Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 12:48:13 Player: BottomOfTheSwamp Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (876) 876 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3961 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Small Storage Unit Advanced ECM Suite Light Assault Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Targeting Computer Layered Light Armor Plating Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Advanced ECM Suite Layered Light Armor Plating Shock Rifle Light Assault Rifle Gauss Cannon Improved Datajack [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 3 1 . Weapon 1 | . . . . . . 1 . Parts Attached 28 | 6 1 1 4 . 12 4 . Power 5 | 1 . . 1 . 2 1 . Engine 2 | 1 . . . . . 1 . Core 3 | . . . 1 . 2 . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . 3 . 2 1 . Treads . | . . . . . . . . Leg 8 | 2 . . 3 . 2 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 1 . . . 4 1 . Device 2 | . . . . . 2 . . Storage 1 | 1 . . . . . . . Processor 3 | . 1 . . . 2 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 8 | 2 . 1 . . 4 1 . Energy Gun 1 | . . . . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . . . . 3 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 15 | . . . . . 9 1 5 Power 1 | . . . . . 1 . . Propulsion 5 | . . . . . 4 . 1 Utility 5 | . . . . . 1 1 3 Weapon 4 | . . . . . 3 . 1 Highest Loss Streak 5 | . . . . . 4 1 5 To Critical Strikes 1 | . . . . . . . 1 Average Backups 6 | . 2 5 7 8 6 7 7 Power . | . . . . 1 . . 1 Propulsion . | . . 1 1 . . . . Utility 2 | . . 2 2 3 1 3 2 Weapon 2 | . 1 1 2 3 3 2 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . . . 3 . 1 . 6 Power . | . . . . . . . . Propulsion 4 | . . . 3 . . . 1 Utility 3 | . . . . . . . 3 Weapon 2 | . . . . . 1 . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 85 99 100 100 83 81 64 Engine 4 | . 14 14 5 . . 6 6 Core 5 | . . . 8 14 8 . . Leg 16 | . 28 28 28 28 13 5 5 Device 4 | . . . . . 7 7 6 Storage 10 | . 14 14 14 14 9 7 6 Processor 20 | . 10 14 14 14 26 23 20 Protection 1 | . . . . . . 6 . Ballistic Gun 16 | . 17 26 28 28 14 7 5 Ballistic Cannon 3 | . . . . . 3 6 5 Launcher 2 | . . . . . . 7 5 Peak Build Rating 26 | 6 7 7 14 14 22 26 22 Average Rating 16 | 3 6 6 9 14 18 24 19 On Entrance 10 | . 6 6 7 14 14 16 22 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 18 | . . . . . . . 18 Heaviest Build 32 | 11 11 13 13 13 20 32 28 Greatest Support 40 | 20 20 20 30 30 40 18 18 Greatest Overweight (x) 10 | 1 . . 1 . 6 10 1 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 4 6 8 8 8 8 8 Average Carried 6 | 1 2 5 7 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | . 4 6 8 8 8 8 5 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Gunner 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1064 | 226 53 59 174 26 438 88 . Remotely 244 | . . . . . 156 88 . Salvage Created 1085 | . 98 8 311 71 509 88 . Parts 60 | . 11 3 10 6 26 4 . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 3 | . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 23 | . 5 3 2 . 11 2 . Guns 14 | . 5 . 2 . 7 . . Cannons 5 | . . . . . 3 2 . AOE 4 | . . 3 . . 1 . . Classes Destroyed 11 | . 2 . 2 2 4 1 . Worker 2 | . . . . 1 1 . . Builder 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 2 | . . . . 1 1 . . Watcher 2 | . 1 . . . . 1 . Swarmer 8 | . 5 3 . . . . . Grunt 7 | . . . 1 . 6 . . Brawler 1 | . . . . . 1 . . Sentry 4 | . . . . . 3 1 . Hunter 2 | . . . 1 . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . 4 7 1 2 4 1 . Combat Bots Only 3 | . 3 3 1 . 3 1 . Max Kills in Single Turn 2 | . 1 2 1 1 2 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 156 | . 28 8 . . 63 41 16 Missed 39 | . 9 4 . . 13 13 . Hits 117 | . 19 4 . . 50 28 16 Melee 18 | . . . . . 2 . 16 Projectile 99 | . 19 4 . . 48 28 . Critical Strikes 11 | . . . . . 3 . 8 Damage Taken 2326 | . 158 74 . . 932 465 697 Core 909 | . 37 11 . . 148 47 666 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . . . 80 73 . . Volleys Fired 124 | . 28 2 22 6 44 22 . Largest 3 | . 1 1 2 2 2 3 . Hottest 103 | . 20 30 40 40 60 103 . Shots Fired 219 | . 28 2 44 12 85 47 1 Gun 182 | . 28 . 