Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.15 @ 02:22:06 Player: morimori Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (226) 1130 Value Destroyed (7477) 7477 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (673) 673 TOTAL SCORE: 15400 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Advanced Signal Interpreter Makeshift System Shield Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scan Processor Makeshift System Shield Tesla Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Flexi-carbon Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter Core Analyzer Improved Weapon Cycler Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Field Laser > --- INVENTORY -------- Micro Antimatter Reactor Compact Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Small Storage Unit Improved Trap Scanner Machine Analyzer Triangulator Improved Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced ECM Suite Cloaking Device Improved Shield Generator Makeshift System Shield Makeshift System Shield Improved Component Analysis Suite Tesla Rifle Field Laser Long-range Proton Cannon Heavy Shock Bomb Launcher [Rating: 121] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Makeshift System Shield Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . . 4 2 . . 2 Power 2 | . . . . . . . . 2 . . . . Propulsion 3 | . . . . . . . . 2 1 . . . Utility 7 | . . 2 2 1 . . . . 1 . . 1 Weapon 2 | . . . . 1 . . . . . . . 1 Parts Attached 241 | 7 12 40 27 63 5 4 6 25 14 7 8 23 Power 29 | 1 3 4 2 5 . . 1 4 2 2 1 4 Engine 12 | 1 3 4 2 1 . . . 1 . . . . Core 13 | . . . . 4 . . 1 3 2 2 1 . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 47 | 2 . 10 5 13 . . 1 6 3 2 . 5 Treads 2 | . . . . . . . . . . . . 2 Leg 14 | . . . . 2 . . . 5 3 2 . 2 Wheel 31 | 2 . 10 5 11 . . 1 1 . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 67 | 2 4 6 12 20 2 4 . 7 5 . . 5 Device 46 | 1 2 3 8 12 . 4 . 6 5 . . 5 Storage 3 | 1 1 1 . . . . . . . . . . Processor 8 | . 1 1 2 3 . . . 1 . . . . Hackware 7 | . . 1 1 3 2 . . . . . . . Protection 3 | . . . 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 98 | 2 5 20 8 25 3 . 4 8 4 3 7 9 Energy Gun 28 | . 1 4 4 5 1 . 2 1 1 . 3 6 Energy Cannon 11 | . . 2 . 1 . . . 2 . 2 2 2 Ballistic Gun 28 | 2 2 8 2 10 . . 1 1 . . 1 1 Ballistic Cannon 9 | . . 1 . 3 . . 1 2 1 . 1 . Launcher 12 | . . . 1 4 2 . . 2 2 1 . . Special Weapon 9 | . 2 4 1 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 1 . 2 . . . . . . Corrupted Parts 4 | . . . . . . . . . 1 . 1 2 System Corruption 6 | . . . . . . . . . 1 . 1 4 Parts Lost 104 | . . 12 13 25 . . 5 8 2 6 5 28 Power 19 | . . 1 2 3 . . 1 2 1 2 2 5 Propulsion 35 | . . 7 4 8 . . 1 2 1 3 . 9 Utility 17 | . . 1 4 6 . . 1 2 . . . 3 Weapon 33 | . . 3 3 8 . . 2 2 . 1 3 11 Highest Loss Streak 17 | . . 2 3 5 . . 2 3 2 5 5 17 To Critical Strikes 4 | . . . . . . . 1 . . 1 2 . Average Slot Usage (%) 97 | . 99 97 98 97 100 100 96 98 99 98 90 79 Engine 6 | . 14 10 9 1 7 7 2 3 1 . . . Core 3 | . . . . 5 . . 4 11 13 14 12 3 Leg 4 | . . . . . . . . 18 25 25 21 7 Wheel 14 | . 28 21 17 14 15 15 15 3 . . . 2 Device 14 | . 14 12 20 13 15 15 11 15 14 15 15 15 Storage 8 | . 14 11 9 7 7 7 7 5 5 5 5 3 Processor 10 | . . 13 17 7 15 15 15 5 10 10 10 8 Hackware 11 | . . 6 3 21 15 15 15 11 10 10 10 9 Energy Gun 3 | . 1 1 8 5 5 . 3 3 2 4 3 8 Energy Cannon 2 | . . 2 3 1 . . . 5 6 5 8 3 Ballistic Gun 8 | . 11 12 5 10 7 7 8 3 . . . 1 Ballistic Cannon 1 | . . . . 1 . . 1 2 4 5 3 . Launcher 3 | . . . . 1 8 15 8 . 1 . . . Special Weapon 2 | . 14 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 141 | 13 50 98 104 111 111 111 111 133 137 135 127 141 Greatest Support 88 | 20 20 32 32 26 20 20 20 71 88 88 66 66 Greatest Overweight (x) 35 | 3 2 3 5 10 5 5 5 6 1 1 1 35 Average Overweight (x) 3 | . 