Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 14:36:18 Player: russur Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (2950) 2950 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 6667 Bonus ------- High Alert Combat Kills 242 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Heat Sink Drone Bay (2/2) High-powered Shotgun Enhanced Autogun Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Improved Recalibrator Drone Bay > --- WEAPON ----------- Heavy Laser Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Titanium Leg Titanium Leg Titanium Leg Heat Sink Drone Bay High-powered Shotgun Enhanced Autogun Missile Launcher [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . 2 . . . . Weapon 1 | . . . . . 1 . Parts Attached 98 | 7 8 14 26 34 3 6 Power 16 | 1 1 2 4 6 . 2 Engine 10 | 1 1 1 2 5 . . Core 6 | . . 1 2 1 . 2 Reactor . | . . . . . . . Propulsion 32 | 2 1 5 8 12 2 2 Treads 3 | . . . . 3 . . Leg 29 | 2 1 5 8 9 2 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 2 5 8 7 . 1 Device 15 | 2 1 4 3 4 . 1 Storage 2 | . . . 1 1 . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 6 | . . 1 4 1 . . Artifact . | . . . . . . . Weapon 25 | 2 4 2 6 9 1 1 Energy Gun 8 | 2 1 1 2 1 1 . Energy Cannon 4 | . . 1 2 1 . . Ballistic Gun 11 | . 3 . 2 6 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 15 | . . . 1 6 . 8 Power 4 | . . . . 2 . 2 Propulsion 6 | . . . . 2 . 4 Utility 4 | . . . 1 2 . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 7 | . . . 1 2 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 95 95 98 93 79 Engine 13 | . 14 7 10 17 15 11 Core 1 | . . 3 4 . . . Leg 25 | . 28 22 26 24 30 23 Device 10 | . 14 24 13 5 7 8 Storage 4 | . . . 1 9 7 7 Processor 13 | . 13 11 9 16 15 9 Protection 5 | . . 4 11 4 . . Energy Gun 3 | . 14 3 3 . 1 5 Energy Cannon 4 | . . 7 7 3 . . Ballistic Gun 11 | . 12 11 6 14 15 10 Peak Build Rating 46 | 11 11 15 27 37 45 46 Average Rating 25 | 4 7 11 23 30 41 35 On Entrance 20 | . 11 7 14 27 37 45 Naked Turns . | . . . . . . . Heaviest Build 113 | 9 9 18 56 110 107 113 Greatest Support 69 | 20 20 20 38 60 69 69 Greatest Overweight (x) 5 | . . . 1 2 1 5 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 5 5 5 10 25 25 25 Average Capacity 11 | 5 5 5 5 14 25 25 Most Carried 11 | 2 5 5 8 11 11 11 Average Carried 7 | 1 4 4 4 9 10 9 Final Capacity 25 | 5 5 5 10 25 25 25 Final Carried 11 | 2 5 5 8 11 10 8 Class Distribution -------------------- 63% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Matter Collected 2657 | 260 274 180 364 1341 158 80 Remotely . | . . . . . . . Salvage Created 4000 | 114 360 477 873 1870 202 104 Parts 264 | 18 19 31 51 118 14 13 Haulers Intercepted 5 | . . . 1 4 . . Recyclers Shooed 4 | . . . . 3 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Combat Hostiles Destroyed 72 | 1 7 9 15 33 3 4 Guns 46 | 1 7 3 7 21 3 4 Cannons 25 | . . 6 8 11 . . AOE 1 | . . . . 1 . . Classes Destroyed 16 | 2 5 2 3 2 1 1 Worker 8 | . 1 . . 5 2 . Builder 1 | . 1 . . . . . Tunneler 4 | 4 . . . . . . Hauler 5 | . . . 1 4 . . Recycler 6 | . 1 . 1 4 . . Mechanic 1 | . . . . 1 . . Operator 2 | . . 1 . 1 . . Watcher 8 | . 2 2 2 2 . . Swarmer 18 | . 3 . 1 11 . 3 Cutter 1 | . . . . . . 1 Grunt 30 | 1 4 8 9 8 . . Brawler 2 | . . 1 1 . . . Duelist 2 | . . . 1 1 . . Protector 1 | . . . . 1 . . Sentry 16 | . . . 3 12 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 9 | 5 4 3 2 9 3 4 Combat Bots Only 5 | 1 3 2 2 5 1 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Hostile Shots Fired 581 | 3 52 50 77 234 37 128 Missed 165 | 1 18 16 23 64 14 29 Damage Taken 5691 | 24 386 316 833 2312 226 1594 Core 1103 | . 59 57 50 229 32 676 Absorbed by Shields 116 | . . 116 . . . . Ignored by Resistances 187 | . . . 40 147 . . Regen/Repaired (Parts) 173 | . . 8 . 165 . . Core Remaining (%) 77 | 100 76 85 . 