44 12 71 26 1 Cannon 30 | . . . . . 12 18 . Launcher 7 | . . 2 . . 2 3 . Special . | . . . . . . . . Kinetic 208 | . 28 . 44 12 83 40 1 Thermal . | . . . . . . . . Explosive 7 | . . 2 . . 2 3 . Electromagnetic 4 | . . . . . . 4 . Robot Hit Streak 16 | . 3 1 11 6 16 16 1 Robot Miss Streak 6 | . 3 . 2 1 4 6 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 152 | . 16 1 29 9 67 29 1 Core Hits 90 | . 7 2 20 4 42 15 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 2 | . 2 . . . . . . Destroy 2 | . 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2427 | . 228 211 285 92 1115 496 . Guns 1671 | . 228 . 285 92 846 220 . Cannons 508 | . . . . . 232 276 . Explosions 248 | . . 211 . . 37 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2147 | . 228 . 285 92 1078 464 . Thermal . | . . . . . . . . Explosive 248 | . . 211 . . 37 . . Electromagnetic 32 | . . . . . . 32 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 24 | . . . . . 4 4 24 Average Corruption 5 | . . . . . 4 3 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . 11 6 5 Message Errors 1 | . . . . . . 1 . Matter Fused 6 | . . . . . 4 1 1 Heat Flow Errors 4 | . . . . . 3 1 . Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . . . 1 . 1 Data Loss (major) 2 | . . . . . 1 1 . Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 43 | . . 37 . . . 6 . Projectiles 6 | . . . . . . 6 . Explosions 37 | . . 37 . . . . . Melee . | . . . . . . . . Knockbacks 14 | . . . . . 4 10 . Impact . | . . . . . . . . Kinetic 14 | . . . . . 4 10 . Secondary . | . . . . . . . . Self-Inflicted Damage 82 | . . 42 . . 9 31 . Shots 4 | . . 2 . . 1 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 278 | . . . 8 8 278 252 . Average Temperature 45 | . . . 3 3 57 50 . Received Heat Transfer 357 | . . . . . 315 42 . Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 162 | . 162 158 . 5 124 30 . Initial 63 | . . 63 . . . 13 . Average 28 | . 55 120 . . 37 3 . Influence Increases 800 | . 232 95 50 10 329 84 . Destroy 0b10 Robot/C 460 | . 100 60 40 . 220 40 . Destroy 0b10 Robot/NC 50 | . 5 . 10 10 20 5 . Destroy Leader 116 | . 22 10 . . 62 22 . Disable Machine 30 | . 15 15 . . . . . Destroy Structure 39 | . . 10 . . 12 17 . Lose Combat Pursuer 105 | . 90 . . . 15 . . Influence Decreases 800 | . 70 169 138 10 299 114 . Entered New Map 204 | . . 99 88 . . 17 . Time Decay 499 | . 70 70 50 10 209 90 . Lost Part 97 | . . . . . 90 7 . Squads Dispatched 5 | . 2 . . . . 3 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 2 . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 15 3 . . 18 9 4 Peak Tracking Total 5 | . 5 3 . . 4 1 3 Tactical Retreats 8 | . 5 . . . 3 . . ECM-based Alert Blocks 4 | . . . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 2 | . 1 1 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 3 | . 1 . . . 2 . . Terminals 3 | . 1 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 2 . . . 8 . . Successful 4 | . . . . . 4 . . Failed 6 | . 2 . . . 4 . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 1 . . . 4 . . Terminals 10 | . 2 . . . 8 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . . . 4 . . Terminal Index 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Maintenance Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . . . 13 Total Damage 187 | . . . . . . . 187 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Active Infowar (turns) 2117 | . . . . . 1088 890 139 Optics 2117 | . . . . . 1088 890 139 ECM 505 | . . . . . 505 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 3432 | 48 234 147 786 82 1088 890 157 Spaces Moved 1750 | 42 144 115 594 54 384 380 37 Core 141 | 20 . . . . 98 23 . Treads . | . . . . . . . . Legs 1609 | 22 144 115 594 54 286 357 37 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 190 Average Speed 151 | 89 120 120 120 120 173 206 190 Slowest Speed 550 | 120 120 120 190 120 350 550 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 30 19 92 11 30 9 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 7 | . . . . . 7 . . Terrain Destroyed 38 | . . 11 . . 11 16 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 38 | . . 11 . . 