1 1 3 4 5 5 5 2 1 1 1 3 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 21 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 19 21 25 25 25 25 25 25 25 25 21 25 Average Carried 21 | 2 14 18 20 23 24 24 24 24 24 23 19 19 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 18 19 24 25 25 25 25 25 25 21 18 5 Class Distribution -------------------- 30% | Mutant 21% | Scavenger-Gunner 20% | Scavenger-Skirmisher 5% | Scavenger-Mutant 5% | Hacker-Gunner 5% | Hacker-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Matter Collected 5326 | 330 207 1114 427 1167 86 . 161 546 248 314 249 477 Remotely . | . . . . . . . . . . . . . Salvage Created 8874 | 183 302 1798 1204 1618 84 . 86 1751 415 313 144 976 Parts 532 | 10 37 141 62 107 5 . 7 78 24 8 4 49 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . Recyclers Shooed 8 | . 2 3 1 . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 4 . 9 . . 8 2 . Prevented 5 | . . . . . . . 3 . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Combat Hostiles Destroyed 160 | . 10 40 20 33 4 . 3 19 12 8 2 9 Guns 97 | . 10 33 11 22 . . 2 10 1 3 2 3 Cannons 34 | . . 7 2 8 . . . 9 1 3 . 4 AOE 22 | . . . 4 3 4 . 1 . 8 2 . . Classes Destroyed 17 | 2 5 3 2 3 . . . 1 . 1 . . Worker 10 | . . . 3 5 . . . 1 1 . . . Builder 9 | . 1 . . 2 . . . 3 1 . . 2 Tunneler 8 | 4 . 2 . 2 . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . Recycler 12 | 1 . 2 2 1 . . . 4 . . . 2 Mechanic 2 | . . . . 1 . . . 1 . . . . Operator 5 | . 1 2 2 . . . . . . . . . Watcher 18 | . 2 5 2 2 . . . 6 1 . . . Swarmer 57 | . 8 13 4 8 3 . 2 5 9 5 . . Grunt 46 | . 2 16 11 6 . . . 7 . 1 . 3 Brawler 1 | . . . . . . . . 1 . . . . Duelist 2 | . . 1 . . . . . . . . . 1 Sentry 20 | . . 10 4 2 . . . 1 1 1 . 1 Specialist 7 | . . . . 6 . . . . . . . 1 Hunter 11 | . . . 1 1 1 . 1 3 2 . 2 . Programmer 15 | . . . . 10 . . . 2 . . . 3 Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | 3 4 6 5 8 4 . 2 7 6 4 2 8 Combat Bots Only 6 | . 3 6 5 5 4 . 2 5 5 4 2 5 Max Kills in Single Turn 4 | 1 2 1 1 2 3 . 1 2 4 2 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 1 1 3 . 1 . 4 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Damage Taken 13165 | . 255 1810 1070 2843 12 . 358 1420 347 684 665 3701 Core 2780 | . 86 348 268 405 . . 69 98 51 84 49 1322 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 397 | . . . 71 326 . . . . . . . . Core Remaining (%) 62 | 100 65 13 51 . . . 32 90 . . 84 . Volleys Fired 510 | 10 38 150 71 98 2 . 11 62 16 15 7 30 Largest 4 | 2 2 2 2 3 3 . 3 3 3 3 3 4 Hottest 303 | 40 65 91 110 165 149 . 175 228 235 245 243 303 Shots Fired 1204 | 20 76 282 141 272 5 . 21 184 48 45 20 90 Gun 778 | 20 54 192 103 206 3 . 18 91 7 9 4 71 Cannon 327 | . . 46 31 55 . . 1 90 37 32 16 19 Launcher 28 | . . . 6 7 2 . 2 3 4 4 . . Special 71 | . 22 44 1 4 . . . . . . . . Kinetic 605 | 20 48 198 41 172 2 . 13 70 15 15 5 6 Thermal 400 | . 22 72 31 55 1 . 4 109 20 26 12 48 Explosive 25 | . . . 6 7 2 . 2 3 4 1 . . Electromagnetic 173 | . 6 12 62 38 . . 2 2 9 3 3 36 Robot Hit Streak 20 | 4 4 20 20 12 3 . 11 8 4 7 8 16 Robot Miss Streak 10 | 1 5 3 6 4 2 . 10 5 10 2 2 4 Penetration Max 1 | . . 1 . 1 . . . 1 . . . 1 Secondary Targets 8 | . . 3 2 2 . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . 1 Shots Hit Robots 748 | 13 32 196 98 171 3 . 10 103 21 26 12 63 Core Hits 369 | 6 19 71 46 82 6 . 11 53 26 15 6 28 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . 1 . 2 . . 1 2 . . . . Critical Strikes 24 | . . 8 1 4 . . 1 5 1 . . 4 Burn 5 | . . . . 1 . . . 1 . . . 3 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 6 | . . 1 . 2 . . 