Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.04 @ 23:57:53 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (5007) 5007 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (602) 602 TOTAL SCORE: 11009 Bonus ------- Pacifist 200 High Alert Combat Kills 62 Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 644/1000 Matter 252/300 Energy 20/100 System Corruption 2% Temperature Cool (30) Movement Rolling (150) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Weapon Cycler > --- WEAPON (4) ------- Plasma Rifle Proton Cannon > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Energy Well (350) High-capacity Matter Pod (200) Advanced Signal Interpreter Recoil Nullifier Weapon Cycler Force Field Tesla Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Recoil Nullifier Weapon Cycler Makeshift Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Flak Gun Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Wheel Armored Huge Wheel Improved Heat Sink Energy Well High-capacity Matter Pod Advanced Signal Interpreter Recoil Nullifier Recoil Nullifier Improved Light Armor Plating Makeshift Light Armor Plating Tesla Rifle Gatling Laser Gatling Laser Proton Cannon Phase Cannon Improved Grenade Launcher Powered Hammer [Rating: 75] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Propulsion Armored Huge Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . . 2 2 . . . . . 2 Weapon 2 | . . 2 . . . . . . . . Parts Attached 118 | . 3 12 14 21 12 5 9 4 2 36 Power 9 | . . 1 3 1 2 . . . . 2 Engine 5 | . . 1 2 1 1 . . . . . Core 4 | . . . 1 . 1 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 17 | . 2 2 5 1 2 . . . . 5 Treads 1 | . . . 1 . . . . . . . Leg . | . . . . . . . . . . . Wheel 16 | . 2 2 4 1 2 . . . . 5 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | . 1 1 4 9 1 2 3 . 2 14 Device 23 | . . . 2 5 1 . 3 . 1 11 Storage 2 | . 1 . . 1 . . . . . . Processor 2 | . . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . Protection 10 | . . 1 1 2 . 2 . . 1 3 Artifact . | . . . . . . . . . . . Weapon 55 | . . 8 2 10 7 3 6 4 . 15 Energy Gun 12 | . . 2 . 1 . 1 2 . . 6 Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 25 | . . 5 1 6 4 . 3 3 . 3 Ballistic Cannon 4 | . . . . . 2 1 . 1 . . Launcher 7 | . . 1 1 . 1 1 1 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon 3 | . . . . 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 36 | . . . 2 3 1 1 5 . . 24 Power 3 | . . . . . . . . . . 3 Propulsion 4 | . . . 1 . . . . . . 3 Utility 15 | . . . 1 1 1 1 2 . . 9 Weapon 14 | . . . . 2 . . 3 . . 9 Highest Loss Streak 18 | . . . 2 1 1 1 4 . . 18 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 86 97 94 93 92 93 91 74 93 90 Engine 6 | . 14 11 9 7 6 6 6 6 6 4 Core 3 | . . . . . 5 6 6 6 6 4 Wheel 12 | . 12 22 17 8 12 13 13 13 13 10 Device 13 | . . . 7 16 12 13 12 13 13 19 Storage 6 | . 15 11 9 7 6 6 6 6 6 5 Processor 11 | . . . 6 14 13 13 13 13 13 10 Protection 6 | . . 8 8 6 6 6 6 6 6 8 Energy Gun 3 | . 14 1 . . 6 6 3 . . 5 Ballistic Gun 21 | . 14 42 35 28 15 13 14 5 20 11 Ballistic Cannon 2 | . . . . . 3 6 6 3 6 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 94 | 10 15 32 36 69 87 88 89 89 89 94 Greatest Support 40 | 20 26 26 28 28 40 40 40 40 40 40 Greatest Overweight (x) 6 | . . 1 1 2 2 2 2 2 2 6 Average Overweight (x) 1 | . . . 1 1 1 2 2 1 2 1 Largest Inventory Capacity 20 | . 10 10 10 20 20 20 20 20 20 20 Average Capacity 16 | . 