11 16 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 2329 | 52 177 121 628 61 724 441 125 Wait 377 | . . . . . 262 29 86 Move 1744 | 41 143 114 593 53 383 380 37 Hop . | . . . . . . . . Pick Up 34 | 5 4 3 4 1 13 3 1 Fast Attach 4 | 1 . . 1 . 1 1 . Attach 20 | 5 1 1 . . 10 3 . Detach 1 | . 1 . . . . . . Swap 14 | . . 1 3 . 7 3 . Drop 11 | . . . 5 1 4 . 1 Fire 124 | . 28 2 22 6 44 22 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 6) 272 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 330 | -10/Mines | Met a Derelict bent on vengeance 384 | -10/Mines | Learned 8 Materials zone layouts 421 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 423 | -10/Mines | Discovered new exit (range 5) 427 | -10/Mines | Identified exit to Exiles 430 | -10/Mines | Entered Exiles 430 | -10/Exiles | Found Exiles lab destroyed 1203 | -10/Exiles | Discovered new exit (range 12) 1215 | -10/Exiles | Identified exit to Mines 1216 | -10/Exiles | Entered Mines 1228 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1260 | -9/Mines | Learned Materials trap positions 1276 | -9/Mines | Discovered new exit (range 8) 1297 | -9/Mines | Identified exit to Materials 1298 | -9/Mines | Entered Materials 1298 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1299 | -8/Materials | Identified exit to Factory 1300 | -8/Materials | Loaded intel: 29 trap records 1572 | -8/Materials | Build established: Scavenger-Mutant 2003 | -8/Materials | Lost 3 parts (1n2w) 2077 | -8/Materials | Lost 4 parts (1p3n) 2386 | -8/Materials | Entered Factory 2386 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2429 | -7/Factory | Discovered new exit (range 9) 2465 | -7/Factory | Identified exit to Lower Caves 2691 | -7/Factory | Build established: Scavenger-Gunner 3276 | -7/Factory | Sucked down chute 3276 | -7/Factory | Entered Waste 3277 | -7/Waste | Met a frightened Derelict 3291 | -7/Waste | EMP discharged 3291 | -7/Waste | System corruption reached 10% 3316 | -7/Waste | Spotted C-40 Crusher 3391 | -7/Waste | EMP discharged 3392 | -7/Waste | Spotted C-40 Crusher 3396 | -7/Waste | Spotted C-40 Crusher 3406 | -7/Waste | Spotted C-40 Crusher 3409 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3412 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3415 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3415 | -7/Waste | Crushed by Compactor (1 part destroyed) 3422 | -7/Waste | Core integrity fell below 50% 3431 | -7/Waste | Core integrity fell below 20% 3433 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03296_ Acquired Corrupted Adv. VSS Leg. 03318_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 03318_ System corrupted: Hvy. Assault Rifle misfires. 03364_ System corrupted: Energy discharge (-58). 03381_ ALERT: Foreign system detected. Charging EMP. 03391_ System corrupted (+10). 03393_ System corrupted: Grenade Launcher rejected. 03409_ Imp. Carbon-fiber Leg crushed. 03409_ Hvy. Assault Rifle crushed. 03409_ Critical hit (Destroy). 03409_ Flak Cannon destroyed. 03410_ System corrupted: Matter fused (-7). 03412_ Tractor Beam crushed. 03412_ Imp. Deuterium Engine crushed. 03415_ Sml. Storage Unit crushed. 03415_ Targeting Computer crushed. 03415_ Visual Processing Unit crushed. 03415_ Signal Interpreter crushed. 03418_ Shock Rifle crushed. 03425_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????# #####????????????????? | | ??????????????????????? ! ?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #### #????????????????????? | | ?????????#! / #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #### #????????????????????? | | ?????????# #??# CC #????????????????????? | | ?????????# #??# CC #????????????????????? | | ?????????############??#CCCC#????????????????????? | | ?????????????????????###CCCC#????????????????????? | | ?????????????????????# ]@= #????????????????????? | | ?????????????????????# ! #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????### #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonSegregatorRipper Manual? 0 Play Time 00:22:46 Cumulative 23.8 hours Start 2026.01.18 @ 12:25:23 End 2026.01.18 @ 12:48:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5780dfc2-2bc3-4b3a-9edc-4d0ee8325eb0