1 2 . . . . Blast 8 | . . 4 . 1 . . . 2 1 . . . Corrupt 1 | . . . 1 . . . . . . . . . Sever 3 | . . 3 . . . . . . . . . . Melee Attacks 3 | . . 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18706 | 163 408 3444 2612 3842 264 . 320 3166 1418 1066 359 1644 Guns 9236 | 163 309 2219 1361 2440 27 . 216 1281 77 104 76 963 Cannons 6205 | . . 942 534 915 . . . 1686 624 750 283 471 Explosions 2853 | . . . 717 467 237 . 104 199 717 212 . 200 Melee . | . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . 10 Kinetic 7406 | 163 243 2739 390 2156 17 . 108 887 174 303 86 140 Thermal 6692 | . 99 554 814 818 10 . 74 2144 281 551 224 1123 Explosive 2035 | . . . 437 443 237 . 104 107 547 160 . . Electromagnetic 2563 | . 66 151 971 425 . . 34 28 416 52 49 371 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 27 | . . . . 3 3 3 . . 1 . 1 27 Average Corruption 3 | . . . . 2 3 3 . . 1 . 1 7 Corruption Purged 6 | . . . . 5 . . . . 1 . . . Corruption Blocked 8 | . . . . 8 . . . . . . . . Effects 69 | . . . . 41 7 . . . . . . 21 Message Errors 13 | . . . . 7 . . . . . . . 6 Matter Fused 14 | . . . . 12 . . . . . . . 2 Heat Flow Errors 9 | . . . . 5 3 . . . . . . 1 Energy Discharges 8 | . . . . 6 1 . . . . . . 1 Data Loss (minor) 8 | . . . . 4 2 . . . . . . 2 Data Loss (major) 4 | . . . . 2 1 . . . . . . 1 Alerts 2 | . . . . 1 . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . 3 Weapon Failures 8 | . . . . 4 . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 212 | . . 26 25 50 . . 6 87 18 . . . Projectiles 160 | . . 26 19 18 . . . 87 10 . . . Explosions 52 | . . . 6 32 . . 6 . 8 . . . Melee . | . . . . . . . . . . . . . Knockbacks 14 | . . 1 . 6 . . . 4 . 1 2 . Impact . | . . . . . . . . . . . . . Kinetic 11 | . . 1 . 3 . . . 4 . 1 2 . Secondary 3 | . . . . 3 . . . . . . . . Self-Inflicted Damage 299 | . . . 75 37 13 . . 27 59 . . 88 Shots 8 | . . . 2 1 1 . . 1 2 . . 1 Rammed 3 | . 1 . . . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 324 | . 9 113 117 324 184 . 102 307 196 199 198 193 Average Temperature 82 | . 4 25 19 91 82 . 43 119 105 112 114 109 Received Heat Transfer 1855 | . 36 516 513 336 . . . 234 . 66 . 154 Effects 3 | . . . . 3 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . 3 . . . . . 2 . . . Combat Hostiles 5 | . . . 3 . . . . . 2 . . . Parts Fried 10 | . . . 3 2 . . . . 2 . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Melted 17 | . . 2 . 3 . . . 7 . 1 1 3 Heat Transferred 10437 | . 333 1443 1101 1685 25 . 175 2603 333 694 298 1747 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Peak Influence 511 | 25 216 511 490 372 . . . 478 450 . . 113 Initial 187 | . 16 11 186 93 . . . 174 187 . . 27 Average 163 | 9 64 235 228 79 . . . 291 300 . . 63 Maximum Alert Level 2 | . 1 2 2 1 . . . 2 2 . . . Low Security (%) 67 | 100 99 48 44 91 . . . 22 37 . . 100 Level 1 24 | . . 29 49 8 . . . 67 28 . . . Level 2 8 | . . 22 6 . . . . 10 33 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 37 | . 1 5 4 19 . . . 5 1 . . 2 Investigation 9 | . . 3 1 3 . . . 2 . . . . Extermination 9 | . . . . 6 . . . 2 . . . 1 Reinforcement 19 | . 1 2 3 10 . . . 1 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 2 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Distress Signals 12 | . . 4 4 2 . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 237 | . 31 56 29 39 . . 10 25 11 7 2 27 Peak Tracking Total 15 | . 4 6 6 5 . . 5 5 5 3 2 15 Tactical Retreats 22 | . 2 4 8 4 . . 1 2 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Traps Triggered 7 | . 1 3 . 2 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Machines Disabled 17 | . . 3 4 . . . . 6 4 . . . Max in Single Turn 3 | . . 1 1 . . . . 3 2 . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Machines Accessed 40 | . 3 9 6 19 1 . . 1 . . . 1 Terminals 23 | . 3 7 4 8 . . . . . . . 1 Fabricators 3 | . . . . 2 . . . 1 . . . . Repair Stations 6 | . . . 1 5 . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . Scanalyzers 4 | . . 1 1 2 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 109 | . 7 24 18 56 1 . . 2 . . . 1 Successful 59 | . 3 17 9 26 1 . . 2 . . . 1 Failed 48 | . 3 6 9 30 . . . . . . . . Catastrophic 7 | . . 2 1 4 . . . . . . . . Database Lockouts 2 | . 1 1 . . . . . . . . . . Manual 32 | . 6 7 6 11 . . . 2 . . . . Terminals 61 | . 7 13 13 27 . . . . . . . 1 Fabricators 7 | . . . . 5 . . . 2 . . . . Repair Stations 19 | . . . 2 17 . . . . . . . . Recycling Units 5 | . . 3 . 2 . . . . . . . . Scanalyzers 15 | . . 8 3 4 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 24 | . 3 6 5 8 1 . . . . . . 1 Record 1 | . . . . 1 . . . . . . . . Part Schematic 3 | . . 1 1 1 . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . Prototype ID Bank 4 | . 2 2 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 2 | . . . . 1 . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Unreport Threat 7 | . . 2 2 3 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . 3 . . . 2 . . . . Load Schematic 3 | . . . . 2 . . . 1 . . . . Build 2 | . . . . 1 . . . 1 . . . . Repair Station Hacks 12 | . . . 2 10 . . . . . . . . Scan Component 6 | . . . 1 5 . . . . . . . . Repair 6 | . . . 1 5 . . . . . . . . Recycling Unit Hacks 5 | . . 3 . 2 . . . . . . . . Process 2 | . . 1 . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Retrieve Matter 2 | . . 1 . 1 . . . . . . . . Scanalyzer 12 | . . 8 2 2 . . . . . . . . Insert Component 6 | . . 4 1 1 . . . . . . . . Analyze 6 | . . 4 1 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 3 8 5 17 . . . 1 . . . . Full Trace Events 5 | . . 1 1 2 . . . 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 5 1 2 . 15 . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 153 | . . . . 36 . . . 117 . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . . . Parts Repaired 6 | . . . 1 5 . . . . . . . . Time 169 | . . . 32 137 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 636 | . . 283 . 353 . . . . . . . . Retrieved Matter 759 | . . 283 . 476 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 4 1 . . . . . . . . . Part Schematics Acquired 5 | . . 4 . 1 . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Total Allies 4 | . . . . . . 4 . . . . . . Largest Group 4 | . . . . . . 4 4 3 . . . . Highest-Rated Group 156 | . . . . . . 156 156 113 . . . . Highest-Rated Ally 40 | . . . . . . 40 40 39 . . . . Zionite Dispatches 1 | . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . 1 . . . . Total Orders 8 | . . . . . . . . 8 . . . . FOLLOW 1 | . . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . . . 4 . . . . RETURN 3 | . . . . . . . . 3 . . . . Ally Attacks 39 | . . . . . . . 18 21 . . . . Total Damage 454 | . . . . . . . 250 204 . . . . Kills 4 | . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Robot Analysis Total 2 | . 1 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . . . . Drone Launches 4 | . . . . . . . . 4 . . . . Drone Recoveries 3 | . . . . . . . . 3 . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Turns Passed 17874 | 122 1956 3068 1560 3835 445 2524 590 1677 523 811 81 682 Spaces Moved 9349 | 84 1197 1754 848 1704 276 1583 347 662 219 398 28 249 Core 91 | 14 . . . . . . . . . . . 77 Treads 18 | . . . . . . . . . . . . 18 Legs 1076 | . . . . . . . . 388 219 398 28 43 Wheels 8164 | 70 1197 1754 848 1704 276 1583 347 274 . . . 