8 10 10 11 20 20 20 20 20 20 Most Carried 20 | . 8 10 10 14 19 20 20 20 20 20 Average Carried 14 | . 6 9 9 10 15 19 18 19 19 18 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 Final Carried 20 | 6 7 10 10 13 19 20 17 17 20 10 Class Distribution -------------------- 42% | Tank 40% | Gunner 9% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 4680 | 200 . 348 511 1253 511 342 537 . 122 856 Remotely . | . . . . . . . . . . . Salvage Created 4802 | . . 507 648 1249 577 450 250 . 20 1101 Parts 222 | . . 41 23 59 30 19 3 . 3 44 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 5 2 . 3 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 98 | . . 11 14 21 12 10 7 . 2 21 Guns 65 | . . 7 10 21 6 4 4 . 2 11 Cannons 8 | . . . . . 2 3 2 . . 1 AOE 23 | . . 4 4 . 4 3 1 . . 7 Classes Destroyed 18 | . . 6 1 2 3 1 . . 1 4 Worker 5 | . . 2 . 2 . . . . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . 1 Hauler 1 | . . . . 1 . . . . . . Recycler 2 | . . . . . 1 . . . . 1 Operator 1 | . . . . . 1 . . . . . Drone 2 | . . . . . . . . . 2 . Watcher 3 | . . 1 . 2 . . . . . . Swarmer 5 | . . . . . 4 . 1 . . . Saboteur 1 | . . . . . . . . . . 1 Grunt 43 | . . 6 9 15 . 2 3 . . 8 Brawler 4 | . . 1 . 1 . 1 . . . 1 Duelist 3 | . . 1 1 . . . 1 . . . Sentry 15 | . . 3 3 . 5 . 1 . . 3 Specialist 2 | . . . . . . . . . . 2 Hunter 5 | . . . 1 . . . . . . 4 Programmer 11 | . . . . 5 3 . 1 . . 2 Thug 4 | . . . . . . 4 . . . . Butcher 2 | . . . . . . 2 . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 7 | . . 7 4 5 6 4 3 . 1 7 Combat Bots Only 6 | . . 5 4 5 5 4 3 . 1 6 Max Kills in Single Turn 3 | . . 3 2 2 2 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 2 . 2 1 1 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 559 | . . 8 43 129 64 29 67 . . 219 Missed 144 | . . 1 9 35 26 8 19 . . 46 Damage Taken 6197 | . . 98 503 815 418 392 719 . . 3252 Core 658 | . . . 99 78 105 . 20 . . 356 Absorbed by Shields 500 | . . . . 324 17 . . . . 159 Redirected to Shielding 109 | . . . . . . . . . . 109 Ignored by Resistances 39 | . . . . 39 . . . . . . Regen/Repaired (Parts) 478 | . . . 30 . 84 . . . . 364 Core Remaining (%) 92 | 100 100 100 82 88 . . . . 85 . Volleys Fired 213 | . . 15 26 60 26 19 18 . 4 45 Largest 4 | . . 4 4 4 4 4 4 . 3 4 Hottest 235 | . . 100 100 155 186 186 191 . 83 235 Shots Fired 742 | . . 54 95 241 80 67 61 . 12 132 Gun 663 | . . 52 92 241 60 48 48 . 12 110 Cannon 59 | . . . . . 17 16 12 . . 14 Launcher 20 | . . 2 3 . 3 3 1 . . 8 Special . | . . . . . . . . . . . Kinetic 630 | . . 52 92 238 60 48 50 . 12 78 Thermal 90 | . . . . 3 17 16 10 . . 44 Explosive 20 | . . 2 3 . 3 3 1 . . 8 Electromagnetic 2 | . . . . . . . . . . 2 Robot Hit Streak 41 | . . 11 8 18 14 7 9 . 3 41 Robot Miss Streak 9 | . . 3 5 4 3 3 5 . 9 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 2 1 . . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . 1 Shots Hit Robots 505 | . . 32 54 162 54 50 47 . 6 100 Core Hits 297 | . . 20 31 56 37 36 33 . 3 81 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . 1 Critical Strikes 5 | . . . . 2 1 . . . . 2 Destroy 3 | . . . . 2 . . . . . 1 Blast 2 | . . . . . 1 . . . . 1 Melee Attacks 18 | . . . . 12 . . . . . 6 Impact 6 | . . . . . . . . . . 6 Slashing 12 | . . . . 12 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12503 | . . 769 1229 2933 1520 1228 1117 . 108 3599 Guns 8769 | . . 543 866 2932 1031 659 740 . 