49 . . Volleys Fired 343 | 7 47 54 58 154 16 7 Largest 3 | 2 2 2 2 2 3 3 Hottest 120 | 100 100 76 120 100 119 119 Shots Fired 620 | 14 94 83 100 276 35 18 Gun 495 | 14 94 57 53 224 35 18 Cannon 123 | . . 26 47 50 . . Launcher 2 | . . . . 2 . . Special . | . . . . . . . Kinetic 409 | . 62 54 26 224 32 11 Thermal 167 | 14 32 3 58 50 3 7 Explosive 2 | . . . . 2 . . Electromagnetic 42 | . . 26 16 . . . Robot Hit Streak 13 | 2 13 7 13 12 8 2 Robot Miss Streak 7 | 2 5 6 3 5 3 7 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 381 | 7 55 50 69 174 20 6 Core Hits 183 | 6 20 25 31 85 9 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 5 | . 2 . 1 . 1 1 Burn 2 | . 1 . 1 . . . Destroy 2 | . 1 . . . 1 . Sever 1 | . . . . . . 1 Melee Attacks 6 | . . . . . . 6 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7091 | 89 697 841 1374 3584 368 138 Guns 4682 | 89 697 245 583 2583 368 117 Cannons 2128 | . . 532 783 813 . . Explosions 244 | . . 57 . 187 . . Melee 16 | . . . . . . 16 Ramming 21 | . . 7 8 1 . 5 Kinetic 4019 | . 464 232 332 2583 328 80 Thermal 2202 | 89 233 70 920 813 40 37 Explosive 187 | . . . . 187 . . Electromagnetic 646 | . . 532 114 . . . Impact . | . . . . . . . Slashing 16 | . . . . . . 16 Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 2 4 1 1 Average Corruption 1 | . 1 1 2 2 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . 3 2 1 34 . 2 Message Errors 8 | . . 1 . 7 . . Matter Fused 10 | . 1 . 1 7 . 1 Heat Flow Errors 9 | . 1 . . 8 . . Energy Discharges 8 | . 1 1 . 5 . 1 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 2 | . . . . 2 . . Misfires 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 56 | . . 24 2 30 . . Projectiles 56 | . . 24 2 30 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . 32 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 8 | . . 2 3 1 . 2 Kicked 8 | . . 2 3 1 . 2 Crushed . | . . . . . . . Highest Temperature 510 | 243 510 76 216 405 188 150 Average Temperature 87 | 115 191 24 53 89 90 85 Received Heat Transfer 2438 | 12 159 146 396 972 42 711 Effects 5 | . 2 . . 3 . . Shutdowns 2 | . 1 . . 1 . . Energy Bleed 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 . 2 1 . . Heat Transferred 4207 | 259 777 137 1628 1258 74 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Peak Influence 793 | 40 161 334 334 793 454 446 Initial 338 | . 26 45 93 103 338 317 Average 353 | 14 78 185 205 555 369 353 Maximum Alert Level 3 | . . 1 1 3 2 2 Low Security (%) 29 | 100 100 45 38 7 . . Level 1 32 | . . 54 61 7 74 81 Level 2 34 | . . . . 74 25 18 Level 3 4 | . . . . 10 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 3 2 6 1 . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . . 3 1 1 . . Assault 2 | . . . . 2 . . Garrison 4 | . . . . 3 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Distress Signals 7 | . 1 1 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | 1 13 18 28 59 3 7 Peak Tracking Total 8 | 1 5 4 4 7 1 8 Tactical Retreats 14 | . 2 1 4 6 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Traps Triggered 7 | . 1 1 2 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Machines Disabled 7 | . . 1 1 5 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Machines Accessed 15 | . 1 2 2 7 2 1 Terminals 8 | . 1 1 1 4 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units 4 | . . . 1 2 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 28 | . 4 3 3 13 4 1 Successful 22 | . 4 3 2 10 2 1 Failed 6 | . . . 1 3 2 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 14 | . 4 1 2 6 . 1 Fabricators . | . . . . . . . Repair Stations 6 | . . 2 . 4 . . Recycling Units 5 | . . . 1 3 1 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 11 | . 4 1 1 4 . 1 Record 5 | . 4 . . 1 . . Robot Analysis 1 | . . 1 . . . . Open Door 2 | . . . . 2 . . Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . . . . 1 . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 2 . 4 . . Scan Component 3 | . . 1 . 2 . . Repair 3 | . . 1 . 2 . . Recycling Unit Hacks 4 | . . . 