | . 1 2 9 16 2 18 19 5 15 1 3 5 18 1 Fire 399 | 6 70 57 50 69 14 . 6 55 . 14 7 3 44 4 Melee 239 | . . . . 17 1 20 70 6 40 9 3 . 63 10 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 26 | 1 1 6 1 17 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 109 | . . . . . 109 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Central database locked down 866 | -10/Materials | Learned Storage security intel 905 | -10/Materials | Identified exit to Materials 905 | -10/Materials | Identified exit to Subcaves 905 | -10/Materials | Identified exit to Mines 935 | -10/Materials | Learned location of 1 exit from Storage 968 | -10/Materials | Learned 2 Storage zone layouts 970 | -10/Materials | Learned Storage emergency access door positions 982 | -10/Materials | Learned Storage terminal intel 1110 | -10/Materials | Entered Mines 1172 | -10/Mines | Core integrity fell below 50% 1184 | -10/Mines | Assembled infested the area 1459 | -10/Mines | Lost 3 parts (1p1n1u) 1499 | -10/Mines | Core integrity fell below 20% 1548 | -10/Mines | Received a Mining Laser from a helpful Derelict 1726 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1729 | -10/Mines | Found Prototype Device 1839 | -10/Mines | Learned Materials trap positions 1981 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2293 | -10/Mines | Build established: Scavenger-Mutant 2413 | -10/Mines | Found DCF Scrap (14 items) 2514 | -10/Mines | Entered Materials 2514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2515 | -9/Materials | Identified exit to Materials 2516 | -9/Materials | Loaded intel: 8 trap records 2550 | -9/Materials | Discovered new exit (range 13) 2808 | -9/Materials | Repaired Imp. Light Armor Plating 2842 | -9/Materials | Repaired Autogun 2869 | -9/Materials | Repaired Lgt. Treads 2883 | -9/Materials | Discovered new exit (range 11) 3012 | -9/Materials | Central database locked down 3184 | -9/Materials | Identified exit to Mines 3184 | -9/Materials | Identified exit to Storage 3281 | -9/Materials | Entered Storage 3282 | -9/Storage | Identified exit to Recycling 3286 | -9/Storage | Loaded intel: 14 terminal locations 4208 | -9/Storage | Learned location of Armory (-4) 4250 | -9/Storage | Learned 2 Storage zone layouts 4323 | -9/Storage | Learned 4 Recycling zone layouts 4384 | -9/Storage | Learned location of 1 exit from Recycling 4431 | -9/Storage | Used back door to open Recycling access 4505 | -9/Storage | Learned Materials recycling unit intel 4592 | -9/Storage | Loaded intel: 23 non-interactive machine locations 4766 | -9/Storage | Core integrity fell below 50% 4862 | -9/Storage | Repaired Med. Armor Plating 4993 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5072 | -9/Storage | Entered Recycling 5072 | -9/Recycling | Accompanied by 10 allies 5073 | -9/Recycling | Identified exit to Scraptown 5074 | -9/Recycling | Identified exit to Factory 5288 | -9/Recycling | Build established: Commander-Mutant 6159 | -9/Recycling | Learned Materials repair station intel 6232 | -9/Recycling | Learned location of Zion (-6) 6295 | -9/Recycling | Learned Materials trap positions 6346 | -9/Recycling | Learned Materials trap positions 6435 | -9/Recycling | Learned 4 Materials zone layouts 6465 | -9/Recycling | Learned Storage security intel 6556 | -9/Recycling | Learned Materials stockpile data 6617 | -9/Recycling | Learned location of 2 exits from Materials 6666 | -9/Recycling | Scanned before Scraplab entrance 6690 | -9/Recycling | Entered Scraplab 6782 | -9/Recycling | Entered Scraptown 6782 | -9/Scraptown | Accompanied by 20 allies 6782 | -9/Scraptown | System corruption cleaned by C-Scrubber 7194 | -9/Scraptown | Discovered new exit (range 11) 7255 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7407 | -9/Scraptown | Visited Junk Repository 7431 | -9/Scraptown | Visited Bundlers 7624 | -9/Scraptown | Visited UFD Registry 7624 | -9/Scraptown | Registered with UFD as "Pipeshell" 7668 | -9/Scraptown | Visited Botcube Research 7711 | -9/Scraptown | Visited Curators Association 7759 | -9/Scraptown | Visited Chapter 10 7920 | -9/Scraptown | Visited Analyses Database 7959 | -9/Scraptown | Visited Sword Containment 7986 | -9/Scraptown | Visited Abandonware Association 8005 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 8045 | -9/Scraptown | Visited Derelict Rescue Squad 8133 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8140 | -9/Scraptown | Found DCF Scrap (27 items) 8186 | -9/Scraptown | Visited Scrapoid Research Area 8450 | -9/Scraptown | Found Botcube 9133 | -9/Scraptown | Found Scrap Suit 10007 | -9/Scraptown | Botcube activated 10029 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 10220 | -9/Scraptown | Found Prototype Slashing Weapon 10458 | -9/Scraptown | Visited CPS Storage 11462 | -9/Scraptown | Found ID Mask 11904 | -9/Scraptown | Visited Cyclists 12416 | -9/Scraptown | Murdered 3 allies 12580 | -9/Scraptown | Entered Cyclist Reading Room 13149 | -9/Scraptown | Murdered 3 allies 13470 | -9/Scraptown | Identified Companion Sword 13477 | -9/Scraptown | Met Optimus 13477 | -9/Scraptown | Accepted into 0bPrime 13543 | -9/Scraptown | Discovered new exit (range 5) 13565 | -9/Scraptown | Entered Factory 13565 | -6/Factory | Accompanied by 5 allies 13565 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 13597 | -6/Factory | Loaded intel: 8 recycling unit locations 13678 | -6/Factory | Garrison activated, responded to threat 13849 | -6/Factory | Learned location of Protoforge (-3) 14025 | -6/Factory | Build established: Scavenger-Mutant 14052 | -6/Factory | Identified Exp. Sensor Array 14642 | -6/Factory | Lost 5 parts (1p1n3u) 14859 | -6/Factory | Discovered new exit (range 14) 14881 | -6/Factory | Identified exit to Factory 14906 | -6/Factory | Build established: Mutant 14956 | -6/Factory | Central database locked down 15055 | -6/Factory | Discovered exit to Factory (range 14) 15159 | -6/Factory | Sucked down chute 15159 | -6/Factory | Entered Waste 15160 | -6/Waste | Met a frightened Derelict 15187 | -6/Waste | Spotted C-40 Crusher 15198 | -6/Waste | Spotted C-40 Crusher 15261 | -6/Waste | Spotted C-40 Crusher 15268 | -6/Waste | Spotted C-40 Crusher 15321 | -6/Waste | Spotted C-40 Crusher 15330 | -6/Waste | Spotted C-40 Crusher 15373 | -6/Waste | Discovered new exit (range 11) 15398 | -6/Waste | Destroyed C-40 Crusher 15534 | -6/Waste | Destroyed C-40 Crusher 15545 | -6/Waste | Destroyed C-40 Crusher 15681 | -6/Waste | Destroyed C-40 Crusher 15683 | -6/Waste | Destroyed C-40 Crusher 15826 | -6/Waste | Destroyed C-40 Crusher 15850 | -6/Waste | Warlord forces began an assault 16076 | -6/Waste | Identified exit to Factory 16080 | -6/Waste | Entered Factory 16080 | -6/Factory | Accompanied by 16 allies 16440 | -6/Factory | Garrison activated, responded to threat 16640 | -6/Factory | Spotted B-75 Beast 16694 | -6/Factory | Lost 3 allies 17294 | -6/Factory | Discovered new exit (range 17) 17335 | -6/Factory | Identified exit to Lower Caves 17378 | -6/Factory | Entered Lower Caves 17540 | -6/Lower Caves | Spotted B-75 Beast 17573 | -6/Lower Caves | Encountered a Warlord checkpoint 17664 | -6/Lower Caves | Learned Factory terminal intel 17752 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17861 | -6/Lower Caves | Found DCF Scrap (14 items) 18082 | -6/Lower Caves | Discovered new exit (range 9) 18093 | -6/Lower Caves | Identified exit to Lower Caves 18209 | -6/Lower Caves | Entered another Lower Caves area 18255 | -6/Lower Caves | Discovered exit to Factory (range 37) 18346 | -6/Lower Caves | Discovered new exit (range 90) 18576 | -6/Lower Caves | Learned Factory garrison access intel 18824 | -6/Lower Caves | Identified exit to Zion 18826 | -6/Lower Caves | Entered Zion 18899 | -6/Zion | System corruption cleaned by Quarantine Array 18919 | -6/Zion | Discovered new exit (range 22) 18936 | -6/Zion | Learned location of 1 exit from Factory 19650 | -6/Zion | Loaded intel: 4 derelict terminal locations 19941 | -6/Zion | Learned Factory emergency access door positions 20041 | -6/Zion | Turned away by Imprinter 20154 | -6/Zion | Gained Derelict followers 20462 | -6/Zion | Discovered new exit (range 3) 20462 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20466 | -6/Zion | Identified exit to Deep Caves 20471 | -6/Zion | Entered Deep Caves 20471 | -6/Deep Caves | Accompanied by 2 allies 20534 | -6/Deep Caves | Core integrity fell below 50% 20643 | -6/Deep Caves | Attacked by Z-Imprinter 20645 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 20694 | -6/Deep Caves | Destroyed Z-Imprinter 20722 | -6/Deep Caves | Lost 5 parts (2n2u1w) 20730 | -6/Deep Caves | Found Prototype Protection 20733 | -6/Deep Caves | Identified Zio. Weapon Casing 20742 | -6/Deep Caves | Found Prototype Device 20743 | -6/Deep Caves | Identified Zio. Metafield Generator 20841 | -6/Deep Caves | Z-Facility disabled 20933 | -6/Deep Caves | Found Prototype Protection 20933 | -6/Deep Caves | Identified Zio. Heavy Carapace 20937 | -6/Deep Caves | Found