108 1890 Cannons 1049 | . . . . . 207 338 284 . . 220 Explosions 2684 | . . 226 363 . 282 231 93 . . 1489 Melee . | . . . . . . . . . . . Ramming 1 | . . . . 1 . . . . . . Kinetic 7824 | . . 543 866 2900 780 699 949 . 108 979 Thermal 1957 | . . . . 32 458 298 75 . . 1094 Explosive 2597 | . . 226 363 . 282 231 93 . . 1402 Electromagnetic 124 | . . . . . . . . . . 124 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . 4 2 2 2 2 2 2 Average Corruption 1 | . . . . 1 1 2 2 2 2 1 Corruption Purged 4 | . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 68 | . . . . 19 16 14 8 2 6 3 Message Errors 14 | . . . . 3 2 4 2 2 1 . Matter Fused 17 | . . . . 3 5 4 3 . 1 1 Heat Flow Errors 12 | . . . . 4 3 2 1 . . 2 Energy Discharges 10 | . . . . 4 2 1 . . 3 . Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . 4 . 3 2 . 1 . Misfires 2 | . . . . 1 1 . . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 25 | . . . 6 . . 14 2 . . 3 Projectiles 19 | . . . . . . 14 2 . . 3 Explosions 6 | . . . 6 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . . 2 6 . . 2 Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . . 2 6 . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . 13 . . . 7 Shots 2 | . . . . . . 1 . . . 1 Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 341 | . . 190 325 201 192 172 280 . 22 341 Average Temperature 80 | . . 72 93 47 62 76 138 . 16 99 Received Heat Transfer 1979 | . . 39 279 275 48 171 183 . . 984 Effects 3 | . . . 1 . . . 1 . . 1 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . 1 . . . . . . . Interference 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 9 | . . . . . . 1 . . . 8 Heat Transferred 4262 | . . . . 75 1000 675 175 . . 2337 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Peak Influence 458 | . 30 391 266 281 288 . . . . 458 Initial 300 | . . 12 80 29 137 . . . . 300 Average 151 | . 14 200 175 113 83 . . . . 310 Maximum Alert Level 2 | . . 1 1 1 1 . . . . 2 Low Security (%) 69 | . 100 50 75 83 90 . . . . 7 Level 1 27 | . . 49 24 16 9 . . . . 75 Level 2 2 | . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . 1 . 4 5 . . . . 6 Investigation 1 | . . 1 . . . . . . . . Extermination 6 | . . . . 2 3 . . . . 1 Reinforcement 4 | . . . . 2 . . . . . 2 Assault 1 | . . . . . . . . . . 1 Garrison 4 | . . . . . 2 . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 6 | . . . . 2 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 3 11 16 32 18 10 8 . 3 32 Peak Tracking Total 11 | . 3 5 4 5 5 4 3 . 2 11 Tactical Retreats 2 | . . . 1 . . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 9 | . . 1 3 2 1 . . . . 2 Max in Single Turn 1 | . . 1 1 1 1 . . . . 1 Garrison Access 2 | . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 26 | . . 3 4 7 4 1 . 4 . 3 Terminals 12 | . . 3 3 4 1 . . . . 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 6 | . . . 1 1 2 . . . . 2 Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 83 | . . 5 13 14 11 1 . 27 . 12 Successful 56 | . . 1 10 3 4 1 . 27 . 10 Failed 27 | . . 4 3 11 7 . . . . 2 Catastrophic 5 | . . 1 . 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . . 1 9 6 1 . . . . 3 Terminals 32 | . . 5 11 10 2 . . . . 4 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 19 | . . . 2 2 7 . . . . 8 Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 38 | . . 1 7 1 . 1 . 27 . 1 Record 12 | . . 1 . . . . . 11 . . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . 4 . . Prototype ID Bank 6 | . . . 2 . . . . 3 . 1 Open Door 1 | . . . . . . 1 . . . . Alert Level 2 | . . . 1 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 14 | . . . 2 1 3 . . . . 8 Scan Component 8 | . . . 1 1 2 . . . . 4 Repair 6 | . . . 1 . 1 . . . . 4 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . 1 . 1 . . . . 1 Terminals 2 | . . . 1 . . . . . . 1 Botnet 2 | . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Mechanics 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 19 | . . 3 4 6 4 . . . . 2 Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . 1 . 1 . . . . 4 Time 218 | . . . 32 . 44 . . . . 142 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 20 | . . . . 20 . . . . . . Highest-Rated Ally 20 | . . . . 20 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . . Total Damage 110 | . . . . 110 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 7275 | . 109 440 593 1912 1453 639 602 92 494 941 Spaces Moved 4149 | 1 96 304 431 863 705 455 420 76 370 428 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 54 | 1 53 . . . . . . . . . Wheels 4095 | . 43 304 431 863 705 455 420 76 370 428 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 90 90 100 100 110 125 125 110 125 110 Average Speed 116 | 120 106 99 100 114 118 125 125 113 125 124 Slowest Speed 180 | 120 120 105 110 130 125 125 125 125 125 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 26 55 43 32 21 62 71 72 63 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 1 3 . 1 . Spaces Dug 9 | . . . . 2 1 . . . . 6 Terrain Destroyed 167 | . . 20 28 2 28 35 14 . . 40 Melee 8 | . . . . 2 . . . . . 6 Projectile 18 | . . . . . 7 5 3 . . 3 AOE 141 | . . 20 28 . 21 30 11 . . 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total 6208 | . 104 423 550 1685 1273 484 461 83 395 750 Wait 1606 | . . 65 72 704 523 2 9 . 15 216 Move 4139 | . 95 303 430 862 704 454 419 75 369 428 Hop . | . . . . . . . . . . . Pick Up 47 | . 2 11 2 7 6 2 4 . 3 10 Fast Attach 27 | . 1 5 5 5 3 . . 1 . 7 Attach 35 | . 2 1 2 4 2 1 5 3 . 15 Detach 12 | . 2 3 . 4 . . . 3 . . Swap 56 | . . 6 7 12 7 4 4 . 2 14 Drop 51 | . 2 14 6 11 2 2 2 1 2 9 Fire 213 | . . 15 26 60 26 19 18 . 4 45 Melee 18 | . . . . 12 . . . . . 6 Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 8) 110 | -10/Materials | Entered another Materials area 110 | -9/Materials | Evolved 2 slots: Weapon x2 360 | -9/Materials | Discovered new exit (range 6) 531 | -9/Materials | Discovered new exit (range 16) 533 | -9/Materials | Build established: Tank 550 | -9/Materials | Entered another Materials area 550 | -8/Materials | Evolved 2 slots: Utility x2 942 | -8/Materials | Repaired Arm. Wheel 1116 | -8/Materials | Discovered new exit (range 17) 1143 | -8/Materials | Entered Factory 1143 | -7/Factory | Evolved 2 slots: Utility x2 2939 | -7/Factory | Discovered new exit (range 14) 3055 | -7/Factory | Entered another Factory area 3055 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3170 | -6/Factory | Repaired Arm. Huge Wheel 3717 | -6/Factory | Build established: Gunner 3809 | -6/Factory | Discovered new exit (range 4) 4368 | -6/Factory | Garrison activated, responded to threat 4508 | -6/Factory | Entered Lower Caves 4675 | -6/Lower Caves | Learned 12 Factory zone layouts 4707 | -6/Lower Caves | Build established: Scavenger-Gunner 4750 | -6/Lower Caves | Attacked by a faux Warlord 4884 | -6/Lower Caves | Learned Factory garrison access intel 5046 | -6/Lower Caves | Build established: Gunner 5129 | -6/Lower Caves | Discovered new exit (range 14) 5147 | -6/Lower Caves | Entered another Lower Caves area 5174 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5331 | -6/Lower Caves | Spotted B-75 Beast 5561 | -6/Lower Caves | Lost 4 parts (1u3w) 5737 | -6/Lower Caves | Discovered new exit (range 9) 5749 | -6/Lower Caves | Entered Data Miner 5749 | -6/Data Miner | Discovered new exit (range 6) 5768 | -6/Data Miner | Met Data Miner 5793 | -6/Data Miner | Learned location of Section 7 (-2) 5793 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5812 | -6/Data Miner | Received God Mode back door access code from Data Miner 5841 | -6/Data Miner | Entered Proximity Caves 5844 | -5/Proximity Caves | Spotter reported a threat 5844 | -5/Proximity Caves | Spotter reported a threat 6123 | -5/Proximity Caves | Build established: Skirmisher 6301 | -5/Proximity Caves | Discovered new exit (range 4) 6335 | -5/Proximity Caves | Entered Factory 6335 | -5/Factory | Evolved 2 slots: Utility x2 6336 | -5/Factory | Identified exit to Extension 6338 | -5/Factory | Loaded intel: 4 garrison access locations 6385 | -5/Factory | Repaired Arm. Wheel 6431 | -5/Factory | Repaired Arm. Huge Wheel 6482 | -5/Factory | Repaired Fission Core 6635 | -5/Factory | Search patrols dispatched 6715 | -5/Factory | Spotted B-75 Beast 6854 | -5/Factory | Build established: Gunner 6914 | -5/Factory | Garrison activated, responded to threat 7119 | -5/Factory | Repaired Arm. Wheel 7140 | -5/Factory | Lost 5 allies 7254 | -5/Factory | Incoming assault squad redirected 7276 | -5/Factory | Self-destructed Last Messages --------------- 07257_ Acquired 27 matter. 07257_ U-05 Engineer builds a Door. 07257_ T-07 Excavator destroyed. 07258_ U-05 Engineer lays Concrete. 07258_ U-05 Engineer builds a Wall. 07258_ Plasma Rifle destroyed. 07259_ U-05 Engineer lays Concrete. 07259_ Imp. Light Armor Plating destroyed. 07260_ The unstable cave ceiling collapses. 07260_ U-05 Engineer lays Concrete. 07261_ Wheel destroyed. 07261_ U-05 Engineer lays Concrete. 07266_ Adv. Targeting Computer destroyed. 07267_ The unstable cave ceiling collapses. 07268_ Destroyed Imp. Deuterium Engine. 07270_ Adv. Heat Sink destroyed. 07271_ U-05 Engineer lays Concrete. 07273_ U-05 Engineer builds a Wall. 07273_ U-05 Engineer lays Concrete. 07273_ Mic. Fission Core destroyed. 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"#??????????????? | | ???# "#??????????????? | | ##### g "%" +??????????????? | | " Rlg " #??????????????? | | " @## ###/####????????????? | | #####/## # #????????????? | | / u #????????????? | | " """""#### % % [ ==#????????????? | | " #####+###### #??#! * [ #????????????? | | "??# ###??#!!! ]% % ##???????????? | | ??# #????#!!! ! ]"#???????????? | | ??+ #????# # #"#???????????? | | ??# #????# # ###???????????? | | #??# #????# #######?????????????? | | ???# #????###########???????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #?????????????????>????????????????? | | ???# #??????????????????????????????????? | | ???############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderBombardmentCapacitor Manual? 0 Play Time 00:54:18 Cumulative 225.2 hours Start 2024.03.04 @ 17:07:31 End 2024.03.04 @ 23:57:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e9be0db-a72d-474c-a353-373d08bc858b