111 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 130 135 155 155 155 155 190 190 190 50 Average Speed 144 | 90 104 121 141 153 155 155 155 179 190 190 190 171 Slowest Speed 1800 | 200 110 145 155 230 155 155 155 190 190 190 190 1800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 99 97 57 40 29 93 60 24 7 54 5 6 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 5 | . . . . . . 1 2 . . 2 . . Spaces Dug 17 | . . . . . 17 . . . . . . . Terrain Destroyed 380 | . . 5 72 73 30 . 28 83 38 33 7 11 Melee . | . . . . . . . . . . . . . Projectile 73 | . . 5 . 7 . . . 23 10 11 7 10 AOE 307 | . . . 72 66 30 . 28 60 28 22 . 1 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp Res Total 12626 | 106 1809 2370 1069 2698 288 1655 380 1025 299 429 43 455 Wait 2160 | . 525 339 78 752 2 58 8 223 36 8 . 131 Move 9337 | 83 1196 1753 847 1703 275 1582 346 661 218 397 27 249 Hop . | . . . . . . . . . . . . . Pick Up 237 | 6 24 49 33 54 2 4 6 34 8 2 1 14 Fast Attach 31 | 7 . . . 7 2 3 . 1 3 . . 8 Attach 123 | . 4 26 17 28 2 . 4 15 5 6 4 12 Detach 2 | . . 1 . 1 . . . . . . . . Swap 87 | . 8 14 10 28 1 1 2 9 6 1 4 3 Drop 132 | . 13 35 13 27 2 7 2 20 7 . . 6 Fire 510 | 10 38 150 71 98 2 . 11 62 16 15 7 30 Melee 3 | . . 3 . . . . . . . . . . Ram 3 | . 1 . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 16) 123 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Discovered new exit (range 6) 714 | -10/Materials | Discovered new exit (range 11) 959 | -10/Materials | Discovered new exit (range 16) 1069 | -10/Materials | Discovered new exit (range 6) 2033 | -10/Materials | Central database locked down 2078 | -10/Materials | Identified exit to Materials 2079 | -10/Materials | Entered another Materials area 2079 | -9/Materials | Evolved 2 slots: Utility x2 2356 | -9/Materials | Discovered new exit (range 16) 2362 | -9/Materials | Discovered new exit (range 5) 2365 | -9/Materials | Identified exit to Storage 2414 | -9/Materials | Identified exit to Mines 3306 | -9/Materials | Discovered exit to Storage (range 16) 3560 | -9/Materials | Discovered exit to Mines (range 13) 3746 | -9/Materials | Discovered new exit (range 3) 3748 | -9/Materials | Identified exit to Materials 3946 | -9/Materials | Core integrity fell below 50% 4228 | -9/Materials | Discovered exit to Materials (range 4) 4699 | -9/Materials | Core integrity fell below 20% 4827 | -9/Materials | Central database locked down 5147 | -9/Materials | Entered another Materials area 5147 | -8/Materials | Evolved 2 slots: Utility x2 5530 | -8/Materials | Discovered new exit (range 16) 5648 | -8/Materials | Build established: Skirmisher 5766 | -8/Materials | Lost 3 parts (2n1u) 5836 | -8/Materials | Discovered new exit (range 15) 5982 | -8/Materials | Lost 3 parts (1p1n1w) 6127 | -8/Materials | Build established: Scavenger-Skirmisher 6461 | -8/Materials | Repaired Hvy. Assault Rifle? 6705 | -8/Materials | Identified exit to Factory 6707 | -8/Materials | Entered Factory 6707 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6857 | -7/Factory | Fabricated System Shield? 7057 | -7/Factory | Build established: Hacker-Skirmisher 7328 | -7/Factory | Repaired Missile Launcher 7561 | -7/Factory | Build established: Hacker-Gunner 7727 | -7/Factory | Cargo convoy interrupted 7743 | -7/Factory | Repaired Hvy. Assault Rifle 7777 | -7/Factory | Repaired Hvy. Assault Rifle 7816 | -7/Factory | Repaired Missile Launcher 8396 | -7/Factory | Build established: Hacker-Tank 8844 | -7/Factory | Lost 5 parts (2n3w) 8892 | -7/Factory | Repaired Hvy. Assault Rifle 8988 | -7/Factory | Hacking Suite fried by hacking feedback 9410 | -7/Factory | Lost 4 parts (2n1u1w) 9517 | -7/Factory | Identified exit to Lower Caves 9691 | -7/Factory | Build established: Hacker-Skirmisher 10363 | -7/Factory | Lost 4 parts (1p1n1u1w) 10377 | -7/Factory | Core integrity fell below 50% 10542 | -7/Factory | Entered Lower Caves 10625 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10968 | -7/Lower Caves | Identified exit to Lower Caves 10982 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10985 | -7/Lower Caves | Identified exit to Zion 10987 | -7/Lower Caves | Entered Zion 11047 | -6/Zion | System corruption cleaned by Quarantine Array 11102 | -6/Zion | Identified exit to Proximity Caves 12147 | -6/Zion | Found Prototype Device 12147 | -6/Zion | Identified Phasing AFG 12740 | -6/Zion | Imprinted 12742 | -6/Zion | Declared Zion's savior 13360 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13463 | -6/Zion | Given the Hacking Drone Bay 13463 | -6/Zion | Found Prototype Device 13463 | -6/Zion | Identified Hacking Drone Bay 13477 | -6/Zion | Given A8's code to call for help 13511 | -6/Zion | Entered Proximity Caves 13511 | -5/Proximity Caves | Accompanied by 4 allies 13514 | -5/Proximity Caves | Spotter reported a threat 13810 | -5/Proximity Caves | Build established: Scavenger-Mutant 13860 | -5/Proximity Caves | Spotted B-75 Beast 14077 | -5/Proximity Caves | Discovered new exit (range 7) 14085 | -5/Proximity Caves | Identified exit to Factory 14101 | -5/Proximity Caves | Entered Factory 14101 | -5/Factory | Accompanied by 3 allies 14101 | -5/Factory | Evolved 4 slots: Power x2, Propulsion x2 14164 | -5/Factory | Zion Recon squad teleported in 14299 | -5/Factory | Build established: Scavenger-Gunner 14506 | -5/Factory | Lost 3 parts (1p1n1u) 15329 | -5/Factory | Lost 3 parts (1n1u1w) 15395 | -5/Factory | Terminal network hard line cut 15658 | -5/Factory | Discovered new exit (range 12) 15776 | -5/Factory | Identified exit to Factory 15778 | -5/Factory | Entered another Factory area 15778 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16233 | -4/Factory | Discovered new exit (range 15) 16254 | -4/Factory | Identified exit to Upper Caves 16301 | -4/Factory | Entered Upper Caves 16759 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16951 | -4/Upper Caves | Spotted B-86 Titan 17013 | -4/Upper Caves | Destroyed B-86 Titan 17039 | -4/Upper Caves | Lost 5 parts (2p3n) 17103 | -4/Upper Caves | Discovered new exit (range 6) 17111 | -4/Upper Caves | Identified exit to Upper Caves 17112 | -4/Upper Caves | Entered another Upper Caves area 17143 | -4/Upper Caves | Discovered new exit (range 7) 17177 | -4/Upper Caves | Identified exit to Research 17193 | -4/Upper Caves | Entered Research 17193 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17198 | -3/Research | Lost 5 parts (2p3w) 17212 | -3/Research | Identified exit to DSF 17333 | -3/Research | Lost 6 parts (1p3n2w) 17776 | -3/Research | System corruption reached 10% 17833 | -3/Research | Core integrity fell below 50% 17848 | -3/Research | Lost 17 parts (3p5n1u8w) 17865 | -3/Research | Core integrity fell below 20% 17875 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17832_ Dropped Imp. Weapon Cycler. 17834_ Dropped Adv. Heat Sink. 17834_ R-10 Processor collects Imp. Weapon Cycler. 17835_ R-10 Processor destroyed. 17836_ Detecting system override signal. 17836_ Acquired 10 matter. 17836_ K-01 Serf collects debris. 17839_ System corrupted: Substantial component data lost. 17839_ P-80 Master misfires. 17849_ U-05 Engineer destroyed. 17854_ Slammed into K-01 Serf. 17854_ Destabilizing: System corrupted (+2). 17855_ 8PJ LXL,TVY|C>U8UEODJL94STN|: 17855_ W-44 Eye sends out distress signal. 17857_ Slammed into K-01 Serf. 17859_ Imp. Coolant Injector destroyed. 17861_ Triangulator destroyed. 17863_ Detecting system override signal. 17863_ Knocked back. 17871_ GZR,: