Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 21:32:47 Player: Voidling Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (239) 239 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1394 Bonus ------- None Cogmind --------- Core Integrity 134/400 Matter 225/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Small Laser Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Small Laser Small Laser EMP Blaster [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 16 | 6 3 7 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . . 3 . Utility 3 | 1 1 1 . Device . | . . . . Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 2 . System Corruption 10 | . . 10 . Parts Lost 7 | . . 7 . Power 1 | . . 1 . Propulsion 4 | . . 4 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 6 | . . 6 . To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 98 66 22 Engine 10 | . 14 6 . Treads 19 | . 28 7 . Flight 1 | . . 3 . Storage 11 | . 14 8 . Processor 16 | . 13 22 22 Energy Gun 12 | . 13 11 . Ballistic Gun 10 | . 14 4 . Naked Turns . | . . . . Heaviest Build 14 | 12 14 14 . Greatest Support 40 | 40 40 40 3 Greatest Overweight (x) 4 | . . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 7 8 7 5 Most Carried 7 | 5 6 7 4 Average Carried 4 | 2 5 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 6 | 2 6 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 317 | 251 52 14 . Remotely . | . . . . Salvage Created 305 | . 201 104 . Parts 26 | . 14 12 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 9 | . 5 4 . Guns 4 | . 3 1 . AOE 5 | . 2 3 . Classes Destroyed 4 | . 3 1 . Watcher 2 | . 2 . . Swarmer 5 | . 2 3 . Grunt 3 | . 3 . . Sentry 1 | . . 1 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 126 | . 50 74 2 Missed 38 | . 13 24 1 Damage Taken 1011 | . 429 576 6 Core 326 | . 60 260 6 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 76 . . Volleys Fired 28 | . 22 6 . Largest 2 | . 2 2 . Hottest 98 | . 85 98 . Shots Fired 55 | . 44 11 . Gun 46 | . 40 6 . Cannon . | . . . . Launcher 9 | . 4 5 . Special . | . . . . Kinetic 22 | . 22 . . Thermal 24 | . 18 6 . Explosive . | . . . . Electromagnetic 9 | . 4 5 . Robot Hit Streak 5 | . 4 5 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 35 | . 28 7 . Core Hits 18 | . 13 5 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 564 | . 413 151 . Guns 286 | . 236 50 . Cannons . | . . . . Explosions 278 | . 177 101 . Melee . | . . . . Ramming . | . . . . Kinetic 100 | . 100 . . Thermal 186 | . 136 50 . Explosive . | . . . . Electromagnetic 278 | . 177 101 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 10 Average Corruption 9 | . . 9 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Matter Fused 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misdirections 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 92 | . 54 38 . Shots 6 | . 4 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 135 | . 80 135 . Average Temperature 36 | . 28 56 . Received Heat Transfer 231 | . 144 87 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 509 | . 324 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 325 | . 239 325 152 Initial 137 | . . 100 137 Average 129 | . 124 186 140 Maximum Alert Level 1 | . 1 1 . Low Security (%) 80 | 100 93 49 100 Level 1 19 | . 6 50 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 13 24 6 Peak Tracking Total 15 | . 7 15 6 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 550 | 68 290 175 17 Spaces Moved 381 | 54 138 161 28 Core 106 | 28 . 50 28 Treads 212 | 26 138 48 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 63 | . . 63 . Fastest Speed 34 | 50 160 34 50 Average Speed 112 | 102 160 86 50 Slowest Speed 250 | 160 160 250 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 36 34 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 446 | 67 167 182 30 Wait 9 | . . 7 2 Move 376 | 53 137 158 28 Hop 1 | . . 1 . Pick Up 15 | 8 5 2 . Fast Attach . | . . . . Attach 11 | 6 1 4 . Detach . | . . . . Swap 5 | . 2 3 . Drop 1 | . . 1 . Fire 28 | . 22 6 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 18) 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 487 | -9/Materials | System corruption reached 10% 517 | -9/Materials | Core integrity fell below 50% 530 | -9/Materials | Discovered new exit (range 7) 533 | -9/Materials | Identified exit to Storage 534 | -9/Materials | Entered Storage 545 | -9/Storage | Lost 6 parts (1p3n2w) 551 | -9/Storage | Self-destructed Last Messages --------------- Visual Processing Unit temporarily disabled. Signal Interpreter temporarily disabled. R-06 Scavenger collects Corrupted Flight Unit. U-05 Engineer repairs door. U-05 Engineer lays Concrete. Integrated Corrupted Flight Unit (+5). Flight Unit destroyed. System corrupted: Flight Unit rejected. Dropped Sml. Storage Unit. K-01 Serf cleans the Atomic Centrifuge. K-01 Serf collects debris. W-16 Scout sends out distress signal. Flight Unit destroyed. System corrupted: Matter fused (-9). Particle Gun destroyed. EXIT=FOUND EXIT=IDENTIFIED: STORAGE System corrupted: Component data lost. LOCATION=STORAGE GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# """ #?????????????? | | ?????????????????????????# "R" """ #?????????????? | | ?????????????????????????# " " """ #?????????????? | | ?????????????????????????# """ #?????????????? | | ?????????????????????????# """ ##????????????? | | ???????????????#########?# """ #????????????? | | ???????????????+ ?# ##????????????? | | ???????????????#s s #+###+################??? | | ???????????????# ! # #??? | | ???????????????# s @ #??? | | ???????????????# =s[ # #??? | | ???????????????# =* ###############+######??? | | ???????????????# =[ ???????????# #???? | | ???????????????# Y ???????????# #???? | | ???????????????### ####????????????# #???? | | ?????????????????#?????????????????# """ """ #???? | | ???????????????????????????????????# """ """ #???? | | ???????????????????????????????????# """ """ #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????###########???? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 299 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainAblativeFlakker Manual? 0 Play Time 00:07:50 Cumulative 2.9 hours Start 2024.06.30 @ 20:34:06 End 2024.06.30 @ 21:32:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 6 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dc5a3042-0379-4722-ae27-b82dfd480778