Zio. Weapon Casing 20996 | -6/Deep Caves | Build established: Scavenger-Mutant 21066 | -6/Deep Caves | Found Zio. Weapon Casing 21116 | -6/Deep Caves | Found Zio. Heavy Carapace 21182 | -6/Deep Caves | Discovered new exit (range 7) 21344 | -6/Deep Caves | Build established: Mutant 21413 | -6/Deep Caves | Spotted AG-28222 21492 | -6/Deep Caves | Destroyed AG-28222 21635 | -6/Deep Caves | Found Zio. Heavy Carapace 21640 | -6/Deep Caves | Found Zio. Weapon Casing 21807 | -6/Deep Caves | Spotted AG-41964 21819 | -6/Deep Caves | Core integrity fell below 20% 21888 | -6/Deep Caves | Destroyed AG-41964 21903 | -6/Deep Caves | Found GOLEM Unit 21922 | -6/Deep Caves | Triggered Deep Caves wall 21922 | -6/Deep Caves | Spotted AS-40484 21922 | -6/Deep Caves | Spotted AS-16228 21935 | -6/Deep Caves | Destroyed AS-16228 21938 | -6/Deep Caves | Destroyed AS-40484 21953 | -6/Deep Caves | Destroyed 37 combat bots 22250 | -6/Deep Caves | Exposed GOLEM chamber 22473 | -6/Deep Caves | Found Prototype Device 22473 | -6/Deep Caves | Identified Supersonic Drone Bay 22491 | -6/Deep Caves | Found GOLEM Unit 22496 | -6/Deep Caves | Found GOLEM Unit 22587 | -6/Deep Caves | Entered Proximity Caves 22689 | -5/Proximity Caves | Spotted B-75 Beast 23186 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 22589_ Destroyed Lgt. Ion Engine. 22589_ N-01 Spotter destroyed. 22593_ Trailblazer released from Supersonic Drone Bay. 22595_ Hover Unit fries itself beyond repair. 22598_ The unstable cave ceiling collapses. 22600_ Trailblazer destroyed. 22605_ Lgt. Ion Engine fries itself beyond repair. 22609_ Dropped Supersonic Drone Bay. 22653_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). 22803_ Acquired Supersonic Drone Bay. 23068_ S-27 Virus destroyed. 23073_ Acquired 1 matter. 23075_ The unstable cave ceiling collapses. 23076_ Lgt. Nuclear Core fries itself beyond repair. 23077_ VTOL Module fries itself beyond repair. 23083_ Autogun+ fries itself beyond repair. 23088_ VTOL Module fries itself beyond repair. 23094_ Acquired 56 matter. 23134_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ###" ## ##????????????????? | | "# ##?????????????????? | | ##" "## ### #??????????????????? | | ### "### ## #### #??????????????????? | | ## #?## ## ### #??????????????????? | | ## #??## ### ### #??????????????????? | | ?## #######?## ### #??????????????????? | | #?### ##??## ### #"#?????????????????? | | ##????# ?## ### ###?????????????????? | | #?????# ## #"# ##???????????????????? | | ###?## # ###"#????????????????????? | | ## $ " "####????????????????????? | | "######??????????????????? | | # "#??????????????????? | | # ##" #???????????????????? | | ### ##???????????????????? | | ## ##???????????????????? | | ### ##??????????????????? | | # #"# #??????????????????? | | ?# ###" ##??????????????????? | | ?#### ###??# ####???????????????????? | | #???## #### ####?##"##????????????????????? | | #???## #???## #??##;##???????????????????? | | ????##?????## ##### #??##???????????????? | | ##?###??###?## ### ### ##??????????????? | | ### #### ##?# #### @ #"# #??????????????? | | ## ### ### ## ##?????????????? | | ## ## gg ###???????????? | | % g ##??????????? | | g #??????????? | | ## #??????????? | | ##### ## ##### #??????????? | | ##???## #### ##????# #?????????? | | ### #?????###??####??????# ##?????????? | | #?## ????????????????????###??????????? | | ##??## #????????????????????????????????? | | ##?????## #???????????????????????????????? | | ????????## #???????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #?????????????????????????????? | | ????????? ????????????????????????????? | | ???????? ???????????????????????????? | | ???????? ???????????????????????????? | | ???????? ### ??????????????????????????? | | ???????# ??########## ?????????????????????????? | | ???????# ????????????# ?????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 33% | -9/Materials Autogun | 74% | -9/Materials Lgt. Treads | 12% | -9/Materials Med. Armor Plating | 22% | -9/Storage Studied --------- Autogun | -9/Materials | Hacked Wheel | -9/Materials | Hacked Rocket Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed InsulatedThrusterDirector Manual? 0 Play Time 02:08:32 Cumulative 889.8 hours Start 2025.11.08 @ 12:55:18 End 2025.11.08 @ 15:53:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 809 Rogue 722 Adventurer 87 Explorer 0 Win Type - Total 58 Types 9/5/31/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f05a901-b352-4ac3-90ed-13fcf336cd28