1 2 1 . Report Inventory 4 | . . . 1 2 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 11 | . 1 1 1 6 1 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 . 2 . . Time 108 | . . 32 . 76 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Turns Passed 5757 | 111 578 656 1306 2468 322 316 Spaces Moved 2761 | 74 332 370 636 1102 143 104 Core 15 | 15 . . . . . . Treads 86 | . . . . 86 . . Legs 2660 | 59 332 370 636 1016 143 104 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 197 197 Average Speed 155 | 105 120 120 159 170 197 201 Slowest Speed 480 | 120 120 120 190 270 197 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 40 46 48 85 5 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . . 2 2 25 . . Melee . | . . . . . . . Projectile 7 | . . . 2 5 . . AOE 22 | . . 2 . 20 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Total 3691 | 89 421 514 835 1486 163 183 Wait 334 | . 14 57 69 142 1 51 Move 2755 | 73 331 369 635 1101 142 104 Hop . | . . . . . . . Pick Up 45 | 2 9 5 13 16 . . Fast Attach 46 | 7 3 3 16 15 1 1 Attach 16 | . . 2 3 7 1 3 Detach 10 | . . . 3 6 . 1 Swap 36 | . 5 9 7 12 1 2 Drop 82 | . 12 13 28 27 1 1 Fire 343 | 7 47 54 58 154 16 7 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick 8 | . . 2 3 1 . 2 Crush . | . . . . . . . Escape Stasis 10 | . . . . 5 . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Garrison (discovered 4 exits: [Fac x4]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 9) 674 | -10/Materials | Identified exit to Materials 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x2 961 | -9/Materials | Build established: Scavenger-Mutant 1258 | -9/Materials | Discovered new exit (range 16) 1303 | -9/Materials | Repaired Shield Generator 1344 | -9/Materials | Identified exit to Materials 1346 | -9/Materials | Entered another Materials area 1346 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2643 | -8/Materials | Discovered new exit (range 5) 2648 | -8/Materials | Identified exit to Storage 2652 | -8/Materials | Entered Storage 2792 | -8/Storage | Build established: Mutant 3311 | -8/Storage | Repaired Carbon-fiber Leg 3350 | -8/Storage | Repaired Hpw. Shotgun 3448 | -8/Storage | Garrison activated, responded to threat 3852 | -8/Storage | First assault squad dispatched 4452 | -8/Storage | Learned location of Armory (-4) 4935 | -8/Storage | Core integrity fell below 50% 5107 | -8/Storage | Discovered new exit (range 5) 5118 | -8/Storage | Identified exit to Factory 5120 | -8/Storage | Entered Factory 5120 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5374 | -7/Factory | Garrison activated, responded to threat 5422 | -7/Factory | Identified exit to Garrison 5442 | -7/Factory | Entered Garrison 5454 | -7/Garrison | Heavy support dispatched to Factory 5480 | -7/Garrison | Triggered checkpoint 5595 | -7/Garrison | Discovered new exit (range 35) 5595 | -7/Garrison | Discovered new exit (range 50) 5595 | -7/Garrison | Discovered new exit (range 57) 5595 | -7/Garrison | Discovered new exit (range 56) 5722 | -7/Garrison | Core integrity fell below 50% 5737 | -7/Garrison | Lost 7 parts (2p4n1u) 5744 | -7/Garrison | Core integrity fell below 20% 5758 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05666_ Titanium Leg severed. 05672_ Hvy. Laser severed. 05675_ Enh. Autogun severed. 05678_ Imp. Titanium Leg severed. 05679_ C-17 Slicer Surge Thruster severed. 05684_ Blade Saw severed. 05685_ Carbon-fiber Leg destroyed. 05688_ Dropped Titanium Leg. 05692_ Kicked C-17 Slicer out of the way. 05694_ Titanium Leg destroyed. 05699_ Lgt. Nuclear Core destroyed. 05699_ Titanium Leg destroyed. 05700_ Acquired 21 matter. 05701_ Imp. Recalibrator destroyed. 05702_ Cld. Ion Engine destroyed. 05704_ Kicked G-47 Trooper. 05706_ Titanium Leg destroyed. 05706_ Critical hit (Burn: +37). 05714_ C-17 Slicer destroyed. 05738_ Critical hit (Burn: +37). 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